Create a Tire in 2 minutes in Blender

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  • Опубликовано: 24 ноя 2024

Комментарии • 88

  • @jesusfreak2017
    @jesusfreak2017 3 года назад +70

    This is probably the most poly-economical method I’ve seen so far. Other methods may give a more realistic result, but for most projects, this will get the job done!

    • @Luwizart
      @Luwizart  3 года назад +4

      Im glad tou found this useful

  • @joshydroberts
    @joshydroberts 3 года назад +16

    I didn’t think this was real when I saw 4 minutes. I just completed my own for my car model using this tutorial. This was so effective!👏🏽

  • @meh4990
    @meh4990 9 месяцев назад

    I was amazed of how easy you did it! You must be a professional!
    I thought making a tire would be much more complicated, thank you very much!

  • @yuzemaki
    @yuzemaki 4 года назад +8

    Thats was way easier than i Thought!

  • @integragemi7234
    @integragemi7234 2 года назад +1

    best 3d tire tutorial in human history, fast and simple

  • @MrDetio
    @MrDetio 2 года назад +5

    I suggest you also explain the shortcut, like having to press E I don't know how to do that but after 3 months I just found out I have to press E

  • @TonytownInc
    @TonytownInc 3 года назад +3

    Brilliantly simple and simply brilliant. Thank you!

  • @arithene
    @arithene 2 года назад +7

    3:36 after SMOOTH you can go to Object Properties => Normals => Auto Smooth set to true

  • @swayamvaza
    @swayamvaza Год назад

    THIS IS THE BEST METHOD FOR TYRES THANK YOU SIR

  • @arternativeyt
    @arternativeyt 3 года назад +1

    plz make the 2nd parts and working with the material things! this tutorial is awesome

  • @bmoregta
    @bmoregta 4 месяца назад

    maybe do one in-depth can you do a 520 tire? thanks

  • @kloa4219
    @kloa4219 4 года назад +5

    I guess 3d is all about solving things the smart and easy way.
    In order to make it a game ready tire, do we bake it onto a beveled cylinder?

    • @Luwizart
      @Luwizart  4 года назад +1

      Yeah you can bake it for a game asset

    • @kloa4219
      @kloa4219 4 года назад +1

      @@Luwizart Awesome! So the type of model we should bake it on should be on this model, right? 1:04
      Or do we dissolve edges beforehand?

    • @Luwizart
      @Luwizart  4 года назад +3

      @@kloa4219 i will make a tutorial for that

    • @PoMkAc27
      @PoMkAc27 4 года назад

      @@kloa4219 it should have as less edges as possible because it is the main purpose of baking - minimum of geometry with maximum fake details of normal map 😎

    • @paulojonathan3161
      @paulojonathan3161 3 года назад

      I don't quite get it how do you "bake" once baked all you gotta do is uv unwrapped the image to a cylinder or something ?

  • @michaelsmusicinstruments9980
    @michaelsmusicinstruments9980 4 года назад +2

    looks nice, I'm about to make one for my tire library

  • @MDN1105
    @MDN1105 3 года назад

    I usually just making a slick tire because it's simple but a lil boring. Thx for the tutorial really cool!

  • @unexplainedoccurrences
    @unexplainedoccurrences 3 года назад +3

    This is a great tutorial thank you, I'm making an animated film and needed a low poly tyre for the car I'm making. I really appreciate you sharing this method, it's great, thank you.

    • @sandeepraj5361
      @sandeepraj5361 3 года назад +1

      It's not a low poly model

    • @unexplainedoccurrences
      @unexplainedoccurrences 3 года назад +1

      @@sandeepraj5361 Yep, unfortunately, I stand corrected, ha ha, I realised this as the build went on.

    • @sandeepraj5361
      @sandeepraj5361 3 года назад +1

      @@unexplainedoccurrences sorry for wrong writing. English is not my native language

    • @unexplainedoccurrences
      @unexplainedoccurrences 3 года назад

      @@sandeepraj5361 Hey, it's all good man, hope you're having a nice day.

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse 2 года назад

    I like your method, simple yet elegant!

  • @Ehwen
    @Ehwen 3 года назад +3

    1:44 blew my mind lmao ty

  • @Kangdil
    @Kangdil 4 месяца назад

    1:28 "Once I'm happy,"
    What do I do if I'm never happy?

  • @dixieboyz1
    @dixieboyz1 2 года назад +2

    @0:50 what did you do? I can't get the two circles to connect like that

  • @connorleclair4011
    @connorleclair4011 2 года назад +1

    none of the "rightmouse" things work for me... at best it opens up an options menu or just doesnt work at all

  • @joshuarocks6964
    @joshuarocks6964 3 года назад

    You never fail to surprise me!

  • @keaackerman
    @keaackerman 2 месяца назад

    Fantastic! Thank you so much

  • @melchiorwarntjes9388
    @melchiorwarntjes9388 3 года назад +1

    Love these short and good tutorials, thanks!

  • @benharvey1403
    @benharvey1403 3 месяца назад

    I cannot figure out what you clicked at :40 where it filled in the tire. i'm brand new to this and very frustrated so far!

  • @sparkybleu
    @sparkybleu 3 года назад +2

    YO that shit was beautiful! Blew my mind with some of that stuff!

  • @MapacheD
    @MapacheD 4 года назад +2

    Very nice

  • @owen3drblx661
    @owen3drblx661 2 года назад +4

    1:02, CTRL + B didn't work for me, pls help.

    • @danielasrijan5076
      @danielasrijan5076 7 месяцев назад +2

      Most likely the verticies didnt merge with each other. Go to editor-mode, select all with "A", go to "Mesh", then to "Clean up" and finally to "merge by distance".
      This should do the trick and now try CTRL+B :D

    • @ac_jayyy
      @ac_jayyy 4 месяца назад

      @@danielasrijan5076 wsss cuz i was stuck on that

    • @zstevs7900
      @zstevs7900 4 месяца назад

      @@danielasrijan5076 God bless you brother

    • @commaro17
      @commaro17 2 месяца назад

      @@danielasrijan5076 YOU ARE A LIFE SAVER. THANK YOU!!!

  • @Teo_Drone
    @Teo_Drone Год назад

    Great video!!!

  • @broquethomas1630
    @broquethomas1630 3 года назад +3

    Hi, I'm having issues figuring out what you did at 1:02. It says CTRL-B but mine seems to activate something else. I haven't modified keybinds.

    • @project_7t778
      @project_7t778 3 года назад +2

      If it's Bevel (assuming Ctrl+B is the default hotkey for Bevel), then you'll have to press V while the Bevel is active to change the type from Vertex to Edge. The bottom of the screen displays extra options when certain modifications are active but not yet accepted/canceled.

    • @Varsitelle
      @Varsitelle 2 года назад +2

      @PROJECT_7T7 @Broque Thomas im having the same problem, I did CTRL + B and then did V but it didn't do what it was supposed to do.

  • @ravenmarine2015
    @ravenmarine2015 3 года назад

    cheers mate, your a lifesaver

  • @marceloVSC
    @marceloVSC Год назад

    Hello pal: thanks for taking the time to explain, I find this post very useful and appreciate your dedication. I have a problem that I can't solve: everything is fine until I chamfer and extrude the longitudinal lines that correspond to the diameter, however, when I want to chamfer the radials and extrude them, the mesh does some very strange things. Can you tell me what I'm doing wrong? Again, thanks for your time.

  • @mthuthuzelingcobondwane4466
    @mthuthuzelingcobondwane4466 2 года назад

    Really nice tutorial!!

  • @kr_1050
    @kr_1050 Год назад

    How I'm confused! 1:33 what did you do?!

  • @FootyToonz
    @FootyToonz 4 года назад +1

    Awesome

  • @noname_2108
    @noname_2108 9 месяцев назад

    amazing, thanks!

  • @UV-ANIMATION
    @UV-ANIMATION Год назад

    Make another tutorial for that cool looking material.

  • @Drunkcaster
    @Drunkcaster Год назад

    nice, thank u

  • @thescore91
    @thescore91 2 года назад

    cool video. very short and infromative

    • @thescore91
      @thescore91 2 года назад

      only ussie that bevel fucks my topology up when i extrude it inwards 🥺

  • @aahansolo2740
    @aahansolo2740 3 года назад

    Can you please tell me that where did you find the rubber texture?

  • @eztutor823
    @eztutor823 3 года назад

    Super Awesome!!

  • @zaghrouta6741
    @zaghrouta6741 3 года назад

    "Once You Happy"
    Bruh I Don't Even Remember When The Last Time I'm Happy

  • @lizhuoming6078
    @lizhuoming6078 3 года назад

    Short but very Useful

  • @Yaroslav_A.
    @Yaroslav_A. 2 года назад

    Amazing! Thank you :)

  • @klen1990
    @klen1990 2 года назад

    thanks for this lesson!👍

  • @androthebot
    @androthebot Год назад

    Good but next time you make a tutorial mention the shortcuts you're using, it would be impossible for someone to follow you if you don't do so. Stuff like extruding towards the center, I mean it took me a while to understand what you did there. Or... reply at the comments asking for answers.

  • @hojster24
    @hojster24 2 года назад

    Great Stuff, thank you for the knowledge man :)

  • @rubenminasyan9801
    @rubenminasyan9801 Год назад

    thanks man!

  • @AlsoLarry
    @AlsoLarry 10 месяцев назад +1

    1:29 "Once I'm happy" 😢

    • @AlsoLarry
      @AlsoLarry 2 месяца назад +1

      It’s been a long journey

  • @Varsitelle
    @Varsitelle 2 года назад +4

    For those who might be having trouble with 1:02 try clicking on that Y viewpoint located at the top right and then do CTRL + B.

  • @PoMkAc27
    @PoMkAc27 4 года назад +1

    Nice 👍

    • @Luwizart
      @Luwizart  4 года назад +2

      Thank you! Cheers!

  • @daviddahl8562
    @daviddahl8562 3 года назад

    I really like tis video I had to do mine over again cause my computer crashed and I forget to save I had it looking good to oh well at least this style doesn't take as long

  • @georgechilanga6954
    @georgechilanga6954 2 года назад

    You can add the object based on the view no need to rotate😁

  • @punmasterG
    @punmasterG 3 года назад

    how do i make the tire connect like you did?

    • @saljaGT
      @saljaGT 3 года назад

      Mirror modifier and then extrude to that direction the other vertices are. Also turn on clipping

  • @burrchambless5991
    @burrchambless5991 3 года назад

    WOW!

  • @aislcmi7764
    @aislcmi7764 2 года назад

    hello can you draw the tractor tire and rim thank you

  • @nightpolecat2194
    @nightpolecat2194 Год назад +1

    super confused at 50 - 56 seconds

  • @scale...3d
    @scale...3d 3 года назад

    THANKS!!!!!

  • @mrnomore
    @mrnomore 2 года назад +1

    2:35 i get some face problems

  • @variegatus4674
    @variegatus4674 3 года назад +1

    at 1:06 what am i meant to select lmfao?

  • @fattt-i4l
    @fattt-i4l 12 дней назад

    maybe explain it better? jeeze bro

  • @Run_Idle
    @Run_Idle 2 года назад +1

    日本語訳して

  • @zvemaxim
    @zvemaxim 3 года назад +3

    Too fast. Useless.

  • @warlikehamster4868
    @warlikehamster4868 2 года назад

    I have to say that, this topology is very bad I see a lot of artefacts