@@sleeper6548 Keep exploring planets, find more information about the "Eye of the universe", and fill your spaceship journal as much as possible. Oh, and be careful of giant anglerfishes!
The list has now been updated, it's now - Shorter games - Worse graphics - Employees that are paid more to work less - Small budgets - Bigger risks That seems like indie games, just with more devs.
well i dont think the employees are getting paid more to do less. The Investors and CEO's are making bank. The Employees are being overworked and then their work is being scrapped. Im sure a lot of these massive titles COULD be excellent games if the investors didnt have creative control
@@yaoitiddieexpert1486 I don't know if you know, but if you look at my comment, absolutely nothing that I listed applies to AAA games. This is from a meme, often featuring Sonic the Hedgehog or another character, saying "I want shorter games with worse graphics made by people that are paid more to do less and I'm not kidding", after seeing this video, I decided to update the list.
Worse graphics and shorter games just seem dumb, devs have been able to make games look more impressive with newer consoles, plus some of the best games that I've played are ones that take awhile to beat
turns out when you make a game well and actually fun, not to mention functional (looking at scarlet and violet) the game will do well. If companies would actually finish games before they released them maybe they'd be respected more.
AAA companies be like: "We are spending 69420 billion dollars to make this game, we can't afford to take risks in order to make the game good" My brother in Christ you chose the budget
If the developers of AAA games want a larger audience to be able to play their games, I think they should optimize these for as many devices as possible since the hype attracts the largest number of players along with the graphics but the system requirements of these newer games are abyssal and the ones that cause the greatest number of people not to play the game that interests them so much, well this is just my opinion.
@@toolazytobeoriginal4587 the only game i paid full price at launch this year was battlebit because their focus was optimization and they hit the jackpot
@@blahmah3261 currently? nah all then are bad or mid with good above being exceptions at best with only nintendo making concistente good triple aaa games
@@b-fenix5789my brother in christ did you forget about most AAA games released in 2023?? alan wake 2 re4 remake, spider-man 2, tears of the kingdom, boulder's gate 3 and so many other games???
I feel bad that so many people are being fired in the video industry, these jobs are important to their lives. and now they're getting screwed over by piece of shit higher ups
That's what happens when you run your company like a college campus, except you get paid to go there. I've had several jobs structured as such. They hire people who like video games, but lack the skills and understanding. Similar to my field of work, if you know how to work a screwdriver, they'll take you to repair computers. The issue is they expect these candidates to learn computer theory in under a week, they can't follow instructions, some didn't even know how to open Notepad let alone look for it. Imagine someone given that task, and instead of saying they don't know, spend 15 - 20 minutes staring at the screen pressing keys as if they're solving a rocket formula.
Honestly, I think an entertainment crash is on the horizon, because the film industry is going through something similar. Bigger budgets, small returns.
I think it's not a crash but more of a 'natural selection' to force publisher to do better (I hope). And it's sad that for that to happen, those employee who did nothing wrong are being fired. It should be companies that assume their errors not their employees.
its sad that this is happening, big companies have to stop going bigger with every game and instead focus on quality. Then there are the Riot lay offs wich weren't even needed they make a lot of profit they just wanted more money for themselves instead of having a good crew + Riot forge getting shut down, they made good games but because most of the games where pretty niche they probably didnt make much/any profit Riot also mostly layed off lore/art related jobs wich considering they are making an mmo could turn out very bad.
As someone moving into this industry, I can confirm it is not crashing or dying. Some Triple A companies / Publishers are struggling sure. But the rest of the companies, small and big, even indie are still booming. The industry is growing at a rate faster than ever before scene, and is one of the only industries in the world to be doing so.
This IS a crash, but not in the sense that the entire market is going down. Not all market crashes are catastrophic. Hopefully, this and the example of bigger games like BG3 will teach investors what is actually important in games: please work on launch without asking for microtransations.
The problem is those that sold their souls to the investors can’t satiate their desires for infinite growth. The few studios who kept full control like larian are fine
This is why you gotta vote with your dollar and support indies! Theres TONS of wonderful and fun games made by very passionate and skilled people, you just gotta look!
I LITERALLY Predicted that 2 years ago, might not seem that soon, but as I looked at the entire gaming industry, I knew deep down they were all destined to destroy themselves.
Part of the ossue is probably the obsession over graphics having to be as realistic as possible, and sure its nice to have a game look good, but alot of them just end up looking the same. Its a big money sink when graphics arent important for the game to be good. One of the main appeals of indie games imo is seeing what the devs come up with. Getting a unique experience y'know.
Correction: the AAA industry crash is here. and i'm all for it! maybe then the CEOs won't keep thinking they could crap out a garbage game and still recover with no effort put into it. WARNING: IF UR AN INDIE STUDIO AND ONE DAY YOU MAKE BANK, (NEVER GO PUBLIC!!) it will destroy your studio's soul and you will slowly churn out worse and worse crap until you fall into obscurity.
The big companies have grown too large, they are buckling under their own weight. Many of their flagship IPs are either dead or dying due to bad sequels that have killed fan interest. I think we're starting to see a wave of indie developers meet massive success, and I expect some of them to grow into the next era of "AA" studios. Old companies will die or fall off, new companies will rise to take their place in the market. Such is the way of the world.
While I almost exclusively buy indie games, I think one of the few AAA studios that I still like is Remedy. Their games are reliably strange, with bizarre musical numbers wedged in between gameplay. Their games tend to be reliably somewhat affordable, with Controls ultimate edition being $40 (which, while still decently expensive, is at least half the price of most other ultimate editions). Granted, their gameplay and writing can certainly be criticized, but the games reliably look nice, are bursting with personality, and feel like a lot of passion was put into it. The same can’t be said for other AAA studios, however.
i can’t describe how much I hate when game devs have build up such an insane reputation in the industry with their projects only to flush it down the toilet with a disgusting, greedy, battle pass game
this is a message to the Indie devs out there: DO NOT LET YOURSELF BE BOUGHT OUT BY THE TRIPPLE A GAMING COMPANIES THEY WILL DRAIN YOU FROM YOUR PASSION, THEY'LL TURN YOUR IDEAS INTO OVERPRICED MICROTRANSACTION FILLED HUSKS AND YOU'LL BE FIRED AFTER A YEAR.
compared to the crash of '83, i just don't see it happening because not only are there many different ways to play video games, it is also a very accesable artform so i doubt a crash is even possible that being said i can see a future where the big corperations are suffering because they are now known for the worst games you can play
I do think it's likely, but not as impactful as in the 80's since Nintendo is at a stable state and lower budget games are on a rise. The focus of graphics is slowly being overtaken by the focus of artstyle as the average person wouldn't really bother with graphics that surpass the level of PS4. I mean fine detail takes up capacity, power and cost.
I feel like most of the massive budget goes into executive pockets and graphical fidelity. Because I see nothing else improving with the modern day, not the gameplay, not the stories, writing, aesthetics, just absolutely nothing else is getting better. Most of the games I play are either older, middleware, or indie.
yeah, I pretty much have thousand of indie games that are fun, innovative, niche or what have you, the fuck I am gonna spend loads of money to upgrade my hardware, buy a 70 buck slop that will last 60 hour of boringness just because it has le grafix
Yea It’s depressing seeing how many people are getting laid off by the big major game companies. But I don’t see it being a viable solution for the companies to lay off game devs . as the general public demand life like graphics in their games, which will be harder to produce as their are less people working on the games. TBH I recon triple a games will probably start costing roughly $100 usd to try make games a safer endeavour for investors.
Honestly i would say that the increasing prices are ruining the game industry since people are simply not buying games since they obviously cant afford to spend £70 on a game they cant guarantee they’ll enjoy or even get their moneys worth of hours from, palworld is a prime exanple of this £22 and the game has reached a peak of 2 million
There have been plenty of those in the past. If anything, they seem to become more rare. Bad games aren't the problem, the problem is really expensive mediocrity, when there's strong competition from indies.
@@hubblebublumbubwub5215 Oh aye I know we've had our Golems or Ride To Hell: Retribution levels of awful, but I'm more referring to a game that becomes so infamous, its impact is on the same worldwide scale as E.T., causing the general consumer base to lose faith in video games as a whole. And while Indies are thriving creatively, generally speaking, they're always second to the triple-As in the eyes of the public. And if they aren't doing so well, it'll affect the reputation of the industry as a whole.
@@deppo436 Game companies are too rich and experienced to make something that bad. Consumers are too well informed to be caught off-guard. It can't happen. Even Fallout 76 didn't do it. "indies are always second to the triple-As in the eyes of the public" Sort of, but that's a downward trend. Minecraft, PUBG, Five Nights at Freddy's, Amongus and Fall Guys were all massive. Palworld sold 8 million copies in a week, despite being created by a completely unknown developer.
Man, that sucks balls, usually, the people that works on video games and animations (for video games) do it because it's their passion, and being able to work using your passion is always awesome. I can't even begin to think how they must feel rn...
Remember that in Japan you can't lay off employees without a good reason unlike countries like the US If spefficaly layoffs are gonna cause the crash then that means Japan companies will not be part of it because of these rules even if they wanted to
Let’s hope indie games carry the market, Have a Nice Death, Hollow Knight, The Binding of Isaac, Lethal Company, these are all games that will one day become better and more sold than most if not all Triple A games. (Please play Have a Nice Death it’s really good)
In the destiny community, we call shitty live service games that will flop on release "destiny killers." Every company wants their own destiny, but it almost never works. Every big gaming presentation like summer games fest or game awards usually has at least 5 "destiny killers" and its really sad every time I see one of them because I can tell its going to flop on release. Destiny has done detrimental damage to the triple a sphere.
i hope to god that someone, any fucking one can fucking save blinx and crash from imminent doom, i am on my fucking knees and fucking pleading, someone, anyone, fucking save that shit
It's Like with Cinemas. Big cinemas are going down, because their casual audience rather watches it on stream. Meanwhile real movie fans will still go to smaller more dedicated cinemas that actually care for what they show.
I feel like alot of tripple A games are unwilling to try annything new graphically and always stick to a realistic looking visual style that costs alot to make compared to a art style that costs less to do but has a higher chance of being hit or miss.
I truly hope that all of these devs go into the Indie or AA industry. AAA is just too volatile to sustain a healthy job. Especially under companies like Microsoft or EA.
There are too many studios, too many releases, and a gaming population that has reached its peak due to low birthrates, aging populations, and the fact that gaming tech has basically reached the majority of the world population. Exponential growth is over, the industry has to adjust to not being a growth industry anymore. Still, there are many billions of dollars to make each year, but it's going to be a comparatively flat graph and a nearly zero sum game since most people will limit their gaming expenses to a certain amount, and also have the option of playing through a backlog of thousands of games. Welcome to the peak and trough era, movies have been here for a long time. The gaming industry is now mature, and these sorts of adjustments will continue in perpetuity. Survival of the fittest will be fully in play, and many studios, big and small are going to go extinct.
I have a question Do they test these games before releasing them or something like alphas to see whether people actually want to play the game or something cause ive never seen that for a AAA game
It’s like very soon a large number of AAA studios will go bankrupt and seize to exist while a large amount of new indie studios will rise from the ashes with only a small handful of AAA studios like Nintendo and Rockstar barely surviving the crash.
Video games shouldn’t have been an industry LMAOOOO it’s like giving money to people who just make films or play with balls instead of scientists, farmers and construction workers
Here are some indie games I’d recommend to anyone: Hotline Miami, risk of rain, risk of rain 2, ultrakill, payday 2, sniper elite 5, zombie army 4, Peglin, rivals of aether.
damn its almost like people are getting tired of AAA companies serving them dookie and then lying to them only to serve them the same dookie with golden dust on it
Video games need to start focusing on efficient use of budget. Art styles Instead of hyper realism and shorter more meaningful experiences over gigantic shallow worlds.
I forget the exact philosophy, but part of the reason Nintendo did not lay anyone off even in the financial woes of the Wii U era was also to preserve moral, as opposed to destroying it with the threat of losing jobs. And considering how they're doing now, I think it definitely paid off.
@@NoName...... most of mainstream indie games are good and some are bad I always pick the good ones because their masterpiece’s and also there so many good indie games that just not popular and there are so many hidden gems on steam
The industry has fallen, small independent games must rise
Billions, trillions even
toby fox will become the video game developer
Billions must play indie games with actual soul and passion
@@avcables_ A white annoying dog will become the Rival video game developer
Palworld is doing just that
You know what's funny about Starfield? That concept of exploring planets was done far better in an indie game called Outer Wilds!
even no mans sky did this better
I was just playing that lol, epic game, can't find a way to progress, 10/10
@@sleeper6548 Keep exploring planets, find more information about the "Eye of the universe", and fill your spaceship journal as much as possible.
Oh, and be careful of giant anglerfishes!
And it's made by the people who made new vegas
@@huckaboimemes8748 thats the outer worlds not outer wilds
The list has now been updated, it's now
- Shorter games
- Worse graphics
- Employees that are paid more to work less
- Small budgets
- Bigger risks
That seems like indie games, just with more devs.
well i dont think the employees are getting paid more to do less. The Investors and CEO's are making bank. The Employees are being overworked and then their work is being scrapped. Im sure a lot of these massive titles COULD be excellent games if the investors didnt have creative control
@@yaoitiddieexpert1486 I don't know if you know, but if you look at my comment, absolutely nothing that I listed applies to AAA games. This is from a meme, often featuring Sonic the Hedgehog or another character, saying "I want shorter games with worse graphics made by people that are paid more to do less and I'm not kidding", after seeing this video, I decided to update the list.
Worse graphics sounds mean. I would go something like - different graphics design style, but i see your point
Worse graphics and shorter games just seem dumb, devs have been able to make games look more impressive with newer consoles, plus some of the best games that I've played are ones that take awhile to beat
Pizza Tower: Am I a joke to you?
The fact that Palworld blew up despite having a fraction of the AAA games budget is astounding
turns out when you make a game well and actually fun, not to mention functional (looking at scarlet and violet) the game will do well. If companies would actually finish games before they released them maybe they'd be respected more.
@@lagsov5102also it needs maximum meme potential and a catchline like “Pokemon with guns and slavery”.
@@Data-Expungeded yeah no this is a huge part too ngl it's funny as hell
...it already got mostly forgotten.
And I didn't hate it, it was inoffensive.
@@gasterthemaster6490 What do you mean "forgotten"? Where did you get that idea from?
AAA companies be like:
"We are spending 69420 billion dollars to make this game, we can't afford to take risks in order to make the game good"
My brother in Christ you chose the budget
AAA needs to learn that throwing more money at a project will not make it "better"
The video game crash 2: cortex strikes back
& Knuckles
@@somemadnessfan4763 new funky mode
Featuring Dante from the Devil May Cry series
Includes Baby Sonic keychain.
Remake
If the developers of AAA games want a larger audience to be able to play their games, I think they should optimize these for as many devices as possible since the hype attracts the largest number of players along with the graphics but the system requirements of these newer games are abyssal and the ones that cause the greatest number of people not to play the game that interests them so much, well this is just my opinion.
Seriously, many new games take up as much space as Microsoft Flight Simulator.
@@sedeuphadude80not to mention that you often need a higher end PC to run the games at a reasonably stable fps
b-but papa Microsoft needs his console exclusivity on the 500 game series he bought!!!!
@@toolazytobeoriginal4587 the only game i paid full price at launch this year was battlebit because their focus was optimization and they hit the jackpot
Exactly, if game looks like from PS3/4 era and required RTX 4090 to run in "smooth" 30 FPS then something is wrong
Reject Triple A games
Embrace indie games
Indie games that have soul, that is
Not all triple A games are bad
@@theknightwithabadpictotall7639 gartenio del banbano
@@blahmah3261 currently? nah all then are bad or mid with good above being exceptions at best with only nintendo making concistente good triple aaa games
@@b-fenix5789my brother in christ did you forget about most AAA games released in 2023?? alan wake 2 re4 remake, spider-man 2, tears of the kingdom, boulder's gate 3 and so many other games???
I feel bad that so many people are being fired in the video industry, these jobs are important to their lives.
and now they're getting screwed over by piece of shit higher ups
That's what happens when you run your company like a college campus, except you get paid to go there. I've had several jobs structured as such. They hire people who like video games, but lack the skills and understanding. Similar to my field of work, if you know how to work a screwdriver, they'll take you to repair computers.
The issue is they expect these candidates to learn computer theory in under a week, they can't follow instructions, some didn't even know how to open Notepad let alone look for it. Imagine someone given that task, and instead of saying they don't know, spend 15 - 20 minutes staring at the screen pressing keys as if they're solving a rocket formula.
pain is weakness leaving the body
you forgot riot laying of 500+ employes just after releasing that epic cinematic
Honestly, I think an entertainment crash is on the horizon, because the film industry is going through something similar. Bigger budgets, small returns.
I think it's not a crash but more of a 'natural selection' to force publisher to do better (I hope). And it's sad that for that to happen, those employee who did nothing wrong are being fired. It should be companies that assume their errors not their employees.
its sad that this is happening, big companies have to stop going bigger with every game and instead focus on quality.
Then there are the Riot lay offs wich weren't even needed they make a lot of profit they just wanted more money for themselves instead of having a good crew + Riot forge getting shut down, they made good games but because most of the games where pretty niche they probably didnt make much/any profit Riot also mostly layed off lore/art related jobs wich considering they are making an mmo could turn out very bad.
Indie games now have a chance to rise up, which is honestly for the better
that and sticking with Nintendo.
As someone moving into this industry, I can confirm it is not crashing or dying. Some Triple A companies / Publishers are struggling sure. But the rest of the companies, small and big, even indie are still booming.
The industry is growing at a rate faster than ever before scene, and is one of the only industries in the world to be doing so.
Why all the layoffs now then
This IS a crash, but not in the sense that the entire market is going down. Not all market crashes are catastrophic. Hopefully, this and the example of bigger games like BG3 will teach investors what is actually important in games: please work on launch without asking for microtransations.
@@acblookgoogle boom bust cycle lol
The problem is those that sold their souls to the investors can’t satiate their desires for infinite growth. The few studios who kept full control like larian are fine
The video game crash 2: eletric Boogaloo
This is why you gotta vote with your dollar and support indies! Theres TONS of wonderful and fun games made by very passionate and skilled people, you just gotta look!
I swear to God if Toys for Bob doesn’t recover from this I will destroy
they didn't
I LITERALLY Predicted that 2 years ago, might not seem that soon, but as I looked at the entire gaming industry, I knew deep down they were all destined to destroy themselves.
Part of the ossue is probably the obsession over graphics having to be as realistic as possible, and sure its nice to have a game look good, but alot of them just end up looking the same. Its a big money sink when graphics arent important for the game to be good. One of the main appeals of indie games imo is seeing what the devs come up with. Getting a unique experience y'know.
As in, stylization over graphics.
microsoft to fire 1900 employees
Microsoft IS done with physical Games now that they fired their physical Game section
Marx predicted this day (hoi4 Kaiserredux refrence, but it's true)
Correction: the AAA industry crash is here.
and i'm all for it! maybe then the CEOs won't keep thinking they could crap out a garbage game and still recover with no effort put into it. WARNING: IF UR AN INDIE STUDIO AND ONE DAY YOU MAKE BANK, (NEVER GO PUBLIC!!) it will destroy your studio's soul and you will slowly churn out worse and worse crap until you fall into obscurity.
Exactly what happened to Teardown lmao
WE'RE GOING BACK TO 1983 LET'S GOOOOO!!!!!
They're gonna take us back to the past
♪so take me baack in tiiiiime, to another world~♪
The big companies have grown too large, they are buckling under their own weight. Many of their flagship IPs are either dead or dying due to bad sequels that have killed fan interest.
I think we're starting to see a wave of indie developers meet massive success, and I expect some of them to grow into the next era of "AA" studios. Old companies will die or fall off, new companies will rise to take their place in the market. Such is the way of the world.
Gee, and I wonder who's fault it is?!
*_glares at greedy companies_*
While I almost exclusively buy indie games, I think one of the few AAA studios that I still like is Remedy. Their games are reliably strange, with bizarre musical numbers wedged in between gameplay. Their games tend to be reliably somewhat affordable, with Controls ultimate edition being $40 (which, while still decently expensive, is at least half the price of most other ultimate editions). Granted, their gameplay and writing can certainly be criticized, but the games reliably look nice, are bursting with personality, and feel like a lot of passion was put into it. The same can’t be said for other AAA studios, however.
I feel like this was inevitable
I think we are getting to a point in gaming where indie games and indie companies are making it bigger and better then current triple A companies
i can’t describe how much I hate when game devs have build up such an insane reputation in the industry with their projects only to flush it down the toilet with a disgusting, greedy, battle pass game
congrats on the move and i hope youre happy! (and that you brought a lot of tank tops and shorts lol)
this is a message to the Indie devs out there: DO NOT LET YOURSELF BE BOUGHT OUT BY THE TRIPPLE A GAMING COMPANIES
THEY WILL DRAIN YOU FROM YOUR PASSION, THEY'LL TURN YOUR IDEAS INTO OVERPRICED MICROTRANSACTION FILLED HUSKS AND YOU'LL BE FIRED AFTER A YEAR.
also people will like you if you tweet that you denied EA from purchasing you because fuck EA
compared to the crash of '83, i just don't see it happening because not only are there many different ways to play video games, it is also a very accesable artform so i doubt a crash is even possible
that being said i can see a future where the big corperations are suffering because they are now known for the worst games you can play
The crash of 83 won't happen, because we actually are getting amazing products, not just straight filth
I do think it's likely, but not as impactful as in the 80's since Nintendo is at a stable state and lower budget games are on a rise. The focus of graphics is slowly being overtaken by the focus of artstyle as the average person wouldn't really bother with graphics that surpass the level of PS4. I mean fine detail takes up capacity, power and cost.
I feel like most of the massive budget goes into executive pockets and graphical fidelity. Because I see nothing else improving with the modern day, not the gameplay, not the stories, writing, aesthetics, just absolutely nothing else is getting better.
Most of the games I play are either older, middleware, or indie.
well yeah no shit it goes into graphics that stuff is expensive to make sounds too
Highly recommend you try Nintendo games especially their new ones and their upcoming ones.
yeah, I pretty much have thousand of indie games that are fun, innovative, niche or what have you, the fuck I am gonna spend loads of money to upgrade my hardware, buy a 70 buck slop that will last 60 hour of boringness just because it has le grafix
Yea It’s depressing seeing how many people are getting laid off by the big major game companies. But I don’t see it being a viable solution for the companies to lay off game devs . as the general public demand life like graphics in their games, which will be harder to produce as their are less people working on the games. TBH I recon triple a games will probably start costing roughly $100 usd to try make games a safer endeavour for investors.
Considering I don't even buy triple a games when they're 70 or 80 bucks, good luck selling me, or anyone, a 100 dollar game.
Honestly i would say that the increasing prices are ruining the game industry since people are simply not buying games since they obviously cant afford to spend £70 on a game they cant guarantee they’ll enjoy or even get their moneys worth of hours from, palworld is a prime exanple of this £22 and the game has reached a peak of 2 million
Feels like a ticking time bomb now long until we eventually get our next E.T. that causes a massive impact on the industry as a whole.
There have been plenty of those in the past. If anything, they seem to become more rare. Bad games aren't the problem, the problem is really expensive mediocrity, when there's strong competition from indies.
@@hubblebublumbubwub5215 Oh aye I know we've had our Golems or Ride To Hell: Retribution levels of awful, but I'm more referring to a game that becomes so infamous, its impact is on the same worldwide scale as E.T., causing the general consumer base to lose faith in video games as a whole.
And while Indies are thriving creatively, generally speaking, they're always second to the triple-As in the eyes of the public.
And if they aren't doing so well, it'll affect the reputation of the industry as a whole.
@@deppo436 Game companies are too rich and experienced to make something that bad. Consumers are too well informed to be caught off-guard. It can't happen. Even Fallout 76 didn't do it.
"indies are always second to the triple-As in the eyes of the public"
Sort of, but that's a downward trend. Minecraft, PUBG, Five Nights at Freddy's, Amongus and Fall Guys were all massive. Palworld sold 8 million copies in a week, despite being created by a completely unknown developer.
gollum is the modern equivalent of E.T.
its so disheartening to see all of these layoffs as someone who is in their senior year of highschool and planning to go to college for game design
Man, that sucks balls, usually, the people that works on video games and animations (for video games) do it because it's their passion, and being able to work using your passion is always awesome.
I can't even begin to think how they must feel rn...
You don’t need a gigantic budget to make a great game
Remember that in Japan you can't lay off employees without a good reason unlike countries like the US
If spefficaly layoffs are gonna cause the crash then that means Japan companies will not be part of it because of these rules even if they wanted to
Let’s hope indie games carry the market, Have a Nice Death, Hollow Knight, The Binding of Isaac, Lethal Company, these are all games that will one day become better and more sold than most if not all Triple A games. (Please play Have a Nice Death it’s really good)
Suicide Squad is a reskin of spiderman.
silksong will save us all
Idk what you mean, capcom is cooking rn
In the destiny community, we call shitty live service games that will flop on release "destiny killers." Every company wants their own destiny, but it almost never works. Every big gaming presentation like summer games fest or game awards usually has at least 5 "destiny killers" and its really sad every time I see one of them because I can tell its going to flop on release. Destiny has done detrimental damage to the triple a sphere.
2024 is really 1984 just 40 year apart
40
that negative type of comment with that DK picture is funny to me
Why I forget that the 1980s was 40 years ago
laughs in palworld
Hope you enjoy your time in the hot lands down under
i hope to god that someone, any fucking one can fucking save blinx and crash from imminent doom, i am on my fucking knees and fucking pleading, someone, anyone, fucking save that shit
good job on moving out, have fun with the swamp puppies.
Lethal company was made by one person and it was more popular than MW3
It's Like with Cinemas.
Big cinemas are going down, because their casual audience rather watches it on stream.
Meanwhile real movie fans will still go to smaller more dedicated cinemas that actually care for what they show.
Remember fellow gamers the power is in our hands.
Thanks for the slop pyrocynical
I feel like alot of tripple A games are unwilling to try annything new graphically and always stick to a realistic looking visual style that costs alot to make compared to a art style that costs less to do but has a higher chance of being hit or miss.
I truly hope that all of these devs go into the Indie or AA industry.
AAA is just too volatile to sustain a healthy job. Especially under companies like Microsoft or EA.
i hope that a E.T. 2 game comes out of this second crash
we already got one, it’s called Lord of the Rings: Gollum
@@tacitgamingfanREAL exactly what i was gonna say
There are too many studios, too many releases, and a gaming population that has reached its peak due to low birthrates, aging populations, and the fact that gaming tech has basically reached the majority of the world population. Exponential growth is over, the industry has to adjust to not being a growth industry anymore.
Still, there are many billions of dollars to make each year, but it's going to be a comparatively flat graph and a nearly zero sum game since most people will limit their gaming expenses to a certain amount, and also have the option of playing through a backlog of thousands of games.
Welcome to the peak and trough era, movies have been here for a long time. The gaming industry is now mature, and these sorts of adjustments will continue in perpetuity.
Survival of the fittest will be fully in play, and many studios, big and small are going to go extinct.
41 years later its back
From software is not a headless chicken either tho
I have a question
Do they test these games before releasing them or something like alphas to see whether people actually want to play the game or something cause ive never seen that for a AAA game
Fan meet up when?
Guys please, what's this indie-game in the background footage called?
I wanna check it out!
I'm curious as well!
Have you seen any spiders yet?
toys for bob lost 40% of employees, they went from about 85 to 35....
keep in mind it hasnt been that long since they were free from the cod mines
Industry, not indie, just empower indie games and we will end up with more classics
Eidon Montreal also had a layoff just now
i dont really give a damn about da big companies :/
neither do they, you are just a consumer on their eyes,
eventually they will consume the consumer
for the greedier corrupts the greedy
It's time for Pogo 3D to rise
It’s like very soon a large number of AAA studios will go bankrupt and seize to exist while a large amount of new indie studios will rise from the ashes with only a small handful of AAA studios like Nintendo and Rockstar barely surviving the crash.
Video games shouldn’t have been an industry LMAOOOO it’s like giving money to people who just make films or play with balls instead of scientists, farmers and construction workers
This feels too much like post-ww1 west to me
2023 - The Roaring 20s
2024 - The Crash of 1929
Support indie all the way ❤️🔥
This wouldn't be the first time the industry has crashed
Nintendo: alright I saved yall from a crash once ill do it again
dont pay for AAA !!
Here are some indie games I’d recommend to anyone:
Hotline Miami, risk of rain, risk of rain 2, ultrakill, payday 2, sniper elite 5, zombie army 4, Peglin, rivals of aether.
Deep Rock Galactic as well
OUTER WILDS AND RAIN WORLD WHERE
maybe not exactly rain world since its difficult af but if you can put up with that its suuuch a good game
Payday 2 is not an indie game, neither is sniper elite
since when was payday 2 ever considered an indie game
industry castle reference
The video game industry crash: global crisis
Arlo made a pretty good video ablout this kind of thing recently, saying the AAA Gaming bubble is about to burst
Welcome to Australia foekoe, the tf2 servers are brimming with bots
The same shit happens with film industry right now too
F*ck AAA VG Industry and Hollywood
Rise Indie game development and Non-American Films
damn its almost like people are getting tired of AAA companies serving them dookie and then lying to them only to serve them the same dookie with golden dust on it
More money does not equal a better product, especially when you spend half that at marketing 😂
Sorry this is completely unrelated but does anyone know the background music? 🧍♂️
what is the game played in the video?
Video games need to start focusing on efficient use of budget. Art styles Instead of hyper realism and shorter more meaningful experiences over gigantic shallow worlds.
I don’t even know Immortals of Aveum released
I forget the exact philosophy, but part of the reason Nintendo did not lay anyone off even in the financial woes of the Wii U era was also to preserve moral, as opposed to destroying it with the threat of losing jobs. And considering how they're doing now, I think it definitely paid off.
if i cant make my silly little 3d platformer indie game i will cry :c
I’ve been predicting a crash ever since *TRIPLE-A* flooded the market with FPS games, before it was cool to predict a 2nd crash
Finally The AAA bubble is bursting now we can see indie games like ultrakill and hollow knight and also pizza tower and undertale etc
It's always hilarious to see people go "we should play indie games guys!" And then only mention the most mainstream ones.
@@NoName...... most of mainstream indie games are good and some are bad I always pick the good ones because their masterpiece’s and also there so many good indie games that just not popular and there are so many hidden gems on steam
Yeah, I sure wonder which one of the major competitors; Sony, Nintendo and Microsoft is gonna leave the industry
Phil Spencer said it himself "We have already lost the console war."
Is he a Persona protagonist now
foekoe what do you think of the yakuza franchise
How is this going to affect the skibidi toilet series?
not really