Is Regiments Worth It? A Comprehensive Review

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  • Опубликовано: 26 дек 2024

Комментарии • 66

  • @SimDeck
    @SimDeck 3 месяца назад +42

    This is exactly what I am looking for. I can't stand the fast pace of these games but also love the way they are presented. Thanks for taking the time to put this together. Very helpful.

    • @twiglets2
      @twiglets2  3 месяца назад

      @@SimDeck you are most welcome, I'm glad it was useful.

    • @geoffreyquaile4383
      @geoffreyquaile4383 Месяц назад

      This game is still fast paced, particular as missions have mandatory time limits.

  • @sd_league
    @sd_league 3 месяца назад +28

    My PoV on worth it:
    Short answer: Yes
    Long answer:
    -One of the best entry wargames
    - one of the few RTS with great SP focus, which due to instant pause can be played like a turnbase game too
    -really solid replayability esp. with the latest DLC and its generated Campaigns
    - Solid variety of nations and forces.
    -Good Price point, a really well mix of mechanics.
    -Singleplayer only, means no need for balancing things, Strong IRL units are REALLY strong in game too, which is nice for power fantasy.
    Only issue I have with it is that infantry is a bit underdeveloped. But the 80s were all about mechanical warfare so it makes sense.
    Fantastic video as always Twiglets :)

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@sd_league always a pleasure my friend, thanks for taking the time to comment and share your thoughts!

  • @ThatRandomHalfrican
    @ThatRandomHalfrican 3 месяца назад +5

    This review convinced me to get the game last night and I stayed up till 3AM playing it. Appreciate the recommendation.

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@ThatRandomHalfrican glad to hear you're enjoying the game! As someone who just purchased it do you have any words for those who are still trying to decide?

    • @ThatRandomHalfrican
      @ThatRandomHalfrican 3 месяца назад +1

      @@twiglets2 Best way I can put it is it plays like how your brain remembers World in Conflict back in the day. The single player ai is much more dynamic than Wargame Red Dragon which is the biggest selling point to me. The regiment system doesn’t scratch the same itch that deck building in WG does but the task force system is better for me since it’s not so much information to sift through.

    • @twiglets2
      @twiglets2  3 месяца назад

      @@ThatRandomHalfrican amazing feedback, thank you for sharing!

  • @BugPowderDust
    @BugPowderDust 3 месяца назад +10

    Really helpful video, love your clear & concise narration! Cheers :)

    • @twiglets2
      @twiglets2  3 месяца назад

      @@BugPowderDust thank you for the kind words! Glad it was useful

  • @slidetime7438
    @slidetime7438 3 месяца назад +6

    Perfect timing for the review, as I was thinking about buying the game. Thanks, man! :D

    • @twiglets2
      @twiglets2  3 месяца назад

      @@slidetime7438 you're very welcome! I hope it was useful

  • @YunusKULL
    @YunusKULL Месяц назад +2

    This is exactly what a review should be like.
    Great quality sir. Thank you.

    • @twiglets2
      @twiglets2  Месяц назад

      @@YunusKULL thank you my friend, hope it was useful.

  • @Metaz
    @Metaz 3 месяца назад +4

    Very good and informative video as always!

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@Metaz thank you my friend, you're too kind!

  • @AbsurdShark
    @AbsurdShark 27 дней назад

    Awesome review format.

    • @twiglets2
      @twiglets2  27 дней назад

      @@AbsurdShark cheers! Hope it was useful

  • @whartanto2
    @whartanto2 3 месяца назад +1

    As someone who sucks at this kind of 'realistic military RTS', the regiment is unique but can be frustrating. With bigger budget games like Steel Division II, the problem is more in range finding - there is just a milimetre on your screen between your tank destroying the enemy just right outside their anti-tank weapon, or you losing the tank to a cheap infantry unit. With Regiment, my biggest frustration is with the "dug-in" mechanic. It is realistic that a well dug in enemy is basically the worst kind of enemy you want to attack, but couple that with the mission giving you very limited number of units that carry through to next phases and the fact that your enemies and even your allies are having seemingly unlimited spawn every few minutes, it becomes a stupidly pointless attempt to drive your unit forward to the objective instead of letting your free allies as meat shield for your artillery instead. It maybe realistic (Ukraine vs Russia is an artillery battle), but it makes a sloughfest of 15 minutes phases where victory is unlikely. It is okay for this game to be slow paced, but when you have unlimited spawning enemy scenarios, it becomes pointless - most of my phases have like 200 enemies killed and 2 of my unit killed but since I only have 9 unit per card for the entire campaign, I ended up with no unit at the end of the campaign after 5-6 phases. The campaign design seriously need more work.

    • @twiglets2
      @twiglets2  3 месяца назад

      @@whartanto2 I haven't come across this myself but perhaps you are playing at a higher level of difficulty than me? Undoubtedly there is more work for them to do in terms of balance and general tweaking, but would you say they have a decent core product and it's just a case of tweaking it now?

    • @whartanto2
      @whartanto2 3 месяца назад +1

      @@twiglets2 The game has 2 major advantages: it is cheap (25% of the price of WarNo in my region) and it is unique (slow-paced, entrenchment, heavy dependence on artillery and smoke to outflank well-dug in enemies). For people who love 'realistic' combat ala Ukraine vs Russia without Himars, it definitely will be very fun for them. Given the low low price even without sales, it is definitely worth buying.

  • @buryitdeep
    @buryitdeep 3 месяца назад

    Picked it up yesterday and have lost both skirmish games on easy, so I have a lot to learn. It is beautiful to see the gods eye view then zoom down to a single soldiers view. Next on to your tips video on tactics because I aint won a battle yet.

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@buryitdeep it will be released very soon so watch this space! However the main tips would be to keep your units in cover 95% of the time (you see the little icon when hovering your cursor over trees and buildings etc) then to make plentiful use of both smoke and artillery barrages. Entrenched enemies are seriously difficult to remove but they are much weaker after an artillery barrage. Let your main battle tanks soak up the damage and don't be afraid to retreat your units often! They're available again pretty quickly. I hope that helps for now :)

    • @buryitdeep
      @buryitdeep 3 месяца назад

      @@twiglets2 cheers!

  • @yaroslavmartynuk3579
    @yaroslavmartynuk3579 3 месяца назад +3

    Does it have active pause? Can you issue orders during the pause or at least select units and look at the different parts of the map, like in Gates of Hell?

    • @WorkwithMe287
      @WorkwithMe287 3 месяца назад +2

      It does. Because its a single player only game, you can pause and issue orders any time you want and take your time looking at the map strategizing and such.
      As a mainly turn based wargaming fan, i dislike the faster paced style of rts. But with this, its almost like a hybrid since you can take all the time you want and pause whenever. Highly recommend.

  • @zzzzzz1039
    @zzzzzz1039 Месяц назад

    What an excellent review

    • @twiglets2
      @twiglets2  Месяц назад

      @@zzzzzz1039 thank you, I hope it was useful

  • @EoinLynch-v1y
    @EoinLynch-v1y 3 месяца назад +4

    These games look great in the promotional videos. The problem is you can’t really play them zoomed in to enjoy the graphics. In order to exercise proper control of units you’ll need to be zoomed out to the extent you’ll really be looking at unit icon markers and very small 3D units on the map.

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@EoinLynch-v1y absolutely. The marketing is somewhat misleading and as you say, being zoomed in is purely a distraction, you can't actually play the game that way, though it does look pretty for the most part.

    • @EoinLynch-v1y
      @EoinLynch-v1y 3 месяца назад +1

      @@twiglets2 It's why I like Gates Of Hell: Ostfront so much. The ability to get close to the action and even take direct control of units is fantastic. If only the AI was better and you didn't have to babysit your troops so much...

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@EoinLynch-v1y one day my soldiers will stop standing NEXT to the trench getting shredded to pieces and have the intelligence to get in the damn thing

    • @EoinLynch-v1y
      @EoinLynch-v1y 3 месяца назад

      @@twiglets2 LOL. Indeed. And they will often face 180 degrees opposite from the way you selected.

    • @dongately2817
      @dongately2817 3 месяца назад +1

      @@EoinLynch-v1yGoH runs off an engine that’s almost 20 years old - AI has improved somewhat but I think there’s a limit to what can be done with the engine. I have high hopes for the eventual sequel

  • @dudeonyoutube
    @dudeonyoutube 2 месяца назад +1

    Please do Armoured Brigade II which drops in November.

    • @twiglets2
      @twiglets2  2 месяца назад

      @@dudeonyoutube thanks for the heads up my friend

  • @electrickflame353
    @electrickflame353 2 месяца назад

    I wonder why they didn’t include 2AD(FWD) Hell On Wheels?! Their mission was to back up 2nd ACR in the Fulda Gap.

    • @twiglets2
      @twiglets2  2 месяца назад

      @@electrickflame353 good question!

  • @philipphellmich7644
    @philipphellmich7644 3 месяца назад

    One additional point it is even possible to play this game on the steam deck because it is slow paced and the small screen isn’t a big issue here.

    • @twiglets2
      @twiglets2  3 месяца назад

      @@philipphellmich7644 I didn't actually try this one on my steam deck so that's good to know, thanks for the heads up.

  • @frogfrager
    @frogfrager 3 месяца назад +2

    Best game reviewer

    • @twiglets2
      @twiglets2  3 месяца назад

      @@frogfrager thank you my friend!

  • @simonchoi973
    @simonchoi973 3 месяца назад +2

    a solely single player game to me is a big bonus. I never have friends to play with so why pay for things you don’t need

    • @twiglets2
      @twiglets2  2 месяца назад +1

      @@simonchoi973 absolutely! Warno is a great alternative, but given it is more expensive and much of it is multiplayer I personally prefer Regiments

  • @bobthefish442
    @bobthefish442 3 месяца назад +1

    I literally never play multiplayer in anything (other than war thunder my secret shame) so this sounds great

    • @twiglets2
      @twiglets2  3 месяца назад

      @@bobthefish442 it sounds perfect for you then! Oh War Thunder... I love to hate it and hate to love it

  • @luggilu7864
    @luggilu7864 Месяц назад

    Imo the game is a lot of missed potential. Steel division 2 did it right, being more focused and its battles taking place on a somewhat smaller scale. The battles in regiments are way too big for the time they occupy. A war at that scale shouldnt have multiple villages next to each other changing hands multiple times in the span of minutes. So a fight for one or two of them would feel a lot more believable.
    Unit movement also feels awkwardly fast if you ask me, and i am no fan at all of the new capzone system compared to SD2s frontline system. It just makes more sense to have a frontline that you are trying to push forward or hold. If you are cut off from your own lines, that objective is basically useless as you cant calitalize on it.
    The new capture sectors cause you to basically neglect the areas in-between aside from getting flanked.
    I also find the platoon choices fro armored vehicles incredibly frustrating. The fact that you cannot move an individual tank but only its group feels unrewarding. You cannot use the platoons option to spread out and overwhelm an enemy, and they basically just serve the same purpose as a single unit with more hitpoints gameplay wise. So i think it was incredibly misguided to add this platoon feature without integrating it into the gameplay.
    So id say, if you want to play a slight graphical update to Wargame Red Dragon, its likely for you. But if you saw that the devs behind this also made SD2 and expect the same quality you'll be disappointed

    • @bobtank6318
      @bobtank6318 5 дней назад

      What? Regiments is made by a single developer named Soundwolf. SD2 was made by Eugen, a large company.

  • @digitalworms
    @digitalworms 2 месяца назад

    A game you should check out is grand tactician its an American Civil War game! The game is pretty in deep gotta buy weapons, do politics and direct all the war!

    • @twiglets2
      @twiglets2  2 месяца назад

      @@digitalworms that sounds amazing! I'll give it a try, thanks my friend

  • @ninochaosdrache3189
    @ninochaosdrache3189 3 месяца назад +3

    I'm still worried about the game being too obtuse and too annoying to learn for someone who never played these tactical RTS games

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@ninochaosdrache3189 if you're going to try this kind of tactical rts game then regiments is the one to try. There is a small learning curve at the beginning which you can basically get over by using cover and smoke to increase your units survivability. After that it's a rather straightforward game at the lower levels of difficulty.
      It's worth giving the free demo a try but I will shortly release a tips and tricks video to help new players get the hang of the game in ten minutes so you could wait for that too!

    • @oddursigurdsson9637
      @oddursigurdsson9637 3 месяца назад +1

      I tried regiments and really enjoyed the single player campaign. After I finished it I tried warno and felt a bit more comfortable in it against other players. I did the 10v10s and usually got my ass beat but slowly got the hang of it

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@oddursigurdsson9637 would you say Regiments was a worth while step prior to playing Warno?

  • @CapybaraConnoisseur89
    @CapybaraConnoisseur89 2 месяца назад +2

    Good WARNO is too fast and spamy always spamming huge amount of units , cheating AI is absolutely annoying. I'm waiting for Broken Arrow also this will be my title to go

    • @twiglets2
      @twiglets2  2 месяца назад +2

      @@CapybaraConnoisseur89 sounds like Regiments would suit you! A shame they had to postpone Broken Arrow but I'm hopeful it will be a quality title

    • @CapybaraConnoisseur89
      @CapybaraConnoisseur89 2 месяца назад +1

      @@twiglets2 I'm hoping for decent Skirmish mode mainly because I'm primarily SP player, that's why Total War Warhammer isy main title. I only play Battlefield franchise exclusively as MP game

  • @jerlstif
    @jerlstif Месяц назад

    seems alot like world in conflict

  • @wanoumars
    @wanoumars 3 месяца назад +2

    Not enough spawn points, not enough units considering the size of maps, not enough action. NOT ENOUGH FUN!

    • @twiglets2
      @twiglets2  3 месяца назад +2

      @@wanoumars more fun required! In fairness I believe the lower number of all these you mention contribute to the game feeling more manageable to those with less / no experience in the genre so to me it's just personal preference.

    • @WorkwithMe287
      @WorkwithMe287 3 месяца назад

      Im primarily a turn bases strategy fan and dislike rts games in general. But this thing caught me off guard since it plays like a hybrid between those two genres.

    • @twiglets2
      @twiglets2  3 месяца назад +1

      @@WorkwithMe287 agreed, it's an interesting mix! I suspect it gets much hate from those who prefer the more complex Warno but I genuinely feel this game is a good stepping stone into the genre, and is enough to keep an RTS player happy in its own right

  • @CurvinProductions
    @CurvinProductions 3 месяца назад

    I played a pirated copy of the game, here's how I describe the experience:
    The game exceeded all of my expectations, when I first looked at this I thought "Oh wow another sloppy clone of Wargame: Red Dragon with more obnoxious micro? Sign me the fuck up", and then I played the game and I was surprised how polarizing it was:
    The units tend to NOT instantly die the moment they meet the enemy, unlike in WARNO or Wargame: Red Dragon
    Tanks and Recon vehicles AREN'T horribly overpowered against infantry, mechanized or otherwise ((HEAVILY DEPENDENT ON ENGAGEMENT CIRCUMSTANCES)IF YOU TRY PUSHING TANKS WITH MECH INFANTRY IN THE OPEN YOU'RE GONNA GET SHREKT).
    Damage to units and vehicles is modeled ala Company of Heroes, each model has it's own healthpool to draw from, whereas the "durability" of the unit represents total healthpool between "models" in a formation (I don't know if it's the same for Infantry).
    Units under fire from other units units/artillery strikes become suppressed as the fight/bombardment goes on significantly reducing that unit's effectiveness, and in a game where units are strongest when standing still in entrenched positions it makes fire support that much more significant in assault actions.
    Generous Retreat: If a unit retreats and travels a certain distance it saves itself and you only have to redeploy that unit after a typically short reinforcement & resupply timer, you do not have to wait until it travels ALL the way back to the deployment zone, some units (typically tanks and IFV infantry) have anti-IR smoke countermeasures wich makes certain attacks against the retreating unit sensibly less likely to hit, while Air units like Helicopters get IR countermeasures to give them a bigger window to NOT get destroyed by enemy MANPADS and missile SPADS.
    Overall I REALLY like how this game plays compared to other wargames.