Literally I remember when the game first came out I’m pretty sure on like the third week they gave the jesko for free to all players 😂the most powerful car in game at that time and they just gave it to everyone as a sorry for the game being buggy on launch 😂😂
yeah, i remember thinking which one to pick and then i got all of them anyways. Completely agree with this video, fh4 was fun, the progression was much harder. also in fh5 premuim you get to pick ay autoshow car for free. i got the amg one cover car within an hour!
Another reason why it feels boring is the road design. They go out of their way to make roads easy to drive on, not just by making them very wide, but also employing a variety of other techniques. For instance all curves are circle arcs, there's never a curve you can't see because of a bump, there's always some banking to help you etc. The game is entirely geared towards being easy and unchallenging while also constantly obsequiously praising the player and showering them with achievement-like pseudo rewards designed to give a little boost of dopamine without actually rewarding anything substantial. It's obnoxious.
I think the overall road design being unchallenging is a very strong point. I played FH5 for a bit then jumped to another game (don't remember what game, doesn't particularly matter either) which had the Brands Hatch circuit. The circuit kept me entertained for some time while I was getting the grasp of the circuit with many tricky corners. I can pretty solidly say that a 2.5 mile loop somewhere in the UK felt more fun and challenging to navigate than basically any road in Horizon 5's Mexico. I feel like Horizon suffers from the sheer amount of content that is expected of it, the map has to be bigger than the previous one, there have to be more cars, more achievements, more, more, more. It leaves the game feeling extemely bloated, but completely empty at the same time.
I think one of the biggest issues with the map is the lack of npcs on the road. There are so little people the world just feels dead and boring. You don’t need to actively dodge traffic doing 200 km an hour on a back road and it’s one of the many reasons why there is no sense of speed.
I remember in forza horizon 4 when i would constantly crash into traffic at 260mph every single time i speed on the highway or any kind of fucking road and i started with a shitty car in forza 4 lmao
havent tried in fh5 but i know in fh4 the level of traffic on the roads was based on whether you were online or offline. online with other humans in the world traffic was at a minimum but if you go offline and play with drivatars there is a lot more traffic.
@@titcab8159 I bet u never have played more than 2 racing games in ur entire life and I bet most of them are modern as if you would play games before 2020 u wouldn't say this
@@parkappanigga I have to agree with you for the city. I wish they would use Japan for one of the Horizon and have a big city taking up half or more of the map..the other half could be twisty mountain roads. I'd be happy with that.
I keep saying this, it’s the lack of NPCs and NPC cars. FH3 has plenty of people roaming the streets during the day, other cars zooming past and it makes the world feel alive. Rockstar Games a so good at making the world feel like it can exist without you because the NPCs feel like they truly live in that world. Horizon 5 is just a baron wasteland, even the city is mostly empty and lifeless. Adding some sense of life into the streets will make the entire world feel like it’s actually alive.
the lack of npc cars is because the game i still on the og xbox one so if they had anymore npc cars driving around the game would be unplayable on the og xbox
@@traplomein Welp... It's not that us who complain suck at racing videogames. It's just that a pure sandbox with no progression eventually becomes boring as fuck. I still play Forza Horizon 1 because It has a lot more personality and life than Horizon 2-5, as well as actual progression. You should play It someday
I don’t like how horizon 4 and 5 lets you use any car for any race. When it was locked to a certain class or car type in the previous games I found it way more enjoyable. It made me use way more cars instead of my top 3 favorites.
This. even if it is "locked" to some kind of rule, you had to use more (other and different) cars to complete a mission because of that.. when the mission is over you could continue roaming the map or pick up another mission. and this formula is so simple, maybe too simple that it got removed from FH5 in some way then covered with different content to baby you(the player).
Something I genuinely enjoyed in FH4 was the seasons. I LOVED building different cars for different seasons, and doing online races with them. Having a car built for winter, for the muddy spring rally, and then the wide open roads of summer was a blast.
i feel like it would have worked way better if they had rotated the challenges along with the weather. winter just made half the game unbeatable for a week, so the playercount always dipped. so instead of fixing it for the next game, they toned the seasons down so much you can barely tell them apart.
@@SpiderMax95really? i never had this feeling if I remember correctly. But another problem is, there is no such significant weather change in mexico than in scotland
@@naurens6586thats pitty, people always have to complain and the result is this, then it is too much hard, now it is too much easy. i would say hard is much better
they couldve made it so you could choose which season you would like in singleplayer, would be an interesting and good idea in my opinion@@tadeaspekar9043
Seems cool they care about people, you literally had the choice to get any car ☠️☠️☠️☠️but yo choose that one seems like the devs care about you more then anything
The other thing I found pretty disheartening about FH5 is the sudden burst of activities that are thrown onto the map… The previous versions had a better progression path with the activities slowly opening up. This isn’t the case with Fh5 and it just feels confusing when you open up the map.
You're actually right, I never thought about it. I wondered why I didn't want to do races or other events, they were too confusing and often times, I didn't need to do them at all.
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Yeah, and every time you step out of the game for like 2 months, you come back and see 3 million more activities on the map, 5 sponsored tie-in storylines, 10 product-placement cars that are absolutely cheated in your inbox, a handfull of extensions and oh, still nothing engaging to do.
now that you've said it, you are right. just feels absolutely overwhelming with no clue on where to start. just proceeded to log out after seeing all the mess in my map and never touched it ever since then.
Yea A linear story works better in racing games in the beginning. Like GTA V or RDR2 have huge maps but if you follow the story, it opens them up a little at a time and you won't see some of it until you are hours in. Those games doo good about having storylines in every single place, they just do not have stuff to fill space, besides the ocean.
You nailed it on the head with the game feeling like a Tech Demo. You get everything up front and see all the graphical advancements to make you say “Wow” and never play the game again yet still leave a 10/10 review, exactly the state of Forza.
this is so true tbh, its my first forza and played it for 20 hours, those 20 hours where amazing and really had 'WoW" effects here and there but thats it, never touched it again after those 20 hours. i hade multiple houses, hundrets of cars and really good ones fully tuned. just lost interest
@@aolson1111 nobody is saying that the game doesnt have a big player-base, look at fortnite, its the most popular game right now, but people dont say that its a great game.
if you think about it, it says a lot about our current society not just the gaming industry, although i fully agree on the fact that in general, whatever game comes out is mediocre.
Lol “drive till you get bored” is a perfect summary, I literally played FH5 for an hour before thinking “fuck this is boring”. No consequences for anything, just hold down the accelerator and smash through everything in your path, yawn 🥱
@BOKtober exactly! The multiplayer is so boring too everytime I get an itch to race I re-download it race like 3 races and Uninstall it again. It's just so empty and boring
@@OmniscientDreamer i mean you technically say "Nostalgia" for like decades old thing , may be you can sya about FH or FH2 but Definitely not 4 , And yeah one more thing (I hATE steam )
I bought the game a few weeks ago (3 or 4), currently having 43hours on it, and I can see your feeling when you say the game is "dead" and sometimes I feel the same, the only way I have to have fun in free roam is I only use something like the Audi Quattro for that, it's difficult to drive and powerfull and I feel great when I can do 10km without crash, I feel better than winning races. It's my first Forza I bought and probably the last one. Thank you for the video and your opinion, it has aged like wine.
This is legit straight to the point, I bought FH4 on last sale. I had all great cars on my fingertips and there was no satisfaction of progression i barely spent 10hours on that game.
@@BARDRUNNER People do like different things, but the progression issue is still not a person to person thing. The reason soo many people play FH5 is because of how easy and hand giving it is. If you don't believe me than that's fine, people will find out eventually how dog shit FH5's progression is.
For me, 2 was the peak of the series. The tours you had to do from city to city were such a cool idea. I don’t like the newer feature of upgrading the festival itself or being somehow involved in it. I just want my car and tours from city to city
You’re absolutely right. The tours, the meeting spots, the map, the music and the whole vibe was definitely the peak of horizon. You just need to watch the first 10 min of the game to get hooked
I think it was fun to be apart of the festival in 3 while still competing, it gave players a taste of what that side was like, but then 4 and 5 killed the idea and went overboard. I don't mind the idea of previous entry characters returning in future entries but it feels like they try WAY too hard to suck up to you because "YoU'Re tHe ChaMpIoN iN *insert country*". There are ways to do this and turn 10 still haven't realized how.
have you ever tried playing the crew 2? there are plenty of amazing and challenging cross map races! there is also a new game of the crew that looks even better! i would definitely recommend trying it out!😁
Well that's weird considering every actually sane casual racing game player will love it keyword : Sane, that quote means nothing, stop with the cliche
If horizon 3 had up to date cars and customisation I’d literally still play that daily😂 I used to drift up the drag strip in h3 for hours on end and never get bored, or go for a cruise In the city, horizon 5 just feels too bland
True, best and last great dlc to a fh game. Fortune island or whatever it was called in fh4 and now that rally fh5 dlc feel just like easy cashgrabs with content that shoul've already been in the main game@@ECLIPSE97GST1
I think, for me at least, it's about the driving. I don't have to play for 80 hours to get a car that I will eventually switch for a different one. I can enjoy and drive anything I can whenever I want
FH1 had the best progression in the series because it actually HAD progression. Every game since FH1 just feels like a big sandbox where they throw hypercars at you and tell you to go do 1000 challenges.
I think fh2 still had good progression with them forcing you to up the dificulty after a point in the game (i don't remember it quite well, it could be me just tripping and this never existed in fh2)
What's wrong with that? Not everybody is unemployed or has enough time to sit their ass 6 hours per day just to gring some advance in an endless videogame.
@@Toxic2T it's like saying you want that films start themselves with text on the screen explaining the world building because "it saves time" You should try to consume the media you have time to, hell, i gave up watching d&d campaigns because i didnt have 4 hours every day, if you think FH1 is too big for you (even though you don't need to sit 6 hours every day to beat the game in a short amount of time) you could aways choose smaller games, within 2 hours i completed a third of NFS hot pursuit 2 And also if the game marketed themselves as a sandbox there would be no problem, no one critiques Asetto Corsa (and ACC) or bng drive for their lack of interesting campaings, FH markets themselves as campaign focus games, as it was a positive point in FH1 and FH2
This is not a film, this is a videogame. You're supposed to play for fun, have a good time, relax or have intense emotions. Not grind on it, grind on a real job, it's more rewarding. I didn't bought Forza Horizon for it's campaign, I couldn't care less about it. I just open it up, build a badass muscle car, pop some wheelies with it, race randoms then leave satisfied with the experience. Simple, that makes it a great game, theres no need to be pretentious.@@BRAZILIAN_MIKU
I dont really understand this complain. It's not like the game tries to match your bugatti with a vw beetle or something. At the end, owning a top tier car means nothing if idk how to drive it. I personally hate grinding. Simply let me try different cars and find the one that works best with my playstyle
@@Centrioless it's not like that. Starting with slower, older, weaker cars and working your way up to get a better car by using the worst car and I don't mean grinding literally, we want variety of challenges and races to do to earn the better cars rather than repeating the same race to buy it. It's part of our nature to enjoy progression and earning things instead of having it all unlocked. Sure we should be given choice to pick different car in the same tier, so we can choose based on our style as you want. But starting the game with a Ferrari or McLaren... will lose it's thrill pretty quick
@@Edwardo160 if this is abt forza motorsport, i would agree with you. But in a game where i wanna test how far i can fly or how to hit that pinata on the electric pole or how to fo wheelie for 2mins straight, why th would i want some needless progression? If you want a career based game, go play track-based racing games. Dont ruin the excitement of exploring open world game with some pointless progression
I think the main reason why forza is boring is litteraly straight lines everywhere. There is no challenge whatsoever, straight roads, easy turns and nothing actually getting in your way to go through the entire map straight to the finish line. And even most racing you finally start to enjoy the track while you've already completed it in one minute or two. The cars feel so damn good to drive and the game barely let you having fun to drive cars. I totally agree with the freaking lack of obstacles making 400km/h feel like 50. A game like Dirt Rally 2.0 feels fast af since most roads are very very tiny. I mean you can make a game to reach out to a very casual audience, but why it doesn't need to be this easy.
fh3 was the last game that had a progression system, people may not agree, but being a boss and building up a festival is a progression of some type, but compared to Fh2 getting a bugatti was hard af, i remember wining the Goliath and got that huge amount of CR then went straight to it bought it and the rest was history, and for a game that is almost 10 years old the graphic could actually beat other games that came out in the last 4 years too fh2 was the pinnacle of Horizon
I'm not trying to be "that guy" but the amount of "women ultra mechanics who look like supermodels and pronounce car brands and names wrong" got old so long ago. And the main character is such a 10 year old minded pussy I'm almost embarrassed to control his cars. They've always been cringe since horizon 1 just give us cars and races and race events and stop embarrassing your voice actors and writers
That’s why I still play fh4. Even though many supercars are easily achievable, I enjoy tuning cars and just driving. The map still surprises me and feels beautiful every time. I saw many bad reviews about fh5, but I was surprised by learning that fh5 had so major flaws.
I went to FH5 after something like 1k hours in FH4 (bought the latter when FH5 was already available because cheap) on PC. Yes, map is soulless, no seasons (yeah, technically they are here and there are changes, but FH4 was perfect in that regard), even more broken progression, online is even more garbage (but it is much better in technicalities like loading times are not so insane, teleporting is less, stuff like that), but I stayed at FH5 because of better physics, visuals in general, great serpentine on the volcano with awesome view, separate rally map is great, settings for controller on PC (and triggers' vibro in the Steam version), better cameras, a bit better tunning IMHO. New cars, of course. Also stories are better in FH5 in general.
I miss Forza horizon 2 days. The story was amazing and fun. It didn't feel lazy. Forza horizon 2 is one of the most fun and best horizon games. I miss the old Forza days.
Missing FH2 same as you. "This is the Summer of our lives“ . FH2 & FH3 are great racing games with perfect nostalgia and summer vibes. FH4 & FH5 are just massive "playlists”
Horizon 2 was pretty lazy, it’s just that the new games are worse. After you win the championship in 2 I don’t think there is a single change after that.
I remember in forza motorsport 3 you start in total eco boxes, they were slow but it was paced well. Getting you're dream car after hours of grinding is more reward. Especially when you grind through even more races to get a fast car when you should've upgrades races ago
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What I liked too was that you could win with YOUR personal car you tuned yourself and reflected your style. Now if you don't go for the meta in MP your might as well not start the race.
lack of NPC cars/traffic make the world feel dead, and the fact that players turn into ghosts when they get close to you just makes the game feel so lonely.
I remember the nice feeling of starting with VW GTI in NFS MW 2006 and slowly progressing to Porsche Carrera GT. That was a good path of street racer started from the very bottom. I really missed that feeling in modern racing games.
This is true about most games today. On a technical level, most of these games are marvelous, masterful even. That is the problem though. They don’t feel like video games anymore. They feel like experiences. They aren’t as fun, engaging, immersive, or creative anymore. Let alone innovative. And I feel like this phenomenon is going to get worse as time goes on. Video games will either feel like interactive movies, or boring drawn out experiences. Don’t even get me started on how games feel like even more of a chore to play now as well.
AAA games can't be that innovative, because they have to appeal to a large number of people. There are lots of creative and innovative games on Steam for instance, but they are not as popular, mainly because of their novelty.
@@viatrufka With all due respect, I do not think the idea of some games not being as popular due to their novelty is overly right, games like Undertale, Deltarune and FNAF trancended the indie space despite being viewed as novelties and they are still popular and famous to this day, regardless of its gameplay or so called novelty. As a result, Smash has Sans DLC for Miis, DDR and Stepmaniax have Undertale songs and I'm pretty sure there are some devs in the AAA space taking lessons from indies, and that brings us back to our original point: when will AAA games start to take inflence from indies and start daring themselves on original concepts again? Edit: I forgot FNAF has a movie now. Puts it into perspective, really
tough question, I'm from brazil and finally decided to play Forza5, got the same feeling. why a game with perfect graphics, so many races, events and expansions is so boring?
Forza Horizon should be a game about the car culture and it’s surrounding Horizon Festival reflecting the cultural locations to feel immersed. Not a game feeling like I am watching a soulless corporate sanitized advertisement.
To me it’s the map and missions. I feel like the crew is a perfect example. The crew map was of the US (which yes it is pretty big) but there was so much to explore in the crew that you just have to keep Playing to find more Collectible and cool scenery. And The crew honestly had good missions and money wasn’t so easy to get in that game so you had to grind to get money to buy a new car and upgrades
The Crew is an amazing game. I haven't even played the campaign but have spent hrs just virtually roadtripping to points on the map. The way they have packed in so many iconic spots from the US into a totally reasonably sized map you can explore is so good.
@@Nationof300 I definitely preferred the crew 2 over fh5. But I will say that forza has a better handling model while being able to keep the freeroam aspect, while games like the crew and nfs are too arcadey to feel like a game intended to drive cars
starter car choices in every other car/racing sims: fairly similar design and preformance. Starter cars in Forza horizon 5: a supercar, a less powerful sports car, and then an SUV. It's like choosing between mewtwo, dratini or a caterpie as your starter pokemon.
Yes! I loved Fh4 so much (and still do) that I bought the premium version of Fh5 on release because I was so hyped for the next Forza. Then I played it for some hours and went back to Fh4 after that. I just missed the atmosphere, the beautiful British landscape, the dynamically changing seasons, the themed races (like 90s cars - max 600 power) in the festival playlist, the fun stories (like chasing those three stars on a mission for your delivery service), and so on… Like you said, Fh4 had way better progression and game design.
Have a better progression my ass. Y’all complain when a new FH release that’s it. I remember everyone bullshiting about FH4 while there was nothing wrong with the game so shat ap.
I loved how TDU2 did the progression. You woke up after a dream of a Ferrari and then go to a second hand car dealer to pick up a very low powered car for a couple thousand. Then you gotta do qualifications and driving licenses before you can even buy a special, super or classic car. It was tedious but also very rewarding having earned that. And after a while you got enough money to buy those cars and houses to put them.
duuuuude, that's a core memory and a half. I've been looking for TDU2 on PC but could never find it anywhere (I had played on PS3 originally). Do you know anywhere I could pick the game up, or any games that play/feel similar to it?
@@ynyrjohnson3861 It was easier for me to get tdu1 than tdu2, still can't find a proper place to get tdu2 its removed from steam, and atari no longer offers any support to the game, its basically ded unless u try to pirate it tdu1 however i got some mediafire links from a friend and that's how i played it
@@ynyrjohnson3861the only way is to download the pirate version, no need to feel bad cause its not available any more, i just downloaded it yesterday and man it still feels so good
I’m so glad I’m not the only one who thought FH1 had the BEST story in the Horizon series. I’ve played FH1 on my Xbox 360 back in the Xbox 360 days. One of the best racing games I’ve ever played in my life along with Blur. FH1 had amazing vibes and an amazing soundtrack to make things even better. It felt like if you was actually at a festival. FH1 will always be in my heart. 🙏🏾
FH3 is my favorite in the genre and has been for years. So much nostalgia of driving off cliffs, into water, through the big city, and across the desert and on the massive highway. It was also slower and took more time to progress, I remember really wanting some expensive cars and then having to do tons of fun races to accumulate enough wealth to make just one purchase. Then again. And again. It never got old because every race was somewhere new and every car I could tune however I wanted. The good old days.
Horizon three needs a remaster. Updated car List and customisation and up to date graphics and I’d burn my copies of horizon 4 and 5 just to own that game lol😂h3 was the best imo, so many great memories
@@rulingmoss5599 not really, it kept most of the aspects that made the prior games great without bridging too far into the casual spoon feeding approach the newer games do, it struck a good balance
I couldn’t agree more. There’s no feel of progression, the first hours I already had the top hypercars that I was interested in. Something that old NFS did perfect, was giving you a super slow car at the start, and slowly building it up; you could feel the improvement every upgrade. Now everything is thrown at you right away. The roads as you said make you feel 400km/h like 50. The problem, is that is not even funny to drive slow cars to begin with, because the corners are so fast, that a slow car will make you feel like a snail; even with an old 911 I felt I was going 20km/h. What they should do is, creating a part of the city, that is slow corners, where you’ll be forced at the start, after choosing a slow car. And during progression, unlocking all the areas with faster corners and giving you faster cars. Of course there’s always someone who want everything at the start; let them pay for that with a exclusive edition.
Don’t let me even star about visual customization. Man, I’m not taking about reaching the level of NFS Heat of Unbound. But dam n, every Fking game release has better customization. We are stuck with the same spoiler for more than a decade. Is this a joke on purpose?!? 🤦🏻♂️
valid point but then i have this question for you sir: would you say in yo ur humble and honest opinion, that, FH5 is a car game and focusses on people that like cars? or would you say it's a game that focusses to "be something" for everyone? and if you can't answer this question properly don't worry. there is always next FH.
The lack of much progression was a big problem for me. Got given all the cover cars of the games I'd played in the past in the first hour for free. I had a senna, centenario and ford gt so it ruined a fair bit of the progression
I have never played Fh 5 and any Fh at all. But sad thing is, that youre right. In gta 5 you start basically from scratch but in forza you can get super cars from the start , and the game looses the point of racing game.
Holy Shit. This video made me say: ,,thats what i‘m saying‘‘ countless times and just confirmed my view and opinion on Forza Horizon 5. i really thaugt i was the only person thinking that something feelt wrong playing this game. I actually loaded up fh4 again and got an insane nostalgia rush. I even ended up playing way more fh4 than fh5 Thank you TimePlayer for this Masterpiece of a video🙏🏼
This is why NFS Heat was such a good game, you started with real shit cars and with progression and time you got better and better cars. It was such a rewarding feeling unlocking and being able to buy a new and better car after lots of time racing and making money. You really had time to connect with your car since making money for a new car really took time.
Man, that game has one of if not the best progression system. It really tests your skill by forcing you to get out of your comfort zone. Unbound also did a pretty good job at it.
Heat was also super generous with the payouts. If you grind the night races and level up, your races in the day will give you $40k-$80k each, which let you actually collect and try different cars. I don’t know how many more $15k races I can grind in FH5 when I’m trying to save up for a $2 million Ferrari
to me FH4 was a masterpiece (haven played FH3, but heard that it was even better) amazing season-changing system, liked the "team" racing modes in horizon open, showcase events were superior and Fortune Island was a flawless experience for me (spent like a 100 hours just drifting down that mountain serpentine!)
i agree. that extra map you could travel to to do all sort of "fun" things like that drift mountain is mental joy. i wish the dev team that have FH5 in their hands right now, would come up with something similar, just a 'side' story in a completely different map(smaller map) but keep it exciting.
i personally loved fh4 (many people wouldn't agree that it's a good game though) because it was my first horizon game, it had nice, vibrant menus, nice music, lively seasons and i spent many hours having fun on that game, and whenever i think of it, I think of a racing game with good graphics, good gameplay and a bunch of great memories. I can't say the same for fh5 there were also really fun businesses, I remember completing stories and trying my best to get three stars on businesses to be able to get fun cars to play with after
FH4 was the first Forma game I ever played, and I really enjoyed it, my only complaints are the reuse of engine sounds and the fact that AI traffic can't be disable in single player
My problem with the game, (FH 4 and FH 3 to a lesser extent) is there's just too much to do and no cohesive story. If I can create any rase using any car I want, there's no reason for mere than 20 cars, as you said. FH 2 was my favorite because of how it felt like a legitimate story. Single and cohesive. The good ol days
I played the game for about a month a bit after release, so I don't remember much. What I do remember, however, is how the different locations were not, as you said, "integrated". They all felt like a demo of what the game was capable of. "Here you can see the mud physics, here you can see the water droplets, here you can see the snow, etc." The map just never felt connected.
Please make the same kind of video reviewing or comparing CarX Street. I haven’t played it yet, though I have played the previous carX games a lot and they’re great. It’s not as technically impressive as Forza or The Crew but I think the game devs know what we want better. I’d love to hear your thoughts!
Thank you for stating the way many of us feel about Forza Horizon 5. I find the Mexican roads plain and boring. I also think the open world is way too "open" and getting from race to race is drudgery. I bought a racing wheel for my Xbox Series X on the basis of all the incredible reviews it got. Today it's sitting in a corner. I feel really deceived by all the reviewers. I'm 62 and I've been playing racing games since the 80s. I love the old Need for Speed games where you raced through digitally created ancient European villages, over bumpy cobblestone roads and covered wooden bridges. The resolution wasn't great but the artwork and atmosphere were gorgeous. The other cars lifted up leaves that whirled across your windshield and there were lots of gritty-feeling gravel roads. All that made force-feedback feel real and fun. It just goes to show that graphics aren't everything. A graphically beautiful 4k game means nothing if the game isn't fun. Sadly, I think that's the problem with racing games today, they just aren't fun anymore and haven't been fun for a while.
I wish this video had more views. This is exactly what I’ve been saying about the entire Forza franchise especially 4 and 5. The games are too easy and there is no feeling of progression. Everything is handed to you after an hour of playing. Sadly the developers won’t make any changes until they see an actual drop in player numbers and until people publicly disagree. Unfortunately the player numbers are higher than ever, making them more money, which means they will push this kind of gameplay until it stops making them money.
As much I love the Forza franchise, I am sick of the new games that is so empty with a lack of purpose/motivation to do anything in those games after 20 hours of playing. The reason is that because the team behind it want's to appeal to the casuals more than enthusiasts, hence why the new games feels so easy and having little to no punishment from a mistake. I strongly agree that Forza Motorsport 4 had the perfect difficulty option of choosing any kind of difficulty and having a risk to go along with it. Turn off every handling assists settings, having a difficult AI, no rewinds and all damage on? The most risky but the most rewarding for cash and exp. Every assist on, easy AI, Rewinds on and damage off? Most safe but the most slowest for progressing of the game. But in Forza Horizon 5? All damage is nearly inconsequential due to the lack of funs you need to repair the car after a race, there is a ton of ways to even make money by not racing with wheelspins/Kudos system and just the amount of cars that the game will give to you without having to do anything (And more faster by this too), AI on higher difficulty can grip corners faster than you without even slowing down even with identical cars on the field. The most boring way to make a racing game. There is no point to get "better" and improving to be better at the game because the game rewards you, again, by doing the bare minimal effort for everything. Looks nice, controls great and have no substance in anything else. Sadly I think forza will die by this new change of course because how massive it have gotten by the mainstream public and cater to them. Not the dedicated people who will play the game years on end and slowly knowing how the game works with each playthrough. And also, the sense of speed is fucking garbage in FH5, Going over 400km/h should be scary like in the previous forza games when the camera is shaking violently but in the new games it's hardly anything. It is fucking BORING!
to me Forza horizon 3, 4, and 5 is like buying the same game. They all feel the same to me. I miss the simplicity and actually progressing to get cars you want in horizon 1 and 2 not handed money like water.
9:25 This is the biggest problem I have with FH5, GTA V map is so exciting because it's so realistic, modern city mixed with a countryside and lots of traffic to the point that you really have to slow down sometimes.
You do have lots of valid points and i dont want to start any drama, but Forza Horizon 5 is fun if you don’t just drive in a straight line on the highway. Get a buggy and explore the jungle or maybe get a drift car and try drift some wide angles. I wouldn’t say this is as fun as GTA 5 but it might even be better. The only thing that ruins it is to can’t run people over 😂
I 100% agree with the part about the map. My first FH game was 4 and I liked the map and the seasonal changes. I was hyped for FH5 because they added weather storms and I assumed that the seasons would remain, but nope. Snow can literally only be found on top of the volcano when it's winter and other seasons just change the amount of rain there is. Now I will say that certain parts of the map are nice to drive in such as the jungle and the canyons, and I do like the area of the 2nd expansion quite a bit, but the biggest issue for me is definitely that they made the seasons useless.
I still regret not finishing the deal with my dad to get a series x. I wanted to play fh5 so bad. Still want too. The customization and the cars is so unreal to any mobile games which is understandable.
I think by far the most fun I’ve had playing a Forza game was either Motorsport 7 or Horizon 3. I felt like those 2 were the same as the older games but with much better graphics.
While playing horizon 5, i found myself not even driving around normally most of the time, i was either buying cars and upgrading them or finding stupid glitches to do with my friends.
I loved the atmosphere of FH2, I also really liked the true variety of roads to drive on and that it felt like it had even just a little bit of actual story. I absolutely loved the car selection and that everything wasn't mach 20 right off the bat. FH4 was also pretty cool and had similarities, but FH2 will always hold a special place in my heart
Yes i can completely relate to the progression thing. You can literally unlock everything with little to no challenge, so it feels like theres no real reason to crank up the difficulty or try more difficult races. The world is beautiful but it’s completely dead, no humans, little to no animals, no events taking place in the world, its empty. Its a driving simulator at this point, it isnt fun.
I agree with you on every point. For me, as a dedicated Single Player player, the worst thing is the practically non-existent progression. Horizon 5 also ruined one of my favourite features from the older Horizons, by the way. I always loved hunting down the barn finds and unlocking the unique cars. Unfortunately, in Horizon 5 these are also thrown at you without much care. As soon as you have unlocked one barn find, the next one pops up on the map. In the predecessors, the barn finds were more spread out and tied to general progression. Apart from that, the barn finds in Horizon 5 were not particularly interesting either...
i feel like if i started with slower cars then slowly work my way up into the faster exotic cars i feel its an achievement, and i would most definitely notice the speed and power difference better and appreciate and value the cars i get
this is why i love simple games like jalopy or my summer car. theres no crazy multiplayer or ultra realistic graphics. theres a really solid game idea and story that keep me playing to discover what's next
To be honest, i'm kind of attracted to how forza horizon 5 presents itself. Little grinding, easy to get cars, it's just very... me, i guess. I like roaming across an empty map, just enjoying the virtual scenery without getting obstructed by random obstacles such as npc cars. And the best part for me is, the cars aren't all that hard to get. All things said, it comes down to personal preference.
Yea, i agree. It’s more of a personal preference issue, seems like most of these people are searching for a NFS/TDU2 experience where they start in a slow cheap car and grind to the top for fast super cars. Which is fun for sure, but after a while you’ll want to drive around and just chill in a cool car but can’t even do that yet… lol It’s a mix of emotions that confuse people about this genre of games. Most want it more grindy but don’t want it to feel tedious, which is contradictory tbh. I think FH5 is a dope game it just needs more stuff to actually see. The map is pretty empty ngl.
@@grxy5924 another problem of FH in terms of giving a slow car at the start - FH is terrible at "it is funnier to drive slow car fast, then fast car - slowly". FH5 is better for sure, but in FH4 driving B and C class was unbearable, i think only rally cars were fun to drive in lower classes, anything else - torture. Especially buggies. I have no problem at all racing slow cars - NFS, Assetto Corsa, etc. are fun in slow cars too. But Forza Horizon...
In a driving game.. you pretty much want to DRIVE.. Not to "do stuff". Lol. I mean, Races are quite superfkin fun.. And so are street races.. oh my god. FH5 = good!@@grxy5924
before I say my stuff (No offense at all here) AT all. all games are trying to cater to your kind of which 5% of the population.. and it kills games, your kind (no offense) ruins gaming and it's not you guys it's the devs trying to make a game where everyone is good, for my sake a squirrel could probably drive in forza horizon. Devs are trying to create a game for a small population of people.
@@Blackwing2345635 Yes, that's because the game is designed to be like that. The map is designed in such a way that you need to go fast to feel the fun. Just the sheer size and long, empty roads showing you sceneries. If you went slow, it'll feel tedious and boring.
Great video, I think you hit the nail on the head. All of this catering to new players, and people who don't want to grind as well as making the game easy and accessible is killing videogames in general but I think Forza Horizon in particular as a series is one of the WORST impacted game series when it comes to this sort of thing.
Keep kidding yourself lmao. Elden Ring, and Monster Hunter World. Both were CONSIDERABLY easier and more accessible to new players than prior Dark Souls and Monster Hunter titles. And guess what? They are BOTH some of the highest rated and best-selling games of their franchises to date. Newsflash, your opinion doesn't represent everyone. Most people LIKE accesible games since most people have more things to do in life than wasting countless hours "in the grind".
@@sergeigarcia186 Both Monster Hunter World and Elden Ring, while being much more accessible they still give you the feeling of progressing. FH5 isn't just super accessible, its genuinely too easy and massively rewards you for doing the most mundane things. like applauding that a baby is able to take it's first step, except you're applauding a 20 year old track runner for doing the same thing. You basically get end-game content before even completing early-game content. I was basically able to unlock all the content by taking a drift car and drifting for a couple hours around the map. i was making huge progress in the game by not even participating in the "story" content. Imagine if MH: World and Elden Ring gave you end-game weapons or armor in the beginning of the game so u can whoop ass for half the game before it becomes remotely challenging to beat something. That wouldn't be fun at all right? you would get bored of it. thats exactly what FH5 does. Newsflash: your opinion doesn't represent everyone. Most people in this comment section or in most forza communities do NOT ENJOY overly accesible games since most people want to feel like they got something valuable after putting in the effort.
having a sense of progression is what it needed. starts with a compact car, racing around the same town with different layouts untill we get enough money to buy/tune a higher class car then move to the other town. introduce to a bigger race, until we race the whole map. the flexibility of racing with any car is good, but i had too much freedom in my 2 hours of playtime is what made me bored with the horizon 4. i realized i got bored when i tried to race with the slowest car i had at the time.
I'm a diehard fan of the series and have been playing since the first one. All the new features are nice but I definitely miss the simplicity of the first two games. Also the progression was enjoyable.
Unfortunately, this will not happen. The entire Horizon 4/5 player base would run away because they are so spoilt and are used to having everything shoved down their throats. I'm sure that Playground/Microsoft will therefore take the safe route and not change their concept much.
Offline mode doesn't have traffic anymore? I played when it first released. I bought it on Steam but haven't installed it yet. That would be disappointing because i enjoyed just traveling around with the npc's. They drove correctly for the most part.
What annoyed me the most was the use of "spanglish," it's obnoxious and insulting to the ears. The problem with Forza Horizon 5 is that it's more of a tourism advert than an open world racing game. The world is vast and beautiful but also lifeless and boring, there's no major city to visit and no drastic seasonal weather changes to mix it up. Going back to Horizon 4, every lobby i join is full and the map is alive regardless of what time i play it. With Horizon 5, the new proximity lobby system makes the map feel lifeless because there's hardly any traffic and other players only show up when they're within a certain radius of your car. Overall, it's a very mediocre game and i uninstalled it a while back because it was beyond boring. It doesn't look to have changed much, the new expansion hasn't landed well and i'm honestly not surprised because the team behind it are incompetent. Things like convertible roofs were never enabled, there are loads of shifting animations missing that were present in Horizon 4 and the known bugs list is very rarely updated and the bugs they claim to have fixed are still present.
I think one of the biggest issues is that 90% of players are mostly in the same place at once and once you leave that area, they de-render and disconnect. That ruined the life that the game had in the lobbies, which also resulted in a reduced amount of traffic on the street. Go in the offline mode and all of the sudden the world feels a lot more alive with all of the AI racers and drivers.
Why won't they add a story, it's been ages since we had a racing game that has an actual meaningful story. Driver: San Francisco was amazing and I have never seen a racing game with in-depth story like it. Payback, Heat, and Unbound has way too bland stories, The Run was cool but it was hardly worth remembering. Forza needs to step its game up.
what you said at the beginning with adding only giving you newer cars. Definitely agreed with that, majority of the new cars that have been added have been new, why did we need a Barbie Hummer EV? not sure. There's just less and less cars I want in Forza than there has been in the past games. I've always wanted a Jeep Cherokee in Forza, but unfortunately that hasn't happened yet. (genuinely surprised they haven't with FH5, XJs were built in Mexico and play a huge part in off-roading and even Baja builds).
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Licencing issues. The whole game is about commercial tie-ins now. So if you have a brand that doesn't want a competitor put in the spotlight... Also they are more invested in bringing the new brands that need advertising, like Xpeng, Lynk&Co, MG,...
Man i miss Test Drive Unlimited 2. It was easily the best open world racing game ive played. Excellent progression system, lots of content and different missions/goals, and beautiful visuals for its time. I havent played a game like it since.
@@Nah5534Well don’t worry cause the sequel *should* (hopefully) be coming out in 2024. The delays have definitely scared me a little cause I really want this game to hit the same way TDU2 did back then but I have high hopes for it.
I bought this game (base edition, no add ons or DLC), and within 2 hours I had 4 different irl dream cars of mine, fully modded, maxed out stats, customized to my liking, and 200k credits to spare. I refunded the game after I opened it up and realized it was gonna be like a Crew 2 clone to me, I'd open it once in a while, do a race or two, remember it's boring because I was handed everything in the first few hours, and stop playing for months again.
I loved playing every second of forza horizon 1 the world felt so alive and fun with alot of secrets unique characters and showcase events . Its a shamr
I completely agree with all of this. The map is big, empty, and boring (even though it's beautiful). Everything feels lifeless and fake. The endgame vehicles are dumped on you instantly. The list goes on why the game dries out very quickly.
As much as I love the Horizon series, I stopped playing FH5 well before Christmas. It had got so boring that I couldn't play for more than 30 minutes, just the same races, same cars and recycled content
One thing that I liked abt FH5 is that it offers you so many different cars that I found out and started driving new cars that I was able to enjoy and kept me from ditching the game. In the end I just save around 20 ish cars in my favorites and that’s all I drive. Besides the game gives you so many choices that I don’t even feel like buying the new koenissegg or any kind of lambo, just because I was able to find many other counterparts that fit my play style even more. But yeah the things he said abt the grinding system, I can’t really complain about it, it’s garbage
I don't understand why we paid for this game, sizes is huge and still there are some mission locked,unless we pay extra cost for that which doesn't make sense huh.
About FH5's starter cars, the car you pick doesn't matter because the game gives you all three anyway
Literally I remember when the game first came out I’m pretty sure on like the third week they gave the jesko for free to all players 😂the most powerful car in game at that time and they just gave it to everyone as a sorry for the game being buggy on launch 😂😂
yeah, i remember thinking which one to pick and then i got all of them anyways.
Completely agree with this video, fh4 was fun, the progression was much harder.
also in fh5 premuim you get to pick ay autoshow car for free. i got the amg one cover car within an hour!
the fact that he didn' tmention this makes me wonder if he played F5 at all!
I got the Bugatti 2 mins playing 😳
as far as im aware, it doesnt matter what car you pick in the game at all, you can tune them all to be as fast as one another
Another reason why it feels boring is the road design. They go out of their way to make roads easy to drive on, not just by making them very wide, but also employing a variety of other techniques. For instance all curves are circle arcs, there's never a curve you can't see because of a bump, there's always some banking to help you etc.
The game is entirely geared towards being easy and unchallenging while also constantly obsequiously praising the player and showering them with achievement-like pseudo rewards designed to give a little boost of dopamine without actually rewarding anything substantial. It's obnoxious.
I think the overall road design being unchallenging is a very strong point. I played FH5 for a bit then jumped to another game (don't remember what game, doesn't particularly matter either) which had the Brands Hatch circuit. The circuit kept me entertained for some time while I was getting the grasp of the circuit with many tricky corners. I can pretty solidly say that a 2.5 mile loop somewhere in the UK felt more fun and challenging to navigate than basically any road in Horizon 5's Mexico.
I feel like Horizon suffers from the sheer amount of content that is expected of it, the map has to be bigger than the previous one, there have to be more cars, more achievements, more, more, more. It leaves the game feeling extemely bloated, but completely empty at the same time.
I think it might be time to get a job
Wow well put. I played it for a week and thought it rewarded me so much for doing nothing
if you’re not driving manual w clutch then the game will be very boring
And the roads in The Crew Motorfest look even more boring :'(
The world needs pedestrians and more NPC drivers it feels like you're the last survivor in a nuclear wasteland
Its fallout but with cars
Agree with this one
Fh3 did this well
People would just run over them at 200mph.
Which is more akin to GTA
@@charlesc3894it gives the world more meaning
Forza Horizon 1 was truly the best and most rewarding. I remember grinding just to get an Aventador.
For me it was the veyron i had to complete the game to get it 😂
No
Yees
@@osamasonfan for me it was the pagani lol
the races i did just for that pagani
I think one of the biggest issues with the map is the lack of npcs on the road. There are so little people the world just feels dead and boring. You don’t need to actively dodge traffic doing 200 km an hour on a back road and it’s one of the many reasons why there is no sense of speed.
They had npcs when the game launched and they where awful. They would just randomly spawn in front of you 😂
Exactly
I remember in forza horizon 4 when i would constantly crash into traffic at 260mph every single time i speed on the highway or any kind of fucking road and i started with a shitty car in forza 4 lmao
havent tried in fh5 but i know in fh4 the level of traffic on the roads was based on whether you were online or offline. online with other humans in the world traffic was at a minimum but if you go offline and play with drivatars there is a lot more traffic.
forza horizon 3 had a car meet was very cool.
the map just feels like there was a nuclear explosion in mexico and we are the one and only survivors.
No, it’s actually the Covid lockdown era
no gas stations, no stores, no life, animals etc. Im kinda new to forza but this is ridiculous
@@_Sylens lol
This is a racing game this is not supposed to be an open world like gta
@@titcab8159 I bet u never have played more than 2 racing games in ur entire life and I bet most of them are modern as if you would play games before 2020 u wouldn't say this
one of the problems with Horizon 5 maps is that they actually designed it to accommodate the fake Battle Royale mode they have.
that's why Mexico felt really flat in Horizon 5.
also doesn't help that 75% of the map is just empty fields. The game feels empty, it lacks a big modern city and it lacks the feel of speed
@@parkappanigga I have to agree with you for the city. I wish they would use Japan for one of the Horizon and have a big city taking up half or more of the map..the other half could be twisty mountain roads. I'd be happy with that.
Who knew that putting all of your eggs in one battle royale fad-basket would turn out to be a bad idea?
Now EVERYTHING makes sense. What a piece of garbage. Will always be, I mean, a game that's going to be forgotten.
I keep saying this, it’s the lack of NPCs and NPC cars. FH3 has plenty of people roaming the streets during the day, other cars zooming past and it makes the world feel alive.
Rockstar Games a so good at making the world feel like it can exist without you because the NPCs feel like they truly live in that world. Horizon 5 is just a baron wasteland, even the city is mostly empty and lifeless. Adding some sense of life into the streets will make the entire world feel like it’s actually alive.
GTA 5 feels dead though, GTA 4 actually feels alive
@hyperixso does gta 4 🤷♂️
@@lil_legalo5190 That was the point "both are equal"
the lack of npc cars is because the game i still on the og xbox one so if they had anymore npc cars driving around the game would be unplayable on the og xbox
Totally agree.
I play forza just cuz its relaxing, and i imagine myself driving this empty roads without any traffic or disturbances in pure bliss.
You won bro😅❤
Facts 💯 Ppl just suck at racing games and they mad 😂
@@traplomein Welp... It's not that us who complain suck at racing videogames. It's just that a pure sandbox with no progression eventually becomes boring as fuck. I still play Forza Horizon 1 because It has a lot more personality and life than Horizon 2-5, as well as actual progression. You should play It someday
Real
Brain dead. Got it
I don’t like how horizon 4 and 5 lets you use any car for any race. When it was locked to a certain class or car type in the previous games I found it way more enjoyable. It made me use way more cars instead of my top 3 favorites.
This. even if it is "locked" to some kind of rule, you had to use more (other and different) cars to complete a mission because of that..
when the mission is over you could continue roaming the map or pick up another mission.
and this formula is so simple, maybe too simple that it got removed from FH5 in some way then covered with different content to baby you(the player).
Yeah literally, I used a maxed out F40 for no joke 90% of races in 5, because it was just too easy
Not in fh4, only in fh5.
this is false fh5 is extremely strict like S1 900 british cars. have you even ever played the game?
@@Ripster11 it’s really not that strict for the majority of races, you can just use any class
Something I genuinely enjoyed in FH4 was the seasons. I LOVED building different cars for different seasons, and doing online races with them. Having a car built for winter, for the muddy spring rally, and then the wide open roads of summer was a blast.
i feel like it would have worked way better if they had rotated the challenges along with the weather. winter just made half the game unbeatable for a week, so the playercount always dipped. so instead of fixing it for the next game, they toned the seasons down so much you can barely tell them apart.
well most people complained about it, that is why they really nerfed the seasons
@@SpiderMax95really? i never had this feeling if I remember correctly. But another problem is, there is no such significant weather change in mexico than in scotland
@@naurens6586thats pitty, people always have to complain and the result is this, then it is too much hard, now it is too much easy. i would say hard is much better
they couldve made it so you could choose which season you would like in singleplayer, would be an interesting and good idea in my opinion@@tadeaspekar9043
I got the game off game pass and it instantly gave me a car token, so I just went and bought a Bugatti veyron as my second car💀
Seems cool they care about people, you literally had the choice to get any car ☠️☠️☠️☠️but yo choose that one seems like the devs care about you more then anything
@@exiledkenkaneki701mate I was given a divo at the start of the game 💀
@@exiledkenkaneki701 What do you think this thought coveys to strangers?
The other thing I found pretty disheartening about FH5 is the sudden burst of activities that are thrown onto the map… The previous versions had a better progression path with the activities slowly opening up. This isn’t the case with Fh5 and it just feels confusing when you open up the map.
FR
You're actually right, I never thought about it. I wondered why I didn't want to do races or other events, they were too confusing and often times, I didn't need to do them at all.
Yeah, and every time you step out of the game for like 2 months, you come back and see 3 million more activities on the map, 5 sponsored tie-in storylines, 10 product-placement cars that are absolutely cheated in your inbox, a handfull of extensions and oh, still nothing engaging to do.
now that you've said it, you are right. just feels absolutely overwhelming with no clue on where to start. just proceeded to log out after seeing all the mess in my map and never touched it ever since then.
Yea A linear story works better in racing games in the beginning. Like GTA V or RDR2 have huge maps but if you follow the story, it opens them up a little at a time and you won't see some of it until you are hours in. Those games doo good about having storylines in every single place, they just do not have stuff to fill space, besides the ocean.
You nailed it on the head with the game feeling like a Tech Demo. You get everything up front and see all the graphical advancements to make you say “Wow” and never play the game again yet still leave a 10/10 review, exactly the state of Forza.
this is so true tbh, its my first forza and played it for 20 hours, those 20 hours where amazing and really had 'WoW" effects here and there but thats it, never touched it again after those 20 hours. i hade multiple houses, hundrets of cars and really good ones fully tuned. just lost interest
Uh, tons of people are still playing the game. It's one of the most popular racing games ever made.
@@aolson1111Popularity doesn't directly correlate to quality.
@@aolson1111 nobody is saying that the game doesnt have a big player-base, look at fortnite, its the most popular game right now, but people dont say that its a great game.
if you think about it, it says a lot about our current society not just the gaming industry, although i fully agree on the fact that in general, whatever game comes out is mediocre.
"Realism is not fun, I played game because I want to have fun".
- Gabe Newell
Wow, Gabe really needs to work on his English. Sounding like a caveman over there
@@Vlackandbiolet bet youre fun at parties
@@noahb9596 I don’t go to parties
@@Vlackandbiolet oh no wonder
@@noahb9596 imagine going to parties? as an introvert no thank you, I have more productive things to do
Playing Forza Horizon 4 & 5 feels meaningless. There's no end goal. You just drive until you get bored and then quit. I don't get these games at all.
Well there are some people like me who enjoy riding expensive machines around the world(map), and that why I love "meaningless" forza
@@Unknown-rk9qmsame here, just like real life , some people just like to drive their cars around to clear their head or just for relaxation
Lol “drive till you get bored” is a perfect summary, I literally played FH5 for an hour before thinking “fuck this is boring”. No consequences for anything, just hold down the accelerator and smash through everything in your path, yawn 🥱
@@BOKtober yeah! even more when reducing damage simulation does not affect your Credit bonus, neither rewind option. So boring
@BOKtober exactly! The multiplayer is so boring too everytime I get an itch to race I re-download it race like 3 races and Uninstall it again. It's just so empty and boring
I loved FH4 for its ranked races, gave me a purpose to keep playing the game and I actually enjoyed racing on dry, to wet, to icy roads.
yea fh4 has so much better vibes and nostalgia than 5
@@original_YASS.52nostalgia for may be 3 or 5 year old game ? 😂
@@xninja2369 It's still on steam lmao, might as well play it than nostalgia
Yeah but fh4 car sounds awful, 5 sounds better but the map is absolutely garbage and they do nothing to fix it
@@OmniscientDreamer i mean you technically say "Nostalgia" for like decades old thing , may be you can sya about FH or FH2 but Definitely not 4 ,
And yeah one more thing (I hATE steam )
I bought the game a few weeks ago (3 or 4), currently having 43hours on it, and I can see your feeling when you say the game is "dead" and sometimes I feel the same, the only way I have to have fun in free roam is I only use something like the Audi Quattro for that, it's difficult to drive and powerfull and I feel great when I can do 10km without crash, I feel better than winning races. It's my first Forza I bought and probably the last one. Thank you for the video and your opinion, it has aged like wine.
This is legit straight to the point, I bought FH4 on last sale. I had all great cars on my fingertips and there was no satisfaction of progression i barely spent 10hours on that game.
And I spent 400+ hours in FH4 last year. And I have 100+ hours in FH5 this year. Who would have known people like different things...
@@BARDRUNNER People do like different things, but the progression issue is still not a person to person thing. The reason soo many people play FH5 is because of how easy and hand giving it is. If you don't believe me than that's fine, people will find out eventually how dog shit FH5's progression is.
@@BARDRUNNERthem not enjoying it doesn't invalidate your experience, it's OK.
Thanks dad.
@@BARDRUNNER keep winning son
For me, 2 was the peak of the series. The tours you had to do from city to city were such a cool idea. I don’t like the newer feature of upgrading the festival itself or being somehow involved in it. I just want my car and tours from city to city
You’re absolutely right. The tours, the meeting spots, the map, the music and the whole vibe was definitely the peak of horizon. You just need to watch the first 10 min of the game to get hooked
I think it was fun to be apart of the festival in 3 while still competing, it gave players a taste of what that side was like, but then 4 and 5 killed the idea and went overboard. I don't mind the idea of previous entry characters returning in future entries but it feels like they try WAY too hard to suck up to you because "YoU'Re tHe ChaMpIoN iN *insert country*". There are ways to do this and turn 10 still haven't realized how.
have you ever tried playing the crew 2? there are plenty of amazing and challenging cross map races! there is also a new game of the crew that looks even better! i would definitely recommend trying it out!😁
@@rishy3777the crew is the best
@@rishy3777the crew 2 sucks motorfest and 1 are good tho
I think horizon 5 is the definition of the quote “a game for everyone is a game for no one”
Well that's weird considering every actually sane casual racing game player will love it keyword : Sane, that quote means nothing, stop with the cliche
Weird cuz its the best selling race game. So its actually a game for everyone
@@kaanarmutcu6740lol its literally not best selling what kinda fake news is this?
@@exiledkenkaneki701Love it? horizon 5 was comercially less played then 4 so idk wtf ur talking about
Horizon 3 was the last one I could play constantly and never get tired of it, Horizon 4/5 are great games, but not the same...
the weirdest thing is that FH5 has way better car sounds but is not as fun I agree
If horizon 3 had up to date cars and customisation I’d literally still play that daily😂 I used to drift up the drag strip in h3 for hours on end and never get bored, or go for a cruise In the city, horizon 5 just feels too bland
Dont forget the Mountain Blizzard DLC that i think was awesome
True, best and last great dlc to a fh game. Fortune island or whatever it was called in fh4 and now that rally fh5 dlc feel just like easy cashgrabs with content that shoul've already been in the main game@@ECLIPSE97GST1
Ranked online mode was the only thing keeping me going on fh4 had a blast with that game mode actually had to work for it
Hey man just wanna tell you, you made it through the algorithm
I think, for me at least, it's about the driving. I don't have to play for 80 hours to get a car that I will eventually switch for a different one. I can enjoy and drive anything I can whenever I want
FH1 had the best progression in the series because it actually HAD progression.
Every game since FH1 just feels like a big sandbox where they throw hypercars at you and tell you to go do 1000 challenges.
I think fh2 still had good progression with them forcing you to up the dificulty after a point in the game (i don't remember it quite well, it could be me just tripping and this never existed in fh2)
I remember fh2 being the same, haven’t played 3 but 4’s progression is very lacking and 5 doesn’t even have one.
What's wrong with that? Not everybody is unemployed or has enough time to sit their ass 6 hours per day just to gring some advance in an endless videogame.
@@Toxic2T it's like saying you want that films start themselves with text on the screen explaining the world building because "it saves time"
You should try to consume the media you have time to, hell, i gave up watching d&d campaigns because i didnt have 4 hours every day, if you think FH1 is too big for you (even though you don't need to sit 6 hours every day to beat the game in a short amount of time) you could aways choose smaller games, within 2 hours i completed a third of NFS hot pursuit 2
And also if the game marketed themselves as a sandbox there would be no problem, no one critiques Asetto Corsa (and ACC) or bng drive for their lack of interesting campaings, FH markets themselves as campaign focus games, as it was a positive point in FH1 and FH2
This is not a film, this is a videogame. You're supposed to play for fun, have a good time, relax or have intense emotions. Not grind on it, grind on a real job, it's more rewarding. I didn't bought Forza Horizon for it's campaign, I couldn't care less about it. I just open it up, build a badass muscle car, pop some wheelies with it, race randoms then leave satisfied with the experience. Simple, that makes it a great game, theres no need to be pretentious.@@BRAZILIAN_MIKU
Exactly. I love progression. Going from old rusty cars and working my way up with some challenging gameplay to get the top tier cars
real.
I dont really understand this complain. It's not like the game tries to match your bugatti with a vw beetle or something. At the end, owning a top tier car means nothing if idk how to drive it.
I personally hate grinding. Simply let me try different cars and find the one that works best with my playstyle
@@Centrioless it's not like that. Starting with slower, older, weaker cars and working your way up to get a better car by using the worst car and I don't mean grinding literally, we want variety of challenges and races to do to earn the better cars rather than repeating the same race to buy it. It's part of our nature to enjoy progression and earning things instead of having it all unlocked. Sure we should be given choice to pick different car in the same tier, so we can choose based on our style as you want. But starting the game with a Ferrari or McLaren... will lose it's thrill pretty quick
@@Edwardo160 if this is abt forza motorsport, i would agree with you. But in a game where i wanna test how far i can fly or how to hit that pinata on the electric pole or how to fo wheelie for 2mins straight, why th would i want some needless progression?
If you want a career based game, go play track-based racing games. Dont ruin the excitement of exploring open world game with some pointless progression
@@Centrioless I play NFS and enjoy this progression. We agree about Forza and open world games, no need for progression there
I think the main reason why forza is boring is litteraly straight lines everywhere. There is no challenge whatsoever, straight roads, easy turns and nothing actually getting in your way to go through the entire map straight to the finish line. And even most racing you finally start to enjoy the track while you've already completed it in one minute or two. The cars feel so damn good to drive and the game barely let you having fun to drive cars. I totally agree with the freaking lack of obstacles making 400km/h feel like 50. A game like Dirt Rally 2.0 feels fast af since most roads are very very tiny. I mean you can make a game to reach out to a very casual audience, but why it doesn't need to be this easy.
fh3 was the last game that had a progression system, people may not agree, but being a boss and building up a festival is a progression of some type, but compared to Fh2 getting a bugatti was hard af, i remember wining the Goliath and got that huge amount of CR then went straight to it bought it and the rest was history, and for a game that is almost 10 years old the graphic could actually beat other games that came out in the last 4 years too fh2 was the pinnacle of Horizon
fh1 too, the joy of getting the best car after the race was just amazing
It’s my favorite. I worked so hard for my veneno
Agreed. FH4 had a good open world and lacked a progression, FH5 tried to have progression but felt so boring
the dialogue in that game makes me want to shrivle up and die
yea it's so cringe ..
I thought I was the only one lol
Is it antiwhite Marxism? Woke?
I'm not trying to be "that guy" but the amount of "women ultra mechanics who look like supermodels and pronounce car brands and names wrong" got old so long ago. And the main character is such a 10 year old minded pussy I'm almost embarrassed to control his cars. They've always been cringe since horizon 1 just give us cars and races and race events and stop embarrassing your voice actors and writers
dialogue in most racing games is cringey tbh
That’s why I still play fh4. Even though many supercars are easily achievable, I enjoy tuning cars and just driving. The map still surprises me and feels beautiful every time. I saw many bad reviews about fh5, but I was surprised by learning that fh5 had so major flaws.
I went to FH5 after something like 1k hours in FH4 (bought the latter when FH5 was already available because cheap) on PC. Yes, map is soulless, no seasons (yeah, technically they are here and there are changes, but FH4 was perfect in that regard), even more broken progression, online is even more garbage (but it is much better in technicalities like loading times are not so insane, teleporting is less, stuff like that), but I stayed at FH5 because of better physics, visuals in general, great serpentine on the volcano with awesome view, separate rally map is great, settings for controller on PC (and triggers' vibro in the Steam version), better cameras, a bit better tunning IMHO. New cars, of course.
Also stories are better in FH5 in general.
I miss Forza horizon 2 days. The story was amazing and fun. It didn't feel lazy. Forza horizon 2 is one of the most fun and best horizon games. I miss the old Forza days.
Missing FH2 same as you. "This is the Summer of our lives“ . FH2 & FH3 are great racing games with perfect nostalgia and summer vibes. FH4 & FH5 are just massive "playlists”
I loved the little road trips that led to the next chapter / the next town in Horizon 2. It's a shame they gave that up.
Horizon 2 was pretty lazy, it’s just that the new games are worse. After you win the championship in 2 I don’t think there is a single change after that.
@@onoYuki-vw1muThat’s because the guy that used to curate the music, was kicked out after FH2.
i miss fh2 too... i have it but its broken 💀
I remember in forza motorsport 3 you start in total eco boxes, they were slow but it was paced well. Getting you're dream car after hours of grinding is more reward. Especially when you grind through even more races to get a fast car when you should've upgrades races ago
What I liked too was that you could win with YOUR personal car you tuned yourself and reflected your style. Now if you don't go for the meta in MP your might as well not start the race.
man your making me feel old even though I was 8 years old when I played it.
The good old days
Fujimi kaido and rally di positano best tracks ever
lack of NPC cars/traffic make the world feel dead, and the fact that players turn into ghosts when they get close to you just makes the game feel so lonely.
I remember the nice feeling of starting with VW GTI in NFS MW 2006 and slowly progressing to Porsche Carrera GT. That was a good path of street racer started from the very bottom. I really missed that feeling in modern racing games.
This is true about most games today. On a technical level, most of these games are marvelous, masterful even. That is the problem though. They don’t feel like video games anymore. They feel like experiences.
They aren’t as fun, engaging, immersive, or creative anymore. Let alone innovative. And I feel like this phenomenon is going to get worse as time goes on. Video games will either feel like interactive movies, or boring drawn out experiences. Don’t even get me started on how games feel like even more of a chore to play now as well.
Time for Motorfest.
AAA games can't be that innovative, because they have to appeal to a large number of people. There are lots of creative and innovative games on Steam for instance, but they are not as popular, mainly because of their novelty.
@@viatrufka
With all due respect, I do not think the idea of some games not being as popular due to their novelty is overly right, games like Undertale, Deltarune and FNAF trancended the indie space despite being viewed as novelties and they are still popular and famous to this day, regardless of its gameplay or so called novelty. As a result, Smash has Sans DLC for Miis, DDR and Stepmaniax have Undertale songs and I'm pretty sure there are some devs in the AAA space taking lessons from indies, and that brings us back to our original point: when will AAA games start to take inflence from indies and start daring themselves on original concepts again?
Edit: I forgot FNAF has a movie now. Puts it into perspective, really
tough question, I'm from brazil and finally decided to play Forza5, got the same feeling. why a game with perfect graphics, so many races, events and expansions is so boring?
Forza Horizon should be a game about the car culture and it’s surrounding Horizon Festival reflecting the cultural locations to feel immersed. Not a game feeling like I am watching a soulless corporate sanitized advertisement.
It’s fun for like 5 minutes. They should make you able to get out of your car at car shows/meets and look at other builds
Or at least allow you to walk around in your houses. They feel like a useless purchase otherwise
@@danielt.9586 bruv walk around in your actual house lmfao
@@aka_15bruv drive around in ur actual koenigsegg
If i want to sleep i just watch gameplay of this game
never thought id hear someone call a ford bronco "prestigious and exotic"
To me it’s the map and missions. I feel like the crew is a perfect example. The crew map was of the US (which yes it is pretty big) but there was so much to explore in the crew that you just have to keep
Playing to find more
Collectible and cool scenery. And The crew honestly had good missions and money wasn’t so easy to get in that game so you had to grind to get money to buy a new car and upgrades
Yeah the crew is actually a way better game
The Crew is an amazing game. I haven't even played the campaign but have spent hrs just virtually roadtripping to points on the map. The way they have packed in so many iconic spots from the US into a totally reasonably sized map you can explore is so good.
@@Agret exactly that’s what makes it enjoyable. In my opinion the crew has the best Map in any car game ever!
@@ALM_Garage the variety in the landscape is what makes the map so good, I agree that it is probably the best open world driving game map.
@@Nationof300 I definitely preferred the crew 2 over fh5. But I will say that forza has a better handling model while being able to keep the freeroam aspect, while games like the crew and nfs are too arcadey to feel like a game intended to drive cars
starter car choices in every other car/racing sims: fairly similar design and preformance. Starter cars in Forza horizon 5: a supercar, a less powerful sports car, and then an SUV. It's like choosing between mewtwo, dratini or a caterpie as your starter pokemon.
Yes! I loved Fh4 so much (and still do) that I bought the premium version of Fh5 on release because I was so hyped for the next Forza. Then I played it for some hours and went back to Fh4 after that.
I just missed the atmosphere, the beautiful British landscape, the dynamically changing seasons, the themed races (like 90s cars - max 600 power) in the festival playlist, the fun stories (like chasing those three stars on a mission for your delivery service), and so on…
Like you said, Fh4 had way better progression and game design.
I did exactly the same thing!
Have a better progression my ass. Y’all complain when a new FH release that’s it.
I remember everyone bullshiting about FH4 while there was nothing wrong with the game so shat ap.
well its true fh5 all you do is drive straight and thats it, after like 20 hrs of gameplau out of it i went back to fh4
I loved how TDU2 did the progression. You woke up after a dream of a Ferrari and then go to a second hand car dealer to pick up a very low powered car for a couple thousand. Then you gotta do qualifications and driving licenses before you can even buy a special, super or classic car. It was tedious but also very rewarding having earned that. And after a while you got enough money to buy those cars and houses to put them.
duuuuude, that's a core memory and a half. I've been looking for TDU2 on PC but could never find it anywhere (I had played on PS3 originally). Do you know anywhere I could pick the game up, or any games that play/feel similar to it?
@@ynyrjohnson3861i don’t know for sure but i’m sure you can download an emulator on your pc for it
@@ynyrjohnson3861 It was easier for me to get tdu1 than tdu2, still can't find a proper place to get tdu2
its removed from steam, and atari no longer offers any support to the game, its basically ded unless u try to pirate it
tdu1 however i got some mediafire links from a friend and that's how i played it
@@ynyrjohnson3861the only way is to download the pirate version, no need to feel bad cause its not available any more, i just downloaded it yesterday and man it still feels so good
@@ynyrjohnson3861 pick up an emulator or wait for solar crown to be released
Forza Horizon 5 felt like a social media app such as FB Instagram with a little fun games in between
I’m so glad I’m not the only one who thought FH1 had the BEST story in the Horizon series. I’ve played FH1 on my Xbox 360 back in the Xbox 360 days. One of the best racing games I’ve ever played in my life along with Blur. FH1 had amazing vibes and an amazing soundtrack to make things even better. It felt like if you was actually at a festival. FH1 will always be in my heart. 🙏🏾
You are me wtf. Same same same! I miss Blur
FH3 is my favorite in the genre and has been for years. So much nostalgia of driving off cliffs, into water, through the big city, and across the desert and on the massive highway. It was also slower and took more time to progress, I remember really wanting some expensive cars and then having to do tons of fun races to accumulate enough wealth to make just one purchase. Then again. And again. It never got old because every race was somewhere new and every car I could tune however I wanted. The good old days.
FH3 is literally what started the trends that killed forza in the first place, its garbage.
Horizon three needs a remaster. Updated car List and customisation and up to date graphics and I’d burn my copies of horizon 4 and 5 just to own that game lol😂h3 was the best imo, so many great memories
@Jr_J2929100% horizon 3 was the best, and the last good one unfortunately
Just bought fh3 on ebay after watching this, that was one of my favorite games during that time but I lost my copy of it
@@rulingmoss5599 not really, it kept most of the aspects that made the prior games great without bridging too far into the casual spoon feeding approach the newer games do, it struck a good balance
I couldn’t agree more. There’s no feel of progression, the first hours I already had the top hypercars that I was interested in. Something that old NFS did perfect, was giving you a super slow car at the start, and slowly building it up; you could feel the improvement every upgrade. Now everything is thrown at you right away. The roads as you said make you feel 400km/h like 50. The problem, is that is not even funny to drive slow cars to begin with, because the corners are so fast, that a slow car will make you feel like a snail; even with an old 911 I felt I was going 20km/h. What they should do is, creating a part of the city, that is slow corners, where you’ll be forced at the start, after choosing a slow car. And during progression, unlocking all the areas with faster corners and giving you faster cars. Of course there’s always someone who want everything at the start; let them pay for that with a exclusive edition.
Don’t let me even star about visual customization. Man, I’m not taking about reaching the level of NFS Heat of Unbound. But dam n, every Fking game release has better customization. We are stuck with the same spoiler for more than a decade. Is this a joke on purpose?!? 🤦🏻♂️
forza is a car game so it should be focusing on people that like cars, instead of being a game for everyone
Still a game. Games should be fun.
Maybe not for you
valid point but then i have this question for you sir:
would you say in yo ur humble and honest opinion, that, FH5 is a car game and focusses on people that like cars?
or would you say it's a game that focusses to "be something" for everyone?
and if you can't answer this question properly don't worry. there is always next FH.
its to have a lot of players
The lack of much progression was a big problem for me. Got given all the cover cars of the games I'd played in the past in the first hour for free. I had a senna, centenario and ford gt so it ruined a fair bit of the progression
I have never played Fh 5 and any Fh at all. But sad thing is, that youre right. In gta 5 you start basically from scratch but in forza you can get super cars from the start , and the game looses the point of racing game.
Holy Shit.
This video made me say: ,,thats what i‘m saying‘‘ countless times and just confirmed my view and opinion on Forza Horizon 5.
i really thaugt i was the only person thinking that something feelt wrong playing this game.
I actually loaded up fh4 again and got an insane nostalgia rush.
I even ended up playing way more fh4 than fh5
Thank you TimePlayer for this Masterpiece of a video🙏🏼
I've bought both games recently and i honestly don't really see the difference between the two.
theyre both so boring to me this video sums it up well@@leefswgoh7558
This is why NFS Heat was such a good game, you started with real shit cars and with progression and time you got better and better cars. It was such a rewarding feeling unlocking and being able to buy a new and better car after lots of time racing and making money. You really had time to connect with your car since making money for a new car really took time.
Man, that game has one of if not the best progression system. It really tests your skill by forcing you to get out of your comfort zone. Unbound also did a pretty good job at it.
E30 M3 = Real shit car. Idiot
omg its lowe asmr
Heat had an great system and I love the engine swaps so every car you like can be useful
Heat was also super generous with the payouts. If you grind the night races and level up, your races in the day will give you $40k-$80k each, which let you actually collect and try different cars. I don’t know how many more $15k races I can grind in FH5 when I’m trying to save up for a $2 million Ferrari
Even Midnight Club Los angeles gives you a better time than FH5
to me FH4 was a masterpiece (haven played FH3, but heard that it was even better)
amazing season-changing system, liked the "team" racing modes in horizon open, showcase events were superior and Fortune Island was a flawless experience for me (spent like a 100 hours just drifting down that mountain serpentine!)
i agree. that extra map you could travel to to do all sort of "fun" things like that drift mountain is mental joy.
i wish the dev team that have FH5 in their hands right now, would come up with something similar, just a 'side' story in a completely different map(smaller map) but keep it exciting.
The only thing I didn't like was the reuse of engine sound for a lot of cars
Yeah they R E A L L Y sucked! Even fh3 was better!@@pontiacgto1188
i personally loved fh4 (many people wouldn't agree that it's a good game though) because it was my first horizon game, it had nice, vibrant menus, nice music, lively seasons and i spent many hours having fun on that game, and whenever i think of it, I think of a racing game with good graphics, good gameplay and a bunch of great memories. I can't say the same for fh5
there were also really fun businesses, I remember completing stories and trying my best to get three stars on businesses to be able to get fun cars to play with after
FH4 was the first Forma game I ever played, and I really enjoyed it, my only complaints are the reuse of engine sounds and the fact that AI traffic can't be disable in single player
Forza*
the proggresion one is so real, i can still understand the other isiuess but the thing that after 1 day of playing i got a maxed car is crazy
My problem with the game, (FH 4 and FH 3 to a lesser extent) is there's just too much to do and no cohesive story. If I can create any rase using any car I want, there's no reason for mere than 20 cars, as you said. FH 2 was my favorite because of how it felt like a legitimate story. Single and cohesive. The good ol days
I played the game for about a month a bit after release, so I don't remember much. What I do remember, however, is how the different locations were not, as you said, "integrated". They all felt like a demo of what the game was capable of. "Here you can see the mud physics, here you can see the water droplets, here you can see the snow, etc." The map just never felt connected.
Please make the same kind of video reviewing or comparing CarX Street. I haven’t played it yet, though I have played the previous carX games a lot and they’re great. It’s not as technically impressive as Forza or The Crew but I think the game devs know what we want better. I’d love to hear your thoughts!
Thank you for stating the way many of us feel about Forza Horizon 5. I find the Mexican roads plain and boring. I also think the open world is way too "open" and getting from race to race is drudgery. I bought a racing wheel for my Xbox Series X on the basis of all the incredible reviews it got. Today it's sitting in a corner. I feel really deceived by all the reviewers. I'm 62 and I've been playing racing games since the 80s. I love the old Need for Speed games where you raced through digitally created ancient European villages, over bumpy cobblestone roads and covered wooden bridges. The resolution wasn't great but the artwork and atmosphere were gorgeous. The other cars lifted up leaves that whirled across your windshield and there were lots of gritty-feeling gravel roads. All that made force-feedback feel real and fun. It just goes to show that graphics aren't everything. A graphically beautiful 4k game means nothing if the game isn't fun. Sadly, I think that's the problem with racing games today, they just aren't fun anymore and haven't been fun for a while.
Have you played beam ng drive?
@@kilovwdude6457 he said he plays on Xbox
@@dusannestorovic5699 well it's possible he has a laptop with a graphics card you can play beam at low 1080p with 2gigs of Vram and 8gigs of ram
I did the exact same thing, bought a wheel used it like 3 times got bored and ended up selling it lol
Strongly recommend Asseto Corsa or BeamNG, you will get the most out of your wheel in those games! Your best bet would be a PC however.
I wish this video had more views. This is exactly what I’ve been saying about the entire Forza franchise especially 4 and 5. The games are too easy and there is no feeling of progression. Everything is handed to you after an hour of playing. Sadly the developers won’t make any changes until they see an actual drop in player numbers and until people publicly disagree. Unfortunately the player numbers are higher than ever, making them more money, which means they will push this kind of gameplay until it stops making them money.
As much I love the Forza franchise, I am sick of the new games that is so empty with a lack of purpose/motivation to do anything in those games after 20 hours of playing. The reason is that because the team behind it want's to appeal to the casuals more than enthusiasts, hence why the new games feels so easy and having little to no punishment from a mistake. I strongly agree that Forza Motorsport 4 had the perfect difficulty option of choosing any kind of difficulty and having a risk to go along with it.
Turn off every handling assists settings, having a difficult AI, no rewinds and all damage on? The most risky but the most rewarding for cash and exp.
Every assist on, easy AI, Rewinds on and damage off? Most safe but the most slowest for progressing of the game.
But in Forza Horizon 5? All damage is nearly inconsequential due to the lack of funs you need to repair the car after a race, there is a ton of ways to even make money by not racing with wheelspins/Kudos system and just the amount of cars that the game will give to you without having to do anything (And more faster by this too), AI on higher difficulty can grip corners faster than you without even slowing down even with identical cars on the field. The most boring way to make a racing game. There is no point to get "better" and improving to be better at the game because the game rewards you, again, by doing the bare minimal effort for everything. Looks nice, controls great and have no substance in anything else.
Sadly I think forza will die by this new change of course because how massive it have gotten by the mainstream public and cater to them. Not the dedicated people who will play the game years on end and slowly knowing how the game works with each playthrough. And also, the sense of speed is fucking garbage in FH5, Going over 400km/h should be scary like in the previous forza games when the camera is shaking violently but in the new games it's hardly anything.
It is fucking BORING!
At least they arent like ea that releases shitty sport games every year and gameplay is always broken and the game barely changes
Lol it doesn’t, it s the perfect realistic map for casually driving.
to me Forza horizon 3, 4, and 5 is like buying the same game. They all feel the same to me. I miss the simplicity and actually progressing to get cars you want in horizon 1 and 2 not handed money like water.
9:25 This is the biggest problem I have with FH5, GTA V map is so exciting because it's so realistic, modern city mixed with a countryside and lots of traffic to the point that you really have to slow down sometimes.
You do have lots of valid points and i dont want to start any drama, but Forza Horizon 5 is fun if you don’t just drive in a straight line on the highway. Get a buggy and explore the jungle or maybe get a drift car and try drift some wide angles. I wouldn’t say this is as fun as GTA 5 but it might even be better. The only thing that ruins it is to can’t run people over 😂
I 100% agree with the part about the map. My first FH game was 4 and I liked the map and the seasonal changes. I was hyped for FH5 because they added weather storms and I assumed that the seasons would remain, but nope. Snow can literally only be found on top of the volcano when it's winter and other seasons just change the amount of rain there is. Now I will say that certain parts of the map are nice to drive in such as the jungle and the canyons, and I do like the area of the 2nd expansion quite a bit, but the biggest issue for me is definitely that they made the seasons useless.
the fact that more players are playing the 2018 release FH4 today than FH5 says all anyone needs to know about this game.
Is it better than fh5?
Yes
@@DaGhibellineNo, it's identical to FH5 but that's what a lot of people started with so they feel it's better still
@@goo_dragon agree
@@goo_dragon FH4 does things so much better than FH5, did you not watch the video? Its not about it being nostalgic, it literally IS better
I still regret not finishing the deal with my dad to get a series x. I wanted to play fh5 so bad. Still want too. The customization and the cars is so unreal to any mobile games which is understandable.
I think by far the most fun I’ve had playing a Forza game was either Motorsport 7 or Horizon 3. I felt like those 2 were the same as the older games but with much better graphics.
horizon 3 was elite
Horizon 3 was my introduction to the Xbox One and I spent hundreds of hours on it.
Horizon 3 was the peak of the series, sucks that it's delisted
While playing horizon 5, i found myself not even driving around normally most of the time, i was either buying cars and upgrading them or finding stupid glitches to do with my friends.
Smaller youtubers like you are so underrated in my opinion. Keep up the great work!
I loved the atmosphere of FH2, I also really liked the true variety of roads to drive on and that it felt like it had even just a little bit of actual story. I absolutely loved the car selection and that everything wasn't mach 20 right off the bat. FH4 was also pretty cool and had similarities, but FH2 will always hold a special place in my heart
"the problem isn't just the endgame, it's the rest of it too" absolutely slaughtered 💀💀
You lost me entirely at 9:17
I don't see how he said that with a straight face.
@polycube868 It was the point where I realized I shouldn't be listening to this person's opinion about anything.
@@DesertDweller1 it was definitely a weird thing to say...what's that got to do with racing games!?
Yes i can completely relate to the progression thing. You can literally unlock everything with little to no challenge, so it feels like theres no real reason to crank up the difficulty or try more difficult races. The world is beautiful but it’s completely dead, no humans, little to no animals, no events taking place in the world, its empty. Its a driving simulator at this point, it isnt fun.
I agree with you on every point. For me, as a dedicated Single Player player, the worst thing is the practically non-existent progression. Horizon 5 also ruined one of my favourite features from the older Horizons, by the way. I always loved hunting down the barn finds and unlocking the unique cars. Unfortunately, in Horizon 5 these are also thrown at you without much care. As soon as you have unlocked one barn find, the next one pops up on the map. In the predecessors, the barn finds were more spread out and tied to general progression. Apart from that, the barn finds in Horizon 5 were not particularly interesting either...
i feel like if i started with slower cars then slowly work my way up into the faster exotic cars i feel its an achievement, and i would most definitely notice the speed and power difference better and appreciate and value the cars i get
this is why i love simple games like jalopy or my summer car.
theres no crazy multiplayer or ultra realistic graphics. theres a really solid game idea and story that keep me playing to discover what's next
To be honest, i'm kind of attracted to how forza horizon 5 presents itself. Little grinding, easy to get cars, it's just very... me, i guess. I like roaming across an empty map, just enjoying the virtual scenery without getting obstructed by random obstacles such as npc cars. And the best part for me is, the cars aren't all that hard to get. All things said, it comes down to personal preference.
Yea, i agree. It’s more of a personal preference issue, seems like most of these people are searching for a NFS/TDU2 experience where they start in a slow cheap car and grind to the top for fast super cars. Which is fun for sure, but after a while you’ll want to drive around and just chill in a cool car but can’t even do that yet… lol
It’s a mix of emotions that confuse people about this genre of games. Most want it more grindy but don’t want it to feel tedious, which is contradictory tbh. I think FH5 is a dope game it just needs more stuff to actually see. The map is pretty empty ngl.
@@grxy5924 another problem of FH in terms of giving a slow car at the start - FH is terrible at "it is funnier to drive slow car fast, then fast car - slowly". FH5 is better for sure, but in FH4 driving B and C class was unbearable, i think only rally cars were fun to drive in lower classes, anything else - torture. Especially buggies.
I have no problem at all racing slow cars - NFS, Assetto Corsa, etc. are fun in slow cars too. But Forza Horizon...
In a driving game.. you pretty much want to DRIVE.. Not to "do stuff". Lol. I mean, Races are quite superfkin fun.. And so are street races.. oh my god. FH5 = good!@@grxy5924
before I say my stuff (No offense at all here) AT all. all games are trying to cater to your kind of which 5% of the population.. and it kills games, your kind (no offense) ruins gaming and it's not you guys it's the devs trying to make a game where everyone is good, for my sake a squirrel could probably drive in forza horizon. Devs are trying to create a game for a small population of people.
@@Blackwing2345635 Yes, that's because the game is designed to be like that. The map is designed in such a way that you need to go fast to feel the fun. Just the sheer size and long, empty roads showing you sceneries. If you went slow, it'll feel tedious and boring.
bros voice is so calm and smooth wtf great video
Great video, I think you hit the nail on the head. All of this catering to new players, and people who don't want to grind as well as making the game easy and accessible is killing videogames in general but I think Forza Horizon in particular as a series is one of the WORST impacted game series when it comes to this sort of thing.
True. Forza Horizon is one of the worst offenders when it comes to dumbing down gameplay for new players.
Keep kidding yourself lmao. Elden Ring, and Monster Hunter World. Both were CONSIDERABLY easier and more accessible to new players than prior Dark Souls and Monster Hunter titles. And guess what?
They are BOTH some of the highest rated and best-selling games of their franchises to date.
Newsflash, your opinion doesn't represent everyone. Most people LIKE accesible games since most people have more things to do in life than wasting countless hours "in the grind".
@@sergeigarcia186 Both Monster Hunter World and Elden Ring, while being much more accessible they still give you the feeling of progressing. FH5 isn't just super accessible, its genuinely too easy and massively rewards you for doing the most mundane things. like applauding that a baby is able to take it's first step, except you're applauding a 20 year old track runner for doing the same thing. You basically get end-game content before even completing early-game content.
I was basically able to unlock all the content by taking a drift car and drifting for a couple hours around the map. i was making huge progress in the game by not even participating in the "story" content.
Imagine if MH: World and Elden Ring gave you end-game weapons or armor in the beginning of the game so u can whoop ass for half the game before it becomes remotely challenging to beat something. That wouldn't be fun at all right? you would get bored of it. thats exactly what FH5 does.
Newsflash: your opinion doesn't represent everyone. Most people in this comment section or in most forza communities do NOT ENJOY overly accesible games since most people want to feel like they got something valuable after putting in the effort.
having a sense of progression is what it needed. starts with a compact car, racing around the same town with different layouts untill we get enough money to buy/tune a higher class car then move to the other town. introduce to a bigger race, until we race the whole map. the flexibility of racing with any car is good, but i had too much freedom in my 2 hours of playtime is what made me bored with the horizon 4. i realized i got bored when i tried to race with the slowest car i had at the time.
That is practically Forza Horizon 3
@@tere6055 and thats why horizon 3 is a fan favourite
It's only boring because you use the racing line, a total different game without.
I'm a diehard fan of the series and have been playing since the first one. All the new features are nice but I definitely miss the simplicity of the first two games. Also the progression was enjoyable.
I’ll say it like this, the first week in fh5 I already had half the auto show in my garage
They need to add traffic and make the progression much harder for fh6
Unfortunately, this will not happen. The entire Horizon 4/5 player base would run away because they are so spoilt and are used to having everything shoved down their throats. I'm sure that Playground/Microsoft will therefore take the safe route and not change their concept much.
@@benn87 maybe make traffic a setting
Offline mode doesn't have traffic anymore? I played when it first released. I bought it on Steam but haven't installed it yet. That would be disappointing because i enjoyed just traveling around with the npc's. They drove correctly for the most part.
What annoyed me the most was the use of "spanglish," it's obnoxious and insulting to the ears. The problem with Forza Horizon 5 is that it's more of a tourism advert than an open world racing game. The world is vast and beautiful but also lifeless and boring, there's no major city to visit and no drastic seasonal weather changes to mix it up.
Going back to Horizon 4, every lobby i join is full and the map is alive regardless of what time i play it. With Horizon 5, the new proximity lobby system makes the map feel lifeless because there's hardly any traffic and other players only show up when they're within a certain radius of your car.
Overall, it's a very mediocre game and i uninstalled it a while back because it was beyond boring. It doesn't look to have changed much, the new expansion hasn't landed well and i'm honestly not surprised because the team behind it are incompetent. Things like convertible roofs were never enabled, there are loads of shifting animations missing that were present in Horizon 4 and the known bugs list is very rarely updated and the bugs they claim to have fixed are still present.
I think one of the biggest issues is that 90% of players are mostly in the same place at once and once you leave that area, they de-render and disconnect. That ruined the life that the game had in the lobbies, which also resulted in a reduced amount of traffic on the street. Go in the offline mode and all of the sudden the world feels a lot more alive with all of the AI racers and drivers.
Why won't they add a story, it's been ages since we had a racing game that has an actual meaningful story. Driver: San Francisco was amazing and I have never seen a racing game with in-depth story like it. Payback, Heat, and Unbound has way too bland stories, The Run was cool but it was hardly worth remembering.
Forza needs to step its game up.
what you said at the beginning with adding only giving you newer cars. Definitely agreed with that, majority of the new cars that have been added have been new, why did we need a Barbie Hummer EV? not sure. There's just less and less cars I want in Forza than there has been in the past games. I've always wanted a Jeep Cherokee in Forza, but unfortunately that hasn't happened yet. (genuinely surprised they haven't with FH5, XJs were built in Mexico and play a huge part in off-roading and even Baja builds).
Licencing issues. The whole game is about commercial tie-ins now. So if you have a brand that doesn't want a competitor put in the spotlight...
Also they are more invested in bringing the new brands that need advertising, like Xpeng, Lynk&Co, MG,...
Man i miss Test Drive Unlimited 2. It was easily the best open world racing game ive played. Excellent progression system, lots of content and different missions/goals, and beautiful visuals for its time. I havent played a game like it since.
Yep same here just patiently waiting on a sequel
@@Nah5534Well don’t worry cause the sequel *should* (hopefully) be coming out in 2024. The delays have definitely scared me a little cause I really want this game to hit the same way TDU2 did back then but I have high hopes for it.
@@KillerWhale341its said to be online only, hope it will have single player mode
waiting for TDU Solar Crown , cant wait :v
The main reason is because it was made in México.
wrong, ur uncultured. mexico ha HUGE cities lol very vast and modern. this game design is just shiii
I bought this game (base edition, no add ons or DLC), and within 2 hours I had 4 different irl dream cars of mine, fully modded, maxed out stats, customized to my liking, and 200k credits to spare. I refunded the game after I opened it up and realized it was gonna be like a Crew 2 clone to me, I'd open it once in a while, do a race or two, remember it's boring because I was handed everything in the first few hours, and stop playing for months again.
I loved playing every second of forza horizon 1 the world felt so alive and fun with alot of secrets unique characters and showcase events . Its a shamr
I completely agree with all of this. The map is big, empty, and boring (even though it's beautiful). Everything feels lifeless and fake. The endgame vehicles are dumped on you instantly. The list goes on why the game dries out very quickly.
As much as I love the Horizon series, I stopped playing FH5 well before Christmas. It had got so boring that I couldn't play for more than 30 minutes, just the same races, same cars and recycled content
it is what you make it but that said, things have improved alot of the past 3 months.
@@MiniOne82 I played it yesterday and uninstall it the same day, still boring af.
One thing that I liked abt FH5 is that it offers you so many different cars that I found out and started driving new cars that I was able to enjoy and kept me from ditching the game. In the end I just save around 20 ish cars in my favorites and that’s all I drive. Besides the game gives you so many choices that I don’t even feel like buying the new koenissegg or any kind of lambo, just because I was able to find many other counterparts that fit my play style even more. But yeah the things he said abt the grinding system, I can’t really complain about it, it’s garbage
I don't understand why we paid for this game, sizes is huge and still there are some mission locked,unless we pay extra cost for that which doesn't make sense huh.
honestly forza horizon just isnt good enough anymore, recycled content, cringe dialogue, bugs, unjust bans, i dont even bother anymore