Building the SLOWEST Possible Plane In Trailmakers!

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  • Опубликовано: 14 окт 2024

Комментарии • 526

  • @Zytharr03
    @Zytharr03 Год назад +209

    15:13 I love that he's got so much lift that his angle of attack is negative to maintain altitude

    • @locke_ytb
      @locke_ytb Год назад +18

      yeah 16:33 😅

    • @jaspermooren5883
      @jaspermooren5883 5 месяцев назад +2

      Yeah I wonder if the game allows for perpetual motion because of how the lift works. If the lift goes forward you're technically able to maintain speed by having forwards an upwards lift. Of course this doesn't work in the real world, but Trailmakers physics is def not real world physics. If it is possible to have enough forwards lift to counteract the drag it's possible.

  • @FerDutchman
    @FerDutchman Год назад +565

    "Once we find out everything that doesn't work, we that will be left, is what works."
    - Scrapman 2023

    • @HimotoYasui
      @HimotoYasui Год назад +36

      This. This is a Kerbal way.

    • @moroblizniak4457
      @moroblizniak4457 Год назад +15

      Thisis what russia is doing rn.

    • @veriepic
      @veriepic Год назад +4

      ​@@moroblizniak4457 u mean ukraine

    • @ShadowWolf2508plays
      @ShadowWolf2508plays Год назад +22

      "The missile knows where it is at all times.
      It knows this because it knows where it isn't.
      By subtracting where it is from where it isn't,
      Or where it isn't from where it is (whichever is
      Greater), it obtains a difference, or deviation.
      The guidance subsystem uses deviations to generate corrective
      Commands to drive the missile from a position where it is to a
      Position where it isn't,
      And arriving at a position where it wasn't, it now is.
      Consequently, the position where it is,
      Is now the position that it wasn't,
      And it follows that the position that
      It was, is now the position that it isn't.
      In the event that the position that it is in is not the position that
      It wasn't, the system has acquired a variation,
      The variation being the difference between
      Where the missile is, and where it wasn't.
      If variation is considered to be a
      Significant factor, it too may be corrected by the GEA.
      However, the missile must also know where it was.
      The missile guidance computer scenario works as follows.
      Because a variation has modified some of the information
      The missile has obtained, it is not sure just where it is.
      However, it is sure where it isn't,
      Within reason, and it knows where it was.
      It now subtracts where it should be from where it wasn't,
      Or vice-versa, and by differentiating this from the algebraic sum of
      Where it shouldn't be, and where it was,
      It is able to obtain the deviation
      And its variation, which is called error."
      Same vibe

    • @legendaryblob8227
      @legendaryblob8227 Год назад +6

      *all that will be left

  • @justinpatterson5291
    @justinpatterson5291 Год назад +188

    The air must be super viscous in trail makers. It's like flying through half set jello.

    • @ledocteur7701
      @ledocteur7701 Год назад +28

      and considering how slow airplanes are compared to real life, it would support the idea of air jello.
      irl, a Cessna can easily achieve 200 kmh, in trailmaker, that's the speed of a fighter jet.

    • @AgentWest
      @AgentWest Год назад +21

      From what i remember, TM does not really have "air", the wings essentially reduce weight of the craft as a whole instead of producing lift. In most cases it is functionally the same, but effect is different when you get to extremes like this lowest speed.

    • @justinpatterson5291
      @justinpatterson5291 11 месяцев назад +2

      Kosmo's new quantum drive warps up to a brisk jog's pace when you push the drive cores together super close. It's funny to watch. I wanted to compact the thing and it just crawled everywhere. Like a super slow mo vtol.

    • @RamadaArtist
      @RamadaArtist 6 месяцев назад +1

      @@AgentWest There's definitely some kind of functional air resistance. Obviously your speed is affected by how aerodynamic the vehicle is, but it's also possible to build usable planes with no "lift" producing parts. You can still build functional flight control surfaces using only aerodynamic blocks, so the game is calculating differing air resistance around the airframe somehow.

  • @Vaprol.
    @Vaprol. Год назад +206

    You should’ve activated the flaps
    They are specifically designed to get you more lift when going slower, and slow you down

    • @magicmushrum6661
      @magicmushrum6661 Год назад +18

      agreed I'm surprised he didn't

    • @masterdragon2698
      @masterdragon2698 Год назад +7

      Thank you! It was triggering me the entire video

    • @VascoCC95
      @VascoCC95 Год назад +1

      I think he does that on purpose... I mean... There are episodes where he uses and EXPLAINS what flaps are and others where you cringe with his non-use of flaps when it's the obvious solution... 🤦🏼‍♂

  • @quakxy_dukx
    @quakxy_dukx Год назад +83

    I looked it up and apparently the slowest plane irl had a minimum airspeed of 30kph so I think you did pretty good

    • @kederaji
      @kederaji Год назад +4

      That plane often takes off vertically because of headwinds.

    • @lonelee5353
      @lonelee5353 11 месяцев назад

      @@kederaji does that mean you could just stop the plane in midair if you had enough headwind 😭

  • @yot387
    @yot387 Год назад +37

    Your editor does an incredible work passing the audio track through filters on the sections when you speak so it sounds like dimmer, with reverb...like being "underwater" and music is playing. Great inmersive job.

    • @Hlebuw3k
      @Hlebuw3k Год назад +1

      I thought he edited his own videos

    • @thundervallie
      @thundervallie Год назад +1

      @@Hlebuw3k he used to

    • @lunar_moth777
      @lunar_moth777 11 месяцев назад

      ​@@Hlebuw3khe hired a new editor recently but he hired the last editor before the airborne campaign I think

  • @ferncancersong
    @ferncancersong Год назад +44

    In the seas expansion it can technically qualify as 0kph if we are going into the wind and the wind pushing backwards on the wing lets us float without falling and thrust pushing us with equal speed as the wind although he didn't say you have to go forward I think

    • @Nevir202
      @Nevir202 Год назад +6

      I like your rules lawyering.
      "Hey, I have 0 relative groundspeed, it doesn't MATTER what my airspeed is!"
      Given that, it would be hilarious to build something that is FAST with a lot of lift and then just fly into the high winds at the perimeter till you achieve 0 groundspeed.

  • @Arno1112
    @Arno1112 Год назад +267

    I managed to build a plane that goes around 4 kph, it's basically just a biplane with 6 sets of wings

    • @nefarioulyte9996
      @nefarioulyte9996 Год назад +57

      Then it's no longer a biplane

    • @watcher-zo7vk
      @watcher-zo7vk Год назад +80

      should we call it a hexaplane then?

    • @Petq011
      @Petq011 Год назад +18

      Also, probably fewer wings and some actual flap usage might help with that?

    • @gambler301
      @gambler301 Год назад

      definitely@@watcher-zo7vk

    • @btmb
      @btmb Год назад +13

      i had one that looks like its frozen in mid air

  • @Hlebuw3k
    @Hlebuw3k Год назад +13

    Man, you can WALK faster than that plane! That's amazing, I love it.

  • @archidonwarrior
    @archidonwarrior Год назад +7

    I think the lifting function of the wings might only "activate" at a certain speed, so that your plane doesn't float away for no reason when you park it. Seeing some pretty weird movements from scrapman's plane which might be explained by that.

  • @bonesciencegaming3863
    @bonesciencegaming3863 Год назад +7

    10:52 that made me think of making you do a plane that is afraid of landing, so funny that it refuses to land

  • @RamadaArtist
    @RamadaArtist 6 месяцев назад +1

    4:13 Props to the editor for actually explaining the mechanics here

  • @RedstoneAceTheSecond
    @RedstoneAceTheSecond Год назад +1

    Day two of
    I've got 3 ideas for you,
    1: Player 1 builds a plane with wheels on the tips of the wings. Player 2 makes a runway with two lanes and a gap in between. Then land the plane on that runway.
    2: Build a plane which can transform into a submarine upon contact with the water (like, wings turn in and stuff).
    3: Test yours and your friends building skills by turning animals into a vehicles (maybe multiple animals per person but that might be too time consuming). Points for form and points for function

  • @moroblizniak4457
    @moroblizniak4457 Год назад +2

    11:00 And this is when logic gates step in.
    Every logic gate have output slider, you can have as many power outputs you want essentially. So you have take off power and cruise power binded to differend buttons.

  • @frakis2771
    @frakis2771 10 месяцев назад +1

    I built a helichopter during the campaign. I had modular wings and the chopper engine, but not copter blades. So I made a functionin copter with two pairs of spinning bits in opposite directions. It went up and controlled very well, but I couldn't get it to go down. It had so much lift that it just hovered in place with no power.

  • @MrJake892
    @MrJake892 Год назад +13

    In the process of trying to make the slowest plane, you have essentially accomplished in making something akin to a balloon 😄😄😄
    Congratulations sir, the Wright Brothers would be thoroughly confused o7

  • @alekssrandomworld3748
    @alekssrandomworld3748 Год назад +70

    Scrapman i would like to see a 1v1v1v1 dogfight where everyone builds a plane and you randomly chose who gets whos plane you can get your own if you are lucky the creator also gets to chose the camera angel you have to use this can be a camera block.

    • @kindagamer525
      @kindagamer525 Год назад +6

      "Grammer" is obviously your favorite subject in school.

    • @AlRizz187
      @AlRizz187 Год назад

      🤓@@kindagamer525

    • @Vulcan.
      @Vulcan. Год назад +4

      @@kindagamer525 "grandma"*

    • @hommerion2830
      @hommerion2830 Год назад +2

      It would be funny if he uses this plane. So one of the others would have to use it.

  • @goldjaws
    @goldjaws Год назад +1

    It’s great to see you have so much fun with this concept.
    I would like to see you do this again, but see if you can use sails for thrust.

  • @davidaugustofc2574
    @davidaugustofc2574 Год назад +18

    Scrapman has a whole lot of experience in this challenge already 😅

  • @anyways2485
    @anyways2485 Год назад +9

    This is the epitome of
    “it doesn’t have to work great, it just has to work”
    - scrapman

  • @--cook--
    @--cook-- Год назад +4

    this idea turned out to be way funnier than i was expecting, good job scrap!

  • @jasonanderson438
    @jasonanderson438 Год назад +6

    Loved watching you try land a plane that takes off at 9 mph😂

  • @rojnx9
    @rojnx9 Год назад +2

    This is a thing in real life too, they are called S-TOL (short take off and landing) competitions, the planes have to fly really slowly to land in a really short distance.

  • @SDPhantomGamer
    @SDPhantomGamer Год назад +2

    RCE did this a couple years ago, though it was interesting seeing the new parts used.

    • @Rellek2700
      @Rellek2700 Год назад

      I can remember that too. RCE got a speed of 3mph or kph with a lot more wings

  • @aleksidimitrov2312
    @aleksidimitrov2312 Год назад +1

    To use the same thruster for lift off and for maintaining a flight you can use a logic gate with a different key that has its output limited and the thrusters themselves have a key that is used to lift off. Hope this helps

  • @nikoloid5388
    @nikoloid5388 Год назад +2

    ive been wondering if you're planning to continiue the random games series? it was really fun watching you play random games once in a while besides the main games. (also please continiue raft with kan, it got a lot of updates i think)

  • @35manning
    @35manning Год назад

    I just had a crazy idea. Very crazy. Scrapman level crazy.
    A dog fight challenge, but thrusters are stabilised to ALWAYS point horizontal.
    Mounted to your plane with a rotator and steering hinges, so as you roll left / right and as you pitch up / down, the thrusters stay level to the horizon.
    The thrusters may be mounted on the front OR the back (but not both).
    The challenge of it is, if you try to flight straight up vertically, front mounted thrusters will try to pull you straight, rear mounted thrusters will try to make you back flip.
    So, you will be forced to either climb and descend slowly OR build up speed and turn off thrust as you climb / descend fast.

  • @favorites8651
    @favorites8651 Год назад

    Multiplayer suggestion. Dogfight but turrets are mounted facing upward on the plane rather than forward. This 1) makes it much harder to land a hit, changing dogfight dynamics 2) offers building restrictions considering the aerodynamics and range of the turrets to avoid shooting yourself and 3) gets rid of the high ground advantage because being above your opponent makes you easier to shoot, forcing battles down to an intensely close distance to the ground.

  • @mrnaris4852
    @mrnaris4852 Год назад +1

    Using the wing piece with flaps is hurting your lift, they produce less lift than normal modular wings, you can just test this out by placing wings on build mode and watching the center of lift move.

  • @JoshuaGanoTyraxLightning
    @JoshuaGanoTyraxLightning Год назад +2

    If Yzuei ever watches this Vid, he might well wonder if you have totally lost your Marbles... XD

  • @shay5025
    @shay5025 Год назад +2

    Put thrusters on servos connected to an angle sensor that always makes the thrusters point exactly horizontal

    • @Pystro
      @Pystro Год назад +1

      ...which would also give you a place for the vertical speed sensors to read true vertical speed. And having that information, you might be able to automate keeping a constant altitude.

    • @shay5025
      @shay5025 Год назад +1

      Then you connect thrusters to downward velocity and it settles on slowest speed.

  • @longnek1222
    @longnek1222 Год назад +3

    Love these man keep up the work

  • @brandonatherton
    @brandonatherton Год назад +1

    Well, I think Scrapman just broke every future glider challenge, lol.

  • @steeljawX
    @steeljawX Год назад +1

    Did you turn down the steering influence of the air resistance ailerons? I'm wondering if those might have been completely "on" and that was what was driving you sideways.

  • @Xmar4
    @Xmar4 Год назад

    OMG THE EDITOR NOTES ABOUT THE PLANE! Love it!

  • @TheLuconic
    @TheLuconic Год назад

    Scrap man, what if you do an air bike race? Basically create planes that uses bike seats but it has to be compact like this build or maybe with more blocks. Like 100 blocks and the race itself that the racers has to stay to the ground as much as possible, and you do crazy turns and such. Idk why but this video is giving me that idea.

  • @skinlesspartan7
    @skinlesspartan7 Год назад +1

    I saw Real Civil Engineer do this, it's really interesting to see the differences in thought processes they have on how to do this

  • @Luziferne
    @Luziferne Год назад

    The sideways motion is due to the sideways ailerons, a better way would be logic
    Like a front facing( 🐥) speed-sensor set to activate below threshold, set threshold to 3-4-5kmph and activate an and-gate with it, couple an or-gate set to space(for thrust) into the and-gate.
    Now you only have thrust if you press space and your speed is below the set threshold.
    If you crash, you are to slow... if still fly, set the speed a bit slower or…
    add wings AND set to a slower speed

  • @MrMattkid
    @MrMattkid Год назад +1

    So idk how this'll work in trailmakers, but you could tilt the wing tips up a little to make it naturally stay level. In real life, if it rolls to either direction, the angled tip on the downward side ends, generating more downward force pushing it back up, leveling it back out. Like is said, though. idk how well that'll work in trailmakers.

  • @qrved
    @qrved Год назад +1

    "Nein" "Nein" "I'm not german right now"

  • @Valykry
    @Valykry Год назад

    So you have stumbled across STOL (slow take off & land) aircraft. Entire real world competitions are held on this concept. Funnily enough, the speeds you managed to get down to are also comparable to the real world results. (Though admittedly, they often have a bit of a headwind)

  • @melissabloom8747
    @melissabloom8747 Год назад

    RCE kind of faced the same problem when he made the video 2 years ago. He managed to take off at 1 mph, going 3-4 ish mph forward, but also gaining speed up to 30mph as the plane goes sideways.

  • @jjsanimations
    @jjsanimations Год назад

    ive had this idea on my mind for a little while: make a plane that can stop mid-air. like, youre flying and you press a key to just lose all/most momentum. this could be used for dodging missiles and stuff in battles. hope this idea makes sense and is actually possible :)

  • @rendoocreations2227
    @rendoocreations2227 Год назад +2

    I almost cried when he didn't use the flaps 😂. Very impressive that he did that well without them though

  • @Quirital
    @Quirital Год назад +1

    now you can do a dogfight with the slowest planes you can build. the most boring dogfight yet.

  • @Yesenn
    @Yesenn Год назад

    A slow vehicle in Trailmakers actually has a pretty big advantage. It can repair infinitely without a cooldown. The cooldown bar only appears when you're moving at a fast enough speed.
    If this plane had some extra thrusters to go super fast, and be able to brake down to a slow speed, repair, and continue going fast, it'd be very good in PVP.

  • @MrCavespider11
    @MrCavespider11 Год назад +1

    Do 1v2 parasite fighters vs cargo plane.parasite fighter has 1 or 2 smart cannons and 30 block limit and cargo plane has 2 miniguns that are controlled by the cargo plane

  • @locke_ytb
    @locke_ytb Год назад +1

    I think this is officially the trippiest ScrapMan video I have ever seen.

  • @davidharper494
    @davidharper494 Год назад +1

    Y'all should do a slow plane dog fight.

  • @chris993361
    @chris993361 Год назад

    You used a bunch of stuff to increase drag, but those flap wings if you set the flaps to toggle will increase lift and drag at the touch of a button.

  • @Pumpnineteen
    @Pumpnineteen Год назад +1

    RCE did this challenge a while ago, and I think he did go down to 1kph with like 20 stacks of wings :>. This was before the air update, so things may have changed

    • @Pystro
      @Pystro Год назад

      Indeed. ruclips.net/video/M_h5Vuu3fVs/видео.html
      RCE did this almost a year ago. (Before the airborne update; I don't know if that changed the physics of existing wings though.) He did it by just adding so many wings that any movement (including just from the wings flexing) created enough lift to get him airborne. So I don't know if that counts as actually flying or if its just using glitches.

  • @legolooper
    @legolooper Год назад

    You could have used an OR logic gate for the thruster power to be adjusted, keep the thruster’s settings at 10.00 and the logic at 0.25 or something, then set the logic gate and the thruster to diff buttons.

  • @ethanhobson7161
    @ethanhobson7161 Год назад

    When I tried to make a glider I found that at a certain point when the lift to weight ratio is so low the plane starts defying physics and not increasing in speed no matter the angle

  • @nighter5215
    @nighter5215 Год назад +240

    Day 59 of asking Scrapman to play Besiege (again)

    • @Ltu_The_Third
      @Ltu_The_Third Год назад +13

      Dont give up, scrapman will aventually see your comment and play the game

    • @ezekielsarte3035
      @ezekielsarte3035 Год назад +2

      ​@@Ltu_The_Thirdyeah!

    • @ongnghiphamle6659
      @ongnghiphamle6659 Год назад

      what's that ?

    • @nighter5215
      @nighter5215 Год назад

      @@ongnghiphamle6659 a game he once played it changed a lot so i want him to play it again

    • @Georgeflorentino121
      @Georgeflorentino121 Год назад

      you don't know that game besiege it's sandbox game and i forgot 😂😂 the other one

  • @qgaucho9088
    @qgaucho9088 Год назад +1

    Imagine a battle but you can only use very small and underpowered motors, thrusters, wheels, and vehicles themselves but attach a gunpowder cannon to each and see how far it flings you back when you try to shoot the other player.

  • @beezin4374
    @beezin4374 Год назад +1

    i cant believe that he just found out that this much drag can just make you float

  • @Ryuma637
    @Ryuma637 Год назад +1

    other people:please fly
    scrap man :please land please stop floating

  • @nevernether3368
    @nevernether3368 Год назад

    I love slow flying vehicles and wanna build one irl that flies slower then walking speed, but dirigibles go off course with a slight breeze and I never thought of just extreme lightweight plane.

  • @Berilaco
    @Berilaco Год назад

    I would be happy if you and some other guys could do a supercar/hypercar build battle with 3 catigories... looks(how realistic it looks), controlability(in that circuit race) and overall speed(either centrifuge or dragrace... maybe both)

  • @Xalder60
    @Xalder60 Год назад +1

    Is the ground effect simulated in Trailmakers? At some points it felt like the plane was sitting on a cushion of air

  • @knicechawt
    @knicechawt Год назад

    the editor really helps out with the small explanations here and there

  • @moseslmps6261
    @moseslmps6261 Год назад

    put a SPEED LIMITER ON THE PROPELLER, thats set on a toggle button, limiter will turn on when you lift in the air, and propeller can spin slower

  • @limbomask4745
    @limbomask4745 Год назад

    My grandpa said he made a paper (?) and wood (?) plane that would float in place on the slightest draft. He used to make planes and would throw them out the window with his address on them so that if they were found the could be returned. This is one of the many he lost, I don't know if he threw it and it never came back or it just got damaged and someone threw it away, but I don't doubt it's real, given his experience in mechanics.

  • @AgentWest
    @AgentWest Год назад

    Who knows, maybe "short take off and landing" contests can be a thing in TM as well now that several channels made videos about this.

  • @jorge8596
    @jorge8596 11 месяцев назад

    So I did some math and assuming 1m = 4 blocks, minimum speed of 5km/h, and standard Earth gravity and air density, this airplane has a maximum lift coefficient of 41.25 !!!
    For reference, your average real life airfoil will have around 1.5 for a plain clean wing and 2.4-3.3 with high lift devices (flaps, slats). I've looked around on the internet and the highest number I've come across was 12 for a crazy theoretical wing with powerful suction devices that wouldn't stall even at 70°AoA. Trailmakers has some real wacky physics when you push it to its limits

  • @CiphecDec
    @CiphecDec Год назад

    first thing I thought when you mentioned the rules was one of those gliders with a propeller on it. Huge wing span thin fuselage

  • @autisticaeronaut
    @autisticaeronaut Год назад +1

    I'm suprised scrapman didn't just make a giant box of wings

  • @Nevir202
    @Nevir202 Год назад

    In KSP, at least last time I played it, if you built a plane like this, but with no engines and launched it with something like a rocket sled, your aerodynamic surfaces created forces when they actuated, which were sufficient to stay airborne indefinitely, and if fact made it IMPOSSIBLE to land, of you touched the controls while trying to do it....
    Well outside of plowing it into the ground, but it mean a normal, soft landing was impossible. Because when you would try to pitch up to scrub away the last of your speed, you would actually gain speed and climb lol.

  • @NikoDriftPie
    @NikoDriftPie Год назад

    one thing I think you forgot is that flap wings you could use them to slow down too like using the flaps on the wings to make it better

  • @xX_R0yalNe1n_mdm-12_Xx
    @xX_R0yalNe1n_mdm-12_Xx Год назад +2

    knowing that being here before this gets popular is amazing, claim ur reward: 👑🏆

  • @danser_theplayer01
    @danser_theplayer01 Год назад +1

    Imagine if irl hovercraft was just a giant wing with insane lift.

  • @noonethatyouknow5555
    @noonethatyouknow5555 Год назад

    this is how fast the plane feels like it's moving when there's a crying child sitting next to you

  • @skullfire4725
    @skullfire4725 Год назад +3

    Scrapman here is a idea for you do a 1v1v1v1 by making a walking turrent and battle. You can also do a 2v2 that one person is shooting while the othr is controlling the walking turrent.
    Day 1.5 of asking scrapman to do this

  • @c_death
    @c_death Год назад

    Scrapman - i need lift and to go slow (adds more wings)
    Flaps - Am I a joke to you?

  • @kederaji
    @kederaji Год назад

    Your comment on AOA is why we design flight computers with angle of attack and angle of sideslip as core sensors. We need to know those things. Hi my name is kederaji and I make planes.

  • @theyeeterg
    @theyeeterg Год назад +1

    i think rce did this a while ago and got 1 kilometer per hour with a giant like 16 wing tall plane

  • @SpartanZ198
    @SpartanZ198 Год назад +1

    the helicopter blades generate a lot of resistance making you just float, and they might work for what your trying to do.

  • @ZekeTheSquirrel
    @ZekeTheSquirrel Год назад +1

    I would think enabling some flaps could get you slower with fewer wings as well.

  • @zat-1-fury
    @zat-1-fury Год назад

    Plane Physics in real life: I want to go slow
    Trail-makers plane physics: oh slow you say …

  • @SneakyTogedemaru
    @SneakyTogedemaru Год назад

    2:41 - yep. Journey before destination.

  • @s0m3Guy37
    @s0m3Guy37 Год назад

    Something something sniper tanks vs low armored cars?
    Sounds like a fun capture the flag type game for trailmakers

  • @anirudhaharikrishnan7465
    @anirudhaharikrishnan7465 Год назад

    Cool. RCE acheived 1kph a year ago or something like that. It would be cool if there was a whole challenge to get the slowest vehicles

  • @FerDutchman
    @FerDutchman Год назад +6

    "It is just as much about the journey, as it is the destination"
    - Scrapman 2023

  • @calciumguy1041
    @calciumguy1041 11 месяцев назад

    Imagine a plane like this irl, like just seeing someone pretty much hover without any upwards propulsion

  • @Skylar_minecraft
    @Skylar_minecraft 10 месяцев назад

    this would be an amazing ground attack plane, especially if you made it have a mode where it went 100kmph+, as well as almost being able to hover

  • @Prepare-uranus-
    @Prepare-uranus- 7 месяцев назад

    0:03 this is genius plane design here

  • @brettmacaulay397
    @brettmacaulay397 Год назад +3

    The first plane reminded me of a falling leaf. So I thought can you make creations that fall the slowest without engine power/balloons ect. Like trees that drop those spinning seed pods that fall real slow

  • @Drago_Whooves
    @Drago_Whooves Год назад

    the next Multiplayer Glider challenge is gonna be interesting

  • @Pystro
    @Pystro Год назад

    Next challenge: Flying as *low* as possible. Build a plane that can automatically keep a set altitude and see how low you can fly without touching the sea in this map or the ground in the test map.
    And of course, you'll want to go supersonic so that it's not too easy.

  • @CryoiX
    @CryoiX Год назад +4

    6:34 this is a great example of the ground effect

  • @blub999
    @blub999 Год назад

    Adding stick with dynamite at the end and using this for fights would be awesome

  • @V-rent
    @V-rent Год назад

    i love how scrapman somehow made a plane slower then the car you start with in stranded in space

  • @foxracerdrew
    @foxracerdrew Год назад

    Reminds me of the glider I accidentally made in Main Assembly, it was unpowered and flew across the map whilst slowly falling upwards xD

  • @Midnight-1810
    @Midnight-1810 Год назад

    I think the normal modular wings have more lift than the flap wings when the flaps are not deployed.. scrapman keeps using flaps but then not deploying them
    Im only halfway through tho so he might enable them later

  • @warkus123
    @warkus123 Год назад

    10:35 that thing looks like you're trying to control a sheet of paper when it's windy...

  • @draconiumdragon5883
    @draconiumdragon5883 Год назад

    You should do a multiplayer challenge with this concept

  • @Jekutt4ja
    @Jekutt4ja Год назад

    Can you make a video where there is for examble 2 or 4 teams. Every team has 2 players. Teams are trying to capture an object with a magnet. If you lose your object you are out.
    I tried my best in explaining the rules. English is not my first language:)

  • @N_T1
    @N_T1 Год назад

    “I’m not German” 🤣🤣 thought you were AH for a second…

  • @rltt379
    @rltt379 Год назад

    I mean I can get 0-1 kph, it just stays in the air until it picks up speed because of natural tilt but it's not controllable. With the amount of wings you put on it's already a glitched creation btw. As for controllable plane I don't see how it could steer at 2kph, so maybe 5 is the lowest, maybe it's not.

  • @astraldragon2820
    @astraldragon2820 Год назад

    Good job Scrap Man, you successfully recreated a falling leaf 😂