Blender How to make a Tire Roll - Tutorial Constraints

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  • Опубликовано: 23 авг 2024

Комментарии • 159

  • @Markom3D
    @Markom3D  4 года назад +14

    Do you prefer to use Constraints or Bones?

    • @WaterShowsProd
      @WaterShowsProd 4 года назад +10

      I've learnt really that rigging is a combination of bones and constraints, and bone constraints, and pulling your hair and cursing at the world.

    • @Markom3D
      @Markom3D  4 года назад +4

      All the time. Doing IK stuff, ARGH

    • @sparrowsurya96
      @sparrowsurya96 4 года назад

      I use constraints maily if its non organic ,,but will chise the easy one

    • @stephanalbrecht7889
      @stephanalbrecht7889 4 года назад +1

      Or drivers...?

    • @DiegoSilva-bp9if
      @DiegoSilva-bp9if 4 года назад

      constraints, simple and efficient.

  • @WaterShowsProd
    @WaterShowsProd 4 года назад +39

    I already knew the method, but enjoyed the sound effects.

    • @Markom3D
      @Markom3D  4 года назад +4

      lol, yeah, you gotta have fun with these things

    • @Skunkanoid
      @Skunkanoid 2 года назад +1

      @@Markom3D i was dumbfounded up untill the point you mentioned "bapapapapapapa". then it all made sense! thank you :D now i have to figure out how to make a sphere roll naturally across both x and y. any tip? o:

  • @oblivious3d860
    @oblivious3d860 3 года назад +2

    This Is so much more straight forward than the rig a car addon, Thanks for the amazing video

    • @Markom3D
      @Markom3D  3 года назад +2

      no worries mate

  • @henriqueratts
    @henriqueratts 10 месяцев назад +1

    Guy, this was really simple to understand, great tutorial!!

    • @Markom3D
      @Markom3D  10 месяцев назад +2

      Glad to hear it!

  • @JohnnySix
    @JohnnySix 7 месяцев назад

    Very cool! Well explained and one of the more accessible methods for animating a wheel without doing anything super complex with bones etc.

  • @trivelox15
    @trivelox15 2 года назад

    The sound effects made it perfect!

  • @catalin-constantinmalos9480
    @catalin-constantinmalos9480 4 года назад +2

    I never knew there was this aspect of blender! Thanks so much for sharing and making this video.

    • @Markom3D
      @Markom3D  4 года назад +1

      You are so welcome!

  • @kenzietownsend6644
    @kenzietownsend6644 10 месяцев назад +2

    3.6 has some changes in the transformation menu. Extrapolate is still there. The from/to is not configuring correctly at 2:33 EDIT. Okay. Played some more. If you're rolling on the Y axis like the video.
    The X axis will need to rotate the wheel.
    So. Check Extrapolate below the target.
    THEN, Map From > Location > Y Min 0. Y Max: .2 (My setting).
    Then, Map to > Rotation > XYZ Euler > X Source Axis > Y (important) > X Min 0 deg. X Max -360 deg. (1 wheel rotation forward is negative).
    In simple terms the transformation is converting the Y axis location to an X axis rotation. There's a bunch of stuff going on as far as settings to mess with but the above worked for me and my wheel is rolling rather quickly. :D

    • @Leukick
      @Leukick 7 месяцев назад

      It incredibly does not* work, with settings 100% copied from your helpful comment and this video. Appreciate people like you though.
      *EDIT: Sorry it does work lol. Just had to apply the rotation of my target object, and also tweak the why max settings a bunch.

  • @jeffbenshetler
    @jeffbenshetler 2 года назад +1

    Best constraints video I've seen! Just what I needed, as I am animating a big rig. Thank you!

  • @joe_fabricator
    @joe_fabricator Год назад

    Saved as a reference! Thank you for this....perfect little Rippa!

  • @Pickazz
    @Pickazz Год назад +1

    Super smart that constraint u little ripper! lovely to watch ur Tutorials 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥

    • @Markom3D
      @Markom3D  Год назад +1

      Thank you! Cheers!

  • @KevinKetchumIQdesign
    @KevinKetchumIQdesign 10 месяцев назад +1

    You Little Rippar!!! Great Demo and knowledge Share.

    • @Markom3D
      @Markom3D  10 месяцев назад +1

      no worries mate, you are welcome

  • @Dive_Me_Crazy
    @Dive_Me_Crazy Год назад

    Ripper! Thanks heaps man, I notice Rig-a-car isn't working in 3.6 at the moment and this has saved my sanity...

  • @FabiodeSaldanha
    @FabiodeSaldanha 3 года назад +11

    Great! But now I want to have my wheel be able to spin when it’s moving not just on one axis. Like how can I make it so that it always spins as long as it’s moving xy?

  • @numero7mojeangering
    @numero7mojeangering 4 года назад +1

    Really cool sound effects of a burnout

    • @Markom3D
      @Markom3D  4 года назад +1

      lol, dont we all just make those noises some times.

    • @numero7mojeangering
      @numero7mojeangering 4 года назад +1

      @@Markom3D yes 🙆

    • @Markom3D
      @Markom3D  4 года назад

      @@numero7mojeangering lol

  • @Concodroid
    @Concodroid 2 года назад +1

    Thanks! Subscribed.

  • @coolorochi
    @coolorochi 4 года назад +1

    Great tutorial,
    Even greater sound effects!

  • @amritanandpathak1112
    @amritanandpathak1112 3 года назад +1

    Man I love you for this. I was gonna do it with drivers but this seems lot simpler

    • @Markom3D
      @Markom3D  3 года назад +2

      yeah there are a few ways

  • @fatcat5323
    @fatcat5323 3 года назад +5

    But if you constrain the tire to an object (for example the body of the car) which is constrained to a path, it does not work! And that's what I need!

  • @gaming7895
    @gaming7895 4 года назад +2

    That was really helpful thanks for the video.

    • @Markom3D
      @Markom3D  4 года назад +2

      Glad it was helpful!

  • @andrefouche6052
    @andrefouche6052 3 года назад

    You ripper! - Good one, thanks for sharing.

    • @Markom3D
      @Markom3D  3 года назад +1

      Thanks for watching!

  • @scarcify4420
    @scarcify4420 4 года назад +2

    Cool. Ive been looking for something like this for a long time.

    • @Markom3D
      @Markom3D  4 года назад +1

      wonae's entertainment brilliant

    • @scarcify4420
      @scarcify4420 4 года назад

      @@Markom3D hwello long time no see

  • @CamilleDeBastiani
    @CamilleDeBastiani 2 года назад

    Fantastic mate. Saved my life.

  • @UltraLightDashFlawless
    @UltraLightDashFlawless 11 месяцев назад +1

    Thanks A Lot Bro ;)

  • @eknight2904
    @eknight2904 4 года назад +8

    You can keyframe the translation value to create a rubber burn start and then get grip LOL

  • @chiragmahajan9979
    @chiragmahajan9979 3 года назад

    Thanks man. Really appreciated your work. 👍👍👍👍

  • @AntonioMBrown
    @AntonioMBrown 3 года назад

    Thanks you little rippa

  • @mikewoitt8111
    @mikewoitt8111 3 года назад +5

    Thank you for the video. I am building a 3D model of an airplane using 2D drawings from 1955.

    • @Markom3D
      @Markom3D  3 года назад +1

      cheese and whiskers, good luck with that one

    • @OGsploorp
      @OGsploorp Год назад

      did you ever finish that?

    • @mikewoitt8111
      @mikewoitt8111 Год назад

      @@OGsploorp I am on my 18th attempt and it is going great. I never gave up.

  • @jeffcrist2977
    @jeffcrist2977 3 года назад

    Constraints! I am using 2.9x and got good enough. There is an "Influence" adjustment that seems like a "fine tuner" for the spin. Good tut tho. Better than bones I think.

  • @sarojdwivedi3427
    @sarojdwivedi3427 4 года назад +2

    I love that last voice....😂😂

    • @Markom3D
      @Markom3D  4 года назад +1

      lol cheers mate

  • @jonathanhutchinson5649
    @jonathanhutchinson5649 4 года назад +3

    For the scaling you do after a minute, wouldn’t applying the transforms to the empty also stop the sudden scaling up of the tyre?

  • @Zgobiwan
    @Zgobiwan Год назад

    Thanks a lot!

  • @a.wademcgee13
    @a.wademcgee13 Год назад +1

    Okay! This is good stuff. Thank you. What do I do if the wheel needs to turn or roll around in a circle, though?

  • @yootoobnoob1
    @yootoobnoob1 2 года назад

    Awesome! Thanks for the tutorial!

  • @abiyyupanggalih854
    @abiyyupanggalih854 4 года назад +2

    2 minutes ago....:D
    *thanks it's useful when I make car model and want to animate it

    • @Markom3D
      @Markom3D  4 года назад +1

      awesome, would love to see the results when you do it

  • @slicedtomato7572
    @slicedtomato7572 Год назад +2

    Does this work if somehow the wheel has to rotate on the z axis, like going left or right?

  • @abbytorres2005
    @abbytorres2005 4 года назад +1

    Greate tutorial bro!

    • @Markom3D
      @Markom3D  4 года назад +2

      Glad you liked it!

  • @bowmanruto
    @bowmanruto 4 года назад +5

    I wonder if this is using local or global location and rotation, gonna try this out later but I feel it might stop working if i use this and have the car turn

    • @Markom3D
      @Markom3D  4 года назад +3

      bowmanruto yeah as I went to bed I thought about this. Technically it might still work if you parent it to another empty

  • @angryITGuy
    @angryITGuy 4 года назад +1

    I like your videos, but can you please use screencast keys or similar. It helps with understanding the key stroke steps to develop skills.. thnx!

    • @Markom3D
      @Markom3D  4 года назад +2

      dang it I stuffed up there, sorry

  • @beekenko2379
    @beekenko2379 4 года назад +3

    Uncle Markom can you do wind simulation for cloth, paper and trees?

    • @Markom3D
      @Markom3D  4 года назад +2

      yes, yes I can. I will add it to the list

  • @marlonvdw
    @marlonvdw 3 года назад +1

    cool sound effect on 3:50 :D

    • @Markom3D
      @Markom3D  3 года назад +2

      lol, I think it is pretty correct lol

  • @BRP_SPECIFIC
    @BRP_SPECIFIC 2 года назад

    thanks a lot!!! it was really helpful!!!

  • @funwithblender485
    @funwithblender485 4 года назад +1

    Awesome Work.It's very useful tutorial :p

    • @Markom3D
      @Markom3D  4 года назад +2

      FunWithBlender brilliant

  • @apatsa_basiteni
    @apatsa_basiteni 4 года назад

    Awesome!

  • @blueroommedia3471
    @blueroommedia3471 2 года назад

    I’m going to use this to animate a tumbleweed

  • @ustoopia
    @ustoopia 2 года назад

    Very usefull. Thank you

  • @sparrowsurya96
    @sparrowsurya96 4 года назад +1

    Will it be also accurate if we apply this on the tyre rotating around a point ,,,like as we have in the motion of turn of the robot having two tyres as legs

  • @KwasiMedia
    @KwasiMedia 4 года назад +1

    Definitely needed to see this. I have a Bugatti I need to rig and knowing this makes the end result easier. P.S. where's the short film?

    • @Markom3D
      @Markom3D  4 года назад +2

      I redid the motion capture last night for the body, and I just have to do the face. It is coming along as I have started on it again. I think that I need to take a day off work and just go at it.

    • @KwasiMedia
      @KwasiMedia 4 года назад +1

      @@Markom3D I definitely have been waiting to see it. I've been animating myself. No motion capture, but practicing every day to get better at it and now working on assets for a full feature movie. Looking at your videos and shorts I've gleaned more information than I've gained from a course. NO LIE. I like seeing someone's workflow and it helps me work out issues with them but also for myself. 🙏🏾💪🏾👍🏾💯

    • @Markom3D
      @Markom3D  4 года назад +2

      @@KwasiMedia A feature, yikes, All the best with that one. That is my plan one day

    • @KwasiMedia
      @KwasiMedia 4 года назад +1

      @@Markom3D yes yikes, but it's a process of course and I'm learning lots.

    • @Markom3D
      @Markom3D  4 года назад +1

      @@KwasiMedia So the short film that I have been working on, I have actually started again as I realised a massive work flow issue, but it will mean that I can complete it sooner than later

  • @pexp9525
    @pexp9525 4 года назад +1

    thx

    • @Markom3D
      @Markom3D  4 года назад +1

      no worries mate, you are more than welcome

  • @oscarclips4883
    @oscarclips4883 4 года назад +1

    nice video tnks bro

    • @Markom3D
      @Markom3D  4 года назад +1

      Glad you liked it

  • @Aron224.
    @Aron224. 4 года назад +3

    Sir..while im using the khaos addon...
    When i click the directional burst they are showing some kind of error.. and they are not showin the empty around that plane too.. can u please tell me a solution to fix that

    • @Markom3D
      @Markom3D  4 года назад +1

      so there is no domain?

    • @Aron224.
      @Aron224. 4 года назад +1

      @@Markom3D what you mean sir..

    • @Aron224.
      @Aron224. 4 года назад

      I didnt understand..im new to blender so

    • @numero7mojeangering
      @numero7mojeangering 4 года назад

      ​@@Aron224. if there is no fixes, say hello to your new compagnon, the bug.

    • @Aron224.
      @Aron224. 4 года назад

      @@numero7mojeangering 😅

  • @CatalinTRS
    @CatalinTRS Год назад

    I want to put this model in unity, but the problem is that from that square where the wheel is added (which makes the wheel have contact with the ground), in unity it is actually seen as a square, as a wheel cubed, squared (what is he). In Blender there is the border but in unity the square appears and I don't see the wheel, then let me know if the animation and the running of the wheel are kept in unity as well because I would need it. I also have two wheel models that I made work in Blender, but I have a problem when I import them in unity.

  • @da_cat
    @da_cat 3 года назад

    Awesome i can use this to make the tank track little wheels rotate. Do you have any idea how to make a tank track run in that circular motion ? XD

  • @OldeScrumpy
    @OldeScrumpy 2 года назад

    This tutorial wouldn't be complete without 3:50

  • @ShapetrixEntertainment
    @ShapetrixEntertainment 4 года назад +1

    does this work if you have the empty follow a path, that has curves in it, and is not going straight?

    • @Markom3D
      @Markom3D  4 года назад +2

      It should work, but I will have to go back and test that out.

  • @alexjanaqi
    @alexjanaqi 3 года назад

    What if I have a parent of a few objects that I want to rotate? I have a bottle with a cap and a label constrained to an empty cube. I tried to set this cube as a child of another so I could apply the transformation constraint, but it doesn't rotate it like a car wheel (need it for an animation). Any suggestions?
    Thank you in advance

  • @JSM11140
    @JSM11140 4 года назад +1

    good work sir
    did you make this tire or addon

    • @Markom3D
      @Markom3D  4 года назад +1

      Nah, I downloaded it from Blendswap. There is a link in the description

  • @a_blue_chicken1093
    @a_blue_chicken1093 3 года назад +2

    HELLO? IS THIS STILL SUPPORTED? I have a question.
    So I have this robot with a single wheel as LEGS?
    I rigged it up and a special bone rotates the entire wheel. I have the root bone and this wheel constrained together.
    The root moves in Y and the wheel bone rotates in X.
    This works fine, but ONLY if I move in Y with the root. Lets say I want to rotate the root 45 degrees and then move "forward" in that direction, then the rotations of the wheel are fked, because it ONLY takes the Y and the root barely moves in Y.
    How do I fix this? anyone any ideas?
    I tried Pose space, but it did not seem to help at all..

    • @Markom3D
      @Markom3D  3 года назад +1

      ahh geez, I will have to test it later tonight and I will try and get back to you on this one.

    • @a_blue_chicken1093
      @a_blue_chicken1093 3 года назад

      @@Markom3D I kinda did something and I think it works.
      I basically added another bone that is parented to the root, but is like the knee control bones in human IK chains for the legs.
      That bone is now with the wheel in transform constraints.
      So the wheel rotates always on the X axis if that bone moves forward. I realigned the bone to have Z be the local for FORWARD.
      I also learned a new trick lol. If you grab or rotate a bone and then press X y or Z, then you get the GLOBAL axis. But if you press them twice, you get the local axis. So now I can just grab and press Z twice and it moves outwards and its easy to keyframe that. Using this I can freely rotate the model and then still have the bone move forward.
      It is not the best method I think though, so if you have a better one do let me know haha

  • @scarcify4420
    @scarcify4420 4 года назад +1

    Is there a addon that make things turn stylized? I would love that

    • @Markom3D
      @Markom3D  4 года назад +2

      do you mean like a toon shader?

    • @scarcify4420
      @scarcify4420 4 года назад +1

      No thanks tho

  • @rahl118
    @rahl118 3 года назад +2

    what is a ripper?

    • @Markom3D
      @Markom3D  3 года назад +3

      Australian slang for awesome, or fantastic.

  • @akshaysaundane9520
    @akshaysaundane9520 3 года назад

    Sir how it's work on blender 2.9

  • @bodey6173
    @bodey6173 3 года назад

    is it possible you could update this to 2.9 im struggling a littel cause it removed one of the ottione that are avible in 2.8

  • @DinoPon3
    @DinoPon3 2 года назад

    When i put this on a "Follow Path" constraint, the wheel dosnt spin on different axis

    • @MCCVIDEOS
      @MCCVIDEOS Год назад +1

      The same thing happens to me, without the Follow Path it works correctly regardless of the rotation in Z, but if I put the Follow Path it only works correctly if the tire moves in the global coordinate +Y. Your comment is 4 months old, have you managed to solve it?

  • @unknowninformative5830
    @unknowninformative5830 4 года назад

    Can you do a hand character animation course

  • @SvenCheddar
    @SvenCheddar 5 месяцев назад

    This tutorial is a rippa

  • @batman3698
    @batman3698 2 года назад +1

    the limitation to this method is the wheel can only go in a straight line

  • @yashthakur7562
    @yashthakur7562 3 года назад +1

    i canr fing the source to destination values in blender 2.9.1

    • @Markom3D
      @Markom3D  3 года назад +1

      bah, they have changed it again then. Sorry I am not on 2.9.1 yet.

    • @abbe2VFX
      @abbe2VFX 3 года назад

      You change the "Sourcce Axis" value instead

  • @TauranusRex
    @TauranusRex 2 года назад

    ....brrrrt

  •  3 года назад +1

    Transformation changes in a new version.. I cant do like this T.T

  • @jeffspinner6579
    @jeffspinner6579 4 года назад

    I'm wondering now how drivers relate to constraints. I would have thought to use a driver, but the constraint looks like a visual means to write the equation to control a driver.
    My dad as a programmer told me, "KISS: keep it simple stupid." Einstein said, "Keep it as simple as possible." I say, "Fml, Blender is deep, and the cat got away, I have to catch him again."
    Sometimes not knowing what you don't know you don't know...but knowing you don't know a lot, still doesn't help you feel the surprise as you fill in ignorance... I persist, hoping one day, I reach critical ignorance, and can do what I need to do without research or surprises.

  • @oscarclips4883
    @oscarclips4883 4 года назад +1

    plz i need video for tire créations plzzz

    • @Markom3D
      @Markom3D  4 года назад +2

      ill add it to the list

  • @Imran400e
    @Imran400e Год назад

    At 1:03 and 3:50..😂😂

  • @SerinJameson
    @SerinJameson 4 года назад +1

    Oi nah! Do a doughy, mate!

    • @Markom3D
      @Markom3D  4 года назад +1

      lol, yeah, just a bit of silliness.

  • @omegasynth2775
    @omegasynth2775 3 года назад

    I have a problem: no matter what I do, the wheel does NOT move in the right direction. As in it ROTATES rather than rolles.

  • @genas9949
    @genas9949 Месяц назад

    Why doesn’t this work for me even though I listened and did everything carefully😭

  • @cheekyboy6033
    @cheekyboy6033 3 года назад +2

    you little ripper

    • @Markom3D
      @Markom3D  3 года назад +2

      darn straight lol

  • @supremebeme
    @supremebeme 4 года назад +1

    wap wap wap wap burnout noises

    • @Markom3D
      @Markom3D  4 года назад +2

      I thought it was very fitting

    • @supremebeme
      @supremebeme 4 года назад

      @@Markom3D lol

  • @SkijZz
    @SkijZz 3 года назад +1

    my wheels are spinning all around theier axis

    • @Markom3D
      @Markom3D  3 года назад +1

      you need to disable the other two

  • @jessevvs
    @jessevvs Год назад +2

    i dont have any of those settings in my transformation constraint

  • @rushtuts
    @rushtuts 2 года назад

    Daaaamn . Math everywhere . hate it .

  • @MrKaffeGrums
    @MrKaffeGrums 3 года назад

    I have absolutely no need for the information gained from this video, but it was severely hard not to enjoy it anyway. Seems like you enjoy making these videos; keep at it. ;)

  • @StephGV2
    @StephGV2 10 месяцев назад

    Now do a U-Turn.

  • @Karthikcharan_ks
    @Karthikcharan_ks 3 года назад

    🤣🤣🤣so funny

  • @Atomic-toons00
    @Atomic-toons00 8 месяцев назад

    So if you want to rotate sum dumb wheel you must be hacker