I mean she's not a vidame so she probably has some build to her. Looks like a sword -master- fighter so she has a better spd growth compared to alcryst. So it's not out of the realm of possibility
@crystalblade13 at lvl 10 of their base class Celine needs 2 points with 5 levels and 50% growth to match Alcryst's speed of 12. Assuming this is right after chapter 7 they could both be about 14/15 after the class changes. I believe a bld of 5 with weight of 8 would be a -3 assuming it's 11 v 15.
@@ItsmeVel well Build is an hard stat to level up its for the majority of the entire cast like 5% chance to increase and since there is no stat booster for build you either need to be lucky or have Tiki's Starsphere to even have an higher chance to increase it.
Apparently in combat maps if you time rewind and move allies away from the enemy that 1% crit it stores it somewhere and passes it to another enemy I heard. That's no longer rng that's just straight up IS spite xD
The way it works is the results of each action are stored, if you miss and rewind, that miss is stored, and you can strategically move it somewhere else, same with hits and crits, and % chance skill activations. Essentially, the order of actions will always the be the same, there is a way to change it, and that is simply by removing the crit chance entirely
how that all works is the rng seed is stored when the map is loaded. so as long as you dont reload the map, every rng check will happen the same way, provided all actions occur in the same order. you can manipulate this by changing the order of actions, or delaying the crit roll by not taking actions. the latter is often the easiest way to survive a fatal crit on enemy phase, as that swordsmaster hitting a 23% crit, becomes the armored unit after it missing a 2% crit
Common Celine W. Celine is probably my favorite character to build in this game. She’s strong no matter where you put her or how you class her. I even had her as a Wyvern Lord using both physical and magic weapons, with STR and MAG really high and good SPD, there was nothing she couldn’t kill.
I swear this Fire Emblem is so charming i really like all the characters, the story is more fun but not that deep, the gameplay is reallt the core of the game, you enjoy every single battle, farming, training and bonding with all the characters, and since you cant farm like in in the 3ds games, you will have more runs of this game.
The rules are easy: As long as it's the enemy, low possibilities mean your character is about to die at a rate of at least 70 % and if it's you with high possibilities you'll at least fail 50 % of the time. Easy to remember 😂
I've actually started trying to build Celine into non magic classes due to hee decent strength growths. I like the models better, since she loses that huge dress, but she only ever cokes out as 'okay' which is more or less what she was in magic classes. No matter what she gets classed into she seems destined to just be okay, not fantastic, not bad, just okay. She always ends up getting dropped for better tome users and been trying to find a good build to keep her around. Anna on mage knight with levin sword is just so much better than Celine with Levin sword and the Levin Sword had been the best thing Celine had going for her.
That's why I just take her for what the game makes her - the reliable middle ground. Used her from start to finish, and while she wouldn't always (but certainly often enough) be able to Solo an enemy in one turn, she was pretty much ALWAYS a viable choice to lure the opponent (with a light sword to make her dodge tank), go in for a first chip hit, or the second finishing one... BECAUSE she has good magic AND good strength, she may not always be able to 1-turn kill an enemy, but can always do at least half the health of any enemy. She's just super reliable.
Eh not decent more like less bad. It can be made good if you stick her in berserker or perhaps another high strength class but it’s not innately decent like how Anna can do magic builds outside of magic classes and be fine something like a bow knight Anna’s magic stat will be “decent” and can do enough damage considering the radiant bow’s high might when forged and her hitting twice with it ( if you ever get the Claude s rank bond ring bow knight Anna with wind god Is great) The big problem is you can’t fix her dex and her damage effectively just with a class. You can make her do good damage in beserker but then her accuracy will be single digits to low double digits. You could always stick divine pulse on her to try to help her accuracy I guess but that’s not exactly reliable having everything be 50% chances
semi-unrelated but i love reading the comments and seeing everyone's character experience - alcryst is my best unit, i dropped celine for clanne (and hes got like the WORST stat increases); we all just have this super different experience with every character i love it so much. no meta bullshit in the fe fandom lmAO
Growths in FE are so volatile. I remember thinking Etie was a monster during the first few days because I lucked out with her stats then got confused why everyone was calling her mid lol
Can we talk about the fact that in his third try Alcryst just fired his bow directly in Celine’s face
Becouse in diferent class that she's in, Steel Swords don't weight her. And plus, her strengh is also good with her Unique class skill, Ignis.
@@pawadox4958 You replied to the wrong comment
@@Emiturbina i maybe did XD
She got mad because of that XD
Imagine if he missed tho 😅
If it’s 1%, it really means 50%.
If its not 100% it's always 50% xD
His self hatred weighs him down heavily
For the enemy at least.
Nah it's 80%
0% really means 50%
The time stone is there since the devs couldn't be bothered to fix the hit/crit percentages 🙃
god DAMN IT ALCRYST IF YOU HIT ONE OF THOSE CRITS ON IVY YOUR DAD WOULDN'T HAVE DIED
... Too soon!
27% crit vs 1% crit
Fire Emblem moment
"This is peak Fire Emblem Engage"
This is peak Fire Emblem*
This is how they'll handle diplomatic issues in the future
Well, Celine is a monster. I'm surprised at how absurd mine turned out, has gotten a STR and MAG bonus nearly every level, both at the same time.
Respect. Mine's strictly magic, wasn't so lucky with the Str level ups.
Gave her the Levin Sword though.
My Celine is awful. She's not even a glass canon, she's just straight up glass.
Its because of this that alcryst is always apologizing
This was an emotional roller coaster.
How is Alcryst not doubling her when she is weighed down by the steel sword?
@crystalblade13 Alcryst is promoted and celine is a sword fighter so that is very unlikely.
I mean she's not a vidame so she probably has some build to her. Looks like a sword -master- fighter so she has a better spd growth compared to alcryst. So it's not out of the realm of possibility
@crystalblade13 at lvl 10 of their base class Celine needs 2 points with 5 levels and 50% growth to match Alcryst's speed of 12. Assuming this is right after chapter 7 they could both be about 14/15 after the class changes. I believe a bld of 5 with weight of 8 would be a -3 assuming it's 11 v 15.
Alcryst was probably weighed down by Killer Bow, he doesn't have a lot of BLD if I remember correctly.
@@ItsmeVel well Build is an hard stat to level up its for the majority of the entire cast like 5% chance to increase and since there is no stat booster for build you either need to be lucky or have Tiki's Starsphere to even have an higher chance to increase it.
hearing Nobuhiko Okamoto, who's usually dubbing loud characters (Bakugo, Ghiaccio, Ryo Kurokiba), in such soft role is interesting experience
Damn I love their JP voices so much
Apparently in combat maps if you time rewind and move allies away from the enemy that 1% crit it stores it somewhere and passes it to another enemy I heard. That's no longer rng that's just straight up IS spite xD
Yeah it does, all my units kept dying as each one kept getting crit as I kept rewinding
The way it works is the results of each action are stored, if you miss and rewind, that miss is stored, and you can strategically move it somewhere else, same with hits and crits, and % chance skill activations.
Essentially, the order of actions will always the be the same, there is a way to change it, and that is simply by removing the crit chance entirely
how that all works is the rng seed is stored when the map is loaded. so as long as you dont reload the map, every rng check will happen the same way, provided all actions occur in the same order. you can manipulate this by changing the order of actions, or delaying the crit roll by not taking actions. the latter is often the easiest way to survive a fatal crit on enemy phase, as that swordsmaster hitting a 23% crit, becomes the armored unit after it missing a 2% crit
@@thelostician used this for a sandstorm crit on a 1% crit 36% hit
@AbriDragon I've noticed this on time rewind
And I think it's bs because if you save scum in xcom, it's a different roll each time
Common Celine W. Celine is probably my favorite character to build in this game. She’s strong no matter where you put her or how you class her. I even had her as a Wyvern Lord using both physical and magic weapons, with STR and MAG really high and good SPD, there was nothing she couldn’t kill.
It's either 0%, 50% or 100%
This game certainly surpasses three houses in this regard like IS really pushed the limits while also making sure it was optimized
I swear this Fire Emblem is so charming i really like all the characters, the story is more fun but not that deep, the gameplay is reallt the core of the game, you enjoy every single battle, farming, training and bonding with all the characters, and since you cant farm like in in the 3ds games, you will have more runs of this game.
Celica might show mercy but I sure as hell don’t -Celine probably
As an enemy
Only 0% means "safe"
...oh,and 0 damage😂
My brother was watching me play and was surprised I was predicting me getting hit by 11% and 23% consistently
your first mistake was underestimating celine. I used her my entire first playthrough (lucina engaged) and she got SO many crits for no reason
that 1% friking crit
The rules are easy: As long as it's the enemy, low possibilities mean your character is about to die at a rate of at least 70 % and if it's you with high possibilities you'll at least fail 50 % of the time. Easy to remember 😂
If it's 1% for the enemy, it means you're fucked
Guess lady Bernkastel helped with this one
No wonder no one got the reference
I've actually started trying to build Celine into non magic classes due to hee decent strength growths. I like the models better, since she loses that huge dress, but she only ever cokes out as 'okay' which is more or less what she was in magic classes. No matter what she gets classed into she seems destined to just be okay, not fantastic, not bad, just okay. She always ends up getting dropped for better tome users and been trying to find a good build to keep her around. Anna on mage knight with levin sword is just so much better than Celine with Levin sword and the Levin Sword had been the best thing Celine had going for her.
That's why I just take her for what the game makes her - the reliable middle ground. Used her from start to finish, and while she wouldn't always (but certainly often enough) be able to Solo an enemy in one turn, she was pretty much ALWAYS a viable choice to lure the opponent (with a light sword to make her dodge tank), go in for a first chip hit, or the second finishing one... BECAUSE she has good magic AND good strength, she may not always be able to 1-turn kill an enemy, but can always do at least half the health of any enemy. She's just super reliable.
Eh not decent more like less bad. It can be made good if you stick her in berserker or perhaps another high strength class but it’s not innately decent like how Anna can do magic builds outside of magic classes and be fine something like a bow knight Anna’s magic stat will be “decent” and can do enough damage considering the radiant bow’s high might when forged and her hitting twice with it ( if you ever get the Claude s rank bond ring bow knight Anna with wind god Is great) The big problem is you can’t fix her dex and her damage effectively just with a class. You can make her do good damage in beserker but then her accuracy will be single digits to low double digits. You could always stick divine pulse on her to try to help her accuracy I guess but that’s not exactly reliable having everything be 50% chances
semi-unrelated but i love reading the comments and seeing everyone's character experience - alcryst is my best unit, i dropped celine for clanne (and hes got like the WORST stat increases); we all just have this super different experience with every character i love it so much. no meta bullshit in the fe fandom lmAO
Growths in FE are so volatile. I remember thinking Etie was a monster during the first few days because I lucked out with her stats then got confused why everyone was calling her mid lol
wow i should really try playing with japanese voices
sir your crit rate is only 1% I'm sorry...
so your saying there is a 100% chance that it can happen
I hate to admit it but fire emblem engage it's the best of the saga at least in gameplay
Celine just needed to get rid of her dress
I think two dodge tanks fighting is was better.
Wow, I really prefer their English voice actors.
Really insightful comment thanks for that.
imo the english dub is cringe
@@ItsmeVel weeb
@@fyra_cat2119 weeb game. cope
@@helloneighbour2408 touche neighbor, touche
*Sees title*
You mean this is shit Disengage?:/