Procedural White Brick Material (Blender Tutorial)

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  • Опубликовано: 5 авг 2024
  • In this Blender tutorial we will create this Procedural White Brick Material.
    ⭐ Ultimate Procedural Material Pack:
    • Gumroad: ryankingart.gumroad.com/l/ult...
    • Blender Market: blendermarket.com/products/ul...
    ● Procedural Material Packs: ryankingart.gumroad.com/?quer...
    ● Procedural Material Tutorial Playlist: • Blender Procedural Mat...
    🌄 HDRI link: polyhaven.com/a/machine_shop_02
    🏁 UV Unwrapping for Beginners: • UV Unwrapping for Begi...
    ● Purchase the project files and support the channel:
    • Gumroad: ryankingart.gumroad.com/l/whi...
    • Patreon: / 90939230
    ● Help support the channel:
    • Patreon: / ryankingart
    • Gumroad: ryankingart.gumroad.com/
    • RUclips Memberships: ruclips.net/user/ryankingartjoin
    🎶 Music Credits:
    Music: Lofi Hiphop Intro 44 by TaigaSoundProd
    Free download: filmmusic.io/song/11257-lofi-...
    Licensed under CC BY 4.0: filmmusic.io/standard-license
    ● Timestamps:
    0:00 Intro
    1:01 Support the Channel
    1:41 Scene Setup
    5:51 Procedural Setup
    14:48 Customizable Node
    18:45 Closing
    _________________________________________________________________________
    ● My Website Links:
    • All links on my about page: ryankingart.wordpress.com/77-2/
    • Patreon: / ryankingart
    • Gumroad: ryankingart.gumroad.com/
    • Artstation: www.artstation.com/ryanking
    • Blender Market: blendermarket.com/creators/ry...
    • Sketchfab: sketchfab.com/ryankingart
    • Website: ryankingart.wordpress.com/
    #ryankingart #blendertutorial #blender

Комментарии • 75

  • @RyanKingArt
    @RyanKingArt  9 месяцев назад +4

    *Ultimate Procedural Material Pack:*
    • Gumroad: ryankingart.gumroad.com/l/ultimate-materials
    • Blender Market: blendermarket.com/products/ultimate-materials

    • @user-jv1gm6zi6z
      @user-jv1gm6zi6z 9 месяцев назад

      Hi, what graphics сard do you use? And actually, what are your pc specs? And thank you so much for your tutorials!

  • @surajdinusha7431
    @surajdinusha7431 9 месяцев назад +3

    you are the only one teaching about how to create procedural materials.thanks for that.

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +1

      You're very welcome!

  • @jenkisg
    @jenkisg 9 месяцев назад

    Love this tutorial. At one time, I knew how to set up custom controls in Cinema 4d. I followed along in this one and I'm seeing how to do this in Blender, which is even better. Plus, the controls for the node group work in the sidebar under the material settings. Very cool!

  • @RobloxDevTutorialsVids
    @RobloxDevTutorialsVids 9 месяцев назад +2

    Thanks so much for this! I appreciate your Blender tutorials and this has certainly helped me!

  • @OkaSel
    @OkaSel 9 месяцев назад

    I started Blender about 3 months ago and you've essentially made me a pro. I've learned so much from you. Thank you for sharing your knowledge. Anyone thinking of subscribing...do it. This guy's the real deal💜

  • @user-gc5mz7iy3o
    @user-gc5mz7iy3o 9 месяцев назад

    THANK YOU FOR THOSE MATERIAL TUTORIALS!!!!!!!

  • @collinsk8754
    @collinsk8754 9 месяцев назад +1

    Really great step-by-step tutorial! Thank you!

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +2

      Glad it was helpful!

  • @reinerjordan1824
    @reinerjordan1824 9 месяцев назад

    Thank you very much for all tuts.!❤

  • @fulviobona7329
    @fulviobona7329 2 месяца назад +1

    Great as always.

  • @DrFizzyQuizzler
    @DrFizzyQuizzler 9 месяцев назад +1

    Amazing Tutorial! Thank you

  • @jweinrub
    @jweinrub 3 месяца назад

    This was awesome!!!!

  • @dannyfdonahue
    @dannyfdonahue 6 месяцев назад +1

    This was awesome! Very informative. My first time making a procedural texture - thank you!

  • @Gregory_Harshfield
    @Gregory_Harshfield 8 месяцев назад +2

    Thanks!

    • @RyanKingArt
      @RyanKingArt  8 месяцев назад

      thanks for your support!

  • @rapterrider7657
    @rapterrider7657 9 месяцев назад +1

    Its amazing tutorial, thank u for teaching

  • @Rampatuolistani
    @Rampatuolistani 3 месяца назад +1

    Here is another question I haven't really found an answer to. Sorry for flooding you with questions but I hope getting more comments on your videos help at least.
    So what I want to do is to have a brick texture, now I'd like to add grayscale gradient to each brick individually in the texture and connect that to Bump node and to normal slot so it would look like every brick is slightly tilted to random direction. This would also make it seem that each brick is slightly on different depth.
    For example one of the bricks would seem to be closer to mortar level from the left bottom corner and at the same time looking like it's pushing out more from top right corner. The brick right next to it could be tilted close to mortar from bottom and pushing out from top. In some bricks it could even look like one of the edges is deeper than mortar, this feature however is not necessary, would be cool tho!
    I have to use single 4 vert plane to do this.
    Tried to connect gradient to color ramp to brick texture color but that just affects the entire texture instead of individual bricks.

    • @RyanKingArt
      @RyanKingArt  2 месяца назад +1

      Ahh, I wish I knew how to do that so that I could help you, but I actually have no idea on how to get that effect.

  • @blenderstuffs
    @blenderstuffs 9 месяцев назад +3

    Amazing 🤩🤩

  • @farhadkhosravi4630
    @farhadkhosravi4630 9 месяцев назад +1

    The one and only King

  • @MartKart8
    @MartKart8 9 месяцев назад

    I like this it reminds me of Unreal Engines, Material and Material Instance, the Material being the thing that's made , while the Material Instance allows you to adjust how the material gets displayed.

  • @wot_noobclown5621
    @wot_noobclown5621 9 месяцев назад +1

    Yes!

  • @slash.m.b
    @slash.m.b 6 месяцев назад

    Thanks

  • @Keagan_Ferguson
    @Keagan_Ferguson 9 месяцев назад +2

    Bro i litterally needed this this very moment i was making an SCP map concept for futre maybe, and i needed a well texture this could not have been timed better lol

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +2

      Wow cool! hope you like the material!

  • @miloskaluznik48
    @miloskaluznik48 9 месяцев назад +1

    If I may ask, I followed the turorial but ran into an issue in the very beginning
    When I UV unwrap my sphere the texture gets broken up and is not the same across the entire surface
    It has these strange "borders"
    What am I doing wrong?

  • @DoctorWarlock_
    @DoctorWarlock_ 9 месяцев назад

    Yes! Needed this for an urban setting. Thank you! If you are taking suggestions for PM's, are you able to show us how to make a Carbon Fiber PM? Like ones on tactical knife handles? Thanks again! 👍

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +1

      thanks for the material idea!

  • @yeahmelonfarmer
    @yeahmelonfarmer 9 месяцев назад

    Is it possible to use procedural things in ubge?

  • @supermaario7482
    @supermaario7482 9 месяцев назад

    last question: how can I adjust the opacity of a layer in the blender editor?

  • @kevinfrancais27
    @kevinfrancais27 9 месяцев назад

    Thanks a lot for this tutorial ! I just got in trying to make brick walls in different ways (cause I find it fascinating to do brick walls in blender 😯) and this is definitely gonna help me!

  • @ambrishsingh7363
    @ambrishsingh7363 9 месяцев назад

    👍👍👍

  • @IFHD350
    @IFHD350 9 месяцев назад +2

    Please can you make a comlete tutorial on how to model an aircraft please.

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +2

      that's a great idea! I'd love to do that sometime.

  • @hakkokaitvs7405
    @hakkokaitvs7405 9 месяцев назад

    I'm so confused, my bump is not working. Did i miss something? i need help 😩

  • @Rampatuolistani
    @Rampatuolistani 3 месяца назад

    Hello! Great videos! I have used them a lot while in school studying Game Development as we use Blender to model and Unity as the game engine. However I've run to one issue a few times now. This one is a good example of such a texture. So we have bigger and smaller details.
    Now if I have a large objects like a brick wall and I want to bake it. I need to go really high resolution if I want to use single tile uv to get the small details as intended. I could also make a lot of udims and that way increase the available resolution.
    However Unity has tileable detail map option in it. This would be great for small high frequency details such as really high scale noise bump etc. I really haven't been able to find a tutorial how to go about it in blender tho. It would be awesome if you could make a tutorial on how to go on about it. I think it would be very helpful for a lot of people.
    The detail map in unity is a channel packed map with
    Albedo on Red
    Normal y-axis on Green
    Smoothness on Blue
    Normal x-axis on Alpha
    Neutral values are 0.5, 0.5, 0.5, 0.5

    • @RyanKingArt
      @RyanKingArt  3 месяца назад

      Thanks for supporting me on RUclips memberships. I wish I could give you some advice on this, but I actually have no experience with game engines. I never used unity before.

    • @Rampatuolistani
      @Rampatuolistani 3 месяца назад

      @@RyanKingArt Okay, if you ever find the time, it would be great. Basically what you have to do is whole another texture that is separate, basically just a plane to make details that repeat. The problem is I have no clue how to add it on top of the base texture. What tile size to use etc.

  • @jeromesunio2769
    @jeromesunio2769 9 месяцев назад +1

    anyone else have issues with ambient occlusion crashing blender?

  • @anujshaw5773
    @anujshaw5773 9 месяцев назад

    I have a question not much related to the video. So, is it possible to be self taught in 3d? And if it is , then what should be the procedure?

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +1

      Yes, I am self taught. I learned Blender by watching tons of tutorials, and practicing a lot.

    • @anujshaw5773
      @anujshaw5773 9 месяцев назад

      @@RyanKingArt I am following some tutorials too and improved a lot. But some technical problems arise here and there. Like in the tutorials, they just show the surface but not everything like settings ,what to use and when etc,( or else it would took a very long ) .
      How would you recommend to self study?
      Thanks for replying!

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem 9 месяцев назад

    😎

  • @AnweshAdhikari
    @AnweshAdhikari 9 месяцев назад

    Hey, Ryan! Are you back?
    Regular upload or a scheduled one?

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад

      Hey! I've moved over to Tennessee, and I'm living with a relative of mine, as I look for a more permanent residence. So I don't have quite as much time to make tutorials right now, but I managed to get this posted. 🙂

  • @BrandonBloxBB
    @BrandonBloxBB 9 месяцев назад +1

    hey ryan i just posted my home animation video in which I used most of your products from your home and furniture asset pack, some I modified and other stuff made myself fully but a lot of it was your stuff and I would like to know what you think of it if you have the time! It is about 3 mins long and been making it since June. It's the video titled "home."

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад

      Very cool! Just checked it out.

    • @BrandonBloxBB
      @BrandonBloxBB 9 месяцев назад +1

      I just re uploaded it i was not happy with the sound but i think its better now @@RyanKingArt

  • @Vladimir_Morilov
    @Vladimir_Morilov 9 месяцев назад +1

    will there be tutorials on cars? I just want to create a cop car

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +1

      maybe I can make a tutorial on that sometime 😀

    • @Vladimir_Morilov
      @Vladimir_Morilov 9 месяцев назад

      thanks)@@RyanKingArt

  • @alemakhoul4899
    @alemakhoul4899 2 месяца назад

    wizard

  • @supermaario7482
    @supermaario7482 9 месяцев назад

    How do I activate the motion blur option in the editor? even trying to activate it, it doesn't render it to me with motion blur

  • @davidedwardsme
    @davidedwardsme 9 месяцев назад

    Can you please make a Procedural umbilical slime fluid with varying lumps of tissue and viscosity :D Thank you.