Tutorial: Make A Tire & Rim In Blender 3.5

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  • Опубликовано: 7 янв 2025

Комментарии • 65

  • @SpeedCubeProRL
    @SpeedCubeProRL Год назад +29

    be sure that before applying your array modifier for the rim to apply the rotation and scale with ctrl + a or you might get some weird stuff happening

    • @morganlemop
      @morganlemop Год назад +2

      i was breaking my head when found this comment ! thx bro !

    • @GeniusPC
      @GeniusPC Год назад

      apply the rotation and scale with ctrl + a = TO THE EMPTY BOX?

    • @shreecool7217
      @shreecool7217 Год назад

      Thanks buddy got it

    • @nitrored
      @nitrored 7 месяцев назад +1

      thanks you saved my life

    • @Sandalfon.
      @Sandalfon. 6 месяцев назад +2

      Thanks bro! you saved my whole life!!!!

  • @EIendir
    @EIendir 9 месяцев назад +2

    The best Make A Tire & Rim tutorial seen so far !

  • @Atiazz
    @Atiazz 8 дней назад

    10:00 JUST CTRL + A AND ADD LOCATION, ROTATION, AND EVERYTHING GUYS

  • @CellDBS
    @CellDBS Год назад +1

    This was amazing and helped me so much, thank you ❤

  • @cmh19xx
    @cmh19xx 6 месяцев назад +10

    Thank you for speaking at the speed of light while rapidly editing the object

    • @simizy3726HAPCNW0185
      @simizy3726HAPCNW0185 5 месяцев назад +4

      i am a blender noob and could still keep up

    • @xDunK1n9x
      @xDunK1n9x 5 месяцев назад +2

      I mean you could always slow the playback down to your speed

  • @hernnes112
    @hernnes112 15 дней назад

    For friends who had problem at 10.10 ( i found my own solution) add a small circle (dio not change size at all) then array around it and turn it around axes you need it works as same

  • @beastoftime6977
    @beastoftime6977 5 месяцев назад

    much much helpful for the car I am making , thanks for the tutorial pal:)

  • @SaS-Music
    @SaS-Music Год назад +3

    Great tutorial. Thank you! 🙏🏻

  • @Daltoncast
    @Daltoncast Месяц назад

    10:10 when I use object offset and select empty the 2nd one originally in the array dissapears

  • @capitanhotcake1378
    @capitanhotcake1378 Год назад +1

    use the option of "Merge > first and last copies" to merge the rim

  • @Syluxa
    @Syluxa Год назад +5

    3:09 That didn't work for me... What you need to do is go to your rounded shape that you want to use. Then you right click, and convert to curve. Then you can use it with the eye dropper.

    • @SgtRenny
      @SgtRenny Год назад +2

      That's probably because you added a mesh circle and not a bezier circle. They look similar, but the mesh circle is a geometric object and not a path, that's why you had to convert it.

  • @lisa-eh2mr
    @lisa-eh2mr Год назад +2

    10:07 its not working as seen, its getting back side and it is very big in size

    • @housny
      @housny Год назад +2

      me too

    • @jasonmytv4755
      @jasonmytv4755 4 месяца назад

      I have the same problem for me too

    • @lisa-eh2mr
      @lisa-eh2mr 4 месяца назад

      @@jasonmytv4755 press ctrl+A and apply all transforms

    • @crypted7313
      @crypted7313 3 месяца назад

      it means you need to reduce the size of your cube in the middle

    • @lisa-eh2mr
      @lisa-eh2mr 3 месяца назад +1

      ​@@crypted7313 I actually solved this issue that same night, but I just got a response from you after nine months! 😄
      The solution wasn’t reducing the scale of the cube. The correct fix was pressing Ctrl + A and applying both the scale and rotation.

  • @mikerusby
    @mikerusby 9 месяцев назад

    nice tutorial, gonna try it now

  • @daniroman3497
    @daniroman3497 Год назад +1

    perfect video

  • @filipovavidea2809
    @filipovavidea2809 5 месяцев назад

    6:35 when i go into edit mode then the plane is flat and not round i dont know what to do

  • @sparkling_light
    @sparkling_light Год назад +1

    Thank you very much

  • @rishilmangukiya
    @rishilmangukiya 5 месяцев назад +2

    why is it not selecting the circle with the curve tool

    • @BobJones-cd9mt
      @BobJones-cd9mt 4 месяца назад +2

      Make sure your using a bezier circle.

    • @himmyplays
      @himmyplays 2 месяца назад +1

      had a prob with this, but when u do shift + a, instead of mesh > circle do curve > Circle

  • @josephvanwyk2088
    @josephvanwyk2088 8 месяцев назад

    Epic tutorial. I gather this is the only way. Or are there many ways to skin the cat? Because originally I thought one would model it the other way around and do a shrinkwrap?

  • @Yasokiscrayteacher
    @Yasokiscrayteacher Год назад

    hi bro great tutorial. but i apply solidify modifier not same shap

  • @filipw3251
    @filipw3251 Год назад

    10:07 when i repeated it, did what it was supposed to, but each spoke got smaller as it repeated

  • @GeniusPC
    @GeniusPC Год назад +3

    10:07 MY ARRAY ISNT ROTATING THE PIECE LIKE THAT..... NEED MORE DETAILS

    • @dannywolf3111
      @dannywolf3111 Год назад +1

      use the empty circle instead, it worked for me

    • @shreecool7217
      @shreecool7217 Год назад

      Even i am facing the same issue neither it works with circle.

    • @leonardoturco1707
      @leonardoturco1707 Год назад

      It didn't work for me either

    • @NuxVersionX
      @NuxVersionX Год назад +1

      Just realized you have to apply transform on the plane (rim) shape.

    • @lisa-eh2mr
      @lisa-eh2mr Год назад +2

      Guys I have a solution just apply all transforms by pressing ctrl A

  • @DiecastDynasty
    @DiecastDynasty 8 месяцев назад

    How would I make this a solid piece for 3d printing?

    • @SweetIce11
      @SweetIce11 6 месяцев назад

      hi bro, have you found a way to do that?

  • @bmoregta
    @bmoregta 5 месяцев назад

    when I go to extrude after mirroring it, they both go right. What I would like, is for one side to go left and the other side to go right. I'm trying to make a tire and my tires Tred runs the same way it's not a left and right sided tire Tred. if you know what I mean all I want to do is make the perfect Coker 520 tire and my Tred runs the same way but when I add a mirror my Tred ends up left and right, but let's say I got the Tred to be the right way now when I extrude it both sides go right instead of left and right need some help with that Thanks

  • @osamahmousa5052
    @osamahmousa5052 Год назад

    MANY THANKS

  • @yemilaquino4690
    @yemilaquino4690 Год назад

    apply ctrl+a / All transforms to the plane (rim)

  • @D3LB0Y
    @D3LB0Y Год назад +1

    now make the rest of the car lol🏎

  • @northstarz1125
    @northstarz1125 Год назад +1

    NGL homie u move kind of fast lol. I'm sure this is all second nature to you. I'm just starting out trying to mod Assetto Corsa so my question where or how do you recommend starting to learn all of this. Is there a course or something I could take? How did you start?

    • @skaterextralarge
      @skaterextralarge Год назад +1

      im in the same boat dude... I started by making maps for skater.xl on blender, learned from videos like these. textures, tools ect... now doing bits in assetto.
      trail and error... i started with spoilers and exhausts before trying this, maybe check out a couple of those videos? helped me get more comfortable, still no idea what im doing half the time tho lol

  • @beamsupreme993
    @beamsupreme993 6 месяцев назад

    i cant get the curve modifier to select the circle, ive tried so many times. any ideas?

    • @BobJones-cd9mt
      @BobJones-cd9mt 4 месяца назад

      Make sure your using a bezier circle.

  • @maksvinokur27
    @maksvinokur27 Год назад

    thanks

  • @wll1144
    @wll1144 Год назад +8

    I apologize for the criticism, but have you considered using tire and rim photo references? The current result doesn't look realistic. The scale and sizing seem off. The real tread patterns are much more complicated, and it's challenging to use an array modifier to repeat a small portion of the real pattern. Nonetheless, I appreciate your content.

    • @FilmSpook
      @FilmSpook Год назад +1

      Your feedback is very good, as it definitely can help one in making a more accurate model. 👍 Cheers

    • @capitanhotcake1378
      @capitanhotcake1378 Год назад +4

      That is true but as tutorial of "How to start to make any kind of wheel" its a awesome tutorial

  • @timofeynazarov2319
    @timofeynazarov2319 Год назад

    Спасибо большое, очень долго искал, как можно сделать диск

  • @quvonchbekkochimov5823
    @quvonchbekkochimov5823 Год назад

    I'm 1st

  • @Shett5555
    @Shett5555 10 месяцев назад

    Form vietnamese thank you so much