Resident Evil: Original vs Remake
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- Опубликовано: 31 май 2024
- Just six years after Resident Evil released on PS1, 3D Game Design had evolved so much that Capcom was able to completely reinvent the Survival Horror classic from the ground up for the modern era! Resident Evil Remake, or REmake for short, has stood tall as one of the most popular games in the series and one of the best remakes to ever grace the world of gaming. After having played the original several times, how do I feel about REmake? That's what we are here to answer today!
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Chapters:
00:00 A New Age
02:19 The Visuals
05:46 Remaking A Video Game
09:18 The Game Design
16:16 Chris and Jill
18:28 Improving What Fell Short
25:51 The Conclusion
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#residentevil - Игры
The graphics for Resident Evil remake still hold up today. Love this game.
Even on the GameCube RE1 Remake has aged well, I've been binge playing through them again recently
And that was 20 years ago... If you compare with RE original, it's 1976
I played it earlier this year, its still really good
@@baronvonslambert Technically I'd say REmake looks better than RE4 despite being the same age even with the fantastic HD project retexture by Chris and Albert (yes that's the modders actual names it's awesome) it kinda makes me wish someone would try the same idea now with modern tech cause you could probably get full on photo real with it like have a photo real looking background with baked lighting then have a super simplified 3d model underneath that gets a ray tracing path that effects any non static props and the character model which would also be as photo real as possible.
Considering how real games are looking with fully rendered 3d environments just imagine how good the prerendered idea could look now.
@@theninjamaster67 Allow me to rephrase your idea, since I've been preaching the same idea since 2019.
You mean, a classic style RE game in 2023:
- 2023 8k pre-rendered backgrounds
- 4k character models
- fixed camera angles
- tank controls
is this what you mean? because i've been preaching this idea since 2019 and no one seems to acknowledge it
Yes. Yes it is. It's the gold standard of remakes. The ideal to strive towards
it's not a remake
You're so right, it is a great remake and with the HD remaster on modern consoles it's still a beautiful looking game. It saddens me that other re make's don't compare.
@@bobmclovinelectricboogaloo The other remakes arent remakes, more reimaginings, and the second one is great.
@@nasserbukhari9513 reimaginings and reboots are still remakes because if they weren't they'd be a new IP entirely.
@@nasserbukhari9513 RE2R is good, not great, unfortunately. Lots of missed opportunities to make it gold standard. Fun game, overall, tho
I did sort of like the strangely sterile mansion of RE1, it had that liminal feeling like the Overlook Hotel in The Shining. It fit well with the bizarre voice acting to make it all feel like a strange dream.
Dreamlike is a pretty good word to describe RE1's atmosphere, I find. I do enjoy it on it's own merits. Although, speaking of The Shining, I remember thinking that whole time "RE1 had to have been inspired by this" even down to the design of the Mansion's main hall. I am sure they were, just interesting to see someone else mention it.
@@JsReviews Yep. That actually reminds me. I had just rewatched your video on the original RE vid. But the original RE was originally supposed to be a remake of the Famicom 8 bit game Sweet Home. I probably should've mentioned that prior to the original RE video. But oh well. That game probably doesn't hold up as much or as well as RE does.
The original RE1 intro video about the murder cases was very scary. The music and Chris's voiceover always creeped me out. It sure sat the tone for what you were about to experience. That game was really good, they did an amazing job with the environment, mood, characters and music. It also had some groundbreaking mechanics for its time. It was the first game my father bought for me on the ps one, I was 9 then. It was on sale, and I guess my father thought it was an action game. I was traumatized, haha. But it is to this day my favourite game of all time.
I was also 9 or 10. Very scary for a kid but I love it. I agree the beginning is creepy and the feelings of being scared of the game still hold till this day.
Something I think this game doesn't get enough credit for is the dude who voices Wesker. I think it's the best voice he's ever had and it's a shame that he only shines in the lab scene
Personally Richard Waugh was always my favorite RE Wesker voice actor, He did Weskers's voice for RE Zero, RE Code Veronica and RE4
@@texasgent4694 I really like how he sold the sadistic side of Wesker without being over the top.
@@texasgent4694 couldn't agree more
@@texasgent4694 I dig the portrayal of Wesker in the newer games with the serious delivery but I can't help but love the original Wesker sounding so pathetic and wimpy when Chris laughs at him in the lab.
In general the original is great cause how funny all the dialogue is with classics like "Here's a lockpick it might be handy if YOU the MASTER of unlocking take it with you.", "It's Forest oh my COD!", "You were almost a JILL sandwich.", and "It's a weapon it's REALLY powerful especially against living things!"(as apposed to dead ones I guess lol) and those are just the best ones by Barry.
I honestly just can't help but love shitty dialogue in games and RE1 has tons of it and it's great.
peter Jessop was meh. doesn't beat Richard waught and dc Douglas
I dont think 60 frames per second makes a better game. But what DOES impress me the most is the level of absurd detail in REmake. For example run out of ammo and get close to the camera like in a save room with a close up overhead view. You can see the slide of the pistol locked back and the actual inside of the barrel modeled. I was blown away.
60 frames makes a better experience
30 fps is fine for certain types of games, the "movie" look fits survival horror better than the "soap opera" look, IMO.
@@Walamonga1313 I can respect that. But no matter how popular 60 is now, it’s still subjective. Single player games for me are better at 30fps, especially when it’s a cinematic story telling type (closer to cinema standards 24 but 30 is good for these kinds of games). EDIT: 30fps done right with frame pacing. Spider-man PS4 and FFVII Remake are great examples of that.
Racing games would likely benefit most from 60 fps but games like this are fine at 30. In fact, make it 22 for a more film like feel.😊
RE4 too
7:15 Oh my God, thank you for putting my exact thoughts on remasters and remakes in a visual format. Always had this thought process, but didn't know how to properly visualize it.
Going through the doors when loading into a new room is one of my favorite things ;-;
100%. REmake cut nothing, stuck to the fundamentals of RE '96, and added new things that elevated it even further.
For me, the biggest thing was the remastered soundtrack. They absolutely nailed it. It was a huge part of the atmosphere. Macabre Hallway is god tier.
I suggest people go listen to both the original ost (PS1), then REmakes ost to hear how great a job they did. REmake is a Masterpiece imo.
the re2 remake and re3make are hot trash garbage. it's a loosely based remake, not original at all. the 3rd remake was ABSOLUTE trash
unfortunately they also totally replaced some themes with bland musics , like still dawn being replaced by the one of a TV romance movie, i was disappointed
While I wouldn't go so far as to say those remakes were garbage games. They were terrible remakes, and the worst thing is they sold well.
@@keatonkitsune4064 terrible is still harsh.
@@darkshat3077 Well when you find out that the developers cut enemies for not being 'realistic' and didn't use the cool stylized inventory screen but went for the boring minimalist one... Along with cutting out the A/B scenarios, music, almost all of Leon and Claire's interactions. Terrible I think can be used.
Good game, terrible remake.
3:24 it always bugged me that the mansion has been zombified for a month but someone has been going around lighting fresh candles.
That's the janitor zombie.. "Tasty..itchy..tast.. shit, that candle is out!!.."
REmake still looks beautiful today, it’s ageless, timeless, and the best remake ever made. REmake EARNED that. The team really cared about the game, and it shows.
Graphics aren't all kid.
@@pafoneto1275 something can look good without it having "graphics lights blur" in your face
@@pafoneto1275 also art style is a form of "graphics" my jaded friend
@@quarreneverett4767
? Ok, but at what moment did I deny it?
*Dead Space Remake has entered the chat*
Now see here, them loading door transitions was everything back in the day, added more supense! :)
Yeah, I always found them kinda eerie. It added to the creepiness of the games and so I had no issues with the door loading screens.
They're both great without question, but something always brings me back to the 96 one. It's just too damn adorable.
Nah fam, Chris laughing at Wesker is such a classic move that it's so memorable.
With the change between 1996 re1 and the 2002 Remake being so drastic, no wonder the 6th generation was the most revolutionary of them all.
REmake is the exception to the rule for all remakes. I don't know how old you are, but it was wild when it came out on GC.
The best Survival Horror game of all time, probably the best remake too
Great seeing you making more RE stuff! Love the channel, man!
This is a no contest for me. Remake is not only my favorite RE, it’s my favorite survival horror so far
Yes it is. It's a masterclass in adventure game design.
The most wonderful thing about this remake is that it's absolutely not reductive to the original at all, unless you count the cheese. RE3 being retooled into a linear AAAish modern game experience while getting rid of it's iconic features (live selection, the clock tower) rubbed me the really wrong way, but here they didn't remove a thing but expanded (and shuffled) almost everything that was in the original while also becoming a unique experience on its own, not just the same RE1 but with prettier backdrops.
We just had the clocktower in REmake 2 so I didn't mind skipping it since I play 2 and 3 back to back. I prefer 3.
ACTUALLY HERE for a new vid drop noice! Always a treat to just sit back and hear your take on these classics, but also curious if you ever played any of the Twisted Metal games could make for an interesting Retrospective other than that keep up the good work J!
Glad you like Remake. It is still my favorite RE game in the franchise. Gonna add something you might not have known(or maybe you do) and mention how I feel about 2 Remake.
For the little bit of info you might not have known, I believe another way to deal with zombies in this game besides shooting off the head or burning is to shoot of one of their legs. Something I believe is rare, but possible from the stairs.
Now a little bit of my perspective on 2 Remake if anyone wants to read it: I saw the announcement image of the Resident Evil 2 Remake back before I moved out of my homestate at least 5 to 6 years ago. Knowing what all Remake 1 did with preservation and improvement and knowing about Original Resident Evil 2's complicated development story made feel like the sky was the limit. I felt we could possibly see a little unlockable Elza Walker mode, or maybe even a nod to some of the content that was originally meant to be. Looking back now, this was unrealistic expectations. I still love 2 Remake as a game, but feel it falls flat on its face a little as a remake. The removal of the Crows and Spiders still confuses me to this day when in Remake 1 they were happy to not only keep those 2 enemies, but even keep and improve the sharks. Also I feel 2 remake missed opportunity of Claire and Leon not being able to communicate with each other throughout the story. I also miss the subtle creepiness of Chief Irons in the original.
Yeah there was no reason to cut any content from the game and there's no excuse for the campaigns not connecting very well. So I do think re2 make is a good remake and a great game and re1 make is a great remake and a great game.
concept art is better than the the remake of 2 lol
Resident Evil 2 Remake was a good remake. I wouldn't consider to be the greatest remake as RE1 remake, Metroid Zero Mission or some remakes that actually stay "faithful" to the original source. The only nitpicks I had with REmake 2 was there was no B scenario for Claire or Leon as in the original, and I guess there wasn't much interaction between Claire & Leon. Resident Evil 3 Remake on the other hand...
Everything from the original was in the 2002 remake. They changed lots of things, but every enemy, item, puzzle, sequence, note was there, and many other stuffs added that made the game better.
I wished they'd kept that philosophy for the RE2 and RE3 remakes where, sadly, too many things were thrown away from the originals...
that is so true i wish Resident Evil 2 and Resident Evil 3 got that treatment when Resident Evil 1 Remake got that treatment
For real...I liked re2 remake but not as much as RE1 remake
RESIDENT EVIL 2 REMAKE IS TRASH RESIDENT EVIL 1 REMAKE IS WAY WAY BETTER
RE2 IS TRASH RE1 REMAKE IS WAY BETTER
Great video but I think the door loading screens add a nice layer of tension, especially during first play throughs
Awesome Review! But for me the original gamecube has Directorial Lighting as opposed to the HD remakes which used game engine lighting. Its a small thing that you pointed out but it really effects the atmosphere for me.
I'll always prefer the OG "96 version. I didn't like the Lisa Trevor addition, nor did I like the changes in the mansion. The voice acting was part of the charm.
The mickey mouse haunted house aesthetic for the mansion adopted in the remake was another blunder.
Good vid, You missed some things in the original that were kind of 'highlighted' in the remake, for example the Rebecca being attacked by the Hunter scene is in the original it's just more secluded and you have to explore into the area by yourself. There's a good forum post on the gameFAQs forum that highlights all the 'missables' of which there's quite a lot (I know you highlighted those you found out later such as Brad Shotgun in Remake which I did enjoy, almost a homage to those missables), I still find things like how fast you do the Yawn Serum section in Chris' determines if you have the help on Plant 42 interesting for example in og. I do agree it mostly supersede the original albeit I'm not a fan of the addition of the defensive items which Zero had too
REmake is the only game I've ever given a 10/10. The brilliant blueprint on how to do a remake.
How you feel about REmake4? For me, it's up there with this game. I might even like it better.. they are both in my top 10, all time.
RE1 Remake, Crash 1 specifically in the N Sane Trilogy (not 2 or Warped which are better on PS1), and MediEvil on PS4 are the top three examples of great remakes for me.
@@KoteD-FavelaAstuuryja Why? I'm just in the middle of Separate Ways and loving it.
Thank you for this video, Resident Evil Remake (or "Rebirth", like some call it) is a very good game, even if I wasn't even so much into the franchise anyway! But the feeling of insecurity, the atmosphere, are so well done that I had to buy Zero just afterward! Speaking of Zero, and since you mentioned this will be the first time you play it when you do your next video, you might be interested in knowing the villain's design was redone when they released "Umbrella Chronicles" on the Wii. It's true his style felt very "out of place"... Well anyway, looking forward to seeing what's next! Thanks again!
I think this might be the best game ever made, so yes I think it is.
Yes
Just to be clear, it is the best game ever made. Good call!
@@JoeSelf1982 speaking Fax
fanboy.
The subtle 'pan and scan' motion of the widescreen setting adds a lot to the ambience and is the superior option in my opinion. You didn't mention anything about it so I guess you didn't try it at all.
Yeah It was well implemented in RE 1 remaster, unlike RE0 where you can drop items wherever and in the main hall can easily end up being unable to see items you wanna pick up causing a visual glitch which makes it a nightmare to pick up things you dropped, because you cant see them in all camera angles.
note about the shotgun and such. It isnt because you were missing the heads or something. the shotgun actually is not a 100% crit kill if you aim up anymore. its percentage based. its too ensure players dont run around shotgunning them all and then crimson head would not even be a problem or a thing in majority of repeat playthroughs. so they purposely nerfed the shotguns critical percentage.
I disagree with the notion that REmake replaces the original RE1. I think it's on the same realm as something like Yakuza 0, as in it being a prequel, with a ton of nods to the rest of the series than an actual starting point. The original RE1 may be the same story, but it actually plays out different enough that makes it worth experiencing as well, and its version of the story is what the sequels actually build on. I think REmake is the superior game, but in no way it means it's THE one anyone should play. I think both of them are worth experiencing all the same.
I like your style of reviews. Thanks.
love this video J!
27:02 Yeah, I liked the RE2 Remake as an alternate take on the game, but the original still remains unsurpassed for me. Maybe it's nostalgia, but I think I played through the original over 20 times in different variations of A and B paths.
Recently I've gone back and played through the RE Games, I'm perfectly fine with Old School RE2 and RE3 because that's what I grew up on Lol
"Maybe it's nostalgia" Of course that's what it is but most loyal fans of retro gaming will admit the same thing; nothing wrong with that. As long as we can acknowledge the newer generation as valid, there's nothing wrong with a preference for the old stuff. We are all biased in one way or another; just a matter of admitting it.
it's not just nostalgia, the new remakes failed on mayn aspects, good and fun games both, but a little disappointing, can't replace the original like rebirrth did
@@notsyzagts7967 sorry dude, but like J said, people felt disapointed because the cut content in both Re2 and re3 remakes, not only that but in the Re2R they never flesh out Plant 43, some images show us that Plant 43 was supposed to be a BOSS battle in Re2R, they cut the Regenerator zombies and added to re2 DLC and the Re3 campaign. They remove crows and Spiders that were very iconic, and worst of all a true B scenario. In B they not only change the Re2 layout but added more cutscenes and actual point of view of the other character. You can even leave some weapons and ammo for the B scenario. For all the tech we have, Capcom really didn't want to jump the shark.
@@Rafesco ugh, I hated that in RE2R, they destroyed for completely the A/B scenario mechanic, that's what stops me from enjoying RE2R for completely, that was my favorite aspect from the original, also they removed every radio interaction of Leon and Claire of the original.
Same with RE3R, They removed my favorite parts of the game, Jill going back to the RPG (it felt so good going there WITH JILL after playing RE2, especially visiting the STARS office), Brad's epic death at Nemesis hands, and the Clock Tower.
Tank controls are necessary for fixed camera angles, otherwise every time the camera changes your character will switch directions.
*I love when Resident Evil said "It's remakin' time!" and remaked all over the Resident Evil. Truly one of the remaked of all time*
Don't care what anyone says this will never get old or make me not smile
@@MoodKapProductions WATCH OUT! HE'S GONNA REMAKE!
@@MoodKapProductions personally I kind of gotten tired of it
“Jarvis, I’m low on likes. Post a generic, unfunny joke to skyrocket me to top comment.”
@@Chillgamesh Yeah, the point of jokes are to be unexpectedly funny, this one is pathetically predictable at this point
I just started a new run of the game last night
Your video came in time man also you can get Barry to save you by trying both doors
it's obvious thought you're becoming a game journalist for second bro 😅😅😅
And to think it's only 6 years between these two game it's kinda crazy.
I love how, in Chris’ campaign, the game puts 2 Old keys in close proximity: one in the east storage room, and the other in the bedroom upstairs that you unlocked with the helmet key.
So you get 2 CHANCES to use that key correctly to unlock the graveyard shortcut
Wow, after what you said J, I'm convinced that recent remakes have done either too much or too little. This remake on the other hand did everything just right.
Love this channel 👊
YESS a new video about resident evil thank you j.😁
remake is the best remake ever.
Hardly every resident evil fan doesn't dislike this game it's that great. Glad you're enjoying it.😊
I really hope you can continue make more re review videos just to hear your solid opinion about it i enjoy hearing.
I seen this video a few months ago but waited until I was done with the Remake to avoid spoilers and I’m glad I did amazing video my guy👍🏾👍🏾👍🏾
I think what's really great about the Lisa trever story is how it expands the other games too as the G virus has it's origin in Lisa trever.
I really love the liminal looking rooms of the original. Extra creepy for me.
I love this game. I played the original PS1 and this one recently and it's amazing how literally every aspect of the game was expanded. To me, this definetly replaces the original one, unlike RE2R much less RE3R. I feel like if you say you played RE1 and you meant the remake, that would be totally fine. Meanwhile, if you just play RE2R and especially RE3R you'll still miss a lot of the experience so it doesn't completely replaces the original like REmake did.
How do you get the game to run 60 FPS on PC? I seem to be locked at 30 frames and I have no idea how to fix that.
One of the best games ever made!😻💕
Hope RE4 Remake is just as good if not better than the original 😍
@@AuranCrash Only 3 remake was mediocre. The second one was great.
@@AuranCrash I think because it wasn’t a remake, more a reimagining.
it will be good no doubt, but probably not better than the original, at least not in everything
@@AuranCrash They removed stuff, added stuff. I think "re-imagining" is an adequate term for it. Nothing lazy about it.
@@AuranCrash Totally this, for completely. 👍
Idk if you mentioned in your original re1 video but have you played the DS version of Re1? Very impressive port of the ps1 game
you mentioned that the dog hallway's windows don't break immediately and instead break later, but that's not the case. the window cracks when you first enter, then when you go through the hallway the other way (enter through east wing, walk through, exit by main hall), the dogs get in. if you play it smart and use it as a one-way hallway, you can go through the whole game without encountering them.
also, the jill sandwich scene only plays in the remake if you try to get the shotgun before the cutscene where barry gives you the acid rounds (and you interact with both doors)
Actually it's the same in the original, technically.
If you go to the 2F and meet Barry at Forest' place instead of using the Lockpick to go through the east wing of the 1F, he will give you the Bazooka instead of the Rounds, and he will no longer appear at the Shotgun Room to save Jill, and you will also get alternative scenes with him, you will find him at the room where you have to drain the fish tank, and the file there will be incomplete because Barry destroyed some of the pages, following this route Jill actually starts to get suspicious of Barry earlier.
RE2 and RE3 should have followed the same concept, the fixed angle cams are Resident Evil signature and the gameplay isn't difficult or anything because of it. I would have loved RE2 and 3 receiving the same treatment
I can never pick one over the other. RE runs deep in my veins and childhood. It’s also the most respected series of all video games as it has so many great remakes, more so than any series in gaming. Capcom deserve an award for being a dev that’s been so damn good to it’s series (heck DMC too). Any time they had a controversial game (RE6, DmC etc) they came back righted their wrongs
13:27 Woah, this is a legit new fact I don't know. In original RE, inserting Red Gemstone will reveal a Magnum whilst inserting a red one will give you snakes, imagine the poison damage.
The REmake being sold as a Gamecube exclusive was definitely what caused its low sales. I don't think franchise fatigue set until RE0. But considering how the established playerbase for the games used to be on the Playstation and very few would move on to another company plus, like you mention, the established Nintendo fanbase wasn't really that much into this style of game. This was the worst possible console for the game in terms of potential sales.
This is what scared Capcom off the Nintendo exclusivity contract. While it's true that they went in a different direction for RE4 they also didn't waste any time in announcing an upcoming PS2 version.
And then they Ported RE4 to basically everything that existed... Seriously, the Original RE4 could give the OG Doom a run for it's money with how many ports it had.
It's pretty dope that RE claims arguably the best pure remake AND best reimagining of a game, in the same series, and canonically one game apart.
Glad to see your back for more RE J! And I highly am looking forward to the RE4 review soon as we can both collectively agree is undoubtedly the best in the series (my personal favourite still being 2 Remake) and one of the best video games ever made. The Sonic retrospective was enjoyable but I’m glad your shifting to RE again as it is one of my favourite franchises for survival horror and action. Here’s hoping you can conclude the entire series before the release of RE4make in March of 2023!
Fun fact. The dogs won't dive through the room at all if you go through the room from the direction of the main hall. I tried it. They only come out if you go backwards, as in you navigate the room in the opposite direction. For that reason I always went through that room from one way, and not the other so I wouldn't have to deal with them.
I played at least 200 games
This one is the only one I'd call pretty much flawless
Like yeah RE 4 is a great contender for best RE game but it has flaws unlike this one
My exact thoughts, it just has no flaws as a game.
My favorite game of all time. As a kid I always played it and now as adult I still play once in awhile. Will never get old
Watching this reminds me that we STILL need another few " escape the haunted house" style resident evil series games. The first one is still the only one. 7 was kind of like this but too gory and with no 3rd person view it felt more like gore/terror instead of scary/haunted. 8 had some residences but they were very empty and mostly devoid of puzzles compared to re1 . What we need are more like part 1.... which was like the film "night of the living dead" ... this is what they need to be designing around.
Love ur video thanks for being a real re fan
Even though RE1 remake on the GameCube sold poorly you could say that it would go on to become a cult classic among DieHard Resident Evil gamers. The re1 remake for the GameCube may have fell into obscurity for a short while but then in 2013 they re-released that remake for pc, ps3, and Xbox 360 as HD collection with modern day enhanced graphics and quality so you could say that it received the cult following because die hard Resident Evil gamers will often go back and replay the re1 remake. The re1 remake if you ask me is more faithful when it comes down to Resident Evil remix compared to the re2 remakes of two and three. But as for Resident Evil 4 remake let's just wait and see.
It would've sold very well if it was on ps2 but for some reason Capcom thought a game like that would shine on game cube SMH
My first Resident Evil encounter was RE 2 on playstation. Which I didnt own when I was a teen. My cousin had N64 and b4 had SNES. I was on the Sega train having Genesis for ALIEN 3 and then asked for the Saturn and my Brother in Law had a Playstation. I Had him read a walkthrough of it. Out in his mancave garage.. It was a eye opener at the time of my mistake in getting Saturn. Well I heard that RE 1 got a port in 98 on the system around when it was discontinued in america. DIE HARD TRILOGY and X Men COtA could go only so far.So I begged my mom to find a copy at Video Game stores. Well she got me one in a plastic cd Case from a Babbages used.. I played it in its blocky and Mesh translution effects Saturn Glory. I absolutely loved it almost as much as 2.. It was just me in my room in the dark and its atmosphere and pace just clicked..Saturn had it rough in 3d ports because it was made to be a arcade 2d juggernaught and i still own it all today. I am proud and am still so grateful for my mom always coming thru with a hard task of her spoiled brat s hopes..Miss you Ma..I digress..Eventually got my playstation when i started working and got my needed fix of Metal Gear Solid,Syphon Filter and my junky yearn for every Twisted Metal title and Vigilante 8 and Rougue Trip..Resi 3 i played on Ps1 and wasnt as impressed mainly for its short running playthrough. I actually really liked it on Dreamcast where i played it and Code Veronica..Not until RE Remake and 4 on my Gamecube were gamechangers. I still have the most fond memories of 2 and 1 for the time in my youth void of cynical brain sickness. That thing that happens to you as you reach adulthood.
I absolutely loved this game when it released. I had played the original when I was young, like 10 (?) years old and played it with my younger brither watching and we had a blast. When Remake came out it was everything I wanted from the original and thensome. I recall a lot of people complaining about tank controls but to me its thise controls that make the limited gameplay much more engaging. Then Remake comes and makes the pre-rendered backgrounds absolutely stunning, it's so good! It's a shame that back then too many people wouldn't give it a chance.
I would have preferred RE2RE and RE3RE get THIS treatment, but at least for RE2RE it's still a very good game despite scenario B getting butchered. RE3RE had a lot going for it but... RE3 is actually a better experience imho
Quit lying. You didn’t play this game as a kid. You played it later as a teen or adult. Roughly 80-90% who claimed to have played games like these when they were kids are lying. And nothing you say will convince me otherwise.
I never knew about red tiger eye and snakes trap. Holy shit
7:49 I hate tank controls in games with a free moving camera (the default PC controls for RE4 are absolutely terrible, like you have the mouse, but unless you mod the game in order to have it actually do anything, you may as well just use the keyboard) but playing with the fixed camera I find tank controls a lot nicer than full movement
I can't watch the full video until later, but, going off of the video title, I would say yes- To me, this game, and Metroid: Zero Mission, are the gold standards in video game remakes.
Metroid Zero mission love!
The answer to your question, J, is 100% yes. It absolutely is. While I actually prefer og RE1 (nostalgia), there is no better remake of anything than REmake
I have no nostalgia. I tried remake and hated it. Tried original and liked it. Beat the remake and still hate it.
Yeah, nobody gives a fuck @@vazazell5967
I loved the dialogue in both of these games shit is funny af you know what lemme play re 1 remake on my switch rn
RE 1 remake is the perfect example of how to remake of a resident game. Sorely because nothing was cut, more was added to the story to extend it, new mechanics, graphics were updated, gameplay and controls were modernized to be less clunkly.
This game came out in 2002 and was remastered in 2015 (yes this is a HD remaster of the 2002 GC version to be avaliable to more modern consoles but the main game is still a remake of the original) . Yet it still looks insane how well the graphics hold up, it still has that creepy atmosphere and is true survival horror. it doesn't try to hold your hand or hint what your objective is. The game forces you to think for yourself and that's also one of it's charms. Even if you aren't a great fan of tank controls, I would recommend this game.
That's why I love re1 deadly silence on Nintendo ds the re1 port because you can skip the door animations and the experience actually feels fun when backtracking around the mansion at one point just going through door to door up and around to find something I literally said out loud ' weeeeeeeeeeeeeee ' as it felt like I was zooming around and breaking re rules at the same time
Best Remake ever and the example all should try to follow when remaking a game imo.
7:00 This is what I believe a remake should always strive to be. Using the original as a foundation and only adding, not altering/changing anything.
Something great about REmake that you didn’t mention is how the game still screws with you on subsequent replays. Not only does it use your knowledge of the original Resident Evil against you (the Cerberus hallway being the obvious example) but it uses your knowledge of the REmake against you on replays.
The grenade-laden “One Dangerous Zombie” is a fun addition that once unlocked, CANNOT be disabled. There’s also how Tyrant will straight up PARRY the rocket launcher shot in the final battle. He still has the decency to die to a follow up shot (one time he parried me twice though) but still….
Have 2 different save files for Chris and Jill. Never have to deal with Forrest, good riddance
@@Walamonga1313 ah, so you took the coward’s way out I see. Forrest is actually pretty easy to deal with. Once you learn, he goes from a lethal threat to a free pass. The secret is that he had a HUGE windup when he goes to grab you. More than enough time to be somewhere else, even in tight quarters.
Once you come back to the Mansion from the Residence, Forrest is gone anyway, so it’s not like he’s chasing you for the whole game.
@@Richterdgf Forest genuinely sounds creepy in that game as well in ODZ mode. the zombies in the newer remakes sound like trash
@@Walamonga1313 that was smart. I also always have 2 separate files for them.
Funny thing is I’m actually playing the modern day RE games right now to prepare for RE4make and have finished everything except RE3make which will definitely be an interesting game to play through
As long as you go in knowing they cut a load of content re3make is great to play, short but sweet i thought, good replayability as well
16:31 The idea that one character is harder than the other is somewhat subjective. I did a run through with Chris on REmake for the first time in years, remembering him as the harder character. But I discovered that his advantages do outweigh the negatives and by the end of my play through I felt like Chris was easier than Jill. Chris has a number of advantages. For one, he can take considerably more damage than Jill which can be especially helpful during boss fights. Second, he readies his firearm faster than Jill which may seem like a small thing but when you compare the two, it feels like Jill takes forever to raise her gun compared to Chris, making it easier for Chris to shoot and run with higher reaction times - this is most noticeable when you watch Jill try to lift the rocket launcher. Chris may have a limited arsenal but he gets an ass load of shotgun rounds which is one of the best weapons in the game. Having limited weapons actually means less need for inventory slots. I would often only carry the shotgun in my inventory, sometimes even during boss fights like the snake. You can even get away with only carrying the loaded shotgun while not carrying extra ammo during the less dangerous parts of the game, freeing another slot.
When Chris laughed and Wesker goes "stop it" made me laugh. It sound like he was being bullied.
the falling ceiling when you get the shotgun, you trigger the cut scene by interacting with the two doors. Played it on the switch and when i did this, the cut scene triggered. I didn't even know you could get squished tbh.
Re1 ps1 was my favorite game ever, so imagine my surprise upon playing this gem after convincing myself it was going to blow.
Best
Remake
Ever
Made
I thought Resident Evil 1 remake and 0 were awesome when they came out. They still look really good which is a real feat of the designers.
I believe RE1 and RE2 both had really good remakes that do things right. With both updating the games to be up to date with games releasing at those times while keeping most of what was loved about the original intact. RE3 remake was a disappointment but hopefully the remake of 4 will take notes from the 1 and 2 remakes as well as RE8.
I now wait for J's Reviews to do this Original vs Remake format with both Resident Evil 2, 3 and 4; and hopefully for other video game franchises as well.
I actually already did for RE2 and 3. I’ll link the playlist right here: ruclips.net/p/PLVpPMdR6Ba_SVnJHxwRSVUYvcTryVnYMf
Things got a bit messy, as I first reviewed the remakes of 2 and 3 as games on their own. But then I reviewed RE1 as a game on it’s own. I was going to do RE2 and 3 the same way, but then I decided to make them reviews of the PS1 games where I’d compare them to the remakes. So now, I did REmake as a review of the remake…but with comparisons to the original. Like I said, a bit confusing to see how it played it, but I linked the playlist above. Will definitely do it for RE4!
@@JsReviews Ah nice, thanks for the clarification.
Well then if you already did it for most RE games, then I say you should do the comparison format for other video game remakes, it would be cool to see that.
@@generalcjg Well, anything is possible, so we will see what happens!
This and the Fatal Frame 2 remake are my favorites.
REMake is goated imo. It sure does depress me to know there are assets in RE Zero (the tram/train station) used in the the latter half of the game that are the marshalling yard from RE2 classic. It feels like such a tease. Idk I'd pay 120$ for each individual copy of RE2/3/CV given the REMake upgrade.
Just got the Platinum on the Remake. And you're right, if you try to open both doors wnhen you take the shotgun Barry saves you.
I don't know about the controller settings but on pc you can change the KB&M settings to be anything you want. I ended up settling on a full keyboard only setup and not even using the mouse.
Tbh the only thing i would improve is that because of the shoddy remaster done by Capcom some of pre-rendered backgrounds look very ... rough to say the least.
I would also enjoy a way to skip door transitions.
There was something eerie about the Rpd being all light up creating a really weird unexplained vibe.
Great video ❤️
I need to play RE1 remake again. I completed the entire game and the trophy list to 100% on PS4 years back and haven’t really played it since. RE1 original was my first RE game and found myself wanting a PlayStation because of it. Played it a ton and than RE2 released and it took over as my most played game. With the sales from the RE remake when it came out on GameCube was due to audience of the GC being way younger and that the game was an exclusive for it. Wasn’t a great decision.
Yes, you do have to try to open both doors in the falling ceiling room everytime.. That makes you realize you're trapped and triggers the cutscene
This game made me appreciate Resident Evil 7 way more because I had no idea how many of it’s puzzles and tropes were influenced by RE1 Remake.
Yes and it is the best in the series. Improves everything and adds so much more.
I might agree if I could play it. Can't stand that fixed camera junk.
re4 better tho
the remake really is timeless. and adding lisa trevor into this game just made it even better. her story is really messed up.
i always felt burning the zombies was rather pointless and a waste of time. the crimson heads are fast but they really don't take that much damage. i recently played thru chris and jill on hard, and didnt feel the need to burn a single zombie.
the only reason the remake sold poorly was because it was a GC exclusive. major L doing that when everyone had the PS2 at that time
And also, I think most of the fanbase at that time was gathered mainly on PS overall.
Huh.... I didn't know that the game still used pre-rendered. Like, the background and 3D effect feel so clean and seemless with in-engine models that I couldn't differientiate at all.
Small note: the taser battery was counted as a "Burn" and any zombie downed by it will not turn into a crimson.
Didn't know that, it makes sense tho since it cooks them lol.