Firearms Expert Reacts To Call Of Duty: Vanguard’s Campaign Guns

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  • Опубликовано: 24 ноя 2024

Комментарии • 2,1 тыс.

  • @JustCantGetRight
    @JustCantGetRight 3 года назад +2199

    can we all just appreciate how Jon has gone from "Ok pausing..." to "No, that's just wrong" in merely months?

  • @wazkangz955
    @wazkangz955 3 года назад +3484

    I like how the narrator even admits that they tested Jonathan’s sanity in the last Vanguard video.

  • @SWB2006
    @SWB2006 3 года назад +3178

    Petition to keep the “emotional support” STG-44 on the table during all of these videos

  • @theprofessional155
    @theprofessional155 3 года назад +1945

    The second I got this video recommended I knew that he was going to call out the STG 44s in the Pacific. That really bothered me as well. The historical inaccuracy in the guns is ridiculous. It doesn't have to be super accurate but Japanese troops having STG 44s and in 1943 plus MG42s makes no sense. World at War had the guns based on the front. The multiplayer was always based on the player choice but singleplayer always kept everything accurate.

    • @oldmanramblingatclouds
      @oldmanramblingatclouds 3 года назад +64

      Yeah, that got me too; I honestly can't see any reason to put them in that theatre except for cool factor.

    • @tobitaktlos3241
      @tobitaktlos3241 3 года назад +16

      @@oldmanramblingatclouds Japan was part of the axis forces and in theory could've had german weapons, if the Germans would've supplied them, which they did not afaik. I think that is the loop hole they used when they made the campaign.

    • @pierre8550
      @pierre8550 3 года назад +97

      @@tobitaktlos3241 if any such trade would have occurred I'm pretty sure the ships carrying the STGs would have been sunk

    • @leowei771
      @leowei771 3 года назад +81

      Somehow World at War manages its accuracy much better than Vanguard.

    • @thejestor9378
      @thejestor9378 3 года назад +11

      @@pierre8550 Like the one with Tiger was?

  • @sourlemon14
    @sourlemon14 3 года назад +920

    "Hanzo! Get that type 100 mag from our fallen soldier and shoot back!"
    "I can't sir!"
    "Why not?"
    "It's a later variant sir, and... I have the earlier version."

  • @Klookko
    @Klookko 3 года назад +346

    "I've grabbed one of ours just to really to just show you because it's cool" You could feel his happiness to see that gun in the game

  • @dillonc7955
    @dillonc7955 3 года назад +2008

    When I saw the Japanese using an STG on one of the Pacific Front missions, I was cackling. They ALMOST had a decently accurate mission but that one level designer had a sense of humor.

    • @tonypeppermint5329
      @tonypeppermint5329 3 года назад +113

      That person definitely had a great day.

    • @Bane2TuffAtBall
      @Bane2TuffAtBall 3 года назад +148

      Half of the Japanese soldiers had German equipment too.

    • @RTXti-ez6ye
      @RTXti-ez6ye 3 года назад +48

      @@Bane2TuffAtBall I don't think they had stg

    • @dillonc7955
      @dillonc7955 3 года назад +80

      @@Bane2TuffAtBall I remember in the segment with the tanks, you can find and we're even given an MG42. One of them was some weird MG42/34 frankenstein gun.

    • @rosaria8384
      @rosaria8384 3 года назад +43

      They could have just given Wade a Type 99 that was made from a Bren Gun tbh. Like how MW2019 made a faux AK-12 for the campaign.

  • @winston8762
    @winston8762 3 года назад +1344

    GameSpot: Today we need you to react to Call of Duty: Van-
    Jonathan: No no, not again!
    I'm sure this video took a lot of persuading.

    • @TheLakabanzaichrg
      @TheLakabanzaichrg 3 года назад +89

      And three comically large sacks of money instead of the usual two

    • @Eric-vs2he
      @Eric-vs2he 3 года назад +91

      Gamespot is holding Jonathan hostage to do this video

    • @k-874
      @k-874 3 года назад +13

      @@TheLakabanzaichrg *four

    • @Mr_T_Badger
      @Mr_T_Badger 3 года назад +20

      @@TheLakabanzaichrg and a full bottle of his beverage of choice.

    • @tbotalpha8133
      @tbotalpha8133 3 года назад +29

      "Please! I'll do Team Fortress 2 again! I'll do more Tarkov monstrosities! Anything but Vanguaaaaard!"

  • @CamoTheGuy
    @CamoTheGuy 3 года назад +321

    I swear, this guy probably has one of the best jobs in the world.
    Just hearing him say "Here let me go get one and show you" just means he just has all these iconic and amazing tools at his own use to teach others and to explore this amazing world.

    • @petercocchiara659
      @petercocchiara659 2 года назад +24

      Sees a gun in the game that is in the collection.
      "Hold on, I have one of these."

  • @bwcmakro
    @bwcmakro 3 года назад +574

    The Mosin's old imperial designation was "Three-line rifle, model 1891".
    By the time the soviets updated it, it was simply designated "Rifle, model 1891/1930", although the "three-line" stuck as a nickname among soldiers.
    A "line" is a Russian Imperial unit of measurement, equal to 1/10th of an inch. So 3-line is, in fact, exactly .30cal.

  • @hamzterhero
    @hamzterhero 3 года назад +1070

    Jonathan called out to comments on "emotional support sturmgewehr" shows how much he appreciate his audience and how Vanguard broke him emotionally is hilarious

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 3 года назад +130

      I wish I'd made a note of who coined that - it made me chortle.

    • @patriot17764th
      @patriot17764th 3 года назад +5

      poor guy.

    • @Lonewolfmike
      @Lonewolfmike 3 года назад +30

      @@JonathanFergusonRoyalArmouries Well we all thought you needed it because of all the cursed guns you had to endure in that video.

    • @Hiyst
      @Hiyst 3 года назад +13

      @@JonathanFergusonRoyalArmouries we need another cursed vanguard multiplayer weapons video! Put that emotional support STG to use

  • @EyDouma
    @EyDouma 3 года назад +615

    This is Jonathan Ferguson the keeper of firearms and artillery at the royal armouries museum in UK which houses a collection of thousands of iconic weapons from throughout the history from this episode he lost his mind

    • @Sagaleon14
      @Sagaleon14 3 года назад +39

      To be fair, at least these aren’t the AWFUL, CURSED, PAINFUL multiplayer creations from last episode.

    • @perfectlemming8394
      @perfectlemming8394 3 года назад +20

      I live in walking distance of the royal armouries . Great place and free admission

    • @nealang9520
      @nealang9520 3 года назад +6

      @@perfectlemming8394 You're living the dream, buddy ;)

    • @perfectlemming8394
      @perfectlemming8394 3 года назад +6

      @@nealang9520 I've only recently found Jonathan's videos . Didnt have a clue they were from the armouries

    • @sahhull
      @sahhull 3 года назад +1

      @@perfectlemming8394 Im 60 miles East just down the M62...
      Yes its a good place to visit and lose a few hours whilst you have a wonder around.

  • @Woolie
    @Woolie 3 года назад +1382

    12:32 - "ribbed for..."
    ribbed for what, Jonathan?

    • @F1ghteR41
      @F1ghteR41 3 года назад +96

      For closely avoiding Matt Easton style of joke. 😉

    • @CoreRealm
      @CoreRealm 3 года назад +30

      Ribbed for rib

    • @MitsurugiR
      @MitsurugiR 3 года назад +83

      PLEASURE

    • @maisharona5861
      @maisharona5861 3 года назад +9

      Whatcha doin here Woolie?

    • @exudeku
      @exudeku 3 года назад +27

      For our pleasure

  • @adonisbs
    @adonisbs 3 года назад +374

    12:32 "The magazine well in the MP40 is ribbed for....STRENGTH" nice save there, Jon!

    • @ItsKevin06
      @ItsKevin06 2 года назад +3

      Haha

    • @christiancotie4189
      @christiancotie4189 2 года назад +41

      I was so hoping he’d go for it and say “for the operator’s pleasure” lol

    • @ahmadbani1452
      @ahmadbani1452 7 месяцев назад

      The way he smiles for a millisecond after saying that

  • @lt_darkseekerantique3911
    @lt_darkseekerantique3911 3 года назад +129

    A fun fact about the revolving shotgun ingame: It’s name of Einhorn revolving translates to “Unicorn revolving” which is quite a play on words as I suspect the developers had because a Unicorn gun according to the internet is a colloquial label for those newly released and/or highly desirable firearms that have proven nearly or completely impossible to find. And since that shotgun is an extremely hard to find weapon, the name fits it like a glove

    • @Shaqqid
      @Shaqqid Год назад +2

      Unicorn is Einhorn, Einhorn is Unicorn 😦

  • @EmApex
    @EmApex 3 года назад +123

    I love how the Type 100 section is just Jonathon showing off the collection without even talking about the game and I'm perfectly here for it

  • @thomasherzog86
    @thomasherzog86 3 года назад +271

    i would love to see Jonathan pick his own guns for "his" videogame. like what he would put into a game, what would make sense to have with accessories, ammo, etc.

    • @joshuaprietophoto
      @joshuaprietophoto 3 года назад +15

      Good idea
      but there probably wouldn't be many, he often talks about how games buffer and nerf weapons so that players will actually use a variety, otherwise you'd only use one accurate self loading assault rifle all the time and never bother with submachine guns, bolt actions etc

    • @adamofblastworks1517
      @adamofblastworks1517 3 года назад +2

      It would probably depend on the game's setting to begin with, so that's... really broad.

    • @cortezhernandez3343
      @cortezhernandez3343 3 года назад +2

      @@joshuaprietophoto tarkov really doesn't bother with trying to get players to use variety but people still do even if the weapons are worse than you could use it is possible to force variety but I like having a choice of better and worse

    • @shadow50011
      @shadow50011 3 года назад +5

      @@cortezhernandez3343 Tarkov’s variety comes from scarcity because it’s a survival game not a competitive shooter. But even then everyone ends up just using the m4 and going full auto.

    • @cortezhernandez3343
      @cortezhernandez3343 3 года назад +1

      @@shadow50011 the 416 and m4 might be the most used but even some cheap weapons like the klin can do massive damage if used right

  • @dominic2060
    @dominic2060 3 года назад +342

    I'd love him to take a look at "War of Rights". An American Civil War FPS, the devs actually redid the reload animation because it wasn't accurate to the training manuals they researched from.

    • @Slenderslayer351
      @Slenderslayer351 3 года назад +43

      They redid the reload animations because they weren't accurate? Wow... people should learn from them

    • @andreivaldez2929
      @andreivaldez2929 2 года назад +1

      Late response but that sounds neat.

    • @theminorityshack7071
      @theminorityshack7071 2 года назад +3

      The reload animation ingame is accurate, but they *added* the one from caseys/hardees light infantry tactics to it. As it would've been trained, the more casual way was depicted first.

    • @theminorityshack7071
      @theminorityshack7071 2 года назад +7

      @@Slenderslayer351 They didn't redo it, they added a more disciplined animation that was more accurate to the drill manual of the time. They still keep the more casual one as that is still accurate.

  • @BullsMahunny
    @BullsMahunny 3 года назад +96

    17:25 in regards to the Webley, that's exactly what was happening. The consoles (or PC if you have a controller) will actually make the hammer and trigger pull follow the depression of the trigger buttons. The further you pull back the button on the gamepad the further the hammer goes back until it goes off. So in essence he was, indeed, staging the hammer before pulling it the rest of the way.

    • @marcusjackson1887
      @marcusjackson1887 3 года назад +9

      I was pretty amazed when I realized you actually do that in the game

  • @comradehanson
    @comradehanson 3 года назад +90

    Honestly it’s hilarious that out of all these fairly cursed guns… the most cursed thing here is the Japanese STG-44 used on the Pacific front in 1943

    • @Rogue_Nine416
      @Rogue_Nine416 2 года назад +1

      it's actually not as unreasonable as it sounds - marines on iwo jima found and captured numerous MG-15s on motoyama airfield no. 1
      marines in the pacific also encountered p08 lugers and the occasional german or dutch rifle - as the japanese captured a ton of german produced & dutch rifles from the dutch, many of which were thrown back into service with the ija, even madsens
      the luger was often seen with japanese officers who carried it as a trophy
      i have original photos to back all of this up (and even some unit info on the marines) and would be more than willing to send them if i were able to

    • @ramonandrajo6348
      @ramonandrajo6348 2 года назад

      COD never was historical accurate.

    • @dragonbornexpress5650
      @dragonbornexpress5650 2 года назад +5

      @@ramonandrajo6348. Not perfectly, but even COD WWII was more accurate.

    • @ramonandrajo6348
      @ramonandrajo6348 2 года назад

      @@dragonbornexpress5650 Nice try, dude. XD

    • @josedorsaith5261
      @josedorsaith5261 2 года назад +4

      @@ramonandrajo6348
      World at war was much more accurate

  • @Enterprise6126
    @Enterprise6126 3 года назад +762

    The Enfield also only had 5 rounds when it realistically should have had 10 bullets

    • @a_dude1933
      @a_dude1933 3 года назад +13

      Thx captain you found it too

    • @linksxdx
      @linksxdx 3 года назад +8

      yea suprised he missed that

    • @Enterprise6126
      @Enterprise6126 3 года назад +78

      @@linksxdx if they had showed the reload he would have noticed only one clip being loaded

    • @tonypeppermint5329
      @tonypeppermint5329 3 года назад +1

      @@Enterprise6126 Good point.

    • @ciggy_
      @ciggy_ 3 года назад +8

      They didn’t load all ten rounds in combat, it apparently could lead to all kinds of failures

  • @indiaffandi3637
    @indiaffandi3637 3 года назад +664

    Can’t believe World at War (which came out 13 years ago) has more historically accurate weapons than Vanguard

    • @fritzy.
      @fritzy. 3 года назад +16

      And most other WW2 games

    • @LegionShade
      @LegionShade 3 года назад +18

      Can’t believe CoD 2 was more accurate

    • @thelion2751
      @thelion2751 3 года назад +47

      @ThisIsMyRealNameSrs i hope this is a joke...

    • @rifath8152
      @rifath8152 3 года назад +15

      What do you mean? WAW was just as guilty as Vanguard in terms of weapon inaccuracies

    • @Horgler
      @Horgler 3 года назад +74

      @@rifath8152 Lol not even close. Every mission had faction specific weapons without attachments other than bayonets and rifle grenades. Some weapons appeared more than they probably should, but that’s small potatoes compared to this monstrosity of a game.

  • @BritCrumpet
    @BritCrumpet 3 года назад +607

    I’d love to see his perspective on the weapons of the halo series, seeing him figure out how the needler works sounds hilarious

    • @fromthebackseat4865
      @fromthebackseat4865 3 года назад +65

      And how the “assault rifle” fires a full size cartridge(7.62x51 NATO) but doesn’t preform like a battle rifle like it should, but rather preforms like a sub machine gun. An assault rifle in a battle rifle cartridge which handles like a sub machine gun. Also, somehow the regular sized magazine holds 60 rounds of 7.62 NATO, which like, what?

    • @TrueYankeeFan
      @TrueYankeeFan 3 года назад +39

      @@fromthebackseat4865 Between that and things like a pump-action shotgun still being standard issue 500 years in the future, I've never been able to care all that much about Halo's expanded universe.

    • @oktayyildirim2911
      @oktayyildirim2911 3 года назад +28

      @@TrueYankeeFan One detail I'd like to see him comment on is how the otherwise conventional pump shotgun has the magazine tube over the barrel. It seems like a genius design choice from a user standpoint.

    • @fromthebackseat4865
      @fromthebackseat4865 3 года назад +26

      @@TrueYankeeFan eh, personally I don’t really care. I love the halo franchise and they kinda made things make more sense with the subsequent entries. Like in 2 they removed the Assault Rifle completely and replaced it with the more logical battle rifle. They also made all the magazines hold 30 rounds, not 60. And when you’re going against aliens with armor and stuff maybe you do need a full power cartridge, idk I’m not an alien biologist.
      As far as the shotgun goes it has its magazine tube above the barrel, making it easier for ergonomics. It was also used for shutting down riots and uprisings, which is maybe why it’s pump action in order to use less lethal rounds.
      However, in general, none of that stuff really bothers me. I just find it kinda funny and peculiar.

    • @fromthebackseat4865
      @fromthebackseat4865 3 года назад +5

      @@oktayyildirim2911 I’ve actually looked into this in the past. There are some current shotguns that utilize a loading port on the top of the gun, but they’ve found that it’s far more likely to get junk inside and stop it from cycling properly. Maybe in the future they’ve found a clever way around that, but that’s why it’s not a standard thing right now.

  • @Plutario9715
    @Plutario9715 2 года назад +20

    2:12 the player does actually press the release button on the Garand, however the press is very short and subtle, making it easy to miss. Go frame by frame or check it in game, it is there.

    • @Sam-lr9oi
      @Sam-lr9oi 2 года назад +4

      it's visible in this video, but easy to miss with the way there is still open space between the finger and the model of the rifle. but that's just a video game graphics thing

  • @waywardgun
    @waywardgun 3 года назад +10

    Well it's nice to see the campaign is slightly less cursed. I really want to see Jonathan look at the Perfect Dark series, breaking down the mechanics (or lack thereof) of the laptop gun or some of the alien weapons would certainly be entertaining.

  • @aburnoutfailurewithsomemem3085
    @aburnoutfailurewithsomemem3085 3 года назад +177

    5:01 “Here’s my as someone said in the comments last time my ‘Emotional support Sturmgehewer’” That actually made me laugh lol

  • @michaelmitchell6476
    @michaelmitchell6476 3 года назад +167

    Finally a professional gun expert criticizing the inaccuracies of this game thank you so much Mr Ferguson

  • @alessandrodelisi5884
    @alessandrodelisi5884 3 года назад +219

    It would be great if Jonathan could take a gander at Red Orchestra 2/Rising Storm's guns. Really curious to see him reacting to some great details like the correct sized M1's rear sight aperture, or the MGs barrel switch :D

    • @17MrLeon
      @17MrLeon 3 года назад +11

      Oh god I miss red orchestra they really need zo remake it or its style combat

    • @alessandrodelisi5884
      @alessandrodelisi5884 3 года назад +4

      @@17MrLeon if you haven't tried it already, check Rising Storm 2. Despite some issues it's a very good fps with RO style of gameplay.

    • @Levi_o_Lusitano
      @Levi_o_Lusitano 3 года назад +2

      @@17MrLeon we still have 2-5 servers full and some of vets still play it. U should check it out again.
      Alternatively Darkest hours for RO1 is also populated and Post Scriptum is also great.

    • @despacitoepicnaenaestyle8753
      @despacitoepicnaenaestyle8753 3 года назад

      one interesting thing is that the schellfeuer mauser has insane recoil in that game, but in an earlier video he spoke of it as being quite controllable

    • @andrewshulman8416
      @andrewshulman8416 3 года назад +1

      Along those lines I’d love to see him do Post Scriptum

  • @iziwi2910
    @iziwi2910 3 года назад +5

    They need Jonathan to work on these kind of games, his knowledge of guns and history is really needed in some of these games.

  • @tattoophil2933
    @tattoophil2933 3 года назад +3

    I'm so sorry You had to suffer through this Jonathan. I could see the immense pain in Your eyes and voice. Thanks for enduring this for Us. Also NEVER stop these videos They are amazing and informative 👏 👌 ❤

  • @kimimickelun544
    @kimimickelun544 3 года назад +108

    Jonathan is such a Charming and funny prson, i just appreciate him! Keep Going, Mate!

  • @Louie661
    @Louie661 3 года назад +385

    Jonathan please cover the many various guns from Killing Floor 2! There's so many interesting weapon systems from the 19th century, WWll, and modern times. You may be interested in the futuristic weapons as well.

    • @zmanfryz1797
      @zmanfryz1797 3 года назад +19

      It has great reloading animations and sounds too, I hope they pick it for next episode!

    • @Louie661
      @Louie661 3 года назад +12

      @@zmanfryz1797 The inspection/ press check animations on a full mag in that game, especially the Horzine weapons looks awesome too.

    • @tonypeppermint5329
      @tonypeppermint5329 3 года назад +1

      It'll be great.

    • @swanky2202
      @swanky2202 3 года назад +5

      Agreed. KF2 has many interesting guns and the slomo animations really bring them out, too. Hopefully he'll cover them one day.

    • @alvianekka80
      @alvianekka80 3 года назад +2

      I never played KF2 but played KF1 before, I can say the gunplay is pretty satisfying.

  • @treywright1238
    @treywright1238 3 года назад +93

    It be cool to see Jonathan react to the guns of the recent Wolfenstien games and see him compare them to what they're based off of.

    • @vaclav4435
      @vaclav4435 3 года назад +13

      I'd like to know what exactly was going on with the Bombenschuss from "The Old Blood". It's like a Kar98k and an FG-42 were thrown into one of teleporters from "The Fly" and came out horribly mixed together in one Frankengun.

  • @takeaholiday
    @takeaholiday 2 года назад +3

    I love how this guy is midway through explaining a specific piece of a gun, remembers halfway through his speech that he indeed has access to nearly every firearm in the world, and quickly scampers off to grab one.

  • @Markworth
    @Markworth 3 года назад +175

    19:21 Judging by the tattoos, I'd say that the player has the ability to travel through space and time and has likely brought this ridiculous shotgun back with him from another reality.

    • @Martin-xd4jl
      @Martin-xd4jl 3 года назад +31

      I suppose theoretically it could be a Maori soldier for the wrist, but then again that's the wrong species of kingfisher for New Zealand...

    • @richardpaulson6002
      @richardpaulson6002 3 года назад +37

      It’s actually an Australian convict being used as cannon fodder by a British general.

    • @tairneanaich
      @tairneanaich 2 года назад +6

      @@richardpaulson6002 wrong war for that joke I‘m afraid

    • @sorrenblitz805
      @sorrenblitz805 2 года назад +2

      I mean Tattoos have been a thing since at least the Ice Age. Otzi the Ice man, an extremely well preserved mummy found frozen in ice had many tattoos and he died 5300 years ago.

    • @Markworth
      @Markworth 2 года назад +2

      @@sorrenblitz805 I know that Planet Derp loves it some tattoos, but this sort of argument is really starting to wear itself out. One extraordinary thing is not an indicator of something normal. It's an indicator of something extraordinary.

  • @ukromarine426
    @ukromarine426 3 года назад +72

    "The magazine was ribbed... For reinforcing" low key was expecting him to say for user's pleasure

  • @afd19850
    @afd19850 3 года назад +47

    Never get why COD removes irons when adding a scope! Really bugged me when the Galil did it in BO1 and 2!

    • @TheOneTrueJoss
      @TheOneTrueJoss 3 года назад +3

      probably because of the angle the player looks down the scope, I'm not 100% sure but maybe the irons technically are inside the scope or in the way so they delete them to make it possible to aim in game? It's not always mistakes made by devs sometimes it's restrictions of it not being real life

    • @fruitylerlups530
      @fruitylerlups530 3 года назад +1

      Probably for trying to keep the sight picture consistent for different sights?
      It doesnt make it any less annoying

  • @smarty2122
    @smarty2122 3 года назад +16

    Fun fact I grew and still live in the city where the Owen guns creator was also born, every pub in town has some reference to him or has an original Owen Gun on display

  • @SBrown7525
    @SBrown7525 2 года назад +11

    I liked this one as soon as Jonathan brought up the common mistake made with the correct use of a bolt-action on WW2 weaponry, Jonathan is completely right, to my knowledge all of Commonweaths of Brittan were trained the same ways.

    • @tairneanaich
      @tairneanaich 2 года назад +2

      Yeah those ANZACs should have been doing things the British way, I‘d say

  • @AlexBell1991
    @AlexBell1991 3 года назад

    I love Jonathan and this series! Please don't ever stop producing them!

  • @phamanhtai2824
    @phamanhtai2824 3 года назад +146

    He hasn't even known about the reloadable Panzerfaust yet

  • @theushanka2120
    @theushanka2120 3 года назад +38

    It's like after reviewing vanguard Johnathan kept hinting to the game devs multiple times to get their act together and visit more museums to get their games more historically accurate

  • @KoreanSpy1997
    @KoreanSpy1997 3 года назад +869

    The fact that there's a MG42 and STF44 in a *PACIFIC* war tells everything about this game's historical accuracy.

    • @IncoherentOrange
      @IncoherentOrange 3 года назад +46

      Battlefield One's most egregious example of the same is the presence of M1903 Springfield rifles equipped with Pedersen devices, which were experimental secret weapons built by the Americans in 1918...
      At Gallipoli at least two years prior. Used by Ottoman soldiers.

    • @sandwichpony8071
      @sandwichpony8071 3 года назад +37

      IncoherentOrange but you don’t see anybody complaining about BF1 tho, do you see people furious about the inclusion of the hellriegel or the pedersen device being used during the Russian Revolution? Why is this the case? Because it’s BF1, and not BFV, CODWW2, or Vanguard.

    • @ZeroOne-mp1qe
      @ZeroOne-mp1qe 3 года назад +8

      @@IncoherentOrange you got people running with smg08's and hellriegals.

    • @kylinslittlecorner8888
      @kylinslittlecorner8888 3 года назад +54

      @@sandwichpony8071 as someone said before, if a game is fun, it is understandable to sacrifice some realism, but if a game isn’t fun and is pulling the stunts of vanguard…then why bother?

    • @vahlen5281
      @vahlen5281 3 года назад +12

      @@kylinslittlecorner8888 One could argue that historically accurate weaponry is part of the appeal of a WW FPS. Because what is the point of a WW1/WW2 shooter if it offers exactly the same experience as a FPS set in more recent history?

  • @GeneralNickles
    @GeneralNickles 2 года назад +1

    The vertical flip on the Owen was likely more because of the screen real estate.
    The giant mag jutting out the top would likely cover a large portion of the screen if they had the sights on the right, and that covering of said screen space would make players want to use the gun significantly less. Meaning all the hard work of making it would be largely wasted.
    Flipping it around makes it so that less of the screen is covered, making it much more useable gun from a gameplay perspective.

  • @R4yj4ck
    @R4yj4ck 3 года назад

    5:28 "These are part of the gun" is so smooth I love it.

  • @BringMoisture
    @BringMoisture 3 года назад +17

    18:34 I absolutely love that part, you can tell Johnathan loves what he is doing

  • @PizzaBadger
    @PizzaBadger 3 года назад +115

    It honestly seems like the developers of this game saw a WWII movie when they were 10, and tried to recreate it from memory.

    • @adhidana5262
      @adhidana5262 3 года назад +4

      yea mate, they really just dont bother to do some further research on it first

    • @patriot17764th
      @patriot17764th 3 года назад +7

      lol they dont study much history.

    • @shawklan27
      @shawklan27 3 года назад +2

      @@patriot17764th I mean those operator skins and the exclusion of factions are dead give aways

    • @Khronogi
      @Khronogi 3 года назад +3

      I dont think they were going for realism lol.

  • @JeanneDGames
    @JeanneDGames 3 года назад +179

    14:29 - This was likely done not to keep the sight in the center of the screen, but the gun on the right side of the screen. A lot of elements in game design, particularly audio/visual elements, are about establishing consistency. If you break consistency, it needs to have a gameplay-mandated reason to do so, because the player will be disoriented from the change (even if only briefly). It's possible they tested it with the original sights and testers complained about not being able to hit anything, and then flipped it and testers suddenly could hit stuff again.
    You may not notice that sort of stuff, but your brain does.

    • @MoosebreathMan65
      @MoosebreathMan65 3 года назад +30

      One of the LMGs in the game has the sights on the right side of the gun and the ADS pose puts the weapon on the left. While a bit weird, it works just fine for that gun. I’d reckon they decided against this for the Owen gun because the ADS transitions happen much more quickly and often compared to an LMG, leading to more disorientation when the gun is constantly switching from left to right.

    • @staryoshi06
      @staryoshi06 3 года назад +11

      I mean, ironsights in games tend to keep the gun in the middle, so putting it on either side would still feel "weird". Day of infamy found a pretty good way to keep it in the centre by just angling the gun to the left slightly, though. They could have done that.

    • @NACLGames
      @NACLGames 2 года назад +9

      Speaking from my perspective as a game designer, I simply would have chosen another gun to use on that stage if that was a problem. Now, it's entirely possible there are some issues preventing that....there's nothing left in the modeling budget, we need to wrap up this stage in a certain sprint, the design book says we have to have a representative gun for each country (and the Aussies didn't have another SMG to my knowledge....but then again, we're talking the game that put a SIGNIFICANT number of stg44s in the hands of Japanese troops....) But frankly, it's still hard for me to justify making that kind of change in a game with a historical bent like COD. Sure it's not a realistic game...but it's an 'immersive' game, or it's supposed to be. For example, lets say your game had an issue with headshots being overpowered. You could shrink the human heads.....which would be a ridiculous solution even in a cartoon style game. If it's really that bad, then a better solution is maybe just remove headshot damage then. Games aren't just technical pieces of work, and it's the job of a designer to preserve what the game is about WHILE balancing the gameplay and solving player issues....otherwise it wouldn't be one of the hardest jobs in the industry.
      On that note, I'd much rather buy into Johnathan's guess that they got a schematic, thought it was flipped because it didn't make sense to them, and modeled it incorrectly. Then it's just an honest mistake, rather than lazy design.

    • @solarflare2290
      @solarflare2290 2 года назад +1

      @@MoosebreathMan65 yeh I get really annoyed when games put sights on the right side of guns when they are on the right side of the screen. I get that its accurate but it is very disorienting

  • @delsin1126
    @delsin1126 3 года назад

    These videos give me such enjoyment and a cool bit of history when it comes to guns. CoD vanguard physically gave me pain and I’m glad you get to explain what IS right and what’s wrong for a majority of them.

  • @pattyb6003
    @pattyb6003 3 года назад

    Thanks for showcasing the Owen. Very proud of that gun.

  • @hui2269
    @hui2269 3 года назад +82

    I love the part where Jonathan says that video game developers can go to a collection and learn for that added authenticity in games.
    Go and check out his chapter in the book Historia Ludens The Playing Historian, done with his colleague Lisa Traynor.
    It really shows how developers can benefit from working with folks like the Royal Armouries! They wrote about the experience of working with a developer, among other things (can’t remember who)
    Chapter name is Shooting for Accuracy: Historicity and Video Gaming.

    • @rexthewolf3149
      @rexthewolf3149 3 года назад +3

      The problem is development time especially in the case of cod taking the time out to go to a collection and take notes. Especially for some things that only a small amount of people would care to notice.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 3 года назад +11

      Thanks Hui - that was an interesting piece of work to do.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 3 года назад +17

      @@rexthewolf3149 Absolutely right. They routinely do it for sound effects and some devs for modelling as well. The period nuances, not so much. We had an existing relationship with Jason of Rebellion, or we wouldn't have provided such an extensive service.

    • @chooseyouhandle
      @chooseyouhandle 3 года назад

      @@rexthewolf3149 they're always getting crunched so yeah they wouldn't have the time

    • @hui2269
      @hui2269 3 года назад +1

      ​@@JonathanFergusonRoyalArmouries It was intresting to read as well, Jonathan! Thanks for doing all that you do on the series.

  • @PitFriend1
    @PitFriend1 3 года назад +100

    It baffles me how a game can get so many details right but then so many others totally wrong. Especially on weapons as old and done as many times as WWII ones have been.

    • @L_J_D23
      @L_J_D23 3 года назад +15

      All they would have to do is consult with an expert like Jonathan to get all the inaccuracies right

    • @Bestgameplayer10
      @Bestgameplayer10 3 года назад +1

      @@qd7260 speak for yourself, pal!

    • @qwe5qwe566
      @qwe5qwe566 3 года назад +1

      @@qd7260 I think you are wrong. They most likely modeled weapons 1:1 to original models and then somebody tweaked them to what they thought was to make them "more fun" and cinematic to use as the sights are mostly cut in half the be less obstructive or flipped so the gun would not block player's view too much. I was interested in this as I saw a gameplay video and basically every weapon was modified to lose historical accuracy and they picked the most accurate ones that are in the game and without modifications that are pure fantasy.

    • @spaceman-pe5je
      @spaceman-pe5je 3 года назад +1

      @@qwe5qwe566 this is essentially true. call of duty studios have been scanning weapons to model them around as well with 1:1 proportions even. the differences you see are generally on purpose: i.e., the flipped owen gun, modified iron sights.

  • @dannyzero692
    @dannyzero692 3 года назад +125

    If someone make a tiny figure of Jonathan hugging the emotional support STG-44 I would 100% give them my money.

    • @thegreenberretwearingbrony9678
      @thegreenberretwearingbrony9678 3 года назад +1

      Johnatan Youtooz?

    • @bookreaderman6715
      @bookreaderman6715 3 года назад

      @@thegreenberretwearingbrony9678 I literally could not care less about YouTooz, but I would genuinely consider buying that

    • @Aristaios
      @Aristaios 3 года назад

      @@thegreenberretwearingbrony9678 Johnathon funko pop

  • @ufcfan1985
    @ufcfan1985 3 года назад

    I staunchly believe that Johnathon could support the entire RUclips platform single handed.
    You just don’t tire of listening to him!

  • @maotisjan
    @maotisjan 2 года назад

    I will never get bored of informative videos such as this one + Jonathan's explanations are easy enough to understand (for me) while giving that "this guy knows his stuff" feel

    • @maotisjan
      @maotisjan Год назад

      6:07 🤣 Yeah right 🤣 good luck hitting anything with 30 round mag in this situation

    • @maotisjan
      @maotisjan Год назад

      I just remembered, there are rumors off CoD Vanguard 2 being in works and supposedly it is said to be 100 % historically accurate BUT it also says (brace yourself) that we have 1969, WW2 still raging, Japanese have Gundams, USMC Is composed of Spartan Super Soliders from Halo, Russians have Apocalypse Tanks from C&C Red Alert 2, British utilizes Lightsaber wilding Knights and German Army looks nearly identical to what we can see in Wolfenstein New Order, oh and there is no Italy (anexed by Germany), all being "very well researched for complete historical accuracy"

  • @PaulScunnion207
    @PaulScunnion207 3 года назад +57

    I can’t imagine an Owen sight picture makes for a competitive model in FPS games, so probably changed for the same reason the peep sights are cut. Making it easier at the cost of realism.
    Refreshing to see people noticing the same issues that plague my immersion. Cheers.

    • @ColonelEagle
      @ColonelEagle 3 года назад +11

      Rising Storm 2: Vietnam has a properly modeled Owen gun and it works just fine.

  • @ujer55
    @ujer55 3 года назад +66

    I’d love to see Jonathan go back to the original Call of Duty for comparison, now that we’ve the ‘interesting’ places the series went with its period weapons.

    • @jaklawrence4301
      @jaklawrence4301 3 года назад +2

      If I recall correctly, Call of Duty 2 (the earliest one I can remember things about without googling it) you pretty much had 2, maybe 3 guns floating about on most levels. Usual stuff in Europe; M1 Thompson or Garand for the yanks, Sten or Lee-Enfield for the brits, Mosin or drum pattern PPSH for the Ruskies, and you could pick up Karabiners or MP40s from the Nazis and that was about it.

    • @mathildadeer
      @mathildadeer 3 года назад +4

      Would love to see him talk about world at war

  • @ragzaugustus
    @ragzaugustus 3 года назад +28

    The closest the STG-44 ever got to Japan, was the French using it in Indochina AFTER the war. North Vietnam used them too, like they used anything else the French left behind.

  • @Hightrain12
    @Hightrain12 3 года назад +4

    I'd love to see an Insurgency Sandstorm part 2, since there have been a few updates with new guns added after the first video was done. Not every gun was featured the first time anyways, including some I'd like to see Jonathan's thoughts on guns like the AS Val, M3 Grease Gun, and Alfa AK.

  • @bigboi7817
    @bigboi7817 3 года назад +9

    I inherited an old SMLE with the same fold up sights. I broke the aperture by tripping over and dropping it on a rock. Those battle sights arent as hard as you think. This games SMLE sights kinda look like mine except my sight broke kinda diagonally. Would be easy to do in the field.

  • @socraticmethod-man9808
    @socraticmethod-man9808 3 года назад +91

    You need to do Darkest of Days, it is old but it's batshit crazy. The game can be summed up as: What would happen if we gave George Washington a machine gun?

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 3 года назад +26

      I really enjoyed it, but then I'm a huge time travel nut :)

    • @benwaddick6127
      @benwaddick6127 3 года назад +8

      @@JonathanFergusonRoyalArmouries Get this man on Dino D-Day immediately.

    • @comradesam3382
      @comradesam3382 3 года назад +1

      It has a cool concept but I barely finished that game, it was so bad

    • @badideagenerator2315
      @badideagenerator2315 3 года назад +6

      Or "what if the history channel made a FPS"

    • @ox3996
      @ox3996 3 года назад +1

      @@comradesam3382 If you go back to it right now, yeah it feels pretty old but back in the day when i played it was amazing

  • @chariie1200
    @chariie1200 3 года назад +13

    I'd love to see Johnathan cover the weapons of killing floor 2! Lot's of nicely modelled and animated modern, vintage and straight up futuristic and wacky weapons.

  • @Timyashone
    @Timyashone 3 года назад +30

    Jonathon should consider working with the game designers to make the game visually realistic. Could simply be a donation to the museum and Jonathan gives a full breakdown of the guns to apply to game mechanics. Would be cool

    • @KaptajnKaffe
      @KaptajnKaffe 3 года назад +2

      Could just be a mention in the game so people would visit the museum.

  • @villadsk8
    @villadsk8 2 года назад

    these videos are so entertaining and jon is a informative yet never gets dull in any way

  • @aharkness5657
    @aharkness5657 2 года назад +5

    The way that game screens draw the gun far away from the "eye" and covering a small part of the screen is probably part of the reason the aperture sights are often modeled too large. It if was a big block with a tiny hole, it would just cover whatever you're aiming at since the tiny aperture would be a pinprick on the screen. A large airy ring doesn't make the already obstructive iron sights totally unusable in a game seting. This is also probably one reason for why halo and red dot sights are overly popular in games. It just works well and makes aiming easy using a mouse or controller and a monitor.

  • @hungryhedgehog4201
    @hungryhedgehog4201 3 года назад +12

    The lacking front sight on the stg 44 reminds me off the older cods like 4 where they did the same with AR15 weapons and just removed the gasblock as well. I assume it's so the the sight picture is less obstructed.

  • @sasamihajlov2862
    @sasamihajlov2862 3 года назад +94

    Have him review those short cursed warzone guns compilations. (And set up a crowd fund for his therapy sessions)

  • @F1ghteR41
    @F1ghteR41 3 года назад +12

    19:10 Wait a second, so the Brits were not the first ones to set a bayonet on an additional barrel underneath the actual barrel with their L129?! I should've guessed that they once again took their bayonet inspiration from the Japanese.
    19:50 Bekker - as in autocannon Bekker?

    • @myopickid4180
      @myopickid4180 3 года назад +6

      the "Becker revolving shotgun"

    • @F1ghteR41
      @F1ghteR41 3 года назад +2

      @@myopickid4180 Ah, I see, I've somehow missed Ian's video on it.

  • @bones2273
    @bones2273 3 года назад +5

    They need to hire this dude to help with the accuracy of weapons on games for real💯👍🏼

    • @jaklawrence4301
      @jaklawrence4301 3 года назад

      The funny part is that it's not even that hard to find out - they could just go and watch Forgotten Weapons and get all that information for free ahead of time. I'm pretty sure he's actually looked at every single firearm in this video on at least one occasion in detail.

  • @tatsuhirosatou5513
    @tatsuhirosatou5513 3 года назад +8

    Love how you said nothing about the Lee Enfield having a magazine capacity of 5 in the game.

  • @tillerzeit
    @tillerzeit 3 года назад +8

    I've got a .22 replica of an STG-44 the magazine release needs alot of force to get that one out. Also have a Mosin and a Mk 3* SMLE the bolt operation is night and day on both.

  • @Cooltech06
    @Cooltech06 3 года назад +12

    15:18 Jonathan: "It shouldn't be cut off it should be a full ring sight"
    *Me knowing the full ring sight appears in the Multiplayer trailer*

  • @jackdina5353
    @jackdina5353 3 года назад +32

    I feel like every time you do a vanguard episode with Jonathan I am legally obligated to apologize to him.

  • @ThomasOnTape
    @ThomasOnTape 3 года назад +28

    I'd love to see his take on the guns of Borderlands, especially BL3. Of course they're not rooted in real weapons, but he's done Fallout, so surely it's not too much to ask? At least he'll love the dangly charms!

    • @andreivaldez2929
      @andreivaldez2929 2 года назад

      Late response but there's a *drop* of inspiration from real guns with the Borderlands guns, mostly with the more conventional looking manufacturers (Dahl, Jakobs, Vladof, etc). I think with the Jakobs ones you can get some more milage out of that idea - plus it's my favorite manufacturer, lol. I've a soft spot for cowboy stuff and their guns just scratch that itch in those games.

    • @KickyFut
      @KickyFut 2 года назад

      @@andreivaldez2929 it's more than a drop than the guys who made these games. The guys who made Borderlands did a call out for everyone who owned guns to bring them in for analysis, sound samples, and part scanning. It was over a hundred guns, including some toy ones for contrast!😅

    • @KickyFut
      @KickyFut 2 года назад

      Jonathan really needs to do Borderlands 3!! Even though they're fictional guns, they are based on parts of real guns! He could look at a couple from each manufacturer.

  • @alikattbrien2382
    @alikattbrien2382 3 года назад

    There’s a clip somewhere of an Aussie firing a Bren Gun from the hip I think in New Guinea somewhere in WWII and it always blew me away as to how the bloke is just standing there firing this thing spewing out bursts of .303 from the hip.

  • @idminor
    @idminor 3 года назад +11

    I would love to see his reaction to post scriptum. A game which focuses on WW2 realism and see how they did

  • @balaam_7087
    @balaam_7087 3 года назад +8

    Love these videos. I know it’s pretty old now, but I think analyzing Metal Gear Solid 3’s firearms would make for a great video (and possibly restore Jonathan’s faith in humanity)

    • @fromthebackseat4865
      @fromthebackseat4865 3 года назад +2

      Yeah Kohima did a good job at making snake believably a gun nerd.

  • @LiveDonkeyDeadLion
    @LiveDonkeyDeadLion 3 года назад +18

    I think the Royal Armouries has a lot of bragging rights, even when just looking at the collection on display

  • @sahhull
    @sahhull 3 года назад

    Its been a couple of years since my last visit to the Royal Armouries at Leeds.
    If someone hasnt been... Its well worth a visit.

  • @mdejesus91890
    @mdejesus91890 3 года назад

    I learned something new today about the Mosin rifle. Thank you.

  • @juiceboxzach
    @juiceboxzach 3 года назад +5

    Someone needs to tell John that was what was happening at 17:30, with that revolver, you can barely press the trigger down and get the hammer to be close to firing off the round.
    That’s what the user was doing in that clip.

    • @GigglebunsUV
      @GigglebunsUV 3 года назад

      yeah, he said that you can do that, but mentioned that in game, it is definitely just magically cocking it

    • @Cryo001001
      @Cryo001001 3 года назад

      @@GigglebunsUV No, you really can do that in game

    • @GigglebunsUV
      @GigglebunsUV 3 года назад

      @@Cryo001001 how does it work on pc?

    • @adamofblastworks1517
      @adamofblastworks1517 3 года назад

      @@GigglebunsUV controller only? Idk

  • @sennenlaing6639
    @sennenlaing6639 3 года назад +8

    Definitely check out Post Scriptum there’s a Bren reload exactly as described, overall pretty realistic reloads in that game as well as correctly rendered Garand sights.

    • @wessexdruid7598
      @wessexdruid7598 2 года назад

      The Bren recoil as shown is seriously OTT though.

  • @MarieAvora
    @MarieAvora 3 года назад +5

    I'm pretty sure the wide apertures, as well as the cut-in-half sights are there for the same reason why guns with notch sights tend to have much wider cut-out sights in games - they're just not very nice to look at in a game :D they take some creative liberty to widen those apertures, widen those notches and cut the rings in half to reduce the amount of metal cluttering the player's vision - they're not really concerned with whether or not you can use the sight effectively, since the gun will always shoot where it needs to, but all the extra metal occluding it probably makes the iron sights unpleasant to use

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 3 года назад +5

      That's... what I said :) At least it was in the recording - I never know what makes the edit.

    • @alpharedhed4446
      @alpharedhed4446 3 года назад

      @@JonathanFergusonRoyalArmouries ayy it’s the legend

  • @VladyG27
    @VladyG27 3 года назад

    Please never stop making these videos. Please

  • @hypermcbonus9386
    @hypermcbonus9386 3 года назад +2

    I love these videos, great insights and learning where corners have been cut on research. Can I suggest something like Company of Heroes 1 or 2 for his view on artillary? Flak 88s or the nebelwerfer might be kinda cool?

  • @abeford2300
    @abeford2300 3 года назад +41

    Love this Gent. Disappointing how dismissive the programmers clearly were of the true mechanics, ergonomics, and geographic/chronologic placement of the firearms

    • @somdudewillson
      @somdudewillson 3 года назад +23

      None of that has anything to do with the programmers?? That's the job of the art and level design teams.

    • @abeford2300
      @abeford2300 3 года назад +8

      @@somdudewillson Fair. Poor choice of words

    • @ReapingRose115
      @ReapingRose115 3 года назад

      @@abeford2300 It's current Call of Duty
      Some people may say 'Call of Duty was never realistic' but ever since MW2019, it set a trend...
      For itself.

  • @fredbarie5811
    @fredbarie5811 3 года назад +10

    His smile at the very beginning is the smile of a broken man

  • @volpedoeseverything6791
    @volpedoeseverything6791 3 года назад +44

    "This feels a little like showing off, but hey, it's not my collection so I'm gonna show off anyway" - Jonathan Ferguson 2021

  • @Clem000
    @Clem000 2 года назад +2

    Very interesting to see the discrepancies with things like reload animations. I'm sure the call of duty developers have someone on their team in charge of gun research but they have to draw the line and make compromises to release the game within budget and on schedule. It would be more time consuming and expensive to fully animate all reloads to be technically correct. Also in balancing the guns for their desired game-feel, they want smaller guns to reload quicker and heavier guns to reload slower. Sometimes this means doing away with real life practicalilties. Its important to realise that the animators and design team working on games like these are well aware that many of their animations are not real but high enough fidelity for it to pass in a game. Fixing the idiosyncracies of a magazine not having the correct amount of rounds on a reload requires an expensive work pipeline and the employees that worked on it originally might be doing something else now, unlike an indie game. Not to mention they probably made the decision to reuse the same amount of rounds on partial reloads to save costs.

  • @YellowDogWithCone
    @YellowDogWithCone 2 года назад +1

    13:11 I just noticed the Owen gun fires faster in the Campaign than in the Multiplayer

  • @RandalReid
    @RandalReid 3 года назад +7

    12:34 "...MP40 is ribbed for..."
    Pleasure?
    "...strength..."
    Oh. Right.

  • @999haunted
    @999haunted 3 года назад +25

    He forgot to mention that the shotgun in this was also well known to explode in the hands of it's user after a few shots. That's why only 100 of them were made and not even been used in any wars

  • @gp-network4370
    @gp-network4370 3 года назад +4

    Jonathan please cover the many various guns from Enlisted (Gaijen game)! There are a lot of particular weapons on that game!

  • @Chek63
    @Chek63 2 года назад

    My father and uncles were ex New Zealand military and they all mentioned that during training palming the bolt would result in the instructor smacking them across the back of the hand with a long thin stick whilst bellowing, "don't the palm the bolt".

  • @Ermwhatthesigma-u7m
    @Ermwhatthesigma-u7m 2 года назад

    19:36 I’d just like to mention that that gun either has a very small drum magazine and when she picks it up it grows or they only added it in first person.

  • @thatponybro6940
    @thatponybro6940 3 года назад +10

    Airport security: Sir, do you think you're doing
    Johnathan: This is my emotional support Sturmgewehr

  • @cornking3108
    @cornking3108 3 года назад +65

    watching this gave me the theory that the call of duty universe is an alternate reality where advanced optic sights where developed way earlier than our own. this would also solve the weird guns in strange places that was pointed out in the video.

    • @socksleeve
      @socksleeve 3 года назад +22

      I'm pretty sure Vanguard *is* supposed to be in an alternate history setting, but I don't think thats their explanation for having optical sights, lol

    • @rexthewolf3149
      @rexthewolf3149 3 года назад +5

      No it just a game play feature

    • @toufusoup
      @toufusoup 3 года назад +6

      The game was never marketed to be a pure WW2 game, they literally stated it was never to be a historically accurate game, as the setting was this supposed parallel-universe WW2.

    • @SahiPie
      @SahiPie 3 года назад +6

      @@toufusoup link me to where they stated that it was a parallel universe

    • @ToddSoloStory
      @ToddSoloStory 3 года назад +7

      I think you’re putting more thought into it than Activision did, frankly.
      My theory is that they said, “let’s throw in some red dot sights lol.”
      People said the same with BF V, and it also ended up being a game not far enough into fiction or into reality.
      If they’re gonna do that, they should lean all the way into it. Make it clear it’s alternate history. Have steampunky takes on Fallout-looking power armor maybe. Tesla coil powered scopes, etc. That could be cool! God knows there are enough “down-to-earth” WWII games already.
      But what this game and BF V feel like are lazy attempts to add more attachments to the guns. They want to be down to earth, but they aren’t creative enough to come up with optic attachments that aren’t just red dots ported over from Modern Warfare 2019

  • @TheSkipjack95
    @TheSkipjack95 3 года назад +17

    For the love of John Moses Browning, why are you torturing poor Jonathan like this ?

  • @Unseen420
    @Unseen420 3 года назад +8

    I would love to see a review of Metal Gear Solid V: The Phantom Pain's weaponry. The weapons can be seen in 3rd and 1st person view as well as the model viewer which offer a close look at the highly detailed & realistic models. It would be interesting to see what Jonathan thinks of them as there are a lot of guns that are a combination of existing firearms as well as a selection of more fantastical weapons.
    Thank You for your work!
    I get a vast amount of entertainment from these videos.

  • @TheLordOfTheLegos
    @TheLordOfTheLegos 3 года назад +2

    3:17 I actually see the thumb quickly press the button right after pulling back the charging handle