Pristine Covenant Build 🏘️ Fallout 4 No Mods Shop Class

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  • Опубликовано: 29 сен 2024
  • Check out another one of my fun settlement tours. This time in Covenant. A pristine build where all the turrets are intact, all the residents are alive, and all the buildings are upgraded, complete with decoration. All done without mods! Hope you enjoy...
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    Happy building!
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Комментарии • 1,1 тыс.

  • @xdevantx5870
    @xdevantx5870 6 лет назад +249

    Dude the pure joy in your voice when you talk is amazing to listen to. Good job as always.

  • @richardreinertson1335
    @richardreinertson1335 2 года назад +10

    I just finished my initial build for Covenant - after wiping out the original inhabitants. Your build is WAY fancier than mine, and amazing as always. The fanciest thing I've done so far is to glitch high-level merchandise and bar counters inside the existing long wooden bar, which took a lot of attempts to look convincing. I'm still considering what to do about the shot-out turrets - maybe put fire barrels up there so the smoke looks more natural... Siding with the original citizens obviously simplifies the build somewhat, but I couldn't morally support them. And hey: They didn't NEED to come out shooting at me! I was disappointed to discover that I had to kill them all, but they left me no choice!

  • @TehOak
    @TehOak 6 лет назад +9

    That bar at the end is some of the dopest shit I've seen using vanilla assets. Amazing, dude.

  • @paintedsin
    @paintedsin 3 года назад +5

    I'm a new player and I just discovered your videos. You've made my life so much easier. Thank you for all the work you've done!

    • @SkooledZone
      @SkooledZone  3 года назад +1

      Any time! glad to have you on board.

  • @jenndowden8131
    @jenndowden8131 2 года назад +3

    This was incredibly cool. I didn't even know you could do a lot of that sort of precise item placement.

  • @whiteshadow399
    @whiteshadow399 6 лет назад

    So I just moved to Florida-Cocoa and I have no tv no Xbox and no fallout 4. But I still watch your videos and will be going back and rewatching them as well. And I also talk about you all the time to those who play the game. Heck I’ve shown your videos to many people since I found em. So thank you for the awesomeness.

    • @SkooledZone
      @SkooledZone  6 лет назад +1

      Sorry to hear about your lack of media Ryan. 😯 But I'm happy to hear my videos still entertain! 😄

  • @knightveg
    @knightveg 4 года назад

    Fallout 4 is one of the most addictive games I've played for years,
    Even though it's frustrating and never delivers what it could potentially been as a game
    You're still the go to on RUclipsr how to make settlements on fallout 4,
    What I would like to see from channel building a character from 1 level and showing how to build the best character the highest level
    With the best power armour and guns

    • @SkooledZone
      @SkooledZone  4 года назад

      Hey thanks! BTW, I did make a video kind of like that (and a sequel): ruclips.net/video/C6-lWQe6dBQ/видео.html

  • @nickcardona951
    @nickcardona951 4 года назад

    i am new to Fallout 4 just started it but can't do more than 1 thing at a time, watching you blow these dudes up with this thing you have here made me miss the spoilers... sheesh what is that thing...

    • @SkooledZone
      @SkooledZone  4 года назад

      You might be talking about this: ruclips.net/video/8S2nnNzzjXE/видео.htmlm32s

  • @Cylinity
    @Cylinity 3 года назад

    just killed absolutely everything including weezer and stole everything i could atm that’s what i usually do not create these magnificent builds u make

  • @Sickoflife
    @Sickoflife 4 года назад

    Covenant reminded me of. The movie The Village. It looks like its the 1600s but its modern day because everyone in that town had some massive loss and left modern life.

  • @dolphinrider5905
    @dolphinrider5905 2 года назад

    Just read the wiki before watching this. Fun fact Amelia is an escaped synth the railroad helped. She's not institute so even though they were right about her being a synth they're still in the wrong

  • @Zoogore6777
    @Zoogore6777 5 месяцев назад

    1:34 I sided against them but managed to claim the settlement without destroying the turrets! It took a few soft resets and a set of power armor with a jetpack to stealth my way through the massacre. I found that they worked just fine as long as I didn’t try to build any new ones near them.😂

  • @DalkielDamion
    @DalkielDamion 6 лет назад

    So, as I am watching the video, I take it you did not help Honest Dan and the missing caravan. Because I did, killed everyone in Covenant, took it over. But now when I build my turrets attacked the already in place turrets. Well maybe on my 2nd play through I won't help Dan. But all in all, you do a wonderful job, I have tried to take the time to make a detailed settlement, so the time you take to put in all the little details is awesome. I don't think I'll ever make something so neatly detailed. So watching your videos is just inspiring to say the least. Please if possible, don't ever stop. Thank you for all that you do. :)

  • @br00talcabbage64
    @br00talcabbage64 4 года назад +1

    16:02 but it’s the Mystery Bacon that’s actually human meat! Lmao.

  • @justinbrockway7044
    @justinbrockway7044 6 лет назад +1

    Nice build man!

  • @indigoenergygamer4350
    @indigoenergygamer4350 5 лет назад

    "Maintain property "
    *guy sweeping everything under bed*

  • @shrimpshot1581
    @shrimpshot1581 3 года назад

    I got the push mod and pushed them all out of the wall then killed them outside the wall. No mess no cleanup

  • @isaacrl1398
    @isaacrl1398 6 лет назад +3

    Great job very good quality video keep up the great work:)

  • @Trpmanne
    @Trpmanne 5 лет назад

    I need to show my settlements

  • @mariahchill9601
    @mariahchill9601 4 года назад

    I ended up killing everyone, because it was torture and just horrible what they were doing, but I now wish I could have sided with them and just killed the mayor, but I have already gotten way ahead from that quest and to load that last save I would lose a bunch of progress on my game, maybe the next playthrough! haha

  • @aaronmeklemburg
    @aaronmeklemburg 7 месяцев назад

    I usually side against Covenent bc their success rate with the S.A.F.E test is so low, and I can’t justify it
    It’s also a great settlement to dump companions in so I’m not running around Sanctuary or Spectale Island for them 😂

  • @peteryoung8462
    @peteryoung8462 6 лет назад

    Might be just me, but I think your scavenging station is facing the wall.

    • @SkooledZone
      @SkooledZone  6 лет назад

      I think you're right, but I didn't want the settler assigned to it inside the ice machine when she welds. Hehe.

  • @itskyyuuuu
    @itskyyuuuu 5 лет назад

    Your food storage looks like a port-a-potty

    • @SkooledZone
      @SkooledZone  5 лет назад

      Yup, it's an outhouse converted into a en.wikipedia.org/wiki/Smokehouse

    • @itskyyuuuu
      @itskyyuuuu 5 лет назад

      @@SkooledZone ahhhh yes outhouse thats what I meant lol. 👍

  • @justinkimberlyrowley4465
    @justinkimberlyrowley4465 Год назад +1

    Cove-nant

  • @blamburger3312
    @blamburger3312 5 лет назад

    2:29 what kinda super-shotty is that, because I want it

    • @SkooledZone
      @SkooledZone  5 лет назад +1

      It's an explosive shotgun :)

  • @scottyjennings4226
    @scottyjennings4226 6 лет назад

    Maybe put a greenhouse on top of the homes or at least one of them glass walls and roof.

    • @SkooledZone
      @SkooledZone  6 лет назад

      Unfortunately, Covenant has a very low building ceiling. I could barely get the elevator to fit.

  • @ConnorArchibald
    @ConnorArchibald 6 лет назад +428

    This dude is literally the Bob Ross of video games

    • @mr_niceman
      @mr_niceman 5 лет назад +13

      The Universe true now all I see is happy little trees in fallout lol

    • @dominikrokita9864
      @dominikrokita9864 4 года назад +4

      Pretty sure this is a stolen comment

    • @sharkofjoy
      @sharkofjoy 4 года назад +2

      Except uh
      He uh
      Justified a heck of a lot of murder up top

    • @ConnorArchibald
      @ConnorArchibald 4 года назад

      Dn,A I’ve never seen it elsewhere

    • @Alfaomegabravo
      @Alfaomegabravo 3 года назад +4

      We don't make bugs, just happy little features

  • @Hmoobgai
    @Hmoobgai 5 лет назад +343

    It’s almost perfect...just need to get rid of the original covenant residents 👍

    • @justinorel6592
      @justinorel6592 4 года назад +90

      No way! Polite. Well dressed. Light years better than Marcy Long

    • @youthemanbitch6134
      @youthemanbitch6134 4 года назад +6

      @@justinorel6592 oh Marcy

    • @jacobtheturtleguy1179
      @jacobtheturtleguy1179 4 года назад +13

      I KILLED MARCY LONG

    • @fcohex6148
      @fcohex6148 4 года назад +21

      Marcy either posts up in the pillory with a bucket of tato's on standby, or In my current game, i have her dressed as a psycho raider, and pretend she's just a kook. She's almost endearing, now

    • @Discotekh_Dynasty
      @Discotekh_Dynasty 3 года назад +19

      As long as you leave Deezer and the cat

  • @sofiablomquist8394
    @sofiablomquist8394 6 лет назад +226

    My reason for siding against Covenant was the evidence that they tortured and killed anyone they suspected to be a synth. Not just synths. I have a character I am playing that Will not side with the Railroad and she will probably side with Covenant. Impressive bulle you have made. I look forward to the buildlessons.

    • @sofiablomquist8394
      @sofiablomquist8394 4 года назад +8

      Siding with Dan is acknowledge on Diamond City Radio. After listening to Travis sad newsflash about the wiped out settlement I felt really bad about my choice. That is one of the things I really like with Fallout 4.

    • @TheNukedNacho
      @TheNukedNacho 3 года назад +34

      Covenant had good intentions, but their actions aren't moral. They tortured and killed anyone who they SUSPECTED of being a Synth. Dr. Chambers says it herself. "They're indistinguishable by any test yet devised." So in their attempt to find Synths, the likelihood that they killed many innocent people is very high.
      As General of the Minutemen, I couldn't allow this to continue. So I also sided against Covenant

    • @brittneystreeter493
      @brittneystreeter493 2 года назад +3

      @@TheNukedNacho exactly! They were kidnapping, torturing and killing innocent people. I mean yeah Amelia Stockton is a synth (a mind wiped one who believes she is Amelia Stockton)but they killed every single person on that caravan! Not to mention that the Safe test wasn’t even effective! It had a huge margin of error, people in Good neighbor were better at actually rooting out synths! I understand that they were traumatized and broken people, but that gives you no right to traumatize and break others.

    • @maysen51
      @maysen51 2 года назад

      @@brittneystreeter493 the reason they killed most of the ppl was because of their baseball question most ppl of the commonwealth don’t understand baseball this lead to the tests having errors which caused em to kill multiple ppl when u arrive well when Amelia does the test they fixed it so that the effectiveness of detecting synths in the test were about 70 percent effectively this is told by the doctor which is why she said she’s 70 percent sure Amelia is a synth.

    • @maysen51
      @maysen51 2 года назад

      @@brittneystreeter493 but still it’s stupid they killed so many ppl over one question which lead to em improving the test by 70 percent but still there’s a big high possibility they’ll kill more ppl.

  • @ragabashmoon1551
    @ragabashmoon1551 3 года назад +19

    Worst thing about Covenant for me is that if you don't side with the residents, you get control of the settlement but nearly every single thing is "Steal". They're all dead, yet they still have ownership of nearly everything in the town. So annoying.

  • @phamtomK9
    @phamtomK9 6 лет назад +56

    Quick note about the doctor's station. If you end up killing the residents, that doctor's station is still there but is hidden. You can assign a settler to it if you use the Valtec settlement management terminal (or whatever it is called). I discovered it on accident.

  • @Phantanos
    @Phantanos 4 года назад +22

    You created a piece of Blue Heaven in a dark dystopian future..

  • @chrisfoley3620
    @chrisfoley3620 6 лет назад +38

    Dude that's amazing, haven't played fallout 4 in a while bout am seriously wanting to get back on after seeing this.. keep up the awesome work

  • @vesuvanprincess
    @vesuvanprincess 6 лет назад +70

    If you snipe the residents from a distance, i.e. out of turret range, you can lure them out of covenant and kill them without turning the turrets hostile. Afterwards you can claim the town and the turrets will all be in tact and under your control for scrapping/moving/fixing/etc. The bodies will all be outside too and therefore not respond within the settlement. Be sure to purchase the legendary helm in the shop before doing this though!
    Personally, if you believe synths are sentient, I see siding with covenant as morally wrong regardless of the child's status. They torture people to get their results and have even killed (and tortured) a lot of humansby mistake.
    I love your video though! Keep up the great work. 😁

    • @SkooledZone
      @SkooledZone  6 лет назад +11

      Thanks Jessica. Glad you liked the video. And your suggestion may very well be an alternative for people that want to side against Covenant but keep the turrets intact. I would suggest they save their game though before trying it out because having unscrappable smoldering stumps for turrets is no fun. Haha.

    • @hobnobhead4043
      @hobnobhead4043 5 лет назад +2

      My turrets just didn't turn hostile even though I killed everyone from inside, it was when I added extra turrets that they went hostile but because I had my turrets on a switch and didnt turn them on until mine outgunned the original ones mine took them out, still can only remove a couple of the destroyed turrets though, and see the smoke coming off them no matter what is somewhat an eyesore

    • @pixystixnfairycrack
      @pixystixnfairycrack 5 лет назад +1

      I just dragged the bodies outside and dropped them over the edge by the water. Ran into an issue with Swanson though. He glitched and just wouldn't die. The turrets would drop him, he would just shake his head, get up and start chasing after me again. It was amusing for a while. Finally ended up having to use the "placeatme" console command to get him away from Covenant and then he died properly.

    • @wrtltable
      @wrtltable 5 лет назад

      @@pixystixnfairycrack these bodies are restored things in the inventory, so do not throw them far away.

    • @NoniDoll
      @NoniDoll 5 лет назад +14

      Forget whether or not you like synths - the Doctor says they're getting four or five false positives to every synth they catch, but she'd be satisfied with one or two false positives. SHE IS 100% OKAY WITH MURDERING PEOPLE JUST BECAUSE **THEY MIGHT BE SYNTHS**.
      I played through it the other day and *that* was what made me think she had to go - the obscene levels of collateral damage she was willing to have in order to keep Covenant clean. Not only does she want synth genocide, she doesn't give a shit who she has to kill in order to achieve it!
      I haven't managed to finish the quest completely by going back to Covenant - while I'm totally okay with wiping out the doc, I'm not so cool with the idea of killing a bunch of PTSD survivors... (Also, I think Honest Dan is weirdly attractive?)

  • @etcetera1995
    @etcetera1995 5 лет назад +5

    Dude, they're torturers. Torture is always an evil act, a LOT worse than lying to protect innocent lives like Amelia's. That's not really a controversial statement.

    • @SkooledZone
      @SkooledZone  5 лет назад +2

      I wasn't sure if she was tortured or just imprisoned and finally killed. But you're right, it's not the best scenario even if the Institute does worse. Mainly I did it just for the building perks to keep the compound intact. Too bad there's not another way to achieve that.

  • @kristen56784
    @kristen56784 2 года назад +20

    Thanks for all the tips and tricks, especially spawn points for attacks. You have been such an inspiration to building settlements!! It still amazes me that we are playing this game 5+years later and we never get sick of it!

  • @TheArklyte
    @TheArklyte 4 года назад +15

    0:50
    How is destroyed look more lore friendly? I've never heard another player claim that. On the contrary I've heard people always joking about how Bethesda is stuck in "3 weeks after the bombs" state. We zoomed past 200 years mark and are only gaining speed! Meanwhile Bethesda doesn't allow us to build a simple log cabin without holes in walls. The ones that were used since antiquity and in which folks live even today. Instead we build from trash. And everybody else in 200 years build from trash. Including ghouls that actually LIVED through those 200 years. Instead they claim that all trees are dead. Apparently we're growing ghost food then. And clay for bricks is also dead, I guess? 200 years is enough time for civiliazation to not only rise, but also fall again. That's what New Vegas has(by accident. It's based on Van Buren after all, but due to that one being abandonned Obsidian decided to just extend the timeline of it to "current" one. Thus we've gotten places and factions other then NCR and BoS that ALREADY have history behind them). Bethesda also fails to recognise the whole spirit behind Wasteland and Fallout. It's not about the fall of civilization, it's about its RISE.
    Sorry fo this^:D

    • @SkooledZone
      @SkooledZone  4 года назад

      I tend to agree with you. Check out this video: ruclips.net/video/nipF3CoTRNo/видео.html

  • @dennisharrington3874
    @dennisharrington3874 5 лет назад +20

    Another excellent build and video! I really enjoyed that. Your enthusiasm shows. I'm going through a lot of your old Fallout 4 videos and am really impressed. It's a great game and you do it justice.

  • @superburgerempire5688
    @superburgerempire5688 6 лет назад +42

    Hope Bethesda listens on building improvements on fallout 5

    • @mathewpoole3589
      @mathewpoole3589 6 лет назад +12

      What they need to do is
      A) don't tie it into the core game progression for none builders.
      B) allow what mods allow to happen
      And
      C) have one settlement, city or town out if our control that is directly affected by our actions.
      Imagine how much better it would have been if sanctuary was to either rebuild via the minute men, become a military base via the brotherhood or even become a raider slum because of our actions.

    • @kendra6007
      @kendra6007 6 лет назад +1

      Maybe Fallout 76 will live up to our dreams when it comes out soon :)

    • @NollyRS
      @NollyRS 5 лет назад +1

      lol

    • @kendra6007
      @kendra6007 5 лет назад +16

      Hahaha I take back my 76 comment

    • @colemorrow5042
      @colemorrow5042 5 лет назад +11

      @@kendra6007 *top ten chilling photos taken before disaster*

  • @sifusonic7965
    @sifusonic7965 6 лет назад +14

    Never cease to amaze Paul. Definitely dissagree about the people given the success rate of the test and research by means of torture but man did you work those NPC's along with a great build. Thanks for another great video

  • @brucerutledge7276
    @brucerutledge7276 6 лет назад +28

    I wonder how long those garden gnomes stay there before some npc steals it.

    • @Buderbukz
      @Buderbukz 6 лет назад +7

      I placed 5 garden gnomes on the ground in a row at Sanctuary rather than store them in the workshop. I did that for a "to do list" later so I wouldn't forget to place them where I wanted to later. 2 day games passed and I went back to Sanctuary and saw that 4 were missing. I wasn't sure if they had been stolen or fell through the ground. I checked all my NPCs and none had them in their inventories. I figured maybe Trashcan Carla or another merchant passing through may have stole them.

    • @brucerutledge7276
      @brucerutledge7276 6 лет назад +4

      Buderbukz: same here in 2 different locations (Sanctuary and Abernathy Farms). No glitch through floor, no settler has one. My Abernathy build was a large room, 8 stories up and the only way to get there was with jet pack on power armor. I am going to try a build at Red Rocket where no settlers are at and can only get there with a jet pack. No vendor (Carla) stops there.

    • @Buderbukz
      @Buderbukz 6 лет назад +8

      I went totally nuclear on my NPCs arses when I saw the gnomes were missing. No ringing of the bell, nope, stolen gnomes totally warrant the air raid siren to get their feet moving fast!

  • @gasdorficmuncher9943
    @gasdorficmuncher9943 6 лет назад +27

    pretty brave putting the preserved pie on the counter

    • @mymyrrah
      @mymyrrah 6 лет назад +2

      gasdorfic muncher yeah my settlers eat all my food

  • @theinsaneshecklador6598
    @theinsaneshecklador6598 6 лет назад +17

    That's pretty cool you gave Deezer his own Lemonade stand. I think I'm gonna have to steal that idea from ya. I also like to use the Vault floors in my builds. Usually in kitchens and baths. It kinda sucks that they have roof's attached (except the atrium) as that can make them a pain to use at times depending on what you are building.
    I don't recall seeing that safe before. Perhaps I've just forgotten as it's been a long time since I visited Cove-nant but I'm thinking the truth is you just "Skooled" me.
    Good work. Looking forward to the next one!

  • @thisstatementisfalsenothin5312
    @thisstatementisfalsenothin5312 3 года назад +33

    I actually really like the look of covenant I just don’t like that I can’t edit any of it so I just work up sanctuary
    Everyone in covenant was completely cool with torturing everyone they thought could be a synth so I have no problem with getting rid of them

  • @jamesphillips4249
    @jamesphillips4249 6 лет назад +116

    This video was completely on point. Lore, game play and a bloody clever load of building. Great work.

    • @JadeTigerFilms
      @JadeTigerFilms 6 лет назад +1

      totes !!

    • @theshadowsovereign8914
      @theshadowsovereign8914 6 лет назад

      James Phillips Having a fountain wrapped around a tree is lore friendly? Lol.

    • @JadeTigerFilms
      @JadeTigerFilms 6 лет назад +3

      Strom the Trooper xx79 why wouldnt it be? its been a while since the war so maybe the tree grew up around the fountain. a guy in my neighborhood made his mailbox do that.

    • @theshadowsovereign8914
      @theshadowsovereign8914 6 лет назад

      Wade Wilson. You're absolutely right, how foolish of me to think otherwise. ☺

  • @pokeprime94
    @pokeprime94 5 лет назад +13

    I love all the positivity and imagination with these videos, it’s like watching someone talk you through their Lego town. So wholesome and fluffy

  • @benjaminschimpf421
    @benjaminschimpf421 6 лет назад +44

    "Cove" nant

    • @SkooledZone
      @SkooledZone  6 лет назад +10

      You guessed it Benjamin ⭐

    • @JoeKurr5
      @JoeKurr5 5 лет назад +2

      Benjamen Schimpf sorry what?

    • @AnonymousBuddha
      @AnonymousBuddha 3 года назад +1

      Oooooooooohhhhhhhhh *faceplam*

  • @AlanMarcum73
    @AlanMarcum73 6 лет назад +13

    I am pretty familiar with the settlement and you did a fair amount of work here. Good job.

  • @pharmdiddy5120
    @pharmdiddy5120 6 лет назад +12

    I love the glitched-in power door! The glitched-in clear weather mortar idea is great too!

  • @Naya_Griffin
    @Naya_Griffin 6 лет назад +18

    great vid, makes me see covenant under different lights! also dunno if you know this tiny trick to get rare bobby pins box to decorate your homes with, ask a follower to pick up bobby pins box and then you can take that little box from their inventory

    • @andrewwashere82
      @andrewwashere82 6 лет назад +1

      Naya Dreth
      Great advice, I'm gonna try that. Would that trick work with those caps stache boxes as well? 🤔

    • @Naya_Griffin
      @Naya_Griffin 6 лет назад +1

      AndrewWasHere 82 nope cap stash doesnt work =/

    • @andrewwashere82
      @andrewwashere82 6 лет назад +1

      Naya Dreth
      D:

    • @SkooledZone
      @SkooledZone  6 лет назад +2

      Cool tip! And you _can_ carry a caps stash back to your settlement if you don't have to pass through any portal cells.

    • @Naya_Griffin
      @Naya_Griffin 6 лет назад +1

      Skooled Zone oh realy? cool, i have never tried that because in fallout 3/vegas stuff just disappeared on the way haha

  • @juliadaisymaygeraldes
    @juliadaisymaygeraldes 6 лет назад +10

    You are probably, more than likely, the best No-mod settlement crafter I’ve come across.

    • @SkooledZone
      @SkooledZone  6 лет назад +1

      Thank you so much for saying so Julia. 😌 ᵇˡᵘˢʰᶦⁿᵍ

  • @watchingme5022
    @watchingme5022 3 года назад +5

    There are no limits to your creativity. I started playing this game not to long ago and i think sometimes i would rather watch your settlement videos instead of playing the game. lol EVERYTHING I've seen you build sparks ideas in my brain and i want to build, build. BUILD.. lol. It takes a lot of time to make things perfect and with no MODs. So i deeply commend you for the time and dedication that it actually takes to do what you do, and on top of that you spend countless hours editing so you can get it to us.
    I've said it before but, i know that I started this game really really late but thank you again for this video and all your others I've seen on on your channel.
    I've finally finished the last DLC and I'm about to start building with all of the content and even tho most of the games hype and energy has sizzled/fizzled out. That in no way is going to deter me from making the best settlement EVER.. :) with the help of your videos of course..
    But first, I'm going to start on this Covenant area because i didn't do it yet. lol..
    Until your next video...

    • @SkooledZone
      @SkooledZone  3 года назад

      Hey I really appreciate that. And I'm glad I could be an inspiration. Good luck with your new build.

  • @williameichmann3037
    @williameichmann3037 6 лет назад +9

    Absolutely incredible job. This must have taken *a lot* of time.

  • @Nightwing9597
    @Nightwing9597 6 лет назад +21

    Actually, if you side with the Railroad, you find out that Old Man Stockton is a railroad smuggler.
    He wasn’t about to keep her, he was trying to help Amelia escape the Institute. She was never his daughter, nor was she a synth replacement of her.

    • @SkooledZone
      @SkooledZone  6 лет назад +1

      Hmm, I just checked the Fallout wiki and it seems to confirm that she was meant to replace his daughter: fallout.wikia.com/wiki/Amelia_Stockton

    • @gexpag3648
      @gexpag3648 6 лет назад

      Cool

    • @etcetera1995
      @etcetera1995 5 лет назад +4

      @@SkooledZone So what if he had become attached to her? Amelia is still an escaped Institute slave that Covenant tortured and murdered without even KNOWING for certain she was a synth. Torture is an evil act, and both Stockton and Dan were justified in trying to conceal her nature from other people.

    • @etcetera1995
      @etcetera1995 5 лет назад +2

      @@Bluesand10045 Then why did they create synths if they really are so pro-humanity? The Institute isn't helping humanity by creating *worse* robots that have to eat food, sleep eight hours a night and can bleed, be physically injured without a way to immediate repair them and *die* by inventing synths. In fact, they're harming humanity by creating a less efficient chassis for what you claim is artificial intelligence, and that AI is no better than mere robotic AI. Indeed, it's worse because it's more prone to 'bugs' if, as you claim, the personhood of synths like Nick Valentine are just errors in programming. And besides, 'Mankind Redefined' does not mean 'Help Mankind' or 'Save Mankind.' It means to change, *replace* mankind. The Institute is not a friend of the Commonwealth and it would have been better for everyone, themselves included, if they stayed buried in their little tomb.

  • @mattthatcher8598
    @mattthatcher8598 5 лет назад +11

    this guy is so wholesome it warms my heart

    • @mattthatcher8598
      @mattthatcher8598 5 лет назад +4

      just listening him talk about his settlement and how much passion and imagination he's put into it is amazing

  • @Mick-mi7zg
    @Mick-mi7zg 2 месяца назад +3

    20:25 lady thinks he’s talking to himself so she awkwardly answers his rhetorical question

  • @Nathan35077
    @Nathan35077 Год назад +4

    You know what would be a cool idea with your silver shroud display? Hide it. Like the batsuit. Have like a hidden area behind a bookshelf or something that you access when you need to bring some justice to the commonwealth! 😂

  • @stevenpoe640
    @stevenpoe640 6 лет назад +6

    It's too bad you can't use any mods, because there's one that I love called "make static." It let's you select dynamic objects and "glue" them in place so they won't move around on reloads or when a settler bumps into them. It's great for your style of meticulous decorating.

    • @SkooledZone
      @SkooledZone  6 лет назад +5

      Thanks Sherry. Yeah I've always said that if I were ever to use mods the OCDecorator mod would be the first on my list.

  • @zaratustra234games9
    @zaratustra234games9 4 года назад +4

    Man. U have something on u Voice that makes us believe ure acctually a good person from Commonwealth!!! Very Nice vídeo comrade!!

  • @veneer4756
    @veneer4756 6 лет назад +28

    Oh how I missed that signature guitar rift...

    • @SkooledZone
      @SkooledZone  6 лет назад +1

      😁🎸

    • @MagellanicCosmos
      @MagellanicCosmos 6 лет назад +2

      Riff* just for future reference, in case you're in a conversation and you get a funny look for saying "guitar rift" ^_^

    • @medpackpapi_ymg4556
      @medpackpapi_ymg4556 3 года назад

      @藍染 惣右介Aizen Sousuke ah yes I've heard of these cosmic guitars

  • @yo_its_spider3585
    @yo_its_spider3585 6 лет назад +8

    Cool. I’ve been waiting for something like this (:

  • @XxparrotBobxX
    @XxparrotBobxX 4 года назад +4

    This place is awesome. I like a more rugged look but the way you've built the this settlement doesn't feel out of place at all. Great job!

  • @Nathan35077
    @Nathan35077 Год назад +1

    A tip for this settlement, if you didn’t side with them. You may be disappointed to see you can’t assign settlers to man the shops that previously were manned in covenant. But if you have the vault-Tec workshop DLC you can! Use the vault-management terminal, and you can assign unemployed settlers to those stalls! Best to do it before building other shops, so you know which ones are which. They are not level 3 shops(I don’t think), but settlers will go and stand behind the counter and in the medical nook by the window! Which honestly makes it so much better to not side with them. Before finding that out I always begrudgingly sided with them just because of that

  • @nickhoyt1542
    @nickhoyt1542 6 лет назад +7

    As always dude keep up the good videos. I've learned a ton from the methods you've shown.

  • @DogHouseEntertainmentINC
    @DogHouseEntertainmentINC 4 года назад +5

    I would die if an explosion went off near that bookcase.

  • @TheRooMann
    @TheRooMann 6 месяцев назад +1

    I forget how I figured this out, but if you side against the folk of Covenant and approach it, no companion (they might charge ahead), and wait for all of the residents to leave the walls of covenant before you take them out, when it’s all over and you go inside, you get a clean settlement with intact turrets that register you as the owner and will protect you accordingly. You still can’t repair them and they still don’t count toward defense, but they look good and they do their essential job. Just don’t let anyone die inside the walls. : )

  • @jeremyalles1962
    @jeremyalles1962 6 лет назад +9

    That looks amazing (I’m type 3)

  • @ptown24
    @ptown24 6 лет назад +9

    I didnt side with Covenant in my game and the turrets didnt attack me

    • @sifusonic7965
      @sifusonic7965 6 лет назад +2

      ptown24 SAME here, took out all the people but the turrets never attacked so I left them there.

    • @gakudzu7282
      @gakudzu7282 6 лет назад +2

      The turrets can be destroyed by attackers later on. And if you build new turrets, they will attack/be attacked by the original turrets. So its best to scrap them.

    • @scottiedoesntknow4296
      @scottiedoesntknow4296 6 лет назад +1

      I think deezers lemonade has something to do with turrets not attacking. Drink some and there passive. But I’m not 100% sure. And if you want to not have the bodies laying around for ever lure them outside then dispose of them.

    • @christopherconard2831
      @christopherconard2831 5 лет назад

      The turrets don't attack me, but they will attack any turrets I put up.
      I did find areas outside the wall, on ground level to place them.

    • @Mcm56
      @Mcm56 4 года назад

      Yo same

  • @isaacsrandomvideos667
    @isaacsrandomvideos667 5 лет назад +3

    My covenant has glitched, I didn’t answer Stockton 1 week later the Mayor is hostile, do I have to do the Stockton caravan quest?
    So basically I did start the quest but didn’t finish it.

  • @truegamer2819
    @truegamer2819 3 года назад +3

    love what you did to the Pristine Covenant, you should try out the Sim settlement covenant mod, its amazing

  • @gamerbrosmaximuz7125
    @gamerbrosmaximuz7125 5 лет назад +4

    I love watching these videos, This guy is always so jolly! He is a true fallout 4 settlement artist! good work

  • @TomJones0065
    @TomJones0065 6 лет назад +4

    I sure hope "IF" they come out with the Fallout 5 they make it coop, then maybe I can find some friends to mess around on the game with. Great Video, its fun to roll play with this game. Love it!!

    • @nakedsnake2367
      @nakedsnake2367 4 года назад +4

      This comment didn't age well

    • @brittneystreeter493
      @brittneystreeter493 2 года назад +1

      Are you enjoying 76?

    • @evanvankampen7528
      @evanvankampen7528 2 года назад

      Honestly, being marketed as co op it might just drive more people away than attract them

  • @agoogleuser5830
    @agoogleuser5830 3 года назад +3

    Whoa! Now I want to know how to get that mission to unlock this. Looks amazing! Thank you for sharing. Loving your tips and inspiration!

  • @austinmaddox5958
    @austinmaddox5958 3 года назад +1

    I came across your channel about 2 years ago and recently started playing fallout again and forgot everything so I've been constantly rewatching. In the video you pointed out that settlers dont climb to the top bunk of the bunk beds. I was playing last week after finishing the vault 88 quest, and found a settler sleeping on the top bunk of a bunk bed instead of the bottom. I was suprised because I too thought that the top bunk was just for show. You may have already seen it by now considering this is an older video, and if you have then my bad, but if you or anyone else reading this could please explain what the deal is with the bunk beds. Sometimes they sleep, sometimes many of my settlers just stand around all night staring at the bed like morons. It's actually kinda funny.

    • @SkooledZone
      @SkooledZone  3 года назад

      Yes actually. I learned after I posted my bunk bed video (ruclips.net/video/OK-aiPMB9sw/видео.html) that settlers will actually "spawn" up in the top bunk. You won't actually see them climb up there. But they will appear up there and sleep. So that's a cool bonus I didn't know.

  • @fido139
    @fido139 3 года назад +2

    The building part that they added to FO4 made it the best game ever. BTW, the giant VIM bottle will respawn every few days at the VIM factory.
    I have admired your building abilities since I ran into you on YT. GREAT WORK!
    On another note, I very rarely have junk fall through anywhere in any settlements. I wonder if it has to do with the Ultra vs. lower settings.

  • @jakefo449
    @jakefo449 6 лет назад +3

    Grognak's Axe;; I used this technique in the game room of my Taffington build to stand the pool cues up and hang the baseball bats. When i first got the game you could do it with guns but i think Bethesda must've patched it but you can still use melee weapons.BTW Love the Cove.and yeah it looks bada$$ with all the settlers in there hanging out. Great build

  • @jasoncory951
    @jasoncory951 6 лет назад +7

    Another amazing job Paul!!! Keep up the great work!!!

  • @time_less_mess
    @time_less_mess 6 лет назад +17

    I don't like the people living in covenant, for me it is not noble to kidnapp and kill people because they maybe synths, their tests are not 100% safe. And what is with synths that dont work for the institute, like synths freed by the railroad or like nick valentine, would they kidnapp or kill them too? I understand why they do it, all of them lost beloved people to institute synths, but for me this is allthough immoral, and not noble.

    • @SkooledZone
      @SkooledZone  6 лет назад

      I get what you're saying. That's why as the new "mayor" I'm saying that no one else gets kidnapped. And it's semi-realistic too because if you visit the compound weeks later after you side with them, no one new is in the cells.

    • @ncc.voyager
      @ncc.voyager 6 лет назад +2

      When you actually dig around a bit, you can find that during the "Broken Mask" incident in Diamond City, wherein a Mk 3 synth named "Mr. Carter" went berserk and started killing people, Dr. Rosalyn's parents were two of the victims, with herself being a witness to the entire event.
      This is what drove her to dedicate herself to carrying out experiments in the hopes of creating a viable synth detection system, regardless of the cost or ethical responsibility.
      As for the test itself, I don't know how she could have possibly perverted any Vault-Tec methods!
      I mean, those were always completely legal, ethical, and moral!
      Oh, and did I mention legal?
      Yeah, totally legal, that's what matters most.
      (Okay, okay, I'm being a little sarcastic about Vault-Tec, what gave it away?)
      Really though, in hindsight, are her methods really any worse than those of the major groups around the Commonwealth?
      The Institute (actually really do) kidnap, kill, and then replace people with synths. Additionally, the Institute is unwilling to use their advanced technology to help the Commonwealth, even refusing to trade their technology or training for the materials that they desperately need to survive.
      The Brotherhood will (outside of extremely rare circumstances) immediately kill anybody that opposes them without even entertaining the possibility of a diplomatic solution. In addition, the Brotherhood tends towards this militaristic view, forcing other groups to supply them with food, supplies, and technology (literally) at gun point.
      The Minutemen (at least before the events of Fallout 4) were led by corrupt wannabe heroes that were too focused on their own gain to do what they originally formed to do; protect those that need protection, and were wiped out because of it.
      The Railroad, while seemingly a force for good at first sight, eventually prove to be willing to do anything to achieve their goals, even if it requires harming or even killing those they say they want to free.
      Both the minutemen and the Railroad are willing to destroy massive amounts of research data, technology, and infrastructure, as well as condemn a large number of highly skilled scientists and engineers to death, simply because they believe the Institute is a threat to the Commonwealth. If you pay attention though, you can tell that the Institute was on the verge of collapse when you got there. Supply and power deficiencies, resource, food, and power rationing, an entire research wing about to be shut down... While they currently have a pretty big standing army of synths, they wouldn't even be able to mobilize them when their power systems failed, which didn't seem to be more than a few months off.
      I mean, I get it; Dr. Rosalyn has been torturing and killing people in an attempt to create a test to see if people are synths or not.
      That's bad, sure, not disputing that.
      But, compared to the annihilation that the other groups in the Commonwealth are guilty of?
      Well, like Boone said in Fallout: New Vegas; "People die out there. Often enough that no one worries about blame. They're too anxious to forget it happened in the first place, I guess."
      Edit: Oh yeah, just a note, Honest Dan was actually always telling the truth.
      He did not know that Amelia was a synth.
      His comment about her being "human enough" wasn't a nod towards him knowing she was a synth; it was simply him admitting that he didn't know if she was human or synth, and he didn't care either way.
      He was hired to find her and bring her back, and that's exactly what he was going to do.

    • @xfirexrainx6668
      @xfirexrainx6668 6 лет назад

      Eva M N his face is made of Fallout and sprinkled with RUclips so he can see and drink and stuff :) hope I helped

    • @randomking352
      @randomking352 6 лет назад

      @@SkooledZone how do you get cov. with the people. and turrents because I could not do it.

    • @f.a.kefacebook5688
      @f.a.kefacebook5688 5 лет назад

      @@timyu008qk3 It amazes me that so many people can't see this. Especially after the Far Harbor DLC.

  • @AnonymousBuddha
    @AnonymousBuddha 3 года назад +2

    “No mods” he says. 21:25 Busted! Lol (jest!)

  • @loraelstad8941
    @loraelstad8941 6 лет назад +26

    Started watchin' early, when there were only 3 comments. LOL. But ran behind when kiddos & hubby kept yappin' at me. :D Real life, why must you intrude on my Fallout time? Ha ha ha! Just kiddin'. OK, Paul, so I l am guessing The Cove is bcuz it's part of the town's name, Cove'nant. Can't be a reference to the movie The Cove bcuz that was about dolphin slaughter in Japan, which has 0 to do with this. By the way, I love the little slot carved out in The Cove for the turret to be active. ;) Now for the litany of questions (not technical, as you said you'd cover that stuff in an upcoming video): 1) In the 1st house, with the bunk beds, etc., did you have to scrap & replace the 3 doors leading into the house, bcuz I heard they automatically re-lock (which is a pain, even with the key)? 2) Where did you find the bacon & eggs to be on display on the picnic table? 3) similar ? is where did the tiny giddyup buttercup come from (at least I remember the giant VIM bottle)? 4) What outfit is it and where is it obtained, that is on your clothier? 5) Is your scavenger station actually placed backward? 6) How do you kill off the Mayor without the other residents turning hostile & lucky #7) the penultimate question for me: How did you even get this as a settlement without killing everyone, bcuz I thought the only way you could build there was a hostile takeover. I thought if you side with them, they retain their autonomy and are a friendly city, like Goodneighbor, but that it can't be YOUR settlement to build on. Wrong info? Thank you for continuing the series & your others like Assassin's Creed Origins. Working on hubby to see if we might soon be in a spot to give something very small to the channel. There are 3 You Tubers I am really active with, 1 of whom already does this full time & is doing very well, & 2, including yourself, who are trying to grow their respective channels & get to that point. I am really hoping to contribute even the smallest $5 or something to each, which is inadequate for all I get out of watching, but it is possibly all we can do, if that. And not yet, as of now. He watched part of a live stream of the other person's & had inquired about how to donate & about subs & how they are free on You Tube, but paid on Twitch or Discord & "Following" on there is like subbing on You Tube. Plus, he is literally playing Fallout 4 right now when this video popped up & I was giving him building advice from your no mods series & talking up your channel. So, HOPEFULLY, hes interested enough that, if funding becomes available, he will consent to give a little. You guys truly deserve it for all your hard work & dedication & juggling day jobs while still bringing us quality content & sharing knowledge, factoids & a good time, in general. I also am sharing the vids on the only 3 social media I have: Facebook, Twitter & Google+. Jesus! I just reminded myself to jump on the Subreddit while I am on laptop & not cell. Almost 4got. So, I'm working on it, buddy! ;) ADDENDUM: Also, what did u mean by Covenant guard uniform? Not something specialized just for guards found in Covenant, right? Just wanna cover all my bases, even though it is likely you just meant what you dressed a guard in Covenant up with. 😂

    • @sincityboi9762
      @sincityboi9762 6 лет назад +5

      Lora Elstad I too would like to know the answers to these questions and also where the big vim bottle come from.

    • @loraelstad8941
      @loraelstad8941 6 лет назад +4

      SinCityBoi 97: I gotta make dinner for my family right now, but I can look that one up for you and reply later, as I seem to remember it in a previous video.

    • @loraelstad8941
      @loraelstad8941 6 лет назад +2

      OK, the large VIM Bottle is a big decoration, on top of a fountain, in front of the gift shop, inside the VIM Pop Factory & HQ, which is on the Far Harbor DLC map (middle-ish?). It probably looks like a static decoration that people might not think they can loot, but you can. However, I think maybe you can't keep taking it out of inventory & putting it back in to move it from place to place if you change your mind. Some oversized or undersized items lose their unique size that way, & some don't. So, better to be safe than sorry & be sure where you want to place items like that the first time. Hope this helps.

    • @sincityboi9762
      @sincityboi9762 6 лет назад +3

      Lora Elstad Awesome thank you for that information. I've been there a few times and never knew that.

    • @loraelstad8941
      @loraelstad8941 6 лет назад +2

      You are very welcome. I love to help when I can & be useful to the channel & its community when I can. ;)

  • @HalpoCoren
    @HalpoCoren 6 лет назад +2

    I've actually been wondering if you're gonna do anything from the creation club? There are a few dedicated to settlements like the new Slocum Joe's set. Love the build though just started a new playthrough I may have to make covenant my new home.

  • @SedYekvad77
    @SedYekvad77 6 лет назад +8

    Great job Paul! It turned out really nice.

    • @SkooledZone
      @SkooledZone  6 лет назад +1

      Thanks Destiny! 😊

    • @SedYekvad77
      @SedYekvad77 6 лет назад +1

      Skooled Zone you're welcome. As soon as I get a couple bucks, I'm going to become a patron.

  • @airael777
    @airael777 4 месяца назад +1

    You did a really great job. You have patience of a saint. I love the job you did. I tried it in a certain sense not the same thing I could not do it.

  • @owleeve2098
    @owleeve2098 5 лет назад +2

    So many great ideas!!! I really love clean settlements and, I think I never finished Covenant's quest because of a glitch so it's nice to know it can become a settlement. I think I might take some inspiration from this video. Really, it's amazing how much creativity you have !!! Keep up the good work !

  • @christophercollins3632
    @christophercollins3632 2 года назад +1

    I had to check this out, bc Covenant was my least favorite place to build up, due to the cramped quarters, and a particularly low upper limit on how high you can build. I can see now, it’s about using tricks to fit things into what’s already there, whereas I built all new structures. One of the A-ha! moments for me came from when you explained that the mutfruit trees you strategically placed to block sight lines, etc, fully replaced the farm. I have always kept a separate garden plot in every settlement. It never occurred to me to use the food plants as decoration, and do away with a designated plot.

  • @alexanderbell7080
    @alexanderbell7080 6 лет назад +10

    Love the way you made it looks but I really don't like covenant as a settlement but that is because alot if the people in there are glitchy in my game and just didn't like the size of the area you can build in. But once again you show me what you can make and how good it can look.

  • @Deirdre-v7r
    @Deirdre-v7r 6 месяцев назад +1

    You can get more giant Vim bottles it respawns with the mutants at the factory. So I use them in my snack shacks.

  • @kilotango1122
    @kilotango1122 6 лет назад +6

    Okay. You're freaking amazing.

  • @philsharpe4315
    @philsharpe4315 2 года назад +2

    I know I am slightly late but it's possible to side with Dan and have the turrets by "evicting" the residents away from the town with a sniper or by luring them away, anyways that's how it worked for me

    • @yaroslavromanyuk5669
      @yaroslavromanyuk5669 Год назад

      Mister Sandman works perfectly. The gatekeeper can be taken out with a single shot to the head: as long as the death is instant, there will be no alarm.

  • @Jacco_Prins
    @Jacco_Prins 3 года назад +8

    Little late but i am glad i found your channel. You give really useful tips and lessons and don't use mods. I already build my own turret tower and added some fancy red and green lights on the column to make it look like a air traffic control tower you find in airports. I can see it from really far and it looks amazing. Also when i find tires outside a settlement i drag them in so i can scrap them :)

  • @phamtomK9
    @phamtomK9 6 лет назад +2

    Here's a fun glitch I discovered about Covenant. If you end up not siding with the people, you will of course have to kill them. Their bodies however, stick around. Which normally that would be a problem. But I found that some of them respawn all their gear that they had when you killed them. So you can get multiples of all those nice suits and other outfits that the people wear and extra caps etc. I haven't figured out what the respawn interval is. In one game it happened constantly, but in another it rarely happens and seems to not be happening any more (although I haven't gone back there in a long time in current game).
    But anyway it is an easy way to get cool outfits early if you care about such things.

    • @SkooledZone
      @SkooledZone  6 лет назад

      Just in case you want to get rid of the respawning corpses permanently, try this: ruclips.net/video/cN6iroBDIoM/видео.html

  • @timreseterii1014
    @timreseterii1014 6 лет назад +2

    love your work man!! mods are cool and all, but this is the true vibe to me. your vids bring alot of inspiration to the game.

  • @dallas44
    @dallas44 6 лет назад +31

    Nice to see new vids from my fav youtuber

    • @DOUGLIFEog
      @DOUGLIFEog 6 лет назад

      Haha, Roman Bellic😂😂😂

    • @menacer5879
      @menacer5879 6 лет назад +2

      Yo Douglife Gamung, he's my fav youtuber too!

    • @DOUGLIFEog
      @DOUGLIFEog 6 лет назад

      No I'm laughing at just his profile, a profile picture of Roman Bellic and the actual name😂

    • @theserbianwolfsrb1486
      @theserbianwolfsrb1486 6 лет назад

      Roman and Niko are from Serbia, and its Belić, not Bellic

    • @N0T_THE_FB1
      @N0T_THE_FB1 6 лет назад

      Roman do you want to go bowling

  • @chrispower9702
    @chrispower9702 6 лет назад +2

    Its fabulous! As you say Paul: "gotta love it" .. Love the fountain in the middle and the overall great use of your space.. Decoration is on point and I would like to know covenants secrets of keeping gravity normal, as its probably what prevents me from decorating my places. I'm hoping to enter in the competition for the best settlement too.. Much love bro!

  • @midnightbeginning
    @midnightbeginning 6 лет назад +5

    I am so absolutely impressed by this build! Watched this video yesterday and was freaking out over how cool it is. Man, thank you for sharing this! I love your work!

  • @fmbbeachbum8163
    @fmbbeachbum8163 3 месяца назад +1

    Old Man Stockton is a synth. You find this out on a terminal in The Institute.

  • @SushiKatGamer
    @SushiKatGamer 6 лет назад +12

    The double beds and bunk beds might count as two beds, but they only assign one settler so you still end up with the happiness problems of the settlers not being assigned a bed and people complaining about not having enough beds. This is the primary reason why I never use them in my settlements, I prefer to make my own bunkbeds/doubles if I'm short on space or have an RP reason to want one.
    Also, I love that hearth for the cook station outside by the pantry/cupboard. First time I saw it used was in one of Loco4Pack's videos. I believe it was his Coastal Cottage build, it looks really effective. :)

    • @SushiKatGamer
      @SushiKatGamer 6 лет назад +3

      I pillar glitch one bed on top of another so that they're just touching foot to head/foot rests (usually the beds that have larger rests or legs work best for this although the clean bed you get from the vault-tec DLC also works pretty well) and then I pillar glitch in some items to make it look like posts, this can be the generic posts out of the Fences tab, or anything else you think will work in hiding any gaps and linking the two beds together. Denise over at the YT channel Phoenix has some really good looking home-made bunkbeds made with all sorts of items.

    • @andrewwashere82
      @andrewwashere82 6 лет назад +3

      You could also pillar glitch a sleeping bag into the top bunk. Hide it in between the mattress.

    • @SushiKatGamer
      @SushiKatGamer 6 лет назад +1

      Very true, this is another really good way of dealing with the problem of only one settler assigning to each bunk bed.

    • @themonkysuncle
      @themonkysuncle 6 лет назад

      The vault tec beds snap to make bunk beds, settlers will use top bunk.

    • @colinjohnston8519
      @colinjohnston8519 6 лет назад +2

      Load of shit. You don't need to assign beds, it's pointless. So long as you have as many beds as settlers they will be fine..

  • @EQOAnostalgia
    @EQOAnostalgia 2 года назад

    I'm on the side of the people who don't understand why everyone still dwells in filthy 200 years after the bombs fell... then you have your "lore" purists who seem to think that it's totally legit that people would settle into piles of trash and rusted metal.
    One of the only things FO76 did perfectly, is offer CLEAN settlement builds, to the dismay of many a "lore" nerd lol. I've had a few people protest my builds for being too clean, or seemingly so.

  • @at1as130
    @at1as130 6 лет назад +4

    🖒great job

  • @CodeNamed1_CoNa1
    @CodeNamed1_CoNa1 6 лет назад +2

    Haha this is fantastic :D Clear difference when you look :) Might take few tips from this. The Balcony was my favorite. I always was little lost with covenant to what to build but you figured it out :D GJ