MHWI how to hit the tcs on the fatalis head during smoke

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  • Опубликовано: 16 окт 2024

Комментарии • 8

  • @ember6641
    @ember6641 8 месяцев назад

    Wpn?

  • @yukowe
    @yukowe 9 месяцев назад

    how you get 3k crit,,, that's so satisfying to pull off

    • @Gold_br
      @Gold_br  8 месяцев назад +5

      Coalescence active (+18 attack and +90 elemental damage)
      Peak performance active (+20 attack)
      Cat AttackUp +15% (Equipped weapon only)
      Hunting Horn L +20% (Equipped weapon base Raw Damage)
      Felyne booster active (+9 attack and +15 defense)
      Agitator nv5 (+20 attack and increases Affinity by 10%)
      Mega Demondrug(+7 Raw), Might Seed (+10 Raw), Demon Powder (+10 Raw)
      Attack Boost(I don't remember, but I imagine it was lv5)
      Weapon augmentation (Regen, Element, Affinity)
      Also gs has a mechanic that I don't know how it works, but when it hits the first hit of the tcs before the final hit, the damage is increased by so many %.
      I believe these were all activated abilities
      When the monster is in enrage, it also receives more damage, even without an agitator in the build. In the case of fatalis, I don't know how much more damage he takes, but this is the opposite of other creatures like Namielle, which receives less damage with enrage activated.

    • @ricecake3544
      @ricecake3544 8 месяцев назад

      ​@@Gold_bri think you're talking about the hydration mechanic on namielle it does not tie to its enrage state, it starts of wet and take more fire damage but less raw. After a while it goes dry or you can skip it fully by shooting torch pod, it takes more raw damage but little to no element. To get it back to wet it either has to go out of enrage form, time, or a water moss will skip it as well. As for monsters taking more damage when enraged that is not confirmed anywhere, you might of just gotten lucky with some hits

    • @asdfg6362
      @asdfg6362 8 месяцев назад +2

      @@ricecake3544most monsters do take more damage when enraged. Each monster has an enrage multiplier, most of which are >1. Fatalis specifically has a 1.1x modifier. Namielle is one of the few monsters to have a multiplier

    • @Gold_br
      @Gold_br  8 месяцев назад

      @@ricecake3544 Well, I never looked for this information, but Namielle speedruns with bow don't activate the agitator at the beginning of the fight and as I always play with the bow on Namielle, I did this test and noticed that it actually did a lot more damage, although you lose the agitator's affinity, I don't know if it's something that pays off for other weapons.
      In question, monsters take more damage when they are enraged. This test I did in Teostra, where there is a big difference in damage when it is enraged without having an agitator in the build, being a multiplier of 1.20x, that is, 20% more damage when enraged. To do this test, it's easy, just remove the agitator from your build and test the damage without enrage and with the monster's enrage, when I did this test I was in full saf with kjar water bow, after all it's a weapon that has consistent damage at its nv4 shot and with the saf buff it didn't depend on critical with agitator to reach 100%.
      mhworld.kiranico.com/pt-BR/monsters/jGeS0/teostra

    • @Gold_br
      @Gold_br  8 месяцев назад

      @@asdfg6362 hm interesting, I always noticed this in my games due to the significant increase in damage, even at the beginning when I was learning the game I thought that the agitator gave more attack than the attack boost eitself, but after watching speedruns and some tests I realized that the damage of enrage influenced by the monster, but I never went after the official values.