Firearms Expert Reacts To Half-Life Franchise Guns

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  • Опубликовано: 26 сен 2024

Комментарии • 2,5 тыс.

  • @LysDiethyl
    @LysDiethyl Год назад +2034

    when they showed the hivehand for no discernible reason I was half expecting him to pull out a fleshy mass like "ah yes, this is clearly based on the H&K Glormulon Biomass Launcher, but you can see the differences-"

  • @pkaulf
    @pkaulf Год назад +7153

    In Black Mesa, they actually did a hilarious special animation for when you first pick up the Hivehand, where Gordon hesitates before shoving his hand up it. Shame we didn't see Jonathan's reaction to that!

    • @cakti581
      @cakti581 Год назад +654

      _violent squeaking sounds_

    • @GremlinSciences
      @GremlinSciences Год назад +182

      I'm pretty sure the original Half-Life had that as well wen you first pick it up, but it's been forever since I played it.

    • @SuperNerd000
      @SuperNerd000 Год назад +477

      Even better, if you have a security guard following you when you first pick it up, they'll comment on it.
      Though ultimately probably didn't show it due to RUclips reasons.

    • @Jarekthegamingdragon
      @Jarekthegamingdragon Год назад +407

      @@GremlinSciences HL1 didn't have that animation. It was just black mesa.

    • @kruterchraft454
      @kruterchraft454 Год назад +35

      @@Jarekthegamingdragon It's youuu

  • @user9267
    @user9267 Год назад +3290

    According to the developer commentary for Alyx, the break action loading of the shotgun was chosen because playtesting found it to be objectively badass

    • @thomasway0320
      @thomasway0320 Год назад +340

      Words can not describe how much I love that, that’s what games are about, to be fun and or badass in terms of shooters.

    • @releknatroj5174
      @releknatroj5174 Год назад +28

      Unfortunately, Alyx isn't a true half-life game. It's just an incentive for you to buy an index

    • @bellatrix8247
      @bellatrix8247 Год назад +488

      @@releknatroj5174 That's a real bad take in my opinion. Half-Life, and Valve for that matter, has always been about pushing for new technology and mediums. Half-Life 1 caused advances in environmental story telling and AI (look up it's "smell" AI), HL2 pushed graphics, animation, and physics into the spotlight and began the whole craze of physics puzzles in shooters. They frequently hired on students and modders who could make fun and inventive new games like Portal, Counter-Strike, and Team Fortress. Half-Life Alyx is just the next stage in Valve looking for the next new inventive thing, and creating a full size story fps in VR was something that many people were trying and failing to deliver on, and showed that they still had the chops to make new stuff after Portal 2 came out in 2012. They also could have made it Index exclusive, but they worked to make it accessible to most VR headsets and controllers, showing that they believe VR to be a valid platform for gaming

    • @user9267
      @user9267 Год назад +172

      @Relek Natroj
      You don't have to buy an Index to play Alyx, and I'm willing to bet my entire VR setup, PC included, you've never actually played Half-Life Alyx

    • @WeCareAlot4693
      @WeCareAlot4693 Год назад +10

      Thats the best reason to do anything in a game

  • @MoldyStir-Fry
    @MoldyStir-Fry Год назад +964

    The Combine assault rifle is a "pulse rifle". From what I understand, the motorized mechanism is loading a pulse cartridge similar to a battery and the "firing pin" is discharging pulses from the battery in a controlled manner. Easily my favorite gun in the series

    • @rozhsfunnychannel
      @rozhsfunnychannel Год назад +63

      The model was originally was meant as a flare launcher which is why it's kinda weird seeing a single "cartdrige" having that kind of ammo capacity

    • @MoldyStir-Fry
      @MoldyStir-Fry Год назад +39

      @@rozhsfunnychannel I see why they left that idea and made it an assault rifle instead 🤣

    • @Aaro4ify
      @Aaro4ify 10 месяцев назад +12

      It's basically a dark matter powered rifle.

    • @cackers4752
      @cackers4752 8 месяцев назад +9

      To be fair, though, the fire and reload animations canonically make more sense in HL2MMOD

    • @autistichades5552
      @autistichades5552 6 месяцев назад +14

      ⁠@@cackers4752We’re talking about a fictional gun here, there is no making sense of the gun, besides MMOD’s AR2 is hella overrated, especially with the plastic shells that you hear every time you fire it.

  • @yocapo32
    @yocapo32 Год назад +580

    Funny thing, in Black Mesa you can actually hear the shotgun firing twice in really quick succession instead of being two shots at the same time.

    • @myhunterinsurance
      @myhunterinsurance 11 месяцев назад +47

      You're right! That's created a really weird Mandela Effect for me - I remember the sound as being two quick shots even in HL1 and Sven Coop; but I think the only reason I remember it that was is because I played Black Mesa more recently. :P

    • @yocapo32
      @yocapo32 11 месяцев назад +12

      ​@@myhunterinsurance
      Funnily enough, I had the opposite issue, I could've sworn some versions of Black Mesa had a double barrel shot before being changed to two quick shots, but I can't find any evidence of it.

    • @weirdautumn
      @weirdautumn 10 месяцев назад +10

      ​​@@yocapo32early 2010-2013 pre steam versions of BM looked very different, tbh. Different textures, lighting, models, etc. And they kept changing them. I feel, like I had played 3 or 4 different versions of the same game, so yeah, it's possible

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o 9 месяцев назад +21

      My understanding is that the "Double shot" is actually Gordon "slam firing" the shotgun, which is something you can actually do with a Spas 12.

    • @brendansage6876
      @brendansage6876 9 месяцев назад +16

      @@myhunterinsurance Have you ever played Half-Life 1 with the HD textures? They actually altered the sounds for the shotgun in the HD pack because they realized their mistake; it has a similar effect to Black Mesa, where Gordon fires two very quick consecutive shots rather than a two round burst that doesn't exist.

  • @jocax188723
    @jocax188723 Год назад +2224

    You have to remember Gordo's wearing the HEV suit, which does have a proper assistive exoskeleton. It's plausible that when he yanks the crossbow back it could be a force of hundreds of pounds of draw force.

    • @Gameprojordan
      @Gameprojordan Год назад +317

      If that was the case then he would easily be able to bludgeon every enemy to death with a couple hits from the crowbar

    • @weiwu1442
      @weiwu1442 Год назад +154

      @LOAN NGUYEN the half life alyx model of him shows the suit being relatively damaged

    • @Immolator772
      @Immolator772 Год назад +15

      it also depends on the crossbow model.

    • @williampan29
      @williampan29 Год назад +278

      @@Gameprojordan which he does. Have you seen how he could gib enemies with it?

    • @Hilian95
      @Hilian95 Год назад +221

      @@Gameprojordan I mean. He does do exactly that

  • @planescaped
    @planescaped Год назад +802

    "I must be missing something"
    You're not, the MP7 in Half life 2 does indeed launch grenades from a pocket dimension of null-space...

    • @LazyBuddyBan
      @LazyBuddyBan Год назад +279

      Nah, Gordon just stores them in mouth and spits out at high velocities.
      Could explain why he doesn't talk much

    • @resurgam_b7
      @resurgam_b7 Год назад +95

      @@LazyBuddyBan his mouth is always full of grenades? Seems legit 😂

    • @mrsquid_
      @mrsquid_ Год назад +120

      @@LazyBuddyBan alyx: "man of little words, arent you, gordon?"
      gordon: MMMMMPH MMPH

    • @imnolongerasking5933
      @imnolongerasking5933 Год назад +36

      ​@@LazyBuddyBan
      Gordon: " " (Kaboom?)

    • @RandomisedWaffles
      @RandomisedWaffles Год назад +61

      They come from the same place the mines in the hunter chopper come from.

  • @bce
    @bce Год назад +1146

    When Jonathan brought up the mp5 with the grenade launcher, it was like a dream becoming reality

    • @SantYeahGO
      @SantYeahGO Год назад +17

      Lol fr

    • @realperson7649
      @realperson7649 Год назад +57

      I never thought it was possible

    • @babalonkie
      @babalonkie Год назад +37

      And of course it was Wacky Britain that tried it...
      But yeah... HL made me fall in love with the MP5.

    • @mohamedridabourhila9531
      @mohamedridabourhila9531 Год назад +5

      Yeah, he made my day. Never thought those existed

    • @Prisoner_849
      @Prisoner_849 Год назад +22

      Actually the H&K MP5 with m203 Grenade Launcher was also in the movie End of Days(1999) Jericho(Arnold Schwarzenegger) uses it against Lucifer(Gabriel Byrne).

  • @Plutonia001
    @Plutonia001 Год назад +154

    17:50 The answer to your question regarding the H&K MP7's inexplicable grenade launcher is actually: *Cut content.* The beta version of Half-Life 2 featured the XM29 OICW, which has a 20mm grenade launcher as the other firing mode. In addition to that weapon, it featured the H&K MP5k, which only had one firing mode. Both of those guns ended up being cut, and the MP7 replaced them. Valve simply combined the function of those weapons in the game design.
    The alien assault rifle of the Combine forces used to be an incendiary flare launcher, which is why its current form is so strange. The secondary "dark energy orb" launcher was a function of another Combine weapon that was left on the cutting room floor. So, the primary fire of the XM29 and the energy orb were combined into the visual model of the incendiary launcher. So, it's a complete Frankenstein's monster of videogame gun design.

  • @olly123451
    @olly123451 Год назад +804

    The fun thing about the Pulse Rifle / AR2 is that it was previously the “Incendiary Rifle”, so it would fire a single shot and then pull another one of those “pellets” using that same animation. A magazine of 5 rounds, and then a proper reload animation.
    Which explains its weird reload animation now, because it was previously the re-chambering animation.

    • @mettawatkutaninwat5411
      @mettawatkutaninwat5411 Год назад +35

      I think it’s because the AR2 was meant to be sort of a “Flare rifle” in the early build.

    • @macanddoodles
      @macanddoodles Год назад +59

      I always though that the cartridge things themselves where the magazines with some weird combine energy stuff

    • @Caldwing
      @Caldwing Год назад +33

      That certainly explains why it's actually like that. It still kind of makes sense in my imagination though. Each cell stores enough energy for 30 shots. Each hit of the gun's bolt causes the cell to emit one energy bolt. Probably the gun itself is a relatively simple mechanical device that is manufactured on Earth whereas the cells are exotic sci-fi stuff manufactured off-world.

    • @burningsinner1132
      @burningsinner1132 Год назад +38

      @@Caldwing There is always one thing to remember - whole combine thing was always meant to look like some sort of "mechanic virus" thing. Everything is supposed to look like common thing, but bastardized in overengineered sci-fi way and feeling ultimately WRONG. That's why all the watch towers stick like a sore thumb, all these combine locks on ancient familiar doors. That's why metrocops are just dudes in very weird jumpsuits which look like weight-trimmed riot gear fashioned with very out of time obsolete gasmasks and then you get them to look first sci-fi-yish and then outright alien with 70s vibes.
      At the same time you get the opposite side, which is more reminiscient of "space cowboy" sci-fi style of thing looking both scrappy and insanely sci-fi. That's why you have a rusty buggy with rusty looking Tau cannon, that's why Crossbow is car battery superheating a piece of rebar, all attached to a crude bow lacking real safety features, that's why Gravity gun features gauge meters which would look ancient on cold war era machinery and all of it hidden among some Crazy Machines loot cache puzzles.

    • @MatthewT394
      @MatthewT394 7 месяцев назад +1

      @@burningsinner1132 i think half life 2's beta was inspired by like the 80's films hence all the aesthetics in retail

  • @DatMysticalPyro
    @DatMysticalPyro Год назад +451

    The reason why the MP7 looks so weird in HL2 is because it's modeled after a prototype version that looks quite different than the one we have now.

    • @FlyboyHelosim
      @FlyboyHelosim Год назад +50

      I know HL2 Beta had an H&K SMG II, which was a prototype.

    • @bshap495
      @bshap495 Год назад +9

      Though the barrel didn't stick out that far out of the frame (and obviously only had one barrel).

    • @jonathanferguson1211
      @jonathanferguson1211 Год назад +7

      Perhaps, but the HK PDW still doesn't have it's grip located as far to the rear as the HL2 gun. I think it's more likely that they just changed it up because they could.

    • @jonathanferguson1211
      @jonathanferguson1211 Год назад +2

      @@FlyboyHelosim That's interesting - crowbarring the MP7 model around the footprint of the SMGII might result in this oddity...

    • @t850terminator
      @t850terminator Год назад +4

      Not to mention HL2 had a weird rushed development where it was supposed to compliment another SMG and then that was cut

  • @NardoVogt
    @NardoVogt Год назад +937

    I get the feeling we go through the games that have MP5s first so Jonathan can show us his favourite gun over and over again. I am all for it, btw.

    • @mr.randomperson9900
      @mr.randomperson9900 Год назад +2

      Johnathans favorite gun is the EM2 isn’t it?

    • @Gameprojordan
      @Gameprojordan Год назад +8

      @@mr.randomperson9900 he's talking about favorite gun in half life, not favorite gun in general

    • @NardoVogt
      @NardoVogt Год назад +2

      ​@@mr.randomperson9900 Just look at his eyes and comments whenever there is an MP5 to inspect. ;)

    • @sorrenblitz805
      @sorrenblitz805 Год назад +3

      @@NardoVogt I always thought it was a StG44 since he has one as an emotional support pet.

    • @Cheesepuff8
      @Cheesepuff8 Год назад +1

      I hope they check out Rage 1 & 2, there’s some very interesting guns in it

  • @D1gg3rX
    @D1gg3rX Год назад +8414

    Gordon doesn't need to hear all this he's a highly trained professional.

    • @AntonioZL
      @AntonioZL Год назад +514

      You know, one does have to admit that the possibility of a resonance cascade is a highly unlikely scenario.

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад +28

      Whatever. ;)

    • @weirdogiant6886
      @weirdogiant6886 Год назад +278

      "Are you really watching this all by yourself?"
      "NO, I'M WITH THE SCIENCE TEAM!"

    • @planescaped
      @planescaped Год назад +114

      *STHAP!*

    • @MrBelgianJunglist
      @MrBelgianJunglist Год назад +99

      I am rather looking forward to this analysis, aren't you?

  • @impracticalnuke
    @impracticalnuke Год назад +205

    I would imagine Jonathan thinking that there's no way someone strapped a grenade launcher onto an MP5 and then coming to work, checking with inventory only to find an MP5 with a grenade launcher underbarrel stored somewhere.

  • @Swedishmafia101MemeCorporation
    @Swedishmafia101MemeCorporation Год назад +43

    15:55 "Short story. Long story short, or not very long story, shorter."
    I love you Jonathan

  • @supremeghost7950
    @supremeghost7950 Год назад +392

    The fact that he mentions the real-life weapon mechanics WHILE rambling about his good ol' days makes this so wholesome to watch.
    I love it, when Jonathan reviews game weapons from games he actually played.
    This man is a national treasure!

  • @KanshunGanshun
    @KanshunGanshun Год назад +385

    As he's self-confessed MP5 obsessed, I'm surprised Jonathan didn't mention how the MP5s used by NPCs and dropped on the ground are MP5A3s, but when the player picks them up they turn into MP5SD view models.

    • @judsongaiden9878
      @judsongaiden9878 Год назад

      They could be the SD variant, but what looks like a suppressor might just be part of the shorty M-203's conversion mount to allow it to fit on the MP5. Do an image search on "MP5 M-203" and you'll see what I mean.

    • @jjmerrow8062
      @jjmerrow8062 Год назад +71

      Well clearly Gordon just swaps the barrel off-screen when you pick it up

    • @0lionheart
      @0lionheart Год назад +24

      I'm.. actually quite ashamed I didn't notice that either. It's very clearly a SD in front

    • @Blurns
      @Blurns Год назад +6

      And I wish he said what model grenade launcher he had attached to the MP5 he was holding.

    • @tbthegr81
      @tbthegr81 Год назад +2

      @@Blurns As he said, he made a whole video on that launcher over on the royal armouries YT channel

  • @wonkehcheetah1138
    @wonkehcheetah1138 Год назад +281

    A lot of the weirdness of the Overwatch pulse rifle comes from the fact that the weapon model and animations were originally for a cut 'incendiary rifle', the weird round/magazine things were originally just individual flares in a 5 round magazine.

    • @bshap495
      @bshap495 Год назад +40

      Oddly enough, the I-rifle still didn't have a reload animation that involved removing the magazine.
      I remember it just repeated the exact same animation as the firing cycle.

    • @AVI-lh6rm
      @AVI-lh6rm Год назад +43

      I like to think of the pulse rifle as some sort of weird alien weapon using a type of new, weird alien projectile. The containers are filled with some sort of weird, volatile energy, and when the container is struck, the energy inside shoots out the other end of where it was hit, hence the weird robo-arm punching the back and laser beams coming out of the front. Eventually the energy in the container runs dry, so it cycles to the next container. This is just my headcanon though, but I think it's a very cool headcanon. :')

    • @bshap495
      @bshap495 Год назад +48

      @@AVI-lh6rm What you just described is exactly how it works. The cells contain dark-energy plasma, and release a concentrated projectile with each strike of the firing mechanism until the cell runs dry.
      In fact, HL:Alyx has a pulse SMG that works in the exact same way. So it is canon.

    • @silverhawkroman
      @silverhawkroman Год назад +5

      ah that makes way more sense now, i always had a feeling like i was holding some sort of flamethrower mixed with a rifle

    • @ThisOldSkater
      @ThisOldSkater Год назад +6

      @@AVI-lh6rm Same. Also the gun sounds bitch'n! You know you 're getting something accomplished when you fire that thing!

  • @Toaster278
    @Toaster278 Год назад +149

    I've always been a fan of valve's sound design in HL2 when it comes to the pulse rifle. It's nice that it isn't kinda the standard "pew pew" or zapping noises for an energy weapon, instead it makes a resonant *thud* that is really satisfying.

    • @bunkaaa8726
      @bunkaaa8726 Год назад +19

      Sounds epic firing in tunnels.
      Or outside.
      Or, anywhere in fact.

    • @K12machinima
      @K12machinima 9 месяцев назад +20

      Yeah, I agree. It sounds mean, strong, and alien, while aesthetically matching the Combine’s cold and sterile architecture; it truly feels like a weapon precision-made to be powerful and domineering.

    • @amazingnoo9935
      @amazingnoo9935 8 месяцев назад +4

      Half Life has always had really cool sound design

    • @K12machinima
      @K12machinima 8 месяцев назад +1

      @@amazingnoo9935 Even the OST is distinct, and adds a hint of isolation and uncertainty to the whole thing, too. :)

  • @blackmonkeyknight
    @blackmonkeyknight Год назад +37

    The crossbow (in half life 1) is supposed to be some kind of tranquilizer, so that could be why it acts more powerful then it looks

    • @notshane3827
      @notshane3827 8 месяцев назад +3

      It was also originally a weapon for the Black Ops assassins, and in unused HEV suit lines it says the crossbow's bolts have neurotoxin in it.

  • @Jarekthegamingdragon
    @Jarekthegamingdragon Год назад +763

    You CAN'T tell me you didn't show him the black mesa hive hand animation. I would have loved to see his reaction.

    • @kruterchraft454
      @kruterchraft454 Год назад +68

      I'm just as disappointed as you.

    • @Coastal_Cruzer
      @Coastal_Cruzer Год назад +12

      Oh hey it's Jarek

    • @EnclaveSOC-102
      @EnclaveSOC-102 Год назад +9

      Probably couldn't because of RUclips monetization reasons.

    • @Jarekthegamingdragon
      @Jarekthegamingdragon Год назад +56

      @@EnclaveSOC-102 I have that animation in multiple videos. That wouldn't get you demonetized.

    • @CturiX.IREALLY
      @CturiX.IREALLY Год назад +9

      let alone the security guards reaction would have sold him
      also ​@@EnclaveSOC-102 did you know there's this amazing thing called censorship if they were worried about it?

  • @usernamenotavailablee
    @usernamenotavailablee Год назад +625

    God I'm so glad how this guy actually knows and respects how videogames work. Not just "that doesn't exist, that wouldn't work, that's a nonsence blab blah blah". I love this man! He's doing a really good job.

    • @snakeplisskinable
      @snakeplisskinable Год назад +52

      Yeah he points out the difference without belittling decisions made for gameplay reasons like the double shot from Spas12 thing.

    • @garden0fstone736
      @garden0fstone736 Год назад +11

      Seems like a cool dude to just hangout with

    • @blackjacka.5097
      @blackjacka.5097 Год назад +13

      They tried to bring Gun Jesus to another channel and I think he was like that.

    • @GG-cn6es
      @GG-cn6es Год назад +20

      he clearly understands how 3d models are made and textured too

    • @JoBot__
      @JoBot__ Год назад

      I agree. ^-^

  • @Tangent_Pixel
    @Tangent_Pixel Год назад +440

    The crossbow in Half-Life 1 and Black Mesa is supposed to be firing tranq darts. It's mentioned in at least one version of the game... but for whatever reason (probably just a choice of usability) it functions like you're just shooting them with high velocity bolts. Still, that's why the darts look the way they do. They're "Shark tranquilizers." which probably means you're killing most enemies you shoot with it anyway.

    • @Zmeeed01
      @Zmeeed01 Год назад +87

      Interestingly enough, there are unused HEV voice lines for picking up weapons and when you pick up the crossbow for the first time it says: "Neurotoxin-treated crossbow, acquired". Meanwhile the scientist who tells you about the Ichthyosaur calls it "a tranquilizer gun". The amount of impact on hit in Black Mesa suggests that it could as well be shooting mini-explosives, although it's purely a Source engine thing to make ragdolls fly away if the damage number of the attack is quite high. And as a cherry on top, it somehow produces a lot of blood splatter (purely technical reasons, though).
      The more you think about the HL universe crossbows, the less sense they make.

    • @ozvoid1245
      @ozvoid1245 Год назад +29

      Not to mention, in multiplayer, it explodes when it hits any piece of geometry instead of a player.

    • @paradoxicaloutcome1007
      @paradoxicaloutcome1007 Год назад +46

      @@ozvoid1245 Not exactly. The bolts explode if you shoot normally, but they don't explode if you're zoomed in while firing. How exactly does using the scope change how a crossbolt bolt behaves? Who knows, welcome to late 90's FPS gaming!

    • @blackwoodsecurity531
      @blackwoodsecurity531 Год назад +9

      @@paradoxicaloutcome1007 to be fair, humans invented a pistol that becomes burst fire when you attach a stock to it- instead of just a switch on the side of the handgun so :/

    • @Dr.W.Krueger
      @Dr.W.Krueger Год назад +5

      I was hit in the chest by a crossbow bolt irl and survived 🤷‍♂

  • @RC-1290
    @RC-1290 8 месяцев назад +17

    21:28 "This is of course a faithful recreation of... " *Brings an alien arm into the shot*

  • @theotherjared9824
    @theotherjared9824 9 месяцев назад +26

    "Ah yes, the gravity gun. The royal armoury has one right over here."

  • @untemperance
    @untemperance Год назад +346

    What they were going for with the Half-Life Alyx M1911 is that over the course of the game, you transform the gun into the weird sci-fi gun that Alyx had in Half-Life 2, which was a weird blocky model.

    • @Kappa7837
      @Kappa7837 Год назад +2

      The “M1911” looks more like a FN or Browning Hi-Power.

    • @Hersheyman
      @Hersheyman Год назад

      @@Kappa7837not really it has a grip safety and a round barrel

  • @quannd
    @quannd Год назад +683

    I'd love to find out how Johnathan got into his position. I'm sure it could be pretty interesting to learn that.

    • @TheSundayShooter
      @TheSundayShooter Год назад +95

      IIRC: he explained in the past that it was a serendipitous opportunity. Perhaps someone might press him for details at the meet-and-greet segment of the March 11th live event ツ

    • @the_annihilator5810
      @the_annihilator5810 Год назад +11

      i asked him on his YT an he answered there

    • @borismuller86
      @borismuller86 Год назад +30

      A friend of mine got a similar job working for the police, running their armory. He had experience (he was in the SAS) and had been working as a gamekeeper, so was around guns a lot already. He found out about the job through word-of-mouth, and apparently had to beat out a lot of cops to get the job.

    • @fourleaf7570
      @fourleaf7570 Год назад +64

      "It depends whether you want a job working with firearms, or a museum job - being able to combine both is very, very difficult and involves as much luck in a job being available at the right time as it does dedication and experience. My route was an archaeology degree followed by museum studies, including a placement in a military museum, which I think is what enabled the jobs that followed. Without that I'd have ended up in some other area of museum collections and probably without anything to do with firearms." -Jonathan "The New Q" Ferguson

    • @largeman2316
      @largeman2316 Год назад +69

      Isn’t it obvious? He won against the person in the position previously in a gunfight

  • @markdevonport3274
    @markdevonport3274 4 месяца назад +6

    Fun detail actually:
    The crossbow in half life 2 is super heated for two reasons.
    Not only do super heated bolts to a lot more damage to internal organs, but when the bolt hits a wall, it cools down very quickly, leaving it almost fused into the wall.

    • @benjaminzarkhin1293
      @benjaminzarkhin1293 Месяц назад +1

      I don't know, a piece of rebar going through your liver at ~100 kph is going to be just as lethal as a superheated piece of rebar going through your liver at ~100 kph. If anything it could probably heat treat any damage and be less effective.

  • @Digit404
    @Digit404 Год назад +121

    I'm incredibly surprised that Jonathan didn't mention that in HL2 you hold the rocket launcher BACKWARDS.

    • @WWIflyingace62
      @WWIflyingace62 11 месяцев назад +36

      Brings new meaning to "BACKBLAST AREA CLEAR"

  • @tidmouthmilk12
    @tidmouthmilk12 Год назад +117

    I was today years old when I realised the Colt Python has a little Black Mesa symbol on the side (11:56)
    Also it's kind of a pity we didn't get to see Jonathan react to the animation of Gordon "equipping" the Hive Hand from Black Mesa

  • @CturiX.IREALLY
    @CturiX.IREALLY Год назад +144

    Fun Fact, non-steam versions of Half-Life you could continuously reload the glock even with the mag full. Something i remember younger as a thing to just fidget with when progressing through the game.

    • @FlyboyHelosim
      @FlyboyHelosim Год назад +6

      I was literally just going to comment about this.

    • @coenisgreat
      @coenisgreat Год назад +7

      You still can do it in steam versions of Half Life as well, it's just sometimes finicky about when it decides to work.

    • @janetkerry
      @janetkerry Год назад +34

      Iirc, this was because the glock originally had 18 rounds, but for some reason they dropped it to 17. The way they did this meant that the max ammo was still 18, but limited to 17 meaning you could reload even when "full".

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад +1

      @@coenisgreat Non-steam version is better.

    • @FlyboyHelosim
      @FlyboyHelosim Год назад +6

      @@janetkerry They probably changed it as the real Glock 17 holds 17 rounds, but then again they did keep the MP5 with a 50 round mag. 😂

  • @Dr.Freeman...
    @Dr.Freeman... 9 месяцев назад +7

    Thx for checking out my weaponry

  • @victorlgcarvalho
    @victorlgcarvalho Год назад +21

    On 21:34 I was expecting Mr Ferguson to show us an apprehended Alien Gun.
    What a disappointment.

  • @zXPeterz14
    @zXPeterz14 Год назад +128

    Shoutout to the people who knew this was coming due to the royal armouries video on the mp5 with grenade launcher

    • @Immolator772
      @Immolator772 Год назад +4

      i was hoping he will react, cause it's one of my fav games and has some really unique weapons.

    • @Cheesepuff8
      @Cheesepuff8 Год назад

      I hope they check out Rage 1 & 2, there’s some very interesting guns in it

    • @CaersethVarax
      @CaersethVarax Год назад

      That's me! I'm one of those

  • @Technobabylon
    @Technobabylon Год назад +213

    At least in HL2, any oddities could be justified as "the Combine decided to make things a bit differently"

    • @mildly_miffed_man1414
      @mildly_miffed_man1414 Год назад +7

      @@ramonandrajo6348 : |

    • @Ezekiel_Allium
      @Ezekiel_Allium Год назад

      @@ramonandrajo6348 conquering interdimensional empires are obviously huge sticklers for sticking to exact specifications of acquired technologies

    • @The1337guy1
      @The1337guy1 Год назад +20

      Nah. I really don't understand the decision to give the MP7 a grenade launcher function with no apparent way for it to work. HL Alyx accounts for these things much better because it has guns that need to obey some form of natural law since you have to operate them in a full 3D space. The MP7 on the other hand makes zero sense on every level, it feels like a compromise made of all the worst parts of a design document.

    • @Ezekiel_Allium
      @Ezekiel_Allium Год назад +15

      @@The1337guy1 no, you see, it has a tiny barrel for the grenade launcher. It makes perfect sense.

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад

      @@The1337guy1 HLA is not canon, so no.

  • @RampagingRice
    @RampagingRice Год назад +401

    I love that when Jonathan talks about the Half-Life: Alyx shotgun he does acknowledge that there are real gameplay reasons it was made into this weird one-handed shotgun pistol amalgam. And while the player having one hand always free to interact with the world is a correct reason they made this choice, it was also because they wanted the game to be accessible to all VR headsets, some of which have tracking systems that cannot track properly when you put one controller (or hand) in front of the other. Overall great video!!!

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 Год назад +17

      Little did Jonathan know, break-action autoloading shotguns DO exist.

    • @Fm7b5_
      @Fm7b5_ Год назад +16

      And also valve didn’t like the way 2 handed weapons feels in vr

    • @KaineTube
      @KaineTube 9 месяцев назад

      I remember having the ability to hold weapons with both hands in Alyx. Was super handy in the dark sections where it would line the flashlight up with the point of aim of the pistol.

    • @RampagingRice
      @RampagingRice 9 месяцев назад +3

      @@KaineTube U could put your hands together for a two handed grip, but all weapons were designed to be able to be used effectively with just one

  • @Girder3
    @Girder3 Год назад +35

    With regard to the MP7 with a grenade launcher: This was a carry over feature from a previous version of Half-Life 2 that had the OICW as a weapon. They cut the OICW and transplanted the grenade launcher feature to the submachinegun.

  • @Pegfoxx
    @Pegfoxx Год назад +108

    Wow that MP5 with grenade launcher that you guys have got is so rad. As a gun nut myself I always joked about the gun in Halflife not being possible in the real world, but you guys come along and prove me wrong. I would pay big money to test it out. Awesome!!!

    • @TalesOfWar
      @TalesOfWar Год назад +9

      I imagine they tried to market that thing to tactical teams needing a bit more versatility, given how common the MP5 was back in the day. Imagine having beanbag rounds or something for it to incapacitate someone after breaching a door.

    • @Ragnarok8807
      @Ragnarok8807 Год назад +6

      They also have an MP5 with an UGL in the Schwarzenegger movie, End of Days, thought I think that was more like the Black Mesa one, being an M203 on a picatinny rail, as opposed to a bespoke one for the MP5.

    • @matthewshedlock70
      @matthewshedlock70 Год назад +3

      I wonder if someone saw the gun in half life and thought 'I have got to make one', so now we have a real life mp5 with grenade launcher because of half life.

    • @TalesOfWar
      @TalesOfWar Год назад +6

      @@matthewshedlock70 The attachment predates Half-Life as far as I'm aware. I read somewhere (a long time ago, might be misremembering or the source was wrong) that they were going to use an M4 or something instead but changed to the MP5 later in development and wanted to keep the functionality.

  • @thelastminuteman7513
    @thelastminuteman7513 Год назад +281

    I always assumed the shotguns alt fire was like a 2 round burst. I even kind of made up my own lore that the one Gordon picked up was "broken" and if you tried to fire it in semi-auto mode it would run away and jam on the second shot so you'd have to rack it to clear it. And the reason Gordon didn't switch it out for a none broken one is because that is a badass obviously useful malfunction to have.

    • @eclipserepeater2466
      @eclipserepeater2466 Год назад +67

      The pump animation after using the alt fire is also slightly longer and more deliberate from what I remember, so that fits. Gordon has to use a little more force to clear the jam.

    • @IMN602
      @IMN602 Год назад +11

      You sir are brilliant

    • @vibaj16
      @vibaj16 Год назад +17

      the sound also kind of goes with that

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 Год назад +3

      And a bad lore theory it was

    • @ricksaburai
      @ricksaburai Год назад

      How would a pump action spas even do burst fire?

  • @Kadeo64
    @Kadeo64 Год назад +108

    Note about the shotgun, in the expansions they updated the models and the sound effects and they made the sound effect happen twice to mimic it firing two shots in quick succession instead of two shots at once.

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад

      Ok

    • @RadekCrazy1
      @RadekCrazy1 Год назад

      not in HL2 tho 😅

    • @RancidZombieGuts
      @RancidZombieGuts Год назад +11

      Yeah I always rationalised the double shot as a very high rate of fire 2 round burst

    • @Kadeo64
      @Kadeo64 Год назад +1

      @@RadekCrazy1 another reason why hl1 > hl2

    • @thatoneskinfromarsenal
      @thatoneskinfromarsenal Год назад +3

      @@RadekCrazy1 it
      literally does tho???
      Like it makes 2 seperate firing noises in 2 as well, and don't say it doesn't as I've replayed hl2 more times than I can count or there are numbers in the known universe

  • @GalluZ
    @GalluZ Год назад +65

    Wake up babe, new Jonathan Ferguson video.

    • @DrPepperMan85
      @DrPepperMan85 Год назад +6

      Just read this and spat out my tea. Brilliant. Thanks.

    • @mr.randomperson9900
      @mr.randomperson9900 Год назад +3

      Yes please!

    • @Finetales
      @Finetales Год назад +4

      The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history?

    • @FlyboyHelosim
      @FlyboyHelosim Год назад

      "Wake up babe"... you mean your hand went dead?

  • @thedonzhorzh
    @thedonzhorzh Год назад +8

    22:28 the definition of overkill

  • @KoalaTContent
    @KoalaTContent Год назад +9

    3:36 They were mass produced to be standard issue for Civil Protection forces

  • @MohammedYounis-w6h
    @MohammedYounis-w6h Год назад +44

    not only does he know how guns works but also how are they modeled for in-game use, this man is a gem

  • @bebopjelli2
    @bebopjelli2 Год назад +41

    The crossbow in the first game (and remake) is meant to be a tranquilizer gun for use under water. That's why the darts look that way in Black Mesa. In HL2 it's just a homemade rebar projectile delivery device.

  • @ronng21
    @ronng21 Год назад +6

    @GameSpot 18:10 the grenade is a micro grenade and it comes from the lower barrel (future tec not our timeline)

  • @jiubboatman9352
    @jiubboatman9352 Год назад +48

    Seeing the Magnum being used in the blast pit level of Half-Life, brought back so many memories. One of my favourite areas in any video game.

    • @mikeb3172
      @mikeb3172 Год назад

      The blast pit made me give up on the first play through. In there for 30mins, finally get out and launch a missile as if it's over, then straight back in...

  • @djinkey
    @djinkey Год назад +170

    It would be totally ok for videos to be longer for such a big game series! There's a lot of weapons missing.

    • @chpsilva
      @chpsilva Год назад +14

      Yeah I'd like to see some comments about Father Grigori's shotgun for example

    • @vibaj16
      @vibaj16 Год назад +3

      @@chpsilva and the antlion pod thing, definitely need his thoughts on that

    • @daegnaxqelil2733
      @daegnaxqelil2733 3 месяца назад

      i am disappointed they didn't showed him the MMOD animations.

  • @ileryon4019
    @ileryon4019 10 месяцев назад +5

    18:50 this MP7 is an old project/prototype version. The current MP7 is the one used.

  • @waterfall4535
    @waterfall4535 Год назад +7

    Me showing the cashier my -100% reduction coupon : 19:36

  • @BloodWraith777
    @BloodWraith777 Год назад +8

    22:05 They should have shown him the MMOD version of the AR2, where the firing animation actually makes sense.
    See, that giant front loaded magazine isn't for show (or shielding your face for that matter), the other 29 "plasma caps" are stored in there. What MMOD does for reanimating this weapon, is that it rapidly reloads a plasma cap into the firing chamber after each shot is fired, and it looks really neat.
    That or each singular plasma cap has 30 shots. Which doesn't make much sense, even for Combine technology.
    Let's just say that MMOD's version of the AR2's firing and reload animations is the canon version.

    • @billcipher5148
      @billcipher5148 7 месяцев назад +3

      The magazine is container for cartriges each contain 30 shots. The same technology has HL:A SMG

    • @daegnaxqelil2733
      @daegnaxqelil2733 3 месяца назад +1

      i am disappointed they didn't showed him the MMOD animations.

  • @Pumpkin42O
    @Pumpkin42O Год назад +72

    I love how in Alyx, if you fully upgrade the pistol it actually, looks sounds and acts like alyxs pistol from Half Life 2

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад +1

      Half-Life Alyx is not canon, so no.

    • @gb_2_
      @gb_2_ Год назад +23

      @@ramonandrajo6348 ????

    • @somdudewillson
      @somdudewillson Год назад +11

      @@ramonandrajo6348 ...What?

    • @planescaped
      @planescaped Год назад +1

      @@ramonandrajo6348 I'm afraid to say that your mom giving birth to you is non canon.

    • @nereid942
      @nereid942 Год назад

      @@ramonandrajo6348 trustworthy claim. did you get it from the trustworthy claim store?

  • @BloodWraith777
    @BloodWraith777 Год назад +8

    15:09 IT'S REAL! THERE WAS AN UNDERBARREL GRENADE LAUNCHER FOR THE MP5 THIS ENTIRE TIME!
    P.S. Gordon's left hand while wielding the MP5 in HL1 is some sort of dolphin-man hand. It only has like 3 fingers. The modelers seriously didn't think anybody would notice that performance saving Frankenstein move.
    Also I like to think that the Black Mesa version of the shotgun is just 2 Spas12s welded together. A Black Mesa Research Facility custom shotgun. A double pump action shotgun, if you will. That would probably be a bit unwieldy, but it still makes more sense than "hurr durr, loading barrel also fire"

    • @Nsodnoajdjksl
      @Nsodnoajdjksl 8 месяцев назад +1

      That "hurr durr" is kinda similar to "hur hur huhur hur hur huhur huhur"

  • @Alpha_Synergy
    @Alpha_Synergy Год назад +10

    One way you could justify the double shot for the shotgun would be some form of hyperburst. Instead of firing both simultaneously, it somehow fires both so close together it seems like one shot, and for some reason doesn't eject until you pump both out

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o 9 месяцев назад +3

      That's exactly what they did with the shotgun in Black Mesa.

  • @CS_Uravity_PRO
    @CS_Uravity_PRO Год назад +37

    I hope he does a follow up that includes the HD pack weapons, the extra Opposing Force weapons and maybe some of the experimental weapons too

    • @creepermangaming7912
      @creepermangaming7912 9 месяцев назад

      how would he do the experimental weapons they are fake, Valve/gearbox came up with them entirely by themselves.

  • @muttipi
    @muttipi Год назад +21

    i love the details in the animations for the original half life games and black mesa, like you can tell how cumbersome and foreign weapons are in gordon’s hands by how much they recoil and fly out of his grip as he fires in the originals, but in black mesa he’s more playful and purposeful with his hand movements like he knows this isn’t his first rodeo (maybe it’s some timey wimey gman stuff, or more likely just animators putting their own spin on it.)

    • @rdrrr
      @rdrrr Год назад +6

      Always thought it would be neat for a game to acknowledge a difference in firearms training between two playable characters (or the same character at different levels of skill, if there are RPG mechanics) by varying the animations. Maybe the green character pulls the charging handle on an AR-15 every time they reload whereas the character with more training hits the bolt release instead. It's probably been done but I can't think of an example.

    • @electronus97
      @electronus97 Год назад +1

      @@rdrrr IIRC COD MW 2019 did this?

    • @voodoodummie
      @voodoodummie Год назад +5

      @@rdrrr this kinda happened between half life 1 and opposing force, though the latter is by gearbox using a license. Shepard has noticeably less recoil on his weapons and most noticeably the M4, which makes sense seeing he is a trained soldier and Gordon is a scientist with some gun range experience.

  • @thevictoryoverhimself7298
    @thevictoryoverhimself7298 Год назад +33

    The underbarrel grenade launcher on the SMG makes more sense if you know that it can be used to launch things other than explosives. They made a door breaching charge (like a specialized 40MM shotgun) to fire from them, so it makes a lot of sense for law enforcement/SAS types.

    • @Mikebumpful
      @Mikebumpful Год назад +1

      A 40 mm shotgun?? That would make a good action movie weapon!

    • @thevictoryoverhimself7298
      @thevictoryoverhimself7298 Год назад +4

      @@Mikebumpful It works to a range of about 8 inches :) Mostly designed to make the door handle and lock section of a door disappear.

    • @Mikebumpful
      @Mikebumpful Год назад +1

      @@thevictoryoverhimself7298 So I assume it could make the head or the midsection of a person dissappear as well?

    • @thevictoryoverhimself7298
      @thevictoryoverhimself7298 Год назад

      @@Mikebumpful Havent tried it.

    • @daegnaxqelil2733
      @daegnaxqelil2733 Год назад

      since the marines fought in BM interiors , the choice of a SMG instead of an AR15 variant make sense

  • @JonathanHarvell
    @JonathanHarvell Год назад +26

    Aw man, was hoping to hear his unique perspective on the Tau Cannon.

    • @sabliath9148
      @sabliath9148 Год назад +14

      *Proceeds to pull out actual Tau cannon*

    • @kelleroid
      @kelleroid Год назад +7

      @@sabliath9148 "yeah so I found this one in a pool of blood, chunks, and smoking boots in some weird lab, took it back to the armory..."

    • @Nicitel94
      @Nicitel94 Год назад +1

      What is this thing? Some kind of weapon?
      Aww maaan!

  • @splatlad
    @splatlad 7 месяцев назад +5

    I love how Jonathan Ferguson just looks like Gordon freeman without glasses on

  • @tobiredfield345
    @tobiredfield345 Год назад +6

    The Pulse Rifle firing animation is actually highly reduced because the caps that are heavily hammered is fired only once, someone made a reanimation of the original firing animation where each cap is one energy shot and how the automated machinery hits the cap, removes it and a new one inserted, making more sense that the "front shield" like is the actual magazine

  • @kabob0077
    @kabob0077 Год назад +11

    15:20 The Half Life MP5... *IS REAL!*

  • @shadowasii4492
    @shadowasii4492 Год назад +14

    For black Mesa, the double shot sound for the spas implies that the two shots fire sequentially instead both at once, which is slightly more plausible

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад

      That has a name and it's called a bad excuse.

    • @somdudewillson
      @somdudewillson Год назад +9

      @@ramonandrajo6348 The spas-12 is semi-auto in real life, converting it to be burst fire isn't exactly that absurd.

    • @Werepenguin
      @Werepenguin Год назад +4

      @@ramonandrajo6348 weird comment

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад

      @@Werepenguin Who are you?

    • @ramonandrajo6348
      @ramonandrajo6348 Год назад

      @@somdudewillson Whatever, dude. XD

  • @goodlifeFOB
    @goodlifeFOB Год назад +51

    i will never forgive you guys for not showing Jonathan the pick up animation for the Hive Hand in black mesa

  • @GoldenTV3
    @GoldenTV3 Год назад +3

    I like how the Glock is a rare item for the UK armorer's collection, while in America it's literally one of the default guns you get as a gun owner.

    • @Winasaurus
      @Winasaurus 11 месяцев назад +4

      The glock is actually part of the basic loadout americans spawn with. The british just get assigned a football team.

  • @thematt6705
    @thematt6705 Год назад +3

    9:40 In Half-Life 2, it's called the Rebar Launcher. The metal rod is construction rebar.

  • @IrascibleTank
    @IrascibleTank Год назад +14

    I like how the Black Mesa version of the shotgun has less recoil than the original version when using the alternate fire, considering that the spas was a pretty heavy shotgun even if you’re firing 2 shells at once.

  • @Mr.Coffee576
    @Mr.Coffee576 Год назад +28

    Kind of hoping the legendary Crowbar would be on the list.

  • @floyz8
    @floyz8 Год назад +29

    Would love to hear Jonathan's take on the weapons from the old Resistance games.

    • @036JH
      @036JH Год назад +2

      The Rossmore double barrel shotgun was a thing of beauty.

    • @NanoElite666
      @NanoElite666 Год назад

      Ooh yeah, that would be a fun series to take a look at.

  • @russianbigbird4161
    @russianbigbird4161 Год назад +5

    10:49 Yeah, revolvers are always everyone's favorite until you're straining your wrist, trying to one hand a 500 magnum cause oh it can't be that bad

  • @justhere4637
    @justhere4637 9 месяцев назад +3

    9:23 I see godmode is on, no damage taken there.

  • @blckmesa8978
    @blckmesa8978 Год назад +5

    As whacky as it might look in game, the HL2 crossbow is actually *sort of* realistic, the Hacksmith made it a real thing, firing red hot rebar (or steel rods idr) by using batteries!

  • @mcskeeter5361
    @mcskeeter5361 Год назад +6

    The oddity of Half Life Alyx’s guns all being stockless, one-handed weapons was (iirc) because Valve concluded during game testing that they were more immersive to a certain capacity. If I were to guess, it’s because a stock in VR would quickly take you out of the experience when you realize you aren’t actually putting something against your shoulder in real life.
    You can still grip the weapons with both hands, at least

    • @TheBaldrickk
      @TheBaldrickk Год назад

      Enough VR titles do full guns properly that it's clearly not a problem. It's a shame he hasn't/hadn't at the time of review played H3, as the virtual stock system that uses is impressive. It really does feel like you're shouldering a gun, despite there being nothing there - it blocks movement backwards, and adds stability quite well.
      There were good examples of two handed guns done well years before Alyx released too. I chalk it up to a little bit of conceit on the dev team, combined with getting people who have never touched a VR headset before for testing, as some of the ideas and mechanics that made it into the game really feel like things that a new user would think of, but a more experienced player just finds obstructive.

    • @mcskeeter5361
      @mcskeeter5361 Год назад +1

      @@TheBaldrickk I guess it just boils down to the growing pains of VR development. Despite HL:A looking amazing, there's no denying the fact that VR is still in its childhood compared to other platforms.

    • @TheBaldrickk
      @TheBaldrickk Год назад +1

      @@mcskeeter5361 indeed. Though as full room scale has existed since 2016, it has had time to get the basics nailed down.
      I love Alyx, but a summary of issues and improvements that could be made would be a good few pages just listing bullet points.
      It does more right than it gets wrong though, by a huge margin. And some of the biggest problems are issues that could be fixed pretty quickly (things like not saving settings between play throughs, not having all the locomotion options available on the pre-game settings menu, not being able to disable the tutorial prompts, or ladder teleporting)
      I'd love to see valve bring out another game learning from the lessons (hopefully) learnt from Alyx.
      I'd buy it in a heartbeat.
      Maybe turn that teaser from the end into something solid? Please? Pretty please Valve?

  • @Rossen42
    @Rossen42 Год назад +104

    I really want to see Jonathan break down the guns from The Order 1886

    • @shukterhousejive
      @shukterhousejive Год назад +14

      I don't think it's cost-effective for Gamespot to make a 4 minute long video

    • @pierreo33
      @pierreo33 Год назад +7

      @@shukterhousejive or a game THAT forgettable

    • @lucibvee
      @lucibvee Год назад

      @@pierreo33 sadge

  • @ToastyMozart
    @ToastyMozart Год назад +4

    The big green cylinder on the rocket launcher is probably based off the Battery/Coolant Unit used in MANPADS like the Stinger: The battery powers the electronics before launch and the coolant chills the IR seeker for target acquisition.

  • @ToastyMozart
    @ToastyMozart Год назад +6

    It's weird seeing modern Black Mesa footage of fights with the soldier enemies.
    I played the mod on release and those Version 1.0 Marines were *absolutely cracked:* They were mercilessly fast and would shred you in seconds if you stood out in the open. It made fights with them take a few tries sometimes but it was pretty thrilling when you finally beat them.

    • @Fm7b5_
      @Fm7b5_ Год назад +2

      Kinda like actual marines lol

  • @averageeclairenjoyer3010
    @averageeclairenjoyer3010 Год назад +13

    It's a shame they didn't show the animation of hornet gun from Black Mesa. You know, THAT one.

  • @Gameprojordan
    @Gameprojordan Год назад +24

    The great thing about the glock is it was easy to render into old late 90s video games because it's already so blocky 😂
    Also the Singapore military actually issued out MP5s with M203 launchers in small numbers. They created a special handguard attachment brackets on the underside that would lock the m203 in place

  • @jamesburk8145
    @jamesburk8145 Год назад +8

    I always assumed that the half life 2 pistol was just standard issue for the combine or something. Neat to know it's modeled after a real world pistol because I thought it was just some kind of futurized glock.

  • @racer927
    @racer927 Год назад +10

    23:49 That's an interesting observation since I think Valve was going for it slowly turning into Alyx's machine pistol seen in the Half-Life 2 games but you are right, it's not dissimilar to Star Wars' DL-44 (C96 with a scope and flash hider) and E-11 (Sterling with a very short box magazine, radiator fins around the shroud and a tank scope).

  • @anton2492_
    @anton2492_ Год назад +10

    22:40 "the Combine assault rifle is like the mullet of video game guns" LOL 🤣🤣 great commentary

  • @ClownActual
    @ClownActual Год назад +4

    I can't believe the MP5 Grenade launcher is REAL.

  • @aaronbosen6743
    @aaronbosen6743 Год назад +6

    Another fun thing about the shotgun half life: in certain earlier printed versions of the manual, and even the in game files, it's erroneously identified as a Benelli M4.

  • @Ulquiorra4163
    @Ulquiorra4163 Год назад +4

    So I should say that the MP-5/M-203 combo as we see it in the game DOES exist and no, I don't mean in End of Days. They real deal was (maybe still is) used in tiny numbers in/by the Philippines of all places but take that location with a sliiiiiiight bit of salt cause I found it some time ago and I can't fully remember but it was used by someone for real, the utter mad lads.

  • @icyknightmare4592
    @icyknightmare4592 Год назад +4

    8:07 German youtuber Joerg Sprave developed a system like this for both bows and crossbows. Essentially a single stack magazine for arrows or bolts.

  • @sandyach4414
    @sandyach4414 4 месяца назад +2

    .One interesting thing i saw on MP5 in Half Life 1 is that in first person it looks like MP5 SD, but in third person it has regular MP5 model

  • @devilslamp7306
    @devilslamp7306 Год назад +12

    I guess he missed that the scientist who tells you to go get the crossbow points out that it's a tranquilizer. That explains why it's so powerful, despite being able to pull it back so easily with one hand.

    • @Mikebumpful
      @Mikebumpful Год назад +1

      Why would a tranquilizer dart send marines flying backwards though?

    • @MarkoDash
      @MarkoDash Год назад +1

      @@Mikebumpful maybe he's swapped out the tranq liquid with something that causes a quick death with massive muscle spasms.

    • @Neuttah
      @Neuttah Год назад +4

      @Sven Elven The original game didn't have ragdolls, so the troops would just drop.
      Guessing Black Mesa reuses HL2's rebar bolts logic, either because the devs forgot about it, or thought its cooler.

    • @Mikebumpful
      @Mikebumpful Год назад

      @@Neuttah I know HL1 didn't have ragdoll physics, but surely the bodies flew backwards after a hit? It may be a false memory though.

    • @Neuttah
      @Neuttah Год назад +1

      @Sven Elven Best I remember is one marine dropping like a sack of potatoes after getting hit from behind with one. So if anything happens, it's got more to do with the specific NPC's death animations than the actual weapons.

  • @Neo2266.
    @Neo2266. Год назад +8

    Props for using the 3rd person view in HL1
    However, a great shame that we don’t get to see Johnatan react to Black Mesa’s versions of the Tau Cannon and Gluon.

  • @ebonytherussiafan2808
    @ebonytherussiafan2808 Год назад +4

    7:14 believe it or not the arrows in this crossbow fires supposed to be tranquilizer darts also the crossbow was made in Black Mesa yeah just wanted to pass some video game information

  • @Vic47
    @Vic47 Год назад +4

    The darts on the Corssobow were supposed to be syringes filled with a very powerful neurotoxin that would poison the enemy (that's where the the great damage comes), and in Muliplayer mode of Half-Life 1 the darts were also explosive if you shot them without using the socope.

  • @Comkill117
    @Comkill117 8 месяцев назад +1

    With the way this series has gone I was half expecting him to pull out an actual Hivehand when they got to it.

  • @AceTheOcarinaMaker
    @AceTheOcarinaMaker Год назад +17

    Have you guys done Fistful of Frags yet? Because that would be really cool given how supposedly accurate those weapons are supposed to be.

  • @EveBatStudios
    @EveBatStudios Год назад +15

    I was raised in a gun store and Half Life 1 was one of my first games so this episode feels really close to home for me. :D Also love your Xenomorph shirt

  • @notjebkerman6207
    @notjebkerman6207 Год назад +6

    The Half-Life High Definition Pack replaced the Glock 17 with a Beretta 92FS, the Colt Python with a Colt Anaconda, and the MP5 with a Colt Model 727. However, gameplay is unaffected.
    Who knew that 9*19 Parabellum and 5.56*45 NATO were the same? /s

    • @FlyboyHelosim
      @FlyboyHelosim Год назад

      How do you know it's specifically a Colt Model 727?

    • @zerodollarbird
      @zerodollarbird Год назад +1

      Weirdly, the PS2 port fixes that - the SMG now turned assault rifle uses its own ammo pool.

    • @zerodollarbird
      @zerodollarbird Год назад

      @@FlyboyHelosim Various identifying features of the CAR-15 platform. I recommend checking out IMFDB's page!

    • @notjebkerman6207
      @notjebkerman6207 Год назад

      @@FlyboyHelosim fan wiki.
      What, did you think that I was an actual gun expert?

  • @renbelmont
    @renbelmont 10 месяцев назад +3

    i always like that Gordon was more partial to a crossbow, even vying for one while the combine have snipers he could pick up if he wanted to (if the game let you) but maybe he weighed the options and likes seeing hot rebar pin people to the wall by the head

  • @XanderNiles
    @XanderNiles Год назад +15

    The good thing about Jonathan is that he's not only a weapons expert but he also played a lot of the original Half-Life as his first PC game.
    Overall, it was quite interesting to hear his takes on the guns of Half-Life because they all have something special attached to them.

  • @Wolfharth
    @Wolfharth Год назад +16

    Fun fact, the MP7 in HL2 is more so based on the prototype H&K PDW, the shape is almost exactly the same, just the barrel looks different.

  • @zulubunsen9067
    @zulubunsen9067 Год назад +4

    Some additional info on the HL/BM crossbow and magnum.
    Johnatan says the Black Mesa crossbow's bolts look more explode-y, which is a weird coincidence, because in OG Half-Life multiplayer (probably BM too) the bolts are explosive if the crossbow's fired unzoomed. But I'd say the bolts actually look more like syringes, which would be even more fitting, as the weapon is originally described as a tranquilizer (a weirdly lethal one at that).
    The magnum's aim-down-sight is also not really that new, just that it's available in the single player. In OG HL multiplayer the magnum's secondary was a zoom (albeit just visual, not an actual aiming down sight).

  • @stickpge
    @stickpge Год назад +6

    I think the bottom of the HL2 launcher is partially modeled after the FIM92 launch unit which has that gas canister near the grip to cool the seaker so it could be that the valve team decided to add that to an AT-4 to make a frankenstein launcher

  • @ProtoHadron
    @ProtoHadron 8 месяцев назад +2

    14:21All of the half life 2 weapon animations were made with airsoft guns and a motion capture suit so they probably didnt have a Python so they used another revolver

  • @supatsano6990
    @supatsano6990 8 месяцев назад +2

    "hugely gucci" new phrase added to library