Is 0% Traffic Flow Even Possible? Lowest I have ever seen in Fix My City in Cities Skylines!
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Ahhh...I started watching Biffa during this series! Ohh, the tea filled memories.
😁
Those junctions you hate, they just needed a roundabout under the highway instead of the 6-way intersection.
Yeah, I was astonished that he didn't.
Yeah, what this guy said.
Yes! I was almost shouting at my screen!
Indeed.
When he put 2 lanes up the middle of 1 and gave it a left turn to the freeway on ramp in addition to the dedicated lane at the centre I was like, Biffa needs a slow sip of tea.
For how much he uses that one junction you’d think Biffa would alter it to include lane mathematics and save that one for future use. Rather than the base one and every time altering it.
I wish he just wouldn't use that junction.
i agree. what he can do is use asset editor, pull the common junctions, edit them with "lane mathmetics" then save it as a seperate asset. im actually plan on doing that myself now that i thought about that.
The people new to the game watching these videos wouldn't have biffas altered version of The intersection in their game so it's helpful to us to see him doing that cause then we know we have to do those things when we build in junctions in our cities. Thanks Biffa!
@@crawfym6232 thats a good point, thank you crawfy m
4:00 The SPUI is always great, especially if you need to upgrade your basic diamond interchange without much room and don't want to take everything out. However, for those wanting to use them, you REALLY need TMPE to make them work properly, otherwise the citizens do very weird things.
Ramp wings should be right tuns only; yield and pick lane onto the city street with a close intersection, otherwise your typical merge math.
At the center, a timed light with three phases, each both directions simultaneously: Straight on city street, left onto highway, left off of highway.
City street at the center should have one lane straight, one lane left (add more depending on how much traffic you get).
TBH I think an SPUI isn’t really appropriate any more for that junction, there’s just so much traffic going through it that the only reason it works is because there aren’t any traffic lights or safety measures in place to begin with.
On your next series, can you do a snowy map, please? I wanna see snowy custom parks and mountains and multi-tiered residential areas and trams going through mountain tunnels and cable cars! I love cable cars in this game, particularly on mountainous areas. (I'm an orophile!)
You need to try to slow down a bit now and again, Biffa. You’re not looking at what you are clicking sometimes. At 36:45 you clicked to switch off the crossing, only to switch on U-turning.
The junction you came to at 37:55 You could have added a roundabout in the middle of the lower part.
Or just remove the diagonal streets and have them figure it out in the two crossings, not the best but probably working miles better than it was. (at 37:55 and intersections alike)
That part where he clicked the u tirn and seeing a car take a u turn without biffa noticing bothers me a lot
As someone who also watches TheMightyJingles and Direwolf20, I’m starting to think this is just a symptom of getting on in years lol. I’m gonna hate when it starts happening to me regularly :P
(40:32 Imagine doing this in real life) Why... that reminds me of Kelley Square in Worcester! 11-way uncontrolled intersection. Put on your seatbelt, and don't make eye contact! They're replacing it with a peanut-shaped roundabout.
Biffa: 'Hahahaha! We'll just kill everybody (with polluted water)'
Also Biffa: 'We've lost some population, but you know, the game mechanics have really changed since we first started this city' :D
There exists a generation of British people that cannot describe something as compact without also adding bijou. I am of that generation.
🤣
"Sorry about that folks you're just going to have to put up with it" Biffa, you sound like a real mayor
6:22 from a distance this looks like an eye-about 👁
I mean...you could just ban all cars on every road?...🙄
Please please please make a German town with small roads, a medieval town center where cars are banned and no grid style at all exists. Try rebuilding Tübingen 😁 I wanna see you fail and have fun. ❤
+1 xD
I WANT TO SEE THIS
SORRY FOR THE CAPS
@@alienamzal477 it's ok :D
My thinking is: real cities have real problems. You can load their map into city skyline and "suggest" better solutions.
I love watching you build, especially since my old pc can't handle this game. On top of that I'm actually in construction so seeing you work the meta of the game, and seeing how it applies in real life is fun for me. I do enjoy the round islands, but I find the fixes and teaport more fun to watch. I think of the island build like it is some sort of alien planet build. Ya I didn't get much sleep last night so I'm just rambling. I need my coffee(sorry can't do tea)
46:20 That huge turbine monstrosity doesn't have to be there. You could do with a significantly smaller one, like a raised (or lowered) roundabout. And that would leave a lot more room between the other junctions on that main road.
Thumbs up for revisiting your old cities. We might even see TeaVille again )
I like the way the snow looks, but it does weird things on my eyes when doing detail work, basically being black and white.
There is a setting to let busees ignore lane markings; you won't have to worry about forcing them to go where they don't want if your routes are sound.
Hey Biffa, on the last junction move the tram stop a bit closer so the highway junction. The trams are driving on to the junction and blocking it up.
Or just remove some trams. It's look to me like there are too many on the line.
@@Kamakiri86 Yeah, with how long those trams are sitting there I would bet money they’re constantly unbunching for being too close to the tram ahead.
The NOWHEREABOUT made me spit my coffee (yes, no tea) into the monitor 🤣
The Turbine Junction was way too big and unnecessary. You only have highway from one direction and normal road the other way. A normal highway with a roundabout on/off ramp would totally suffice
And you could try and put the tram turnaround inside the roundabout!
The more I watch the more I realise he's actually pretty bad at this game
26:51 Still no interchanges with the lane mathematics already done? Come on content creators, make Biffa som ready interchanges! Preferably ones without any conflicting paths too.
This save game was from around 5 years ago when he did this series, also they do have them on the workshop now and have done for a while
I believe it because they have to use Vanilla roads in the junctions otherwise people without the mass transit dlc or network extensions won't be able to use it and maybe even break their save files.
12:20 Any reason for Biffa to place his water collection down stream of the water waste outlets? XD
Reduce the population and traffic goes down. 🤣
@@davidroddini1512 Because there's no one left alive to drive!
yeah to kill 13,000 people. however the polluted water has gone away so Biffa gets away with manslaughter.
40:30 There are a lot of these [single point urban interchanges] in my city, but they obviously have a stoplight
0:30 Bijou: (Adj) small and elegant, like a jewel
10:49 - Foreshadowing the Suez Canal man.
man's a time traveller
So that interchange with turning lanes in the middle is actually called a single point urban interchange where people can turn right freely but people have to turn left have to wait at a stoplight
I wonder if those horky-borky connections can be replaced with a motorway overpass and a roundabout beneath.
Hey Biffa: You sure your not from Flint/Detroit Michigan, where they polluted the water? "People are getting sick from drinking the water." Also, I believe that the timed traffic light is taking into effect, the Tram as well. Also, the Tram stop is on one side of the intersection for both directions (East/West Stops on West Side leaving a Tram in the intersection, see @44:33). Might be nicer if you split the stops, matching the direction of the stop on the same side of the intersection (East stops on the West Side and West stops on the East side). That should free up the intersection.
The last intersection you worked on, the trams at the stop were blocking the intersection in one direction and a travel lane in the other. The 3/2 asymmetric tram road, the tram shares a vehicle lane. Get rid of that stop.
I really hope if they make a Skylines 2 that the weather system is dynamic and that we can see snow fall, rain fall, etc affect the terrain for real.
With those web junctions, you did lane mathematics to get traffic to go where the slip lanes already are. If you got rid of the crossing slip lanes, it may improve the traffic flow through them
A thing I like to do when I stumble upon a lane problem like at 29:25 in the video is use both inner lanes of the highway as a turnaround point. This can benefit accessability and it doesn't interfere with any traffic. Then you can connect the remaining lanes normally to the two lane road and it all adds up. Yes I noticed in this particular situation there is a tram lane in the middle, which is less than ideal but if you give priority to the trams, this shouldn't be a problem as the turnaround won't be used that much if everything else is set up decently.
"What the heck?" should be a bumper sticker
20:35 the RL version of this interchange is in Taylor MI outside of Detroit, junction of Routes 24 & 94.
Oh my, I have never watched Biffa video this early! I have to run & get some tea!
Same
Enjoy 😁
The abrupt steepness of the offramp at 31:50 would be real fun in icy conditions
The weird tram problem at the end was a stop right next to the timed traffic light. The weird timed traffic light double sets were so you could have the tram signals be different than the road signals.
I am happy to let you know that the lane mathematics does happen IRL :D At least where I live. Just a few areas on a highway and on just one bypass road, where I live, actually adds or takes away just so traffic can flow smoothly and it works just fine. People say it’s not realistic then, I guess I live in one of your cities 😂
This has a really nice black and white aesthetic to it, it's always a color shock when you pop up traffic view or zoning.
14:55 pretty sure that was the exact laugh the people in charge in flint had
40:43 a similar of ramp system exists in one of the bigger citys in my region but it can only work with correct timed Trafiklights ;)
Biffa, I hope next videos is Teaport 🥺
I agree, his teaport city is just sooo good! But I can understand that get gets oversaturated with it. I presume this video here was prerecorded anyway.
Those weird interchanges are called Single Point Interchange (SPI) and they route all left turning traffic plus the traffic crossing the highway onto a single intersection, while the right turning traffic is handled in bypasses. The traffic coming from the highway into the central junction should always turn left and can cross in front of each other.
So you should restrict the center junction to only allow left turning to make it true to life and force people to use the bypasses as intended. They are also meant to be used with a traffic light to regulate the flow.
Biffa is no even the best at lane mathematics, at 4-way junctions, you need 1 lane to each direction of 3, but for some reason Biffa quite often likes 2 lanes going straight on, when the 2 other dircections go off in one place he only does 1 into 2 directions, or changes the highway to 4 lanes!
At 40:48, the criss-crossing streets underneath allow to go in all kinds of directions, which is totally unnecessary since if you want to go right, there's a lane for that and if you want to continue straight on you can take the road above, so why move off the main junction road, turn left only to move onto the main junction again?
The criss-crossing would work, if the vehicle on those roads were only allowed to go left.
I hope that makes sense?
I wonder what Biffa is doing, when he's going away from his computer an let it run for a while. I imagine he's going to his children, asking: "Have you done your lane mathematics? No!? OK, you go there and keep on going. I go back to my jumpy game..." :D
🤣
For one second, after you fixed that weird junction, I thought you were about to say "super easy, barely an inconvenience" lol
The amount of panic attacks your calming videos have stopped for my girlfriend is too many to count!! Thank you so much! You make us so happy
Here's an idea for the trams, the one junction where you moved the tram stops to the turn around loop, why not have the trams underground until after the roundabout, than come aboveground. You'd maybe need to shift around the loop again, but at least the tram line wouldn't go through a roundabout unnecessarily, especially with it being right after that junction.
There *may* have been a bit of yelling at the screen from my side over here. You eventually did what I wanted you to do for the most part, so Cheers for that. You said you'd look at Mass Transit next time, so I *guess* I can give you a pass on the hundreds of trams and busses. For now.
FYI: I'm *terrible* at this on my own. I'm a much better Monday morning city planner than an actual city planner!
Also love the irony of YOUR city having the LOWEST traffic flow ever for you, Biffa... 😆
When I updated the last junctions with the asimetric team road, it removed the tram stop, move it across the junction where the 'platform' is...
Last comment seemed to error out. The intersections you dislike in that map are the new "go to" intersection around the Phoenix, Arizona area. Funny you say how do people drive these intersections in real life? I drive them every day LOL. Check out google maps, here's a good starting point: 33.5956299, -111.8918378
near the end of the video, check that junction with the asc. tram. i noticed that non-tram vehicles are using that lane to turn on both sides. you may need to ban traffic to make those lanes as bus and/or tram only.
Ah yes , 0% traffic , even better than 100%
@40:30 is a single point urban interchange, which is a real thing that traffic engineers actually do.
What trickery do you use to cycle through bus line stops when they overlap?
Just discovered the "hugo there there" at the 30th minute. brilliant.
You could also just drop everything by 1 lane in that area. so crossing over the highway single lane + 1 from the junction fitting into 2 lanes where the tram is.
Regarding these junction with the 6 direction direction crossing, mi first thought was to get rid of the mess underneath and repalce with a round about. even after adapting, the thing isn´t clear and the cars can go anywhere. to get fron a to b there are still several way which is a bad idea.
For the junction you might add at the end, there is one of these simple 3-way higway junction that could be upgraded to a 4 way to give acces to the area.
I'd love to see Biffa design a city with no personal vehicles allowed. Just public transit, paths and commercial/industrial traffic.
I've wondered why you build in right-hand traffic and not left-hand traffic being that you are in the UK. Anyway, I enjoy your videos and have learned much from them.
Just habit now 👍
Biffa could you make a mini-series of how you utilize mods properly and put them in a playlist. For example how you use the cinematic camera to make time-lapses, how you make your cities look perfect with the different beautification mod, etc.
Not really my thing, if you search RUclips you'll find plenty 👍
@@BiffaPlaysCitiesSkylines I looked it up & you are the first result 😂😂
Love the vids biffa.
Just keepem commin. So gr8 and rlly proud of u fr keepin the content commin❤️❤️
26:00 The SPUI is good for when you have a lot of thru traffic that needs to cross the freeway, as traffic only needs to cross a single intersection where they may be stopped. They can also be built to be quite small, in case land is at a premium.
Edit: at 40:00 you mention going thru one of these IRL. my local freeway entrance is one of these, and its quite nice. The six way intersection is just a normal 4-way in disguise, so when properly set up, it is a lot more elegant than it would seem.
On the upcoming 5 builders 1 city! We need a Uni-Tea park/campus to unite the 5 builders!
those weird junctions are Single Point Urban Interchanges, in real life they work well with a timed traffic light in the middle
That tram stop needs to go at that last intersection. Trams are stopping at it right after they go through the intersection, which is causing other trams to back up behind in the intersection.
wish there was some season update so you city has the possibility from going all seasons, spring, summer, autumn and winter, city with flowers, then hot temperatures, then dying nature and at the end the snowy city, without the need to choose if the city is only snow always or never snow. Could be cool like this
💛❤️Biffa got a Shout-out/Call-out on "City Planner Plays City Builders" video - An Isolated Bedroom Community: Five Builders, One City #4 - I personally love that Biffa has join this Collaboration. Can Not Wait ❤️💛
It happens at the 2:10 mark
I am following your City Skylines series for a while now and it makes me sad as hack that I cannot do the two things I want with this game, at the same time:
- using mods to make everything work nicely (like traffic manager to improve the AI and stuff)
- get all the achievements
Past Biffa rarely connected surface streets across the highway, so everyone has to go through highway intersections just to go across town.
The Final intersection you fixed had a tram stop way too close so a tram would be waiting in the middle of the intersection every time... I think a mas transit fix would also help massively
Biffa you could change the weird interchange easily when the 6-crossing underneath becomes a small roundabout
This makes me excited to build on a snowy map!!
I love snowy maps 😁
4:25
What is that intersection? Haven't seen it anywhere else?
Anyone got a workshop link for it?
Yeah that oddball junction could be fixed with a Roundabout underneath it, IDK what is up with that weird junction or all the mass transit but I also feel like you should go through and delete all the stops and redo them completely to work better with the fixes that you made.
Just got home from work and saw that Biffa has a new video. YESSS, Biffa you always seem to make my day! Keep it up
You _really_ don't want to get your drinking water out of your cargo harbor! ;)
🤮
I found you from your recent videos and after watching all the new ones i tried to watch your old series and just couldnt, I kept yelling at the screen about lane mathmatics and using 6 lane roads everywhere. You taught me too well!
What a TEA-riffic ep Biffa. LOVE IT!
I've seen junctions similar to your fix around 18:58. Usually, they're upgraded to 5 lanes and then split off 2 so the through of the intersection remains a 3.
Almost 500k! I remember when you hit 400k, seems like it was just yesterday.
Hey biffa in your next fix I have a request. Id like you to do your lane mathmatics and merge things side by side. Like you split screen the time-lapse so one side is the time-lapse with lane mathmatics the other side is without so we can see just how much it helps.
Edit: cause honestly I think it'd be great for people to actually SEE the difference and the traffic build up phase is probably a good indication?
I have 3 of those intersections in my state. They aren't too confusing with proper traffic lights
The turbine junction is so overkill. Just a simple roundabout under the highway would have been fine
I can't wait to see what you do with the 5 builders 1 city collaboration! The other 2 players did ok, but they have an "interesting" style of city building... I'm a biffa fan so watching their vids I was screaming biffa-isms at my TV while I was watching them build... Anyway yeah really looking forward to your contribution to that collab :-)
Those highway entrance / exit points that you said you " hate " are single point urban interchanges (SPUIs). The second best in its category, only outrun by the diverging diamond.
Irl maybe but in game.....
Gosh I felt like I was totally colour blind watching this episode. It is so weird not seeing any colours
Totally love Timbohs Turbines... they just work soooo nicely
The health authority might have objections to picking up the drinking water in the harbor when there are cleaner places.
I was wondering if there is a website where we can also try to fix cities?
Ped bridges like this (at 36:42 ) ... IRL this would call for a spiral ramp.
I could swear I saw a mecha jet-hopping in the background there. LOL!
Yeeeeeeeeet!
Those poor attempts at single-point (urban) interchanges that Biffa didn't like could've just been replaced with bog-standard diverging diamond interchanges (by removing all those unnecessary roads that connect to the center), or better yet, dumbbell/dogbone interchanges (with the roundabouts at the highway exits).
I trie to use the same whay in my games that i see IRL. Therefor i build two nodes with an aditional lane when a road merges onto or splits off a highwhay. I haven't had anny issues with this system jet, but i'm also rather new to this game (thank's for getting me into it btw).
Great vid!! I know the only time my game jumps is when I change Anarchy on/off. You run a lot of your videos with Anarchy on. I don't know if that's the issue, but it's the only time I see when mine jumps.
I love when Present Biffa roasts Past Biffa
He was a bone head sometimes 😁
This reminds me of when I go back look at my code from a couple of years ago... It's always rough lol
There are Star intersections in real life. They normally have traffic lights to control who goes where.
9:48 =lets turn off anarchy
9:49 =lets NOT turn off anarchy
Made my day ,biffa🤣🤣🤣🤣
Really, lanemathemathics has to be an absolute basic for every townplaner at the very beginning of the study. Real traffic would be that easier and less dangerous for all of us😉😉😉
why not make the tram roundabout inside the middle of the road roundabout?
this is a really good looking city, the snow is so pretty