Thanks so much for watching this series everyone! We are looking forward to showcasing even more games with Jonathan! If there are any games and virtual firearms you want us to break down, make sure to let us know!
I was hoping you would show him the infamous "putting in the stripper clip at an angle into a sniper rilfe" clip and have him absolutely lose his shit over it.
I don't remember this being a thing? I know the snipers generally only used clips at all rather than reloading 1 round at a time if you took the scope off of it
Exactly. I actually enjoyed Cod: World War 2 Campaign, even if there was some discrepancies here and there, a Game is not all about it being Realistic at times.
@@afallenhuman True but it's sad when both realism and gameplay would have made something fun and interesting, but it went cartoony due to lack of effort. Good example being when a terrifying gun like an MG42 Machine gun feels more like a sub-machine gun for long range instead of a fully automatic bolt action rifle. Or when in a multiplayer game the 'character' behind each nation is stripped apart by the ability for loadouts to equip any gun despite nation.
@@soarinpenguinlive6372 I don’t think U.K. gun laws are dumb, I’d say the vast majority of the population don’t have the same appetite for owning firearms as Americans do. Personally having been to the US myself on one occasion in an open carry state I found it to be a very unsettling experience. I don’t believe that people should be able to own firearms (unless there is a substantial reason for a person to own one) the cost of human life lost due to their accessibility far outweighs the freedom of owning such weapons. That’s not to say I don’t think guns aren’t interesting, but personally I’ve never had any ambition of owning one even if I could.
@@uniboio2437 The reason for their accessibility is for self protection, while I agree that the accessibility is part of the problem if someone wanted a firearm with murderous intent they could just get it illegally.
@@soarinpenguinlive6372 Why should laws be made to make people feel comfortable seems like a silly question to me, as a citizen you would want legislation that you were comfortable with as having anything otherwise would be a negative, legislation changes frequently and is added or removed because of this exact issue. Whilst I myself am not a US citizen and could only say what my experiences were like as a tourist, it is apparent just from US public opinion that current gun control legislation is not comfortable with everyone. On the topic of knife crime and the suggestion that more accessible gun legislation would reduce homicides, figures prove this is fairly inaccurate as Saint Louis in 2017 had some of the weakest gun control legislation in the country yet its homicide rate per 100,000 people was 11.1 which compared to London in 2018 which had a homicide rate of 1.54 per 100,000 people shows how wrong this idea is.
Actually not true and that’s one thing games get very wrong about the Garand rifle! There would be no way the enemy would be able to hear the ping of the rifle over the cacophony of gunfire around them it is much quieter than a gunshot
Except the sight that is on the gun is not modern. It is a Nydar sight which is a type of reflector sight. It existed in 1945. It is not the modern "Holo sight". Actually the one of the first reflector sight s was made in 1900, which is the "Grubb" sight.
@@phoen1x_cs Never said they were. Last I checked ground troops couldn't call in nukes after killing a set amount of troops, but no one says anything about that either.
@@FirstnameLastname-wo2zq lol it literally means everything because it’s his job to work with guns, also are you sure you know what you’re talking about?
One thing to note as well is that CoD's PPSH-41's magwell uses the PPS-43's for some reason. Too bad he didn't touch on the usage of clips through the scoped rifles.
"CoD's PPSH-41's magwell uses the PPS-43's for some reason" - I'm not sure I understand. Do you mean that magwell design (looks) in PPSh41 is modelled after PPS43?
I own one of these guns. Sometimes you do in fact have to shove the piece forward, but it usually just shuts closed when you touch and release pressure on the follower.
@@BallMuncher555 The “Browning” and the “Bar” were other weapons used in WWII, and are some of the fan favourites, yet they didn’t review them so it was a big tease.
I really like how he doesn’t talk shit about the games for there inaccuracies, just explains what it’s like irl. He understands that there entertainment and it sounds like he plays and enjoys these games too.
i remember my grandpa's practice rifle grenades from when i was a kid, he was born right after world war 2 and they still practiced with them in bootcamp in the danish military for a good while after
Actually, he got charging the Thompson M1 wrong as it has a bolt hold open mechanism which virtually removes the need to recock the gun after reloading.
Yes, I was surprised he missed that. The game shows the correct reload. All the select-fire open-bolt Thompsons feature a "sear trip" which disconnects the trigger and leaves the bolt locked to the rear. It is activated by the follower of an empty stick mag. This makes reloading very simple, and I'm not aware of any other open-bolt SMGs which copied this innovative feature.
@@gunsmithgeoff8218 - They probably didn't copy it because it was complex and expensive, two things that you don't want a service SMG to be, especially after WWII.
@@NarutoninjaXV Maybe he was, but the M1 and M1A1 cannot accept drum mags. There were several good reasons the military stopped procuring drum mags. The Soviets did the same thing with the PPSh-41, favoring only stick mags by the end of the war.
10:21 not to mention if you tried to remove a suppressor after you just ran a few magazines through it your hand would get severely burned. I’m really liking these videos.
there was this Samurai dude who reviewed samurai movies and he was super humble about it all. I was hoping Jonathan was going to be the same. and he was for the most part! Keep it up!
I love how he delivers information and how he points out issues with guns but also understands that some of the inaccuracies are gameplay related to make the game more enjoyable.
Ah yes, COD, the company, the one company that makes every COD game and definitely just goes by the name COD. can't wait for Call of Duty Black Ops 5, developed and produced by COD
Supposedly, Tom Clancy had someone who would check a game's authenticity back when he was still around. The license was eventually sold to Ubisoft, who doesn't care much about authenticity.
@@G-Mastah-Fash Most of the PPSh guns that ended up being captured actually were rechambered in 9x19mm Parabellum, They were designated MP41(r) and surprisingly enough they *did* see a lot of service on both the western and eastern fronts. The version shown in game is not an MP41(r) however, so I personally think the devs just wanted to put a PPSh in the game.
The ppsh was complete shit. It had a high rate of fire but its accuracy was horrible past 50 meters. The MP40 was better in every way except rate of fire
@@UFCMania155 ...and that's exactly why it was a better SMG than the MP-40. You aren't trying to win sniping contests with it or anything like that. All you want from your SMG is that high volume of fire so you can clean out enemies at low ranges. Now all that aside...I personally was much more bugged by practically half the german army in the West being armed with am SVT instead of a G43 in that game. That one was ridiculous.
@@christianhaegler4817 the point of an smg isn't to have rates of fire of almost 1000 rounds/min...that's for machine guns. The MP40 could room clear as well as be accurate from further away
The "Cone Hammer" thing when talking about the C96 must have been taken out of context, the "Cone Hammer" is the name for a very specific type of early C96 from a Turkish contract. I imagine he got off on a tangent and the editor misunderstood what he was talking about.
Actually, no, they're not. While the Ottoman Turks indeed did order Mausers, the "1314s", and those were conehammers, that order was a mere 1000 units. There were about 13000 conehammers made.
Reddit yes, the COD subreddits no. Yes I do remember people mentioning it, but it's been 3 years since WW2 came out. Most of the people I know didn't seem to care. Granted, most of them aren't as well versed in firearms as I am so it stands to reason that they wouldn't know the difference.
I mean on some level yes, but after more thought I do how it can see how it would be ridiculous of me to act like I've never heard someone mention it. To my knowledge though, I didnt see it brought up very often. I'm not saying that it wasn't ever brought up, I'm just saying that I didn't really see it.
He actually got the Thompson wrong. The Thompson is an open bolt gun, like he said, but it also has a bolt hold-open. So when you fire the last round the bolt stays back/open. You then insert a full magazine and DO NOT need to pull the bolt back because it is still being held back after emptying the previous magazine.
I wouldn't say so, he doesn't belittle them for it like other experts do, he does point out their inaccuracies but basically forgives/pardons them realising its just a game
He actually got the Thompson wrong though. The Thompson is an open bolt gun, like he said, but it also has a bolt hold-open. So when you fire the last round the bolt stays back/open. You then insert a full magazine and DO NOT need to pull the bolt back because it is still being held back after emptying the previous magazine.
See? He's human, like the devs, so it's fine. I used to think the same he said in the video until I stumbled upon a video from Gun Jesus and came to know the truth. Shrug it off, carry on.
The best thing about Mr Ferguson in this series really is that everything that shows up in the game that is real, he has access to a real one. It's lovely.
one thing i love about this guy over other reaction guys is that he recognizes design decisions made to keep the game enjoyable, like the widened rear sight of the garand
@@WorkInProgressX the game is great. just pisses me off it could of been a bit better. for Instance ppsh and waffe fire rate are swapped for absolutely no reason
@@trager8933 the game should’ve at least made it a bit more immersive. That’s like someone complaining there’s semi-auto rifles in a Revolutionary War game and you saying the same excuse. If you’re gonna make a game in a specific time, then adhere to that time if the game is going to be somewhat realistic and not a fantasy.
He should do escape from tarkov taking a look at weapon modding (in the recent patch and not videos from the closed alpha like other channels did), and gameplay from a competetent eft player
@@IrregularDave also another suggestion would be taking a look at the different animations for each weapon (rechambering, emptying the chamber, the different reload styles etc) tho it would most likely be a really lengthy video but he would have a tons of stuff to look at in eft
He corrected himself mid-sentence. He said there were no reflex sights on small arms and he is right. A reflex sight is a reflector sight, and those were at the time mostly used as aircraft gunsights.
3:19 Thought it would be interesting to mention that to my knowledge the largest reason rifle grenades where phased out was the MASSIVE recoil and lack of range. Also of course it is very dangerous if you where to misload with standard ammunition at which point you have a grenade on a stick that will go off when you pull the trigger.
He actually got the Thompson wrong. The Thompson is an open bolt gun, like he said, but it also has a bolt hold-open. So when you fire the last round the bolt stays back/open. You then insert a full magazine and DO NOT need to pull the bolt back because it is still being held back after emptying the previous magazine.
@@alephkasai9384 SHG messed up the fire rate of the MG42. The rate of fire is significantly slower than the real life counterpart. They also messed up a bunch of other guns' fire rate. MP28 shouldn't be firing that fast, PPSh shouldn't be firing that slow, Stinger LMG's fire rate was toned down a lot etc.
7:23, I love Mr. Ferguson, but he is wrong here. The bolt on the Thompson will stay locked back even when the gun is empty and the trigger is pulled, despite it being an open bolt gun. Mr. Ferguson is a very intelligent man and what he is describing is true on many other submachine guns, it’s just not correct for the Thompson in particular. I highly recommend watching the ForgottenWeapons video on the M1A1 Thompson for more info. That being said, on the earlier Thompsons with the drum mags, the bolt won’t always hold open and will close on an empty magazine.
If I'm not wrong, the Thompson had an automatic bolt hold open on empty, that allowed you to just re-insert a magazine, and immediately begin firing again without doing anything else, since it's open bolt there was no bolt dropping or anything like that. I could be wrong, but I did read that some where.
I remember a German ww2 veteran said that German soldiers love to take the ppsh as a trophy gun or as an extra secondary weapon. Also is it possible that perhaps, at that stage of the war that the German soldiers using confiscated weapons due to their limited supplies of weapons & ammunitions
@@cottonballs185 Which wouldn't have been fielded to the majority of troops fighting overseas. I don't think most World War II veterans even realize that optics even remotely exist, beside that night vision w/e it's called being used in the Pacific theater.
I like this guy. He points out obvious historical errors but he doesn't lose sight of the fact that these are games with entertainment in mind and that for most people, historical inaccuracies do not factor especially in the heat of gameplay.
Despite being open-bolt, the Thompson actually locks open when empty. So a reload would indeed consist of just a magazine change, since the bolt is already back. The Thompson is pretty much the only open-bolt subgun this applies to, so I don't blame him on that one.
I love how Jonathan focuses strictly on the weapons as opposed to ripping on the game or the developers - he isn't a developer or a game tester, he's a firearms expert and that's what he focuses on. Games are for entertainment and nothing more, and he recognizes that instead of just going "durhr this is so unrealistic, this game is totally unplayable durhr".
@Someone lol You can IN THE MODERN WORLD but every soldier in WW2 never used a M1 Garand with a drum mag. And seriously why the fuck does a drum mag garand make a ping noise. It Literally breaks the immersion of what a ww2 game is, I'm telling you it's supposed to be realistic, it needs to be accurate.
This is an issue that pretty much every game faces, and it seems that he's aware of stylistic and functional decisions being made in the design of an FPS. So.
The Nambu Type II is depicted with a charging handle to the right side of the weapon that does not exist in reality; in reality, the Type II operated on a principle similar to the Gustloff Volkssturmgewehr, where the entire front section of the gun and the barrel shroud would recoil when firing (which too is not depicted in-game). The actual charging handle is the tab extended to the left side of the weapon (which would pull back the entire barrel shroud when pulled), depicted as a sling mount in-game.
@@sebastianc2077 Star Wars guns work definitely to real life guns sure it the dl 44 looks like a Mauser but it isn’t it fires lasers and uses gas as it’s ammo not cartridges
I bet watching this after Vanguard must be a blast. I certainly thought WW2 was bad. But holy smokes batman Vanguard punched me so hard I had to do a double take. That makes this game look ULTRA REALISTIC by how bad it is lol
My grandad was a WWII veteran. in just one day during the battle of Britain, he destroyed 8 german aircraft killing 32 nazy aviators easily the worst mechanics the german air force ever had
You're right. There's a video from Arms Unlimited about the Thomson M1A1 Submachinegun where at 5:40 he empties a magazine and tells about this unique feature.
I really like his videos, also that he knows and realizes that they are just videogames and that some things that are done 'wrong' are mainly for gameplay/aesthetics and analyze the gun anyway.
The reflex sights were what turned me away from the recent WW1 and WW2 games. It was basically Modern Warfare with a WW1 or WW2 skin on top of it. What is even the point of doing either WW if you are just going to throw the era out of the window.
Thanks so much for watching this series everyone! We are looking forward to showcasing even more games with Jonathan!
If there are any games and virtual firearms you want us to break down, make sure to let us know!
Verdun. Let’s get some WW1 love
Just cause 4
I know a few other people have said this but insurgency sandstorm would be awesome to see! I really like the series keep it up!
rainbow six siege
I want to see the VickerK never seen one fire or disassembled.
The SAS jeep version. But I'll take the aircraft version if that's all you got lol
"Get your Modern Warfare out of my WWII"
I love this guy
There were sniper sights for snipers
@@P51_mustang r/wooosh oMg!?!,.!.,!,.!,,?,!,!
I feel him tho
It’s not his ww2 he should stfu
@@freedo7266 you defo 12 who plays fortnite
I was hoping you would show him the infamous "putting in the stripper clip at an angle into a sniper rilfe" clip and have him absolutely lose his shit over it.
If he was shown by it, it would be like this:
Physical recovery: 5 weeks
Mental recovery: 8 weeks
Therapy bill: 5 thousand dollars
The ross rifle does have an angled stripper guide though.
@@spookyindeed k98k never did, yet was depicted in the game
I don't remember this being a thing? I know the snipers generally only used clips at all rather than reloading 1 round at a time if you took the scope off of it
I love how he’s got a pile of historical weapons on the table and a P90
It’s p90 or nothing!
basically predicted vanguard.
My favorite WWII gun, so unique and ergonomic for its time.
Yep.
That's his PDW, pay it no mind
You know I really appreciate the fact that he recognizes it as a game and not everything has to be portrayed perfectly.
Exactly. I actually enjoyed Cod: World War 2 Campaign, even if there was some discrepancies here and there, a Game is not all about it being Realistic at times.
@@afallenhuman True but it's sad when both realism and gameplay would have made something fun and interesting, but it went cartoony due to lack of effort. Good example being when a terrifying gun like an MG42 Machine gun feels more like a sub-machine gun for long range instead of a fully automatic bolt action rifle. Or when in a multiplayer game the 'character' behind each nation is stripped apart by the ability for loadouts to equip any gun despite nation.
@327legoman That's not due to lack of effort, that's a conscious decision.
They should make a “pausing” t shirt and have the proceeds go towards the museum.
Jacket with various lines instead, including ‘pausing’ and ‘get your modern warfare out of my WWII’
I'd buy that
@@ghazghkullthraka9714 ngl that would be a good fundraiser
i think BF1 would be an interesting one, lots of experimental and weird guns in that.
And one that is practically a phantom.
@@gagejohnathan9641 yup the only evidence of it existing is ONE picture lmao
BF1 would’ve been amazing without all the experimental questionable firearms
Look up forgotten weapons, that dude looks at a lot of WW1 weapons including the experimental ones.
Ian from forgotten weapons did extensive reviews on those. All of them.
This guy is definitely the best guest. And it's also great that he plays games. You need to get him to see insurgency.
You are too kind!
@@soarinpenguinlive6372 I’m pretty sure he doesn’t own the firearms, the museum does.
@@soarinpenguinlive6372 I don’t think U.K. gun laws are dumb, I’d say the vast majority of the population don’t have the same appetite for owning firearms as Americans do.
Personally having been to the US myself on one occasion in an open carry state I found it to be a very unsettling experience. I don’t believe that people should be able to own firearms (unless there is a substantial reason for a person to own one) the cost of human life lost due to their accessibility far outweighs the freedom of owning such weapons.
That’s not to say I don’t think guns aren’t interesting, but personally I’ve never had any ambition of owning one even if I could.
@@uniboio2437 The reason for their accessibility is for self protection, while I agree that the accessibility is part of the problem if someone wanted a firearm with murderous intent they could just get it illegally.
@@soarinpenguinlive6372 Why should laws be made to make people feel comfortable seems like a silly question to me, as a citizen you would want legislation that you were comfortable with as having anything otherwise would be a negative, legislation changes frequently and is added or removed because of this exact issue. Whilst I myself am not a US citizen and could only say what my experiences were like as a tourist, it is apparent just from US public opinion that current gun control legislation is not comfortable with everyone.
On the topic of knife crime and the suggestion that more accessible gun legislation would reduce homicides, figures prove this is fairly inaccurate as Saint Louis in 2017 had some of the weakest gun control legislation in the country yet its homicide rate per 100,000 people was 11.1 which compared to London in 2018 which had a homicide rate of 1.54 per 100,000 people shows how wrong this idea is.
"Pausing", that is the word you would never want to hear from him
hm. you would think it would be "reloading"
I did not realise that GS were going to leave the wording 'pausing' in :)
Reminds me of that scene from Whiplash, I'm imagining Jonathan looming over an Activision exec asking "were you rushing or dragging?"
@@JonathanFergusonRoyalArmouries the admin
"What does a battle rifle have in common with a microwave? They both go ping when they're done." - Ahoy on the M1 Garand, 2014
and typewriter....
They’re both American inventions
You can get more easily killed if you’ve got a high ping. :v
Actually not true and that’s one thing games get very wrong about the Garand rifle! There would be no way the enemy would be able to hear the ping of the rifle over the cacophony of gunfire around them it is much quieter than a gunshot
@@rwbynerd1012 I never said that the ping was loud enough to hear over the roar of the battlefield. Just that there _was_ a ping.
"Get your modern warfare out of my world war two!"
Thank you!
I am looking at you, BF V ...
Except the sight that is on the gun is not modern. It is a Nydar sight which is a type of reflector sight. It existed in 1945. It is not the modern "Holo sight". Actually the one of the first reflector sight s was made in 1900, which is the "Grubb" sight.
@@ninjapants7688 but they were not used in ww2
@@phoen1x_cs Never said they were. Last I checked ground troops couldn't call in nukes after killing a set amount of troops, but no one says anything about that either.
@@ninjapants7688 Those sights would break after 3 shots on a rifle.
What if you wanted to go into heaven, but God said "Pausing"
how
I think it's a good thing.
@@MausOfTheHouse I agree lol
as long as he is not going to send me to the hell because i am using modern era sights on my ww1 manufactured weapons
he can pause
Game dev: *makes game*
Jonathan: "Pausing"
Game dev: "Oh, FFS, what did I do wrong this time?"
"This is Jonathan Ferguson" = This is me giving a thumbs up.
Why he obviously doesn't know a thing about firearms
Its not a debate idk how you think this guy knows what he is talking about he is a keeper of a museum
@@FirstnameLastname-wo2zq yeah he’s the keeper of a museum, a museum of guns lol I don’t know what you are talking about.
@@rottingloser yea that dont mean shit and I know what im talking about
@@FirstnameLastname-wo2zq lol it literally means everything because it’s his job to work with guns, also are you sure you know what you’re talking about?
I find it interesting how he was about to put his finger on the trigger at 5:34 out of habit but immediately corrected himself
nice catch!
No finger on the bang switch
@@Bable012 Yeah no shit
Trigger discipline is a real thing. He’s a credit to the britbong race.
@@Bable012 My mom when me and my gf are anywhere near each other.
Yo Gamespot, the donation link doesn't work just a heads up! Typo in the link :)
I’m genuinely surprised to come across you here
@@athapratama55 ok
omg PD-nim
Was really hoping we'd get to see him react to the MG-42's atrocious rate of fire in this game
Same thing with the Bren, thing shot like 3 rounds per day in this game
@@Ameritard 3 round per day is hillarious i choked when im eating noodle
One thing to note as well is that CoD's PPSH-41's magwell uses the PPS-43's for some reason.
Too bad he didn't touch on the usage of clips through the scoped rifles.
I'm kinda surprised that he didn't touch on that one since he did notice the weird magwell on that one AKS-74U in BOCW
"CoD's PPSH-41's magwell uses the PPS-43's for some reason" - I'm not sure I understand. Do you mean that magwell design (looks) in PPSh41 is modelled after PPS43?
@@ycgoh603 The fake AS VAL magwell? I think he said it looked like the ACE magwell if I remember correctly.
@@randomnobodovsky3692 Yeah.
@@mistertililing5933 It was a AKS that had the magwell.
I would like to see him finding anything wrong with Tarkov, Insurgency sandstorm, Arma 3 or Squad
Theres nothing wrong with those lol 😂😂
@@PNT97 exactly
he's immediately going to jump after the Katiba, the MX, and the Type 115
Everytime he'll say "pausing," it'll be because he's impressed
Bullet penetration in tarkov is very inaccurate in a lot of cases.
Mr. Ferguson is quite the treasure. Really love this "series" with him!
They should have shown him the Lewis gun and lee Enfield Cus their reloads were horrid
they probably did and couldn't edit out the rage
The Lee Enfield one though... your chracter only puts in one stripper clip worth of ammo which holds 5 rnds and it refills your gun with 10
@@Lisztomaniac1022 How did they fuck that up, considering CoD2 from 2004 gets that right?!
@@andreasottohansen7338 the original Call of duty gets it correct
@@TragicTester034 i will admit, i got into video games with CoD2, so that is what I am more familiar with.
1:12 there’s also the “Garand Thumb” problem in the game. The guy is not holding the bolt with the palm of the hand .
that didn't/don't happen 100% of the time, sometimes it got "stuck" and you would have to hit it forward. but yea wished they'd included it
I own one of these guns. Sometimes you do in fact have to shove the piece forward, but it usually just shuts closed when you touch and release pressure on the follower.
Maybe, just maybe, the character in a game is inhumanly fast.
Those were the case with early era Garands. By 1945, New Garands without the problem occured.
You just think people's finger's get smashed all the time w those guns? Its not that common, as long as you're loadung the rifle appropiately
That browning and Bar in the background was such a blue ball
what
@@BallMuncher555 The “Browning” and the “Bar” were other weapons used in WWII, and are some of the fan favourites, yet they didn’t review them so it was a big tease.
@@Jay_Akyman oooh
@@Jay_Akyman that was the .30 Browning right. Or is it the .50?
@@Cbrmkn98xs I believe it was .30 Browning
MOOOORRREE, i seriously cannot get enough of this man right here. I wish I could erase my memory so I can watch all the videos he's in again and again
Go watch forgotten weapons
If you like this you will love forgotten weapons, Jonathan has been in some videos there as well
I really like how he doesn’t talk shit about the games for there inaccuracies, just explains what it’s like irl. He understands that there entertainment and it sounds like he plays and enjoys these games too.
i remember my grandpa's practice rifle grenades from when i was a kid, he was born right after world war 2 and they still practiced with them in bootcamp in the danish military for a good while after
Casually flexing with the p90 amongst WW2 weapons.
as well as that five seven
Death machine spinning up
He defs sneaks them home sometimes takes them out the museum. Flashes a bit of steel to scare some Kids on the way home
He needs it to rush B with.
Mashallah tbark Allah alhamudillah inshallah better astgfrallah
*ENEMY AC-13O INBOU--
"pausing..."
11:58 or, as Ian Mccollum said, "like watering the yard".
Praise to gun Jesus
Actually, he got charging the Thompson M1 wrong as it has a bolt hold open mechanism which virtually removes the need to recock the gun after reloading.
Yes, I was surprised he missed that. The game shows the correct reload. All the select-fire open-bolt Thompsons feature a "sear trip" which disconnects the trigger and leaves the bolt locked to the rear. It is activated by the follower of an empty stick mag. This makes reloading very simple, and I'm not aware of any other open-bolt SMGs which copied this innovative feature.
@@gunsmithgeoff8218 - They probably didn't copy it because it was complex and expensive, two things that you don't want a service SMG to be, especially after WWII.
I think that only came with the m1a1
@@tavish4699 Nope, all the Thompson models had it.
@@NarutoninjaXV Maybe he was, but the M1 and M1A1 cannot accept drum mags. There were several good reasons the military stopped procuring drum mags.
The Soviets did the same thing with the PPSh-41, favoring only stick mags by the end of the war.
Can't wait to see Jonathan's reaction to Vanguard's weapons.
10:21 not to mention if you tried to remove a suppressor after you just ran a few magazines through it your hand would get severely burned. I’m really liking these videos.
there was this Samurai dude who reviewed samurai movies and he was super humble about it all. I was hoping Jonathan was going to be the same. and he was for the most part! Keep it up!
"Get your Modern Warfare out of my World War II."
*HEAR, HEAR!*
And then he points out the Vietnam Era Colt M1A1 Commando (first made in 1970)
I love how he delivers information and how he points out issues with guns but also understands that some of the inaccuracies are gameplay related to make the game more enjoyable.
COD needs to hire this guy to be their weapons guy immediately.
Ah yes, COD, the company, the one company that makes every COD game and definitely just goes by the name COD.
can't wait for Call of Duty Black Ops 5, developed and produced by COD
@@treefingers6572 bruh.
Supposedly, Tom Clancy had someone who would check a game's authenticity back when he was still around. The license was eventually sold to Ubisoft, who doesn't care much about authenticity.
I’m liking this series a lot so far
I would love to hear his views on the game "Killing Floor 2", as the developers prided themselves on its authenticity.
Papashas shown in the Normandy campaign has always bugged me so its nice to have an expert weigh in on that particular scene.
Yeah makes no sense. "Let's give the badly trained second rate static defense troops high ROF submachine guns for which we don't produce any ammo."
@@G-Mastah-Fash Most of the PPSh guns that ended up being captured actually were rechambered in 9x19mm Parabellum, They were designated MP41(r) and surprisingly enough they *did* see a lot of service on both the western and eastern fronts. The version shown in game is not an MP41(r) however, so I personally think the devs just wanted to put a PPSh in the game.
The ppsh was complete shit. It had a high rate of fire but its accuracy was horrible past 50 meters. The MP40 was better in every way except rate of fire
@@UFCMania155 ...and that's exactly why it was a better SMG than the MP-40.
You aren't trying to win sniping contests with it or anything like that. All you want from your SMG is that high volume of fire so you can clean out enemies at low ranges.
Now all that aside...I personally was much more bugged by practically half the german army in the West being armed with am SVT instead of a G43 in that game. That one was ridiculous.
@@christianhaegler4817 the point of an smg isn't to have rates of fire of almost 1000 rounds/min...that's for machine guns. The MP40 could room clear as well as be accurate from further away
The "Cone Hammer" thing when talking about the C96 must have been taken out of context, the "Cone Hammer" is the name for a very specific type of early C96 from a Turkish contract. I imagine he got off on a tangent and the editor misunderstood what he was talking about.
Actually, no, they're not. While the Ottoman Turks indeed did order Mausers, the "1314s", and those were conehammers, that order was a mere 1000 units. There were about 13000 conehammers made.
"Get your modern warfare out of my world war 2" in the search bar actually brings up this video as the third result 🤣
I would let this man raise my children
....children
He:"pausing"
You would let this guy father your children.
@@FlyboyHelosim he's probably twelve
@@NEELZE99 or it’s just a joke
...
Finally someone else pointed put that the Thompson in the game, aside from a couple multiplayer variants, was the M1A1 and not the 1928.
So you've never been on reddit or any other youtube video comment section when WW2 came out?
Reddit yes, the COD subreddits no. Yes I do remember people mentioning it, but it's been 3 years since WW2 came out. Most of the people I know didn't seem to care. Granted, most of them aren't as well versed in firearms as I am so it stands to reason that they wouldn't know the difference.
@@youonlylivenever Wait, so didn't you just contradict yourself?
I mean on some level yes, but after more thought I do how it can see how it would be ridiculous of me to act like I've never heard someone mention it. To my knowledge though, I didnt see it brought up very often. I'm not saying that it wasn't ever brought up, I'm just saying that I didn't really see it.
He actually got the Thompson wrong. The Thompson is an open bolt gun, like he said, but it also has a bolt hold-open. So when you fire the last round the bolt stays back/open. You then insert a full magazine and DO NOT need to pull the bolt back because it is still being held back after emptying the previous magazine.
Game dev: Makes game with gun
This guy: I'm about to end this devs whole career
I wouldn't say so, he doesn't belittle them for it like other experts do, he does point out their inaccuracies but basically forgives/pardons them realising its just a game
He actually got the Thompson wrong though. The Thompson is an open bolt gun, like he said, but it also has a bolt hold-open. So when you fire the last round the bolt stays back/open. You then insert a full magazine and DO NOT need to pull the bolt back because it is still being held back after emptying the previous magazine.
@@_kommandant_3055 Ok
See? He's human, like the devs, so it's fine. I used to think the same he said in the video until I stumbled upon a video from Gun Jesus and came to know the truth. Shrug it off, carry on.
@@bluecaptainIT no, Activision is just lazy af
The best thing about Mr Ferguson in this series really is that everything that shows up in the game that is real, he has access to a real one. It's lovely.
one thing i love about this guy over other reaction guys is that he recognizes design decisions made to keep the game enjoyable, like the widened rear sight of the garand
Whenever I saw this man and CoD WW2, I knew this was going to be good. Bad for CoD WW2, but still good.
@James LaBrie yes, this games depiction of real life ww2 weaponry is bad, how could you tell?
@@connor7x978 so who cares ? I want to play a game. Not to participate in ww2.
@@connor7x978 game was good tho. It has a pretty interesting selection of firearms as of now. It pulled off a bf1 with the guns
@@WorkInProgressX the game is great. just pisses me off it could of been a bit better. for Instance ppsh and waffe fire rate are swapped for absolutely no reason
@@trager8933 the game should’ve at least made it a bit more immersive. That’s like someone complaining there’s semi-auto rifles in a Revolutionary War game and you saying the same excuse. If you’re gonna make a game in a specific time, then adhere to that time if the game is going to be somewhat realistic and not a fantasy.
When the museum opens again im going to it
Ian McCollum might be interested in assisting with this series.
"Get your MW out of my WW2" thats my Man!
It's a 1945 Nydar sight. Not a modern sight. Dummy.
"There are no optical sights in WW2."
Battlefield1 *Sweats nervously*
@@VeyprskFAL congrats, thats the *joke*
I think they had like experimental sights although they basically were just a magnifying glass the size of a quarter
I thought they looked more makeshift in game
He should do escape from tarkov taking a look at weapon modding (in the recent patch and not videos from the closed alpha like other channels did), and gameplay from a competetent eft player
Stay tuned 👀....
@@IrregularDave also another suggestion would be taking a look at the different animations for each weapon (rechambering, emptying the chamber, the different reload styles etc) tho it would most likely be a really lengthy video but he would have a tons of stuff to look at in eft
WWII
The little P90 on the back table: *hehe*
I don't know why
But this comment made me laugh
I think there's also a Five-Seven next to it
Look at all those beauties behind him, he's a lucky lucky man
He does not own any of them sadly
No, you've got it backwards. Those guns are lucky to be cared for by a glorious man such as him, this wonderful chad.
@@dcfv0001 exactly what I was thinking. They have to preserve them
@@dcfv0001 it’s ok to me, as long as I’m surrounded by them 😂
Lucky, or more likely worked really hard to get to where he is.
"There were no optical sights on small arms in ww2"
*pulls out an stg44 with an optical sight*
*laughs in german engineering*
He corrected himself mid-sentence. He said there were no reflex sights on small arms and he is right. A reflex sight is a reflector sight, and those were at the time mostly used as aircraft gunsights.
🤣🤣
* with night vision sight
@@DannyMNL i think some aa guns had them as well but those arent small arms either lol
The M1A1 Thompson the bolt stays open after the last round is fired as long as you don't pull the trigger again
Would be interesting to see him do an episode on Escape from Tarkov, with that game's obsessive detail down to ammunition types etc.
It’s so nice that he realizes that it’s a video game and doesn’t harp too hard
I remember how excited I was hearing cod was going back to ww2, then my subsequent disappointment when I saw gameplay with optical sights on the guns.
I like how he has all those WWII guns on the table in the back and then just a p90
Love how he acknowledges it’s a game and how it flows.
"Get your modern warfare out of my WW2." Has a FN P90 in the background.
ok?
wut
Jesus its sarcasm. You ppl that commented are fucking nutz!
>inb4 sounding like a rart to bait
We didn't even know what you were comparing it to, it sounded more like a rambling of a schizo
Lol I don't know what you're talking about, the p1890 is a perfectly accurate WW2 gun
3:19 Thought it would be interesting to mention that to my knowledge the largest reason rifle grenades where phased out was the MASSIVE recoil and lack of range. Also of course it is very dangerous if you where to misload with standard ammunition at which point you have a grenade on a stick that will go off when you pull the trigger.
Come on Gamespot send this man a good camera and mic right now
He actually got the Thompson wrong. The Thompson is an open bolt gun, like he said, but it also has a bolt hold-open. So when you fire the last round the bolt stays back/open. You then insert a full magazine and DO NOT need to pull the bolt back because it is still being held back after emptying the previous magazine.
He should’ve covered the mg42 in this game, its nothing like the real life counterpart with that rate of fire
What'd they do to my boy?
@@alephkasai9384 SHG messed up the fire rate of the MG42. The rate of fire is significantly slower than the real life counterpart.
They also messed up a bunch of other guns' fire rate. MP28 shouldn't be firing that fast, PPSh shouldn't be firing that slow, Stinger LMG's fire rate was toned down a lot etc.
7:23, I love Mr. Ferguson, but he is wrong here. The bolt on the Thompson will stay locked back even when the gun is empty and the trigger is pulled, despite it being an open bolt gun. Mr. Ferguson is a very intelligent man and what he is describing is true on many other submachine guns, it’s just not correct for the Thompson in particular. I highly recommend watching the ForgottenWeapons video on the M1A1 Thompson for more info. That being said, on the earlier Thompsons with the drum mags, the bolt won’t always hold open and will close on an empty magazine.
I would recommend CoD: Infinite Warfare, because it has futuristic takes on modern guns which would be cool for him to break down.
that game has such cool ass weapons
The shotguns are mostly ass tho.
If I'm not wrong, the Thompson had an automatic bolt hold open on empty, that allowed you to just re-insert a magazine, and immediately begin firing again without doing anything else, since it's open bolt there was no bolt dropping or anything like that.
I could be wrong, but I did read that some where.
There NEEDS to be a part two. Theres so many more guns that need criticism in cod ww2
I remember a German ww2 veteran said that German soldiers love to take the ppsh as a trophy gun or as an extra secondary weapon.
Also is it possible that perhaps, at that stage of the war that the German soldiers using confiscated weapons due to their limited supplies of weapons & ammunitions
Oof, there was a lot of the dreaded “pausing” in this one.
He is also mistaken at 12:00, the *Nydar Reflex Sight* confirms the historical plausibility of such optics.
@@cottonballs185 ...which was introduced in 1945.... so he is kinda right.
@@cottonballs185 Which wouldn't have been fielded to the majority of troops fighting overseas. I don't think most World War II veterans even realize that optics even remotely exist, beside that night vision w/e it's called being used in the Pacific theater.
@@TheFkgood
@Fox
The Grubb reflector was patented before World War II and I specified *historical plausibility* not *documented fact*
@@cottonballs185 but they weren't used in small arms
He needs to go over the expansive multi-player weapons added into the game. He'd have a field day. Definitely could be a multi-part series.
I like this guy. He points out obvious historical errors but he doesn't lose sight of the fact that these are games with entertainment in mind and that for most people, historical inaccuracies do not factor especially in the heat of gameplay.
Despite being open-bolt, the Thompson actually locks open when empty. So a reload would indeed consist of just a magazine change, since the bolt is already back.
The Thompson is pretty much the only open-bolt subgun this applies to, so I don't blame him on that one.
Good catch!
I love how Jonathan focuses strictly on the weapons as opposed to ripping on the game or the developers - he isn't a developer or a game tester, he's a firearms expert and that's what he focuses on. Games are for entertainment and nothing more, and he recognizes that instead of just going "durhr this is so unrealistic, this game is totally unplayable durhr".
This dude is great. You can tell he likes games too and really understands why sometimes they have to make changes to suit gameplay.
Honestly my new favorite set of videos right now
In regards to the PPSH in this game, it appears they modeled it with a PPS mag-well when using 35 rounders
Have him react to the modern warfare multiplayer Guns, gunsmith and killstreaks!
I'd love to see him react to Insurgency: Sandstorm. You should tell him which faction and class has which weapon, though.
I thought the M1 sights were off that's why, I was wondering why they could see what there aiming at
With a M1 mod for Fallout 4 I like to use a half moon sight for it
Can't wait for him to do Vangaurd, he is going to go HAM on that game.
“Keep your modern warfare out of my WWII”
*CoD vanguard breathes heavily behind him*
He is gonna cry when he sees COD Vanguard...
@Someone lol You can IN THE MODERN WORLD but every soldier in WW2 never used a M1 Garand with a drum mag.
And seriously why the fuck does a drum mag garand make a ping noise. It Literally breaks the immersion of what a ww2 game is, I'm telling you it's supposed to be realistic, it needs to be accurate.
I support the cause of getting this man to check out insurgency sandstorm
You would think that he would have pointed out some of the more glaring historic inaccuracies or how all the guns sound exactly the same, but no
This is an issue that pretty much every game faces, and it seems that he's aware of stylistic and functional decisions being made in the design of an FPS. So.
Jonathan is going to have a heart attack when he sees the guns in Call of Duty Vanguard
The Nambu Type II is depicted with a charging handle to the right side of the weapon that does not exist in reality; in reality, the Type II operated on a principle similar to the Gustloff Volkssturmgewehr, where the entire front section of the gun and the barrel shroud would recoil when firing (which too is not depicted in-game). The actual charging handle is the tab extended to the left side of the weapon (which would pull back the entire barrel shroud when pulled), depicted as a sling mount in-game.
Titanfall 2 would be really cool. Some interesting future weaponry to take a look at, for Pilot and maybe Titan as well.
yesss
Battlefront 2 would be interesting to see rebels and former troopers breakdown all blasters in the game 🤔
@@sebastianc2077 Star Wars guns work definitely to real life guns sure it the dl 44 looks like a Mauser but it isn’t it fires lasers and uses gas as it’s ammo not cartridges
I bet watching this after Vanguard must be a blast.
I certainly thought WW2 was bad. But holy smokes batman Vanguard punched me so hard I had to do a double take. That makes this game look ULTRA REALISTIC by how bad it is lol
@reapordeath Another really bad WW2 game is Battlefield 5...
My grandad was a WWII veteran. in just one day during the battle of Britain, he destroyed 8 german aircraft killing 32 nazy aviators
easily the worst mechanics the german air force ever had
Nazi*
@@user-ni3ob3hn6h Izna*
@@user-ni3ob3hn6h shut
@@user-ni3ob3hn6h the
@@user-ni3ob3hn6h duck
I learn so much about guns from these videos, not complaining really
When you get the man that helps Gun Jesus out on gun info, you know you're in good hands.
Doesn't thompsons have a bolt hold open on an empty mag? I think it's correct in cod ww2 since player doesn't dry fire it after taking the mag off
You're right. There's a video from Arms Unlimited about the Thomson M1A1 Submachinegun where at 5:40 he empties a magazine and tells about this unique feature.
"You can't have a ww2 game without the Thompson" bf5 sweating profusely
Bf5 has a tompson, lvl 10 medic
BF5 has the Thompson. Another person attacking the game without actually looking into it.
@@ninjapants7688 i mean lets be real, as a long time bf fan, bf5 is one of the worst
In the land of the Suomi, MP-40, Type 100, and the Sten the Thompson does kinda get overshadowed
@@EnigmaEnginseer sten and mp40 are some of the worst weapons in the game and the tompson was op for most of bfv mate
I just love how he says PPSh as "Папаша" - Daddy in Russian. :)
Johnathan: "Get your Modern Warfare out of my WWII"
Vanguard Devs: "Get Modern Warfare into WWII? Got it!"
I really like his videos, also that he knows and realizes that they are just videogames and that some things that are done 'wrong' are mainly for gameplay/aesthetics and analyze the gun anyway.
The reflex sights were what turned me away from the recent WW1 and WW2 games. It was basically Modern Warfare with a WW1 or WW2 skin on top of it. What is even the point of doing either WW if you are just going to throw the era out of the window.
You’re wrong about the Thompson, it had a bolt hold open so you wouldn’t have to recock it