The Game That Hacks Your Brain

Поделиться
HTML-код
  • Опубликовано: 26 сен 2024

Комментарии • 2,7 тыс.

  • @camwing
    @camwing  6 дней назад +153

    Now that 1.0 is out, I just wanted to address the most commonly recurring comments I get:
    "Hey, what about the part at 3:54 where you say it's one of the worst places to start? You said you'd get back to that, but you never did!"
    16:21 to 18:10 is getting back to that, but I didn't explicitly mention it was the area from earlier, so that's on me.
    "You said update 1.0 is 'probably going to be a while,' but it came out 4 months after this video went live!"
    Man I dunno, I think 4 months counts as a while
    "Why didn't you mention Factorio??"
    Primarily, because this video isn't about it, and I think Satisfactory stands on its own well enough that it doesn't warrant the constant comparisons. Back when Terraria launched in early access, people kept calling it '2D Minecraft,' but the games are so hugely different now that the comparison doesn't make sense, and I feel the same way about Factorio and Satisfactory.
    Also, I knew a bunch of people would leave comments about it, which is free engagement baby 😎

    • @warc8us
      @warc8us 6 дней назад +1

      I am a Factorio stan who came around to Satisfactory after its 1.0 release. Factorio scratches a lot of the same itch, definitely highly recommend it! I have always called Factorio "digital crack" - Once every year or so I go back to it and end up deleting weeks of my life.

    • @Josh-cn7gm
      @Josh-cn7gm 5 дней назад +2

      I don't like this snarky comment so much I'm going to block your content.
      There's goes my continued engagement

    • @lemoultkev
      @lemoultkev 5 дней назад +6

      @@Josh-cn7gm That's so petty!

    • @camwing
      @camwing  5 дней назад +19

      @@Josh-cn7gm okay

    • @lovsaphirars7119
      @lovsaphirars7119 5 дней назад +5

      @@camwing Awesome video, I have been getting into it a lot lately and did an excellent job of noting the gameplay systems that makes the game addictive. I often lose track of time until the Ficsit game tracker mentions how long I have been playing every couple of hours. Anyway, did you consider automating your dishes?

  • @James2210
    @James2210 4 месяца назад +3817

    Tetris is an inventory managemant survival horror game

    • @captaincrispy2184
      @captaincrispy2184 3 месяца назад +59

      I luaghed SO hard at this

    • @maxwellbeals9584
      @maxwellbeals9584 3 месяца назад +15

      I hope you get more likes, this is genuinely one of the funniest things I've ever seen.

    • @boneredx
      @boneredx 3 месяца назад

      Now hear me out. What if: You make a survival horror game and make the inventory management function like a mini-game....Based on Tetris.

    • @Friendly_Neighborhood_Dozer
      @Friendly_Neighborhood_Dozer 3 месяца назад +9

      SHUT

    • @Jaceisafloridaboy
      @Jaceisafloridaboy 3 месяца назад

      He is right tho​@@Friendly_Neighborhood_Dozer

  • @Hanburgertm
    @Hanburgertm 4 месяца назад +3320

    Hi I'm the writer & world designer on Satisfactory and this is super cool and insightful! I like your style of delivery, it is very... satisfactory... (sorry). I've always been fond of the 'FICSIT is cost-effective and does not waste' worldbuilding + mechanical clue combo, so I highly appreciate the highlight.

    • @camwing
      @camwing  4 месяца назад +507

      Thanks for watching! All the subtle ways your team was able to add lore to this game is really fascinating, it's been a lot of fun to try and piece it all together before the story launches. Part of me was always a little nervous that somebody from Coffee Stain would come across this video, so I'm glad you enjoyed it 😁

    • @Hanburgertm
      @Hanburgertm 4 месяца назад +292

      @@camwing We love watching and sharing this kind of stuff among ourselves, it's inspiring and a great reminder why we do what we do! I hope the new story stuff coming with 1.0 will bring more joy ;)

    • @fipsvonfipsenstein6704
      @fipsvonfipsenstein6704 4 месяца назад +63

      @@Hanburgertm So ... when can I flush the toilet?

    • @OneBiasedOpinion
      @OneBiasedOpinion 4 месяца назад +50

      YOU! YOU are the one who got me so invested in this damn world!!!
      Thank you and keep doing what you do, because you’re clearly good at it. :)

    • @Hanburgertm
      @Hanburgertm 4 месяца назад

      @@fipsvonfipsenstein6704 after you've done your business

  • @GuilhermeAnalisa
    @GuilhermeAnalisa 4 месяца назад +3049

    The way your character was standing inside the game world was a really nice touch, you sure are creating a style of your own. Can't wait for the next upload!

    • @rellue-OFC
      @rellue-OFC 4 месяца назад +4

      você aqui? incrivel! e eu concordo plenamente, e uma ideia realmente esperta.

    • @MrGamelover23
      @MrGamelover23 4 месяца назад +10

      Actually, he's not the first guy to do this. And he's probably not even the second, but it's something that I love seeing creators do.

    • @1marcelfilms
      @1marcelfilms 4 месяца назад +2

      Le gimmick tuber

    • @MrGamelover23
      @MrGamelover23 4 месяца назад +17

      @@1marcelfilms not a gimmick, just a stylistic choice. It's easier when you don't need a green screen.

    • @fipsvonfipsenstein6704
      @fipsvonfipsenstein6704 4 месяца назад +1

      I hope he'll have a coffee cup by then.

  • @DM_Curtis
    @DM_Curtis 3 месяца назад +864

    After a long day of engineering on a computer, I like to go home and relax by engineering on a computer. It's better than doing the dishes.

    • @DraconSteel
      @DraconSteel 2 месяца назад +92

      "Tired of looking at bad screen. Wanna go home and look at good screen."

    • @taikajorma7276
      @taikajorma7276 Месяц назад +9

      Same for me 😅 engineers be engineering. These type of simulator games made me choose to study engineering.

    • @24321534
      @24321534 Месяц назад +9

      in my case is "After a long day of looking at conveyor belts at a actual industry i go home and look at some in a virtual one"

    • @rianvoogt4701
      @rianvoogt4701 21 день назад +3

      why not use what you learned and make an automated system for the dishes..

    • @tangydiesel1886
      @tangydiesel1886 18 дней назад +1

      Basically me with farm sim.

  • @Snoui
    @Snoui 11 дней назад +73

    23:00 Verticality makes things so much more playable, but there's something about the way a flat, sprawling factory ends up looking like circuitry on a motherboard that I can't help but love staring at

    • @PJSproductions97
      @PJSproductions97 7 дней назад +2

      Factorio sounds right up your alley then!

    • @AdamHoracek03
      @AdamHoracek03 7 дней назад

      Yeah, you should totally play Factorio, one of my favorites ever

    • @Ligmaballin
      @Ligmaballin 3 дня назад

      @@PJSproductions97 I think it's just cooler in Satisfactory cause it's 3D and you can see the size of these things up close.

  • @akirachisaka9997
    @akirachisaka9997 4 месяца назад +2344

    Humans aren’t like rats, you don’t need to dispense food or anything in a Skinner Box to get humans to press the lever. You just need to show a progress bar and the human will automatically begin pressing the lever to make the progress bar go up.
    In fact, if you leave a human bored, they will build their own Skinner Box so they can press the lever to make a progress bar move. If you leave them there even longer, they will then build an automated robot arm to press the lever and make the bar go up automatically.
    SATISFATORY

    • @PhotoBomber
      @PhotoBomber 4 месяца назад +36

      any longer and they will die

    • @monad_tcp
      @monad_tcp 4 месяца назад +23

      I wish I were a Von Neumann probe

    • @apexalaska
      @apexalaska 4 месяца назад +13

      ​@@monad_tcpare you referring to that book called "we are legion (we are bob)"?

    • @chaomatic5328
      @chaomatic5328 4 месяца назад +8

      ​@@apexalaskaFor we are many!

    • @cobra6481
      @cobra6481 3 месяца назад +6

      @@apexalaska I absolutely LOVED that series of books! (listened to it through Audible too!)

  • @theangryotaku3361
    @theangryotaku3361 4 месяца назад +533

    Satisfactory is a game where you will spend about ten to fifteen minutes doing a task and then look at the clock and see that it's been three hours, and i love every second of it

    • @choo_choo_
      @choo_choo_ 3 месяца назад +8

      Only three?

    • @bowilliams8643
      @bowilliams8643 3 месяца назад +22

      You know it's bad when you see the sunlight coming through the window and ur heart drops a lil😂

    • @kadirbasri
      @kadirbasri 3 месяца назад +3

      Once you’ve got the “eureka” moment, easily 8hours passes by. I still couldn’t understand why if I’m 1-tile or 1 nudge short can change or destroy your plan 😂

    • @cvrbon6
      @cvrbon6 3 месяца назад +3

      it's a teleportation game. poof you just teleported 12 hours.

    • @sib315
      @sib315 3 месяца назад +2

      Minecraft create mod also does it

  • @tobiasweber2517
    @tobiasweber2517 4 месяца назад +1846

    "your first factory is probably gonna be a bit of a tangled mess" unless your name is josh. then that is THE MAIN GOAL AND ITS GLORIOUS

    • @creatorgamer56
      @creatorgamer56 4 месяца назад +332

      "Hey everybody welcome back to lets game it out, today we're playing a game called satisfactory" the best words uttered by man

    • @declanrice357
      @declanrice357 4 месяца назад +5

      Correct

    • @Dunkydoggo
      @Dunkydoggo 4 месяца назад +4

      My friend nagged me to make it look good

    • @alexmation1634
      @alexmation1634 4 месяца назад +14

      My first factory I couldn't go 5 ft without needing a jetpack

    • @Corner_DOGGING
      @Corner_DOGGING 4 месяца назад +4

      @@creatorgamer56 sad that it must be a evil man tho

  • @ItsBitz
    @ItsBitz 3 месяца назад +170

    As a core creator for satisfactory , this is far beyond a brilliant video and introducing new players to the game, not only that, the experienced players can appreciate it!!
    The easy explained and visual unbiased story for this was 11/10. Catering for all, stating anybody can play the way they want is vital and something I state a lot along side your not against a time limit. Take your time and just enjoy it!
    Thank you so much for this video!

    • @liastaob
      @liastaob 3 месяца назад +7

      It caused me to buy 2 copies of this game to play with my son; take that as you will.

    • @WartimeFriction
      @WartimeFriction 2 месяца назад +3

      Couldn't agree more with the point about taking your time and enjoying it. Couldn't tell you how many times I just stopped and listened to the gentle rhythmic humming of the factory after I spent time sorting things out and getting them running smoothly. Very satisfying

  • @true_octagone
    @true_octagone Месяц назад +28

    man once space travel starts bein a thing. and it takes literal months of staring out into the abyss to reach your destination. games like this one may literally be lifesavers.

    • @true_octagone
      @true_octagone Месяц назад +2

      they are (in some way at least) playing the long game.

    • @chesvin1
      @chesvin1 4 часа назад

      A bit late, but this is very true. Videogames are the only thing I can think of as inflight entertainment for people travelling to mars or other planets, which takes months. Being stuck in a steel can would get boring quickly for most people, even at 0g lol

  • @elbowjuiced
    @elbowjuiced 4 месяца назад +6260

    If Satisfactory was nicotine, Factorio would be crack cocaine.

    • @adrioumario1369
      @adrioumario1369 4 месяца назад +503

      Mindustry would be alchohol
      (Edit 3 : if you press read more, dont be surprised that a wall of text unveils before you.
      I warned you.) .
      (Edit 1 : For people who don't know, Mindustry is mostly a 2D sandbox/tower defense hybrid where you have to colmect resources to create defenses to destroy waves of robots before they they destroy the core (kind of equivalent to the hub). once you survived all the waves, the node (technically the map where you are) is captured and starts collecting resources that you can use to start capturing another node. there is a tech tree, but it gets very grindy very fast (kinda like satisfactory) Also inbuilt mod support :yippee;
      Edit 2 : i forgot to include why mindustry is relevant, so, you have to create factories to process certain ores/resources to make them into usable resources, these factories rely on power created by other factories which (two of the least energy producing factories) require coal (CLIMATE CHANGE :YIPPEE:) and stronger defenses have to be built because the DAMN CLANKERS scale in power/numbers following the wave order.
      Also there is oil.
      🇺🇸)

    • @Zeragamba
      @Zeragamba 4 месяца назад +407

      Hence why some Engineers call it Cracktorio

    • @itsmaxmint
      @itsmaxmint 4 месяца назад +591

      I don‘t know. Factorios top down perspective and graphics just don‘t do it for me. Plus the biters add an unwelcome pressure onto the game for my taste. Turning them off and half of the tech tree is useless. Naah ím sticking with Satisfactory.

    • @papahemmy8587
      @papahemmy8587 4 месяца назад +338

      @@itsmaxmint Fairpoint, but the biters give you an excuse to use the funny artillery.

    • @Ronin11111111
      @Ronin11111111 4 месяца назад +50

      ​@@itsmaxmint Dude. Same.

  • @Sugar3Glider
    @Sugar3Glider 4 месяца назад +741

    Good Job being algorithm friendly enough to get Skillshared and not VPN'd

    • @blue-raptor4017
      @blue-raptor4017 4 месяца назад +18

      Why does this make so much sense

    • @thepiperpie
      @thepiperpie 4 месяца назад +16

      @@blue-raptor4017 Because your brain hasn't rotted (yet) from over exposure to youtube.

    • @RE-zl7sy
      @RE-zl7sy 2 месяца назад

      ​@@thepiperpieover dose on VPN skillshare Squarespace

    • @tannershackelford27
      @tannershackelford27 10 дней назад +2

      you know I thought he would.
      there was a real fake-out there

  • @White-jq6st
    @White-jq6st 3 месяца назад +402

    - If you still wanna make 500 rotors completely by hand - you can.
    Ah, it reminds me of how I was handcrafting every piece of material to make my first train. Idk why I just was like "They said you can't make train by your bare hands BUT I CAN AND I WILL". I love the fact that you CAN do that

    • @marcusdaloia2974
      @marcusdaloia2974 Месяц назад +10

      I'm all for riding waves of spite like this but you might have Oppositional Defiant Disorder. Don't look that up by the way.

    • @kardnails8729
      @kardnails8729 Месяц назад +1

      At one point, though, they no longer let you craft advanced products by hand.

    • @incognitoburrito6020
      @incognitoburrito6020 Месяц назад +21

      ​@@marcusdaloia2974 Dog you can't go around diagnosing people from four sentences in RUclips comment sections

    • @itsnotamasterpieceitsamist772
      @itsnotamasterpieceitsamist772 Месяц назад +9

      For me it was pure laziness
      “Do I reeaally have to make an entire factory for this?”
      Turned out, I should’ve

    • @maxst9561
      @maxst9561 3 дня назад

      ​@@incognitoburrito6020hes a manace to society somebody stop him 😂

  • @soups102
    @soups102 11 дней назад +9

    I’ve got about 250 hours in Satisfactory to date, and chapter 4 of this video is exactly why I have never been able to make it past steel production. I have started about 4 or 5 different save files since update 5 or 6, and I always feel like if I just started over one more time I would be able to take my new experience and make it better the next time. Really great video, I’m glad other people have similar thoughts to mine about the game.

    • @9seater671
      @9seater671 День назад

      if you need a duo im looking to start a new file for 1.0

  • @TheMan83554
    @TheMan83554 4 месяца назад +425

    I **love** how you integrated your style into the b-roll. Very very good.

    • @fen4554
      @fen4554 4 месяца назад +14

      As someone who works in production, it's going to serve him very well. Take note, it's 2024 and he has 60k. Bet he's headed toward a quarter mil by this time next year.

    • @SoloMael
      @SoloMael 4 месяца назад

      @@fen4554I hope so, his content is definitely good enough for those numbers

    • @theman13532
      @theman13532 4 месяца назад +2

      it's weird how common yet uncommon finding another person with a similar username is

    • @TheMan83554
      @TheMan83554 4 месяца назад

      @@theman13532 There are at least eighty three thousand five hundred and fifty four of us! AT LEAST!

    • @robspiess
      @robspiess 11 дней назад

      @@fen4554 Doubled it to 131k 3 months later. A million might be a low estimate!

  • @badasson8825
    @badasson8825 4 месяца назад +358

    “So if you are a statistician, don’t. talk. to. me.” Genius line, absolutely relatable

  • @Koronosavilon
    @Koronosavilon 4 месяца назад +122

    "And if you set it up without watching the entire animation. You are wrong."
    I agree with this, the space elevator is majestic.

    • @GoalOrientedLifting
      @GoalOrientedLifting 16 дней назад +1

      ive never seen anything feel so big, in a game. they did scale perfectly

    • @OctyabrAprelya
      @OctyabrAprelya День назад

      Now after 1.0 it's even BETTER!

  • @cipsasmiaumiau3773
    @cipsasmiaumiau3773 3 месяца назад +43

    Dude this video was such high quality. The animations where your drawn caricature is leaning (5:40) are amazing, you can clearly see all emotions in the animation, almost like looking at a real face, except better because this can be in the video environment. I have never played or even known about satisfactory, but this video made me want to buy it, too bad I cannot. In conclusion, it was an amazing video, I can see just how much work was put into this.

  • @johnray854
    @johnray854 3 месяца назад +27

    24:15 bliss you

  • @sanityplusmilkshakes
    @sanityplusmilkshakes 4 месяца назад +1731

    "Unauthorized damage to Ficsit property" does also have the implication that there is authorized damage that can be done to you.

    • @BruceCarbonLakeriver
      @BruceCarbonLakeriver 4 месяца назад +40

      Which would be case #3 of .. erm a not so friendly company ?!

    • @dantecontreras887
      @dantecontreras887 3 месяца назад +18

      Those were my exact thoughts when I first got attacked!

    • @Friendly_Neighborhood_Dozer
      @Friendly_Neighborhood_Dozer 3 месяца назад

      Ficsit is a pretty evil company.
      Until you compare it to Lethal Company.
      Then it's basically heaven on earth (or.. well.. in space).

    • @novamc7945
      @novamc7945 3 месяца назад +49

      You're looking too deep into this.
      Here's what I think:
      FICSIT property does not refer to the player, but rather to the equipment the player is wearing. Postulating that FICSIT is ignoring the player and only caring about the equipment is also incorrect, they CAN'T detect if you've been hurt, all they see is: Our property got damaged. The player must have done something to it.
      Suffice to say, they're not saying "Unauthorized damage detected" just for the sake of it... They're telling YOU to stop damaging their property.

    • @secretly-a-kobold5014
      @secretly-a-kobold5014 3 месяца назад +38

      ​@novamc7945 I'm pretty sure that the pioneer is actually Ficsit property, cause in one of the 'ficsit tips' that appear during a loading screen it says "we own you"

  • @henryhere
    @henryhere 4 месяца назад +309

    That sponsor fake out was hilarious

  • @DrakonicCz
    @DrakonicCz 4 месяца назад +52

    It took me like 600h of gameplay to realise you don't need to hold the craft button, you just tap space and it goes by itself, you can even alt-tab after that, hope this helps somebody

    • @lynxwolfart
      @lynxwolfart 2 месяца назад +8

      I saw those old days when it was IMPOSSIBLE to tap space for automatic crafting..
      Imagine my face hundreds of hours after this feature was introduced :"D

    • @hushroom9819
      @hushroom9819 2 месяца назад +4

      You just taught me this after about 1200 hours 💀

    • @DrakonicCz
      @DrakonicCz 2 месяца назад +1

      @@hushroom9819 nice

    • @GeneralKenobi69420
      @GeneralKenobi69420 2 месяца назад +2

      Ok furry

    • @DrakonicCz
      @DrakonicCz 2 месяца назад +2

      @@GeneralKenobi69420 thank you

  • @alecyeasting6432
    @alecyeasting6432 23 дня назад +5

    The real proof of how good Satisfactory's tutorial is is that while many people skip the tutorial, I still (and I imagine others as well) feel that it's so satisfying I choose to play through it again every time I start a new save. Without the humblest beginnings playthroughs feel incomplete.

  • @jacobgilliam8183
    @jacobgilliam8183 2 месяца назад +14

    Exceptional video. Not only was it a great analysis but your style of presentation and quality of animation really gives this a fresh, professional feel like no other on youtube. Great work. Keep it up!

    • @VoidMaker407
      @VoidMaker407 Месяц назад +1

      Reminds me of watching bill nye in school, would actually pay attention lol

  • @Brunoenribeiro
    @Brunoenribeiro 3 месяца назад +76

    I call it the "Introduction to Software Engineering" game genre. The "learn the boring way, then progress to the less boring but more complex way" part is key.

    • @DisaFeiffFaith
      @DisaFeiffFaith 18 дней назад +10

      Me refactoring code all day at work only to spend my free time refactoring... Ehm... Factories

  • @bugologist2
    @bugologist2 4 месяца назад +104

    im only 4 mins into the video and I CAN NOT STRESS ENOUGH HOW COOL THE EDTING IS!!! i know that shit takes time and i also know if done right you hardly notice it. you honestly get a sub for that ON ITS OWN! i cant wait to watch the rest of the video and check out your other content!!! thank you Camwing, Cam and Sam!!!

    • @1337nf3
      @1337nf3 3 месяца назад

      Same, i subbed, mans over achieving

  • @Keegmeister
    @Keegmeister 4 месяца назад +399

    Can’t wait for the inevitable Lizard Doggo appearance.
    Edit: My disappointment is immeasurable and my day is ruined.

    • @camwing
      @camwing  4 месяца назад +158

      uh oh

    • @adrioumario1369
      @adrioumario1369 4 месяца назад +10

      No lizard doggo :[

    • @Sov_spoiled
      @Sov_spoiled 4 месяца назад +6

      Death

    • @ThatAverageGamer0
      @ThatAverageGamer0 4 месяца назад +3

      Also no big yoshi but I digress

    • @dylandreisbach1986
      @dylandreisbach1986 4 месяца назад +5

      He is here for efficiency to please the company! No time for doggo, only time for production lines.

  • @usersample8491
    @usersample8491 3 месяца назад +9

    I just completely bingewatched ur whole channel, im actually amazed as to the high quality of youtube videos are put out. All i want to say it thank you! And keep doing what ur doing, ur gonna become a big one (there’s no doubt about that)

  • @christiaanventer8183
    @christiaanventer8183 3 месяца назад +3

    I started with update 7, and the game changer that is the blueprint manufacturer meant that by my second world I was making skyscrapers out of tier 5 belts and smelters reaching over 38 stories high. Production was monolithic and repeatable up to what the belts and elevators could move. I have screenshots of standing by the uranium mines on the mountain and being level with the top of my copper ingot production at sea level.
    The only other game that gripped me like this (worse even) is Timberborn.

  • @viktoriaalden3452
    @viktoriaalden3452 4 месяца назад +169

    I am slightly saddened how you didn't mention just how *smooth* the movement mechanics are. Slide jumping is a dangerously addictive of killing time while waiting for the last batch of reinforced concrete

    • @BestHakase
      @BestHakase 4 месяца назад +6

      I really like that they specifically programmed the character to stick to the stairs while sliding down. Without this, we would go flying, sliding along the stairs every time.

    • @sldoma
      @sldoma 3 месяца назад +1

      IT REMINDS ME OF TRIBES!

  • @evansellers5205
    @evansellers5205 4 месяца назад +110

    4:27 That was a transition that i was NOT expecting.

  • @Sotanaht01
    @Sotanaht01 4 месяца назад +68

    Decorating the factory though, that is just beyond me. My current main base is a 56x22 foundation tile monstrosity with a new layer for each stage of production where everything feeds out from and back into a single system of ups and downs with a line of containers at the bottom. Getting the design to work, building everything as tightly as possible while simultaneously minimizing the spaghetti and now (in my 5th major iteration) avoiding belt clipping by weaving and stacking is hard enough. If I spent one minute to think about the exterior aesthetics in terms of walls and roofs and pillars and shapes other than flat rectangles it would break me.

    • @ethanmckeon1600
      @ethanmckeon1600 4 месяца назад +15

      Hard agree! For me personally… pillars to “hold up” the next floor is all I need. This is an open air factory! Natural… clean lighting.
      Just ignore the 200 turbo fuel generators I got over there. Those are eco friendly!

    • @ADMNtek
      @ADMNtek 4 месяца назад +4

      @@ethanmckeon1600 im kinda wierd on one side my factory is just floating layered platforms on the other my train tracks are all in evenly placed with support pillars to make it look realistic. why? i don't know.

    • @TlalocTemporal
      @TlalocTemporal 4 месяца назад +3

      This is the deal-breaker for me.
      Game has beautiful lush forests and neat alien plants, but negative ways to use them in a build. Most methods of clearing space will happily eat anything even vaguely nearby, as will bumping things with a vehicle. There are no regrowth mechanics.
      Game has really cool terrain and awesome cliffs, but no way to align anything anywhere but the grid, and even on the grid belts and pipes require you to develop a new mental illness to just place *consistently,* let alone _cleanly._
      Game has an awesome space elevator, but uses it like twice. Instead the vast majority of the factory's output is sent into a trash compactor and vanishes.
      Of all the power systems, Coal and Oil are objectively the cleanest, and Biofuel objectively the most destructive and limited. The radioactivity and amount of nuclear waste is also heavily exaggerated. WTF kind of fossil fuel lobby mechanics are those?
      TL;DR: Everything in this game makes me depressed. I just want some trees man.

    • @ADMNtek
      @ADMNtek 4 месяца назад +10

      @@TlalocTemporal That's the point ruthless capitalism/cororate greed. Fixit care as much about its pioneers as Super Earth cares about its soldiers. It's like Monopoly which in reality was made a parody/mockery of capitalism.

    • @TlalocTemporal
      @TlalocTemporal 4 месяца назад

      @@ADMNtek -- But none of this is because of capitalism! Coal is peak green energy because biomass is literally the only finite resource in the game and there's no pollution mechanic. Everything always feels so clean, even if you go the plant genocide route.
      Factorio doesn't even have capitalism eroding your values, and yet the dingy pollution will reduce any forest to a scarred mire of death, unless your swarm of bots don't efficiently wipe it out first. Even then, pollution can be managed, using actually green solar, efficient nuclear, and bio-capture to keep relatively blue waters and lush forests. But mining and production always make pollution, there's little advantage to live trees, and those forests are on valuable land, so the vast majority of players will destroy trees with prejudice and build more artillery as the thick could of pollution grows. It's a whole system that makes the death of the ecosystem more meaningful because of the possibility of saving it.
      In Satisfactory the death of every plant is inevitable. Not because it makes sense, but simply because they're fragile and very hard to work with. Coal power is the best power not despite the danger to the ecosystem, but exactly because there are no downsides. Green power doesn't exists because the devs don't want power to be free (ignoring space and storage problems) yet infinite mess-free coal is trivial to set up.
      And about that capitalism. FICSIT only wants a couple thousand early- to mid-tier items to finish a freaking space elevator, yet will only give you the production rewards if you trash the late-tier products. Send some scaffolding for the space station, sure, but make sure to pump a thousand advanced quantum computer directly into the magic landfill or we won't even acknowledge you. Feels more like a make-work project. And you can't even spruce it up with alien topiaries. :/

  • @mixmusic1997
    @mixmusic1997 6 дней назад +1

    Really nice narration, really cool animation, really good video.
    After years of "i'm not looking at this game or i will go crazy", i might go crazy next week

  • @brythewiseguy
    @brythewiseguy Месяц назад +1

    The segment about the jetpack is such a real point of learning that new players will have to take on. It's difficult to think 5 steps ahead when designing, and that's why you end up tearing down and rebuilding things constantly. Everything you produce, even just byproducts, is eventually used in a production line elsewhere

  • @KazikoWhite
    @KazikoWhite 4 месяца назад +76

    Okay but the big hand after the ad had me giggling every time I saw it. That's some good commitment to the bit.

  • @SandwichGamesHeavy
    @SandwichGamesHeavy 4 месяца назад +103

    0:01 "Wait, what is the difference between a Rock, and Stone?"

    • @vincentcledric5598
      @vincentcledric5598 4 месяца назад +58

      DID I HEAR A ROCK AND STONE?

    • @hiabst
      @hiabst 4 месяца назад

      @@vincentcledric5598for karl!!!!!

    • @declanrice357
      @declanrice357 4 месяца назад +17

      ROCK AND STONE

    • @K..C
      @K..C 4 месяца назад +13

      ROCK AND STONE !

    • @KroggandMohawk
      @KroggandMohawk 4 месяца назад +10

      LIKE THAT! ROCK AND STOME!

  • @Rice_Cake_
    @Rice_Cake_ 6 дней назад +1

    Wow, what an incredible job you did on thie video. The voice over, animation, writing, were all excellent. I don't even play this and I was hooked

  • @superasax3245
    @superasax3245 5 дней назад +1

    I unlocked space elevator 1 by hand-crafting 50 rotors and 50 reinforced iron plates, only with automated iron, rods, and screws. Same with coal.

  • @KvapuJanjalia
    @KvapuJanjalia 4 месяца назад +4

    13:10 that explosion gave me biggest jumpscare of last 20 years of my life.

  • @risinivy
    @risinivy 4 месяца назад +7

    Alright, the sponsor sike-out at 13:03 was incredibly clever, had me laughing like a fool from the sudden cut-off. Love silly moments like these sprinkled throughout this video, very nice pacing that makes it pleasant to watch!

  • @bruh-hp7kc
    @bruh-hp7kc 4 месяца назад +30

    All I have recently been doing is playing satisfactory again, and all I can think about is my messy factories that need to be teared down soon... Again.

  • @Khorothis
    @Khorothis 2 месяца назад +1

    There should be an additional segment with Tywin Lannister as Coffe Stain and Cersei as the player, the former telling the latter "You're not as smart as you think you are", because boy oh boy, this game beat me with that sentence mercilessly, and I'm thankful for the experience. I have so much respect for people who build those nice, neat, efficient factories and their PCs for surviving some of those megafactories.

  • @Jackson-ub1uv
    @Jackson-ub1uv 4 месяца назад +69

    One of the funniest parts of the game is that, unintentionally or not, the rhythm of hand-mining almost perfectly matches "We Will Rock You".
    I got it wrong earlier, lol

    • @Wilwarin99
      @Wilwarin99 4 месяца назад +5

      I always have "We will rock you" playing in my head haha

    • @BruceCarbonLakeriver
      @BruceCarbonLakeriver 4 месяца назад

      @@Wilwarin99 Yep we will rock you!

    • @TraxtasyMedia
      @TraxtasyMedia 3 месяца назад

      no it's "We will Rock you".

    • @AaronAndary
      @AaronAndary 2 месяца назад +2

      It is entirely intentional!

  • @SkaiaMechanic
    @SkaiaMechanic 4 месяца назад +19

    Ok, Satisfactory is my favorite factory-building game, and so for validation I have seen a lot of videos talking about it. This is easily one of the best. The amount of effort put in the video itself is monumental, from the character animations to the general pacing of the script. Well done.
    And I agree, there's no reason they want you to start in the Grass Fields except by wanting you to start over once you learn the basics. Which is something they could never ever advertise. Once you have those basics and start, well, basically anywhere else on close together pure nodes, you can truly appreciate the efficiency you can now run at.

    • @douglasw0
      @douglasw0 3 месяца назад

      So all 4 of the starting areas actually have some benefits and determents and honestly I don't think the game is really "intended" to have "one big factory" in the one starting area you made. Oh, it works, I've played it more than enough to know you can "big factory" your way to success without a problem, but realistically there are great places for great things on the map.
      For instance the lake in the pink area to the north and east of the "intro zone" starting zone...that is the best oil production place outside the far north seaboard which is the absolute best location period, hands down, nothing said. One area has a metric TON of copper, another a huge amount of iron. Even the intro starting area they absolutely don't want you to start in has a huge amount of resources if you expand across that area instead of just have one big base...there are many pure iron and copper nodes to abuse and my curent world is shipping iron to one area and copper to another and then merging a bunch of the resources there into another factor that's producing tier 1 - 4 goods which are being shipped out.
      My all time favorite thing I've done so far is created a global shipping base that trucks bring all produced goods into, they get auto-sorted into bins for each item (with all overflow going to a trasher) and then I can feed those bins into trains to ship any item I want out to any other place on the planet (once I built the road/train rails across the entire globe).
      Spread out your bases. Look at your resource groupings and make bases that do things in those groupings...the initial starting zone is phenominal for tier 1 - 2 materials...and eventuallyh there's enough merged resources in the area to produce most mid-tier stuff. If you notice, the north east of the map is REDICULOUS with the number of iron nodes, while the north central is oil heaven. Power comes from just along the central area of the map which is where the uranium, coal and some oil resources are, while the south map has a goodly amount of mixed resources for making the alloyed stuff. And then you notice the utterly godly area to the north along the coast just north of a pure caterium node the grouping of copper, iron and limestone all pure quality with easy access to the caterium materials across the water, coal to the east, and oil to the north...
      Create many bases, move your resources around, make use of trains and trucks and drones...you'll be happier you did.

  • @CoFloCipher
    @CoFloCipher 4 месяца назад +14

    Woah this is really REALLY well done. I was a bit blown away by the quality and natural narrative. Easiest sub ever.

  • @aintproau
    @aintproau 2 месяца назад +2

    Mate I just got this in my recommended after the algorithm sniped me for even thinking about this game after such a long time forgetting it existed. I just wanted to say your introductory pitch was beyond TED Talk levels, script was incredible bottom to top, banger take on classic mid-roll ad with a phenomenal delivery throughout. Amazing video dude 👍

  • @amphibiousRV
    @amphibiousRV 3 месяца назад +1

    Building an entire factory to do one thing potentially just one time because automation feels easier than manual labor is pretty much what a career in coding is like.

  • @skilz8098
    @skilz8098 4 месяца назад +37

    Great video but probably three of the most satisfyingly things about Satisfactory that are missing from this video are: trains, trains and more trains... drones, and more drones, and finally nuclear power! And yes the Factory Must Grow!

    • @ADMNtek
      @ADMNtek 4 месяца назад +6

      I love trains and spend entirely to long planing and setting up the routs. but to this day in 600+ hours I have never turned on a single nuclear reactor I build them set the rod productíon and everything and then I just sink it all.

  • @Ashtarte3D
    @Ashtarte3D 4 месяца назад +8

    Great script and editing. I've been mainlining the Satisfactory heroin for years now and I always enjoy seeing other players take on the game. It's the perfect sort of "find your own fun" game. My group of friends were thoroughly impressed with the absolute shenanigans I devised after Update 8 added all the new weapons and tools which I promptly used to make various quasi-PVP events and amusement park nonsense. That is my idea of true endgame in Satisfactory.

  • @Karttrak2
    @Karttrak2 3 месяца назад +8

    This was the first Skillshare ad read that I actually enjoyed watching and considered for a second. Awesome job! I love your animation style and how you match it to your narration so well.

  • @JoelLikesPigs
    @JoelLikesPigs 3 месяца назад +2

    your editing is incredible - the amount of effort to animate an avatar and have them stand within the world you are talking about is great and so much more than just "talking over screenshots" that so many others do - genuinely impressed and the content is great too

  • @HyperSuperBothi
    @HyperSuperBothi 9 дней назад

    I clicked on this video to watch someone talk about one of my favorite games with some love while I eat dinner. I was instantly hooked to your presentation, visual and overall video style. You've earned a subscriber, one that can say "I was here" before you went to a million. Because this level of production definitely should, even in the crowded space of youtube video essays.

  • @aclonedsmurf
    @aclonedsmurf 4 месяца назад +9

    Great writing, voice over, awesome camera work and loved the editing as well. Super entertaining video! and of course a great game as long as you don't need to ever talk to your loved ones again...

  • @Joblerone
    @Joblerone 4 месяца назад +42

    god the instant attachment we form to all of our little robots is one of the core parts of the game's appeal - you'll never be more proud of belt spaghetti than when it's YOUR belt spaghetti that makes a baffling amount of supplies every hour

    • @BruceCarbonLakeriver
      @BruceCarbonLakeriver 4 месяца назад +1

      I like those portable miners too *sniff

    • @Joblerone
      @Joblerone 3 месяца назад +2

      @@BruceCarbonLakeriver absolutely! They're the backbone of every factory, and the meatballs to every spaghetti

    • @BruceCarbonLakeriver
      @BruceCarbonLakeriver 3 месяца назад +1

      @@Joblerone Yep!

  • @mohameda9997
    @mohameda9997 2 дня назад

    The first RUclips video that I have watched till the end! This was so captivating. The editing, art style, recurring jokes, humor, and voice! Easily one of, if not the best video I have watched. Can't wait to watch the rest of your videos.

  • @KeoaruboruOfficial
    @KeoaruboruOfficial Месяц назад +1

    The feeling of "I did this." is why I keep playing Satisfactory. Taking a step back, appreciating everything you've done up to that point, and realizing there's even greater heights to reach is both daunting and exhilarating.

  • @EpicPineapple12
    @EpicPineapple12 4 месяца назад +10

    Randomly bumped into this video, and I absolutely love the editing style & general feel of the video. Awesome work!

  • @43021
    @43021 4 месяца назад +25

    it is absurd you are this underrated, i hope you blow up soon

  • @palkilmer
    @palkilmer 4 месяца назад +10

    exciting! I've not played it yet because I'm scared it'll take over my life so I'm happy for this explainer rather than jumping into a full play through

    • @OneBiasedOpinion
      @OneBiasedOpinion 4 месяца назад +3

      I can confirm it will confiscate unfortunate amounts of your free time (and thoughts) for a loooong time. Even after you burn out on it, it’ll suck you back in for another round some months later. It’s an addictive parasite of a game.

  • @StoanElliott
    @StoanElliott 17 дней назад +1

    Fantastic Video Sir, good humour and I learned a couple of things. Would love to see a playthrough or world tour now that the game has released in 1.0!

  • @TheBrainstormie
    @TheBrainstormie 9 дней назад

    I just found this video and it was so much fun to watch it. I sent it right away to a friend of mine who is waiting for the console version of the game. I am playing Satisfactory since the first day of EA release and I still love it. With every update I started a new save game and I learned so much more every time. I do love the aspect of figureing out things. How to make it look nicer, how to produce more effective, how to make things work with each other more properly and all these logistic aspects. If you get caught by the game it will never leave you again.
    The developers created just a masterpiece and I am glad so many ppl fell in love with their work. The whole process from Early Access to finally 1.0 was just great. I loved and appreciated the way how they communicate their work and how they have listened to the community. I am really looking forward to their next project.

  • @AcryleVoyage
    @AcryleVoyage 4 месяца назад +15

    Hey. :D Maybe you don't know, but looking at the clip it doesn't look like you do, [space] replaces the mouse in crafting and you don't need to hold your finger there, just press it. And [double click] automatically moves the products to the rocket (or anywhere else they can go).

    • @camwing
      @camwing  4 месяца назад +17

      Well that absolutely would've come in handy, I seriously had no idea. In my defense though, the game really tries to disincentivize using the crafting table, and who am I to tell them they are wrong

    • @nbboxhead3866
      @nbboxhead3866 4 месяца назад +1

      I'm guilty of that exact thing, and I did a lot of hand-crafting in my first save. Like, an unhealthy amount to the point where I had very few machines producing complex parts and I was handcrafting most of what I could until tier 8. Good thing my friend told me about using space when I was around tier 5 or so. (Yes, I've started a new save with healthier practices. Yes, it feels way better than handcrafting)
      About the double clicking, shift-clicking does the same thing and control-click moves as many stacks of that type of item as possible, so you can do stuff like deposit 15 stacks of cable ready to be sunk for coupons in one click. I haven't tried it on the rocket/space elevator, though.

    • @neonte13
      @neonte13 4 месяца назад +1

      You used to be able to hold space to bench-craft, then click away to another window/screen, and it would keep crafting, but then they fixed it... I mean I can put heavy crap on the spacebar, but at that point, I have to start asking myself what I'm doing.
      Also, I didn't remember the double click, but I do use shift left click to do the same thing, and ctrl left click to move all stacks of that type. Also, just a right click alone splits the stack in half, but holding right click opens a slider for precise splitting.
      I opened the game to check, but I remembered everything accurately... So, I have all this muscle memory, yet I've still never made a proper factory. 🤦

    • @knyt0
      @knyt0 4 месяца назад +2

      @@neonte13 if you press space once it holds it

    • @nikelsad
      @nikelsad 4 месяца назад

      @@knyt0 And it was a QoL change by devs :)

  • @gumbunch
    @gumbunch 4 месяца назад +4

    Quality of production is absolutely amazing! I see your hours of editing and I applaud you!! Subbed

  • @mark4armor64
    @mark4armor64 3 месяца назад +3

    I have poured 600+ hours in this game and I still don't have nuclear power... God...

  • @donutdeliveryboy
    @donutdeliveryboy 5 дней назад

    I just gotta say this, but I LOVE this style of video you have made it in. Your character, voice, editing style, music, etc, is so interesting and comforting, and in combination with Satisfactory has made me really like your video, it’s super unique and different for me. So keep it up it’s great! 😁👍

  • @Frank00000
    @Frank00000 10 дней назад

    Haha, the line "So if you are a statistician, then don't talk to me." Was too good, sometimes things just be 50/50 and I don't want to remember STAT 201 right now. Earned my subscription, really good video, and concept.

  • @marcinkot4482
    @marcinkot4482 4 месяца назад +4

    First video from your channel I got recommended and let me tell you, I love your style, your silly little guy you use as an avatar as well as the sound of your voice. You have probably re-ignited my interest in that game, so given that summer break is about to start, I think I'm going to have to up those hours in Satisfactory. After all....
    THE FACTORY MUST GROW

  • @LeDoctorBones
    @LeDoctorBones 4 месяца назад +11

    I entered Satisfactory with an already existing knowledge of these kinds of games thanks to Factorio. But the game still does feel very different in both good and bad ways. The game is much more pretty, but the belts always devolve into at least partial spaghetti if you want to be space efficient and is much slower than a game like Factorio.
    Perhaps because of my prior knowledge of the genre, I did not really have to tear any of my previous buildings down. Whenever I created a new production line, I always made a factory to produce have 1 or 2 constructors/assemblies etc to work at full efficiency at the final production and that worked fine. When I needed new ore, I found them somewhere else or used the increased ore production inherent in power slugs or better miners. This fragmented design worked pretty well, but I hit something of a roadblock around the final tier (60 hours in), simply because of how much stuff you needed. I could have probably completed it slowly, but I wound up completely making a new central base (My starting location was the jungle, which wasn't a bad place for this) where I trained all resource deposits in and refined them. After every production step, I placed containers with displays denoting (input-output)/minute. It was exhausting work, and I had to stop for months at a time multiple times, but wow, it felt great to make 10s of super advanced products every minute. (Or simply to look at the stack of hundreds of iron ore smelters which created 9600 Iron ingots per minute which was basically 75% of the output of the desert with mark III and full power cells.
    I am not really sure where I wanted to go with this, but eh, I agree, the game is addicting yo. (The new base is still only producing some end-game items and still I have spent half of my playtime on that alone.)

    • @leotheliongames
      @leotheliongames 4 месяца назад +4

      To their credit at least, the final tier is a placeholder. The community managers have said that they’re so high to give players something to do while the game is being worked on!

    • @LeDoctorBones
      @LeDoctorBones 4 месяца назад +3

      @@leotheliongames Tbf, they don't feel punishingly high, especially for the last tier. It was simply at a point where tech debt in my base caught up to me.
      My new base creates around 12.5 turbo motors per minute. If I were to use all those for thermal propulsion rockets, I'd only need less than 2 hours to finish that part. Which shows that I have greatly overbuilt my new base if it was just because I wanted to finish the last space elevator task.
      It really isn't that bad as a final challenge if you don't build your base to create more than those final ingredients.

    • @apawhite
      @apawhite 4 месяца назад +6

      Ah, but when you made the base to use the maximum of your mined ore at full efficiency, that was with level 1 (or at most 2) miners, and probably not with the benefit of alternate recipes. When you reached a new tech level, suddenly you can fuel twice as many bases with your miners, and if you just include a foundry step first thing, you can make everything out of steel parts! You know what, you should really just tear it all down and rebuild it. It'll only take, what, twenty minutes?

    • @OneBiasedOpinion
      @OneBiasedOpinion 4 месяца назад

      I’m at a similar roadblock right now and am both anticipating and dreading getting the first stage of my Iron/Copper/Caterium megaforge online in the desert. I got stymied by the complex train system I was determined to use to feed it, but I know that at some point I will return, solve the mysteries of train signals, and watch the factory grow yet again.

  • @onlinedude89
    @onlinedude89 2 дня назад

    This video was not only captivating but it also explains all of the stages i subconsciously went through while playing this game. Also the combination of the animation in the world and the voice made it more enjoyable to deliver your well thought out review on what this game does to the human psychology.

  • @RothAnim
    @RothAnim 7 дней назад

    I still love that "terrible" starting spot, despite starting on that "better" area for my first time. Because we start automating before getting foundations, splitters, or the ability to change clock speeds on the producers, we don't actually lose much in the way of power or resources. I can feel free to leave it a mess as it produces the basic building blocks of the new factory, then build something a little more organized and far more efficient once Project Assembly begins. Also sits near a nice convenient road to other sites. :)

  • @PeppermintPoet1
    @PeppermintPoet1 4 месяца назад +5

    This was such a good video honestly expected u too have more subs ur really underrated

  • @gregsmithepic99
    @gregsmithepic99 2 месяца назад +6

    Pee pee poo poo is the only right way to name your game 3:55

    • @patcap8887
      @patcap8887 14 дней назад

      I'm was cracking up when I saw that. I still am!

  • @champagnesupernova1839
    @champagnesupernova1839 22 дня назад +3

    so what you're saying is... the game satisfactory feels satisfactory to play?

  • @KillerBite28
    @KillerBite28 15 дней назад

    Never seen your videos before and this was excellent. The structure, the animation, the editing... all excellent.

  • @grissomplays2546
    @grissomplays2546 11 дней назад +1

    I place my phone on top of my spacebar to keep crafting items manually while I go do the dishes. Because why choose when you can do both at the same time.

  • @First_Grafter
    @First_Grafter 4 месяца назад +10

    Am I just looking at it funny or are your hands changing size throughout this video?

  • @notcmiles
    @notcmiles 4 месяца назад +4

    inherently 19:38

    • @camwing
      @camwing  4 месяца назад +2

      what

    • @TopHatRaptorStudios
      @TopHatRaptorStudios 24 дня назад

      real

    • @leoshiphistory
      @leoshiphistory 15 дней назад

      @@camwingat that time stamp you say inherently and he has repeated the word you said.

    • @camwing
      @camwing  15 дней назад +3

      yeah I noticed that

    • @leoshiphistory
      @leoshiphistory 14 дней назад

      @@camwing yeah alr enjoy 1.0 man!

  • @justtzenn
    @justtzenn 6 дней назад +1

    This video made me buy satisfactory when i got off work this morning
    I then accidentally spent 8 hours working on and building my factory and only stopped because i got sleepy and haven't slept in almost a full 24 hours, and didn't even notice it'd been 8 hours until i stopped playing
    Im so glad i got satisfactory, the very definition of a "sit down and just kinda chill out" game

    • @StroalOutdoors
      @StroalOutdoors 4 дня назад

      Last night I got done with dinner and hopped on our server, I was like "Ah I need to get some water" and then 2 hours later I was like "Oh no, I still haven't gotten water"
      Its crazy how it pulls you in.

  • @Agent19
    @Agent19 8 дней назад

    The game is good. But can we talk about this video, please?
    This is, without doubt, one of the best YT videos I’ve ever watched.
    Holy crap. The voiceover. The hand drawn animation. Inserted over video clips. Seamlessly. This is CLEAN.
    CLEAN beyond mortal man’s belief. This is a masterclass.
    PLEASE make more videos like this. About anything where you follow a logical train of thought. I’m subscribing.
    You should make educational videos for money. I would pay for them. I think many companies would.
    Can you imagine this guy doing a physics or biology video? Like him showing how electrons work or how cells divide. It’s not hard to imagine. How good would that be?
    Amazing top tier video. The game is good, but this video is the real MVP.

  • @Taylor_Mitchell
    @Taylor_Mitchell 4 месяца назад +4

    New Camwing!!!! 🤯🤯🤯

  • @primegeek
    @primegeek 7 дней назад

    Instant subscription! Very fun, entertaining, and well-made video full of empathy-producing self-irony. Love your style and humor.

  • @ghsgames9011
    @ghsgames9011 3 месяца назад +1

    in short: satisfactory and school all have the same premisse, but satisfactory does it right

  • @Kasai606
    @Kasai606 4 месяца назад +4

    3 minutes and- None of that! Shame on you!

    • @camwing
      @camwing  4 месяца назад

      oh no
      what i do

    • @Kasai606
      @Kasai606 4 месяца назад

      @@camwing no not you camwing! You're good

  • @aleksp8768
    @aleksp8768 4 месяца назад +6

    19:01 why is your right hand big?

  • @megadesty
    @megadesty 2 месяца назад

    This is AWESOME scripting, editing and story telling!!

  • @TravisHi_YT
    @TravisHi_YT 9 дней назад +1

    To me Satisfactory and Coffee Stain studios are my go to example of why we're in a golden age of gaming. I think this is a game that a big publisher would never consider publishing. I think Coffee Stain should be used as case study in textbooks about game design and product quality. Needless to say it's one of my favorite games of all time.

  • @electricVGC
    @electricVGC 21 день назад

    imagine telling a 13th century artisan that going from mine to 100 screws took under 2 minutes but was too tedious

  • @JackOChameleon
    @JackOChameleon 3 дня назад

    Ive already loved satisfactory for years, but I also love this video. You earned a new subscriber, keep up the great work!

  • @dudewithaname525
    @dudewithaname525 9 дней назад

    Dude what????? How do you only have 15 vids and on 130k subs??? Your content feels so high quality i thought you were a like, "doin this for 4 years 2.8 million subscribers" creator holy crap, keep up the amazng stuff

  • @adamday8289
    @adamday8289 Месяц назад

    The way you edited this video is phenomenal. Immediately liked and subscribed. Thank you 🧡

  • @krunchie404
    @krunchie404 11 дней назад

    I've been playing this game for like a week straight and have been struggling to put into words how it is so brilliant, thank you for explaining the complex itch it scratches so simply

  • @Malin-zi3pn
    @Malin-zi3pn 2 месяца назад

    I have played and loved satisfactory for years, and I told all my friends about it. They were skeptical, too much so to give satisfactory a try.
    You're video has changed their minds and now multiple friends have started playing (and loving) satisfactory!
    Thanks for putting its greatness so neatly into words c:

  • @MrDavidMoyer
    @MrDavidMoyer 3 месяца назад +2

    7:04 "So if you're a statistician, don't talk to me." LOL. Finally, someone said it out loud.

  • @nickblood8503
    @nickblood8503 23 дня назад

    Fantastic video. Really well made, animated, and written, and conceptually I think you nail what it is about this game that gets into my brain! Really enjoyed watching this after playing a bunch lately and wondering why I was enjoying chores :P

  • @DanyTheGripper
    @DanyTheGripper 7 дней назад

    I have to say, the quality of your video is just outstanding.
    Fun fact: one of my friends LITERALLY works in a factory where they produce copper wire. I made him play satisfactory and he now gets annoyed when things at work are not as well optimised as the game 😂

  • @NotAWookiee
    @NotAWookiee 7 дней назад

    Your channel is perfect, fun to listen to, and watch. The humor is farther between but very rewarding. I'm no one to judge, but if I were, I'd say you're the best.

  • @TCOYChannel
    @TCOYChannel 2 месяца назад

    Bro this editing you into talking in the game. IT is Pure ART!!!!

    • @TCOYChannel
      @TCOYChannel 2 месяца назад

      May I ask HOW you do this?

  • @CoffeeCala
    @CoffeeCala Месяц назад

    The whole video I was sitting leaned back into my chair grinning and nodding to the screen thinking "been there, done that". Great Video :)
    Quote from the video I will share around from now on: " _it's one of the many little ways that Satisfactory takes a potentially intimidating and boring sounding premise and turns it into something that might accidently delete a month of your life!_ "

  • @neldanie
    @neldanie 2 месяца назад

    Dude, your production value is off the hook. Well done!