I never noticed until now that Ichiban's and Masato's designs mirror eachother almost perfectly even beyond the basic Red vs Blue dynamic. Masato being very well kempt looking but wearing a very dark blue in spite of supposedly being the "good guy" while Ichiban is pretty unkempt looking and wears a pretty bright shade of red and is seen as the "bad guy" by societal standards.
I know that this may be a little late but the colors actually are a bit different than you think In Kabuki (Japanese theater) it’s usually the Hero who wears red while the villain wears blue. Which is a little funny cause Arakawa was in Kabuki with his family when he was young
@@MonoChromaticNineball That’s actually a really good example for how colors explain the character just by looking at them Red is to show strength and passion, and we both know how passionate Dante is (Queue to the time he rode a fucking missile) Blue is to represent negative emotions such as fear and jealousy, however they are also used to represent sadness and depression
Just noticed something. The whole QTE, they're trading punches. Like, one after the other, basically taking turns punching each other. Even the QTE is turn-based.
I like to think specifically this battle, Ichiban wasn't hallucinating on the rpg side like usual, but we the player narrate the fight via having it turn based until we go into the QTE segment. That's why the game locks you into the freelancer class in this fight, despite potentially being something else when you fought Tendo 10 minutes ago
@ledias4263 Too big of a control change for the players. People who know how to play beat 'em ups would think it's too easy and people who don't know would be stuck and that's not really fun. I'm glad they took it to being the freelancer class instead. Not a bad idea overall though
I will never get over how hype it is how in the previous bossfight he's "Ryo Aoki - Govner of Tokyo" but in the final fight he's just Masato Arakawa. It's the little things that make this part so emotional
If you listen closely, you can hear some riffs on "For Whose Sake" from Kiwami- Masato has indeed fallen into the same tragic mistake that Nishikiyama did over a decade ago in Kiwami. He got the power he needed to prevent himself from being humiliated- but in the process, he sacrificed his entire family and everyone he loved. He has nothing left to fight for, but he's still blindly fighting anyway, because he can't admit to himself that he's already lost everything thanks to his own selfish actions. History is repeating itself, only this time, the dragonfish stands on the other side.
Yeah, Aoki as a whole is Nishiki remix and done better (just so you know I think Kiwami did no favours to Nishiki's character which imo worked better without the added cutscenes)
I wonder what kind of tattoo Masato could've had if he joined the yakuza. Perhaps a fish or a dragonfish like Ichiban, since Masato managed to rise to the top in his own way despite being born in the "gutter". (Since he viewed Yakuza clans as trash compared to the rest of society)
@@nasmatique Most likely a snake- a creature that resembles a dragon, and indeed could be easily mistaken for one when sufficiently large, but its inescapable nature is deception and cruelty. The enemy of mankind.
This fight is a masterpiece of story telling. Over the course of the entire game, Ichiban always hallucinates his RPG mechanics like flashy attacks and people transforming, all while using his trusty bat and imagining he's a hero. He's always surrounded by his friends, who he imagines as his party. Boss fights are usually hype and feature an intro card with the full title of the boss to hype you up. At the end of the game, in typical JRPG fashion, you storm the tower of the big bad guy, fight through hordes of enemies, and even an extremely difficult boss. Realizing that there will be another one, you ask yourself how they'll top the Tendo fight. Then this fight happens. This slow, somber music starts playing. There is no fancy title, just the first and last name of a person who strayed from the right path, referred to by their real name for the first time in ages. No over-the-top RPG mechanics. No party. No bat - Ichiban simply reverts to his first class from the very beginning of the game. It's no glorious fight. Just Ichiban vs the brother he once had, a man who was bound to a wheelchair for almost his entire life, a person he so desperately wishes to save. And it's the easiest boss fight in the entire game. To throw away the hype and wow-effect of a big, flashy final boss fight for the sake of delivering one last, final gut-punch, delivered entirely through gameplay mechanics, is genuinely such amazing storytelling. And I genuinely, truly do respect them for that.
Love that the final battle is against 'Masato Arakawa': he's no longer hiding behind his public persona. It's just you and your brother, setlting things once and for all.
Masato isn't some crazy strong fighting god, neither is Ichiban, it's just a fight of raw, brutal emotion of the two trying to prove themselves. Really strange fight for a yakuza game to end on but it was pulled off so beautifully.
The symbolism of this fight and lead up is just *chefs kiss*. Ichiban automatically switches to his Freelancer class, putting aside his imagination to face off against his brother. As the player, this is the moment you get to feel what Ichiban is feeling. It's so subtle it's just....mmm mmm....great storytelling. 3:26 is the moment, the only time you get a QTE of older games, which symbolizes that this time, things are different.
Wait you automatically switch to freelancer for this fight? I DID THE WHOLE MILLENNIUM TOWER AND TENDO WITH FREELANCER CUZ I WANTED TO END THINGS THE TRUE YAKUZA WAY
Ichiban : People constantly doubt my epic athletic expertise, now I get it I don’t look like the average athlete but I’m an absolute fucking unit in a fight. *insert Ichiban doing the Hyper Swagger* Ichiban : That was the move that made Arakawa cry!
"Masato, stop! You should strive to be Like A Dragon!" "No, Ichihan! Your 7 Υakuza should convert to my ism! It's the only way to achieve Infinite Wealth!"
I honestly love the dynamic of this fight. While ive seen people complain it's a repeat of Kiryu and Nishikiyama tale. It honestly works well to introduce Ichiban as a successor to Kiryu to the point in this game this fight has the only QTE in any fight then in the next each boss with ichiban has a qte showing how he's growed after this battle of fate.
Also, notice how Ichiban can only reach this battle with the help of his friends. A stark difference from Kiryu who prefers to do everything by himself, even if it means fighting an army of elite soldiers with guns.
At the first part of ism, I heard a familiar piano of "a scattered moment" into a two brothers fight and instead of death, it's just heartwrenching between one who got joy and attention and other got a down bottom of society but still see as a brother himself. Despite the similarities of light and dark. They are just brothers not bonded by blood but as family they grow up until that day come.
I just finished the game today--beating Masato at least. This game was an absolute pleasure to play through. They really outdid themselves with passing the torch here.
It really does end up sounding like a Final Fantasy or Dragon Quest song at the end here, with all the orchestra, while still having the guitar, drums, and electronic sounds that make the soundtrack uniquely Yakuza
Plot: *Brother vs. brother to determine the fate of not only Tokyo, but quite possibly all of Japan* Gameplay: *Ichiban "Suplex City" Kasuga demolishes Masato "Bad Lungs" Arakawa*
Sega goin full greed bastards on the next game, they are even locking customizable skins/outfits behind the deluxe edition aswell with ng+ and the extra dungeons
@@bingusgaming3635 its debatable. Some say it refers to boxing triplets(Tendo was a boxer). Other say it refers to the music term triplet(the song has lots of them back to back)
A wonderful climax, just a shame the game's turn-based combat is very prone to, well, ridiculously spongy enemies. If you've fought invulnera-billboards, and the pier reviewer archetype, you know exactly what I'm talking about. The sort that are ridiculously tanky in part because they're resistant to basically everything and have ridiculous healthpools, meaning you wipe out everything else on the board, then put the combat on auto and go take a toilet break or something, and if you're lucky, the enemies will be taken out by the time you get back. The bosses suffer from this too, Aoki/Masato not terribly much so, but Tendo absolutely does drag on. At least Infinite Wealth looks to have learned from that, presuming the early gameplay and how durable the enemies were there, is an indicator of that trend.
God, the boss fights in LAD were way too dragged out. I remember hitting Tendo with the satellite beam 20 times and barely making much progress at all. On top of the combat being far more engaging, Infinite Wealth handled the boss fights a lot better in that regard.
Yea, not every dynamic intro has to be a big buildup or a badass exchange. It can literally be a stand off/staredown. Take [the battle in Y8 that Impregnable Triangle plays in]. That dynamic intro is a good ol staredown.
I never noticed until now that Ichiban's and Masato's designs mirror eachother almost perfectly even beyond the basic Red vs Blue dynamic.
Masato being very well kempt looking but wearing a very dark blue in spite of supposedly being the "good guy" while Ichiban is pretty unkempt looking and wears a pretty bright shade of red and is seen as the "bad guy" by societal standards.
Star wars
I know that this may be a little late but the colors actually are a bit different than you think
In Kabuki (Japanese theater) it’s usually the Hero who wears red while the villain wears blue.
Which is a little funny cause Arakawa was in Kabuki with his family when he was young
Uhh.. Dante.. Vergil???
@@MonoChromaticNineball basically lol
@@MonoChromaticNineball That’s actually a really good example for how colors explain the character just by looking at them
Red is to show strength and passion, and we both know how passionate Dante is (Queue to the time he rode a fucking missile)
Blue is to represent negative emotions such as fear and jealousy, however they are also used to represent sadness and depression
Just noticed something. The whole QTE, they're trading punches. Like, one after the other, basically taking turns punching each other. Even the QTE is turn-based.
I like to think specifically this battle, Ichiban wasn't hallucinating on the rpg side like usual, but we the player narrate the fight via having it turn based until we go into the QTE segment. That's why the game locks you into the freelancer class in this fight, despite potentially being something else when you fought Tendo 10 minutes ago
@@thatguy763 if only RGG let us fight masato in real time
@ledias4263 Too big of a control change for the players. People who know how to play beat 'em ups would think it's too easy and people who don't know would be stuck and that's not really fun. I'm glad they took it to being the freelancer class instead. Not a bad idea overall though
I thought the exact same, it's awesome. This QTE really does feel like an actual turn based fight being watched in real time
@@ledias4263tbf Ichiban wouldve whoop Masatos ass, bros had paralyzed legs for his entire life before he got that surgery
Tendo was the final boss of the rpg side, Aoki was the final boss of the yakuza side
Tendo was the gameplay final boss. Arakawa was the plot final boss.
I will never get over how hype it is how in the previous bossfight he's "Ryo Aoki - Govner of Tokyo" but in the final fight he's just Masato Arakawa. It's the little things that make this part so emotional
If you listen closely, you can hear some riffs on "For Whose Sake" from Kiwami- Masato has indeed fallen into the same tragic mistake that Nishikiyama did over a decade ago in Kiwami. He got the power he needed to prevent himself from being humiliated- but in the process, he sacrificed his entire family and everyone he loved. He has nothing left to fight for, but he's still blindly fighting anyway, because he can't admit to himself that he's already lost everything thanks to his own selfish actions.
History is repeating itself, only this time, the dragonfish stands on the other side.
Yeah, Aoki as a whole is Nishiki remix and done better (just so you know I think Kiwami did no favours to Nishiki's character which imo worked better without the added cutscenes)
I wonder what kind of tattoo Masato could've had if he joined the yakuza. Perhaps a fish or a dragonfish like Ichiban, since Masato managed to rise to the top in his own way despite being born in the "gutter". (Since he viewed Yakuza clans as trash compared to the rest of society)
@@shlokwaghela9560you're definitely in the minority on that one.
@@kaimanprime247 Well, the majority hasn't even touched the anyone so you can't really blame me
@@nasmatique Most likely a snake- a creature that resembles a dragon, and indeed could be easily mistaken for one when sufficiently large, but its inescapable nature is deception and cruelty. The enemy of mankind.
This fight is a masterpiece of story telling.
Over the course of the entire game, Ichiban always hallucinates his RPG mechanics like flashy attacks and people transforming, all while using his trusty bat and imagining he's a hero.
He's always surrounded by his friends, who he imagines as his party. Boss fights are usually hype and feature an intro card with the full title of the boss to hype you up.
At the end of the game, in typical JRPG fashion, you storm the tower of the big bad guy, fight through hordes of enemies, and even an extremely difficult boss. Realizing that there will be another one, you ask yourself how they'll top the Tendo fight.
Then this fight happens.
This slow, somber music starts playing. There is no fancy title, just the first and last name of a person who strayed from the right path, referred to by their real name for the first time in ages.
No over-the-top RPG mechanics. No party. No bat - Ichiban simply reverts to his first class from the very beginning of the game.
It's no glorious fight.
Just Ichiban vs the brother he once had, a man who was bound to a wheelchair for almost his entire life, a person he so desperately wishes to save.
And it's the easiest boss fight in the entire game.
To throw away the hype and wow-effect of a big, flashy final boss fight for the sake of delivering one last, final gut-punch, delivered entirely through gameplay mechanics, is genuinely such amazing storytelling.
And I genuinely, truly do respect them for that.
Love that the final battle is against 'Masato Arakawa': he's no longer hiding behind his public persona. It's just you and your brother, setlting things once and for all.
They left us their great ism’s.
you always find mgrr fans everywhere lmao
Unilateralism
@@cobble3317 Materialism
Racism
Sexism
**violin intro** **riser** **dun dun dun** **weeeow weow woew woew woew** **dun dun dun** **weeoweeowee**
thank you for the lyrics
*sobs*
**noownownow DUN DUN**
🔥
Masato isn't some crazy strong fighting god, neither is Ichiban, it's just a fight of raw, brutal emotion of the two trying to prove themselves. Really strange fight for a yakuza game to end on but it was pulled off so beautifully.
The symbolism of this fight and lead up is just *chefs kiss*. Ichiban automatically switches to his Freelancer class, putting aside his imagination to face off against his brother. As the player, this is the moment you get to feel what Ichiban is feeling. It's so subtle it's just....mmm mmm....great storytelling. 3:26 is the moment, the only time you get a QTE of older games, which symbolizes that this time, things are different.
The snap back to reality moment
I kinda wish this fight swapped to the normal combat system of previous games. RPG games suck at one on one fights
Would have been greater if Ichiban just change gameplay and goes into Kaito's brawler mode
Missed opportunity
well, i still fighted him with knights armour/Hero outfit xd
Wait you automatically switch to freelancer for this fight? I DID THE WHOLE MILLENNIUM TOWER AND TENDO WITH FREELANCER CUZ I WANTED TO END THINGS THE TRUE YAKUZA WAY
coughing baby vs hydrogen bomb
Paraplegic baby vs schizophrenic baby
Man who spent most in his life in a wheelchair vs man who batters excavators into submission with a baseball bat.
Coughing baby vs orbital laser
hypothermic baby vs. atomic drop
Ichiban : People constantly doubt my epic athletic expertise, now I get it I don’t look like the average athlete but I’m an absolute fucking unit in a fight.
*insert Ichiban doing the Hyper Swagger*
Ichiban : That was the move that made Arakawa cry!
Masato Arakawa it was a veeeeery good villain, one of the most memorables in series in my opinion
"Masato, stop! You should strive to be Like A Dragon!"
"No, Ichihan! Your 7 Υakuza should convert to my ism! It's the only way to achieve Infinite Wealth!"
*proceeds to Fly down to the first floor Like a Butterfly*
@@Sparket Fly, Ichiban!
- Mine, probably
''7 Yakuza? Im gonna show you a real YAKUZA KIWAMI!''
Bah god Ichiban, we gotta stop before he turns us into dead souls!
"Sorry, young master, but this is my Ascension Point! I'm right out of a Yokohama Crackhouse and ready, let's go!!"
What an awesome antagonist, definitely one of my favorites in the series.
I honestly love the dynamic of this fight. While ive seen people complain it's a repeat of Kiryu and Nishikiyama tale. It honestly works well to introduce Ichiban as a successor to Kiryu to the point in this game this fight has the only QTE in any fight then in the next each boss with ichiban has a qte showing how he's growed after this battle of fate.
Also, notice how Ichiban can only reach this battle with the help of his friends. A stark difference from Kiryu who prefers to do everything by himself, even if it means fighting an army of elite soldiers with guns.
At the first part of ism, I heard a familiar piano of "a scattered moment" into a two brothers fight and instead of death, it's just heartwrenching between one who got joy and attention and other got a down bottom of society but still see as a brother himself. Despite the similarities of light and dark. They are just brothers not bonded by blood but as family they grow up until that day come.
I just finished the game today--beating Masato at least. This game was an absolute pleasure to play through. They really outdid themselves with passing the torch here.
It really does end up sounding like a Final Fantasy or Dragon Quest song at the end here, with all the orchestra, while still having the guitar, drums, and electronic sounds that make the soundtrack uniquely Yakuza
Plot:
*Brother vs. brother to determine the fate of not only Tokyo, but quite possibly all of Japan*
Gameplay: *Ichiban "Suplex City" Kasuga demolishes Masato "Bad Lungs" Arakawa*
Ichiban Suplexing Masato
1:52 🎻😥
Someya flashbacks
@@bingusgaming3635during the millennium tower battle you can see the bar where you fight someya it was pretty cool (and they fixed the glass lol)
I FUCKING LOVE VIOLINS 🔥🔥🔥
I’m saddened that people weren’t willing to give this game a chance because of the turn based combat, because they missed out on peak fiction
Ending made me tear up, I'm a sucker for tragic family stories
@@angel_aeon same buddy
Fuck 'em. If they are too proud to branch out into a different genre then they dont deserve it.
Sega goin full greed bastards on the next game, they are even locking customizable skins/outfits behind the deluxe edition aswell with ng+ and the extra dungeons
I'm not the biggest fan of turn based combat but the story has got to be my favourites in yakuzer
Me realizing the Freelance class actually had the classic heat moves
Ichiban switching to Freelancer to fight his Bro was 👨🏻🍳🤌🏼🎥
**slaps with money **
Triplet After Triplet - It’s the final boss!!!
ism - It’s the final boss.
Sooo good :3
Ichiban Kasuga vs Masato Arakawa.
Still one of my favorite fight in the series
There's a part in his theme that reminds me of a song called coin locker baby,,,,,, which is pretty self explanatory
yo cuando terminé este juego siempre pensé en ese tema, hasta el dia de hoy me gustaria hacer una animacion con esa cancion y este juego jeje
Man.
Light and Darkness sounds better than ism for me
The word ism has a meaning somewhere.
eh, light and darkness is pretty generic imo
the "ism" had alot of meaning tho
@@alejandrorabang5083 do you know what the meaning is, I'm curious
@@Smokin-that-beef-pack a distinctive practice, system, or philosophy, typically a political ideology or an artistic movement.
Ryo Aoki: I sleep
MASATO ARAKAWA: *REAL SHIT*
0:40
theme of receiving 6 damage and spamming essence of roadside weapon
I'd heard official releases were coming out soon, are these seriously the track names?
Yes these are the official names of the tracks
@@likeamaiddragon1253 what in the goddamn does "monken's beeper" mean??
@@FungalFury pretty sure a monken is some type of guard
@@FungalFury what is triplet after triplet referencing??
@@bingusgaming3635 its debatable. Some say it refers to boxing triplets(Tendo was a boxer). Other say it refers to the music term triplet(the song has lots of them back to back)
ironically the only fight in y7 i actually did no damage bc of ichiban's freelancer agility buff skill
Ism vs ’tism
A wonderful climax, just a shame the game's turn-based combat is very prone to, well, ridiculously spongy enemies.
If you've fought invulnera-billboards, and the pier reviewer archetype, you know exactly what I'm talking about.
The sort that are ridiculously tanky in part because they're resistant to basically everything and have ridiculous healthpools, meaning you wipe out everything else on the board, then put the combat on auto and go take a toilet break or something, and if you're lucky, the enemies will be taken out by the time you get back.
The bosses suffer from this too, Aoki/Masato not terribly much so, but Tendo absolutely does drag on.
At least Infinite Wealth looks to have learned from that, presuming the early gameplay and how durable the enemies were there, is an indicator of that trend.
God, the boss fights in LAD were way too dragged out. I remember hitting Tendo with the satellite beam 20 times and barely making much progress at all. On top of the combat being far more engaging, Infinite Wealth handled the boss fights a lot better in that regard.
Rac -
masato is probably reactionary i.e. racist so yeah it works
Isabel Rapid
Ichiban's devotion toward Masato was wasted...
Jaskolski Court
What does ism means?
idk but it probably has some deep symbol-ISM
Basically a belief
Can't believe he didn't get a dynamic intro
Then what's the first 35 seconds of the video
he has a dynamic intro, tf you talking about?
Not every dynamic intro has to be a clash, silly
Exactly, it switching to his real name hits harder than any cool choreography they could've come up with
Yea, not every dynamic intro has to be a big buildup or a badass exchange. It can literally be a stand off/staredown.
Take [the battle in Y8 that Impregnable Triangle plays in]. That dynamic intro is a good ol staredown.
Imagine this game not being some weak chin turn-based game...
what do you mean the gameplay's fire I played yakuza from 0 to 7 and the combat change never bugged me one bit the devs nailed it.
@@toffifeen6257 turn-based and Yakuza just don't get along... I don't feel that Yakuza vibes ant more
@@darkfighter22334 I understand and repsect your opinion
@Stu Stu they got along just fine here. As long as they keep making beat-em-ups alongside turn-based games I don't see the problem.
@@kartikayysola and they have that's where the Judgement games come in. And they are great