Here's How to Survive 7 Days to Die - The ULTIMATE HORDE BASE BUILDING TUTORIAL
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- Опубликовано: 1 авг 2024
- The most COMPREHENSIVE Horde Base Building Tutorial and Guide to SURVIVE THE BLOOD MOON HORDE in 7 Days to Die!
If you are struggling to build yourself a BLOOD MOON HORDE BASE then this is the tutorial for you! Starting from scratch a step by step guide on how to survive the Blood Moon Horde in 7 Days to Die. What tools you need, how to get the building resources and materials all the way through to what weapons you can use, and a complete guide on how to build a KILLING CORRIDOR, and the Melee Only Horde Base, the HATCH HALLWAY!
A beginners guide to Horde Base Building and Surviving the Horde!
Follow these steps, and you will be able to survive the horde, and build the best base in the game to make it to the END GAME!
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#7DaystoDie #LetsPlay #alpha20
0:00 Intro
1:07 What tools you need
1:52 How to get building resources
3:29 How to start you Horde Base build
4:16 How to upgrade blocks
5:00 Structural Integrity and avoiding collapses
6:33 How to build a RANGED HORDE NIGHT BASE (Killing Corridor)
7:30 Controlling Zombie Pathing in A20
8:42 Upgrading Weak Points and Zombie Proofing
12:07 Zombie Stairs (Big and Small)
14:25 Building a Fighting Bunker
18:02 Zombie Proof Fighting Barricade
21:29 Mistakes and Base Collapses
22:50 Making More Concrete
23:45 How to Stop Zombies Climbing
25:36 Zombie Vulture Protection
28:08 Zombie Proofing Weak Areas
29:32 Making a Zombie Proof Bunker Entry
31:19 KILLING CORRIDOR vs HORDE NIGHT
34:34 How to Build a MELEE ONLY HORDE BASE (Hatch Hallway)
35:36 Forcing Zombie Entry Pathing
37:36 Building an Escape Route
38:36 Hatch Zombie Barricades
41:42 HATCH HALLWAY vs HORDE NIGHT
43:45 Outro and Base Building Pro Tips
With the NEW ALPHA 20 UPDATE, it's time to see if the BEST HORDE BASE in 7 DAYS TO DIE is still up to par! This base design has handled everything thrown at it before, even DAY 7000 HORDES with ease! But with a raft of new blocks and pathing options, is the KILLING CORRIDOR still the SIMPLEST and EASIEST base in the game?
ALPHA 20 IS FINALLY HERE! The BRAND NEW UPDATE has dropped and it's time to take to the ZOMBIE APOCALYPSE once again! New weapons, new mechanics, new blocks and new zombies... so many things in store, and only one way to find them out!
Stuck in a dying world full of rotten zombies and deadly trapped, we have a whole lot of NEW WEAPONS AND ITEMS to try and survive with! A complete overhaul of 7 Days to Die, this new update in the BRAND NEW ALPHA 20 is sure to make like either incredible, or short.... and that can swing either way in a heartbeat!
7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
With nearly 10 million copies sold, 7 Days to Die has defined the survival genre, with unrivalled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
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Title music: Dance Distinction - Sebastien Greenberg - Игры
The COMPLETE BEGINNERS GUIDE on how to BUILD A HORDE BASE and SURVIVE THE BLOOD MOON HORDE!
You guys asked for it, so I tried to deliver haha. Tutorials are hard
Regarding base building. There is a combo with the "bottom" center square pole, and the ½ centered pillar. You can create a killing corridor, where zombies would have to balance over the pole block. and on top of the pole add the pillar. Zombies are for the most part undable to get past it, and because its on ½ high, most of their attacks misses the piller.
and here's the best part... they fall down. Yes they will try to jump over, and some succeeds, only to be faced with the next Piller, thus repeating the cycle.
add some electricity, and im basically untouchably, and you have plety of tim to shoot them.
No fatties nor demos, (so far) can get around the pillars,
only the blue "kettle steam suit" zombie seems to "step by" the pillers on rare occasions.
Also regarding your entry (pyramid) stairs... GUNS, NERDS and STEELS, have used an advice where if you place a plate-triangle/square on the side of the strais, zombies will stop seeing those blocks as a path, and henceforth walk correctly up the intended stairs, or path you have chosen.
Keep up the wonderfully guides, have learned a lot from you.
Play galacticraft again
Good look
You did pretty good, though you really should discuss WHY zombies path certain ways, and HOW it can be exploited. How certain blocks affect zombie pathing, etc. So that newer players can understand WHY the base designs you showcase here work, and how they can come up with their own designs based on the Zombie AI/pathing we've discovered.
Demonstrating that zombies will try to reach the players elevation first, then move toward them is a key element of why the "elevated platform" style bases work. Showing that certain blocks are seen as a path, and some aren't. Showcasing how zombies jump and can miss what they want to land on, and how knockdown can make them fall off what they are standing on. There's a lot of little things that make these bases work well. Understanding why makes them easier to build, use, and even come up with new designs.
This is 7d2d Go(o)d materials.
a beginner tip for hatch placement, just start with wood hatches and upgrade them to iron, the wood hatches have hinges on one side and a handel on the other to tell you how it opens. it is a little waste of wood but better wood than the 40 iron cause you gotta break and replace the hatch.
I was thinking the same thing with that. You bet me to it! So many youtubers don't seem to do this. It's easy enough to upgrade the wood hatches to the iron ones, you also get xp for upgrading.
yeah this 1000! great tip , so much easier to break down when you inevitably place them where they're not wanted also.
This. Yes. Don't care how experienced you think you are, do this every time you place a hatch. And pray for the day someone mods in a wooden garage door 🙂
@@ceegnz I started Alpha 9 I think and im about 3000 hours in , i still start with wooden hatches. Right until im 100% happy with either a) placement or b) them being there. One Vault hatch in the wrong spot was such a face palm moment , you never forget.
@@ceegnz 😂👍
Class is in session, please take your seats ;)
if you put a wooden hatch down first (because it has a handle and you can see how it will open, place it down anywhere) copy rotation for your advanced hatches
Who knew he would "accidentally" knock down the entire base to center things? (That darn symmetry or as you say symmetricallity.) Love your work. This type of video takes a ton of editing and work. You put it together seamlessly. This one should have long term appeal. Thank you.
This is what I look forward to most about the end of a series, a trip to Jawoodle park!!
What a wonderful tutorial from a person who doesn't think he does a good job with them. I've used many of your designs, and I have yet to use the latest "crawling one" but that one is next on my list. My view is a person can never go wrong using any of your base designs. They are the ultimate tool! Thanks again!
Perhaps I did something wrong, but also maybe it doesn't work anymore. 90% went to smacking the supports.
I'm thinking that if I make the supports out of steel they will prefer to attack the window which would still be concrete.
This might be more entertaining than a horde night. lol
I built one and have been upgrading it gradually.
A lot of zombies prefer to attack the supports. Even after I upgraded them to steel they were breaking a few of the blocks.
I made the main support 4×4 and steel 3 blocks tall.
In hindsight. I probably should have used concrete or steel bars against the inside wall on the floor so I could aim down and kill zombies attacking the supports.
Tried it too. The base completely collapsed. And the panels don't prevent the zombies from crawling through anymore either.
as some one that has thousands of hours played as well as you i really do enjoy when you break it down what goes through our minds when we play as what is priority etc ... as well as the muppetry that comes in between.. =) keep up the great work
Totally love your The Walking Dead series and looking forward to the new series. I’m so excited!! 😆❤️
I build my horde base out of cobblestone blocks. I raid some POIs and dig up all the cobble and cement. I scrap the cement (I don't have a mixer yet anyway) down to stones, and do buried supply jobs which gives me the clay for making more cobble, along with money I can spend on more cobble at the traders (it's so cheap!). Once I have a couple thousand cobble, I turn it into cobblestone blocks and build my base. I upgrade it to concrete and then steel later on, but cobblestone is generally fine for the first 2 or 3 blood moons.
Great episode as always Josh! Started watching you back in A17 because of your Jawoodle Park base building episodes, still here for all the muppetry. Love your work!
For sand if you find that you need some with out a concrete mixer or a desert nearby you can collapse cobblestone blocks into rubble by removing their supports. Mining that rubble will give stones and sand effectively turning clay and stone into sand. Useful for glass bottles in some cases.
Great episode of "How to 7 Days Aussie Edition" loved it josh. Cannot wait to see what's next
I think he's a New Zealander?
Woodle Park time!!! Hyped for the next series!! Hope we get some more Dinkum and Ark too!!!
Well done JaWoodle you legend.
Even though I know how to make these things. It's great to have an updated single video to summarise everything. Thank you.
I didn't think I'd learn anything from this video, but I did, because it was a great reminder of the best of general hoard base design.
Good video :) I use something just like this but bit bigger. I use small corner pillars for the barrier because you can double them up, making it double strong. I also use bars on the top but I cover them with traps, making the birds simply kill themselves. I also have hatches set up just in case things go badly, though that has yet to happen; but hey safety first :)
This is going to be my new forwarding link when I am asked about how to build a basic horde base Josh great work thank you Josh amazing work again
I love these little educational tutorials 👍
Been using your "killing corridor" for ever. It always works. Thanks!!!
That base falling apart thing is definitely a common problem. One time I added a ladder to a horde base and then changed my mind about the placement, 7 days destroyed the whole damn building!
Hey JaWoodle,
The video is great for beginners to figure out the basics of supply management and how to plot out a design. great job.
A suggestion if a may? I've started using the "plate diagonal filler wall right & left" and hatches so you can access the corridor still, they dont seem to crawl over them either.
cheers
love the base building videos. would love to see even more wild ideas for bases!
Well-timed video because I've a friend who's been picking my brain about how to build a horde base, so I sent him a link to this vid. Even if they put their own spin on what's presented, the basic concepts you've outlined will serve my friend's group (and anyone else) nicely.
Love the video as always! Just gotta mention, when you said that the orientation of the spikes doesn't matter it does matter a bit. If you get crazy and orient them on their side, from one angle they are impervious and barely take damage, while from the perpendicular angle you can walk through them. The caveat to that is that they also don't deal damage in that orientation, but a few spikes can hold back a horde for way longer than they should.
The double pole shape is my personal favorite for the zombie barricade. It takes up enough space that nothing can crawl through, but it's open enough to allow grenades to be thrown through them. But most importantly, they leave the center of the block space open. Perfect for whacking zombies in the head.
Do you have a link to what the double pole shape looks like? I love to try it. Thanks!
Thank you Josh. Great Info
Great job, you did quite well. For those of us who follow you, it was easy peasy to understand. I am sure some on here learned a few good things.
You came closer than ever before to the ideal Melee block. At 32:02 you should have replaced ALL 4 with the same block, in the same orientation. You replaced the top 2 with an ideal block. But if you do the bottom 'exactly' the same, you'd have excellent visibility and lines of fire top & bottom. Poles are good too. As are bars laid flat (can shoot through them). But you want "block touching (not floating over) the floor" and then "block floating on top of that, in the same orientation". You keep sticking blocks in your own way, which can be tucked against the floor.
Just STOP using middle blocks, and STOP changing their orientation. Circular holes work too, some others. But seriously m8, you create 90% of your own 'glancing blows' problems.
That collaposed because your platform overhang is only WOOD! You then upgraded all those overhanging top blocks to cobble that is a lot heavier- heavier than the overhanging wood below could support- they were being supported by your upgraded bars that were over the middle that you happened to upgrade before you made the side overhang cobble.
uh, no.... it collapsed cause he wasn't paying attention and took out the overhanging corner... ruining his structural integrity and collapsing his structure.
@@Jeremyhughes86 Uh, no... the explanation above is correct at no point in the video do you see him shoot the corner. He also states this as the reason later in the video.
@@Jeremyhughes86 After upgrading some blocks the whole structure was heavier than before. But since the plates were upgraded to concrete and supported by a pillar (straight down) they held up the cabin. With those plates gone all of the weight of the cabin was on the blocks on top of the pillar, basically the wooden floor. They could not hold it up.
thanks for the advice Josh.. I will make sure my shaft is always as hard as possible !!!!
wooohoooo build time. comment #6 i love it. love your content cant wait for the next run. keep being you my friend, you're inspiring
Really good guide that I would have killed for when I was starting out. Hell, I learned plenty even after a few years of watching and playing. Cheers Woodle.
Yay! Love a good JWP - great tutorial!
This is absolutely GREAT! Thank you so much!
Excited for the next series Woodle.
And you have my Axe!! ... I mean, me too!!!
Love me some JWP, thanks Josh!
You used to give beautiful lessons and today you did too. You've still got it
Ty I never knew the shift and r thing thanks for teaching me it
Tap r to go back through the block options. Absolute life saver thank you
3000 hrs in game and didn't know I could rotate both ways 😆
I felt like this could go on for a few more iterations, each time getting more advanced. But the two bases shown are both something I'd try in an early game (probably will try next time I start over).
Thanks so much for details of what works and what doesn't. you don't think you're a tutorial person, but you give great commentary on the why's and how's that we need.
I used the first base on my first d7. All good until they broke through top plate (concrete). good pathing, but they all targeted one side, so I guess it took more damage. No weaknesses, but maybe cuz I was standing there. Also had some Arlene's glitch thru crawling. Ill use pole plate next time as it's a bit thicker.
died after running around a bit...super close to the end. no luck in this world re loot, and zeds have been tough. Tempted to start over cuz I'm a perfectionist, but do want to see if progression helps at all.
lol first time hearing an aussie use the word galah like that. I own one so that caught me off guard. Thanks for taking your time to make this video. It helped a lot!
Immediately subbed 😎
The tutorial was good especially for newbies
A way to make a 9x9 pillar that's only 1 1/8 size.
Place a basic pillar, upgrade till what you have.
Then place plates along the 4 sides stick to the bare pillar. To do this press R and use advanced rotations
And then in the corners put in poles like the plates all throughout the pillar. Same procedure to make a 9x9 pillar that's relatively thinner.
This is the format from top view
Pole - Plate - Pole
Plate - Block -Plate
Pole - Plate - Pole
Like mentioned below, I'd probably build the ground foundations first so not to have to buttress the structure and dig out the sand two deep after the fact. . . Just a little preplanning? Great video and glad to have something so soon after the last series end.
Playing on second hardest difficulty with a friend (and loosing all inventory/armor on death) we came to notice that with many zombies infront of us some get to crawl on each other and they managed to squeeze through a hole like you have it in your melee base here with the hatch covering bottom block and thin plate top. We had to close half side vertically to still be able to hit up and down targets but keep em from squeezing in. Maybe its because we are 2 people so attention/direction facing of the zombies shift sometimes in fight when we hit them.
Might be a bit niche, but a muppet's guide to mod-ing would be interesting. What are mods? Where to get them from. Why would you use a mod? Mods you've used. Mod's you've designed/tweaked. How to spice up your games after you've conquered day 70 (more or less what I consider end-game on single player) on all levels and you are waiting, waiting, waiting for A21 to drop ...
Great work otherwise. Your original killing corridor videos back in the day totally changed my enjoyment levels in alpha it-was-so-long-ago-whatever-it-was.
Or 10 times easier. Build it on top of an existing poi that’s concrete. Bonus, you only have to build one wall. Much cheaper on resources.
I do like a good Woodle Park video! This should be very helpful to the new 7 Days players. I still know a lot of ppl who don't really understand how to build a good horde base. Always love the muppetry!
I would add a point about rage mechanic. Whenever they fall down they can start punching the nearest structure for awhile, hence make the blocks where they fall down strong too.
I don't own the game but I find this interesting. Keep up the great work as always.🙂
Bloody cucumber mate! love it!
Solid vid. i built a base with some inspiration from you. its massive and a huge resource hog but it multi layered and has its own landing runway for gyro built in. It should be a pio, wish youtube let you post pics.
Best base is still what I call your "endless corridor" with the looping fall; you just have to experiment with other blocks if wedge tips no longer work, and make the gap just 1-2 blocks across so you can melee if you have to. With an upgrade to string electric fence across the opening the damage they take while falling will cancel destroy everything mode. I used a block that was 2 bars on the outside edge, which was enough to trick the zombie AI, and a corridor 1 block wide with a gap of only 2 blocks that's big enough even for zombie bears.
I’ve been using the stair and walkway for ever it is a solid design
i love how you have the zombie force-field at the cement mixer
Sometimes the zombies will attack the central pillar holding up my safety room instead of walling up the stairs. How do I prevent his?
Easiest way to survive early hordes is find and clear a 3 story house and knock out the stairs and just hide up top. defend if you want to and have ammo but you dont have to- they wont get up to the 3rd floor in 1 night even if you dont.
That doesnt help people know what to do for later game tho- but its useful in case you got to day 7 or 14 and forgot to prepare a proper base in time.
Also once you know what you are doing a bit and with some minor upgrades and repairs after each horde you can survive in a house like that for quite a few hordes.
JaWoodle love he videos, I would love to see you make a base/horde base out of the Dead Rooster bar :)
Thanks! Informative video. What software are you using for video capture if you don't mind me asking?
Lol great hoard base thank you jawoodle
I miss the Jawoodle Park
The last idea with barricades is great!
Great job magenta
If all else fails just make sure you chop as much wood a day or two before to make as many spikes as possible. Spike fields work really well early and even mid game if you got resources.
Great job, Professor Woodle! You'll have full tenure in 7 Days in no time! :)
I always build only 3 high, but then put a pit in underneath that's another 3 deep. I funnel them out of the pit slowly (ladders and sledge turret) so that allows me to throw grenades when they're all gathered up down there.
my go to build is a 7x7 floating base with a pole for the bridge to knock them off of
Love it, but i was hoping for more dinkum. oh well, still left a like and a watch because you got to support a muppet.
Help a bogan out! :D
JW park! Love these! 💜🖤
Bro I’ve been saying for years now josh that you should take all 599 designs from the 30 jawoodle parks and mash them together to make the Shangrala of hoard bases. But hey 👋 I very much like this too 🥳
I like to use the chonky stairs, I just put plates on the face and on the top to give them something else to beat on, and eventually go like 3 wide with the staircase... I do put normal stairs at the very bottom tho :)
They have plates too makes it have more room to move around in rather then the 1/2 blocks for the safety room
Do the zombies still have to do the progressive block breaking, where they have broken the concrete then they have to break the cobble stone then the wood upgrade before they have destroyed the block? Basically down grade through all the levels you upgraded the block through, I remember in previous alphas if you built using concrete block they just had to break the one block, but if you upgraded through the levels they had to break each level of upgrade before the actually broke the block.
What i usual do is to buy cobblestone from traders as its dirtcheap and in the time i dig for the resources i can get a quest or two finished. Might be a usefill tip for someone.
btw. as far as i know, dogs cannot climb the "block" stairs, they need real stairways to get up
i encourage you make more tutorials, everyone can learn small things from everyone. Your base designs are also tutorials where i got my inspirations from
hey, i need some help (anyone). i built this base brick for brick besides my foundation being a 3x2 instead of a 2x2 to fit more people inside, and during the horde night about half pathed up the steps and the other half were beating on the foundation. I'm not really sure why.
I can’t imagine hopping onto a bike in the middle of horde night to run away
A tutorial?? Sweet!
Couldn't hold myself from laughing a bit at the collapse. It can happen to anyone from a beginner to a very experienced player and it's nice of you to not cut it off from the video because it also teaches us that we all can make mistakes. Another one is talking before thinking to much (bear with me, sorry ❤) around minute 29. 200 cobblestone is 6 pallets (6x35=210). But I forgive you for the math because we wouldnt know if you meant 2-3 pallets stacked 1x2 or 1x3 in height 😉
As far as I can tell, the shock effect from a stun baton with repulsive mod lasts long enough to negate destroy everything mode. catwalk loops have been a breeze for me with it.
Wooooodle time
Nice a quick woodle before going to work. 😀🇬🇧
I really need to put the video I done on a "first blood moon" kill hole. I tried it with default game setting and it's doable. It's cost less thant we shown here and the idea is similar, but with some tweak. And it is "expendable" on the following blood moon. I didn't publish it just because my computer can't manage play & record (low frame rate on recording).
When i first found this channel, i changed the speed to 0.75 😂, but now im used to Josh his talking speed 😉
I appreciate all the work but if it was a 5 min video just to show the structure from different angles and a couple seconds of horde performance, would have been much better
Hey Jawood, why do you use stairs instead of ramps? does it matter?
Good design
spider monkeys can jump through the gap but they're easily dealt with
my upside down wedge tip bridges dont work anymore, was it fixed?
they dont see it as a path now?
They still work. He used them in the last series. This is just a super simple tutorial.
They still work. I still use them, so you've got some other issue with your base where they are not seeing it as a valid path.
Should call out that the Hatch Hallway has solid blocks instead of stairs cos you want them to be staggered when they arrive on the top block to have their teeth punched in.
Having issues with exploding cops and demolition men. When they explode they take out the killing corridor supports. How is this mitigated?
There’s no absolute solution. Just prioritise cops when you see them and try not to hit the demo button. Electric fences to freeze them in place while you take headshots also helps.
Woot!
Yo, Josh. Have you labeled or named those past base tests?
27:16 "5x4... I don't want to make that many" ~ Proceeds to make 20 (5x4) spikes for starters! 🤣🤣
If you give the zombies a path to get to you, you can build to the Highest point - tested and proven using the construction site, the towers - even cautious pancake has a video on it, worth the watch.
Woodle-Time!!!