"Dynamic Idle" the most useful Betaflight feature you never heard of
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- Опубликовано: 29 авг 2024
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Dynamic Idle is one of the most under-appreciated, little-known features of Betaflight 4.1. But it'll make your quadcopter fly better and fix problems you didn't even know you had.
This video shows the "bobble" at low throttle caused by idle_min too low:
• I flew 3 packs every d...
This video shows the result with idle increased:
• I flew 3 packs every d...
The FB thread where the "smart guys" taught me all about this feature, including some aspects uof Dynamic Idle not discussed here:
/ 747462415789109
Quad66's tutorial video that made a lot of this make sense for me:
• Betaflight Dynamic Idl...
How do you figure out what a good idle_min value is? LONG STORY SHORT -- take your idle%, convert it to RPM using the Motors tab, then set idle_min to 80% of that value. That is a guideline that has come out since this video was made, and it's one of the biggest questions people ask.
So for clarification, if your dshot idle calculates to 2200rpm then 80% would 1660rpm and that is what you would set you idle_min_rpm?
I know im off subject... My pitch and roll are switched on setup display in cleanflight. Tried setting board alignment off by 90 degrees but still no change. Also the elevator toggles backward. Box model rtf "RAPID" by world tech elite with an spf3
@@trixshop5188 Im pretty sure JB has a video about that - this might be helpful..... ruclips.net/video/1azl1f8qJ84/видео.html
How to:
Take Props off
Go into Motors tab
Connect a LiPo
Set the "I understand the risk slider"
Spin the Motors up to your idle value which is 10XX where XX is your %.
So 5,5% would be 1055.
Then have a look at the actual RPM above each motor slider
Multiply it by 0.8
and you have your idle_min_rpm
@@dominikthone512 if dshot idle value is 5.5 shouldn’t that be 5.5% of 2000? I.e 1110?
Never call yourself "not smart" Josh! The smartest people can take complex material and explain it simply to others who do not understand. Thanks for all you do! Much love!
Cheers. The quick video was the least I could do for how many times I’ve used your tutorials.
Right? Same boat, I'm still using them now anytime my first braille method approach to something doesn't work out the first time.
Joshua, you are by definitions a true intellectual , thats what u do, make complex subjects understandable to the average person. Thanks much!
Try to understand everything when you're French with a small English 🤯🤯🤯.
I WILL LEAR SOMETHING TODAYYYY 😂🤣
@@enriquemaillard-mora9193 when u understand more than one language your pretty smart too.🌝
Worth mentioning that if you are running 4.3 Betaflight today (quote from BetaFlight): "When Dynamic Filtering is active the static idle value is disregarded, because the idle value is continually adjusted to maintain the configured minimum rpm on the slowest motor." It warns you of this now and they have a nice little field under the PID tab to adjust (alongside some other handy motor/throttle settings), you don't have to use the CLI unless you want to. They also recommend min value of 3000-3500 RPM now instead of 14000. Love the videos, these have helped me out immensely!
Yup just enabled rpm filtering and it enabled dynamic idle automatically, and it fixed my desync at 0 throttle issue.
Such a nice and humble guy, not taking all the credit for other people’s hard work but also helping the fpv community to understand these features
holy muck, your left handed and you tilt your page just like you are supposed to. i am left handed and i never learned the right way to tilt the page and i write like crap. my daughter is left handed and we are trying to make sure she tilts the page correctly just like you do. way to go man. doing it right :)
Awesome rundown JB!!
If folks want to get to "zero" prop wash, tune your stuff and raise idle to 8 or 9 percent. Dynamic idle takes that improvement one (little?) step further.
'Zero' propwash AND the ability to chuck into massive rainbow-shaped inverted yaw spins? Yeah.
Realistically, I only got into this because I had a pesky 7" 6S rig that would hover at 9% throttle, but when I tried racing it would desync at values below half that.
I was wondering about that! thx
UAV Tech what do you recommend if i run dshot idle value on 5.5 percent with 2600 rpm. What should i set on idle min rpm? Is 12 ok which JB has in the Video?
9% idle will kill your inverted hang time but help your propwash. Does it really take that much idle to fix your propwash?
@@Ozzy3333333 , prop was is never "fixed".
Brand new to droning. I have a traxxas aton that im cutting my teeth on. I finally purchased a build kit from rotorriot.com with dji hd fpv. Take into mind i am so new that im still wet behind the ears. I enjoy your videos, they have taught me so much. Looking forward to fpv’ing!
JB- if I asked a question about fc’s to the devs, I wouldn’t know what language they were responding in. You do. You are my interpreter. I thank you for having the education and experience to ask the right questions. And then the really important part, remember the answer and put an eloquent video together to let me learn something today! Esoteric at my stage of flying, but hopefully will need in the future.
BOOM!!!!
Finally an answer, thank you Bardwell.
I've been lowering idle min in order to grind and slide. Keep getting death rolls when smash technical flips, particularly with yaw.
A tip! When mid death, roll you can shake it free by jamming yaw back and forth, then drawing it out and catch it.
What you describe is almost literally what airplane pilots do to get out of a "spinning fall" (not english native, not sure how to call it)
I had to higher my idle speed as a beginner at first I had no clue why my kwad death rolled, I might have a weak motor but I learned a lot with JB's videos, and I didn't get a death roll today when I did yesterday, time to tune PIDs and lower filters for prop wash now :) (already didn't get that much today with rpm filtering via a beta BLHeliS release but I didn't test it that much bc I was scared of motor desync)
You may not be the smartest guy, but you're a really freaking good teacher.
I'm not the smartest guy, or the funniest, but I'm also not the best looking.
Bless you for putting that time stamp in for everyone who cant sit still for more than 7 seconds....
Dam you Bardwell, that’s another 17mins off my nightly sleep quota!
As always good info and kind of got me thinking about how to get more hang time…..
Interesting as advertised! Thanks JB, these kinds of tips don't just help pilots get better, it advances the entire hobby. Shoutout to the BF devs for their work!
ESC temp display and warning are another obscure useful features, especially if you're running absolute minimum filtering. ESC and motor temperature are linearly correlated and can indicate whatever you're about to burn a motor due to excessive noise. These settings can only be accessed through CLI.
Very true, although with most of the dynamic filter and RPM filtering capability, ESCs tend to stay pretty cool, even being pushed to the point where motors are getting hot again in my experience... although I tend to encounter these conditions after I 'encounter' solid objects with my props
Do you really need that? My ESC can do 60A and the motors can't do much less. The battery, even a GNB 130C, only manages half. So nothing can smoke up.
It depends, @@BBFPV. If you're running default filter, then temp display won't help much. I run very minimal filter so the temp display is a must have because whatever I clip gates or things where my prop bends to a point where it generates noise which gets amplified in the PID loop and my motors will get real hot real quick.
It's not about whatever you're going to overload one of your system, but if you're getting noise into your motors, the motors and ESCs will heat up until the enamel on the winding gets burned and you could get short circuit which may burn ESC as well. Just play it safe.
@@Asu01 Therefore you should use RPM filters, even with bl_S because then a notch filter is on the motor rpm and even with bent propellers the pid didn't amp motor/prop out of balance. I now have the filters on 1.4 and the motors stay cold.
For testing its ok but every day use i don't like OSD overload.
my esc will remain stone cold even while literally burning up all 4 motors at once
what you are really looking for is motor current, which you can roughly see in motor throttle in blackbox. i wish betaflight had some automatic detection of a motor sticking out in terms of thrust vs throttle because its the quickest way to spot a bad motor or prop.
I didn't understand how this work and what it's used for at all from this video, nice for getting attention that this feature exists though. Would greatly suggest everyone to just read what's written in betaflight documentation about dynamic idle, it's well written and super easy to understand.
It's really not at all, and even the people in the JESC group think that the Wiki page is terrible at communicating what the feature does and how to tune it. Please click through to the FB group link in my video description if you want to read more about it.
@@JoshuaBardwell Ok, I do agree that it can be improved, but nonetheless it's quite clear what it does from reading it (not in a detailed manner (this I wish was explained somewhere, because it's quite unclear how exactly idle values are changing on what conditions), but in general). It's stated there that using bidirectional dshot rpm data some external conditions can be ignored for idle_min_rpm floor and thus motors can spin quite slowly without desync issues. And I totally agree that then it can get a bit tricky to think of its usefulness, but thinking about rotations it's quite obvious that slowing down a bit more some of the motors would help to make a certain moves more precise and efficient. Anyways, thanks for the video, wouldn't have known about this feature without it! :)
Electric motors actually have max torque when starting from stall and the torque goes downwards as the RPM increases because magnetic field cannot be modulated fast enough due inductance. However, the current generation of brushless motors do not have required sensors to actually push the motor hard from stall so that's why you need minimum RPM for max performance.
I feel I may be missing some of the usefulness. Take the "Vanover" case where your using a higher idle. Isn't activating dynamic idle removing some of that benefit? If the motor loses torc at low speeds, you are essentially allowing for the lower torc on those motors again. Is it that the lower torc is outweighed by the smaller range the other motors need to move? I think seeing the math would help. Thinking more, I guess it's redistributing a small amount of the work required to a slower but parallel process. In this way, I can see a nominal benefit that most people wouldn't notice and probably not worth the effort. Thanks for this interesting video!
My understanding of dynamic idle was that it used the rpm data to make sure the motors never stalled whilst allowing a much lower minimum idle overall.
This is probably useful for making last minute adjustments when flying as your quad should be less floaty.
This is one approach, but the smart folks I talked to seemed to think this was actually not the way to get the best results out of dynamic idle. That a quad will generally fly better with a higher idle speed, and the value of dynamic idle was allowing a higher idle speed without a net increase in idle rpm due to the PID loop needing to speed up motors.
I'm Learning...
I learned that maybe my de-syncs are from setting my idle percentage too low... never dawned one me
Yeah I thinks that's what's been happening to me
Me too...
Motors have weird non-linear behaviors at both extremes, it can be a bit finnicky. This approach should solve that though.
I only had to bother learning this because I was getting desyncs on my 6S 7" setup, and it wants to hover at 9% throttle.
Not a guarantee to fix the problem, but if you are already having issues, definitely run the slightly higher values over the calculated ones to make sure (and then test at worst case high speed split-s entries and such)
same here^^
What a relief, I was really down because I couldn't really find the reason. This is a new thing to look into :)
Thanks JB!
I find if your ds are too low or your ps are too high.... I was getting flip of death.. messed with the pids. Idk how that could make the difference but it did..! No more fod! Try lowering ps and see if it goes away..
Thanks Josh from Australia! This is why my heavy 7 inch 6S always flys so unpredictable 😁
Wow. I started out as a LOS pilot and when I switched to FPV I needed a high idle value and didn't know why. I just took my first rip with dynamic idle settings adjusted and this is how I should have been flying all along. I don't know why this isn't a hot topic in FPV conversations but Thank you Joshua!
Why is there no double like button! This is one of your best videos in ages( I'm not saying your other videos aren't awesome, I'm praising this one). This is the kind of videos that got me hooked in the first place! Thank you!
My brain is freezing... 😂 But a the third or sixth view Il will learn something for sure 👌
glad im not the only one who has to watch his videos more than once lol
I don't even have a quad yet but when I can afford a decent set up I will (hopefully) have a better idea as to what I'm doing thanks to your videos. Keep up the good work and beginners thank you.
My first bit of tuning advice is always to up the min_throttle, I'm up to 16% on some builds! This helps out massively with my inverted yaws dropping like bricks :)
magicalpencil I don’t understand. When you’re inverted and motors are spinning faster you should fall faster, not slower...
@@prottentogo Yea, makes zero sense
Now we have BetaFlight 4.5 just released 😊
A mounted prop will affect stall, a lot more weight to get/keep rotating, so higher torque via rpm is needed.....as you found out😎
I'm running a raging droner with t motor f60 pro 4 1950kv. I left the stock 5.5 idle and put 20 in dynamic idle. I'm using configurator 10.7 RC1 and 4.2 RC1. It's definitely a great feature that improves flight performance. I'm a huge fan after trying it out. Thanks JB
Edit. I ended up getting much better results doing proper math. It's definitely something that needs to be followed to a T for optimal results
Right on the spot! It was a topic with a friend while checking his configuration done by someone and his idle was set to 2. I was surprised to see such low value and asked if the person who set it knows what he was doing... Now the idle value has more clearer meaning to me, definetrly learned a big thing today. Instantly checked one of my quad and idle_min_rpm is set to 0 as default. As I understood in order to activate the dymanic idle, We have to put some value, right. I know it may seen a dumm question, yet I just need the clarification. Thanks Boss!
Thanks, Josh Bardwell!
I usually use a 6.5 to 8.5 min idle depending how new or old my motors are. Reason being I like heavy props and hate de-sinks, but inverted I fall like a brick🤣
This could help, and reckon this is worth a go for sure.
Thanks...
Great video! You would be a great teacher/professor! You are great at explaining everything. Thanks for all you do!
Thanks Josh! I would have loved to see a before and after but I appreciate the video none the less!
Hey man, just wanted to say I enjoy your content as someone who is looking to get into drones!
Quad66 knows his stuff peeps! the 1s magician! His latest tune video taught me more than any other tune vid.
Josh this vid may be answer to my dsync I had. I check mine and idle min rpm was on default 0. Definitely will give this a try to as I get it rebuilt! Thank you
Hi Joshua! As you pointed out, it is bad to let the motor speed drop too low. The motors are powerful when they spin fast, but they are surprisingly weak at starting up especially when faced with oncoming air. That is, of course, the main reason why we all use the idle speed to keep our motors from ever spinning that slow. So, here's my question... If I set my main idle speed to be just enough to prevent the low RPM problems, then why would I want to let idle_min_rpm spin the props slower under any circumstance? I may tell the quad to do a hard roll at zero throttle, and it may want to lower the speed of the motors on one side, but a hard low-throttle roll still isn't a good time to have motors stuttering because of low RPMS.
So, I think it's a really interesting feature but I don't use it for myself. In your video, you claimed that idle_min_rpm might help Vanover bring down his high idle speed, but I think you got that part backwards. If you use idle_min_rpm to prevent low rpm problems, then you are free to increase the main idle speed to your desired feel. Some people might intentionally increase the main idle speed above idle_min_rpm to make it feel more floaty. Some people like Vanover might increase the main idle just to increase resolution on the throttle stick (because that lower part of the throttle would be unused in a race anyway). Before idle_min_rpm there was more of a downside to having a really high main idle speed, but now you can tune the feel of your idle separate from idle_min_rpm which is just there to set the absolute minimum RPM you're willing to use. Still an interesting feature. Just a different way to think about it. Cheers!
Just had a desync at zero throttle with my 3 inch build resulting in a crash. Enabling bidirectional dshot and dynamic idle sure enough fixed the issue. Also feel that enabling rpm filter and disabling first gyro filter resulted in much more responsive flight characteristics.
Thanks a lot no one is talking about this, excellent explanation.
Wonder when someone starts using Sensored motors on a quad.
In conjunction with current control they would make all those features obsolete. The motor would start at maximum torque and no death rolls whatsoever.
Yes it requires 5 signal wires, but maybe a racer seeking every little advantage?
Fabian Rudzewski race drones are supposed to be raw and best power to weight ratio but when you add complexity more things can go wrong and that’ll add extra weight slowing racers down
@@flyingmonkey8245 yet racers prefer predictability and consistency over the last bit of performance.
There are even features in betaflight, to limit the motors to an empty batterys performance in order to have consistent behaviour for the whole pack.
5 signal wires and 3 Hallsensors would make a less than 10g difference for the whole quad.
I'd only be worried about robustness.
Very informative Josh as always. I have been using this feature for quite some time now and I agree with you this is a very useful tool when used properly you can definitely get better performance as always thank you for the awesome video keep up the good work.
These are the videos I love
Im a freestyle pilot and usualy up my idle speed a bit more than default. I found it helps on propwash. Thanks for the explanation... going to try in the nexr flight.
It's a bit of time and effort to get there, but if you can get the same awesome propwash performance, this can get you a bit better inverted throw
tehllama42 is that hard to tune dynamic idle ?
As im typing could we see a few flights .... Bam!!! He says it lol. Thanks as always sir
Nicely said Bardwell!
Man!!! Great informative video once again. You break it down so nicely always!! Big thx
Ah... Brilliant video as always.
Sooo what have I learnt?
Erm stick to stock BF settings and go and fly.
😂🤣😂🤣😂🤣😂
Wow, what a coincidence this is exactly what I was looking for. I like to do a lot of max throttle runs, and towards the end I go to zero throttle, then quickly turn around, and then as the quad starts slowing down, it will occasionally do a half roll and fall a bit I believe because of motor stall from low voltage and slow voltage recovery? Most of the time I can quickly recover, but occasionally if I’m flying too low, it will stall, do a half roll, and crash into the ground upside down, and I think this might fix that.
Always enjoy watching your vids, always learning something new , question - will this work on smaller quads for example say a tiny whoop , tiny 7 , quads with brushed motors ? keep well brother and keep teaching us...
I expect it would work well on any quad, but quads like micros, where the idle speed is often much higher, may particularly benefit.
Been using this for a while now, it's based off max rpm, rpm filters have to be enabled, and transient throttle has to be off. I use idle min rpm of 15 for 6s 2000kv.
I always have the problem with yaw washouts when doing building dives with my Mobula7 and I found out that raising the idle to about 15%, where the quad is just about to lift off by it self, helps with the yaw washouts. I just recently got into dynamic idle but I'm still testing. (Yea, I'm commenting on a 4 year old Video)
So why would we ever want the pid controller to have access to the min_idle. If the quad flies so much better with higher percentage and if response times are slower when coming out of that super low rpm then aren't you recommending everyone runs higher idle and to not run min_idle? In what scenario would the PID controller getting to use min_idle actually be beneficial?
a higher min idle results might result in less "hang time" when upside down 🙃.
@@georgedowning1803 I'm mostly speaking for racing and flight performance not for freestyle purposes
@@MewoFPV You should have more authority lower down. As assuming an ideal case you will have to spin the motor up only half as much as you now have 4 forces to play with not just 2. Might not be the case in the realworld though, maybe it takes the same time to spool them up more, or braking is to slow this low in their speed curve.
Altitude control will be better with a lower min idle.
@@MewoFPV MewoFPV dive gates? A reduced hang time will result in less control? In a competitive racing environment you would probs be flying with consistantly enough power that PID will never access min throttle anyways. However by increasing the min idle, when operating at the bottom of the power band, you effectively shift the center of rotation in the direction of the turn. An example of where this might be a problem is In prop wash, as the center of rotation Is moved rapidly any additional rotation command by the pilot will result in an ossilating track through the sky. Yes it becomes more rotationally more stable but for racing having a consistant track may be valued more than a consistent than attitude.
No no no Completely overwhelmed and caught in the ceiling fan can we try this again. OK I just need to re watch this and then review the FB post then watch it again I guess
Same here.
I did notice the better braking from using it. The trick is finding the right idle speed to keep performance at its best
This is the shiz you are good at. Freaking love it. Keep deep diving into this stuff.
Thank u for teaching in to this. Hi from Latvia! Thank u for teach us more!
JB, have you ever thought about exporting the audio from all your videos and posting them up as podcasts? I do a lot of driving and can't have RUclips open but would love to follow with all you post. I know you need video to get the full experience and see some of the differences between cameras and such, but it would be great to listen to everything and control it in the car. Just a thought as you have great content. I could even listen to stuff I'm catching up on while riding a plane this way and use a variety of podcast apps.
In new 10.7 configurator, Dynamic Idle RPM is on PID tuning page. It is set to 0 at default. This is why the wobble is there in 4.2. Hope they fix or have it “slide” with increase in throttle percent.
You are a celebrity sir
I think this is the issue I've been having with my beta85. I got one motor that will stall out on snappy maneuvers. I have motor stalls on one of my motors that dethrolls me out of the air as I'm coming out of a maneuver.
the same
Dammit Bardell, you're so smart, you're answering the question about deathrolls that I didn't go online and ask you about this weekend. The same quad, deathrolled twice lately, while descending into the next field (low throttle) where one motor on my (plus) frame was probably at idle. Without even checking, I bet my idle % is too low and you're a mind reading genius!
Another great video. Thank you JB.🏋️👍
Chris Thompson is a legend!
sweet video dude. this may fix the death roll issue I've been having on one kwad. on sharp rolls with a sharp ending it goes straight into death roll. I think it has to do with the motors i have on it. i was using the same type of motor on another quad that did it to me. but smashed a motor the first death spin and swapped brands. no issues since on that one. Thanks for the tips. might save me $60 in motors. 🤘🤘
has anyone had issues with the Armattan sabotage rc Booty motors? they seem to be the cause of my issues, thanks,
small correction: For BLDC's you shouldn't lose torque at lower speeds, torque is dependent entirely on magnetic flux in the core, which is governed by current. The motor certainly cannot _maintain_ high torque at low speed because inadequate cooling.
I suspect this is more of a fundamental problem with sensorless control of said motors. desync happens because the ESC losses track of where the rotor is relative to the stator and the motor losses all torque.
There is more to the torque claim, you're right. The desync is because at low speed, the BEMF that is used to detect pole crossings is very weak and is lost in the noise. The lack of authority is in part because when the prop is moving slowly, it isn't making much thrust.
But from what I am told by people developing the feature, the motor is less responsive coming from low rpm, which I approximate as "lack of torque" when explaining it. The motor will take longer to get from 2% throttle to 5% than from 50% to 53% for example. Once you get out of the low-rpm region, this problem goes away.
@@JoshuaBardwell Its interesting observation noneheless! No doubt that the practical wins out over this theory. I think I read somewhere that the sensorless ESCs often switch between algorithms at low speeds for this reason. Keep up the great work!
Ho Hooo you say good things. This piques my interest for I throw 6 in props and have acquired a taste for inverted ticks with hang time. To be honest this still is at the time of this comment my first acro drone the Butter Kwad. But reviewing other 5 inch freestyle drones with inverted yaw spins and such I'm realizing the 6 inch props arrest my drone faster then what I wish to achieve. Believe me I've tried. Don't even get me started on PID tuning. One problem after the other 😩 Will delve into this for sure. But I'm almost ready to throw in the towel on my Butter Kwad for what I'm trying to achieve. It hasn't quite turned out the multi tool I had envisioned. Never expected it to be a master of Cinema, Long Range and Free Style but something just don't add up. Pitch slow wobbles are really sticking in my craw too. P's over 120 now....I's at 60. maybe should just slam it at 250 P's with 30 D's FF off too
Little spoiler, Joe Lucid and Thorsten Laux are, wait for it.... the same person. Lol. Not sure what the story is there, but both are very smart guys.
Is that a Tyler Durden thing going on there? 😁
It’s mostly because at first I was a bit embarrassed at how much time I spent with quads. So I didn’t want to use my real name. Facebook requires using the real name and by now if you take time invested and results achieved I’m no longer embarrassed. So I’ve had my coming out ;).
Yeahhhhh! Quad 66 needs more love in the community. He's kinda like Kebab was in the early days in his reviews and innovation
As someone who began flying way before airmode was a thing, back then all this would have been magic, increasing idle extremely high by today's standards was the only way to avoid what i called "the funk" in the sky! Since quads were not as powerful back then, such a high idle began to effect the responsiveness of the quad among other things.
So to just distill it slightly further.it helps your quad rotate around the center axis properly(or better than normal),rather than just lift one side of the quad to rotate.its the best we can do with the design of quads at present.ideally you would have a second motor&prop on each arm opposite mounted to the motor on top of the arm.so as one side spins up,the motor on the opposite arm facing down,would pull down.therefor having an equal push to pull&properly pushing the quad around its center point.but then youd pay a weight penalty&drag.so this dynamic idle&air mode etc. Is doing the best it can with the hard/&software configuration.theres been many incremental benefits added to bflight over the years.many of which we might have thought at the time were just adding complexity.which we now consider the norm&wouldn't be without.im just wondering when/if these incremental tweaks are gonna result in diminishing returns.although I do agree with this one as d syncs & motors being able to respond and spool up quicker from a certain point of idle.is allowing for spool up lag&the lag that the pid controller/rc system as a whole introduces to be partially negated.
I need to pay this guy.
Um at around 5:00 can it really spin around the center of mass? The pivot point should be somewhere between the right motor and the center of mass if not on the right motor imho, just because the right motor won't reverse thrust.
an object will always rotate around its center of mass, no matter where the force is applied from. if a force is applied at the center of mass, or the forces are net 0 at the center of mass, than the object wont rotate
@@DirtyLew42 I agree somewhat. It will rotate around the center of mass, but another vector is introduced which induces a change of the position of the center of mass, as it is not compensated by an equal force on the opposite side of the center of mass.
HoverFly incorrect. Center of mass will never change, unless mass is physically moved. Please do some research of your own.
I need to check it myself too. But, on Mamba F405 MK2 stock min idle is 3.0 which is quite low already. Thanks for sharing Joshua!
The point is that with dynamic idle you can raise that so your quad flies better at zero throttle, without giving up the ability of the motors to go below that point if they need to.
@@JoshuaBardwell Hi never flown just got mobula7 hd can't set it up in betaflight just about got it binded I'm almost giving up on it if you could give us some info many thanks 👍
15:16 LoL.... JB, searched for hours but I couldn't find "Nydamic" anywhere in the Betaflight CLI.....
thnx for the explanation! maybe you could make more video's about features we do not use much, e.g. thrust linearization
A while ago , I lowered the idle speed down as far as I could , on some kwads as low as 1.5 % and stopped using air mode . But will be interested in trying this out .
Here I am learning
Thanks JB great video 👍 super informative 👍 👍
That's extremely interesting!!! I had never imagined that CaptainVani had 8% idle! Personally i had it down to 3% because 1) i find difficult to do inverted yaw spins because tends to fall faster 2) the quad takes forever to get down to the ground. I definitely learn something today. Question: Propellers pitch affect the idle ratio or dynamic idle?
Prop weight, pitch, and relative chord thickness all affect it, usually in that order. Heavy aggressive props will have you wanting to run higher values, thinner lighter ones with less pitch let you run lower values.
@@tehllama42 i think it's the opposite I run 4.8 pitch and it takes forever to get down to the ground on higher idle percentage
So I got confused by the idle min section. You went through the exercise of getting the lowest possible rpm, (300) and then it seemed like you "winged it" and put in 1200 in the CLI. Do we use 4x the number we come up with?
yea im confused also i just went through this whole thing and now my quad just dies at the lightest blip of a roll.
I didn't wing it. I came up with a value of about 300 for three motors and then 600 for one (probably damaged) motor. I flew with a value of 600 and got an arm-drop on sharp moves. So I ended up raising it until the arm-drop disappeared. 1200 is where I ended up. That's the procedure I suggest you use.
Ok I see what you saying now.
Update: it wasnt the dynamic idle change I made that caused the quad to die, it was loose positive wire coming out of the xt60 plug. Dynamic idle is working great, thank you Josh also informative.
@@JoshuaBardwell So if we have to add the 4 motor idle values from the bench test (that wasn't quite clear tbh), why didn't you then come up with 15 (1500) or put it even higher as you suggested?
People who disagree are not haters. That’s a very easy way to not deal with a percentage of your viewership. Offend the offenders? I think you are very smart,,, it’s just the way you go about it sometimes. Listen to the critics they actually may be asking for the same quality you want to deliver.
I have MOTOR_STOP enabled and airmode controlled by a switch. If I during flight switch airmode off and lower the throttle to 0% the motors stop but they never stall, as soon as I increase the throttle all the motors start spinning again.
I’m sure I’ll THINK this has made a huge difference 😂 and that’s the important thing.
So what is each motor has a different rpm in which it spins without hesitating while in the motors tab? For example, motor 1 is 350, 2 is 620, 3 is 900, and 4 is 900. Do I just take the motor with the highest rpm and use that?
Kinda random. But your audio sounds really good.
agreed
Great informative vid as always! Would you have a link to a complete setup video for all these new features in the new betaflight? Or are they spread out.👌
Here is my 4.1 playlist: ruclips.net/p/PLwoDb7WF6c8kH_vLskPnY5xjuT284rhmj
@@JoshuaBardwell Thanks much appreciated.👍
Hello Don't forget set transient_throttle_limit = 0 for idle Dynamic
Thanks once again for an awesome explanation!
I assume that the min idle depends a lot on the prop ? As there can be large counterforce against the motor rotation during some maneuvers. Also a full or an empty pack could probably make a difference ? and what about the BLHELI Settings for motor timing and start up power?
I was trying to explain this the other day lol 😂 fantastic squire 👏🏼
Holy shit! A new shirt!
10:42 is it posible that this minimum depends from battery voltage? lets say cel voltage is 4.2 and i set minimum idle, and batery drops to 3.9 can my motor stal from this?
Probably not because idle min appears to be based on motor RPM not percent throttle
@@Art1f4ct this have sense, my min was 0 and idle 300 I think I'll make some changes :)
I tested with empty and full battery and found the stall rpm to be the same. I think this is why idle_min is an rpm and not a percent.
Yes, it very much does depend if you're changing cell count without this. Across battery discharge, the old way would have fairly minor changes, but this does RPM... and it's usually best to run VBAT PID Compensation anyway (technially unrelated, but it does help with the same problems).
While it sounds odd, this feature removes those changes based on input cell voltage because it's using RPM data, instead of just blinding sending a DSHOT command and the RPM you get is what you get.
I wonder what sensored brushless esc and motors would do for flying qualities?
We'll find out soon, maybe later this year.
time stamp love it. you say its good i do it
Should I round up or down? Also, all the motors don't spin exactly the same rpm, so should I go with the fastest, slowest, or somewhere in the middle?
The way i understood, it had more to do with the throttle percentage being able to go below your normal idle percentage. So dynamic Idle will allow you to go below your normal idle percentage of lets say 5% throttle, in cases where reverse flow conditions are already providing torque on the motor (due to reverse flow on your props). So in your example for people who have high trottle percentages, should their min_rpm values correspond to the RPM they aim at to have a lot of response (which are high). The benefit there as i understand it, would be that the PID loop is allowed to lower throttle to 0% as long as the props keep spinning at the minimum desired speed. What am i missing here?
I noticed another not well known thing - you don't have to change arm angle to 180 anymore in order to use turtle mode, because turtle mode overrides it and allows to arm at any angle even if your max arm angle is set to something like 30, it does not apply to turtle mode. I believe even Joshua himself does not know this, because in all beginner videos he still tell to change arm angle to 180. I think it's better to leave arm angle to some normal value to have another failsafe to unwanted arming.
Yes - but depending where and how you get stuck, sometimes it's quite nice to be able to arm in normal direction (although you can definitely torch hardware this way)
I definitely do know this. This has been fixed practically since turtle mode came out. The reason I set it to 180 is because I hate not being able to arm if my quad is slightly on a hill.
@@JoshuaBardwell my apologies. I really thought it was just because of turtle mode. This makes sense.
I have a Mobula 8 and the Dynamic Idle is greyed out in Betaflight (i have firmware 4.5 with configurator 10.10.0), does this mean that Dynamic Idle isn't supported on that whoop?