The Last of Us Part 2: PS4 vs PS4 Pro Comparison + Performance Testing + Initial Thoughts!
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- Опубликовано: 12 июн 2020
- The Last of Us Part 2 is less than a week away from launch. While embargo restrictions severely limit us and make our usual tech deep dives impossible, we can at least tell you how the PS4 and Pro versions compare, run some performance tests and offer up some initial thoughts about the whole game. NOTE: This video conforms to Sony's review guidelines with regards spoilers and we do not discuss story points.
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This is the first part of our review coverage for The Last of Us Part 2. Embargo restrictions severely limit the scope of what we can show, so look out for our full tech deep dive closer to launch. While our content is spoiler free, you may have wish to avoid the comments section of TLOU2 videos until you've played the game.
Thank you for pointing this out
Hehehe...
Last of Us 2 will be a masterpiece. Thank you DF for a great video. :-)
Rosencrantz lmao because all those 100% perfect scores are legit 😂
@Rosencrantz Who cares. Metacritic means nothing and never was an argument at all.
They touched on it briefly, but the performance of the OG PS4 a 7 year old system to run this as well as it does and as good as it looks is pretty incredible
Now the delays make sense
Meh, it's an exclusive so no surprise there
@youweechube: But this is Naughty Dog we are talking about here. Even Uncharted 4 looks incredible, and was incredible what they got out of PS4 when that released.
And I think Naughty Dog will get some amazing graphics out of PS5, without a doubt. If any publisher knows how to push Sony hardware, it is ND. I remember when they released the first Uncharted game for PS3, and how Uncharted 2 came along and blew that out of the water.
I am really excited to see what they get out of PS5, I think Sony in general has got excellent 1st and 3rd party support. I am definitely picking up an PS5 come release.
@@guotyr2502 you make it sound as if it's easy making a game look this good and run at 30fps on a 7 year old system, just because it was made to run on it...
Nothing special tbh, except that it looks extremely dated. Good that the new generation is coming.
I was more excited about digital foundry's breakdown of TLOU2 than the actual reviews haha
It was pretty obvious how the reviews were gonna go after the leaks. The predominately right wing critics on youtube were gonna shit on it, which they have started already. While the predominately left wing journalists were gonna love it and give it a high metacritic, which they did with a 96.
Literally the only left wing publication who didn't like it, such as polygon & kotaku didn't even give it a score helping inflate the metacritic.
You won't even be able to trust user scores because right wingers are going to review bomb it with thousands of 0's.
@Gioco Royeca user score ain't out yet....those reviews came from " game journalists "
Kage 777 actually Polygon and Kotaku both didn’t have very positive reviews. So I wouldn’t say it’s as easy as you make it seem. And the decisive thing doesn’t seem to be the story or any political views but more that a violent video game about the cycle of violence is a motive that has been used a bit to often in the last ten years. What I gathered from the leaks and from the reviews seems to be that ND doesn’t really know what The Last of Us made special for a lot of people. There seems to be a pretty big disconnect and I have seen people and outlets of both sides say that.
@@Kage-jk4pj and maybe it gonna be like TLOU1 when the game critics loved the game and the community loved it too
@@Kage-jk4pj kind of like all 90 + metacritic games right?
This game also has one of the best respawn systems of all time. It’s basically instantaneous and always puts you in the spot you’re hoping for. They complained about loading when skipping cutscenes, but they failed to mention that if you’re playing it fully through there are ZERO load screens it is all done in real-time cutscenes and a lot of sequences are one single shot that leads right into gameplay
*BIG THX for the INFO, now i buy it ;)*
god of war did the same thing
It proves that those prerendered(?) cutscenes are stealth loading screens. I say they’re prerendered because those story scenes have more sophisticated lighting for the character models than regular gameplay does
@@Poever they are all in engine, not prerendered. because they have full control of the camera and events are fully scripted they can push graphic fidelity to the max. as well as making sure the lighting is perfect as you've noticed. whether they are loading screens as well though i have no idea.
Brilliant
thank god it works well on the basic console
@ty the OG PS4 is a goat 🐐 I just swapped 2TB SSD instead of getting the “Pro” version
@@hairypancake4425 smart choice brother.
Actually makes little difference with the Pro, I am very glad for that.
@Alexander Sinco won’t notice unless you’re 5 inches away from the screen or play it on 85 inches TV.
@@hairypancake4425 Did the exact same lol. The pro was more for people who haven't gotten the PS4 yet and have 4k TV that can support 60 fps.
We need to see Richard's hands for the full experience
Rendered with 8k textures and SSAO.
The motion matching animation tech used by DF to enhance Richard's movement is truly impressive.
Yeah you got a strong point there lol.
like console players know what anti aliasing and ambient occlusion is LMAO
mhm good stuff
14:30 enemy facial expression when the axe is pulled out
And? have you lived under a rock?
It is a scripted sequence , so yeah, just like any games released in the last 2 years.
@@carnage6968 lol what this encounter is not scripted. The animation is just THAT fluid
How can anyone see any facial animation with so much motion blur? I mean I look frame by frame, and I still see just a colored circle moving around instead of a face, except for when she's actually hit by the face - which is not really impressive since any enemy in any game reacts to damage with pain
@@Speed4Runs You can decrease the motion blur or turn it off
Can't believe what Naughty Dogs are going to create on PS5, like they can do this on a 7 years old console. imagine what they can do on PS5 ...
We gotta wait 4 to 5 years though.
They will have the multiplayer for Last of Us on PS5 though. Do not think it will take that long until next game. Thinking maybe 2023.
@@reyesarsenal9 If they even decide to make Part 3. They said they didn't know yet.
No way it’ll be that long. Considering that Part 1 remastered was released one year after the normal ps3 version I feel like part 2 remastered will be released in 2021 or 2022
I mean a new game, not remastered or part 3. That will probably be in 2023. Before that, probably focus on the game for PS5 + the online compoment.
25:01 this is one of my favourite Digital Foundry moments.
I can't hear it without a thunderclap, as Digital Foundry's headquarters levitates from the ground as Wichard lifts his left hand.
It always get me, also with LICHDOM BATTLEMAGE
This may be 1440p, but for me, this looked as sharp as the solution Insomniac uses. I'm actually surprised it's not a temporal 4K reconstruction type solution.
I think 1440p in general is what devs should aim for, even with the ps5 and series x. 4k is good for movies and high end pc hardware but I don't think many games could run at 120fps 4k even on the new systems. 1440p is more than adequate and that way they could sqeeze more fluid performance and detail out of the consoles
@@K1LLeRc0ck 120fps will absolutely not be a target by hardly any games this generation. The only place you're seeing it right now is on cross gen games that ran 60fps on last gen, because the developers literally don't need to do anything and it will run 120fps. As soon as developers release games that actually started development on these new machines, you won't see that, and you'll see a heck of a lot less 60fps as well, since a 30fps target allows you to have so much more room on the CPU and GPU per frame. That's not only better graphics, but more complex gameplay, animation, logic, physics, simulation, etc.
@@AndyGilleand I know it isn't a target but it could be. Running games at 4k resolution takes a hefty chunk of the available processing power, if they scrapped that and went for 1440p or even 1800p we should see hardly any games running at 30fps. Of course when devs get familiar with the hardware they develop workarounds to the limitations and in a couple of years we will see a massive leap in both performance and visuals of console games. They are really powerful machines, right up there with the better mid-spec pc's. Animation and lighting are probably what most devs focus on improving and I hope we see a lot more complex simulation this gen. I also think the hardware is finally at the level where they can do proper open world cities with appropriate amount of npc walking around
@@K1LLeRc0ck that's false as it ignores the role of the cpu in game development. If you design a game to use the full 33ms of cpu power, you can never get 60fps or higher no matter how low of a resolution you drop it, because 33ms cpu time means it will never surpass 30fps. That's why developers choose targets, so that they can make full use of the budgets available to them, rather than the PC mindset of "just make it, and see how it runs later". You know you want 4K30, you use the hardware to the full capacity doing that. If you choose 60fps early on, then you limit yourself to half the amount of time on both the cpu and gpu, limiting what you can do significantly. Opening up the possibilities to 120fps even further limits the potential of what you can do with the system. People who think about things like this are comparing these systems to PCs running last gen games, not thinking about what these machines will be able to do when developers actually make full use of the hardware.
@@AndyGilleand While that is correct the cpu and gpu in these systems are powerful enough that a 60fps target at lower resolution is completely feasible. Dropping the resolution down a notch from 4k opens up a lot of room in the GPU for other graphical effects in the same frame-time. That way they can push out more detailed graphics at higher framerates. 4k's impact on performance is massive especially on the gpu side of things. They could also go for the middle ground of a 45-50fps target for cinematic games offering the best of both worlds.
Seriously, there is no better partnership, than Richard and John!!
You mean Wichard?
Wichard
They are honestly the only channel on youtube that calms me down and relaxes me.
The dream team!
I like John and Alex duo when they unlock their power levels and let themselves be sort of emotional over nice graphics too. Their minecraft multiplay and ghostrunner analysis is so fun to watch. I yet want to see Alex Richard combo.
What I really enjoy about this channel is the way they understand that consoles are different from PC hardware. They're not trashing consoles because they can't do 4k@120fps. They're much more accessible pieces of hardware that will still give you great gaming experiences. And it seems you guys definitely appreciate when you see talent such as naughty dog's team make games like this.
18:28 I guess the fact that the loading takes the same about time as watching the cutscene itself is a testament to how insanely optimized the background streaming is in this game.
Although the PS3 version didn’t run great, the game was so much fun that I hadn’t noticed until I watched the Digital Foundry analysis.
sometime it just doesn’t matter how good it runs. n64/ps1 era games usually just run between 20/30fps. and the games look fine
Combat success wasn't dependent on it, so it was negligible.
To be honest, I find that a lot of the time with games I'm enjoying. It's only really the worst offenders, when it actually gets in the way of the fun, that I have my focus pulled away by it.
Same. Shit, I must've enjoyed the crap outta TLOU1 as I never remember it dropping.
@@kurikuraconkuritas no they don't look fine
The animation, especially in combat, is really impressive.
I agree, probably the BEST ever made. Stellar work!
Sadly it's at the cost of a good story, it's so sad considering TLOU had a great story and the graphics look amazing
I'm saddened
@@rexnihilum7822 The majority of the critics love it, it's sitting at a 96 on metacritic
@@juliopiotti8807 lol critics like it? so what
Professor Pigeon I don't really care annymore whatever you say but ima enjoy the fuck outa this game
Seems to me this was developed for the base ps4 in mind first and later ported to pro.
*EXACT !!!*
Is this a first ever black screen frame rate graph?? So hilarious
I'm genuinely concerned that this graph will begin looting and vandalising my house unless I agree that it doesn't loot and vandalise stuff.
@@fcukugimmeausername fucking hilarious fucking hilarious funny we all laugh Haaa Haaa Haaaaa.
@fcukugimmeausername for that you would have needed a white screen then, since that's who has done majority of the looting lol.
@@clarenceburrell6270 The white graph looks for frame drops, the black graph looks for loot drops.
@@fcukugimmeausername if you're an native american, the white graph would take your home too!
i noticed in the HUD that they seem to have removed the “visibility meter” that you can see in the 2019 gameplay demo. i wonder why they removed that, perhaps to force players to refrain from focusing on HUD elements in a game that they want to immerse you in?
Well the first game only had a sound cue when someone saw you and it worked well, glad they went with the old system.
Maybe it was turned off,by the look of it the HUD has a lot of options you can turn on or off.
I hope so
@Sempy oh yeah, I forgot
John prefers no HUD, so he probably turned it off.
The way the enemy entered that hallway at 14.30 was very impressive and natural
Congratulations on 900k! Road to 1 million...
That’s what America will look like next year
All the leftist places are already there.
That's Seattle right now
@@fbcaware8805 All the republican places have been like that for years.
@@fbcaware8805 Both of you are wrong, but I'll just highlight this...well no, the red states are still living on blue state welfare.
And US unemployment due to covid19 is extremely high, an also because of the dear orange leader is quite incompetent and uncaring, more focused on getting re-elected than anything else.
Enjoy having to chose between two senile old men. You can especially thank Obama for pushing for Joe "I'm Joe Biden?" Biden instead of picking a better candidate that doesn't have dementia.
Years later... Seeing this gives me such a sense of joy for some reason. I had soooo much fun in this game. Such a beautiful game for such weak hardware we had. I gotta replay this on PS5 sometime. Just sensational, this is very likely the pinnacle of graphics and gameplay for the time, truly a masterpiece. Edit: And to be honest I've yet to play such a masterfully crafted game since TLOU2. The polish on the overall game, it just feels good man, amazing even. Naughty Dog's employees are gods at creating video games. Only Rockstar has given it competiton in regards to crafting games, otherwise there's nobody who can match these two. Insomniac Games did pretty good with Spider-man and Ratchet & Clank but still has a lot to prove.
The Ps5 patch is 2160p/60fps it should be a big chance from ps4 1080p/30 and ps4 Pro 1440p/30 .
I've been waiting for this video for months and the results are better than I ever imagined.
@Digital Foundry can you please do a video on tv settings for this game! Such as colour temperature etc. Your video really helped me on settings for the LOU 1. I really want to know the best settings to play this gorgeous game.
i loved that imagination time
I could clearly see the water splashes which made the frames to drop.
Yes me 2 i was thinking it was a hot lesbian sex scene
@@gamemasterpro99 Hahahahaha that is funny but are you one who is not playing because a game character is lesbian?
@@thegamingvulture8304 hahha i'm curious bout that too
@@thegamingvulture8304 I love lesbian action ofc i am going to play it
"The Last of Us 2, Naughty Dog's final game..."
me: wtf?!
"...for the PS4"
me: phew
I would love to see Digital Foundry do an analysis of the audio and sound design in this game (and many others if possible), as sound design is going to be just as crucial as the graphics when considering the world building and immersion.
Amazing. Thats all I wanted to know. As always great video from DF.
I'm so happy and relieved to know that the game runs fine on the base PS4
Thank you guys for this video 👍
My hopes for a PS5 upgrade seem to be the reverse of what John and Richard expressed here, which was roughly, "They'll probably up the resolution and maybe framerate, but what I'd like to see is better real time (possibly ray-traced) lighting and shadows."
I hear that and I think the opposite: What I would like to see from a PS5 upgrade is first and foremost, 60fps, and don't change anything else unless and until you get that. Then turn up the resolution or add global illumination to whatever degree you can and still maintain a solid 60fps.
The ideal solution would be the one used in TLOU Definitive Edition on PS4 - put a toggle in the settings to favor framerate or visuals, or, as with the last two Tomb Raider games, framerate, visuals, or resolution.
My fear is that developers will treat this upcoming generation like the current one, and use the increased horsepower for more resolution and slightly improved visuals that you only really see when standing still, sometimes while standing still and zoomed in, and we'll get another generation of games with a 30fps target.
That's what developers strive for. Some of these games dont require 60fps but if they did the graphics and many underlying GPU and CPU usage wouldn't be the same ending in a little worse looking game just to provide better response.
@@GForceIntel No game *requires* 60fps. That's not the issue I was addressing. The issue is how to use increased processing power of next gen systems to improve the gameplay experience over how games play this generation. TLOU Definitive Edition PS4 allowed the player to choose between a locked 60fps and improved visuals in the form of resolution and visual effects. This would be the ideal solution, I feel, for games like TLOU2, Spider-Man, Uncharted 4 and The Lost Legacy on PS5. Give people a choice whenever possible.
You're right, that this would sometimes result it games looking a little worse in one way to provide better look and feel in another. But . . . look at Digital Foundry's own Red Dead Redemption II PC settings video. By turning down graphical settings, you can get a huge improvement to framerate with little to no impact on how the game actually looks. This is what I'd like to see from the next generation - games that look great and feel great to play, and better framerates improves both.
you guys are awesome. I always appreciate your perspective and opinions
Amazing work as always digital foundry👍
10:55 Dog derping hard in place
Qu'est ce que tu fais là Ben ? xD
That's what makes it "Naughty"
This game looks incredible
Indeed.
GOD DAMN RIGHT
We might get called shills for this because we are apparently paid to like the game lol.
Na you're shills for having no standards lolol
I’m pretty they gonna put out a ps5 patch for native 4k60 or 30 I’m almost guaranteed they will
I love DF. Thanks for the great coverage of this title.
Great breakdown and comparison I’m def subscribing
This really shouldn't be allowed too look this good on such outdated hardware but here we are lol. It's what you get when you litterally have everything going for you: talent, money, focus and time. I'm not always interested in playing their games, but I can't wait to see what this team achieves on PS5, it will be mind blowing.
And I hope they restructure their working culture and minimize the reported crunch culture.
It doesn't look better than red dead redemption 2 on PC
@@drawingsbr4628 On a $700+ new PC hardware vs a $299 2013 hardware.
RDR2 looks fantastic even on consoles, but TLOU2 is near perfect, especially the facial animations. RDR2 is also impressive considering it's open world and on all platforms.
@@salemsaleh9577 $700+ is not enough mate for a pc that could ultra rdr2 on 1080p, let alone for 4k ..
Unless you're referring for the gpu alone ... ☠
@@waled7rocky Yeah, but what settings is your console running on? Medium and low with high here and there. There is an incredibly high range of hardware that will take advantage of RDR2 once RDNA2 and Ampere comes out.
se7enX89X what “dated” games are you playing?
When they showed that new gameplay a few weeks ago I thought it had a MGSV vibe to it as well, but I'm glad to hear that it's still somewhat linear. So excited for Friday!
That made me refund it. I stopped playing linear games 10 years ago
@@peo4989 Why is that? I find non-linear games so much more boring because they reaplace the linearity with repetitive missions that are even more boring, sure you get to explore more but what's the point when every location seems copy-pasted from many others that it loses all sense of livelyhood, games like TLOU Part II at least feel like a world that's lived in with separate locations, I can't remember the last time a non-linear game caught my attention more than a story-focused game with uniquely built levels.
somewhat is an understatement
@@peo4989 me too but naugthy dog somehow still make good linear games, i really think that their next game should be ND first open world game tho
Notice how with every gunshot there is a white screen with an opacity frame that appears to be like if it was screen burned on the first frame after the bullet contact; to mimic the real-life memory flash when you blink your eye.
Excellent guys enjoyed the video. Can't wait to experience this game for myself.
ND’s remarkably high standards put them solidly in a class by themselves.
@AnEn - I'd say this is definitely better than Gears 5.
@AnEn Yeah considering Red Dead Redemption 2 is an open world third party game, that game is as impressive in its own right.
In my opinion, it's a little prettier than TLOU2.
@AnEn Gears 5, seriously lol if there was a poll for Gears 6 or a ultimate edition remaster of Gears 2 which do you think fans would pick?
A class that's about to fail hard.
@AnEn Gears 5? what?? You are massively overrating that game technically, its not even on the same level. gears 5 belongs in the large pool of every other game that doesnt stand out, not calling it bad, but its just not industry leading level
Great content guys, look forward to playing this through (as a fellow Seattlite!)
Its the same dump in-game and in real life
At 5:32 did you see how Ellie moved her arm like you do when you’ve been writing for a long time
I've been waiting for your Last of Us 2 videos more than anyone else. So thank you!
I can t believe this game is running on a 7 year old console! 😳
The power of console optimization
@@Gravy1255 Not really. RDR2 can also run on old-ass PC hardware.
What's so impressive? Ryse still looks top-tier and runs on a piece of crap X1 at 900p. Graphics from the start of the gen haven't evolved a lot. Killzone SF, Crysis 3, AC:Unity, Infamous SS all look top-tier to this day.
The power of incredible first party developers.
Thats the magic of specific optimization
Richard: hello there John how's it all going
John: yeah so...
😳
F
Ramon Gonzalez People be like that sometimes
listen carefully, it was still Richard saying "yeah so"
16:25 look at that bush popin in the background
Where on the screen? I missed it, of course I am trying to see it on a phone so that doesn't help.
I am struggling to see where the bush popin is lol
@@Bloodhurl67 The detail on foliage increases as you get closer to it such as leaves. Typical for all games this generation.
They do look identical but notice that some details in the base PS4 are a bit blurry. Objects in the distance like leaves and walls are blurry compared to the PS4 pro version
8:30 The motion Blur on the original version was awful, glad i only played the remaster on PS4.
I’m pretty sure there was an option to turn that off lol, I played through this on the PlayStation 3 and I don’t remember the motion blur being that prevalent. Maybe I’m wrong though lol
Yeah, low FPS + Motion blur = smudgey game. TLOU II looks incredible when standing still, but as soon as you move it's vaseline smear.
Even on remasterd unpatch version the motion blur is awful it creates double image with slight movements... They already fix the motion blur with a patch , to be honest the motion blur is really low quality ...
@@gctdonyre definitely worth turning off. Uncharted 4 looked a lot better with it off as well.
@@Luca-bv5ic I prefer motion blur on because it looks too choppy with it off. I get that motion blur makes things blurry, but it's really more about frame blending and making it look more like a movie than a video game. Also, every movie ever has motion blur and nobody complains that you can't see fine detail while the camera is moving.
Ellie in TLOU: "I can't swim"
Ellie in TLOU2: "Look at me flexing my crawl."
And still tlou 2 is trash. Pathetic how tlou fanboys are nowadays.
@@TheREALHugo4 ok
Mr. Snake damn I guess all the reviews are trash huh, or you played the game yourself. Because I don’t see how you’d know the game is trash unless one of those two things are true.
@@butter2254 Since the leaks are true, it's already done. No need for neil to lie to his fanbase, tlou 2 is trash. It is just like The Last Jedi.
@@TheREALHugo4 ok but why reply to this specific comment about ellie finally learned how to swim lmao
The brief glimpse of the loading screen is beautiful!!
very glad to learn that the performance aspect is good. Can't wait to get my hands on this 19th.
Holy crap look at 16:13 when the big dumpster hit the smaller one its lid opened in a realistic way, that’s such attention to detail!!
it's a scripted moment of a dumpster hitting a trash can so that's not really the most amazing thing to put in. Maybe it it was something few people would see and not everyone but even then it's just simple physics
Louis Bloom yeah yeah you have to find some sort of excuse about it
Louis Bloom dude why can’t you appreciate things in life especially during this letdown?. Such a letdown people are !!
The way this character is moving is really impressive 14:29 same for this one. 15:18 ai spots you how she rushes and peaks at the corner ready to shoot you. Wow that is really impressive and realistic.
Precisely. That's ND's attention to detail for you.
It's the motion blending at its finest. So many ways all their mo-capped stuff can be made different and altered by the context of the environment. You kind of remember the original as feeling that way to a degree but going back and watching it the difference is night and day.
By what I’ve heard from reviewers the ai is bad unless you put it on a hard difficulty, not tlou1 bad but still not great.
@@x2Champ trust me, a 100% realistic ai would give us an unplayable game!
forsenCD tlou1 ai wasn’t even bad. Relatively, sure - but Contextually it fit so well with the rest of the game that i didn’t even notice.
Love these guys
It's so much attention to small detail when the dumpster hit the small garbage can and the lid popped up..its the small things that immerse you in the world
20:41 holy shit, this texures, so amazing.
Yeah man, what do you think about:4k upscaling + ray tracing + better graphics than ps4 version? (On ps5)
@@gueguelfutebolgamer8085 i wouldnt expect that big of an upgrade. most theyre going to do is a resolution and framerate boost.
@@pochi1491 why not
Why is it that im hyped even more now every time digital foundry touches upon a highly anticipated game. Oh yea, because they actually go in depth to bring out all the positive and negative as professional as possible. Amazing video !
Hi remember me.
Because they actually understand the technical aspects of the game, and know when to apreciate things. Like in the PS5 reaction video, i think they are some of the few "reactions" that actually understood what they were watching, like John instantly picking up the SSD tech in that Ratchet demo.
@digitalfoundry, can you say whether the fan is loud or not on a PS4 Pro when running this game? the fan is really loud whenever I play Spider-Man on my PS4 Pro, so I'm concerned this game will have that same issue
“THE FULL FAST EXPERIENCE” awesome awesome stuff can’t wait :)
I don't buy that many games for my PS4 but this is a must have, really looking forward to playing this. Amazing what they can do with such hardware. Great job Naughty Dog and Digital Foundry.
So Joel really did teach Ellie how to swim, nice blend of developed game mechanics and story.
And how to play guitar
too bad Ellie didn't teach Joel to not just blurt out his name to any random strangers
An interesting optimization for ray tracing would be to have a mix of SSR and RT reflections. Like use SSR, and then the parts SSR can't render, use RT to fill it in. Idk how it would be coded but that would save a lot of fps in a lot of spaces.
👏 wow so amazing good work liked and subscribed absolutely brilliant
Getting a new Oled TV for this game and the future PS5. I'm also excited to see Spider-man, Ratchet and Clank, Horizon, and GOW in G L O R I O U S HDR.
My guess is you're getting a C9?
Enjoy the burn in
This graphic engine is amazing, can't wait to see a ND next gen game. It'd look stunning.
Not really. 1440p30 and the shading, lighting isn't that impressive. It's the polish, art direction and animation that sets this apart from almost any game ever made
@@vandammage1747
Yeah, what I mean is what ND is capable to achieve with this engine without loosing detail on a 7 years old system. And how mechanics and animations have improved. I think they're already working on their next big project for the PS5.
Van Dammage much better than everything on the Xbox including Xbox series x and is not impressive. You kidding
@@vandammage1747 there are many things about videogame graphics that are more important than resolution and FPS 🤦
Almost 900.000 subs!!
At the end of the year it'll rise to 1mi because of next-gen consoles, for sure!
Nobody else notice that sweet bullet dodge at 10:50 ? Worth mentioning.
One of DF’s best videos to date. Always a pleasure to hear John and Richard explain the tech that goes into these games.
It’s so cool! They actually look the same!
I’ve got a standard PS4,but I also have a 4K tv that makes the games look so beautiful!
*When will the PART 2 of this video be out ?*
So Is the resolution is dynamic 1080p or static on the ps4?
5:24 Rocks beneath the tree look janky, but this is incredibly impressive condsidering the hardware. End of generation games are a real treat when devs have mastered the current system
Whaddya mean? Janky how? (Genuine question)
It almost looks like the compression of the video. They look muddy to me even though I'm watching the video on 1440p60fps
@@lucassantana7930 It pops in at the base of the tree, the rocks look to form infront of your very eyes. Hope its not an issue later on in the game but really, who cares. The thing looks great
Yeah uncharted 4 had the same thing where if you look at the game as a whole it looks realistic but if you break it down and look at each individual thing it looks a bit weird, things can look a bit janky
@@sistockbridge8764 The rocks are already there but it looks like some issue with the lighting.
Yup, this is the most realistic water, look at those droplets! lol.
Dude I can’t believe you showed the frame rate graph with no footage. You crazy cats!
@7:28 I'm imagining either a Bollywood-style or water ballet-style musical number featuring all clickers 😉
The fact a console from 2013, can still pump out visuals like this at 1080p is a testament to Sony's engineers.
Im glad to see somebody talking up the fact this 7 year old machine has somehow managed to basically keep up with mid range PCs right up until the end of its life cycle..
It’s def a testament to the know how and work ethic of their programmers/software developers to accomplish such feats, I agree.
michael John Not really, PC gamers are playing all games at 60+ fps whereas this game is 30 on the PS4, not really keeping up.
@@michaeljohn2826 30 fps is definitely not keeping up with a mid range PC.
A true mid range PC could run this with more detail and more than twice the FPS.
Consoles are a good deal price for performance when they initially drop but it doesn't take long for that to change.
@@cahan7033 try playing RDR2 in med-high settings at 60 fps in a 7 year old computer with a price of $400
"Water causes the drops"
You dont say!
In video games those animations are usually baked. He's basically saying that physics affect the animation
I hope Alex, Tom and Will are involved in the release day video. I'd love to hear the whole teams opinion on this.
for those FPS dips on the PRO was it spinning the fans up and throttling?
I am so happy to hear that base ps4 runs smooth like uncharted 4. Thank uuuu
It's really weird that some people like you thinks that "EXCLUSIVE" games of fucking sony will run shitty on their own damn console. Especially this big of a gaming company and end of this consoles generation(meaning devs are already very familiar with the system). I just don't see the damn logic. What logic does people like you have?
Golden Sperm dude calm down lol
@@goldensperm7182 days gone had some issues mate ..
15:16 Lol, sure thing guys. I actually have a PS5 here running GT7 but I can't show it.
Best vid ive seen covering tlou2 , so hyped!
1:40 story of my life right there
How good this looks on standard PS4 shows that good graphics requires talented artists and programmers more than just a bucket full of teraflops and high native resolution.
I can’t wait to see how good a late generation PS5 Naughty Dog game looks.
We all need some imagination time once in a while!
Just remembered the scene with Ellie from the Arcade (DLC).
i just got an ad for The Last of Us Part 2 before this video started
Any LG OLED HDR setting recommendations for ingame settings? I hate these HDR slider tabs with no values or greyscale boxes makes it so hard to figure out
Spoiling us with videos recently !
Loved the Sony reveal DF video!
Nerowin_22 hopefully Sony doesn’t SLIP up with the ps5
Im happy then, i have a normal ps4 and to see that graphics dont change that much when playing this game is a cool thing.
Can't wait for the full blown out in-depth video!
2:54 that voice crack makes me laugh all the time 😂
"NaughtYy dog has some nice history..."
@@AnalogFoundry hahahahhaha
In this day and age of ultra shiny games with popping colors, this looks soooo different! I don't know how the story will play out, but Naughty Dog knows how to set up the atmosphere to just pull you into the game...
A Hard Red Pill To Swallow pretty sure most of those were proven fake, and fuck it getting it for da gameplay 💯
True and the range in terms of art direction Naughty Dog is capable of is really impressive considering Uncharted 4 and Lost Legacy are still some of the best examples when it comes to a gorgeous game with popping colors.
@@ahardredpilltoswallow8076 only two things from those leaks are correct, rest of the leak points are fake
@@istealmemories4091 I saw like 2 hours of leaked gameplay and nearly every cutscene in the game. Cant fake cutscenes. Lots of characters die.
It's funny how 10/10 reviews get downvoted because of butthurt fans not liking the leaks. Honestly the more I see about the game the more I want to play it. This analysis from Digital Foundry made me even more excited and yes I made the grave mistake of reading comments on Twitter in a post about this game and some asshole spoiled important parts for me but I still want to play the game and now really want to see how you get there.
When you consider how well this game plays on the base PS4, compared to other titles *cough* Cyberpunk, it makes it all the more impressive. It's optimisation at it's best.
Cyberpunk isn't a finished product, cdp lied that's it.
dude, cyberpunk is at least 10 times bigger than all maps of TLOU2 combined 100 items more details, not just empty map with dirt everywhere, i've played cyberpunk for 70hours on pc, its the best game i've ever played, a true next gen title, you sony bois need to calm down..
@@niks660097 Don't get me wrong, I totally agree with you. I played Cyberpunk on PC and it's an outstanding game! It's just crazy how badly optimised it is for consoles
@@niks660097 Cyberpunk doesn't even look better than RDR2 lmao. Not to mention that they're completely different games, and you can't compare them. By your definition an Assassin's Creed game would be better just bc it has a bigger map. Bigger map doesn't equal better.
I really wonder how the loading times look on a PS4 PRO with a SSD built in. Since a lot of people have done that by now.
Also don't the CUH-7216B PS4 Pro Models have an improved HDD compared to older 70XX, Standard or Slim models?
can you do an ssd speed test to, to see if it makes a difference on load times
Visually it seems to look really good. I still think HZD is more visually impressive for a PS4 game. What are your thoughts on that, digital foundry?
I honestly thought uncharted lost legacy looked better.
I think that the colorful look of Horizon, combined with its grand scale in terms of vistas and size of enemies make it seem more impressive. I don't know if it really is though.
@@julianorozaa pumped to replay horizon on pc next month!!!
Saying HZD looked better technically is just a categorically false statement. HZD has less detail, worse animation, worse acting, worse textures, worse lighting, worse shadows, worse water, worse reflections, worse animation blending. HZD was just colorful, but lacked anywhere near the detail and technical accomplishment of this. Even DF admitted that Death Standing looked better tha HZD and that was running on the HZD engine.
J G fair enough. However, I said to me, it’s more visually impressive. Not that it’s technically better
25:02
I spit my water out 😂
That British voice 😂
not sure how this environment lit by indirect illumination,
I think as they say offline rendered maps like Irradiance map ,
but some aren't statics like tree leafs as it moves with winds ?
as I'm not experienced in lighting I'm really blown how they archived illumination from indirect lighting like colour bleeding & ambient occlusion in lit natural light where ambient light are so low or almost invisible like this forest view at
I'm a little late here, but have a resolution question-
I'm playing tlou2 on ps4 pro, on a lg c7 oled. Ps4 pro is set to output 2160p; but the lg reports tlou2 is output at 1080p, and then presumably the lg upscales that to its native 4k.
I know tlou2 renders at 1440p, which I thought the ps4 would upscale to 4k, then send to the TV. But it appears if it is rendering internally at 1440p, the ps4 is down scaling that to 1080p then sending that to the TV. Is this right? Other games output 2160p, so it's not the ps4pro. Why isn't the game/system upscaling the 1440p render to 2160p before outputting? Is it supposed to output 1080p??