I mean, given their lack of knowledge and understanding on the subject, it's a logical conclusion. Wings make plane fly. So more Wings make plane fly more?
Although it's not something that actually existed, Eddie Izzard mentioned that in his childhood he envisioned a helicopter that went underwater. That would be pretty fun to build, even if he described it as "...a bit of a death trap".
Idea for Multiplayer Monday: You should make small two seater planes with no control surfaces. One player is in control of the thrust and the other is in control of seat controls! Then you race them in the flying race on race island. Now you have to get yourself, Moonbo, kAN, and Kosmo together again! Good luck! It will be great to see this!
@@orangutanxremix510 ha! No I was playing with my friend on trailmakers and had the idea since we normally put two seats in our creations to drive each other around. I changed the access from one of them to no seat controls and thrust only and the other to control surfaces and seat controls but no thrusters and tried to see who was better at each race given the controls each of us had. I was better at driving and he was better at thruster controls.
That "Middle Wheel in the rear" thing is something I have noticed several times as well. Whenever I built a vehicle that has a single wheel in the back, or 2 single-block-wide wheels next to each other like you here, the vehicle's rear will lift up for no discernable reason.
Same, it seems to happen most frequently with medium-sized wheels, but like you said, there also isn't any obvious reason as to why it happens. Testing with the off-road wheel, you can actually get it to stop glitching by moving the wheel 3 or more blocks away from anything in front of it (one empty space directly in front of the wheel + two more spaces). You'd expect the same glitch to happen at the front if it was strictly some invisible collision issue, but those same wheels they're perfectly fine when placed at the front, even if they have blocks directly in front of them
I love this series of videos. Here are eight weird vehicles that I think you should try and build in Trailmakers. 1) Avro Canada VZ-9 Avrocar 2) Mississippi State University XV-11 MARVEL 3) Bartini Beriev VVA-14 4) NSU Kettendkrad 5) Chrysler TV-8 6) 1911 Geary Circular Triplane 7) The Krupp Kugelpanzer 8) ThevCaspian Sea Monster
you should try to build one of my favorite planes the Polish LALA-1, it was an experimental aircraft build during the cold war that was a Modfied AN-2 powerd by both a jat engine and a Radial Prop Engine. it had a modified raised split tail desighn because of the jet engine, but since the entier AN-2 tail section was removed (thats almost have te plane gone) a lader was fixed to the left side so that the pilots could enter the cockpit as they would normale enter from a door in the tail.
Because you are puzzled about how the plane had roll control: Many early airplanes had lightweight, wood-spar, fabric-covered, cable-stabilized wings. And many of the early aircraft that had wings of that nature, used a system where the cable assembly could make the outer end of the wings twist forward and backwards, in opposite directions, to accomplish roll control.
this thing is like a mix of a paraglider and a plane . . . of course it's going to be weird but I am a bit suprised how well it did work at the end . . suprisingly it flies better than it looks . . altho it's still akward to land without crashing the thing
I love this series of videos. Here are three strange aircrafts that I think you should build in Trailmakers. 1) Avro Canada VZ-9 Avrocar 2) Mississippi State University XV-11 MARVEL 3) Bartini Beriev VVA-14
Reccomendation,Curtiss-Wright VZ-7 is a very weird aircraft that was nicknamed the flying jeep even though it looked nothing like a jeep and it had an exposed cockpit and 2 proppelers, one at the the front and one at the back. It managed to fly a bit but it was hilarious.
12:13 Wheels in TM has been very wierd lateley. They collide with blocks they are attached to in the ''bearring'' point. Annoying AF when you trying to build a plane with deployable wheels.
hey, you should try building a British "bouncing bomb" from WWII. Planes would drop them but they would bounce a few times before exploding (worked on land and water)
Have we already done... The Rhino, Greek-American inventor Elie Aghnides in the 1940s for reference? I think I remember that. Maybe the Filper Beta 400 too. Maybe we can do the Bartini Beriev VVA-14?
in instruments of destruction can you make jump/ hover vehicle by using fast short hits on the ground, and use a propeller or something for forward thrust? love your videos thought i should give you an idea.
The Antonov A-40 "Flying Tank" was a failure that you could probably make work in Trailmakers. Also now that Instruments of Destruction has "flight", maybe we could see some of these experiments in that game?
I played trailmakers in vr using immersed and curving the screen around me. It was glitchy so the only thing that flew slow enough was a helicopter (first person).
Fnaf has warped my mind so that when I hear the word mangle... When I saw mark make that first upload I loved it then I watched the fnaf community grow. The price I had to pay for being a part of such a great community is the word mangle.
If I remember right, you built an eleven-winged design in main assembly, this reminded me of that. I wonder if that plane might be possible in Trailmakers.
Suggestion: if you see the original design, the propellers were connected to wings and base at same time. To "play" with that variable (connect with both or just base) would move the weight and the center of mass.
That "wheel glitch" isn't a glitch, it's just the (often insufficient) way TrailMakers handles friction between the parts of moving objects of one creation: It (only or mainly) uses the bounding box of the item (e.g. the blueish box you see when selecting the wheel) and checks other items bounding boxes directly adjacent to it. I.e. it does not matter at all, that it looks like two objects are not touching: as long as the bounding boxes touch, for the game they touch (including the resulting friction issues). Mixed with the fact that TrailMakers have no "no/low friction" blocks, that means: as soon as you put something moving directly to something else, you likely have issues. Sometimes the issues are even different depending on in which order it did its "welding" calculation which seems to be nondeterministic (i.e. sometimes no issue, sometimes issues up to exploding vehicles). IMHO the thing in that game they should definitely fix next.
scrapman you should try to build the Caproni CA 60 aircraft from 1921. i think it would be a difficult challenge and i think it would cool to watch you build it in trailmakers
Something I found odd (despite it not actually being that odd) was the British Mk4 basically the very first tank there was a female version with mg's and a male version with cannons it did however have quite a odd shape of a kind of rounded off rhombus
This video reminded me of the Focker Dr 1,a plane with 3 wings that were all directly above or below each other. A red version of the plane was flown by Manfred von Richthofen, the Red Baron. If you think about it, having another plane whose wings are be low and behind eac other does not make a lot of sense. As the air passes over each wing the wing’s shape makes the air coming off the wing go downward, where in this case it will hit the top of a wing behind it, . Do the lift that one wing generates will be countered by the wing somewhere behind it.
There's something fundamentally wrong with how wings work in Trailmakers, each wing (when in the normal orientation) seems to remove a certain amount of mass, and when turned upside down they add a certain amount of mass, which means too many wings and you become a weightless leaf just hanging in the air. I guess they made it that way so that you don't have to care about angle of attack to be able to use them as spoilers and simple static wings, and it's probably some optimisation trick to do it that way. The simplest way to avoid it is to have an equal number of wings upside down that way their inherent anti-gravity / super-gravity effect cancels out and only angle of attack dynamic effects matters.
I once tried to build a tri-plane (like the red baron) and it would glide backwards near infinitely but I only got it to happen once...I did get a clip though :).
day 19 of asking scrapman to do a mm in survival where everyone starts at the crashed ship and has 30 minutes to build a vehicle, no glitches, thrusters allowed
yeah space engineers would be nice . . . and speaking of space . where's cocmoteer at ?!? . . he said he would upload another if we wanted to . and even tough we did . . there's just Nothing there !!!
Not sure if you noticed but I think the wheel was making a gyroscope spinning in the other way of you put the wheel on a different control it might work with the wheel
@ScrapMan Roll - Did you consider the picture shows a version of - Wing warping this was an early system for lateral (roll) control of a fixed-wing aircraft.
I guess it's not a matter of putting 2 slim wheels together, but so called "tricycle glitch". In principle Trailmakers suffers from some weird bug occuring with triangular wheelbases (or non square/rectangular ones in general), causing non-physical lift of the rear axis. Apparently devs know about it, but seems like it can't be patched easly, since it's at least 1,5 year old now. The only way to bypass it is, according to my experience, making your vehicle stupidly heavy or use large wheels (because those don't produce this problem for whatever reason...).
if you want a somewhat strange vehicle, go for the chrysler turbine. it was a car that used an actual turbine, and if it was liquid and burned, it was fuel.
14:00 Isn't the Bike wheel or whatever it was called, the one that was added to the game along with the bike seat 2 wide, so it fits perfectly there? Or rather, I guess every other wheel is going to fit there, it's just that they are too heavy somehow? Although, I don't thing the weight of the wheel would be any issue at all, seeing as there is a block of weight right behind it.
i have a challenge for you and the guys, option A: ornithopters, for those without a dictionary at their side, an ornithopter is a mechanical flght vehicle that utilizes the same mechanics as biological organisms to fly, they flap wings for lift, but can also glide. option B, make a biological flyer, by that i mean, make a flying device that emulates in asthetic, a flying creature, be it bird, bug, or for whatever reason, fish. i'm curious what you guys would come up with.
Day 102 of Asking scrapman to make a Machine that make that uses the steal balls and magnets to make the steal ball orbit around your creation with out any thing touching them and try to take out a building with it in instruments of destruction
Perhaps you'd be interested in the Lun-class ekranoplan, the only ground effect vehicle to ever be operationally deployed as a warship. (By the Soviet and Russian navies)
ill bet they had that plane repaired by the next morning, lol! they had no distractions back then and probably got right to work the moment after that picture was taken.
I mean even if many of these specific planes might not have been able to fly well or at all, I would say they probably wasn't for nothing they were made, and at least one, if not the combination of many of these failed attempts is what eventually led someone to get the right idea to make an actual plane, and through that way eventually led to our modern planes. And when you think about it like that, it does become a whole lot less sad
scrapman i think you should try making the caproni ca 60 in trailmakers or scrap mechanic next, or the gyro wheel destroyer in trailmakers and scrap mechanic as well.
From my understanding after reading through any and everything that talked about this plane. Each wing was split into two half's and all of them had a front pivot. Each side had a linkage connecting all 5 of them together. So the roll control was set up in a way that the right and left sides of each wing would move up or down at the same time... Basically this thing was a death trap from top to bottom lmao. *Edit- I was a little off. You couldn't angle either half of the wings up, they could only be angled down or back to it's original position hahaha. Who thought this was a good idea! Lmao
I love how early aviators all seemed to think, "I bet it'll fly better if I put more wings on it!"
I mean it's good logic
That's how I play Kerbal Space Program. I've gotten mixed results.
Yeah, the funny thing to me is that now we are making planes with smaller and smaller wings
Every simple planes noob
I mean, given their lack of knowledge and understanding on the subject, it's a logical conclusion.
Wings make plane fly. So more Wings make plane fly more?
I like to imagine that there are infinite failed planes out there but everyone is harder to find than the last
i like to think you're not imagining
Not just planes
Pretty much anything
This 5 wing plane reminds me of the 7 wing pedal powered plane
Hi
Although it's not something that actually existed, Eddie Izzard mentioned that in his childhood he envisioned a helicopter that went underwater. That would be pretty fun to build, even if he described it as "...a bit of a death trap".
that's such a cool idea
I uploaded one of those to the workshop. It's called "Submersible Helicopter" and apparently it's not the only one!
That really changes the definition of "a flight of stairs"
Someone had to say it🤣
Idea for Multiplayer Monday:
You should make small two seater planes with no control surfaces.
One player is in control of the thrust and the other is in control of seat controls!
Then you race them in the flying race on race island.
Now you have to get yourself, Moonbo, kAN, and Kosmo together again!
Good luck! It will be great to see this!
Hahaaa yesss! How did you come jp with this idea?
good idea
@@Anton_Kankkunen they stole it from another channel
@@orangutanxremix510 ha! No I was playing with my friend on trailmakers and had the idea since we normally put two seats in our creations to drive each other around. I changed the access from one of them to no seat controls and thrust only and the other to control surfaces and seat controls but no thrusters and tried to see who was better at each race given the controls each of us had. I was better at driving and he was better at thruster controls.
@@orangutanxremix510 ahh yes makes sense
"I think the problem is too many wings" That would've been my first guess as well.
That "Middle Wheel in the rear" thing is something I have noticed several times as well.
Whenever I built a vehicle that has a single wheel in the back, or 2 single-block-wide wheels next to each other like you here, the vehicle's rear will lift up for no discernable reason.
Same, it seems to happen most frequently with medium-sized wheels, but like you said, there also isn't any obvious reason as to why it happens. Testing with the off-road wheel, you can actually get it to stop glitching by moving the wheel 3 or more blocks away from anything in front of it (one empty space directly in front of the wheel + two more spaces). You'd expect the same glitch to happen at the front if it was strictly some invisible collision issue, but those same wheels they're perfectly fine when placed at the front, even if they have blocks directly in front of them
I think it has to to with the wheel colliders. Most likely they push off of each other causing an upwards force. Just a game devs insight though.
I want to see Scrapman mess with that glitch more and maybe harness it
Scrapman has built flying tanks, flying submarines and even a cyclocopter, and now this is more difficult to get going than those.
Wassup
At around 7:30, we can see that ScrapMan has now discovered a secret weapon if he ever does any more glider competitions with kAn and Moonbo.
I love this series of videos. Here are eight weird vehicles that I think you should try and build in Trailmakers.
1) Avro Canada VZ-9 Avrocar
2) Mississippi State University XV-11 MARVEL
3) Bartini Beriev VVA-14
4) NSU Kettendkrad
5) Chrysler TV-8
6) 1911 Geary Circular Triplane
7) The Krupp Kugelpanzer
8) ThevCaspian Sea Monster
you should try to build one of my favorite planes the Polish LALA-1, it was an experimental aircraft build during the cold war that was a Modfied AN-2 powerd by both a jat engine and a Radial Prop Engine. it had a modified raised split tail desighn because of the jet engine, but since the entier AN-2 tail section was removed (thats almost have te plane gone) a lader was fixed to the left side so that the pilots could enter the cockpit as they would normale enter from a door in the tail.
Because you are puzzled about how the plane had roll control: Many early airplanes had lightweight, wood-spar, fabric-covered, cable-stabilized wings. And many of the early aircraft that had wings of that nature, used a system where the cable assembly could make the outer end of the wings twist forward and backwards, in opposite directions, to accomplish roll control.
A rotating part, usually a wheel, up against something its axle is attached to causes weird physics in a lot of games
Gotta love watching Scrapman try to fly a mobile airplane staircase car.
"if your creation is too dumb it gets the ability to break physics" (my quote)
if you're too dumb you get the ability to completely destroy physics
@@beaclaster lol yeah
this thing is like a mix of a paraglider and a plane . . . of course it's going to be weird
but I am a bit suprised how well it did work at the end . . suprisingly it flies better than it looks . . altho it's still akward to land without crashing the thing
That cheeky picture placement on the landing 👌
I love this series of videos. Here are three strange aircrafts that I think you should build in Trailmakers.
1) Avro Canada VZ-9 Avrocar
2) Mississippi State University XV-11 MARVEL
3) Bartini Beriev VVA-14
I'm sure the original designer is smiling down upon you.
GG Scrapman.
I love how it just defies gravity.
Naah, wings lift just overcomes gravity, there is no ''psyhic breaking'' in the actual game.
@@Rileyy1057 I mean for being technical it was moving. Just really really really slowly
How does scrapman not have at least one million subscribers he is such a good RUclipsr one day you'll get there 👍🏾
Ikr, never have I seen one that I haven't enjoyed
Can I just say... what an amazing video idea. PLEASE continue making kooky inventions of the past that didn't work out. The flying screw maybe? :D
He did actually
ruclips.net/video/v7wbqSPuxD4/видео.html
Pretty sure he already did the flying screw.
I’m so glad that this series is back
Reccomendation,Curtiss-Wright VZ-7 is a very weird aircraft that was nicknamed the flying jeep even though it looked nothing like a jeep and it had an exposed cockpit and 2 proppelers, one at the the front and one at the back. It managed to fly a bit but it was hilarious.
12:13 Wheels in TM has been very wierd lateley. They collide with blocks they are attached to in the ''bearring'' point. Annoying AF when you trying to build a plane with deployable wheels.
hi Scrapman big fan how do you do
WHY ARE YOU HERE
@@penguin9614 I'M LOST CAN YOU CALL MY MOM
Haha hello.
I'm curious why the designer decided that the wings in that layout would be better than more conventional wings, like the wright brothers
The downsweep of the wing in front gives the wing behinds better stall characteristics making it produce more lift
That tipping over, the same way as in the historical picture, that was beautiful.
hey, you should try building a British "bouncing bomb" from WWII. Planes would drop them but they would bounce a few times before exploding (worked on land and water)
Have we already done... The Rhino, Greek-American inventor Elie Aghnides in the 1940s for reference? I think I remember that.
Maybe the Filper Beta 400 too.
Maybe we can do the Bartini Beriev VVA-14?
in instruments of destruction can you make jump/ hover vehicle by using fast short hits on the ground, and use a propeller or something for forward thrust? love your videos thought i should give you an idea.
10:22 bro went helicopter mode
12:25 this is my new favorite scrapman face
The Antonov A-40 "Flying Tank" was a failure that you could probably make work in Trailmakers. Also now that Instruments of Destruction has "flight", maybe we could see some of these experiments in that game?
A wheel. A literal wheel caused an entire creation defy physics
No no, two wheels
I played trailmakers in vr using immersed and curving the screen around me. It was glitchy so the only thing that flew slow enough was a helicopter (first person).
Fnaf has warped my mind so that when I hear the word mangle...
When I saw mark make that first upload I loved it then I watched the fnaf community grow.
The price I had to pay for being a part of such a great community is the word mangle.
It's a literal "plane"... (like a surface)
If I remember right, you built an eleven-winged design in main assembly, this reminded me of that.
I wonder if that plane might be possible in Trailmakers.
Could you tried to do a historical failure in Instruments of Destruction? Would seem like a neat thing to attempt.
Not a failure but he did recreate a mine flail
When Scrapman said strange failure of history I felt that personally
i love these videos, would be fun to see som succesful planes that you re create
Suggestion: if you see the original design, the propellers were connected to wings and base at same time. To "play" with that variable (connect with both or just base) would move the weight and the center of mass.
That "wheel glitch" isn't a glitch, it's just the (often insufficient) way TrailMakers handles friction between the parts of moving objects of one creation: It (only or mainly) uses the bounding box of the item (e.g. the blueish box you see when selecting the wheel) and checks other items bounding boxes directly adjacent to it. I.e. it does not matter at all, that it looks like two objects are not touching: as long as the bounding boxes touch, for the game they touch (including the resulting friction issues).
Mixed with the fact that TrailMakers have no "no/low friction" blocks, that means: as soon as you put something moving directly to something else, you likely have issues. Sometimes the issues are even different depending on in which order it did its "welding" calculation which seems to be nondeterministic (i.e. sometimes no issue, sometimes issues up to exploding vehicles).
IMHO the thing in that game they should definitely fix next.
I really like history. This video brightens my day
1:00
"a casualty before becoming airborne"
😆
What if you tried to make a tail hook system like the ones actually used to land on aircraft carriers?
That would be really cool
That was interesting, love the video and RUclips was telling me to play Trailmakers because right after I had a decals update ad.
scrapman you should try to build the Caproni CA 60 aircraft from 1921. i think it would be a difficult challenge and i think it would cool to watch you build it in trailmakers
link to the wiki page, en.wikipedia.org/wiki/Caproni_Ca.60
We could’ve had these planes irl today if they knew to remove that back wheel!
You should try building the XP-55, it's an old prop-powered war plane.
Something I found odd (despite it not actually being that odd) was the British Mk4 basically the very first tank there was a female version with mg's and a male version with cannons it did however have quite a odd shape of a kind of rounded off rhombus
Also an idea: more 4 player battles evolutions and stuf
Nice video, an idea I for the next time is the Curtiss XP-55 Ascender.
Antonov A-40 (flying tank, literally) | Convair XFY-1 | Fordson Snowmachine (this is probably a challenge to do in game but very cool)
This video reminded me of the Focker Dr 1,a plane with 3 wings that were all directly above or below each other. A red version of the plane was flown by Manfred von Richthofen, the Red Baron.
If you think about it, having another plane whose wings are be low and behind eac other does not make a lot of sense. As the air passes over each wing the wing’s shape makes the air coming off the wing go downward, where in this case it will hit the top of a wing behind it, . Do the lift that one wing generates will be countered by the wing somewhere behind it.
There's something fundamentally wrong with how wings work in Trailmakers, each wing (when in the normal orientation) seems to remove a certain amount of mass, and when turned upside down they add a certain amount of mass, which means too many wings and you become a weightless leaf just hanging in the air.
I guess they made it that way so that you don't have to care about angle of attack to be able to use them as spoilers and simple static wings, and it's probably some optimisation trick to do it that way. The simplest way to avoid it is to have an equal number of wings upside down that way their inherent anti-gravity / super-gravity effect cancels out and only angle of attack dynamic effects matters.
You should look into an ornithcopter made by E.P Frost. It seems like an 'interesting' design for an ornithcopter lol
The picture moment when you landing was the best its so funny
I once tried to build a tri-plane (like the red baron) and it would glide backwards near infinitely but I only got it to happen once...I did get a clip though :).
This was really good
day 19 of asking scrapman to do a mm in survival where everyone starts at the crashed ship and has 30 minutes to build a vehicle, no glitches, thrusters allowed
6:46 Well the 300 meter flight you talked about looks about right there to me :P
i laughed so hard after u just put the picture of the crash after the landing 😂😂
"a flying motorcycle", sure, great idea!
As an amateur engineer, this hurts my head
I love this type of video
i bet that every time you start up the game your character is like
"man time to swim again"
The people who made the Reliant Robin should have seen this picture, This is the proper way to make a trike.
Have you ever checked out space engineers scrapman? I think it would be right up your alley!
yeah space engineers would be nice . . . and speaking of space . where's cocmoteer at ?!? . . he said he would upload another if we wanted to . and even tough we did . . there's just Nothing there !!!
Wow this was super interesting
Not sure if you noticed but I think the wheel was making a gyroscope spinning in the other way of you put the wheel on a different control it might work with the wheel
That "tailfin" is actually the front rudder that came up through the front wings!
@ScrapMan
Roll - Did you consider the picture shows a version of - Wing warping this was an early system for lateral (roll) control of a fixed-wing aircraft.
I think the proplem is that you have your up and down key switched because i think your pitching down all the time insted of pitching up
Scrapman you should try and make the rhino all terrain tank
such good content keep up the good work ScrapMan 😁😁
I guess it's not a matter of putting 2 slim wheels together, but so called "tricycle glitch". In principle Trailmakers suffers from some weird bug occuring with triangular wheelbases (or non square/rectangular ones in general), causing non-physical lift of the rear axis. Apparently devs know about it, but seems like it can't be patched easly, since it's at least 1,5 year old now. The only way to bypass it is, according to my experience, making your vehicle stupidly heavy or use large wheels (because those don't produce this problem for whatever reason...).
Have you seen the "Dhabiyan"?
A massive 10 wheeled truck.
Like really huge.
Might need to custom make the wheels considering the size.
14:53 Historically accurate!
if you want a somewhat strange vehicle, go for the chrysler turbine.
it was a car that used an actual turbine, and if it was liquid and burned, it was fuel.
For the next build. The 12 wheel Landmaster vehicle from the movie Damnation Alley.
14:00 Isn't the Bike wheel or whatever it was called, the one that was added to the game along with the bike seat 2 wide, so it fits perfectly there?
Or rather, I guess every other wheel is going to fit there, it's just that they are too heavy somehow?
Although, I don't thing the weight of the wheel would be any issue at all, seeing as there is a block of weight right behind it.
i have a challenge for you and the guys, option A: ornithopters, for those without a dictionary at their side, an ornithopter is a mechanical flght vehicle that utilizes the same mechanics as biological organisms to fly, they flap wings for lift, but can also glide.
option B, make a biological flyer, by that i mean, make a flying device that emulates in asthetic, a flying creature, be it bird, bug, or for whatever reason, fish. i'm curious what you guys would come up with.
worlds best glider!!!!
Try to make a variable wing sweep plane
Day 102 of Asking scrapman to make a Machine that make that uses the steal balls and magnets to make the steal ball orbit around your creation with out any thing touching them and try to take out a building with it in instruments of destruction
Have you ever heard of the VZ-9 Avrocar? Pretty much an 80's era sci fi flying saucer made into a real vehicle. It failed but it sorta hovered.
That looks like a flying awning. It'll be funny if you make the seat a picnic table
Perhaps you'd be interested in the Lun-class ekranoplan, the only ground effect vehicle to ever be operationally deployed as a warship. (By the Soviet and Russian navies)
ill bet they had that plane repaired by the next morning, lol! they had no distractions back then and probably got right to work the moment after that picture was taken.
Now that he talks about how sad the pictures of the failed planes are, I get sad
you coud also make things that worked super fine or totaly complex
Dude, try to make a flying boat on trailmakers. Just a plane that can float on water
You should try simpleplanes
Something very interesting and quite unique would be the Me P 1109 ScissorsWing
I mean even if many of these specific planes might not have been able to fly well or at all, I would say they probably wasn't for nothing they were made, and at least one, if not the combination of many of these failed attempts is what eventually led someone to get the right idea to make an actual plane, and through that way eventually led to our modern planes. And when you think about it like that, it does become a whole lot less sad
scrapman i think you should try making the caproni ca 60 in trailmakers or scrap mechanic next, or the gyro wheel destroyer in trailmakers and scrap mechanic as well.
From my understanding after reading through any and everything that talked about this plane. Each wing was split into two half's and all of them had a front pivot. Each side had a linkage connecting all 5 of them together. So the roll control was set up in a way that the right and left sides of each wing would move up or down at the same time... Basically this thing was a death trap from top to bottom lmao.
*Edit- I was a little off. You couldn't angle either half of the wings up, they could only be angled down or back to it's original position hahaha. Who thought this was a good idea! Lmao
Cool,now make a 20 wing plane