A huge thank you to all the modders out there that have made these kind of games the experience that they have the potential to be. And the time and effort you put into these is appreciated. Thank you.
@@SlowpokeSpartan For as much as people crapped on it, that is a really good game. Agree with the OP too. The Yter said Wolverine but I instantly saw terminator with lightning claws.
MECHANIST OMEGA The enemies inside are levelled to the player, but I would still recommend at least level 5, as the boss is fairly tough. From the mod page.🙂
I'm generally pretty set in using deadpool2099's Service Rifle instead of any of the alternatives that have come out before or since but I may just add that Surplus Rifle to use alongside it thanks to that burst fire functionality.
These are some definite heavy hitting mods we got this week. My favorite mod this week is the Trunk’s Malfunction quest, it gives you a bit of everything and has something for just about everyone. Plus it’s nice to see all of these amazing mods author’s coming together for charity.
Why not just have an ejection port on the opposite side, but the charging-handle on the left? See Hitman's Reanim has misaligned sights, and have ads jank that wouldn't play well with the Burst Fire -- if it was implemented.
I wanted to watch Kinggath's stream for the mod building event, but I think it was almost 18 hours; that's a bit above my threshold. 😄However, it's amazing they were able to make the mod in a single day. They are all veterans, so I guess we shouldn't be too surprised.
wow.......as soon as i heard who was involved in this mod I thought can't go wrong, it's in my bookmark load order, Gopher bought this event to my attention and what they were all doing and hats off to them all, it maybe short but it don't matter, glad it all came together for them and the charity👍
These look amazing! I am SO hoping that a lot of modders stay on FO4 when Starfield comes out, it's just such an awesome community, and there's so much to look out for. I'm also going to use this space to share some video ideas if you're interested
Just a heads up Trunk's Malfunction has a few bugs if you're running Noir Penthouse on your load order. Give it some time for a patch to come out if you'd like both.
the trunk signal part of the quest is probably the downside of the quest since you are led deceptively by the signal only to be then goin the wrong way and running around in the glowing sea
I was just watching your attachment pack video for the lever action rifle and i got an idea. How about you add a sight that looks like the sight on the lever action from fallout 3? I think that would be a pretty neat touch
Not really a spoiler, but if you're pulling your hair out (like me) when you're trying to find Trunk in the Glowing Sea, I only have 3 words; Super Duper Mart.
I'll live love this game always, being from the 80s these graphics will always be just enough...and the mods literally make it like 7million different amazing games lol
Not a complaint but a compliment: I can’t be the only one that thought the voice of Trunk sounded just like Crush from Finding Nemo lol 😂 Duuuude. Totally.
In regards to the skyscraper settlement, you don’t need to grow crops. If you’re into settlement building, specifically minuteman settlement building, you don’t need every settlement to be self-sufficient! That also defeats the purpose of the minutemen. Which is creating a community across the commonwealth, connected via supply chains, they all work together as one big unit. They don’t all have to be self-sufficient! Have one settlement that grows crops to supply the community with. Another that supplies clean drinking water. Another that is a central trading hub, another that’s a retirement center for elderly settlers like mama Murphy (I usually use the slog, as there’s already old ghouls there) another settlement that is for training a militia, maybe they all wear power armor, one that maybe manufactures the weapons and outfits your settlers wear. But as long as you have enough food and water between all your settlements to supply every settler across the supply chain? You’re fine! The analytics might read 0, but it won’t be red because they’re being fed. And it brings a whole new way to play the game! It makes every settlement unique and gives reason to visit each one as they don’t all have everything. If you’re into settlement building, try it out. It’s so much better.
Yea this i did a enclave rebuild the wastland play last year and the settlement system if perfect on that havibg some settlments be farm towns and havibg ithers be cities
@@demonic_myst4503 yeah. Honestly I didn’t know it was even a possibility until nuka world. It made me wonder if I could have my normal settlements work like that. It made sense. I turned spectacle island into deathclaw island with wasteland workshop too lol. My favorite settlement. One provisioner and currently 36 deathclaws 😂 all different ones. I have 6 cages I just open once I have the materials to repair each one, and have the beta wave thingy to keep them friendly. 10 defense each!
@@Nathan35077 the system is what inspired me do my enclave run i wanted try do a what if you took the enclave and gave a good leader since both times enclave showed uo they been ran by a over the top genicidal ass with nirmaly a second in comand who wants to rebuild america but cant because the lresidents an idiot In 3 that was autumn who had a good idiea to use the water to establish control nationalising the water purifieir using lots of mods i pulled off a sort techno empire Using spectacal island as a capital and the fort as a new oentagon
@@demonic_myst4503 nice! It would be cool to see the enclave return in a sequel. Maybe there’s a handful of members remaining, and you join them and build them up like we did with the minutemen. So we would be the leader, and WE would be able to dictate which direction they went! Instead of them having a direction already laid out, and we choose whether to join or not (like all previous factions) we get to decide if the enclave is good or evil, based on our choices and what we tell our members.
I'm pretty sure one of the DLC's added those square dirt plots you can build for crops. Don't quote me on it, it could just be a mod I've been running since 2016.
Thanks for the new vid showcasing these mods Dak! I'll touch Fallout 4 again once the next gen updates come. The game is very unplayable for me as of the moment even with mods that fix stutters here and there.
I have a project but I need your help make a melee and ranged weapon pack for the tunnel snakes but it has to fit in the wasteland theme and must be in the leved list.
I'd worry about installing the service rifle mod as I already have the one that adds a bunch of uniques like the All-American. The one with the postman body.
Does Neeher's Side by Side (or Coach Gun as was it was traditionally called) Laser Shotgun come with a Fudd Barrels option or any other Fudd options? For the record I don't think any Mod Author has ever made a Elmer Fudd hunting outfit / amor, or an Ozzy Fudd Black Leather Hunting (with spikes in various places like shoulders, knees, wrists, etc ) outfit / armor mod, would be interesting and funny. Kill Da Wabbit!!
It would be such of help if you could specify in your mods videos which mods are available for Xbox Or if you could do a special weekly Xbox mods video that'd be great To me this is the best mod channel for this gem of a Game I love fallout 4
With the service rifle, it urks me how there's recoil between shots in the burst fire, the whole point of the function is to fire all 3 rounds before the recoil hits, so I wish the recoil with burst weapons was after the burst, not during it.
@@Pigness7take your time, I seem to always fall back to your first bullpup mod no matter how many weapon mods I try. I'd rather you take care of irl stuff because that's more important than a video game. Hope everything is going well for you.
something i always disliked about voice acting as robots is that they fail to give the "robot" aspect, for example, if you hear codsworth and curie you can her their voice but there is that robotic sound in the background, something no mod robot seems to have
That Skyscraper Settlement is tempting and yet I know it'll still somehow be attacked by Radscorpions able to burrow into the metal roofing.
"FUCK...!"
FRANK HORRAGON POWER ARMOR Claws
You made it a lot further than you should have.
Brother get me my power claws ITS TIME TO PURGE SOME HARITICS
Looking at how much design he borrowed from Warhammer for previous mods they're probably more based on space marine lightning claws.
Heck yeah I have been waiting years for something for Frank horragon
Too bad frank horrigan doesn't use both hands
The way the robot Trunk talked it reminded me of the giant Sea Turtle Crush from Finding Nemo lol
A huge thank you to all the modders out there that have made these kind of games the experience that they have the potential to be. And the time and effort you put into these is appreciated.
Thank you.
Again, RascalArt's Warhammer 40k inspiration shines brighter than any star. And I love it!
Agreed i saw the thunder claws and instantly had check thisnout
God playing this makes me want to play space hulk deathwing again. It’s a rocking design
@@SlowpokeSpartan For as much as people crapped on it, that is a really good game. Agree with the OP too. The Yter said Wolverine but I instantly saw terminator with lightning claws.
@@MorteWulfe tyberus the red wake maybe
MECHANIST OMEGA
The enemies inside are levelled to the player, but I would still recommend at least level 5, as the boss is fairly tough.
From the mod page.🙂
Yes, but being nearly 1-shot as a level 50 character, I wouldn’t recommend going in that early, as mentioned in the vid
@@DegenerateDak Where is your sense of adventure. 😆
Neheer had a constant of 12 viewers during the making of the gun ... no typo there, just twelve
I'm generally pretty set in using deadpool2099's Service Rifle instead of any of the alternatives that have come out before or since but I may just add that Surplus Rifle to use alongside it thanks to that burst fire functionality.
Time to cosplay as Tyberos the red wake
These are some definite heavy hitting mods we got this week. My favorite mod this week is the Trunk’s Malfunction quest, it gives you a bit of everything and has something for just about everyone. Plus it’s nice to see all of these amazing mods author’s coming together for charity.
Please Micalov, make sure the AK-112 can mix well with the Hitman’s rifle reanimating pack, I want to use this weapon
ill be doing a flipped receiver set for righties at the weekend prolly.
Why not just have an ejection port on the opposite side, but the charging-handle on the left? See Hitman's Reanim has misaligned sights, and have ads jank that wouldn't play well with the Burst Fire -- if it was implemented.
Fantastic video as usual, thanks for keeping us updated!
Bear claws reminds me of Kodiak. Just needs a mix of 2x UAC5 and 2x UAC10, and it's fit for QP.
I wanted to watch Kinggath's stream for the mod building event, but I think it was almost 18 hours; that's a bit above my threshold. 😄However, it's amazing they were able to make the mod in a single day. They are all veterans, so I guess we shouldn't be too surprised.
5:00 weapon?
5:54 OMG TURRET BOT! Such a cutie!
11:00 Well, it was the simplest way to model vertigo into Fallout 4.
wow.......as soon as i heard who was involved in this mod I thought can't go wrong, it's in my bookmark load order,
Gopher bought this event to my attention and what they were all doing and hats off to them all, it maybe short but it don't matter, glad it all came together for them and the charity👍
Man I can't wait. I haven't played in about two years, so I'm so excited to see what all changes in fo4.
any idea about the AUG mod that came out recently? haven't checked out myself. definitely looking forward to trying out rascalart's new mod!
"They reminded me of the Jackal snipers from Halo 2"
Your age is showing, Dak.. 😂
I wouldn't mind seeing that Turret Bot as a standalone mod that adds it as an Automatron robot.
Would be a neat addition to my trade routes.
These look amazing! I am SO hoping that a lot of modders stay on FO4 when Starfield comes out, it's just such an awesome community, and there's so much to look out for.
I'm also going to use this space to share some video ideas if you're interested
Just a heads up Trunk's Malfunction has a few bugs if you're running Noir Penthouse on your load order. Give it some time for a patch to come out if you'd like both.
Wow. The first mod looks amazing.
And I absolutely love Trunk..
no, tho offense, but the gun looks like Bethesda themselves made it.. 😅
Ty micalov, and all the modders
That gun looks like a kitchen appliance and sounds clunky. I want it.
Was looking at Surplus Rifle's mod page before watching this video. Looks like I'll be installing it after all.
3:04 but I barely know her 😂
I see Warhammer Lightning claws, I click.
the trunk signal part of the quest is probably the downside of the quest since you are led deceptively by the signal only to be then goin the wrong way and running around in the glowing sea
10:30 and 25 or 50 years later, the building falls if nothing is done about it 😂
I was just watching your attachment pack video for the lever action rifle and i got an idea. How about you add a sight that looks like the sight on the lever action from fallout 3? I think that would be a pretty neat touch
What is the shelf mod he’s using at 12:15?
Thanks for keeping Me up to date!
12:21 what is the classic items mod you are using?
Did I see that robot turret with a BELT FED minigun!? SOLD!!!
Holy shit, that first mod has the nicest looking jacket ever! Lol
What is that gun your using at 5:00???
Not really a spoiler, but if you're pulling your hair out (like me) when you're trying to find Trunk in the Glowing Sea, I only have 3 words; Super Duper Mart.
I was actually looking for a mod showcase of Mechanist Omega
I don't have any performance issues in Boston anymore. I cant remember what performance mod but it just works.
You brought up jackal snipers, so here is a idea falloutified beam rifle from halo
Ty dak for all your work
I'll live love this game always, being from the 80s these graphics will always be just enough...and the mods literally make it like 7million different amazing games lol
9:52 where this place i never sauw this set of pipes in the game
Fucking love trunks “dudebro” accent
Turretbot!!!
Omg screams companion!
The highest settlement and the mechanist mod r so cool
Is that plasma rifle from one of these mods?
It's from his upcoming attachment pack probably still a few months out
Is the location youre at around 4:15 a modded location? If so what is the mod called?
its a private arena mod
Not a complaint but a compliment: I can’t be the only one that thought the voice of Trunk sounded just like Crush from Finding Nemo lol 😂 Duuuude. Totally.
Hey just wanted to ask what environment mods you're using
I immediately turned this place into the worlds highest strip club when the mod finished installing, I fuckin love nexus 10:38
In regards to the skyscraper settlement, you don’t need to grow crops. If you’re into settlement building, specifically minuteman settlement building, you don’t need every settlement to be self-sufficient! That also defeats the purpose of the minutemen. Which is creating a community across the commonwealth, connected via supply chains, they all work together as one big unit. They don’t all have to be self-sufficient! Have one settlement that grows crops to supply the community with. Another that supplies clean drinking water. Another that is a central trading hub, another that’s a retirement center for elderly settlers like mama Murphy (I usually use the slog, as there’s already old ghouls there) another settlement that is for training a militia, maybe they all wear power armor, one that maybe manufactures the weapons and outfits your settlers wear. But as long as you have enough food and water between all your settlements to supply every settler across the supply chain? You’re fine! The analytics might read 0, but it won’t be red because they’re being fed. And it brings a whole new way to play the game! It makes every settlement unique and gives reason to visit each one as they don’t all have everything. If you’re into settlement building, try it out. It’s so much better.
Yea this i did a enclave rebuild the wastland play last year and the settlement system if perfect on that havibg some settlments be farm towns and havibg ithers be cities
@@demonic_myst4503 yeah. Honestly I didn’t know it was even a possibility until nuka world. It made me wonder if I could have my normal settlements work like that. It made sense. I turned spectacle island into deathclaw island with wasteland workshop too lol. My favorite settlement. One provisioner and currently 36 deathclaws 😂 all different ones. I have 6 cages I just open once I have the materials to repair each one, and have the beta wave thingy to keep them friendly. 10 defense each!
@@Nathan35077 the system is what inspired me do my enclave run i wanted try do a what if you took the enclave and gave a good leader since both times enclave showed uo they been ran by a over the top genicidal ass with nirmaly a second in comand who wants to rebuild america but cant because the lresidents an idiot
In 3 that was autumn who had a good idiea to use the water to establish control nationalising the water purifieir
using lots of mods i pulled off a sort techno empire Using spectacal island as a capital and the fort as a new oentagon
@@demonic_myst4503 nice! It would be cool to see the enclave return in a sequel. Maybe there’s a handful of members remaining, and you join them and build them up like we did with the minutemen. So we would be the leader, and WE would be able to dictate which direction they went! Instead of them having a direction already laid out, and we choose whether to join or not (like all previous factions) we get to decide if the enclave is good or evil, based on our choices and what we tell our members.
awesome stuff
RascalArt is so damn creative
I need that Mechanist Mod on Xbox asap. My idea for a High Evolutionary/ crazy robot fleshsmith play through would be complete with it
I'm pretty sure one of the DLC's added those square dirt plots you can build for crops. Don't quote me on it, it could just be a mod I've been running since 2016.
I believe it's the Wasteland Workshop one.
Wonder if my vertibird can fly up to the top of skyscraper but not much room for the helipad. I will try. thanks.
Trunks Quest is bugged for me, as soon as I play the holotape the games audio dies. No sound from anything
Really good week for mods great video
I got a weird bug with the mechanist mod where when I reloaded my save all the enemy's disappeared
Dak, do you have your current load order listed somewhere? I would love to replicate your current HUD setup but I don't know how, exactly
I'll be posting one soonish
@@DegenerateDak Amazing, can't wait!
Anyone know what pistol he was using?
What is that ui mod? Love it
Is the skyscraper settlement available on Xbox?
Cross/Niero Break Action Laster is so so much better.
Warhammer 40k Raven Guard power claws
Thanks for the new vid showcasing these mods Dak! I'll touch Fallout 4 again once the next gen updates come. The game is very unplayable for me as of the moment even with mods that fix stutters here and there.
Was hoping to see you reveiw the new zelda mod for the game that C3Delight made yesterday
I have a project but I need your help make a melee and ranged weapon pack for the tunnel snakes but it has to fit in the wasteland theme and must be in the leved list.
what crosshair mod do you use?
What is your hud mod?
I'd worry about installing the service rifle mod as I already have the one that adds a bunch of uniques like the All-American. The one with the postman body.
but its not a service rifle, its a surplus rifle
@@Pigness7 I'll give it a shot then. I'm always up for more weapon variety. Maybe 'I'll turn off the paratrooper rifle and use this one instead.
what shaders do uou use
are these fron nexus mods or somewhere else?
I wish we had more enclave mods.
okaye weirdo
I'm guessing no one can attack that settlement?
Can we eventually get a companion turretbot? I just Need it now
I wish this was on Fallout 4
it is?
Damn I wish the sky scraper one had an Xbox link.
Hopefully someone can figure out a mod/way to make it stop crashing so much I can't even play for 1 hr without it crashing about 5 times
There’s no mod for that. It means your load order is bunk
Does Neeher's Side by Side (or Coach Gun as was it was traditionally called) Laser Shotgun come with a Fudd Barrels option or any other Fudd options? For the record I don't think any Mod Author has ever made a Elmer Fudd hunting outfit / amor, or an Ozzy Fudd Black Leather Hunting (with spikes in various places like shoulders, knees, wrists, etc ) outfit / armor mod, would be interesting and funny. Kill Da Wabbit!!
the only problem is the mod limit, im almost on 255 esp while and 300 esl haha
It would be such of help if you could specify in your mods videos which mods are available for Xbox
Or if you could do a special weekly Xbox mods video that'd be great
To me this is the best mod channel for this gem of a Game I love fallout 4
if they're on xbox the xbox link will be in the description
Are any of these available on ps4
With the service rifle, it urks me how there's recoil between shots in the burst fire, the whole point of the function is to fire all 3 rounds before the recoil hits, so I wish the recoil with burst weapons was after the burst, not during it.
That's the purpose of hyperburst, not regular burst. and its the surplus rifle.
@@Pigness7 Hyperburst? I've never heard that before.
Conditional finality lol
I finished the game with Fens Sheriff Department and deleted it and the same week they released some awesome mods...
Cant wait for xbox!
Hunger and Slake
8:54 yep just another M4
Then don’t download it genius
its litterally not
I sure hope these get ported over to Xbox.
I'm guessing pig's mod won't be on Xbox because of the burst fire, probably needs script extender. It's ok tho since it looks awesome 👍
I actually doesnt, but I'm working through some IRL stuff at the moment so give me some time to port it and the beretta
@@Pigness7take your time, I seem to always fall back to your first bullpup mod no matter how many weapon mods I try. I'd rather you take care of irl stuff because that's more important than a video game. Hope everything is going well for you.
Omg! Yes! Ty pig!
something i always disliked about voice acting as robots is that they fail to give the "robot" aspect, for example, if you hear codsworth and curie you can her their voice but there is that robotic sound in the background, something no mod robot seems to have
correction with out place anyhwere it is broken on xbox atleast pc i dont know
Id kill to be able to play ass that turret bot!
👌