Blender Mist Pass Tutorial

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  • Опубликовано: 5 окт 2024

Комментарии • 18

  • @anytng2077
    @anytng2077 7 месяцев назад +1

    Love the black-red-white render you created. It's simple, yet very good.

  • @Laecy
    @Laecy 6 месяцев назад +1

    Exactly what I needed! Thanks a bunch!

    • @vf3d
      @vf3d  6 месяцев назад

      You're welcome!! Glad it helped

  • @helenzhang01
    @helenzhang01 8 месяцев назад +3

    thanks for sharing your tutorial, very helpful :)

    • @vf3d
      @vf3d  8 месяцев назад

      Glad it was useful to you!

  • @CekTopGaZa1988
    @CekTopGaZa1988 7 месяцев назад +1

    Thanks! please more videos about compositing in Blender :)

  • @RamBAnimations
    @RamBAnimations 7 месяцев назад +1

    Thanks for the tutorial

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL 9 месяцев назад +2

    Sick thanks 🙏

  • @zboy303
    @zboy303 9 месяцев назад +1

    Great, thanks!

    • @vf3d
      @vf3d  9 месяцев назад

      Happy to help!

  • @DanielAlejandroPereiraRamirez
    @DanielAlejandroPereiraRamirez 6 месяцев назад

    Hello, I want help, since when exporting the frame or animation, it is exported without the mist changes

  • @TheAXIMIDEY
    @TheAXIMIDEY 2 месяца назад

    How to use mist if we need an animation? The image sequence node has no mist output

    • @vf3d
      @vf3d  2 месяца назад +1

      @@TheAXIMIDEY I don't know what the image sequence node is 🤔 I usually just render out each individual frame as image files and then compile them in the video editor

  • @manojyt1987
    @manojyt1987 7 месяцев назад

    Bro will it work on video renders

    • @vf3d
      @vf3d  7 месяцев назад

      Yes!

  • @9022866699harsh
    @9022866699harsh 7 месяцев назад +1

    What are the main differences between Applying a principled volume for fog and mist? Is there a performance difference?
    Thank you for the informative video.
    Cheers!

    • @vf3d
      @vf3d  7 месяцев назад

      There is a huge performance difference. Volumes are much heavier but look better.

    • @jahluu6825
      @jahluu6825 6 месяцев назад

      super substantial difference, decreases render times by minutes (nice for animations such as the one posted)