Glide your way to VICTORY with Glider Vectoring!

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  • Опубликовано: 25 авг 2024

Комментарии • 170

  • @scottjohanningsmeier4309
    @scottjohanningsmeier4309 2 года назад +200

    I love the enthusiasm as you "demonstrate" tilting the controller

    • @Bayesic
      @Bayesic  2 года назад +36

      🤣🤣🤣

  • @Bayesic
    @Bayesic  2 года назад +242

    One thing I didn’t mention, glider vectoring and motion glider should really only be done on 150cc, and you should be trying do it on every course with a glider except for shy guy falls, thwomp ruins, grumble volcano, and ribbon road
    Sometimes you'll notice in high level time trials that after the vectoring, they pull up a bit before landing back on the track (you can see this in some of the examples in the video). Going back up like this for just a bit is apparently faster, but no one really knows why... so yeah... dip down and then dip back up a bit

    • @kadens
      @kadens 2 года назад +4

      motion is still done one tr rgv and drir

    • @Bayesic
      @Bayesic  2 года назад +11

      I think the TR one is only viable with babies tho right? And for dRiR that strat is just... weird. Like different enough from the examples I went over in this vid that I didn't really think it was worth mentioning

    • @Bayesic
      @Bayesic  2 года назад +11

      I guess the point isn't so much that you can't do it on TR and dRiR as much as it is that I wouldn't suggest going for it on those courses cause they're much more difficult to do correctly

    • @kadens
      @kadens 2 года назад +3

      @@Bayesic you are correct the drir one is based off the 8u strat im pretty sure

    • @caliburnleaf9323
      @caliburnleaf9323 2 года назад +2

      I watched the WR run on Grumble Volcano just last week and saw it do the same crazy "veer off to the side during glider then realign with the course" that seems to be indicative of motion glider. Why do you say it shouldn't be done there?

  • @NintendoBlackCrisis
    @NintendoBlackCrisis 2 года назад +102

    I never considered remapping the controller buttons. Brilliant idea!

    • @Bayesic
      @Bayesic  2 года назад +5

      I got it from someone in the MKLeaderboards discord actually but they only suggested remapping pause

    • @NintendoBlackCrisis
      @NintendoBlackCrisis 2 года назад +4

      @@Bayesic that's probably what I'd do, pressing the pause button mid race is the worst part. X isn't so bad.

    • @sixeyedbird
      @sixeyedbird 2 года назад +2

      When I'm time trialing I have left arrow as pause, and up arrow as y so I can quickly switch
      Also I have right arrow as a, so I can reset time trials quickly with just ⬅️⬇️➡️ and motion glider with ⬅️⬆️➡️ or ⬅️⬆️⬅️

  • @pianist1562
    @pianist1562 2 года назад +63

    Something else to note is that pressing the drift/trick button right after releasing your mini-turbo off of a glider gives you a low glider, which is generally good when going for vectoring or mg since it allows you to almost immediately initiate the upwards diagonal movement that saves time. It's really easy and very powerful!
    Great vid! I've kind of just accepted glider vectoring for so long that I've stopped trying to understand it, so hearing the potential explanation you offered was very cool.

  • @ddnava96
    @ddnava96 2 года назад +7

    A good example of the horizontal and vertical speed caps can be seen in Goldeneye 007.Every single speedrunner walks diagonally because diagonal movement is nor capped per se, but rather the horizontal and vertical components of movement

  • @Scienceboy0
    @Scienceboy0 2 года назад +23

    Interesting! I've seen vectoring done in FPS games like Quake, but I never expected it to turn up in Mario Kart! It makes sense, because it's the same idea behind the code, but I never would have thought about it.

  • @clarineric
    @clarineric 2 года назад +6

    Thank you! Your explanations are always so clear and easy to follow, and I appreciate them very much!

  • @samgomez9942
    @samgomez9942 2 года назад +2

    Holy cow this is so interesting, Mario Kart 8 has a lot more depth than I realized, great video.

  • @piet161
    @piet161 2 года назад +9

    I actually used similar button mappings for the glider cut on mario kart stadium. using the shoulder buttons just makes it waaay easier for muscle memory to turn on the motion controls

    • @Bayesic
      @Bayesic  2 года назад

      Right? Hardly even have to think about it once you practice it a couple times

  • @mainhouseweightlifting4679
    @mainhouseweightlifting4679 2 года назад +4

    That button mapping solution is phenomenal. Great solution, Bayesic!
    Obligatory comment for the algorithm, so you get you the audience your content deserves.

  • @JosephHk743
    @JosephHk743 2 года назад +2

    Thanks for explaining how the glider vectoring works! It’s a nice tool to reference, learn and easy to note the button configurations for online.

  • @justinblechinger6723
    @justinblechinger6723 2 года назад +3

    Yes this is what I needed. Thank you. And once again. YOU ROCK!

  • @pinecone606
    @pinecone606 2 года назад +6

    fwiw: you can also hold the right stick forward instead of using A. This may make it easier to do the +Y+ thing, depending on your grip, without having to do remapping shit.

  • @20motu08
    @20motu08 2 года назад +1

    A lot of info condensed perfectly, thanks!

  • @jongatango
    @jongatango 2 года назад

    was aware this existed but didnt know exactly how it worked/how to do it. thanks for the in depth explanation!

  • @fernandoportal5422
    @fernandoportal5422 2 года назад +6

    Imagine doing this in split screen

  • @elementsofphysicalreality
    @elementsofphysicalreality 2 года назад +5

    You can also do the diagonal trick while driving. You don’t need to be flying. There’s been times where I’ve drifted at the perfect angle and you go much faster.

  • @S0NIC130
    @S0NIC130 Год назад

    I think this is the first video I saw from you. Neat.

  • @eggsnham.
    @eggsnham. 2 года назад

    2:55 *the happy happy face cam*

  • @shanicemeade6507
    @shanicemeade6507 2 года назад

    This is alot of high level ideas i like it

  • @red_bayonet
    @red_bayonet 2 года назад +1

    My head hurts from all that geometry: straight, diagonal, vanilla, motion... Screw all that! Short cuts and best lines is what really matters! peace :)

  • @floraberry
    @floraberry 2 года назад +1

    explaination was very good for my tired brain 👍

  • @-Jesse.C
    @-Jesse.C 2 года назад

    Very well done video. Appreciate the effort, brother.
    Keep it up .

  • @Pommesarm
    @Pommesarm 2 года назад +1

    You are simply the best!

  • @gunnadahun
    @gunnadahun 2 года назад +1

    If anyone does this online, that’s gotta be the sweatiest thing I’ve ever seen

    • @Bayesic
      @Bayesic  2 года назад +1

      I think people mostly do it in actual competitive play, not like worldwides and stuff. At least for the motion glider variation. People online do regular vectoring all the time

  • @anonymuser7239
    @anonymuser7239 2 года назад

    Rest in Peace. We will never see those day again where everyone played Mario Kart for fun and not for useless glory

    • @byronius7012
      @byronius7012 2 года назад +3

      people have played mario kart competitively from the very beginning

  • @scraps7624
    @scraps7624 2 года назад

    Thanks for this, had no idea this was possible

  • @Lando_Calzonian_MK8
    @Lando_Calzonian_MK8 2 года назад +7

    Hey bayesic could you do a “All glider strats for 200cc” sometime? It would help out a lot of novice to intermediate level 200cc speedrunners including myself. Absolutely no problem if not.

    • @Bayesic
      @Bayesic  2 года назад +4

      200cc gliders you're mostly just tricking off of them. The one exception is if you're able to build up an ultra mini turbo before the glider, it's faster to just drive straight off the glider instead of tricking. This is cause the glider sets your speed to some fixed value before giving you the trick boost. You can see an example of that in the current Electrodrome 200cc world record that I've linked to below.
      ruclips.net/video/Xc34Cwo5s4s/видео.html

    • @Lando_Calzonian_MK8
      @Lando_Calzonian_MK8 2 года назад +1

      @@Bayesic ok, thanks! Do you just do low glider on gliders where the landing is below you?

    • @Bayesic
      @Bayesic  2 года назад +4

      @@Lando_Calzonian_MK8 I pretty much low glider everywhere, but I’m probably wrong about doing that. I know you’re not supposed to do it on Hyrule Circuit but that’s the only example I can think of off the top of my head

    • @Lando_Calzonian_MK8
      @Lando_Calzonian_MK8 2 года назад +1

      @@Bayesic Thanks for the info! Great video

  • @ThatOldMan2112
    @ThatOldMan2112 Год назад +1

    Very cool. Great info as always. I've started using vector glider, but I think I am going to skip trying motion online. My reaction time isn't what it was 30 years ago.

    • @Bayesic
      @Bayesic  Год назад +1

      Me neither. I was naive in assuming I'd EVER use motion glider online haha

  • @DangOldRegularOld
    @DangOldRegularOld Год назад

    This is dope af!

  • @natedawg19
    @natedawg19 Год назад

    For the longest time, I was like "HOW ARE YOU GUYS DOING THIS!?!?!?" when I realized I wasn't using the joystick, but was more involved with the tilt controls.

  • @Sebboebbo
    @Sebboebbo 2 года назад +1

    Da king is back

  • @LunarTesting23
    @LunarTesting23 2 года назад

    FINALLY, THANKS BAYESIC! :D

  • @krisdevos8452
    @krisdevos8452 Год назад

    Thks for the tutorial i only knew gilder vectoring

  • @CountGremlin
    @CountGremlin Год назад

    Going to use this to beat all my friends.. again 😂

  • @bobitsmagic4961
    @bobitsmagic4961 2 года назад +3

    Hey Bayesic,
    first off i really like your videos, with every trick you teach me i improve my pb little by little. But a lot of the times i have difficulties imagining the (joystick-) movement you are describing in your videos. Maybe an controller overlay would help. I think this would improve your videos even further. Let me know if you need any help setting it up!

    • @Bayesic
      @Bayesic  2 года назад +1

      Unfortunately, there's literally no way for me to set it up on my switch cause (as far as I know), you need to mod your switch, and I have a patched version which is unmoddable :-/

    • @bobitsmagic4961
      @bobitsmagic4961 2 года назад +1

      ​@@Bayesic Yeah i thought that might be the Problem. Do you have a GamePad that you can connect to your PC?
      In most of the cases you are doing your commentary after the run has been executed anyways, so recording an "example input" would the right way (since you are not recording your inputs of a run and usually there are only a few critcal parts where this overlay is neccesary to explain a certain movement).

    • @Bayesic
      @Bayesic  2 года назад +3

      @@bobitsmagic4961 fair point… I’ll definitely look I to this

    • @soveliss42
      @soveliss42 2 года назад

      @@Bayesic I was looking into this myself and from what I've found there are basically 3 options for capturing inputs on switch:
      1: open joystick + a system module installed on a hacked switch - this one you evidently can't do
      2: any man-in-the-middle for a wired controller (even a wired pro controller) - this one seems feasible, until you realize that usb protocols are fairly hard to tap, and most solutions are basically homebrew on $80+ microcontrollers inbetween the controller and the console, making them both potentially more awkward and more expensive than the next option:
      3: use a dualshock 4 lmao - it turns out playstation controllers (and afaik, ONLY playstation controllers) can connect to bluetooth and usb simultaneously and separately, allowing it to, for example, connect to a $20 bluetooth usb stick plugged into the switch's dock, and also be plugged in to your computer via usb, giving inputs to both at the same time
      why do only playstation controllers stack the connections like this? no clue. other controllers will only output to one device or the other. Conveniently, the dualshock 4 and dualsense both also have gyros, making them functionally identical to the switch pro controller... plus a frame or two of motion input lag from having to be registered as a wired controller. Why Nintendo hasn't solved motion input being slower when wired after 5 years I really couldn't say, but for mario kart it shouldn't be particularly relevant given it's only used to hold an angle for motion glider (it's relevant to me b/c it's just on the edge of noticeable while playing splatoon).
      Not sure if this is actually helpful, but I bashed my head into a wall for long enough to want to help someone else if possible :p

    • @Bayesic
      @Bayesic  2 года назад

      @@soveliss42 damn dude thanks, I might actually look into that option 3. You’re awesome!

  • @Garbeggs
    @Garbeggs 2 года назад

    Good tips :D

  • @GNHawkBA23
    @GNHawkBA23 Год назад

    Great video! Thanks

  • @0Asterite0
    @0Asterite0 2 года назад

    Pythagoras strikes again

  • @CasualHenk
    @CasualHenk 2 года назад

    Thanks to your video's i'm destroying my friends in mario kart. Love the content

  • @thatperson4762
    @thatperson4762 2 года назад

    Very helpful thank you!

  • @erickalvarez6486
    @erickalvarez6486 2 года назад +1

    Me pausing the game for the hommies every 2 minutes

  • @Axcrr
    @Axcrr 2 года назад

    Bro’s turning into my new math teacher

  • @matt566
    @matt566 2 года назад +1

    Speaking of motion gliding, can you do a video review of the latest mario circuit WR by Shira?
    it's friggen nuts and the motion gliding is really cool too

    • @Bayesic
      @Bayesic  2 года назад

      I don’t really have time to do WR reviews at the moment but definitely something I’ll keep in mind!

  • @kh-oj4uf
    @kh-oj4uf Год назад

    good video 👍👍👍

  • @notfairdeletethistweet
    @notfairdeletethistweet Год назад

    It looks like every 200cc world record does actually use this.

  • @mf_01
    @mf_01 2 года назад

    good explanation

  • @benforte7345
    @benforte7345 2 года назад

    Great video!

  • @anthonyhuynh6380
    @anthonyhuynh6380 2 года назад +1

    Any way to do this for local multiplayer without pissing everyone else off?

  • @ThomasWT84
    @ThomasWT84 2 года назад

    Thanks! This will help me prove my friends wrong. I am good at Mario kart, I’m not adopted, my parents do love me! Wait no… just the first one

  • @MeowModeFGC
    @MeowModeFGC 2 года назад

    Me when I use motion controls anyways and don’t have to worry about pausing.

  • @Tucker0715
    @Tucker0715 2 года назад +1

    NOICE

  • @HeroC14
    @HeroC14 2 года назад

    I did this in the middle of 4 player split screen. Pissed every one off every time.

  • @HaydenTheEeeeeeeeevilEukaryote
    @HaydenTheEeeeeeeeevilEukaryote 4 месяца назад

    Y is also accelerate by default, and Minus is also pause/unpause. With Y though, your thumb can slide to Plus. Or do you REALLY have to hold accelerate the entire time, even when paused?

    • @Bayesic
      @Bayesic  4 месяца назад +1

      Nah you don’t someone gave me wrong info

  • @soccerdude9784
    @soccerdude9784 Год назад

    This was one of the nails in the coffin for me to stop playing this game competitively. I don't want anything to do with it.

    • @Bayesic
      @Bayesic  Год назад +3

      I don't mind straight up vectoring since it's fun, but yeah I hate motion glider with a passion

  • @bb4life141
    @bb4life141 2 года назад

    nice vid dude :)

  • @JonatanCarlsson
    @JonatanCarlsson 2 года назад

    Nice

  • @adre2194
    @adre2194 Год назад

    Dear god

  • @vapssu
    @vapssu 2 года назад +1

    Honestly motion glider is only done on mks and DS for the ending cuts in lounge

    • @Bayesic
      @Bayesic  2 года назад

      Interesting. I wonder why it’s not done on any other courses

    • @vapssu
      @vapssu 2 года назад

      @@Bayesic driving needs to be automatic at higher tiers, the menu inputs needed are not worth it over map and spatial awareness outside of those cuts.

    • @vapssu
      @vapssu 2 года назад

      @@Bayesic and also you don't need to hold a when you do the menu inputs if you do it midair online. So both mks and DS are compatible

    • @Bayesic
      @Bayesic  2 года назад

      @@vapssu really? I forget who I talked to in the MK leaderboards discord but I asked him once about the fact that I felt like I kept losing speed off of the gliders, and one of them mentioned that you need to hold A The entire time or else you’ll lose your speed

    • @Dinostraw
      @Dinostraw 2 года назад +1

      @@Bayesic if you let go of A before your glider is fully deployed then you'll lose time, but as soon as the glider is fully deployed, you don't actually have to hold A at all; in fact, you don't need to hold A during any gliding section as long as the glider is still fully deployed

  • @squishypeanut42
    @squishypeanut42 2 года назад

    If you hold your controller perfectly flat then you can play normally with motion controls on

  • @kvisser26games25
    @kvisser26games25 2 года назад

    ill still do it lmao
    also the other technique

  • @illumynarty
    @illumynarty Год назад

    Okay I'm confused about one thing. Why do the records for these tracks hold up when you have to pause? I thought I heard somewhere that you're unable to pause in order for a record to be considered valid by speedrun leaderboards. Or am I just thinking of something else?

  • @lovabug3140
    @lovabug3140 2 года назад

    me accidentally doing this normally as a motion control player. side effect of mk wii

  • @gamertagge8429
    @gamertagge8429 Год назад

    me trying this online my character falls down without glider 💀

  • @luigigreen_
    @luigigreen_ 2 года назад +1

    Is it up right or down right on the stick?

    • @Bayesic
      @Bayesic  2 года назад +1

      Kinda depends, but usually it's up + right or up + left on the joystick depending on which direction you're going

  • @Kay41811
    @Kay41811 2 года назад +1

    Did you know I use L for items and ZR for drifting so I map my ZL to plus and R to y

    • @Bayesic
      @Bayesic  2 года назад +2

      Agent of chaos

  • @Starwolf002
    @Starwolf002 2 года назад

    Ugh, what the heck. It makes you go faster, but if you do it too much it makes you go slower. How do I know if I've actually got it? It feels like when I'm doing it I fly a lot longer than normal.

  • @Itz_Just_SK
    @Itz_Just_SK Год назад

    May I receive a link for the mk leaderboard server

  • @burgerchild
    @burgerchild 2 года назад

    Did you explain the Pythagorean theorem without actually explaining it

  • @maxeckert9525
    @maxeckert9525 Год назад +1

    Is it only faster on 150cc?

    • @pynkay
      @pynkay Год назад

      mostly yes, because of the speed in 200cc its faster to just go in a straight line

  • @Lyndis_
    @Lyndis_ 2 года назад

    Just use motion all the time and there's no issue 😏

  • @TheIsland62
    @TheIsland62 2 года назад

    bro I must be the only guy who drifts with R and does item with ZL 😭😭 I'd have to remap another diagonal input lmao

  • @TayDuckQuack
    @TayDuckQuack 2 года назад

    Brilliant. So the time trials aren't really fair then are they? Cause you pause the game half way through to switch to motion controls? It's not a single complete in one go.

    • @Bayesic
      @Bayesic  2 года назад

      Depends on what you mean by fair. Any time trials that uses motion glider technically isn’t a “real time attack” run since the final time doesn’t account for the pausing / unpausing, but it’s not like… cheating (at least as far as I’m concerned)

  • @ellyza6220
    @ellyza6220 2 года назад

    Thank you a lot for your video!! Now I understand why I couldn't pull off the glider thing in Mario's Circuit after watching the world record xp I was wondering... Can you switch to motion glider (and back to normal) when playing 1vs1 in local play? Thank you in advance!!

    • @Bayesic
      @Bayesic  2 года назад +1

      You can but honestly I wouldn’t recommend it. It doesn’t save that much time over just normal old glider vectoring and it’s much harder to do properly

    • @ellyza6220
      @ellyza6220 2 года назад

      @@Bayesic Thank you for the quick response!! Okay! There's a mk tournament coming up at university, so I was wondering if it's worth doing, thank you!

  • @mixer1014
    @mixer1014 2 года назад

    what if you vector and trick of the ramp at the same time?

  • @armandovillalobos4113
    @armandovillalobos4113 2 года назад

    Does pressing the drift again in the air makes a difference? I have no proof, just a feel, but I tried something similar on the first course to reach the finish line from the glider and I think I had an easier time turning if I pressed the drift while gliding. Just a thought I had

    • @Bayesic
      @Bayesic  2 года назад

      So if you press the drift button as your glider is coming out it makes you get back to the track more quickly, but holding it in mid air doesn't really do anything

  • @ashthelass234
    @ashthelass234 Год назад

    When you main with motion controls …. Is it really a disadvantage?

    • @Bayesic
      @Bayesic  Год назад

      Realistically, I don’t think so unless you’re talking about setting world records in time trials

  • @pvzmariosonica8fan
    @pvzmariosonica8fan 2 года назад

    Do you _have_ to use motion controls? Because I usually don't

    • @Bayesic
      @Bayesic  2 года назад

      Nah vanilla glider vectoring works without motion controls, but the motion controls basically allow you to fully take advantage of the underlying mechanics that lead to vectoring being faster in the first place. Again tho it's really hard to do it properly so I recommend just doing the normal old glider vectoring without motion controls

    • @luigigreen_
      @luigigreen_ 2 года назад

      You can use the dpad

  • @Bowser6495
    @Bowser6495 2 года назад

    I'm not sure how to feel about this being a thing since it's not intended to be a thing technically but that's just me

    • @Bayesic
      @Bayesic  2 года назад

      Yeah I mean I'm personally not a fan either

  • @mrblakeboy1420
    @mrblakeboy1420 Год назад

    whenever i play mario kart, i change the button mapping to drift with zl and use items with zr

    • @Bayesic
      @Bayesic  Год назад

      A true agent of chaos

  • @sorin_markov
    @sorin_markov 7 месяцев назад

    I play with motion controls anyway, so this should be easy, right?... right?

    • @Bayesic
      @Bayesic  7 месяцев назад

      It’s honestly pretty hard to use this tech to save time because of how imprecise motion controls tend to be

    • @sorin_markov
      @sorin_markov 7 месяцев назад

      @@Bayesic I've never really understood that narrative tbh. It's imprecise if you don't use it regularly, but for us Wii kids, I'm personally more consistent with motion since I can adjust on the fly and get more precise turn angles. I've never done glider vectoring before though, so maybe it really comes into play there

  • @sonsofmothers
    @sonsofmothers 2 года назад

    4 months late: you mention A for gas and in some time trials that your hand hurts, might I recommend using Y instead? It's much more comfortable and easier to brake drift

    • @Bayesic
      @Bayesic  2 года назад

      It’s actually my left hand that hurts and that’s because I unfortunately tend to hold my controller in a death grip so that I can get good soft drifting angles lol

  • @CodyTheBlackChickenSubscribe
    @CodyTheBlackChickenSubscribe 2 года назад

    Does this work on the _F a r superior game Mk8 on Wiiu?_

    • @Dinostraw
      @Dinostraw 7 месяцев назад

      No, but motion controls and Wiimote D-Pad (specifically) have stat buffs. It's why most WRs in that game use one of those control schemes. There is basic glider vectoring though, but nothing to the extent that Deluxe can do

  • @nekoplayz1501
    @nekoplayz1501 2 года назад

    time to grind out tilt controls to beat cpus in a childrens game

  • @stanleyching
    @stanleyching 2 года назад

    hey bayesic, I've been trying to do motion glider on Sky Garden, and although I use both motion and the joystick and hold A, i don't seem to be getting the right angle. Are there specific angles I need to do to get it successfully, or do I just turn as much as I can?

    • @stanleyching
      @stanleyching 2 года назад

      in case u wanna know how I'm doing it, I'm just holding right with both motion and the joystick. I think this is wrong, so how would I do it properly?

    • @Bayesic
      @Bayesic  2 года назад

      I’m not really expert when it comes to motion glider but you generally don’t need to have motion on for a super long time. Other than that I usually hold down/right or down/left on the joystick and then just turn the controller right/left

    • @stanleyching
      @stanleyching 2 года назад

      @@Bayesic thanks man, i watched one of your older videos and was able to do it! is fine ur not an expert, probably no one is except Alberto who's dominating the leaderboards 😂

  • @trickygamer555
    @trickygamer555 2 года назад

    I will likely not use this as it feels like cheating while also being way too risky.
    Meanwhile me taking every single shortcut on every map and ignoring the risk:

  • @BRVTXL
    @BRVTXL 2 года назад

    Any reason why I lose altitude when I activate motion controls? I'm trialing Mario Kart Stadium and whenever I unpause the menu after activating motion controls, my kart sometimes loses height. I use the + button to pause and unpause and I hold on to the A button the entire time as well as holding my left stick down to the bottom left. It doesn't happen all the time, but I had a best split on Lap 1 and when I got to the Lap 3 glider, it just lost altitude for me. Now I'm on this video because I'm mad lmao.

    • @Bayesic
      @Bayesic  2 года назад

      So in my pinned comment there's a bit of a thread there that should help you out. Long story short, if you pause before your glider is FULLY out... you're gonna have a bad time haha

    • @BRVTXL
      @BRVTXL 2 года назад

      @@Bayesic That might of been it! Thanks man!

    • @BRVTXL
      @BRVTXL 2 года назад

      @@Bayesic Hey man, can you explain what you mean by when my glider is fully out? I'm starting to get that problem again and I can't improve my time anymore since my motion glider is so inconsistent. When I'm about to pause, I wait for the wheel changing animation to fully complete. I was thinking that was what you meant by your glider being fully out and it was working. Now I'm trialing again and that method isn't consistent anymore. I honestly don't understand what I'm doing wrong.

    • @Bayesic
      @Bayesic  2 года назад

      @@BRVTXL Hmmm... so the best way I can explain it is the way I do motion glider is by drifting off the ramp and just holding the drift until my mini turbo comes out
      If you pause before the mini turbo comes out, then you'll lose all your speed. Other than that without seeing a clip or replay I'm not sure what else could be going wrong since that was the main thing that was screwing up my own motion gliders

    • @BRVTXL
      @BRVTXL 2 года назад

      @@Bayesic I'll upload a short clip in a few minutes.

  • @malakicotton7750
    @malakicotton7750 2 года назад

    Is it possible to pull this off with the joystick alone?

    • @Bayesic
      @Bayesic  2 года назад

      Joystick alone or motion controls alone gives you glider vectoring. Joystick plus motion controls gives you the “motion glider” variation

  • @jst0052
    @jst0052 2 года назад

    so we cant do the glide without motion or tilt controls on? is there a way to do without pausing

    • @Bayesic
      @Bayesic  2 года назад

      You definitely can do glider strats without motion, and that’s usually what I’m doing. Motion is just slightly faster. And you can play with motion on the whole time so you don’t have to pause but motion tends to be a lot less precise than joystick so it’ll be slower over the course of a whole race
      That’s why people tend to pause and only turn them on for the glider

    • @jst0052
      @jst0052 2 года назад

      @@Bayesic okie thank you! i just tryna learn how to do it but don't want to go out of my way too much

    • @Bayesic
      @Bayesic  2 года назад

      @@jst0052 I definitely wouldn’t spend much time learning motion glider if your primary goal is racing online

  • @Crepis
    @Crepis 2 года назад

    I’m sorry as a Mario kart pro I don’t need exploits like this

  • @sunnycideup4725
    @sunnycideup4725 2 года назад

    Waluigi/Wiggler user detected, opinion *DISCARDED* >:)

  • @Q269
    @Q269 2 года назад

    Slingshot glider

  • @BrenX1
    @BrenX1 2 года назад

    It’d be so easier if we had macros for this too

  • @daan7056
    @daan7056 2 года назад

    tell me youre a nerd without telling me youre a nerd (but its worth pointing out):
    you’re saying your speed increases but that is your diagonal speed and not your actual forward speed. the diagonal speed increases as a result of you covering more (the diagonal) distance in the same time, only that distance is not parallel to the forward component (the only relevant) of your speed, so in theory you’re even slower.
    see it as a top-down view of 2 people on a flat plane on (0,0). at t0 they both start running towards an infinitely long finishline, 200m down the line at (x,200) (x doesnt matter as the line is infinite) p1 runs in a straight path (parallel to the y-axis) towards the finish line and reaches it in 10s. since he ran at a straight path his speed only has 1 component (vertical, y-axis). p2 runs towards the finishline with the exact same speed as p1, only at a slight angle, therefore his speed gets a second component (horizontal, x-axis). p2 reaches the finishline at say (40,200). even though the speed of both p1 and p2 is identical, p1 will reach the finishline first, because his speed consists of 1 componen, straight towards the finishline: all of his speed is distributed in one direction, the direction that matters. p2 runs with the same speed, but because of the angle, part of his speed will get distributed over a horizontal component as well; therefore he has to lose some speed in the vertical (y axis) component, resulting in a lower speed in the direction that matters and thus reaching the line later than p1.
    im curious to what you guys think is the explanation of the visible higher velocity with keeping in mind what i just explained
    thanks for reading! looking forward to some responses

    • @Bayesic
      @Bayesic  2 года назад

      Yeah so the assumption you’re making is that P1 and P2 are moving at the same speed
      The whole reason glider vectoring works is because P2 is actually moving faster than P1 because of the fact that movement in the X and Y axes are individually capped but movement in diagonal directions is NOT capped

  • @boo1_gaming927
    @boo1_gaming927 2 года назад +3

    Motion gliding should be illegal. I'm not trying to spread negativity, but it has a few issues for me. First, it requires pausing. In most games in a competitive setting, that would result in some kind of penalty. While pausing a race online doesn't pause the game, it can still be a little inconvenient. Pausing during time trials, or any mode that is just on one console, like Grand Prix and local multiplayer, though does actually pause the game, so I feel like times that use this strat are encumbered because of this. You shouldn't pause a game just to gain an advantage. Another issue I have with motion gliding is not every controller has motion controls. Only the Switch Pro Controller, Joy Cons, and some wireless third party controllers do. Players should not be punished because they use a controller that doesn't have motion controls. The Game Cube controller, one of the most used controllers for competitive play, especially for Smash, is almost not even viable, and some of them can cost as much as a Switch. If I'm paying around $200 for a controller, it better be one of the best for the game I enjoy playing.

    • @Bayesic
      @Bayesic  2 года назад +2

      I mostly agree about pausing mid run being very unsatisfying and kind of being against the point of this game
      But not really sure I buy into the argument that it’s an issue because not all controllers have motion controls, especially when like you said, the controllers that come with the console have motion controls, so everyone technically has access to it out of the box

    • @boo1_gaming927
      @boo1_gaming927 2 года назад +1

      @@Bayesic The Wii was almost built around motion controls, yet in Mario Kart Wii, for the motionless controllers, the Classic Controller and Game Cube, the developers found a way to incorporate the motion aspect by mapping them to the d pad. Objectively, there is no difference between motion controllers and ones without in Mario Kart Wii with the exception of how the inputs are executed. In Mario Kart 8 Deluxe, there is no button mapping for the motion controls in this instance. Maybe this is an oversight on Nintendo's part on why it's even in the game in the first place. I don't know, but if Nintendo didn't want their players to use other controllers, they would only have just the joy cons or Wii Remote playable in Mario Kart.

  • @jado67
    @jado67 Год назад

    My r button is broken lol

  • @Lottililex
    @Lottililex 2 года назад +1

    I use y to accelerate lmao

    • @Bayesic
      @Bayesic  2 года назад +1

      BOO THIS PERSON!

  • @wibbawobba
    @wibbawobba Год назад

    Me playing on gcn controller: