➤Buy Cities Skylines Industries via my Affiliate link & support the channel: paradoxinteractive.pxf.io/c/1318251/524451/8792 ➤Want me to FIX your City in a future episode? 1) Upload your City save to the Steam Workshop (please remove unnecesary mods & music packs) 2) Send me the link here or on Twitter (@Biffa2001) 3) Tell me what you want FIXED! Parks? Industry? Mass Transit? Traffic? Let me know! :-)
Completely agree. I bought Cities Skylines the first time it was ever on sale (or first time I saw a mate play it, one of those) and I built a huge city, but I didn't account for how growing the city would clog up everything and I was simply unable to fix it. I see a lot of traffic directions and signs used here, that I've never seen before. I'll have to get back into Cities Skylines to satisfy my Bob the Builder and OCD. I loved my old city, it just wasn't working and I just couldn't fix it. :-)
Yup same, I saw some roads, clicked it and now it's half an hour later XD it's very interesting to watch someone fix roads apparently. It also makes me appreciate the Netherlands more as we have some greatly designed junctions as I have now learned haha.
I want to build my morning commute from NJ into NYC in the game, then send it to this guy to fix. Then send it to both states, so I can finally get to work on time.
The problem is - the way cities simulate traffic is not how it works in real life. The fixes done in cities often are good, but arent always effective in reality. For example in skylines moving the roundabouts at high speed is great at moving your traffic. however in reality due to drivers not being fearless maniacs high speed roundabouts actually readuce the number of cars going through. To the point where they started putting speed bumps inside roundabouts before the entrances because if you see a car in roundabout slowing down for the bump you can get into the roundabout without fear. this has improved the throughoutput of roundabouts to almost double. Also in reality less lanes = better because lane swithing is the main slowdown. Outside of the speeding up/slowing down and bus lanes - you should never have more than two lanes. It actually makes traffic worse.
@@daddyleon Yes, but a distant one. Average age of a car in a western country is 10 years, 15 to 20 in others. Even if every single car sold from today would be self-dirving one it would take us decades until the traffic management of self driving cars would save us trip time. And i think adoption will be like with electric cars - slow at first.
@Rafael Sodre Thank you. I want you to know that I stole this logo from an Indian t-shirt company ~6 years ago - the company went defunct and I can no longer find this image anywhere online
I just got done sitting in three hours of traffic to get here. What do you mean the space elevator "Isn't here anymore"?! It didn't just get up and move!
Ain't that the truth. I've been binging Biffa's videos lately and will be starting my first city soon... I feel like this has been the best crash course I've had in any game ever, and I haven't even started playing yet!
underground tunnels are nice, but they should be used only where they are bloody needed indeed. Tunnelling under a major shipping lane would be logical, building a proper ringroad of which part is tunnelled should be logical/doable. But this spam of hidden tunnel spaghetti is most annoying.
But then I’d have to do things functionally... What they need to add concurrently is the ability to stack roads in stock. What I use tunnels for a lot is putting basically an express highway under a local highway in areas where I don’t have enough room for an entire new full-size highway.
This was the first City Fix I ever saw, and it's still my favorite. It's got some of the most amazing spaghetti, but not in a way that someone was just trolling. As someone else said, this just looks like a reasonably experienced Factorio player taking a good hard swing at city planning, and some of the demented logic is just delicious. At the same time, the fixes work so well and so quickly that it's very satisfying. There's probably no better demonstration of Biffa Lane Mathematics (copyright) than this.
Funny thing was i designed a semi functional city mainroad when i started that was effective enough to make mid-late game issue free but it then was so intertwined with the city that i would have to start over to fix it so i just made a second city on the opposite side of the highway instead LOL.
Ever since playing Cities Skylines, I've fallen in love with interchanges and the logic behind it. Turbines, Stack interchanges, Windmills, Diverging Diamond Interchanges. Could you maybe do a video on what interchanges do the best in what situation? I think it's info worth sharing with people.
he wont do that because its too much work for one video... It would take all day or tomorrow to even make the vid and he needs other vids too so it would be hard to fit that in, but it is possible ofc. But just highly unlikely, everything above u is hearted, and you aren't. Just uhhh telling yo.
The problem is that roundabouts are nowhere near as good in real life as they can be in Cities Skylines. Highways are too effective as well (not in this city though...)
@@BlackGateofMordor Are you kidding? Roundabouts are incredibly effective. I've no clue why Americans don't really use them, but then they also don't use the metric system, so lol.
@@madelinebitts2766 Roundabouts very quickly become over capacity and suffer from inefficiency very fast, you only need a small number of drivers to be absolute morons and they fall over. This is without mentioning that they're bad for cities due to the massive amount of space they take up and how anti-pedestrian they can be. Effective for rural highways, or for quiet streets, useless elsewhere.
@@BlackGateofMordor You realize the France has improved traffic flow by over 60% since they started putting roundabouts everywhere? And keep in mind, there is a difference between traffic circles (which is what most Americans actually think of when they here roundabout) and a roundabout. Traffic circles ARE terrible and dangerous, properly designed roundabouts are not.
If you hold shift while managing priorities on roundabouts, it will apply them to all intersections on the roundabout. The whole video I was internally screaming about all of those parallel highways, which would be so much more efficient as just one highway of the same size. I was so relieved when you tore it all up at the end.
www.marketwatch.com/story/leaving-los-angeles-what-the-new-exodus-inland-tells-us-2018-11-01 Actually, LA and the rest of California are losing people and companies are leaving too. Traffic isn't helping.
California is not losing people, last census data still showed growth. LA's housing market is getting even more expensive so more poor people are leaving and more rich people are moving in. By the way Virtue Signalling is more an expression of the value of that virtue than actually taking an action. Offering thoughts and prayers, instead of volunteering to help. Expression vs Action. Passing a law is absolutely in the Action category.
I even found the lowest point - it was at 77 thousand people, down from 140 in the beginning. I assume it was handed over because the player realised that this city is dying out, despite trying to fix the issue by just throwing in the biggest roads EVERYWHERE, because this is how cities work, right?! RIGHT?! And it went down to 10% and nothing worked, so he panicked. And now it's at 75% and the population is 160 and has got a lot of growth potential. Overall, I really feel like our local city builders has got about as much experience as the author of the map. I wish it was also possible to alleviate car traffic as good as possible and easier establish of the public transit. I tried doing so in my map, but probably not enough experience as well, it didn't go well at all, people vastly preferred cars.
You know what, if it's was me, I will delete all that spaghetti road /double highway/ flyover / underground road. It was obviously the reason of the gridlock.
I don't think the 'driving over the top of other cars' is a bug in the program. I think it's a frustrated programmer living vicariously through the program, giving vent to all the times he's been stuck in real traffic and has wanted to 'drive over the top of it all', lol
I didn't realize there's a man on YT dedicated to fixing people's traffic problems. I wish there were more people like you so the world doesn't suffer from traffic jams
when I do what biffa says my roundabouts get only 3 or 4 cars drove on, I don't understand why people wait for nothing and traffic flow starts getting stuck... i replaced all my roundabouts to traffic lights at around 100K because of this
@@temp-anon_3690 do you use traffic manager? You can use the one thing he uses a lot as well. The board with the cars which removes the intersection, it worked for me!
@@temp-anon_3690 ok so when you click on the button for the interchange rules. When u click on an interchange you will see a few things pop up, for example the pedestrian crossing. You can turn this on or off. There a 4 'popups'. If you click on the one with the cars, the cars wont stop at an interchange
I've watched a few videos by now. Why do people feel that 3-lane slip lanes are a good idea? Where in the world have you seen exit lanes that are 3 lanes wide?
To the guy who made this city, MORE LANES != BETTER TRAFFIC. When merging use 1 lane one ways turning into two lanes, allowing for continued flow. High lanes should be restricted to main roads and highways.
@@TheDeafCreeper 5 lane highways don't even exist in the vanilla game, you need mods for that. Or you need to reconsider your roads if you think you need 5 lanes...
@@renakunisaki My city jumped from 20k to 40k before my infrastructure could be adapted had alot of people move out lol... till I managed to fix it with round abouts
The traffic was so bad it caused complete economic and societal collapse. Mass fires, entire city sections abandoned, anarchy in the streets, decimating 50% of the population... and everyone is just sitting in traffic, patiently waiting for Biffa to come and save them all. (minus the whole deleting a tunnel with a couple hundred people still in it, but we'll overlook that)
this looked like it was torture trying to fix. in stead of "no people were harmed in the making of this city" the subtitles should read "no planning as made during the making of this city."
Since I am playing base game with no mods being used. I am pretty happy with my traffic for the most part. It is 77% which isn't the best but with limited roads and such and traffic controls I don't think that it is bad. I treat all roads as plumbing myself. Which has worked well for me. Also since this game is very Euro on how it works it changes a few things.
Was meant to comment a while back, but since watching your "fix it" videos and how you've explained traffic management, road lanes - 3 into a 2 straight on and 1 off ramp for example, and lane and traffic light management with TMPE, it's massively helped me both understand (the game workings) and how to plan roads and deal with issues. Thanks.
I think it would be interesting if this game could get templates of ACTUAL cities along with their current traffic volume and problems and let players try to fix it. It could also possibly show the problem that occurs when freeways are improved that traffic that was using other roads suddenly start using the freeway and gridlock returns.
I'm GoNna FiX tHe TrAFFiC oF mY rL cItY rEmOvInG All ThE sToPLiGhTs *a hundred of gruesome car crashes and pedestrians run overs later* WeLL, iT wOrKeD iN C:S (Actually, its a pretty neat idea)
Especially when they need to use tunnels through the whole city... I mean, if he would have built an underground highway with ramps connecting it to the overground... ok. But no, he a tunnel for every traffic the people wanted to go to...
I have added almost 100 hours to my cities skylines playtime thanks to your videos, I wish I could send in my cities, but their traffic is all good again thanks to your methods which I learnt.
As much as I enjoyed you tackling traffic in this city, this was the sort of nightmare scenario where you could have shown off exactly what you talked about in the end. Cargo terminals around the city and Metro or other public transport would turn this into amazing project. The messy highways looked weird, as soon as you replaced them it let the quite nice city show off. The original builder obviously had right zoning ideas when building it, it could have been something really special if you helped things and people moving a little bit more.
Biffa has the patience of a saint. I would have lost my sanity seeing all those underground roads and crazy junctions. (Though it sounds like his sanity was starting to slip there a few times! :D)
I would have torn out that entire highway system and rebuilt something saner right at the beginning instead of attempting to fix that Lovecraftian nightmare first. You are a braver man than I.
I have never seen such an insane traffic setup in all the Cities Skylines towns I have ever seen --- it's like he wanted to get the city all chock-a-block with horkey borkey traffic, which is why the highway layout is all winky wonky!
Woah those highways all over the place are built like "hah, I'll just mess with Biffa a little, lets see how you'll solve this, because who'd build this seriously like this?". I especially liked the places where it looked like a small straight tunnel and then it was two different tunnels going to totally different parts of the city that weren't even connected. like... wtf
I like city building games, but usually they get old after a few weeks and I move on. This looks like an AWESOME way to keep things fresh. I love the idea of getting handed a mature city with issues that you have to fix.
I think there were some changes on the amounts of traffic cities have with the industries DLC? If so, you should make a video explaining or comparing it. Btw I love your vids mate!
The one who designed the city was someone that believed more roads=better traffic. No wonder the traffic was so bad with so many underground and parallel highways, I could see in real life that traffic being so heavy just because so many people were missing their exits and hafting to turn around.
@@aliasofanalias7448 You're good. The in game reason is AI switches lanes terribly (rather than miss the exits they stop in the middle of the highway until the other lane is open), but in real life it would be people actually missing all the exits. It was a vague joke I was trying to point out.
16:20 instead of repairing the circles laws u build an new street lol these highways only split the city instead of connecting it..looks like Leverkusen ;P
Really good fix! I would've also tried to fix the aesthetics of the roads, to be more straight or nicely curved...and to avoid tunnels altogether for the most part.
I design my own roundabouts, interchanges and multi-lane timed traffic light junctions to place within my cities when I build them. One thing I always start off with is build a motorway ring road with multi-level junctions at all key interchanges, not all the traffic coming onto the map wants your city, so rather than have them add to your traffic woes, help them to go around it, plus ALWAYS place your industry next to this ring road, that way the trucks have easy access to it and dont go rumbling down your commercial centre streets or your lovely new housing estate to find a shortcut.
Good work fixing the city. Brutal video to watch with all the highways and secondary highways going in the same direction and under ground highways all joining each other then add loop backs in case you want to make a u turn on a highway. Yes the one long run on sentence with no punctuation was on purpose similar to the roads in this city lol.
As he goes along, watch the population going up at first more than half the buildings in the city are abandoned but then they start to fix themselves. Awesome
To me, it really feels like a kid made this. As for my suggestion when it comes to road infrastructure is that you should plan roads first whenever possible. If that's not applicable, don't be afraid of moving/demolishing things in order to solve your issues.
I love this. As an American..... whose traveled a bit... near my house is less than a mile of through road next to a college campus with 7 or 8 stop signs, an information kiosk in the middle of the road, and a set of speed bumps and probably a complete control freak nitwit in the president's office. I doubt there is anyplace in the very jammed City of London that has anything like this. I love roundabouts. There are several places around Los Angeles that are perfect for them....but so far no one has noticed. There are however, two nice ones, a big beautiful one in Long Beach-- most cars just stop while the driver's brains do flip flops. Seeing cars with their turn signal on waiting for the chance to turn directly into traffic are not as frequent as they used to be. Some other roundabouts in Pasadena, have stop signs all round, these are of course low volume residential streets.... I'll bet there are more traffic signals within ten miles of my house then there are in all of Scotland, a twenty mile circle, all of the UK.
Apart from the challenge in "fixing stuff" this game is just cementing the status quo that it's all about cars.. buy cars, drive cars, be dependent.. the real "userfriendly" cities are cycle-cities
I have tried fixing this city!! Ohh... man .. 4 - 5 hours took me to get 50% traffic!! When i have checked your fix after that I could see you have replaced the intersection to get it around 75% :) Nice... Hats off to you!
➤Buy Cities Skylines Industries via my Affiliate link & support the channel: paradoxinteractive.pxf.io/c/1318251/524451/8792
➤Want me to FIX your City in a future episode?
1) Upload your City save to the Steam Workshop (please remove unnecesary mods & music packs)
2) Send me the link here or on Twitter (@Biffa2001)
3) Tell me what you want FIXED! Parks? Industry? Mass Transit? Traffic? Let me know! :-)
traffic and services need fixing ;P
steamcommunity.com/sharedfiles/filedetails/?id=1721986269
thx for the like biffa :D
Biffa, do you know if/when Industries will be on sale?
you do realise you have put in your description -WONK HARD instead of Work Hard right? i mean sometimes it is appropriate but yeah... :P
What are considered unnecessary mods?
I don't know why this was in my recommended list, but I'm glad it was. Oddly satisfying...
Thanks for watching 👍😀
Completely agree. I bought Cities Skylines the first time it was ever on sale (or first time I saw a mate play it, one of those) and I built a huge city, but I didn't account for how growing the city would clog up everything and I was simply unable to fix it. I see a lot of traffic directions and signs used here, that I've never seen before.
I'll have to get back into Cities Skylines to satisfy my Bob the Builder and OCD. I loved my old city, it just wasn't working and I just couldn't fix it. :-)
Same here
Yup same, I saw some roads, clicked it and now it's half an hour later XD it's very interesting to watch someone fix roads apparently. It also makes me appreciate the Netherlands more as we have some greatly designed junctions as I have now learned haha.
@@BiffaPlaysCitiesSkylines I don't even watch city skylines, glad I clicked on this video! Props to you man!
I want to build my morning commute from NJ into NYC in the game, then send it to this guy to fix. Then send it to both states, so I can finally get to work on time.
The problem is - the way cities simulate traffic is not how it works in real life. The fixes done in cities often are good, but arent always effective in reality. For example in skylines moving the roundabouts at high speed is great at moving your traffic. however in reality due to drivers not being fearless maniacs high speed roundabouts actually readuce the number of cars going through. To the point where they started putting speed bumps inside roundabouts before the entrances because if you see a car in roundabout slowing down for the bump you can get into the roundabout without fear. this has improved the throughoutput of roundabouts to almost double. Also in reality less lanes = better because lane swithing is the main slowdown. Outside of the speeding up/slowing down and bus lanes - you should never have more than two lanes. It actually makes traffic worse.
@@StrazdasLT self-driving cars are the future!
@@daddyleon Yes, but a distant one. Average age of a car in a western country is 10 years, 15 to 20 in others. Even if every single car sold from today would be self-dirving one it would take us decades until the traffic management of self driving cars would save us trip time. And i think adoption will be like with electric cars - slow at first.
@@StrazdasLT ", due to drivers not being fearless maniacs," SO casual lol
I think you should manage to switch your fellow Muricans' driving mode from "reckless driving" to "rule following" as well. 😆
City: enormous fire killing hundreds of people
biffa: wow this traffic huh
@Rafael Sodre Thank you. I want you to know that I stole this logo from an Indian t-shirt company ~6 years ago - the company went defunct and I can no longer find this image anywhere online
Lol
I just got done sitting in three hours of traffic to get here. What do you mean the space elevator "Isn't here anymore"?! It didn't just get up and move!
As hilarious as this video was, this comment had me in tears LMAO even more than the video!!!
Oh in fact it did
Took me a few minutes to compose myself after reading this
Heh, well put
😂😂😂😂
I think I counted.. 3... Yes, 3 separate mental breakdowns during this rebuild, each one worsening over the last :D
Lol, I think you're right :-)
You can also hear him trying very hard not to offend. Nice job Biffa.
Salute to biffa on holding back & not saying the F word🤣
I think i caught a tiny subtle reference to some famous youtuber's video there ;)
OMG my OCD went berserk I so wanted to tidy that road system, I think I was verging on 3 breakdowns just watching it
This sort of "watch me fix the crap you nerds send me" content is actually a REALLY effective teaching tool.
This should objectively be the best comment on this whole video.
And it's so suprisingly entertaining i love it.
Ain't that the truth. I've been binging Biffa's videos lately and will be starting my first city soon... I feel like this has been the best crash course I've had in any game ever, and I haven't even started playing yet!
I think developers should significantly increase construction price of underground tunnels. This city is just ridiculous.
underground tunnels are nice, but they should be used only where they are bloody needed indeed. Tunnelling under a major shipping lane would be logical, building a proper ringroad of which part is tunnelled should be logical/doable. But this spam of hidden tunnel spaghetti is most annoying.
They only need to jack up the price of curved tunnels to stop this nonsense
Tunnels are such an easy way to create complete and utter chaos. Which it makes near impossible to fix.
Yes
But then I’d have to do things functionally...
What they need to add concurrently is the ability to stack roads in stock. What I use tunnels for a lot is putting basically an express highway under a local highway in areas where I don’t have enough room for an entire new full-size highway.
Much respect for having the patience and serenity to deal with this massive spaghetti of a road system. Your tea budget must be enormous.
"You want to move... the space elevator?"
"I mean, yeah. It really shouldn't be by the main road."
"... ... ... the space elevator?"
I love the progression from "Ah, so you've got a 3-lane heading into a 3-lane, let's fix that" to "WHY DID YOU DO THIS?"
This was the first City Fix I ever saw, and it's still my favorite. It's got some of the most amazing spaghetti, but not in a way that someone was just trolling. As someone else said, this just looks like a reasonably experienced Factorio player taking a good hard swing at city planning, and some of the demented logic is just delicious. At the same time, the fixes work so well and so quickly that it's very satisfying. There's probably no better demonstration of Biffa Lane Mathematics (copyright) than this.
👍😁
How to build streets in Cities:Skylines: Imagine a street you would hate to drive on. Don't build that.
I lol'd
With the way people drive where I live that is every road.
Funny thing was i designed a semi functional city mainroad when i started that was effective enough to make mid-late game issue free but it then was so intertwined with the city that i would have to start over to fix it so i just made a second city on the opposite side of the highway instead LOL.
That's exactly how I build my roads
But roundabouts are terrifying in real life
viewers: i just build the city it doesnt matter if traffic works because biffa will fix it for me.
This one doesn't been made for that since he didn't use infinite money
😂
Omg, I just realized this is Biffa! Thanks for introducing me to him KingDaddyDMAC! ♥️
It’s so satisfying when you make one tiny change and it makes a huge difference this is great
I love the little aneurysm you have every time you switch to tunnel view.
Lol 🤣
The guy who made that city is a factorio player, no doubt
Now I want to build a "main buss" city xD
I was thinking the same thing. Inputs go in. Outputs come out. If the belts get full, just morebiggerdouble the belts.
@@emiliathorsen9759 this made me LAUGH!
Yeah but only about a thousand hours... SURELY that has not effected my ability to manage a city... right?...
the Spaghetti gods have blessed them!
Ever since playing Cities Skylines, I've fallen in love with interchanges and the logic behind it. Turbines, Stack interchanges, Windmills, Diverging Diamond Interchanges. Could you maybe do a video on what interchanges do the best in what situation? I think it's info worth sharing with people.
just do it like the guy who made this map. has very advanced interchanges
Proper intersections? Who needs that, just use road anarchy and draw straight lines from road to road.
That's actually a great idea, because I don't know what highway interchanges are best in different situations. And I'm sure other people don't either.
There are like hundreds of videos on youtube on this exact topic
he wont do that because its too much work for one video... It would take all day or tomorrow to even make the vid and he needs other vids too so it would be hard to fit that in, but it is possible ofc. But just highly unlikely, everything above u is hearted, and you aren't. Just uhhh telling yo.
Would you like to be mayor of my city?
I mean not in the game, my actual city.
Do you live in LA?
The problem is that roundabouts are nowhere near as good in real life as they can be in Cities Skylines. Highways are too effective as well (not in this city though...)
@@BlackGateofMordor Are you kidding? Roundabouts are incredibly effective. I've no clue why Americans don't really use them, but then they also don't use the metric system, so lol.
@@madelinebitts2766 Roundabouts very quickly become over capacity and suffer from inefficiency very fast, you only need a small number of drivers to be absolute morons and they fall over. This is without mentioning that they're bad for cities due to the massive amount of space they take up and how anti-pedestrian they can be. Effective for rural highways, or for quiet streets, useless elsewhere.
@@BlackGateofMordor You realize the France has improved traffic flow by over 60% since they started putting roundabouts everywhere? And keep in mind, there is a difference between traffic circles (which is what most Americans actually think of when they here roundabout) and a roundabout. Traffic circles ARE terrible and dangerous, properly designed roundabouts are not.
If you hold shift while managing priorities on roundabouts, it will apply them to all intersections on the roundabout.
The whole video I was internally screaming about all of those parallel highways, which would be so much more efficient as just one highway of the same size. I was so relieved when you tore it all up at the end.
"We lost half the population because the traffic is just absolutely horrendous" said no-one in LA ever
www.marketwatch.com/story/leaving-los-angeles-what-the-new-exodus-inland-tells-us-2018-11-01 Actually, LA and the rest of California are losing people and companies are leaving too. Traffic isn't helping.
Do they have tent cities in Cities: Skylines? Yeah, I'll pass on LA, thanks.
"Rent and Taxes are too high" said half the LA population.
I moved out of southern California just because of the traffic
California is not losing people, last census data still showed growth. LA's housing market is getting even more expensive so more poor people are leaving and more rich people are moving in.
By the way Virtue Signalling is more an expression of the value of that virtue than actually taking an action.
Offering thoughts and prayers, instead of volunteering to help.
Expression vs Action.
Passing a law is absolutely in the Action category.
oh jeeez all those highway's make me feel so unconfortable
Seriously, like it makes me uneasy. I like the one highway scenario with exits along the way...
why did he thinking building this much spaghetti was a good idea?
It seems like they noticed the traffic and just added extra lanes and roads everywhere and didn't look at the actual cause.
16:44
White Truck: I'm just gonna turn le- oh uh ok what if I go ba... uh... guess I'll... ok
Yeah, I saw that one too, he was getting very confused!
lol
During the course of this video the population dropped by half and then grow to larger than at the start.
Indeed! What a fix :-)
Wow 😮
I even found the lowest point - it was at 77 thousand people, down from 140 in the beginning.
I assume it was handed over because the player realised that this city is dying out, despite trying to fix the issue by just throwing in the biggest roads EVERYWHERE, because this is how cities work, right?! RIGHT?!
And it went down to 10% and nothing worked, so he panicked. And now it's at 75% and the population is 160 and has got a lot of growth potential.
Overall, I really feel like our local city builders has got about as much experience as the author of the map.
I wish it was also possible to alleviate car traffic as good as possible and easier establish of the public transit. I tried doing so in my map, but probably not enough experience as well, it didn't go well at all, people vastly preferred cars.
"A small price to pay for salvation."
Imagine all of the people stuck underground as Biffa deletes all of the tunnels.
Frightening
So, that's where the Morlocks came from...
You know what, if it's was me, I will delete all that spaghetti road /double highway/ flyover / underground road. It was obviously the reason of the gridlock.
knowing how bad traffic can get in my IRL home city, watching you fix this atrocity is genuinely amazing
"Can we fix it? Yes we can!" - Biffa the Builder.
Lol :-)
You beat me to it, you bastard!
Oh well; I'll be a Rohan the Builder sometime soon!
I don't think the 'driving over the top of other cars' is a bug in the program. I think it's a frustrated programmer living vicariously through the program, giving vent to all the times he's been stuck in real traffic and has wanted to 'drive over the top of it all', lol
I didn't realize there's a man on YT dedicated to fixing people's traffic problems. I wish there were more people like you so the world doesn't suffer from traffic jams
Seeing all those road placements & underground tunnels reminds me of myself when first started playing the game as a total newbie😂😂😂
Dammit RUclips, I didn't even know I cared this much about simulated traffic management, how the hell did you figure this out?!
They know everything 😋
Been waiting all week. Your series has helped make my 160k city keep its flow about 75%
Enjoy :-)
when I do what biffa says my roundabouts get only 3 or 4 cars drove on, I don't understand why people wait for nothing and traffic flow starts getting stuck... i replaced all my roundabouts to traffic lights at around 100K because of this
@@temp-anon_3690 do you use traffic manager? You can use the one thing he uses a lot as well. The board with the cars which removes the intersection, it worked for me!
Yup I use traffic manager president edition, but I don't know about the thing to remove intersections ? :0 it sounds weird for me :0
@@temp-anon_3690 ok so when you click on the button for the interchange rules. When u click on an interchange you will see a few things pop up, for example the pedestrian crossing. You can turn this on or off. There a 4 'popups'. If you click on the one with the cars, the cars wont stop at an interchange
I've watched a few videos by now.
Why do people feel that 3-lane slip lanes are a good idea? Where in the world have you seen exit lanes that are 3 lanes wide?
Schiphol?
We have one 2 lane slip and I absolutely love it because people slow down to 50 to take it and I can fly by them going 80 and pass everyone.
Houston, TX
To the guy who made this city, MORE LANES != BETTER TRAFFIC. When merging use 1 lane one ways turning into two lanes, allowing for continued flow. High lanes should be restricted to main roads and highways.
Even then, if you're going to add more lanes, use a 4 or 5 lane highway instead of two three lane
@@TheDeafCreeper 5 lane highways don't even exist in the vanilla game, you need mods for that. Or you need to reconsider your roads if you think you need 5 lanes...
@@renakunisaki They exist in the mass transit dlc, which I guess console players may not have.
Unless there are only 4 lanes even with dlc in which case oops.
I feel like the person that made this city has never been on a highway before
The first time ive actually seen someone fix somethin in city skylines
You should also fix death and crime rate in this city.
That’ll fix itself once the traffic clears up. It was already bouncing back by the end of the video.
Crime and Death (as well as Health and Fire) very dependent on traffic. Once it fixed, then that problem will follow as well.
@@TedezaKanal1 That's true also gotta make sure you don't use water towers that seems to get people sick and then die.
@@TedezaKanal1 and then people will stop abandoning buildings once hearses are actually able to come pick up the dead.
@@renakunisaki My city jumped from 20k to 40k before my infrastructure could be adapted had alot of people move out lol... till I managed to fix it with round abouts
It's like watching open heart surgery - triple bypass 😂
how to make it 100% in seconds = *Delete All Vehicles*
Could do, but it'll break again 5 mins later ;-)
Except it will only rise a few percent because its not instant. From 10%, it would probably only get to about 20 before its gridlocked again
Wouldnt that make it 0% since theres no traffic to actually make a measurable flow?
@@nxr_7517 I would argue about 100%. As if you have nothing - you have 100% of it :P. But yeah for traffic flow i would go for 0%, too ;)
Just delete the whole city
Omg seeing you fix the traffic is so therapeutic! I could watch this for hours
The traffic was so bad it caused complete economic and societal collapse. Mass fires, entire city sections abandoned, anarchy in the streets, decimating 50% of the population... and everyone is just sitting in traffic, patiently waiting for Biffa to come and save them all. (minus the whole deleting a tunnel with a couple hundred people still in it, but we'll overlook that)
this guy needs to fix Denver.
The actual city of Denver. Biffa for mayor!
people just shove 3 lanes of traffic into another 3 lanes of traffic and wonder why their traffic is bad
its possible to manage, just neither the og builder nor biffa knows how
this looked like it was torture trying to fix. in stead of "no people were harmed in the making of this city" the subtitles should read "no planning as made during the making of this city."
The population in this video went from 70k to 140k.. jesus christ
70k to 35k to 140k
150k to 70k to 35k to the 140k
You may have a real professional job for traffic management . That was a great job .
Doesn't most of the challenge IRL lies in having budget and political will, as well as getting property owners to sell their lands?
@@revimfadli4666 I'd say a combination of both, which is, politicians not willing to spend a budget which they can steal from.
@@revimfadli4666 Also crash prevention rather than just helping everyone move as fast as possible
Since I am playing base game with no mods being used. I am pretty happy with my traffic for the most part. It is 77% which isn't the best but with limited roads and such and traffic controls I don't think that it is bad. I treat all roads as plumbing myself. Which has worked well for me. Also since this game is very Euro on how it works it changes a few things.
Was meant to comment a while back, but since watching your "fix it" videos and how you've explained traffic management, road lanes - 3 into a 2 straight on and 1 off ramp for example, and lane and traffic light management with TMPE, it's massively helped me both understand (the game workings) and how to plan roads and deal with issues. Thanks.
You're welcome :-)
To sum this video up in 5 short words. "You don't need three lanes!"
It would perhaps be easier to just make the guy a new city ? :P
"That's great Mr Mayor but when are you going to take care of the problem with the homeless?"
I think it would be interesting if this game could get templates of ACTUAL cities along with their current traffic volume and problems and let players try to fix it. It could also possibly show the problem that occurs when freeways are improved that traffic that was using other roads suddenly start using the freeway and gridlock returns.
Interesting 👍
I'm GoNna FiX tHe TrAFFiC oF mY rL cItY rEmOvInG All ThE sToPLiGhTs
*a hundred of gruesome car crashes and pedestrians run overs later*
WeLL, iT wOrKeD iN C:S
(Actually, its a pretty neat idea)
You know when you take your headphones out of your pocket and you have to untie them. Well these roads were worse than that!
You know a City is pretty bad when they resolve to using tunnels
Indeed :-)
resort*
I mean, sometimes I make speed tunnels from the industry to other industry buildings so they don't have to go through traffic
Especially when they need to use tunnels through the whole city... I mean, if he would have built an underground highway with ramps connecting it to the overground... ok. But no, he a tunnel for every traffic the people wanted to go to...
Lol, I had no idea this game even existed. Looks cool
It certainly is! Good for creative types if you prefer to just build and also great for problem solving types, as you can see :-)
Biffa Plays Indie Games hi
I have added almost 100 hours to my cities skylines playtime thanks to your videos, I wish I could send in my cities, but their traffic is all good again thanks to your methods which I learnt.
👍
As much as I enjoyed you tackling traffic in this city, this was the sort of nightmare scenario where you could have shown off exactly what you talked about in the end. Cargo terminals around the city and Metro or other public transport would turn this into amazing project. The messy highways looked weird, as soon as you replaced them it let the quite nice city show off. The original builder obviously had right zoning ideas when building it, it could have been something really special if you helped things and people moving a little bit more.
I was so wanting you to delete ALL the tunnels and the spaghetti roads.
half of the city dies or moves away! 30 to 33% traffic improvement!
just had an anxiety attack thinking about being a citizen of this city O.O
this fix was for a big part the same issue alot of politicians have. traffic jam? ADD ANOTHER LANE, THATLL FIX IT!
Biffa has the patience of a saint. I would have lost my sanity seeing all those underground roads and crazy junctions. (Though it sounds like his sanity was starting to slip there a few times! :D)
Oh it was 😋
I would have torn out that entire highway system and rebuilt something saner right at the beginning instead of attempting to fix that Lovecraftian nightmare first. You are a braver man than I.
All such videos should start with removing all road tunnels. This should be more realistic. Musk's tunnels are not there yet ;P
I have never seen such an insane traffic setup in all the Cities Skylines towns I have ever seen --- it's like he wanted to get the city all chock-a-block with horkey borkey traffic, which is why the highway layout is all winky wonky!
can we fix it
(the auto response out loud "yes we can!") i'm 25 and have clearly babysat my nephews and nieces enough
I did that too when editing lol :-)
8:02 that truck literally just drove through everyone like they didn’t even exist
One way in, one way out. I'd hate to live in that neighborhood.
Woah those highways all over the place are built like "hah, I'll just mess with Biffa a little, lets see how you'll solve this, because who'd build this seriously like this?". I especially liked the places where it looked like a small straight tunnel and then it was two different tunnels going to totally different parts of the city that weren't even connected. like... wtf
Feels like im watching a doctor operate on a person suffering from severe blood clots and it is amazing =)
:-)
I like city building games, but usually they get old after a few weeks and I move on. This looks like an AWESOME way to keep things fresh. I love the idea of getting handed a mature city with issues that you have to fix.
👍
I think there were some changes on the amounts of traffic cities have with the industries DLC? If so, you should make a video explaining or comparing it. Btw I love your vids mate!
Thank you Sr_Glitch02 :-)
Let this be a lesson: bigger is not always better
Also, this only worsened my hate for traffic lights...
how the hell this city had gain 140k people with all that traffic and 0 public transport?
they might do that in another update
The one who designed the city was someone that believed more roads=better traffic. No wonder the traffic was so bad with so many underground and parallel highways, I could see in real life that traffic being so heavy just because so many people were missing their exits and hafting to turn around.
AI does not miss exits.
Alias of an alias, way to spoil the joke.
@@musicalhistory4392 Oh you were telling a joke? In that case I don't think I spoilt much 😂
@@aliasofanalias7448 You're good.
The in game reason is AI switches lanes terribly (rather than miss the exits they stop in the middle of the highway until the other lane is open), but in real life it would be people actually missing all the exits. It was a vague joke I was trying to point out.
16:20 instead of repairing the circles laws u build an new street lol
these highways only split the city instead of connecting it..looks like Leverkusen ;P
The cars moving on the highway in a correct way is so satisfying it makes me smile, no idea why
OH MY GOD this city stresses me out. How did this happen
This series is INSANELY satisfying. Haven't played Cities Skylines in ages but I might just have to boot it up again
This is the bad traffic scenario jumped up on steroids
Really good fix! I would've also tried to fix the aesthetics of the roads, to be more straight or nicely curved...and to avoid tunnels altogether for the most part.
i hate whoever made that city, the absolute mess and lack of flowing and good looking roads is infuriating.
Sorry not sorry
I'm glad you sound a little frustrated honestly. It helps way more than any tutorial videos I've tried.
Oh boy all my transportation engineering courses of my civil engineering degree is gonna pay off!
I design my own roundabouts, interchanges and multi-lane timed traffic light junctions to place within my cities when I build them. One thing I always start off with is build a motorway ring road with multi-level junctions at all key interchanges, not all the traffic coming onto the map wants your city, so rather than have them add to your traffic woes, help them to go around it, plus ALWAYS place your industry next to this ring road, that way the trucks have easy access to it and dont go rumbling down your commercial centre streets or your lovely new housing estate to find a shortcut.
You're the Ramsey of Skylines haha..
Good work fixing the city. Brutal video to watch with all the highways and secondary highways going in the same direction and under ground highways all joining each other then add loop backs in case you want to make a u turn on a highway. Yes the one long run on sentence with no punctuation was on purpose similar to the roads in this city lol.
As a novice player, this was hypnotizing to see
As he goes along, watch the population going up
at first more than half the buildings in the city are abandoned but then they start to fix themselves. Awesome
Traffic manager should be included in the base game
To me, it really feels like a kid made this. As for my suggestion when it comes to road infrastructure is that you should plan roads first whenever possible. If that's not applicable, don't be afraid of moving/demolishing things in order to solve your issues.
Oh 10% is a bad percentage, well i guess im really really bad !
wow. all those roads, highways and tunnels splitting into more tunnels.....made my head hurt. good job in fixing that
Holy crap the population dropped so much!
I love this. As an American..... whose traveled a bit... near my house is less than a mile of through road next to a college campus with 7 or 8 stop signs, an information kiosk in the middle of the road, and a set of speed bumps and probably a complete control freak nitwit in the president's office. I doubt there is anyplace in the very jammed City of London that has anything like this.
I love roundabouts. There are several places around Los Angeles that are perfect for them....but so far no one has noticed. There are however, two nice ones, a big beautiful one in Long Beach-- most cars just stop while the driver's brains do flip flops. Seeing cars with their turn signal on waiting for the chance to turn directly into traffic are not as frequent as they used to be. Some other roundabouts in Pasadena, have stop signs all round, these are of course low volume residential streets.... I'll bet there are more traffic signals within ten miles of my house then there are in all of Scotland, a twenty mile circle, all of the UK.
Apart from the challenge in "fixing stuff" this game is just cementing the status quo that it's all about cars.. buy cars, drive cars, be dependent.. the real "userfriendly" cities are cycle-cities
A good public transit system helps the traffic immensely. It isn't all about cars.
24:00 - OMG, YES. I wanted so bad that you nunked all of It and make it the right way from the beginning
I still want to see you create, not fix, a 0% City!
This was so pleasing to watch! Just seeing those cars go from deadlock to free-flowing was amazing!
imagine living there..... first thing i think of when starting a new city... this guy obviously did not :')
I would never drive in the tunnels under the city. *shudders*
Riad raid that's how I'd imagine living in this one!
I have tried fixing this city!! Ohh... man .. 4 - 5 hours took me to get 50% traffic!! When i have checked your fix after that I could see you have replaced the intersection to get it around 75% :) Nice... Hats off to you!