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The Copium Clinic
Добавлен 20 авг 2023
Walk-ins welcome! I’m Dr Burns and I've got some treatments for your doomium addiction.
Ashes of Creation Dungeons are the FUTURE of MMO Dungeons
To buy my hat: vlhadus-gaming.square.site/
Thanks to @sticqeno288 and @Falcoisgaming for the voice overs!
Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massively Multiplayer Role Playing Game. He wants to put the massive back in MMO. Exploring dungeons, griding for gear, crafting armor/weapons, learning new spells, and competing in large scale PvP battles. High end PvE such as raids will mainly occur in the open ...
Thanks to @sticqeno288 and @Falcoisgaming for the voice overs!
Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massively Multiplayer Role Playing Game. He wants to put the massive back in MMO. Exploring dungeons, griding for gear, crafting armor/weapons, learning new spells, and competing in large scale PvP battles. High end PvE such as raids will mainly occur in the open ...
Просмотров: 5 400
Видео
Ashes of Creation Node Wars from a New World Player’s Perspective with YaBoiWiilly
Просмотров 3 тыс.14 дней назад
Check out Willy here: www.twitch.tv/yaboiwiilly www.youtube.com/@UCsU-OQT3JIuw9y-tngt-Ezw MAKE MMOs GREAT AGAIN HAT: vlhadus-gaming.square.site/ Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but ...
The Neurochemistry Behind MMOs. They’re GOOD for you?!
Просмотров 1,9 тыс.21 день назад
Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massively Multiplayer Role Playing Game. He wants to put the massive...
Ashes of Creation's PROBLEM with Consensual PvP ft. Grapplr
Просмотров 2,3 тыс.Месяц назад
Thanks to @GrappLr for helping me with this one! Shout out to @isth3reno1else for his academy award winning voice acting! Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director...
PVP Racial Abilities OP in Ashes of Creation?
Просмотров 2,3 тыс.Месяц назад
www.youtube.com/@Nyce-Gaming www.youtube.com/@LoreForged www.youtube.com/@TGFTavern www.youtube.com/@TheoryForge www.youtube.com/@VlhadusGaming www.youtube.com/@TangentsofCreation Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’r...
Ashes of Creation’s Data Overload is THE FUTURE
Просмотров 4,9 тыс.Месяц назад
Thanks to Jibbs and Kash from @LoreForged for the voice overs! Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massi...
I can't believe this happened. Ashes of Creation AMA warm-up!
Просмотров 3,6 тыс.2 месяца назад
www.youtube.com/@Nyce-Gaming www.youtube.com/@LoreForged www.youtube.com/@TGFTavern www.youtube.com/@TheoryForge www.youtube.com/@VlhadusGaming www.youtube.com/@TangentsofCreation Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’r...
Endgame in Ashes of Creation
Просмотров 2,3 тыс.2 месяца назад
www.youtube.com/@Nyce-Gaming www.youtube.com/@LoreForged www.youtube.com/@TGFTavern www.youtube.com/@TheoryForge www.youtube.com/@VlhadusGaming www.youtube.com/@TangentsofCreation Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’r...
Will Ashes of Creation test EVERYTHING?
Просмотров 3,2 тыс.2 месяца назад
www.youtube.com/@Nyce-Gaming www.youtube.com/@LoreForged www.youtube.com/@TGFTavern www.youtube.com/@TheoryForge www.youtube.com/@VlhadusGaming www.youtube.com/@TangentsofCreation Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’r...
Will Ashes of Creation hit their release target?
Просмотров 4,1 тыс.2 месяца назад
www.youtube.com/@Nyce-Gaming www.youtube.com/@LoreForged www.youtube.com/@TGFTavern www.youtube.com/@TheoryForge www.youtube.com/@VlhadusGaming www.youtube.com/@TangentsofCreation Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’r...
Will big guilds DOMINATE Ashes of Creation?
Просмотров 3,5 тыс.3 месяца назад
www.youtube.com/@Nyce-Gaming www.youtube.com/@LoreForged www.youtube.com/@TGFTavern www.youtube.com/@TheoryForge www.youtube.com/@VlhadusGaming www.youtube.com/@TangentsofCreation Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’r...
Ashes of Creation's combat is BETTER than your MMO's
Просмотров 5 тыс.3 месяца назад
Thanks to Jamie from @TangentsofCreation for the voice over! Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massive...
Will Ashes of Creation ACTUALLY have 64 classes?
Просмотров 6 тыс.3 месяца назад
www.youtube.com/@Nyce-Gaming www.youtube.com/@LoreForged www.youtube.com/@TGFTavern www.youtube.com/@TheoryForge www.youtube.com/@VlhadusGaming www.youtube.com/@TangentsofCreation Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’r...
THIS is why Ashes of Creation is taking SO LONG
Просмотров 5 тыс.3 месяца назад
Thanks to Sunny @LoreForged for the voice over. The dude is a renaissance man. Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his v...
The game mode NO OTHER MMO can offer besides Ashes of Creation, but you might not get to play it
Просмотров 2,5 тыс.4 месяца назад
Thanks to @VlhadusGaming for the voiceover in the beginning. Check out @YaBoiWilly for NW shoutcasts. Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a...
TROUBLE AHEAD for Amazon Lord of Rings MMO
Просмотров 7 тыс.4 месяца назад
TROUBLE AHEAD for Amazon Lord of Rings MMO
How attackers risk EVERYTHING with caravans in Ashes of Creation
Просмотров 2,4 тыс.4 месяца назад
How attackers risk EVERYTHING with caravans in Ashes of Creation
BESPOKE - MMOs: A dying genre. Why are Ashes of Creation followers/creators so OLD?
Просмотров 2,8 тыс.5 месяцев назад
BESPOKE - MMOs: A dying genre. Why are Ashes of Creation followers/creators so OLD?
Genetics in an MMO?! Breeding systems will never be the same. Ashes of Creation Animal Husbandry
Просмотров 4,5 тыс.5 месяцев назад
Genetics in an MMO?! Breeding systems will never be the same. Ashes of Creation Animal Husbandry
BESPOKE - Guilds Gone WRONG: What you NEED to know about your MMO Guild.
Просмотров 2,7 тыс.5 месяцев назад
BESPOKE - Guilds Gone WRONG: What you NEED to know about your MMO Guild.
Ashes of Creation Combat ELEVATES No-Skill Tab Target
Просмотров 7 тыс.5 месяцев назад
Ashes of Creation Combat ELEVATES No-Skill Tab Target
BESPOKE - Is Tab Target in MMOs for BOOMERS? Bespoke 1.5 Ashes of Creation
Просмотров 3,2 тыс.6 месяцев назад
BESPOKE - Is Tab Target in MMOs for BOOMERS? Bespoke 1.5 Ashes of Creation
How Ashes of Creation has SOLVED Botting
Просмотров 35 тыс.6 месяцев назад
How Ashes of Creation has SOLVED Botting
BESPOKE - Why are TANKS so TOXIC in MMOs? Bespoke 1.4 Ashes of Creation
Просмотров 3,1 тыс.6 месяцев назад
BESPOKE - Why are TANKS so TOXIC in MMOs? Bespoke 1.4 Ashes of Creation
Why class design in Ashes of Creation is BETTER than your MMO
Просмотров 8 тыс.6 месяцев назад
Why class design in Ashes of Creation is BETTER than your MMO
BESPOKE - How close is release for Ashes of Creation?
Просмотров 3,5 тыс.6 месяцев назад
BESPOKE - How close is release for Ashes of Creation?
BESPOKE - The ONE Thing Ashes of Creation DOESN'T HAVE?! Bespoke 1.2
Просмотров 3,1 тыс.6 месяцев назад
BESPOKE - The ONE Thing Ashes of Creation DOESN'T HAVE?! Bespoke 1.2
Why is crafting in Ashes of Creation SO GOOD?
Просмотров 4,4 тыс.6 месяцев назад
Why is crafting in Ashes of Creation SO GOOD?
BESPOKE - Who will make the MOST money in Ashes of Creation? BESPOKE 1.1
Просмотров 1,9 тыс.6 месяцев назад
BESPOKE - Who will make the MOST money in Ashes of Creation? BESPOKE 1.1
BESPOKE - These Ashes content creators have LOST THEIR MINDS
Просмотров 1,6 тыс.7 месяцев назад
BESPOKE - These Ashes content creators have LOST THEIR MINDS
This was great Burns! Well done Doc!
The current LOTRO (Lord of the Rings Online) will be tough to beat. It’s old and graphics aren’t modern but it is great. It is pretty faithful to the lore. Amazon will mess this up.
I love how this is so fun and unique. There's actually a game that's implementing this greatly : Albion online, they have static open world dungeons, bosses and content, and although there are some instanced content, it's not nearly as lucrative as the open world one, always weighting the greater rewards to the greater risks. And although lots of people complain about the game (mainly the pve only people that get annoyed when they get pvped in PVP zones) the game is still retaining and growing its playerbase over the years. One thing that worries me about AoC though, (I've watched lots of your videos, and idk if you or someone tackled this aspect) is power imbalance between the 0.1% guilds and the rest, hoarding this kinda content and gatekeeping the dungeons to themselves and driving out the other players, moreso when the rewards are finite and exclusive, and the first organized guild / players that have access to these will gain lots of power making it harder for the other players to fight them / access those resources. What do you think about this ? Has it been addressed by Steven ? Might be a good idea for a video or feedback to Intrepid (although I know it's a huge paradoxal issue as if less gueared or weaker players can contest and fight those players that have access to these higher more exclusive rewards, they will lose their value and be meaningless) I'm interested to see how Intrepid will tackle this issue
Also great video btw, I love your videos, well constructed and presented, and well researched, kudos to you
@@iryasu2318 thanks dude!
Great question. I plan to talk about this in a future video at some point. It's a serious concern a lot of us have had. Short answer is that the top .1% will have the best stuff and it won't be particularly close. However, they have to play nice because node sieges aren't capped so if they piss off the entire server, the node siege will be 500 vs 9500. Also there are a lot of mechanics which make maintaining power a constant struggle with items degrading and the potential of nodes atrophying. Hope that helps!
Ah I see, so the power of politics, alliances recruiting guilds in their node / for wars in exchange for access to these dungeons or protection a set number of times per month. I can see that happening and medium clans populating nodes that offer sharing these rarer resources and bosses occasionally. Or the birth of a federation of smaller guilds to contest the larger guilds on their off hours even if they get a smaller piece of the pie as it's better than zero piece
@@iryasu2318 exactly! You inspired me to add this in my next video.
Imagine a server where nobody can do a raid or dungeon, and then some random guy with a talent for video games comes by and completes the dungeon. He would become a legend
You can afk in your own house, freeholds are limited in the open world and i think it should be fair that people can come and fight you off for it. Also, i've been playing albion online ever since release, the full-loot combat that scares people is only at the beginning, once you start realizing the risk-vs-rewards attached to it it becomes addicting. That being said, AoC will have only partial full loot unless ur corrupted, you will only drop resources from your inventory so i dont think it will be that bad as people claim it to be. New world used to be full loot then they did a 360 on it and removed everything about the rewards from pvp, that turned the game into a stale mmo very quickly, the economy was ruined very fast and overall from the startin 1m concurrent player we have what? 10k? tops. Full loot/ganking and risk-vs rewards is what drive mmos to last longer, they offer more ways to play the game and it gives longevity cause every open pvp encounter is always different. that's my 2 cents anyway
Some of my best memories are from open world dungeons and raids. Cant wait to experience Intepids take on them. I do feel the modern mmo enjoyer will find this style off putting. Well some of them at least.
Yeah probably. My guess is the PvX nature of the game awakens some PvP giants from the ranks of the self-proclaimed PvErs.
Great video man! Really enjoyed it. Subbed and looking forward to more and Ashes alpha 2 release content
@@JusticeRS ayyy! Thanks and welcome to The Clinic
I really hope they change those dungeon names because damn are they bad.
Just seeing the name Dunzenkill Crypt makes me want to do that dungeon.
the combat just looks so bad
@@danieljusto2741 what MMO combat do you consider is good?
Here's what I imagine endgame looking like for many people. You're essentially spending time building up, in various ways. Building up money, building reputation, acquiring friends and contacts, better equipment, and building trust within guilds and nodes. At some point, we will expend our savings. Maybe buy a house or freehold, citizenship in a node, create a spy network among your friends, build up groups of interested parties to take on the same PVE content that maybe your own guild isn't interested in, form a new guild amongst all your friends, or maybe you expend all of these, and eventually overthrow a node and take it over for yourselves. Or, attempt to, anyway. Then you'll be in a maintenance phase, to keep what you've gained. Eventually, you'll lose it, and you'll be back into a building phase. Maybe you'll do the same thing again, or build towards some other goal this time.
As always I brought my beer and popcorn as soon as I could, to enjoy your latest video. And as always. You deliver! Great video, and I’ve noticed his use of words regarding dungeon vs instanced! Well illustrated! 👏😁
@@Lazy_Tavern thanks Christian! I gotta keep up my rate of improvement like you!
@@TheCopiumClinic Too kind buddy 🙈
Another well planned, well articulated and well produced video, continue punching above your weight! Till the next visit to the Clinic
@@ironcanon4920 thanks dude! I want to make every video worth the time to watch.
Another "banger" my man! 🎉 Really well made, clear and effective. 😊
Thanks dude!
All they need now is to copy Pax Dei's building system for player housing and I'll never put this game down
I think they scrapped the utility skills. The balance was atrocious and would have led to people gatekeeping who could join their raid groups.
Do you have any sources for that? Love to see it if so.
@@TheCopiumClinic speculation. The last I heard of Utility skills was 3-5 years ago when they showcased the large, group Summon. It could still be in their design, but what they showed was hasty and terribly balanced. Clerics would have a poison cleanse. Sounds cool, except Clerics would already be on heal/buff duty. It isnt a true Utility like finding hidden paths or opening magic doors. But no. No evidence.
@@cmike123 I appreciate the reply!
A raid boss that scales up to zergs, expands capabilities, and has better targeting, such as targeting healers over tanks. Awesome. A raid that rewards smaller raid teams specializing in teamwork. Now how do we handle the tryhards who make raiding an unpaid intern job?
We become their bosses. Haha I get what you're saying.
algorithm appeasing comment
The algorithm recognizes your sacrifice.
A nice bit of nostalgia with those old clips, another banger as always
Thanks Maz!
algorithm appeasing comment
lol you're awesome
Insane video, thanks for the infos.
Thanks homie! I always try to make the video worth your time.
Steven is a Lineage 2 fan so ) in lineage are(was) no instances and free pvp everywhere, and its most exiting game ever ) wow endies never will understand that )
100%
Hey, great video as always. What are your thoughts on the correct balance for feeling rewarded for your time & effort vs RNG loot tables along the risk-reward spectrum? In the video, you gave an example of a non-instanced boss dropping a shard that could be used as crafting materials in elite gear. Do you know if this is the direction AoC is going? I hope this is the case since that would be something everyone could roll on. I don't think everyone should be given a participation trophy, but RNG loot tables for a specific BiS set armor piece can get tedious on the other extreme. I'm aware AoC plans to place emphasis on crafting, but you know way more about the game than me.
Bro I've wanted to do a video on loot and the gearing systems for a long time, but we don't have enough info yet. It'd be too much speculation, even for me haha
@@TheCopiumClinic Haha fair enough man. Regardless of what Intrepid is actually planning, what are your own thoughts if you could design the rewards? I could see potential in a loot system where ultra rare items (e.g. a Legendary Shard piece) go to only a few people in the entire raid while everyone receives some baseline reward such as a token or lesser materials (e.g. some Uncommon Shards) etc. Perhaps these tokens or w/e could be traded in for good rewards after building them up over time but maybe not for the BiS stuff.
Great content. Keep up the good work mf
Appreciate it homie!
Loot thing becomes an issue especially dealing with streamers and their harems if it’s open world.
Dude I didn't even think about that
Despite it's major flaws over the years, Aion did this right. There were plenty of PvE instances, but there were also open world bosses and instances in which opposing factions could go at it at the same time. Also, some of the best instances, which offered pvp items, had entrances in contested pvp zones which could be camped. It was both good and bad.
@@Cypher84X a bit of something for everyone. That makes sense!
I don't think it's exactly scarcity that is required for prestige. It's about rewards truly reflecting the players' achievements. In WoW, a noob and an absolute gigachad will both have a near-identical gearset, with a different color. The rare mythic raiding mount doesn't even stand out among a sea of store mounts, free promotional event mounts, etc. Everyone gets everything all the time. So I know what you mean about scarcity... but it's not so much that players need to feel a lack of rewards. There can be an abundance rewards of all kinds... ~available to those who earn them~. It's about the integrity of the reward structure -- one that actually reflects the player's achievements and no more or less.
@@paulshelkov7956 I guess the unsaid part of the argument is that legendary gear is actually legendary in its stats and attributes. I agree that the reward should equal the achievement.
You could get the same effect even if everything is instance. The issue in WoW, though, is now there are 4 levels of difficulty. Everyone and their grandma can queue up and down the last boss... and get a piece of gear that's almost indistinguishable from the most elite player who wiped 250 times on that boss with their guild. I'm preaching to the choir here. Non-instanced content has unique benefits too, though. I want to see as much of it as possible as long as its not a lag fest. Though if it is a lag-fest maybe there's a way of spreading players out.
@@TheCopiumClinic Yeah, it's a discrepancy between the player's input and the feedback, or reflection they get. When the player does something legendary, they get to see their own legendary-ness mirrored back to them, and others, in the form of gear, titles, etc. As soon as you give a "legendary" reward for something less, you've given up the integrity of the system. There's less connection between you as a player, and what you're seeing... without that it's just "pixels on a screen".
Great catch on the phrasing around instancing. I always assumed entire instanced or open world dungeons. Instead, room locks as he said in the AMA might be much more prevalent than I thought. Great video as always!
@@RyveGenesis thanks man! Happy 4th!
I remember one thing that was so awesome was in aion there was the battle for the castles in the pvp zone and certain high level players could transform onto a diety to help take those over easier. They were rock stars and I wanted to be one of those. I only knew of two on the asmodian side I played on. When they joined the battle people cheered and gathered to push.
That's sick! Sounds super fun
From the server design that Intrepid showed yesterday, their Ashes of Creation servers are going to have much more players per world than WoW, or almost any other MMO. That will make such ladder climbing insane.
@@WilliamAGould stop getting me excited
I wonder if they'll have some kind of dungeon break mechanic where sometimes monsters come out of the dungeons and attack the overworld
They've absolutely hinted at that
no one is gonna call out how that guy is wearing a spiderman costume?? @5:02
hahahaha
Quality Content as always brother 🙏
Thanks for being part of it bro. And the yelling was absolutely necessary
@@TheCopiumClinic 😂😂 no problem haha and I noticed haha
That's some pretty great detective work picking up on the nuance verbiage that Steven gauntlets his mind through to make sure he doesn't say anything too revealing or inaccurate. Lol.
Haha thanks Vex. Had to parse through all of the 5 syllable words he uses.
Another banger Burns! Even intrepids bosses are gathering Data. Truly a living enviroment!
Thanks Magicpipe! Broooo this last stream proved what we've been saying all along.
@@TheCopiumClinic The vindication does feel refreshing my friend.
I think Augments will actually change/add to your primary abilities, not simply be flavor/color. Ex: Bard may have an ability to buff allies within 10m by increasing their move speed +10% for 20 seconds. If you augment with Cleric, the ability will additionally include a +1% heal/second. If you augment with Fighter, it will add a +5% physical damage buff. These augments create fundamentally different playstyles. On one hand, you can turn a bard into someone that can take on the role of a healer in the party, albeit not as good as a true cleric. And alternatively - because items are not class locked - you can build a Bard/Fighter that can play the role of melee DPS with support buffs. Sure, they won't do as much damage as an actual fighter, but they'll make the rest of your party do more damage as well so the total DPS added by including them in the party might be just as good as having another Fighter. I think the augment system will create fundamentally different playstyles & roles for your Archetype.
Question: Can you get corruption if you kill people inside a dungeon?
In an open seas dungeon, no. In the other dungeons, yes.
Yeah this seems awesome. Taking old school mmo dungeon design & bringing into 2024. I have not been that hype for the game but it's starting to look awesome.
Maybe the thumbnail should say New-Old Dungeon Design haha. Thanks for the comment!
haha, Well I think making them less static & adding new ideas does make them something new. Just good they are not making super linear instanced dungeons that we have been getting since WOW
Regardless of how they end up doing dungeons, we'll adapt, rock on and have a good time. I just hope it's done in a way that keeps the hardcore pve crowd playing. We pvx fans still want as huge of a population as we can get. #InStevenWetrust
@@philwaugh9095 love that attitude!
Great vid, ty
@@beowningu4669 glad you liked it Ownzington!
Amazing video! The visuals certainly help a lot! Never stop please!
Glad you liked it! I'll keep em coming
Love your videos Dr. thank you! I have fond memories of pvp in wow around Blackrock Depths and Upper and Lower BR Spire (group vs group battles on the way to dungeon entrances). I'm thinking we saw the forest dungeon, or portions of it during Alpha 1 testing (it was barebones/ not a full dungeon).
Bro I almost talked about that too! I got mind controlled into the lava haha. Good times.
Thats the worst part about WoW as someone who has played for a long time. The legendaries arent legendary anymore. They have to balance the game around them because everyone has one.
That's the next hat! "Make Legendaries Legendary Again!" and it'll be orange.
@@TheCopiumClinic my favorite color. 🔥
Lest say a guide is full of grieffer, they can still come to your dungeon and kill you, yes they gonna turn red and yes this is dangerous for them, but they are a guild, so what can you do? It still gonna suck to get kill if you have only 20% of the boss to kill. Truth to be tell PVP in MMO is a bad idea from the start. If you like battle other player, their is a lots of other type of game for that. Yes at the start everybody will be happy and everybody will say teddy bear... But when you will find the most sweaty of guild trying to just annoy people, and you don't have all day to play but just some time.... You gonna quit and never go back.
I appreciate the comment homie!
Asheron's Call Darktide pvp server had similar format, all the dungeons were open and clearing them could take2-4x longer due to people trying to come in and take over your progress and steal the boss kill. It made the replay factor for the game more entertaining as you always had to be paying attention to your rear, but it also could be frustrating if things did not go your way.
I could see that for sure. I think having a mix will be great. A bit of something for everyone.
That was my view with the instanced content as well. I hope we are right. I've seen others convinced it's just non-important quest line stuff. I would be disappointed if so. I think instanced content is important, not to separate PvP, but because I think it's the only way to house the most difficult and coordinated group PvE encounters. Set areans and set number of people are necessary to build difficult PvE that needs to be progged. I don't think you will see "progs" in a pure open world setting.
Yeah I would be let down if it's just questline stuff too. Not sure where people got that though. I didn't find anything which would suggest that's the way it is.
@@TheCopiumClinic He made a comment like that one time in a monthly update. It was like 6-12 months ago. Sorry I can recall exactly but I remember the comment. Everything else he's said before and after doesn't seem that way to me though.
If I had to sum up my feelings in a word, it'd be "skeptical". Feel like I've seen this song and dance a dozen times. The devs can never outsmart a million autists who play the game 16hr/day. When I hear open world boss / finite drops, all I hear is massive zerging to guarantee said finite drops.
I appreciate the comment dude! There's good reason to be skeptical. I think Intrepid is the difference here. Buncha gamers making a game and very connected to the community. Time will tell!
people got to comfortable with MMO's, they are afraid of failing because failing is "unacceptable" feels like in Ashes, you would most likely keep failing, until that one time you won't ^^
Freaking love it dude! Well said
Oh man, I love this video
Thanks brotha! Huge compliment coming from you!
I can’t help but to think Steven watched those isekai mmo anime like log horizon or shangri la frontier with how open world dungeons and raids might work it got my anime brain working overtime
I could totally see that
Great video! I cant wait to see the mechanics they have in store for us. and the strife, chaos, and friend you can make as you progress threw these type of dungeons. Thanks for making these, they are the best!
Glad you liked it Squatch!