If you didn't click this video from Reddit and you like it, please consider creating traffic on the main post: www.reddit.com/r/leagueoflegends/s/PcoogGXBuU This will increase chances for Riot to notice and will also increase general player awareness. EDIT: in case you see a video identical to this one, don't worry: it's my re-upload on my other channel where I actually (try to) make League content. You can find it here: ruclips.net/video/GhcdmH4NC6s/видео.html
I remember a game designer saying that he was going to originally rebuild his sword from a broken shard and he was going to spread the black mist all over the map as well.
One of the best examples of consistency is Jhin. The voice lines he has with their lore enemies, noxians or some especific champions are good, the choir in the backgorund when he talks, the critic animations, the music and whistles when the match starts, the 4 obssesion in his kit. Riot have missed a lot of great workers with passion through the time.
Can't remember if it was august who said that most special animations like the slow and knock down are passion projects by whoever handles their rig and champs aren't really expected to have them.
@@santiagojara8056 Wouldn't be surprised of such a statement, which is why I'm most mad with Riot's general work philosophy. To call passion projects what should be baseline quality standards for the king of MOBAs in 2024, given the range of success and money, is utterly embarassing.
Im more of a character design person but im super glad there is more people that care about this sort of stuff since its all related, Viego released in a time were Riot clearly was losing respect for a lot of artistic stuff in the league universe, considering he released with the worst event to date (mostly in the narrative department). Voicelines have also been greatly reduced in quantity the last few champion releases but at least Briar got jungle related voicelines (wich like you said is more than Viego), but other than that they are sadly going more for that format of voicelines for related champions mostly and a few more. In the animation part YES Yone is one of my favorite champs becouse of how smooth he is, nothing feels as good to play as Base skin Yone, also you didnt even mention he has different animations when he attacks with E. The Aatrox rework also had great care in animations and voicelines wich creates a very strong personality (yes Aatrox is my most played champion what coincidences). Lastly seeing your pinned comment no i didnt get this on reddit it was in my RUclips recommended so you are getting seen, sorry if any of this was a lil wonky to read english is not my main language.
English is not my main language either, don't worry. Also, thanks for watching my video. I'm glad RUclips is somewhat promoting this video, cause considering its length and the fact that I never upload anything, I wasn't expecting much consideration from the algorithm. Also yes, I did want to mention how Yone even changes Attack animations while in E after reaching a certain Attack Speed threshhold, but I didn't want to shift too much focus on Yone (since I gave him enough love in the video).
Viego main here, brother i ve been playing already for months viego, and I never knew he has even a wraith form. Great video, I really thought viego had some smooth transition when switching into the mist mode but only that, literally the most satisfying part of its movement. Other than that I fully agree with you, and I hope they do some justice to viego!
Sadly they will not. Riot is a money making oriented company, it's not in its interest to spend so much effort and resources into fixing Viego the way he needs to be fixed. And aside from passionate players like us, and I'm very happy to discover so many liking my video, I'd say 90%+ of the playerbase doesn't notice nor care about these little things (which for me are not trivial). You'd need a petition involving the vast majority of the League community for something like that to remotely even starting to be taken into consideration. When I made this video I knew fully well; nevertheless, I did make this video (as you can read in the description) for the Reddit community, specifically r/leagueoflegends, mostly to raise awareness among the community. And ngl, I also did that cause Rioters roam that subreddit a lot, so I just wanted a chance to be seen. Years ago I made a post about additional voiceline repertoire for Viego, and u/RiotBrightmoon himself answered me pleasantly surprised: www.reddit.com/r/leagueoflegends/comments/oze8li/comment/h7zzv79/?
Trundle has this same problem, but it works for him since he's a literal troll and it makes him look for funnier, especially with the attack speed boost from his W.
Excellent analysis🔥 Hope it gets more attention. What also frustrates me is when riot choose more boring and simple champion design, so it will be easier to produce skins
Have you seen Gwen’s attack animaton? It’s the best one I’ve seen, since she has so many, but you never actually see it since E has only one autoatack animation lol
And that's okay. An ability needs to be clear to read. It's like asking for Viego's Q double-attack passive to have variant animations. But still, even if he costantly weaves Qs as part of his kit, that's no excuse to only give him 2 Attack variants.
Damn super high quality and informative! Viego is the reason I started playing league so idk if I ever really noticed since it was my baseline experience but pretty disappointing to see my fav champ be neglected like this
Maybe its due to the fact I just really enjoy the design but I feel like soulfighter viego is extremely smooth and well done especially compared to base viego. He doesnt have a transformation (and even loses a mist form which is my main issue with the skin) but the design/effects/and details like the hitlag on autos (as a fg player i fucking love that addition) makes SF viego feel better than most other legendaries I own
@Aklloll I understand and respect your point, despite not being a fan of SF Viego myself. SF Viego was also given additional voicelines, but considering they moved baseline features to something you have to pay for, this is just miserable on Riot's end.
Doesn't Viego have a special close range attack where he hits you with the hilt of his blade? Also Viego is technically not a auto champion, he weaves his passive double hit
yone also has 4 attack animations because of his azakana blade mechanic, making him him need 2 attack animations for 2 different weapons and viego passive double auto should also be considered an alternate attack asset, yeah like idk i appreciate the passion but as a game developer this kind of post always comes off as extremely demanding, it takes a lot of resources to make each and every one of these things happen, and resources just happen to be allocated differently each financial quarter and year it’s sad, but the team simply didn’t get the time required to cook with viego, because his presence as a playable character was a demand from higher ups (“we’re doing a ruination event, make us the ruined king”) which put it on a tight deadline unlike other champions that have sat in dev for over a year and there’s little to no merit in going back adding a ton of stuff to viego because end of day he feels fun to play without all of it in the era of champions viego is from riot was cooking extremely hard on several visually complex champions, viego is an unfortunate casualty of being a) visually simple in his base kit b) significantly complex in code work resources required c) on a stricter timeline it kind of all boils down to a sad clash between character and kit - viego is “THE Ruined King” but in game there is no ceremony ever to being base viego, the champion is all about possessions, so his base kit is weak, so his base gameplay is simple, so his base assets are simple.
Thanks for bringing this up. His "third" special Attack animation with the hilt of the sword only occurs as a 3rd strike, following Attack1 and Attack2 in order, only when Viego is within specific close-up range value. Definetly a touch of appreciated detail, but not as consistent as the standard Attack animations. My point still stands: the standard Attack variants should be a MINIMUM of 4 animations; the close range variant should be a +1 (for a total of 5). Again, much appreciated, but he's still below the average quality. The fact that his kit focuses on spamming his Q is no sufficient reason for the lack of animation variety on a melee champion.
With the attack animations, saying that he has less than yone is a bad comparison, as yone has 2 sets of 2 attack animations due to having to illustrate his passive where every other attack deals half magic damage. The second thing with attack animations is how would you animate a man with a comically large sword in that manner?
@@hypermew7852 Just split the animation in 2 and give him a proper return animation pacing. I like the way they animated him, dont get me wrong. They really captured his style. It just feels rushed and uncared for. Also would be cool if the sword appeared and disappeared as I illustrated in the dynamic battle stancing.
Couldn't tell this was your first video. What duobles up on the voice line issue is that as the roster gets bigger the odds of hearing a specific voice line when encountering a specific champion gets more rare. One thing that I'll cry about to the end of days is legendary skins. To hear the voice line I paid for the other plays HAVE to be wearing the correct skin. Why? How many voice lines have you never heard because your opponent isnt wearing the correct skin?
@@Plight_ Yes I understand what you're referring to. While I think skin universe specific voicelines are cool, it's sad to see only Legendary have them. Legendary High Noon Yone will recognize and talk to other Epic High Noon skins like Leona, Rell, Senna etc. etc. but they won't have anything skin related whatsoever. Riot used to have special voicelines for Epic Skins, see Dragon Master Swain I showed in the video, Arcade Ezreal or the first iteration of Pentakill Karthus. Now they just cba anymore, apparently. They noticed people dont care enough and they can save money, resources and time. There's multibillion company ethos for you.
@ex_0LL I remember when tahm released and he had so many lines the joke was that he just doesn't shut up. I can't remember but I believe jhin says "you have too many lines" Champions like asol had a lot of lines for buying items too. The universe felt more cohesive when champions talked alot.
I don't know if it's true, but when Riot first added Viego to the game, were they planning to make his sword differently in the game? When we start the match, Viego will start with a small sword and when he gets a kill, when he gets an item, he will become stronger with his sword and become what we see now. Is this information true? As a Viego player, I hope we can all contribute to Viego getting the value it deserves.
Correct. That was one of his first development drafts. He was meant to be a late-game scaling monster, but they discarded the idea for the Possession mechanic and the reset design. One of his first designs even involved the Black Mist engulfing all of Summoner's Rift. But they discarded that too.
@@drjamaymay405 So you think it's a great video but you don't know what it says cause you muted it and yet you suggest to give it a "good script"..? I'm sorry, I'm confused. Did you like it or not?
@@ex_0LL the content was good, I used closed captions to understand. Test to speech is too monotonous, it takes away form the content. Honestly a good script wouldn't have saved it anyways. next time use your own voice, it would have made the video 5x better.
@@drjamaymay405 I'm sorry you didn't like it. I'm not an english native speaker, my original accent and voice is dreadful. I wrote the script myself and used an AI voice to help with the delivery. I'm positive ot was the best choice, but I'm aware lots of people disregard it.
very good video but really not a fan of the use of ai voice, feels so unnatural and jarring in parts and honestly makes me not want to keep watching because it makes it hard to engage with something that feels so inhuman
I'm sorry for the bad experience. In truth, my voice is horrible and even though I tried several times to read my own script, I always felt cringed out by myself, stuttering with my horrible accent and feeling my talk-flow so inadequate to follow. In the end, I considered this to be the best solution. I should have put a disclaimer at the beginning of the video where I make use of AI voice to clear things out.
@ex_0LL I totally get that but i honestly think adding your own voice and personality into it will elevate your content as it makes it easier to relate to and more unique, and in my opinion no voice is so bad that ai is better
Bruh, we don't need more animations to attacks (2 is enough) - LOL needs new characters.... moba games dying when they trying to sell a recolour skins and stop making new characters, 1-2 heroes per years is As, Moba genre can have like 300 different hero ideas, so being stuck at 140+ woke nonsense feels bad. Secondary to this, all these reworks essentially remove (kill off) old character to replace them with new one, why not just add new one with different name and re-work old one without completely obliterating concept - like they did with Galio+Skarner, as if game can't contain 2 different kinds of Gargoyles or Scorpions. And after moment they butchered Udyr(Tiger spirit died even before we seen any boar in sight)... what a hell do they want to do with Shyvanna
@@totomen666 I strongly disagree with your take. On a quality ethos standpoint, seeing a fresh, newly polished champion like Aurora cohexisting in the same game as an obsolete Malphite, Shaco or Malzahar is embarassing. The philosophy should be quality, not quantity. IMO, It'd be way better if they halted completely new champion production and focus on polishing and refining old champions with VGUs and ASUs where needed. As for why other MOBAs fail, that's purely marketing superiority on Riot's end, and it's the reason why they're sitting on a throne. There are lots of interesting documentaries to watch about that.
I dont know about the not reworking old champs part, i can take as an example udyr as you have to put quadruple the effot to make him work and the only way he was slightly viable wasnt from udyr itself but a broken item that synergizes well with his kit (not because udyr kit was well made, objectivily speaking he was rough adn while having his fun moments as any champion those fun moments where far in between), like the chemtank and his e, when solar cape was broken with his r, that time bork was nuts and you played for maxing tiger, people didnt play udyr back then because he was fun (some people did like trick2g and his otps but i am speaking about your average joe), people played udyr back then when he was broken in the meta, as such people who play the champion grew bored of it and the otps that only played udyr but dont see a viable way to pull him off either dont play him at all and quit league or go to another champion that plays similar to udyr
If you didn't click this video from Reddit and you like it, please consider creating traffic on the main post: www.reddit.com/r/leagueoflegends/s/PcoogGXBuU
This will increase chances for Riot to notice and will also increase general player awareness.
EDIT: in case you see a video identical to this one, don't worry: it's my re-upload on my other channel where I actually (try to) make League content.
You can find it here: ruclips.net/video/GhcdmH4NC6s/видео.html
I remember a game designer saying that he was going to originally rebuild his sword from a broken shard and he was going to spread the black mist all over the map as well.
One of the best examples of consistency is Jhin. The voice lines he has with their lore enemies, noxians or some especific champions are good, the choir in the backgorund when he talks, the critic animations, the music and whistles when the match starts, the 4 obssesion in his kit. Riot have missed a lot of great workers with passion through the time.
Absolutely agree.
Reddit is that way
Riot august still works for riot.
Can't remember if it was august who said that most special animations like the slow and knock down are passion projects by whoever handles their rig and champs aren't really expected to have them.
@@santiagojara8056 Wouldn't be surprised of such a statement, which is why I'm most mad with Riot's general work philosophy.
To call passion projects what should be baseline quality standards for the king of MOBAs in 2024, given the range of success and money, is utterly embarassing.
Everything out of the absolute minimum is probably Rioter doing it out of passion i feel.
So I guess the passion for Viego wasn’t there. Lmao
@@Ratty524given the amount of care put in his actual lore....
Winterblessed Senna has voice lines when she is fighting dragon and voice lines when fighting baron... AND SHE IS A SUPPORT
Well, she was made to be a ADC/Sup, so I think it's fair
Well you're expected to assist those epic monsters
What if I told you Sona also has 4 attack animations 💀
Im more of a character design person but im super glad there is more people that care about this sort of stuff since its all related, Viego released in a time were Riot clearly was losing respect for a lot of artistic stuff in the league universe, considering he released with the worst event to date (mostly in the narrative department). Voicelines have also been greatly reduced in quantity the last few champion releases but at least Briar got jungle related voicelines (wich like you said is more than Viego), but other than that they are sadly going more for that format of voicelines for related champions mostly and a few more.
In the animation part YES Yone is one of my favorite champs becouse of how smooth he is, nothing feels as good to play as Base skin Yone, also you didnt even mention he has different animations when he attacks with E. The Aatrox rework also had great care in animations and voicelines wich creates a very strong personality (yes Aatrox is my most played champion what coincidences).
Lastly seeing your pinned comment no i didnt get this on reddit it was in my RUclips recommended so you are getting seen, sorry if any of this was a lil wonky to read english is not my main language.
English is not my main language either, don't worry. Also, thanks for watching my video.
I'm glad RUclips is somewhat promoting this video, cause considering its length and the fact that I never upload anything, I wasn't expecting much consideration from the algorithm.
Also yes, I did want to mention how Yone even changes Attack animations while in E after reaching a certain Attack Speed threshhold, but I didn't want to shift too much focus on Yone (since I gave him enough love in the video).
Excellent, well researched and wonderfully explained video. Beautiful stuff!
@@RooblesYT Glad it hit the mark!
Viego main here, brother i ve been playing already for months viego, and I never knew he has even a wraith form. Great video, I really thought viego had some smooth transition when switching into the mist mode but only that, literally the most satisfying part of its movement. Other than that I fully agree with you, and I hope they do some justice to viego!
Sadly they will not.
Riot is a money making oriented company, it's not in its interest to spend so much effort and resources into fixing Viego the way he needs to be fixed.
And aside from passionate players like us, and I'm very happy to discover so many liking my video, I'd say 90%+ of the playerbase doesn't notice nor care about these little things (which for me are not trivial).
You'd need a petition involving the vast majority of the League community for something like that to remotely even starting to be taken into consideration.
When I made this video I knew fully well; nevertheless, I did make this video (as you can read in the description) for the Reddit community, specifically r/leagueoflegends, mostly to raise awareness among the community.
And ngl, I also did that cause Rioters roam that subreddit a lot, so I just wanted a chance to be seen.
Years ago I made a post about additional voiceline repertoire for Viego, and u/RiotBrightmoon himself answered me pleasantly surprised:
www.reddit.com/r/leagueoflegends/comments/oze8li/comment/h7zzv79/?
Everything related to "The Ruination" was such a mess.
Trundle has this same problem, but it works for him since he's a literal troll and it makes him look for funnier, especially with the attack speed boost from his W.
Trundle's VGU is from 2013 though, it's slightly more justified since he's older.
Viego is from 2021, he's fairly recent. There's no excuse.
It's crazy Veigo has a novel worth of lore, and Vladimir exists in the same game
Excellent analysis🔥 Hope it gets more attention.
What also frustrates me is when riot choose more boring and simple champion design, so it will be easier to produce skins
Y’all worried about inconsistencies?
I’m worried about Zilean 😭
I never even realised Veigo had a wraith form. This video is so great. Thank you for this!
Have you seen Gwen’s attack animaton? It’s the best one I’ve seen, since she has so many, but you never actually see it since E has only one autoatack animation lol
And that's okay.
An ability needs to be clear to read.
It's like asking for Viego's Q double-attack passive to have variant animations.
But still, even if he costantly weaves Qs as part of his kit, that's no excuse to only give him 2 Attack variants.
Outsanding video. Clearly youve put a lot of care in to it. Looking forward for more.
It's crazy how even Viego's model is so poor in quality. Bro looks like he came out when Kayn did. 💀
Damn super high quality and informative! Viego is the reason I started playing league so idk if I ever really noticed since it was my baseline experience but pretty disappointing to see my fav champ be neglected like this
Maybe its due to the fact I just really enjoy the design but I feel like soulfighter viego is extremely smooth and well done especially compared to base viego. He doesnt have a transformation (and even loses a mist form which is my main issue with the skin) but the design/effects/and details like the hitlag on autos (as a fg player i fucking love that addition) makes SF viego feel better than most other legendaries I own
@Aklloll I understand and respect your point, despite not being a fan of SF Viego myself.
SF Viego was also given additional voicelines, but considering they moved baseline features to something you have to pay for, this is just miserable on Riot's end.
I feel like Viego is lacks a lot of visual/voice line things mainly because of how much work his gameplay was
Doesn't Viego have a special close range attack where he hits you with the hilt of his blade?
Also Viego is technically not a auto champion, he weaves his passive double hit
yone also has 4 attack animations because of his azakana blade mechanic, making him him need 2 attack animations for 2 different weapons
and viego passive double auto should also be considered an alternate attack asset, yeah
like idk i appreciate the passion but as a game developer this kind of post always comes off as extremely demanding, it takes a lot of resources to make each and every one of these things happen, and resources just happen to be allocated differently each financial quarter and year
it’s sad, but the team simply didn’t get the time required to cook with viego, because his presence as a playable character was a demand from higher ups (“we’re doing a ruination event, make us the ruined king”) which put it on a tight deadline unlike other champions that have sat in dev for over a year
and there’s little to no merit in going back adding a ton of stuff to viego because end of day he feels fun to play without all of it
in the era of champions viego is from riot was cooking extremely hard on several visually complex champions, viego is an unfortunate casualty of being
a) visually simple in his base kit
b) significantly complex in code work resources required
c) on a stricter timeline
it kind of all boils down to a sad clash between character and kit - viego is “THE Ruined King” but in game there is no ceremony ever to being base viego, the champion is all about possessions, so his base kit is weak, so his base gameplay is simple, so his base assets are simple.
Thanks for bringing this up.
His "third" special Attack animation with the hilt of the sword only occurs as a 3rd strike, following Attack1 and Attack2 in order, only when Viego is within specific close-up range value.
Definetly a touch of appreciated detail, but not as consistent as the standard Attack animations.
My point still stands: the standard Attack variants should be a MINIMUM of 4 animations; the close range variant should be a +1 (for a total of 5).
Again, much appreciated, but he's still below the average quality.
The fact that his kit focuses on spamming his Q is no sufficient reason for the lack of animation variety on a melee champion.
With the attack animations, saying that he has less than yone is a bad comparison, as yone has 2 sets of 2 attack animations due to having to illustrate his passive where every other attack deals half magic damage. The second thing with attack animations is how would you animate a man with a comically large sword in that manner?
@@hypermew7852 Just split the animation in 2 and give him a proper return animation pacing.
I like the way they animated him, dont get me wrong. They really captured his style.
It just feels rushed and uncared for.
Also would be cool if the sword appeared and disappeared as I illustrated in the dynamic battle stancing.
this is incredible and you should get opportunity of any sorts from this
@@spooglebiff Wow thanks, this truly warms my heart.
Can I ask you if you found this video through Reddit or RUclips?
Riot doesn't do Toggle forms because, according to them, no enough players use them to justify their Developpement cost
*releases 500 $ skin*
@@pedrinhodanado releases $500 skin that barely looks and adds much better to the champ than a standard legendary skin.
love vids like this! I hope you do more!
would be a lot better if the voice wasnt AI
Couldn't tell this was your first video.
What duobles up on the voice line issue is that as the roster gets bigger the odds of hearing a specific voice line when encountering a specific champion gets more rare.
One thing that I'll cry about to the end of days is legendary skins.
To hear the voice line I paid for the other plays HAVE to be wearing the correct skin. Why?
How many voice lines have you never heard because your opponent isnt wearing the correct skin?
@@Plight_ Yes I understand what you're referring to.
While I think skin universe specific voicelines are cool, it's sad to see only Legendary have them.
Legendary High Noon Yone will recognize and talk to other Epic High Noon skins like Leona, Rell, Senna etc. etc. but they won't have anything skin related whatsoever.
Riot used to have special voicelines for Epic Skins, see Dragon Master Swain I showed in the video, Arcade Ezreal or the first iteration of Pentakill Karthus.
Now they just cba anymore, apparently.
They noticed people dont care enough and they can save money, resources and time.
There's multibillion company ethos for you.
@ex_0LL I remember when tahm released and he had so many lines the joke was that he just doesn't shut up. I can't remember but I believe jhin says "you have too many lines"
Champions like asol had a lot of lines for buying items too. The universe felt more cohesive when champions talked alot.
Can we also talked about how Viego kit works mostly like a top laner but they made him a somewhat shit Yi instead of something different
Hes also been meta relevant since release. So its not like were not seeing this crap all the time.
I don't know if it's true, but when Riot first added Viego to the game, were they planning to make his sword differently in the game? When we start the match, Viego will start with a small sword and when he gets a kill, when he gets an item, he will become stronger with his sword and become what we see now. Is this information true?
As a Viego player, I hope we can all contribute to Viego getting the value it deserves.
Correct. That was one of his first development drafts. He was meant to be a late-game scaling monster, but they discarded the idea for the Possession mechanic and the reset design.
One of his first designs even involved the Black Mist engulfing all of Summoner's Rift. But they discarded that too.
Great video bro
Great video, the format you use is simple yet effective.
Did you ripped the models yourself?
@@Dexuz I used Khada Model Viewer.
Literal godsend for content creation.
ok i feel your pain now
Great video, would be better without AI
trust me, you don't want to hear my real voice.
Great video, but I had to watch it mute.
If you're gonna use text to speech, give it a good script.
@@drjamaymay405 So you think it's a great video but you don't know what it says cause you muted it and yet you suggest to give it a "good script"..?
I'm sorry, I'm confused.
Did you like it or not?
@@ex_0LL the content was good, I used closed captions to understand.
Test to speech is too monotonous, it takes away form the content.
Honestly a good script wouldn't have saved it anyways. next time use your own voice, it would have made the video 5x better.
@@drjamaymay405 I'm sorry you didn't like it.
I'm not an english native speaker, my original accent and voice is dreadful.
I wrote the script myself and used an AI voice to help with the delivery. I'm positive ot was the best choice, but I'm aware lots of people disregard it.
@ex_0LL I promise you your voice is better. It almost always is.
Amanzing video
Thank you so much for watching.
Calling out consistency of quality like this while using AI narration is an interesting choice
He’s consistent tho
very good video but really not a fan of the use of ai voice, feels so unnatural and jarring in parts and honestly makes me not want to keep watching because it makes it hard to engage with something that feels so inhuman
I'm sorry for the bad experience.
In truth, my voice is horrible and even though I tried several times to read my own script, I always felt cringed out by myself, stuttering with my horrible accent and feeling my talk-flow so inadequate to follow.
In the end, I considered this to be the best solution.
I should have put a disclaimer at the beginning of the video where I make use of AI voice to clear things out.
@ex_0LL I totally get that but i honestly think adding your own voice and personality into it will elevate your content as it makes it easier to relate to and more unique, and in my opinion no voice is so bad that ai is better
I dont care.
Nah i love viego
Ok and? This still doesn't change the fact that he has less than other champions
Crazy
great video but disliked because of crappy AI voice. even old text to speech would be more bearable...
@@fishwasherr Thanks for the feedback.
Bruh, we don't need more animations to attacks (2 is enough) - LOL needs new characters.... moba games dying when they trying to sell a recolour skins and stop making new characters, 1-2 heroes per years is As, Moba genre can have like 300 different hero ideas, so being stuck at 140+ woke nonsense feels bad.
Secondary to this, all these reworks essentially remove (kill off) old character to replace them with new one, why not just add new one with different name and re-work old one without completely obliterating concept - like they did with Galio+Skarner, as if game can't contain 2 different kinds of Gargoyles or Scorpions. And after moment they butchered Udyr(Tiger spirit died even before we seen any boar in sight)... what a hell do they want to do with Shyvanna
@@totomen666 I strongly disagree with your take.
On a quality ethos standpoint, seeing a fresh, newly polished champion like Aurora cohexisting in the same game as an obsolete Malphite, Shaco or Malzahar is embarassing.
The philosophy should be quality, not quantity. IMO, It'd be way better if they halted completely new champion production and focus on polishing and refining old champions with VGUs and ASUs where needed.
As for why other MOBAs fail, that's purely marketing superiority on Riot's end, and it's the reason why they're sitting on a throne. There are lots of interesting documentaries to watch about that.
I dont know about the not reworking old champs part, i can take as an example udyr as you have to put quadruple the effot to make him work and the only way he was slightly viable wasnt from udyr itself but a broken item that synergizes well with his kit (not because udyr kit was well made, objectivily speaking he was rough adn while having his fun moments as any champion those fun moments where far in between), like the chemtank and his e, when solar cape was broken with his r, that time bork was nuts and you played for maxing tiger, people didnt play udyr back then because he was fun (some people did like trick2g and his otps but i am speaking about your average joe), people played udyr back then when he was broken in the meta, as such people who play the champion grew bored of it and the otps that only played udyr but dont see a viable way to pull him off either dont play him at all and quit league or go to another champion that plays similar to udyr