I Returned to Fix Gridlocked Traffic & Regretted it Immediately in Cities Skylines!
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- Опубликовано: 2 ноя 2024
- Back with a Traffic Fix, from 10% Gridlock to....watch and see! Enjoy :-)
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➤Cities Skylines Industries:
In one of the most in-depth expansions in Cities: Skylines history, Industry becomes a larger and more meaningful part of the game with this expansion. Players can customize their industrial areas with supply chains for the four different resource types and unique factories. Well managed industry areas will level up and become more efficient. Aside from production chains, there is a new city service for handling mail and the cargo airport eases import and export of factory goods. There are FIVE new maps, new policies, new city services, new buildings (including resource extractors, manufacturers, warehouses and unique factories) and more.
Key Features:
MAKE IT HAPPEN
Follow your products from harvesting to processing, storage and production, then transport them to commercial zones or export to other cities.
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Define an area with the industry area tool and place highly specialized industrial buildings to build and manage the production chain from raw material extraction up to final end product. Industry Areas are divided into four types based on the natural resource they are processing: Farming, Forest, Ore and Oil. These areas can level up upon reaching productions goals and staffing requirements.
BUILD IT UP, BUTTERCUP
New industrial buildings include Extractors, Warehouse Facilities, Processing and Auxiliary Buildings, Industrial Props and Roads. Unique Factories, such as Food, Toy, Furniture, Car and Electronics produce luxury products, and require a large number of workers, water and electricity as well as input from your industries.
GO POSTAL
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WONK HARD
#citiesskylines #biffaplays #CSFixIt
My favourite part of Cities Skylines is the cars that decide they're too important to wait; and just no-clip through traffic.
last
Thats the trams pulling out of the tram depot when I make a new line
Biffa deletes a car... later, on the news... "My husband was stuck in traffic and we were chatting on the phone, and then, suddenly, he vanished! I pulled a car out of my pocket and straight away tried to find him, but suddenly, I was in a right-turn only lane! It was horky-borky! All I know is I want my husband to respawn and end this nightmare!" :-)
😂
If you talk/text on your phone while driving you SHOULD vanish.
@@D3s71nY So you never heard of carkits or hands-free sets or just hands-free calling? xD
@@D3s71nY you OK buddy?
@@D3s71nY OOF
1:30 Biffa: "its a pretty well-built city"
Right side of the highway: "buildings on fire"
Larry Lindgren too many highways cutting straight through districts, and not enough surface road connections between district causing everyone to have to get on the highway causing bottlenecks. I typically use minimal highways in my cities with proper road hierarchy and my cities are usually between 75-83% traffic flow
@@ajhare2 i just dont do that and its still 70-80 % though the garbage may contribute since it keeps most people out and dont know how to fix it vanilla with mass transit and sunset harbor
@@ajhare2 i run highways along coasts to allow fast travel to and from the main hub area thing. then i use tunnels to go under the city or under rivers so i dont waste space
maybe lane maths can fix dis ;D
I have to say, that road layout looked pretty realistic.
I agree.
Yeah it was just the dumb drivers lane switching like hell
@@aljon5947 just like real life
@@Senatorlemonsouth So someone basically managed to build a city in a game were the AI behaves almost too realistically?
@@Senatorlemonsouth Drivers doing all sorts of weird lane switching does happen, yes. What definitely doesn't happen, though, is everyone stubbornly staying in one lane and refusing to use the other one going the same direction.
That would never happen.
Just an FYI: Bish, Bash and Bosh, Ltm. is a traffic consulting firm in the UK.
hahhaha. That's funny. Or was it on purpose?
@@riannaHermione Do not know if it was on purpose but I do know that the new science center at Hugo There Memorial University is named The Bish, Bash, Bosh Science Center.
“It’s a pretty well built city”
*massive fire*
Nobody:
Biffa: NO! NAUGHTY CARS!
beck hruby 69 likes 😏
@@NineEyeRon Haha
Yay, city fix is back!
Indeed 😁👍
@@BiffaPlaysCitiesSkylines You really did miss it didn't you??
Real life: lockdown because of pandemic
Cities skylines: lockdown because of traffic
Thank you for fixing my city! I had missed this video even tho i watch you more or less regulary. A friend of mine noticed this video now, 3 years later. Also, great positive comments about this map and the realisticness of it. I remember my ambition was to make it realistic but still fuctional, with different districts that have unique characteristics. This made my dag. Again, Thank you mr Biffa.
You're most welcome, glad you eventually saw it 😅
23:05 yeah, the pedestrian path goes on top of the monorail track. adds extra excitement for the crossing for both parties you know.
There is a town in Germany which is build in a meteor crater. The town is called Noerdlingen, and the crater is named Noerdlinger Ries.
the areal photographs are great... :)
The traffic: I will never move
Biffa: Works magic: people: were free
Another good video Biffa. Decided to upgrade to PC version from PS4 after watching a few of your videos. Great work. Very entertaining.
Thankyou 👍
Biffa has taught me so much about the mechanics of this game... Biffa is the Daddy
22:46 you *can* upgrade that road without destroying the paths! There's a " collision " option in the slope/elevation menu, it's the little blue round icon, the most right one with the pointy looking picture on it. Really hope you see this Biffa because it will save you a lot of rebuilding!
It’s so satisfying to see you click a node, give it dedicated turning lanes and just watch the traffic start to flow.
"I use Network Extensions III…No, I don't, Network Extensions II, III isn't out yet." Ohhh, did you just leak a new NE coming out, hmm?
If its coming I m excited
Not that I know of 👍
@@BiffaPlaysCitiesSkylines Better start working then!
I think we can safely say after watching 2 years of videos over the last 12 weeks that no matter how bad we screw up our traffic. Biffa and Hugo always rise to the occasion and show us how it should be done. I now start re-editing my roads if I get as low as 70% thanks to traffic fix videos
Hey everyone, just drove by Hugo's hometown: HUGO, MISSOURI!
Love how you kept much of the city the same while fixing this city
“I always like to take a look at the roundabouts.” New nickname for biffa Dr Roundabout.
"Dr. Roundabout Fixes terrible traffic in Cities Skylines!"
*plays Roundabout by Yes*
At the time I made this comment I had only watched 2 videos on your channel and you really know how to fix a city and it’s helping my city’s get better keep up the good work!
Yaaaaay. The lockdowns are back on here... I neeeeed these videos to keep me sane. And Teaville. Biffa, what tea should I drink while watching?
Black tea with lavender is one of my personal favourites :) Lady earl grey. Sipping it right now!
Chamomile and peppermint is great when you get a bit of cabin fever!
Yorkshire 👍
Mint, lavender, camomile... wash your mouth out... proper English tea or gtfo
Yorkshire Gold, friend
I love that at about 17:00 you can actually see a recreation of the accordion effect as the traffic starts to move.
nice, a traffic fix episode again. i have been missing these
Ayyyyyy traffic fixes are back! Love your vids ❤️
Thanks 👍
I get the feeling that most don't watch past the "send me your city and i will fix it" part of the videos, seeing how 90% doesn't have their roundabouts and lane management setup...
Like how the roundabouts have that 'X-Men' feel to it. Really nice. 👍
hahaha. same thought
Thanks for showing the "off the map nodes" I had one go horky-borky that was a multi node (cars and trains) and there was a bazillion cars on the main road from the node and a bazillion trains coming from the node. I still can't find any information about them when you build a map.
Awesome video Sir Biffa thank you for the time and effort you put into each and every one you make!
Absolutely Nobody:
Biffa: Hugo there there and Hugo there there.....THERE THERE
🤣
😁
Hugo certainly gets around. :)
Hugo away because I can't see the lane arrow 🤣
Whenever I feel bad abt my traffic flow I watch one of these city fixes to make me feel better about it. Happy that they are back!
👍
I really wish my ps4 could do mods. The way the traffic is programmed constantly keeps ruining my cities because they'll keep staying in one lane. It's instantly frustrating
PC players that try to play without mods (me included) suffers a lot with this too. The vanilla traffic algorithm is a pain. Waiting a (partial) fix (at least) in future versions.
@@trovalds I hear that, my fellow gamer. The negative side of me saids they won't considering all the DLCs they've done throughout the years yet nothing on the traffic AI. And don't even get me started on the industry traffic lol
Yes. Me too. I play on PS4 and all I have to use is roundabouts where main roads meet and that fixed most of my traffic. Now my city is up to 225,000 people.
In my opinion the game is almost unplayable without mods which is really unfortunate
And to think it's all because of traffic. Sure, the game may have other issues but it's the traffic that can break any city down
Funny thing is, after watching a couple of your traffic fix videos about a year ago, I noticed a crossing in real life that was always causing troubles, sometimes with waiting times up to 20 minutes. I said to myself: Bifa would put a roundabout there. The government must have heard me because now there is a construction site for a roundabout.
It is really necessary, i'ts a main axis and is basically a 6 lane 4 way crossing (3 each way)
This video helped me immensely. My city has 3 railroad lines to outside world, and 2 of them backed up and became unusable. The cinematic camera extended mod solved the problem. Thank you Biafra!!!
Biffa, I really love these videos. I've been a dedicated C:S player (and SimCity 4 + Rush Hour back in the The Day) for a long time, and I learn something new almost every time I watch one of these in terms of how to best manage traffic!
I was craving for a Tea & a Traffic Fix video so bad for a while now. Thank you for this one, it was amazing.
Almost thought you stopped traffic fixes. I love these vids 😃
The music at the start of "before and after" had me thinking of a flock of Seagulls... Great vid bud!👍
22:57 my jaw dropped when i saw this... i need that mod!
Yeah, just went and found it. As far as I can tell, it's Automatic Pedestrian Bridge Builder. Haven't tried it yet though to see if it's any good.
Really happy to see you back with the traffic fixes. Love these!
Yes! I love teaville but i like the fix your cities more
1:33 "Its a pretty well done city"
*as he passes by a section that is completely engulfed in flames...
Watching you analyze the situation and fixing it was actually super helpful for improving my own beginner-city. :D 80k pop at the moment, and thanks to a rigorous swipe of "give-way signs and dedicated turning lanes!!!" I've managed to bump traffic flow from 65% to 75%. Not bad for now. Thank you!
I'm sad that you've forgotten about slip lanes. :( They would have eased the traffic coming on to the junctions.
Bet he wants to change as little as possible to their cities.
Watching this in 4K is truly a blessing to the eyes!
Yay 😁
I also set up the lane connections so that lane 3 can go to lane 2 but lane 2 and 1 stay in the same lane. Then on the next node I allow lane 2 to merge into lane 1 but lane 3 and 1 stay in the same line. That staggers the lane switching and stops lane 3 drivers yeeting their steering wheel like a maniac in the middle of the highway to get to an off ramp.
Missed ur traffic fixes! They are amazing
A really nice looking, city, I love how they did the campus area, quite inspiring :) One thing I noticed in the timelapse at the end was a roundabout which had parking allowed on it - Biffa's patrolling 'mobs de hugo' must have been tired by the time they got there :) For a first traffic fix in a long while, this was a good one.
10:20, the people that spawn a car out of the station cut across traffic to turn.
18:50 you disable lane switching so my question is, car coming from the left road and then wanting to make a right turn. What happens? Car has to stay in left lane and do a left turn, so it probably does a big circle somewhere to come back to the same intersection again. I don't think this is a good solution. This is not a merging lane but an intersection. You must not disable lane switching, you must instead use a yield sign or set up traffic lights.
Would like to know what other people think of this.
Found your channel as I've been meaning to get more into Cities Skylines as I love how immersed and involved I can get, especially during quarantine. Love your energy, voice, knowledge, wit, everything! Got a sub from me!
Thankyou 😁
Nice city, nice to see that all the changes being made didn't affect the population either. Always great to see a city at the same pop as the beginning
I love your videos, they're so funny and therapeutic to watch! And as much as the naughty cars can be a pain, it's also quite funny to hear you telling them off 😅
I love these traffic fixing videos so much they are just so relaxing
missed these Biffa, you made my day :)
👍
*Returns to Winky-Wonky traffic*
Biffa: “What have I, What have I, What have I done to deserve this...”
Started watching Hermitcraft for the first time, from the beginning and had no idea you played Minecraft!! And....... have a whole channel devoted to it. So funny watching you play with MumboJumbo while he helps build your base in the 2nd season!
love the before/after shots side by side at the end
I think having more of train (both passenger and cargo) traffic fix videos is a nice touch in addition to the usual road traffic fix since it tends to be harder to fix train traffic when you compare it to road traffic. :) great video as always, Proffessor Biffa von Roundabouts ;p
19:06 "You get this with Mass Transit"... um, no.
Otherwise, good job. :)
Er yes 👍
@@BiffaPlaysCitiesSkylines Not to be argumentative (I absolutely love your channel), but I do have "Mass Transit" (and all of the other expansion DLCs, and no mods/workshop (poor laptop can't handle it)) and I do not have the narrow four lane road you used. (I would like to have it.)
You'll need to use the Network Extensions 2 mod in order to get the small 4 lane road. With NE2, you'll get a new tab under roads for Small Heavy Roads and the small 4 lane road will be there. Mass Transit does not give you that many roads beyond the base game, it mostly (as the name implies) gives you new mass transport options for your cities, and a lot of new interchange stations. It does give you some new roads, but ironically some of them will be semi-duplicated with both Mass Transit and NE2 (like the 2 lane, 4 lane highways and their sound-barrier versions.
What a beautiful city! Well done.
someone have the map? is beautiful!
@Ben Ellison workshop link is in the description, guys! :)
It comes with Sunset harbour DLC.
It's Crater Falls map from the Sunset Harbor DLC
Living in a volcano crater, what could possibly go wrong?
@@NeedaNewAlias Perhaps meteor strikes are bigger risks, in-game at least?
Great job again Biffa! I was wondering just how long in "real time" did it take for you to get to the after 80%?
I recorded a couple of hours of footage :-)
I've learned a lot from these type of videos. Nowadays my cities always have their traffic between 89% - 97%
19:40 nice roundabout inside the park area! 😂
Another therapeutic video from Biffa! This has the same satisfying vibe as watching superhero films, all problems solved at the end of clip :)
Amazing that you can do that. It looked so hopeless. Love your videos! Mostly teaville but also this!
Thanks 👍
I’d love to build a city as big as these 😍
Ahh, a good old traffic fix! I loved this video :-) watched it while eating dinner, nice moment of zen in the evening. Thanks for your hard work @Biffa!
This is a really nice looking city.
Once I experienced traffic in this game now I always make intersections very far from cities lmao and less intersections as possible inside cities, also I learned a lot from you like lane mathematics it's very useful and keeps traffic running
Hey Biffa, thanks for your videos.... I had TMPE already and used it halfhearted, but after watching lots of your videos and really started using it... also all the roads in the network mod are amazing and give sooo many choices....
Great fix Biffa, really enjoyed the traffic fix 👍
I find that sometimes you upgrade roads and micro manage some areas that may not have actually needed it. Often roads that look busy would not be that busy if you corrected the issue causing the backup in the front of the mess. For instance, I had a traffic issue that brought me down to 40% and it turned out to be entirely caused by cars trying to find parking spots in one parking lot. I sorted the parking lot and literally everything else cleared itself up. Look for the thing actually causing the backups first.
“No! Naughty cars” 😳 yes sir
😂😂😂
Biffa I gotta say, I'm loving the variation in tunes that you've got going on recently!
👍
I don't even play video-games anymore but I still watch your videos....always entertaining
😁
Shout out to the player for their city design. It's one of the prettier layouts I think I've seen in a traffic fix for a while.
I agree :-)
Enter a blocked junction is not overriding the yield sign. Disallowing it is not making the cars yield. It makes them stop not for the cars that are coming onto the roundabout, but rather for those which are already in the segment. If the roundabout is busy, it will look the same, though. And once they're stopped, they'll also yield properly.
So, if this isn't the thing, why are cars not yielding when they are allowed to enter the blocked junction? Because they're to fast. A car does only check if they need to yield within it's segment. If it's coming down the segment with 80km/h, it's most likely just blowing through the intersection as the braking distance is far to long to stop and yield. So if you want cars to yield, lower the speed limit to something which is a reasonable speed to approach a roundabout. Like 20 or 30 km/h. The cars will magically start to yield properly.
Wonderful city and amazing job of fixing it!
Thanks for the traffic fixes...Love to watch you work them out... Helps me with mine... Can you show us what you did at the end of the map with the trains.. I have MAJOR problems with them... and thanks for the LEAK!! ;)
I moved the last line node in a bit too give the trains room to move 👍
Your a traffic Guru, btw love the junctions he had built real quality work
And here I get all over myself when my current super-custom build (Storm City) drops below 80%! Fixing traffic issues, I find, is a relaxing side game to take a break from the grueling aspects of high-detail modeling.
Sent my city in. Hope mine is next!! Love these videos
loving teaville atm, would love daily videos :)
Thanks but not likely they takes ages to make 👍
Biffa, with the roundabout and setting then up, I found it's always the one-way roads who still have the "enter-block-junction" on.
The two way roads turn that off if you set the roundabout, 95% of the time.
Quite often I can keep my traffic above 60% with despising disabled. Purely because of this series. 😊
5:14 RIP the guy driving the blue 2011 Ford Crown Victo
I love Traffic Fixes. When I finish my city I would like you to fix the traffic because I know there will be traffic
here we have a wild biffa fixing hes worst enemy the *TRAFFIC*
Indeed 😁
"No! Naughty cars..." 😂😂
I LOVE the things you do and you are an amazing guy with an amazing video :)
Thankyou 😁
Got my airports were the university is located in my newer city, but the view from that campus must be fantastic.
With the main Oval-about, one problem I noticed was the angeled off ramps got a right and left turn, because of game thinking: Must provide connection, even though it is useless.
No, you don't get a small four lane road with mass transit, you get a 1+2 asymetrical road found under small roads, not small heavy roads.
It didn't double the capacity, the AI can't handle more than a single lane leading into the same direction, for some reason. You could even see that, they all tried to use the same lane.
The map is Craterfalls from Sunset Harbor btw, why can't Colossal Order get their train connection right? It always ends messed and clogged up. I mean come on! After all those years they should have noticed that problem and have found a way to fix it. Why the trains are spawning in on the left side in a map with right handed traffic is beyond my understanding anyways.
Little criticism from me: As much as I enjoy the traffic fixes, after watching 4 or so of them, you hardly learn any new tricks, under the latest Teaville episode I already asked, wether you were interested in traffic improvements instead of fixes, I can only guess that improving a working system is harder or different than fixing a broken one, so please correct me if I'm wrong. But my idea is, that in the traffic improvements you would be able show more advanced techniques, for those that would like to know them.
5:50 that red truck like "screw this" lol
Hi Biffa,
I was wondering if you could go further into the problem with the trains snarling up at the maps edge? I've got a city where that happens all the time, I saw another video on youtube where the poster explored the problem and simply said "limit the amount of stations that generate intercity cargo/passenger trains so that they don't spawn loads of trains and overload the edge-of-map connections, they're really buggy."
Maybe you could make a video specifically dealing with this topic because it seems to be a problem for a lot of people, on the Steam forums I've seen a few threads related to it. Two questions:
1) What mod do you use to allow you to move your view outside your playable area, that is, outside your city (bought tiles) to the maps' edge? I'm assuming you didn't "buy" the edge-of-map tiles with the 81 tile mod.
2) If you do see trains snarling up at the edge, what tools/techniques do you need to fix it? I assume there's a move it mod that lets you move the nodes?
Ah yes, I missed those traffic fixes. Glad they're back!
Oh you taking away my trees.
Tree anarchy kicks in.
Darn it Biffa, I was getting ready to head for bed and I see a new Fix your City. Oh well, love the vids and the magic you weave. I can forgive you for showing how you fix everything including the mass transit. Wait, what? No fix shown for the mass Transit? Aargh.....
In Teaville you should name the law school Bish, Bash and Bosh.
😂
Nah.. the old staple of comedy. Dewey, Cheatem & Howe.