This doesn't seem to be working for. Its supposed to be a passive skill right? But I never notice my hp regenerate every minute. Am I missing something?
Lots of bad advice here. Strength caps more quickly than arcane and damage from perfect evade represents a good chunk of your damage during bossfights. Add to that wrath attack damage and havoc damage, plus enhancements and you'll see it's maybe the most important stat. You haven't even mentioned dodging, it should be number one. Perfect dodging does A LOT of damage, has invincibility frames, gives you access to numeral options with your different weapons AND stops the enemy's string attack so they won't follow up. It's literally the most essential option.
Definitely this. Dodging, especially with a Balanced Obscurus is absolutely mental, especially with Chains and a healthy portion of Arcana. Honestly, I'm about to start New Game + and considering going hard Arcana as physical damage was never that serious compared to my counter that could often one-shot the bottom tier enemies of my current, leveled area. Also Flame Hollow Wrath (Immolation) is the best one, easy.
That's basically what makes it similar to dark souls, you have to keep trying to evade the attacks of the enemies, otherwise you are dead meat really quick. Classic hack and slash you can afford to not bother as much but with hard games, dodging/evading is everything. Darksiders genesis seems mad easy in comparison to 3 exactly because of that, in 3 you learn to always maintain view of what is happening and to try to evade and think.
Few tips if anyone is gonna start playing this game in 2022 Flame hollow wrath puts out damage even if you cannot spare the time to attack, you can keep moving and dodging while dealing damage, making it very useful at all points, it also melts bosses extremely fast, making it the most useful one in my eyes. Most of the large enemies will only give you enough time to attack them 1-2 times before they start attacking again, if you dont have arcane to put power behind your counters, those enemies could take forever. If on highest difficulty, keep health equal to your attack stats, or certain enemies (even some trash mobs with their ''red'' attacks'' are gonna 1 tap you Watch for soft caps, your stats are gonna start returning less value after certain levels The X (delay) X combo can stunluck many enemies, especially trivializing those enemies with red eyes In many cases where you would only be able to safely attack once, flame hollow is fast enough to attack twice Avoid using havoc when there is a flurry of attacks coming in, every hit taken drains the duration of it Feed souls to vulgrim whenever you can, there is nearly no point in carrying them around. few things you might want to buy you can crush lurchers to get the souls for it Its easy to forget about salvation entirely, but it can interrupt certain enemies, especially when they charge attacks from a distance. You cant be hurt while casting a wrath ability, use them when the enemy attacks. An alternative to most blocking enemies is to idle for a second and then do the X (delay) X launcher (aside from the force hollow) Canceling the 3rd hit of the force hollow with a dash is a good idea in my experience.
Actually, more important, is patience and calm. The Dodging requires some timing and you learned it along the way but unless you are patient and remain calm, it doesn't matter how good your dodging was in previous levels, as you will fail and only make it worse for yourself.
@@BjornV1994 thats BS. If you get a feeling for the right timing whats actually part of getting good at dodging u wont get hit anyway... Or ur just bad and try every boss 100times till u get lucky and finish him off
@@haar1466 In order to have a good timing, you have to be focused, and in order to be focused, you have to remain calm. This is the case in every game but button mashers. This goes for just about everything in life, I still have to meet the first person whose driving improves when they get angry or are frustrated. But back to the game. If you are calm, you can act thoughtfully and rationally, if you are either irritated or impatient, you will tend to act more rashly and make mistakes in your haste, which leads to more frustration, especially near the end of a battle. As for my skill in the game, I have bested some bosses on the first or second try, some with little to no damage to my character, rushed through levels with ease and without losing a single soul. Most of Chosen I have finished off in one or two try, depending on if I was caught by surprise by their attack pattern. Some other bosses, Lust's second half and Gluttony first half were harder but I eventually bested them rather quickly, once I knew what they could do and I had calmed down, so I could focus properly on what I had to do.
@@MarkoMalxasov Git gud is a meme. Basically is is bastardized "get good". I think people start using it in relation to games on DS1 board as an answer to whining especially about PVP. Dunno if you familiar with DS1. I was playing it on PC. PC port was horrible I didn't have a walkthrough and it was before Ytube. DS1 blind was hardest game I ever played in my entire life. I think it took me a month or two to get through the game. Good times.
its kind of laughable then you suggest stacking strenght and then not think its obvious that your arcane damage (for example the immolation one) is low, the first 3 tips are just tailored to your playstyle, if you're great at dodging arcane is worth a lot more than strengh with them hitting 2-3 times as hard as normal hits
you are so right 20lvl of arcane, just a mere lvl7 scorn with max fully upgraded demonic shade... I am doing 1300+ dmg with counter per hit excluding burn dmg... of cause if you love spamming whip & can barely dodge just put everything on life & physical... counter boss just 2x times I can see 1/4 of their health or more chip away
Yeah, he says inmolation is weak, but with 20 arcane (what I have so far mixed with some health) it hits harder than any other ability if you stay close to them the whole time, ticking for 100 damage 3 times a second to everyone is nuts, enemies just melt away. It even its harder than the tornados, but those track and are easier to use. Also the arcane counter with chains and shade enchantment is serious business, hitting over 1K. Arcane is nuts. Only thing I still think its weak its havoc form, even with 20 arcane it doesnt it that hard, but whatever, counters is all I need, I cant wait to try this build at the crucible when it comes!.
. Melee or Magic. Personally I like melee more. Fun to play and require some rudimental skill..I don't like 1 button everybody dead play style but it is obviously a viable option.
True...! I invested in arcane damage first because my play style focuses on dodging and counter attack and the arcane damage (400+) it deals after upgrading in a single counter is totally worth it!
Beg to differ here, Leviathan and Marauder together are most of the time a huge waste of resources, equip either or one of them as you get better you will not need that much hp. I found the enchantment that gives +20% invulnerability window to be a godsend and much easier to pull off dodges with that.
You guys need to stop talking about your own favored build. Not everybody has the same play style as you. I played through focusing almost entirely on arcane stats and Havoc mode, and kicked ass doing it especially once I got the right enhancements. Also, balanced stats isn't a bad idea in this game either, so long as you focus on one or two weapons. There is no single way to play, that's why you have CHOICE in stats and enhancements.
It are just tips, how they took care of it and became good at the game and for the most, it are good tips. Although I do agree with you about the Arcane stats, if you know what you are doing, they are a powerful asset and in my experience one of the quicker ways to do damage in boss battles. I can't remember how it was in the beginning but I'm currently on level 16 for each stat (I went the balance route), and Arcane damage is often higher than with my regular attacks with said weapon. Especially with the Lance of Scorn, I have done some major damage, doubling my regular damage when performing an Arcane Counter with it.
That´s exactly my thoughts too, i prefer to skill up my health first, because in high difficulties every enemy kill me with 2 blows, and in the begining i like to search for sustain more than slightly better damage (knowing that i´m probably gonna die a LOT if i go for the damage right away, unless i´m a fucking dodge god).Then, i go for strength and arcane equally, because i know that I use both normal attacks and special attacks (special attacks: Counters, wrath, havoc, even charge attacks) to beat differents creatures, but the point here is to know that this is my way to play the game, that could work for me because of my play style, but could not work for anyother who play differently. So i can´t go and say that because it work to me, then is the WAY to be a pro and always win in the game, i believe this affirmation is wrong, but hey!, i appreciate the "TIPS"
100% agree man but you gotta realize anyone looking for "tips" most likely havent come up with there own strategy. I too kept arcane dmg close too my strength and went fairly balanced and breezed through. But I also played all the souls and it felt natural for me. I loved the 6% health on hit one for my whip and used obscurus and then focused on wrath and havoc boosts. Arcane builds can be op and I want to try "hyper mode" with the dmg per 3k souls build too
agree with you Kazuma. I found usefull to level up stengh and arcane almost at the same level and put only 15 points on healt. (I beat every difficulties)
On apocalyptic always pop your lurcher clumps and spend them on lvls whenever you clear an area. I can’t stress that enough. One of my problems is I would always horde them all and without realizing it would be holding myself back.
I disagree with many of these. Yes you should explore and yes don’t waste your souls on consumables. But the undying shards are very useful if you already have a deal for the boss.
Some elements added are similar to DS but it is no DS clone by any means. BTW I have no idea why people nowadays compare everything to DS. I have seen same elements in games way before DS1.
I found this really useful thing while grinding in the crucible I call it dodge switching Dodge switching automatically gets the counter attack out even if you don't press the attack button minimizing the chance of getting hit before you get the counter out. Switching hollows mid perfect dodge to get your desirable hollow counter attack Say you're in flame hollow and are surrounded by enemies you accidentally perfect dodge and if you're fast enough and don't panic you can switch to the force hollow mid-dodge and get the massive damage and AOE counter move and give you space to heal or buff
well as for my 30h darksiders 3 playing i had to master only dodging and as for the arcane is very handy for counter attack since arcane gives bonuses to most of the things (wraith ; counter attack ; havoc and etc) with enough arcane you can deal HUGE amout of dmg for example i do atm 1200 dmg counter attack with storm weapon *playing on apocalyptic*
You just need to learn how to perfectly dodge enemy attack patterns and after that you can use hollow counter attack. At that point comes arcane dmg bonus into consideration and you do a ton of dmg. So it's not true that you should let the arcane dmg bonus low. I think that eacy 10th point into an attribute increases it's diminishing effect (by -1) and after 20 points in strength it's not that beneficial anymore. Arcane starts with higher bonus per point so diminishing effect is not that % strong as for strength, however you need to perfectly dodge to actually make it shine. Upgrade your main weapon to +10 first and then your most preffered secondary. Rest is up to you.
Those sold out mercenary "game magazines" gave it a 6 or 7, what a JOKE. What an awesome thing is Gamepass, thanks to it I discovered this game and I love it! Mercenary press has its days counted. No more $$$ to give "good reviews", their oppinion is bia$ed.
@@arturom628 facts! This game was amazing! I really had a great time with it! It was challenging! I loved the main character! Definitely was worth the play through.
game has its problems but its awesome anyways and I enjoyed it way more than titles with a significant higher rating score. gotta say the crappy performence has still some negative impact on the overall experience
@@TheHearMyMusic i really enjoyed this game! Yeah the performance could’ve been better but outsides if that I love it! I think a bigger studio would have the resources to fix it. Overall a great game! It’s like Dark souls and Metroid had a baby.
he said over 20 hours he made a list of 7 tips... I found it helpful... slot of people on the comments are mad about him favoring strength... I appreciate people who take the time to make videos like these...
The Leviathan enhancment gives u 75 health per minute not second , altho it might sound great but u wont get to upgrade it to its full potential until late game and even then if u have the 30% ( or 20% , i dont remember ) increase health from the medaliom which ulthane gives u from rescuing 15 humans and the 18% increase health from fortifier enhancement u will be floating around 500-800 hp which the leviathan 75 health per minute wont be usefull anymore so dont waste ur artifacts on that one . The best 6 enhancements in my opinion are : 1-Fortifier ( which will be even buffed after first patch ) 2-chaos ( due to the amazing 6% life steal and 50% increased havoc form time) 3-Obscurus ( longer evade invunribility windows ) 4-juggernut ( 25 % less damage taken from physical attacks ) 5-Shade ( 60% less damage taken from arcane attacks ? Yes seems like some of enemies apecial attacks deal arcane damage ) 6-Rage ( 60% increased wrath gain from wrath lurchers ) Use the Chaos enhancement on ur main wepon the wip because of its insane range and cleave attacks .
I also found Azazel to be useful on fast-hitting weapons (+25% Wrath generated per hit). This loads up wrath during fights like nothing. But as said in the video it is probably less effective to use because it feels like it is made for magic-centered builds. So take this with some salt.
I’m stuck on keeping chaos on Skorn or putting it on the Hollow you use the most. It’s not just a flat rate of 5% lifesteal but 5% of the damage you deal. Hollows deal more damage across the board but you use your whip the most - well, at least I did.
DateiLoeschen , overall i think arcane value is less than health and health less than strength but that depends on your playstyle so on that note Chaos and Rage can be changed to match your playstyle but the other 4 is an absolute must .
FatalFist , yes i think the whip has the best combo kit out of the other weapons and a range that cant be beaten when u are playing on apoclypse mode .
The most important thing anyone can ever tell you is to completely master the perfect dodge mechanic with lots and lots of practice. If you master that, you're untouchable. You could beat Apocalyptic difficulty without leveling up if you really wanted to. That's how OP the perfect dodge mechanic is because you cannot be touched and you always get a free counterattack so with enough patience and diligence you could kill anything without stats or upgrades. If you have the Crucible DLC then challenge yourself to get a Flawless Wave every single time, you will be shocked at how good you will get at dodging and figuring out the timing of when to press the dodge button. Just pay very close attention to the enemy's attack animation and be ready to press it. Also note that when you're spamming your attacks, you cannot always dodge in time as some attacks are not able to be dodge cancelled I noticed. Sometimes it's better to stop attacking completely all to prepare yourself for the correct timing to dodge that powerful attack that will destroy you.
There's actually some legitimately objectively wrong advice in this. Just to name one example: Perfect dodge counters are a huge part of the game, plus you can extend combos by adding a charged attack late into it - so no, don't ignore arcane. But yeah, that just as one example.
The apocalyptic mode made me even a stronger player. Especially loved Fafnyr enhancement. My main build was on strength too. Unfortunately it was too late when I realised that raw damage is a better defence.
Demonic marauder enhancement can already be reached as soon as you got the flame hollow, just go back to where you fought wrath, jump up the ledge at the other side and it will lead you straight to blistering bridge. When you reach the lava pool it's the item furthest to your right. You will likely die trying to get out of there since you're underleveled but it doesn't matter since you keep the enhancement, just make sure not to bring too much souls.
I spec’d arcane and do not regret my choice at all. Use whip to stun mobs, wait for someone to attack, dodge, hit with chains, 1-hit kill. Rinse/repeat. Boss fight go into ultra badass form, melt bosses. gg.
Tip 6 is so helpful. I explore the places I've been to like Dora the Explorer and found a couple of enchancement, multiple artifact for upgrade and rescued more humans. Its good that you mentioned the inflation of consummables in Vulgrim's shop so you would rather die and back to checkpoint than to waste soul currency.
i'd recommend using lance of scorn for boss fight if ur good at dodging most bosses will throw projectiles n when you perform a successful dodge in obtain storm form you'll throw the the lance of scorn at the boss without getting closer to the boss i had it fully upgraded n do 600+ reverse damage too bosses every time i dodge
I played Apocalyptic and i can agree with all but one Tip. Do not leave out arcane damage. That is my personal opinion ofc but I've found that the most reliable and safest source of damage for me where the counters which are arcane based. So, unless you're awful at dodging with good timing (in which case you might want to try a lower difficulty) you should definitely keep strength and arcane on an equal level.
I've got a couple of things to say to everybody who plays this on apocalyptic: - You guys are champions and stands to reason that you're reasonably good at dodging if you're attempting that difficulty. - You don't have to level up with every single soul you get. Do a lot of exploring and save up your Lurchers. - Save Usiel on that fight with Lust. Talk to him again after the fight. Get Fafnir enhancement. Max out Fafnir. - Max out (in my opinion) Lance of Scorn. Max out Arcane with some points in HP of course. - Watch and be amazed as your collection of 200k souls gives you 150% damage on your weapon of choice, which just keeps growing the more souls you get. - Fafnir is the difference between you dodging a single enemy 5 times to kill it, and dodging it once to kill it.
Almost everything you said is right, but I have to disagree with the focus on strength. Nowadays, most games already take into account that each player has their own style, and Darksiders III is no different. Strength build may be more useful for your style, but there are players who feel more comfortable with a balanced or arcane-focused build. In fact, the game itself delicately induces you to focus on arcane. Few people have noticed this, but in the beginning, putting arcane points gives a higher percentage increase in status than putting in strength (this difference decreases slightly as you reach higher levels). Also, as you mentioned, each enemy and situation in this game calls for different approaches. A friend of mine, just to name an example, used a build of arcane counter and defeated almost all bosses without problems. But during the final battle with Wrath, he could not do enough damage due to the strategy of escape and regeneration of the first stage of the boss. It became clear to him that this particular part would be easier with a character of strength, but he kept the build, because he already knew that there was a second stage that he would not win with the build of strength. In addition, some optional bosses, such as Corrupted Tomekeeper, force the player to use strategies that are independent of the build. In the end, the best way to play any game is one in which you have fun and still manage to win.
I thought all your counter moves and charge attacks use arcane and that your arcane dodge counters are your STRONGEST attacks? I understand the rational to focus on overall strength but isn't arcane crucial as well? As you get better at dodging, many of your attacks should be arcane dodge counters for max damage. Is this not accurate?
i am also going that way on apocalyptic, it worked really well against avarice and it was super fun and now im up to last my counters does like 900 to fodders, its great
That's what I thought. I think our reasoning is more sound for the stronger enemies and bosses for max damage when dodging plays a larger role in the fight. Regardless your build kick ass game, a lot of fun after the mechanics and camera work are mastered.
Ok need to comment on this video as this was obviously done before the updates. However @3:25-3:28 the Leviathan Enhancement Regeneration is at the time of this video 75 per minute not per second. Now it's 96 per minute as of 1.05 version. But still needs reworked as this number needs to be a % per second not per minute. Keeping it more in line with Azazel enhancement. As for the build style; to each their own but I personally prefer Arcane building. Having 201% Arcane gives me massive DMG on counters when combining Nafnir Enhancement and souls. But even without this I can always turn to Shade or Azazel for quick Wrath attacks and regeneration using chains. It's just all about your preference and playstyle.
WHAT?? imo arcane and health are the best things to level up. I almost always use counters on boss fights and it helps immensely with fighting tougher fights. Strength gets up'd at 4% per level up. Arcane gets +9% I think per level up. Huge difference.
not sure if anymore chunk of adamines have been identified yet, but there's one in the boneyard. When you give the kraken the "love tap" achievement and have to go down the hole to follow it, you can fly across the sludge pool with storm hollow. fight the enemies all the way to the right, climb up with the ice hollow and use the force hollow to scale the wall, it's there you get it You actually see the chunk when you defeat the boss in the ship when your talking to the watcher, look across the sludge pool and that's it
Ok I'm a just clarify that the primary tip should've been the best way to get good at the combat aspect is to learn how to dodge well enough, everything else is just dependent on personal playstyle for instance you really don't need to focus on really upping your attack damage as enhancements will do that as well I have found that a much more balanced approach worked well for me as I went 28 health 25 physical and 20 arcane and i focused more on picking out the best enhancements that worked to my playstyle for instance I went juggernaut on my barbs of scorn for that plus 30% physical without wasting like ten lvl to do it I also went for chaos for that havoc duration, I used Enoch azazel and leviathan for a full house of health wrath and havoc regen over time, and I went with Obscurus to increase the dodging window to make it easier. Not to mention the bonus's you get from a full riders mercy is over powered as hell. Which this sort of build I just powered through the whole campaign on apocalyptic without having to lure enemies away from one another to play it safe and I've already perfected the whole game BFA and all, there are confirmed only three adamantian chunks to max out three weapons and it is believed to be enough artifacts to fully balance 6 enhancements but no one has found them all yet.
Some good parts, but a lot of misinformation in this video. Also some things I want to mention myself. While strength is certainly nice to have, arcane builds are likely more effective. This ties into immolation and Havoc being weak, while in fact you can use a decent arcane stat to absolutely melt anything around you, especially with Immolation. I experimented with a 50/50 build, and still found myself relying on immolation a lot, especially in boss fights. It's ridiculously strong, as are the flame flails in general since they have a very powerful counter move. Marauder doesn't require stasis hollow, but only the flame one and you returning to your first wrath fight, continuing on from there (And it's actually the most broken enhancement in the game if you put it on your whip, for Nephilim's Respite returns). It makes almost all the other life regen enhancements underwhelming IMO. Some other really broken ones are the damage reduction ones, of which there are 2. Physical and Arcane. Their passive damage reduction stays on even if you're not using the hollow weapon you've equipped them to, not to mention they give a nice damage boost on the weapon you put them on. Another thing of note, which I feel is a big deal, is Luminous Visages. They don't give you an attribute point, they give you a LEVEL. Meaning, the later on you use them, the more benefit you get. This is due to saving souls on not instantly using them, but using them at a higher level instead. Also, if you need a 1000 souls to level, put in 999, then use the Visage, those 999 souls will be lost forever, so take care before you use Visages. Some other tips, like exploring the area as much as you can, and going the opposite direction are kind of a silly thing to mention considering what the game itself is, but that might just be me.
You're wrong about the Luminous Visage it does give you one free level up whereas the merchant you're spending more and more souls each time to get attribute points
@@cobraplace lets say your next level cost 200 souls, and you used LV. Your next level cost will increase. IE use it sometimes near game end in order to get maximum advantage. Same was true for Darksiders 2
If you're good at dodging (which you should be because it's a major focus of the game), an arcane build is insanely powerful. Arcane affects counters, wrath abilities, and Havoc form, whereas strength only affects physical damage. Counters also deal bonus damage.
If you didnt know the lace charge attack damages and knocks down enemies that are blocking and will open up all to attacks before they can start blocking again. the ice sword is the worst it only slows them for a second rendering it worthless.
I have played both Darksiders 1 and 2. From what I can tell y'all to be pro at Darksiders 3 is experience and fight IQ. Try experiment with a different types of moveset to create a mad combo skill. Also... Having a powerful weapons, armor and enhancements is just a bonus
Strength is for those that can't dodge for shit. Dodging isn't that hard to do, and once you master it, you'll wish you hadn't wasted all those points in strength. I'm only at the middle of the game, but i deal about 900 damage with my arcane counter. If that's not OP, idk what is
Do you reckon the fourth single player game for the do you reckon the fourth Horseman needs a single player game? Like all the others? I reckon it does because it would be better to have the fourth game as a single player game not on what they brought out just with war and wrath? I reckon they should do a single player game that would be better.
Tip #1: Garbage. This was entirely subjective and based on personal preference. I treat my whip and other weapons as the method by which I build Havoc and Wrath. Most enemies that aren't bosses can be felled despite having very little strength so long as you are careful, and my high arcane damage means that I can deal devastating burst damage with my wrath attacks and Havoc Form. Arcane isn't a garbage stat, it works just fine if you know what you're doing. Tip #2: Solid. Other than some subjective opinions this tip is actually good. I'd personally recommend using the Force wrath move for the knockback if you are going to use a Hollow wrath move at all, but that's just me. Different strokes for different folks. Tip #3: Solid. Other than the enhancement locations which in my experience are somewhat random. Never found the Chaos enhancement despite having cleared the entire area he's talking about... Tip #4: Iffy. Buy only A FEW consumables throughout your entire playthrough and generally treat them as super-valuable and you'll be absolutely fine in this regard. Leveling up isn't all it's cracked up to be and as you get closer to the end of the game souls will be more plentiful. So as long as you aren't really struggling every step of the way, buying 1 or 2 consumables when you absolutely need them in order to beat a certain sin or something is excusable. Tip #5: Garbage. Entirely based on Tip #1 which is garbage too. If you're building a lot of Arcane like me, Havoc is your bread and butter. Never go into a bossfight without it active, even if that means you have to stop, go back, and farm a bunch of enemies from an earlier area. Havoc shards are worth their weight in gold, so are Wrath shards. Don't be afraid to die once or twice to figure out exactly what section of the bossfight is best to use Havoc form in. Even if you aren't building Arcane, don't be afraid to use Havoc when facing off against multiple stronger enemies (the big mini-boss types), although it's best to try and get a few whip cracks in first and take a bit of damage in the process. Tip #6: Solid. Tip #7: Solid Other than some obvious bias about builds, this is pretty solid. Just don't play a balanced character unless you want the challenge. Focus on either Strength or Arcane (but regardless don't neglect the other one entirely) and alter your playstyle depending on which one you choose. If you're going Arcane, treat your weapons like wrath-builders and use your Wrath attacks strategically instead of just letting it loose whenever. You should also place an extremely high value on enhancements that help you build wrath faster (I've discovered 2 different ones). The burst damage you can attain with an arcane build is pretty stupid, and Havoc form becomes pretty OP. With a modicum of STR, you won't really be "falling behind" in terms of weapon damage and your burst damage from Arcane and Havoc will be crazy. It's worth noting that enemies have more HP in Apoc difficulty, so if you are playing on that it may seem like arcane does no damage, but trust me it does. At the higher levels you will be able to one-shot minions with the basic AoE wrath attack, even on Apoc. Havoc form will be able to single-handedly knock off 25% of the bosses HP, even on Apoc, plus giving you a free heal in the process. If you just wanna use the whip and weapons, a STR-focused build is viable too sure, but don't discount Arcane. It can be pretty powerful when synchronized with the right playstyle.
It's a great game minus the technical issues. BUT the void dlc final boss glitched on me and i beat him for the trophy with him jus standing there. Lol Helps sometime. other than that there are frame rate issues, some screen tearing, my game crashed once. Loads pretty slow. Hopefully we get a remaster.
@@GramoChopin hmpf, u Kno ur right I just started playing it 4 hours in & I'm a little pissed game takes long to load compared 2 ds1/ds2 also fury feels weak ASF! Also enemies feel faster & have a better tracking hit system. Fury's dodging feels & looks slow & very short compared to war/death. Also most of all I hate how fury's combat revolves almost soley on Dodge counter. I'm hurt man😌 but I will finish bcuz Im a fan. We need remaster ASAP
@@abymondesir23 Ima a rpg action game fiend so im about 36 hours in. Getting trophies. But keep playing man, there is alot of good story here and many blatant references to many games like obvious Dark souls, Metroid prime, stealth games like metal gear solid for the vents and crawling mechanic. And u only get stronger. Just takes time like with any rpg. It took me over 80 90 plus hours to become really strong in the 1st Dark souls. Depends which game and your skill.
Pretty obvious tips i guess . What i would say is to just , like dark souls or bloodborne etc , use lock on target focus and get super pro at dodging and this game could be pretty easy compared to others even on high difficulties
Hum...arcane is not that big of a waste compared to strengh, but i still proioritize strengh, the thing is at apoc difficulty, looking at my build, i have 15 arcane (witch i highly recomend) compared to 37 strengh and 22 health (level 72) and my ass is still fairly beaten in apoc against certain enemies... it has only been kind of a breeze because of arcane...witch clears any room, at 15 along with the enchancement to give more 200% havoc, with some shards that you dont need to buy just for a few key encounters like any unavoidable red demon or a boss that is a bit more hard to dodge like lust, you can also use the enchacement to get more arcane damage but its not needed for apoc mode, at level 15 arcane already deals good damage, its true that what makes an arcane build have low consistency is how long it takes to fill the bar, but it also makes any would be hard sitiuations very easy, health is only important between hard enemie encounters, i dont think its much worth it having more than 25 (if you dont plan to play byond the apoc difficulty that is) because i sometimes still get one shot with 22 points on health at 825 total health, so there is not much use to invest in it for harder enemies.
He forgot to mention that for a good smooth experiemce it should only be played on a PS4 Pro because the game fraps out like crazy on the regular PS4 and slim
Is nodal to be 15 hours into the game & only found one enhancement along the way? I do go off the beaten path & explore but all I find is artifacts & clusters. & if it matters I haven't gotten to the 2nd sin yet. I like to be thorough. But I think it's kinda weird I only found 1 enhancement so far in between 1st sin envy & the 2nd sin (unknown). I just don't wanna miss anything important. Also I only have 2 respites at the moment. How many am I supposed to have? I just reached Bonelands & I feel I should have more respites by now.
I don't hate the game but they really shouldn't have gone the souls like route the first 2 games were in my opinion phenomenal they should've kept that formula.
It's really funny to read the comments on here and take the video so seriously, it was 7 tips on how to play the game, they were suggestions people, if you're gonna think you should play the game this way then you people are funny... I've been playing Darksiders 3 for about a week now and I play it my own way at my own pace and may take a few suggestions from this video, I don't see myself restarting the game over...lol have fun my puppets
I don't get the comparison to Dark Souls. Dark Souls is my favorite series, and I have no issues with it. But this game....I can't get anywhere on it even on normal difficulty. I have tried to figure out how dodging works for HOURS, and I am no better at it now than I was the very first time I tried to do it. It seems to be totally random. It works one time, then when I do the exact same thing next time, it doesn't work at all. Dodging is easy to master in Dark Souls because I understand how it works. There's a certain number of I-frames per roll. Figure out where those I-frames are, and you're fine. But this game doesn't make any sense. Dodging just doesn't work. Dodging into the attack doesn't work. Dodging away from the attack doesn't work. Dodging perpendicular to the attack doesn't work. I've tried timing the dodge for every part of the dodge animation, and have yet to discover WHERE any I-frames are. What am I missing here?
The Leviathan enhancment gives you 75 health per MINUTE not SECOND. Very important note!
This doesn't seem to be working for. Its supposed to be a passive skill right? But I never notice my hp regenerate every minute. Am I missing something?
Renante Toremotcha it regenerates 75 health per minute little by little divided in the minute. Hoped that helped :)
If it was every second, you'd never die!
Honestly anyone can be a pro you just push dash at the right time
Lots of bad advice here. Strength caps more quickly than arcane and damage from perfect evade represents a good chunk of your damage during bossfights. Add to that wrath attack damage and havoc damage, plus enhancements and you'll see it's maybe the most important stat.
You haven't even mentioned dodging, it should be number one. Perfect dodging does A LOT of damage, has invincibility frames, gives you access to numeral options with your different weapons AND stops the enemy's string attack so they won't follow up. It's literally the most essential option.
BananaPancake i second demotion !
Definitely this. Dodging, especially with a Balanced Obscurus is absolutely mental, especially with Chains and a healthy portion of Arcana. Honestly, I'm about to start New Game + and considering going hard Arcana as physical damage was never that serious compared to my counter that could often one-shot the bottom tier enemies of my current, leveled area. Also Flame Hollow Wrath (Immolation) is the best one, easy.
Came to the comments to make sure I wasn’t crazy for prioritising Arcane and dodges.
That's basically what makes it similar to dark souls, you have to keep trying to evade the attacks of the enemies, otherwise you are dead meat really quick. Classic hack and slash you can afford to not bother as much but with hard games, dodging/evading is everything. Darksiders genesis seems mad easy in comparison to 3 exactly because of that, in 3 you learn to always maintain view of what is happening and to try to evade and think.
Started and completed it 3 times on hardest difficulty, if i ignored arcane damage i would have been screwed long long ago
Yeah, bad advice for apocalyptic, since if you ain't dodging you gonna die.
Few tips if anyone is gonna start playing this game in 2022
Flame hollow wrath puts out damage even if you cannot spare the time to attack, you can keep moving and dodging while dealing damage, making it very useful at all points, it also melts bosses extremely fast, making it the most useful one in my eyes.
Most of the large enemies will only give you enough time to attack them 1-2 times before they start attacking again, if you dont have arcane to put power behind your counters, those enemies could take forever.
If on highest difficulty, keep health equal to your attack stats, or certain enemies (even some trash mobs with their ''red'' attacks'' are gonna 1 tap you
Watch for soft caps, your stats are gonna start returning less value after certain levels
The X (delay) X combo can stunluck many enemies, especially trivializing those enemies with red eyes
In many cases where you would only be able to safely attack once, flame hollow is fast enough to attack twice
Avoid using havoc when there is a flurry of attacks coming in, every hit taken drains the duration of it
Feed souls to vulgrim whenever you can, there is nearly no point in carrying them around. few things you might want to buy you can crush lurchers to get the souls for it
Its easy to forget about salvation entirely, but it can interrupt certain enemies, especially when they charge attacks from a distance.
You cant be hurt while casting a wrath ability, use them when the enemy attacks.
An alternative to most blocking enemies is to idle for a second and then do the X (delay) X launcher (aside from the force hollow)
Canceling the 3rd hit of the force hollow with a dash is a good idea in my experience.
One point to correct ✌️ There is huge point in carrying souls around if you have fafnir enhancement.
U forgot the most importAnt... git gud at dodging
Actually, more important, is patience and calm. The Dodging requires some timing and you learned it along the way but unless you are patient and remain calm, it doesn't matter how good your dodging was in previous levels, as you will fail and only make it worse for yourself.
What git gud actually means?
@@BjornV1994 thats BS. If you get a feeling for the right timing whats actually part of getting good at dodging u wont get hit anyway... Or ur just bad and try every boss 100times till u get lucky and finish him off
@@haar1466 In order to have a good timing, you have to be focused, and in order to be focused, you have to remain calm. This is the case in every game but button mashers. This goes for just about everything in life, I still have to meet the first person whose driving improves when they get angry or are frustrated. But back to the game. If you are calm, you can act thoughtfully and rationally, if you are either irritated or impatient, you will tend to act more rashly and make mistakes in your haste, which leads to more frustration, especially near the end of a battle. As for my skill in the game, I have bested some bosses on the first or second try, some with little to no damage to my character, rushed through levels with ease and without losing a single soul. Most of Chosen I have finished off in one or two try, depending on if I was caught by surprise by their attack pattern. Some other bosses, Lust's second half and Gluttony first half were harder but I eventually bested them rather quickly, once I knew what they could do and I had calmed down, so I could focus properly on what I had to do.
@@MarkoMalxasov Git gud is a meme. Basically is is bastardized "get good". I think people start using it in relation to games on DS1 board as an answer to whining especially about PVP. Dunno if you familiar with DS1. I was playing it on PC. PC port was horrible I didn't have a walkthrough and it was before Ytube. DS1 blind was hardest game I ever played in my entire life. I think it took me a month or two to get through the game. Good times.
its kind of laughable then you suggest stacking strenght and then not think its obvious that your arcane damage (for example the immolation one) is low, the first 3 tips are just tailored to your playstyle, if you're great at dodging arcane is worth a lot more than strengh with them hitting 2-3 times as hard as normal hits
you are so right 20lvl of arcane, just a mere lvl7 scorn with max fully upgraded demonic shade... I am doing 1300+ dmg with counter per hit excluding burn dmg... of cause if you love spamming whip & can barely dodge just put everything on life & physical... counter boss just 2x times I can see 1/4 of their health or more chip away
Yeah, he says inmolation is weak, but with 20 arcane (what I have so far mixed with some health) it hits harder than any other ability if you stay close to them the whole time, ticking for 100 damage 3 times a second to everyone is nuts, enemies just melt away. It even its harder than the tornados, but those track and are easier to use.
Also the arcane counter with chains and shade enchantment is serious business, hitting over 1K. Arcane is nuts.
Only thing I still think its weak its havoc form, even with 20 arcane it doesnt it that hard, but whatever, counters is all I need, I cant wait to try this build at the crucible when it comes!.
. Melee or Magic. Personally I like melee more. Fun to play and require some rudimental skill..I don't like 1 button everybody dead play style but it is obviously a viable option.
True...! I invested in arcane damage first because my play style focuses on dodging and counter attack and the arcane damage (400+) it deals after upgrading in a single counter is totally worth it!
I am leveling all the stats equally and it works great on apocalyptic.
Beg to differ here, Leviathan and Marauder together are most of the time a huge waste of resources, equip either or one of them as you get better you will not need that much hp. I found the enchantment that gives +20% invulnerability window to be a godsend and much easier to pull off dodges with that.
I'm upgrading that one too, the dodge window enchantment is very useful.
You guys need to stop talking about your own favored build. Not everybody has the same play style as you. I played through focusing almost entirely on arcane stats and Havoc mode, and kicked ass doing it especially once I got the right enhancements. Also, balanced stats isn't a bad idea in this game either, so long as you focus on one or two weapons. There is no single way to play, that's why you have CHOICE in stats and enhancements.
It are just tips, how they took care of it and became good at the game and for the most, it are good tips. Although I do agree with you about the Arcane stats, if you know what you are doing, they are a powerful asset and in my experience one of the quicker ways to do damage in boss battles. I can't remember how it was in the beginning but I'm currently on level 16 for each stat (I went the balance route), and Arcane damage is often higher than with my regular attacks with said weapon. Especially with the Lance of Scorn, I have done some major damage, doubling my regular damage when performing an Arcane Counter with it.
That´s exactly my thoughts too, i prefer to skill up my health first, because in high difficulties every enemy kill me with 2 blows, and in the begining i like to search for sustain more than slightly better damage (knowing that i´m probably gonna die a LOT if i go for the damage right away, unless i´m a fucking dodge god).Then, i go for strength and arcane equally, because i know that I use both normal attacks and special attacks (special attacks: Counters, wrath, havoc, even charge attacks) to beat differents creatures, but the point here is to know that this is my way to play the game, that could work for me because of my play style, but could not work for anyother who play differently. So i can´t go and say that because it work to me, then is the WAY to be a pro and always win in the game, i believe this affirmation is wrong, but hey!, i appreciate the "TIPS"
100% agree man but you gotta realize anyone looking for "tips" most likely havent come up with there own strategy. I too kept arcane dmg close too my strength and went fairly balanced and breezed through. But I also played all the souls and it felt natural for me. I loved the 6% health on hit one for my whip and used obscurus and then focused on wrath and havoc boosts. Arcane builds can be op and I want to try "hyper mode" with the dmg per 3k souls build too
agree with you Kazuma. I found usefull to level up stengh and arcane almost at the same level and put only 15 points on healt. (I beat every difficulties)
Says people should stop talkin about their own builds and states his own XD genius
Arcane damage is for bosses,
Strength for regular enemies
That's how I played on Reckoning difficulty and it worked great for me.
what was your build ? i focus on health and arcane. my main weapon was the lightning spear
here for ps+ sept 2019 haha
Same here, hahaha. RUclips’s recommended was good for something after all.
You too huh
@@peoriatitan5172 yeah man. darksiders 3 is a great game
I feels that
Fuck off, these type of comments are boring
My tip is don’t play the game on the difficulty under apocalyptic on your 1st play through. You will get mad and question your existence.
On apocalyptic always pop your lurcher clumps and spend them on lvls whenever you clear an area. I can’t stress that enough. One of my problems is I would always horde them all and without realizing it would be holding myself back.
Jeremy Melendez thanks for this, makes a lot of sense to just do this instead of hoarding which is what I’ve been doing
You can also use the delayed whip attack combo to juggle difficult enemies like the ones with red glowing eyes if you’re having trouble.
I didn't even know where you use them until I got to sloth 🤦
i decided to use all mine before pride and got 30 levels worth with 120k souls to spare.
I disagree with many of these. Yes you should explore and yes don’t waste your souls on consumables. But the undying shards are very useful if you already have a deal for the boss.
I literally spread the skills evenly as it's way more fun that way and doesn't make the game too easy.
“Opted to take the more dark soulsy route”
Oh my god why
I hate that they went with this direction.
That doesn’t trigger anybody at alllll
Not even true but I guess, no one cares
Some elements added are similar to DS but it is no DS clone by any means. BTW I have no idea why people nowadays compare everything to DS. I have seen same elements in games way before DS1.
@@thexardas8395 Yeah and the thing is that most of these Dark Souls elements already existed in Darksiders 1 which came out before Dark Souls
I found this really useful thing while grinding in the crucible
I call it dodge switching
Dodge switching automatically gets the counter attack out even if you don't press the attack button minimizing the chance of getting hit before you get the counter out.
Switching hollows mid perfect dodge to get your desirable hollow counter attack
Say you're in flame hollow and are surrounded by enemies you accidentally perfect dodge and if you're fast enough and don't panic you can switch to the force hollow mid-dodge and get the massive damage and AOE counter move and give you space to heal or buff
well as for my 30h darksiders 3 playing i had to master only dodging and as for the arcane is very handy for counter attack since arcane gives bonuses to most of the things (wraith ; counter attack ; havoc and etc) with enough arcane you can deal HUGE amout of dmg for example i do atm 1200 dmg counter attack with storm weapon *playing on apocalyptic*
This game is so damn hard..I have never died more with the regular enemies than bosses
The best tip would be for the game to have a good camera
I don't play pc but uh...shit's weak if you think it's that bad on console
Camera works well for me
@@kevinprettyman1367 its terrible lol pc is beyond better ;]
@@redclaw72666 literally feels the same in my new experience but alright lmao
You just need to learn how to perfectly dodge enemy attack patterns and after that you can use hollow counter attack. At that point comes arcane dmg bonus into consideration and you do a ton of dmg. So it's not true that you should let the arcane dmg bonus low. I think that eacy 10th point into an attribute increases it's diminishing effect (by -1) and after 20 points in strength it's not that beneficial anymore. Arcane starts with higher bonus per point so diminishing effect is not that % strong as for strength, however you need to perfectly dodge to actually make it shine. Upgrade your main weapon to +10 first and then your most preffered secondary. Rest is up to you.
I just beat this game yesterday and it was amazing!! definitely, a must-play!
yeah man fuck the reviews from ign
Those sold out mercenary "game magazines" gave it a 6 or 7, what a JOKE. What an awesome thing is Gamepass, thanks to it I discovered this game and I love it!
Mercenary press has its days counted. No more $$$ to give "good reviews", their oppinion is bia$ed.
@@arturom628 facts! This game was amazing! I really had a great time with it! It was challenging! I loved the main character! Definitely was worth the play through.
game has its problems but its awesome anyways and I enjoyed it way more than titles with a significant higher rating score. gotta say the crappy performence has still some negative impact on the overall experience
@@TheHearMyMusic i really enjoyed this game! Yeah the performance could’ve been better but outsides if that I love it! I think a bigger studio would have the resources to fix it. Overall a great game! It’s like Dark souls and Metroid had a baby.
he said over 20 hours he made a list of 7 tips... I found it helpful... slot of people on the comments are mad about him favoring strength... I appreciate people who take the time to make videos like these...
The Leviathan enhancment gives u 75 health per minute not second , altho it might sound great but u wont get to upgrade it to its full potential until late game and even then if u have the 30% ( or 20% , i dont remember ) increase health from the medaliom which ulthane gives u from rescuing 15 humans and the 18% increase health from fortifier enhancement u will be floating around 500-800 hp which the leviathan 75 health per minute wont be usefull anymore so dont waste ur artifacts on that one .
The best 6 enhancements in my opinion are : 1-Fortifier ( which will be even buffed after first patch )
2-chaos ( due to the amazing 6% life steal and 50% increased havoc form time)
3-Obscurus ( longer evade invunribility windows )
4-juggernut ( 25 % less damage taken from physical attacks )
5-Shade ( 60% less damage taken from arcane attacks ? Yes seems like some of enemies apecial attacks deal arcane damage )
6-Rage ( 60% increased wrath gain from wrath lurchers )
Use the Chaos enhancement on ur main wepon the wip because of its insane range and cleave attacks .
I also found Azazel to be useful on fast-hitting weapons (+25% Wrath generated per hit). This loads up wrath during fights like nothing. But as said in the video it is probably less effective to use because it feels like it is made for magic-centered builds. So take this with some salt.
I’m stuck on keeping chaos on Skorn or putting it on the Hollow you use the most. It’s not just a flat rate of 5% lifesteal but 5% of the damage you deal. Hollows deal more damage across the board but you use your whip the most - well, at least I did.
DateiLoeschen , overall i think arcane value is less than health and health less than strength but that depends on your playstyle so on that note Chaos and Rage can be changed to match your playstyle but the other 4 is an absolute must .
FatalFist , yes i think the whip has the best combo kit out of the other weapons and a range that cant be beaten when u are playing on apoclypse mode .
I use Balanced Shade on the my fire weapons and now I do 1200 damage per counter with following fire damage debuff, now thats a lota damage
The most important thing anyone can ever tell you is to completely master the perfect dodge mechanic with lots and lots of practice. If you master that, you're untouchable. You could beat Apocalyptic difficulty without leveling up if you really wanted to. That's how OP the perfect dodge mechanic is because you cannot be touched and you always get a free counterattack so with enough patience and diligence you could kill anything without stats or upgrades.
If you have the Crucible DLC then challenge yourself to get a Flawless Wave every single time, you will be shocked at how good you will get at dodging and figuring out the timing of when to press the dodge button. Just pay very close attention to the enemy's attack animation and be ready to press it. Also note that when you're spamming your attacks, you cannot always dodge in time as some attacks are not able to be dodge cancelled I noticed. Sometimes it's better to stop attacking completely all to prepare yourself for the correct timing to dodge that powerful attack that will destroy you.
There's actually some legitimately objectively wrong advice in this.
Just to name one example: Perfect dodge counters are a huge part of the game, plus you can extend combos by adding a charged attack late into it - so no, don't ignore arcane.
But yeah, that just as one example.
The apocalyptic mode made me even a stronger player. Especially loved Fafnyr enhancement.
My main build was on strength too. Unfortunately it was too late when I realised that raw damage is a better defence.
Demonic marauder enhancement can already be reached as soon as you got the flame hollow, just go back to where you fought wrath, jump up the ledge at the other side and it will lead you straight to blistering bridge. When you reach the lava pool it's the item furthest to your right. You will likely die trying to get out of there since you're underleveled but it doesn't matter since you keep the enhancement, just make sure not to bring too much souls.
I spec’d arcane and do not regret my choice at all. Use whip to stun mobs, wait for someone to attack, dodge, hit with chains, 1-hit kill. Rinse/repeat. Boss fight go into ultra badass form, melt bosses. gg.
0:28 royalty free music hell yeah!
You know Fury is a mage right? Arcane is top priority and is OP if used properly.
I totally agree with you. I invested around 80% of my points in arcane and I was 2 shoting the end game monsters with counters.
It also buffs spells and charge attacks which are also guardbreaks, in allowing stunlocks against the smaller enemies who can guard.
Tip 6 is so helpful. I explore the places I've been to like Dora the Explorer and found a couple of enchancement, multiple artifact for upgrade and rescued more humans. Its good that you mentioned the inflation of consummables in Vulgrim's shop so you would rather die and back to checkpoint than to waste soul currency.
i'd recommend using lance of scorn for boss fight if ur good at dodging most bosses will throw projectiles n when you perform a successful dodge in obtain storm form you'll throw the the lance of scorn at the boss without getting closer to the boss i had it fully upgraded n do 600+ reverse damage too bosses every time i dodge
I played Apocalyptic and i can agree with all but one Tip.
Do not leave out arcane damage.
That is my personal opinion ofc but I've found that the most reliable and safest source of damage for me where the counters which are arcane based.
So, unless you're awful at dodging with good timing (in which case you might want to try a lower difficulty) you should definitely keep strength and arcane on an equal level.
Shadow Armor i did more on arcane than strength lol
I've got a couple of things to say to everybody who plays this on apocalyptic:
- You guys are champions and stands to reason that you're reasonably good at dodging if you're attempting that difficulty.
- You don't have to level up with every single soul you get. Do a lot of exploring and save up your Lurchers.
- Save Usiel on that fight with Lust. Talk to him again after the fight. Get Fafnir enhancement. Max out Fafnir.
- Max out (in my opinion) Lance of Scorn. Max out Arcane with some points in HP of course.
- Watch and be amazed as your collection of 200k souls gives you 150% damage on your weapon of choice, which just keeps growing the more souls you get.
- Fafnir is the difference between you dodging a single enemy 5 times to kill it, and dodging it once to kill it.
Why is everyone bashing this guy because he favored strength over arcane? It's not bad advise imo it's just pefered playstyle.
Holiidayseason i agree
I use the charm that gives me luchers as a break things. By the time I get to the last boss I kill her quickly. 30 health, 50 attack and 30 arcane.
lvl 110 on the first playthrough? Not likely...
@@Razomir with the charm totally easy to farm souls. Smashing shit gives way more than kills w it.
The most thing i dislike about the combat is the non existing "lift up and follow" attack.
Its impossible to do a smooth combo from ground to air
Almost everything you said is right, but I have to disagree with the focus on strength. Nowadays, most games already take into account that each player has their own style, and Darksiders III is no different. Strength build may be more useful for your style, but there are players who feel more comfortable with a balanced or arcane-focused build. In fact, the game itself delicately induces you to focus on arcane. Few people have noticed this, but in the beginning, putting arcane points gives a higher percentage increase in status than putting in strength (this difference decreases slightly as you reach higher levels). Also, as you mentioned, each enemy and situation in this game calls for different approaches. A friend of mine, just to name an example, used a build of arcane counter and defeated almost all bosses without problems. But during the final battle with Wrath, he could not do enough damage due to the strategy of escape and regeneration of the first stage of the boss. It became clear to him that this particular part would be easier with a character of strength, but he kept the build, because he already knew that there was a second stage that he would not win with the build of strength. In addition, some optional bosses, such as Corrupted Tomekeeper, force the player to use strategies that are independent of the build. In the end, the best way to play any game is one in which you have fun and still manage to win.
I thought all your counter moves and charge attacks use arcane and that your arcane dodge counters are your STRONGEST attacks? I understand the rational to focus on overall strength but isn't arcane crucial as well? As you get better at dodging, many of your attacks should be arcane dodge counters for max damage. Is this not accurate?
i am also going that way on apocalyptic, it worked really well against avarice and it was super fun and now im up to last my counters does like 900 to fodders, its great
That's what I thought. I think our reasoning is more sound for the stronger enemies and bosses for max damage when dodging plays a larger role in the fight. Regardless your build kick ass game, a lot of fun after the mechanics and camera work are mastered.
@@phoenixlegion33 yep im kinda bummed peeps giving low scores on some sites but nonetheless im enjoying it and thats all it matters for me
They do. The higher your arcane, the stronger your Wrath techniques and counters.
@@FatalFist Nope. Arcane I think is just for havoc and Wrath forms both pure magic. Counters etc is physical.
Ok need to comment on this video as this was obviously done before the updates. However @3:25-3:28 the Leviathan Enhancement Regeneration is at the time of this video 75 per minute not per second. Now it's 96 per minute as of 1.05 version. But still needs reworked as this number needs to be a % per second not per minute. Keeping it more in line with Azazel enhancement. As for the build style; to each their own but I personally prefer Arcane building. Having 201% Arcane gives me massive DMG on counters when combining Nafnir Enhancement and souls. But even without this I can always turn to Shade or Azazel for quick Wrath attacks and regeneration using chains. It's just all about your preference and playstyle.
WHAT?? imo arcane and health are the best things to level up. I almost always use counters on boss fights and it helps immensely with fighting tougher fights. Strength gets up'd at 4% per level up. Arcane gets +9% I think per level up. Huge difference.
Chaos on barb is way better, replenishing health as you use the main weapon..these tips are ok..but not the greatest
not sure if anymore chunk of adamines have been identified yet, but there's one in the boneyard.
When you give the kraken the "love tap" achievement and have to go down the hole to follow it, you can fly across the sludge pool with storm hollow. fight the enemies all the way to the right, climb up with the ice hollow and use the force hollow to scale the wall, it's there you get it
You actually see the chunk when you defeat the boss in the ship when your talking to the watcher, look across the sludge pool and that's it
Ok I'm a just clarify that the primary tip should've been the best way to get good at the combat aspect is to learn how to dodge well enough, everything else is just dependent on personal playstyle for instance you really don't need to focus on really upping your attack damage as enhancements will do that as well I have found that a much more balanced approach worked well for me as I went 28 health 25 physical and 20 arcane and i focused more on picking out the best enhancements that worked to my playstyle for instance I went juggernaut on my barbs of scorn for that plus 30% physical without wasting like ten lvl to do it I also went for chaos for that havoc duration, I used Enoch azazel and leviathan for a full house of health wrath and havoc regen over time, and I went with Obscurus to increase the dodging window to make it easier. Not to mention the bonus's you get from a full riders mercy is over powered as hell. Which this sort of build I just powered through the whole campaign on apocalyptic without having to lure enemies away from one another to play it safe and I've already perfected the whole game BFA and all, there are confirmed only three adamantian chunks to max out three weapons and it is believed to be enough artifacts to fully balance 6 enhancements but no one has found them all yet.
Some good parts, but a lot of misinformation in this video. Also some things I want to mention myself.
While strength is certainly nice to have, arcane builds are likely more effective. This ties into immolation and Havoc being weak, while in fact you can use a decent arcane stat to absolutely melt anything around you, especially with Immolation. I experimented with a 50/50 build, and still found myself relying on immolation a lot, especially in boss fights. It's ridiculously strong, as are the flame flails in general since they have a very powerful counter move.
Marauder doesn't require stasis hollow, but only the flame one and you returning to your first wrath fight, continuing on from there (And it's actually the most broken enhancement in the game if you put it on your whip, for Nephilim's Respite returns). It makes almost all the other life regen enhancements underwhelming IMO. Some other really broken ones are the damage reduction ones, of which there are 2. Physical and Arcane. Their passive damage reduction stays on even if you're not using the hollow weapon you've equipped them to, not to mention they give a nice damage boost on the weapon you put them on.
Another thing of note, which I feel is a big deal, is Luminous Visages. They don't give you an attribute point, they give you a LEVEL. Meaning, the later on you use them, the more benefit you get. This is due to saving souls on not instantly using them, but using them at a higher level instead. Also, if you need a 1000 souls to level, put in 999, then use the Visage, those 999 souls will be lost forever, so take care before you use Visages.
Some other tips, like exploring the area as much as you can, and going the opposite direction are kind of a silly thing to mention considering what the game itself is, but that might just be me.
You're wrong about the Luminous Visage it does give you one free level up whereas the merchant you're spending more and more souls each time to get attribute points
@@cobraplace Thats his point.
@@cobraplace lets say your next level cost 200 souls, and you used LV. Your next level cost will increase. IE use it sometimes near game end in order to get maximum advantage. Same was true for Darksiders 2
Damn i fuckin wish i would have thought of saving visages for later...
Your the best, i know this is old
hell its my first time 💁🏽♀️😭 you inspired the mess out me today dawg 🤭
One of the best game I've ever played. So much memory.
If you're good at dodging (which you should be because it's a major focus of the game), an arcane build is insanely powerful. Arcane affects counters, wrath abilities, and Havoc form, whereas strength only affects physical damage. Counters also deal bonus damage.
If you didnt know the lace charge attack damages and knocks down enemies that are blocking and will open up all to attacks before they can start blocking again. the ice sword is the worst it only slows them for a second rendering it worthless.
Finished the game today.... oh boy the dodge has like 0 i-frames :D
I have played both Darksiders 1 and 2. From what I can tell y'all to be pro at Darksiders 3 is experience and fight IQ. Try experiment with a different types of moveset to create a mad combo skill. Also... Having a powerful weapons, armor and enhancements is just a bonus
Strength is for those that can't dodge for shit. Dodging isn't that hard to do, and once you master it, you'll wish you hadn't wasted all those points in strength. I'm only at the middle of the game, but i deal about 900 damage with my arcane counter. If that's not OP, idk what is
The only tip video worth watching right here
a pretty cool game in my opinion
I think the first tip is the most important!
so, dont buy the armors?
I was like wait why is this character in remnants from the ashes maps lol
I got gud and am now allmost at plat on ps4 pro 😮😮 love the game hell fun !! On ng+ atm lvl 70 !! I will get plat !!
Thanks buddy! Playing Darksiders now and... Well, not as much fun as the previous really, but still a pretty good game that I love to explore.
Bro I can’t even beat envy on balanced
Lol..tbh she was the hardest to me until lust..lol
Do you reckon the fourth single player game for the do you reckon the fourth Horseman needs a single player game? Like all the others? I reckon it does because it would be better to have the fourth game as a single player game not on what they brought out just with war and wrath? I reckon they should do a single player game that would be better.
excellent vid - ty for upload x
Tip #1: Garbage. This was entirely subjective and based on personal preference. I treat my whip and other weapons as the method by which I build Havoc and Wrath. Most enemies that aren't bosses can be felled despite having very little strength so long as you are careful, and my high arcane damage means that I can deal devastating burst damage with my wrath attacks and Havoc Form. Arcane isn't a garbage stat, it works just fine if you know what you're doing.
Tip #2: Solid. Other than some subjective opinions this tip is actually good. I'd personally recommend using the Force wrath move for the knockback if you are going to use a Hollow wrath move at all, but that's just me. Different strokes for different folks.
Tip #3: Solid. Other than the enhancement locations which in my experience are somewhat random. Never found the Chaos enhancement despite having cleared the entire area he's talking about...
Tip #4: Iffy. Buy only A FEW consumables throughout your entire playthrough and generally treat them as super-valuable and you'll be absolutely fine in this regard. Leveling up isn't all it's cracked up to be and as you get closer to the end of the game souls will be more plentiful. So as long as you aren't really struggling every step of the way, buying 1 or 2 consumables when you absolutely need them in order to beat a certain sin or something is excusable.
Tip #5: Garbage. Entirely based on Tip #1 which is garbage too. If you're building a lot of Arcane like me, Havoc is your bread and butter. Never go into a bossfight without it active, even if that means you have to stop, go back, and farm a bunch of enemies from an earlier area. Havoc shards are worth their weight in gold, so are Wrath shards. Don't be afraid to die once or twice to figure out exactly what section of the bossfight is best to use Havoc form in. Even if you aren't building Arcane, don't be afraid to use Havoc when facing off against multiple stronger enemies (the big mini-boss types), although it's best to try and get a few whip cracks in first and take a bit of damage in the process.
Tip #6: Solid.
Tip #7: Solid
Other than some obvious bias about builds, this is pretty solid. Just don't play a balanced character unless you want the challenge. Focus on either Strength or Arcane (but regardless don't neglect the other one entirely) and alter your playstyle depending on which one you choose. If you're going Arcane, treat your weapons like wrath-builders and use your Wrath attacks strategically instead of just letting it loose whenever. You should also place an extremely high value on enhancements that help you build wrath faster (I've discovered 2 different ones). The burst damage you can attain with an arcane build is pretty stupid, and Havoc form becomes pretty OP. With a modicum of STR, you won't really be "falling behind" in terms of weapon damage and your burst damage from Arcane and Havoc will be crazy.
It's worth noting that enemies have more HP in Apoc difficulty, so if you are playing on that it may seem like arcane does no damage, but trust me it does. At the higher levels you will be able to one-shot minions with the basic AoE wrath attack, even on Apoc. Havoc form will be able to single-handedly knock off 25% of the bosses HP, even on Apoc, plus giving you a free heal in the process. If you just wanna use the whip and weapons, a STR-focused build is viable too sure, but don't discount Arcane. It can be pretty powerful when synchronized with the right playstyle.
Will these enhancement be able to help me beat the cruciable continuously without dying once till 100
Dont play like me for the first time at the hardest difficulty and 1 befor hardest
Same here that shit is rough. But it feels good when you beat a boss and getbl through the level.
3:24 lol
Just bad math lol
Which Hollow did everyone here in the comment section gravitate most towards? I found myself using the flame hollow the most.
Just beat it on apocalyptic difficulty,I got all the upgrades maxed out or close to it,gold trophy,yeah!
Game is like dark souls and metroid had a baby. Great game!
They wanted fury to have a dark souls like experience since she not nearly as tanky as her brothers
Thanks I'm super pumped abt this game
It's a great game minus the technical issues. BUT the void dlc final boss glitched on me and i beat him for the trophy with him jus standing there. Lol Helps sometime. other than that there are frame rate issues, some screen tearing, my game crashed once. Loads pretty slow. Hopefully we get a remaster.
@@GramoChopin hmpf, u Kno ur right I just started playing it 4 hours in & I'm a little pissed game takes long to load compared 2 ds1/ds2 also fury feels weak ASF! Also enemies feel faster & have a better tracking hit system. Fury's dodging feels & looks slow & very short compared to war/death. Also most of all I hate how fury's combat revolves almost soley on Dodge counter. I'm hurt man😌 but I will finish bcuz Im a fan. We need remaster ASAP
@@abymondesir23 Ima a rpg action game fiend so im about 36 hours in. Getting trophies. But keep playing man, there is alot of good story here and many blatant references to many games like obvious Dark souls, Metroid prime, stealth games like metal gear solid for the vents and crawling mechanic.
And u only get stronger. Just takes time like with any rpg. It took me over 80 90 plus hours to become really strong in the 1st Dark souls. Depends which game and your skill.
Pretty obvious tips i guess . What i would say is to just , like dark souls or bloodborne etc , use lock on target focus and get super pro at dodging and this game could be pretty easy compared to others even on high difficulties
Idk...I'm lvl 37...health 4, ST 17, and ARC 17. For me arcane has been clutch! I don't know where I'll be if I ignored it...
Oh, I thought that there is nothing beneath the crushing drills.
Great and useful video, but holy shit this song has been used everywhere haha
Matthieu Coulombe Lacasse what the song name lol it sounds like good study or workout music
The Music sucks
bloody damn good list
Where exactly is the chaos enhancement? At the 3 sword puzzle in the water area? Where on the left is it exactly?
Hum...arcane is not that big of a waste compared to strengh, but i still proioritize strengh, the thing is at apoc difficulty, looking at my build, i have 15 arcane (witch i highly recomend) compared to 37 strengh and 22 health (level 72) and my ass is still fairly beaten in apoc against certain enemies... it has only been kind of a breeze because of arcane...witch clears any room, at 15 along with the enchancement to give more 200% havoc, with some shards that you dont need to buy just for a few key encounters like any unavoidable red demon or a boss that is a bit more hard to dodge like lust, you can also use the enchacement to get more arcane damage but its not needed for apoc mode, at level 15 arcane already deals good damage, its true that what makes an arcane build have low consistency is how long it takes to fill the bar, but it also makes any would be hard sitiuations very easy, health is only important between hard enemie encounters, i dont think its much worth it having more than 25 (if you dont plan to play byond the apoc difficulty that is) because i sometimes still get one shot with 22 points on health at 825 total health, so there is not much use to invest in it for harder enemies.
good stuff! thanks
Very informative
Almost each advise makes you weaker and if you wanna die a 100 times during your run - follow this tutorial
thank you sir
It’s like God of War, but like, with the Bible.
thank you , that was really helpfull
A video from a true darksiders fan
We are honered to have you among us
I'm more interested in keepers of the void and cruible. When dose that come out
He forgot to mention that for a good smooth experiemce it should only be played on a PS4 Pro because the game fraps out like crazy on the regular PS4 and slim
Is nodal to be 15 hours into the game & only found one enhancement along the way? I do go off the beaten path & explore but all I find is artifacts & clusters. & if it matters I haven't gotten to the 2nd sin yet. I like to be thorough. But I think it's kinda weird I only found 1 enhancement so far in between 1st sin envy & the 2nd sin (unknown).
I just don't wanna miss anything important. Also I only have 2 respites at the moment. How many am I supposed to have? I just reached Bonelands & I feel I should have more respites by now.
Thx man
great vdo man👊
I don't hate the game but they really shouldn't have gone the souls like route the first 2 games were in my opinion phenomenal they should've kept that formula.
I wish that Leviathan gave 75hp/sec. but it's actually 96hp/min.
It's really funny to read the comments on here and take the video so seriously, it was 7 tips on how to play the game, they were suggestions people, if you're gonna think you should play the game this way then you people are funny... I've been playing Darksiders 3 for about a week now and I play it my own way at my own pace and may take a few suggestions from this video, I don't see myself restarting the game over...lol have fun my puppets
This game was alright I unlocked fire hollow and never took it off till the game made me lol.
I don't get the comparison to Dark Souls. Dark Souls is my favorite series, and I have no issues with it. But this game....I can't get anywhere on it even on normal difficulty. I have tried to figure out how dodging works for HOURS, and I am no better at it now than I was the very first time I tried to do it. It seems to be totally random. It works one time, then when I do the exact same thing next time, it doesn't work at all. Dodging is easy to master in Dark Souls because I understand how it works. There's a certain number of I-frames per roll. Figure out where those I-frames are, and you're fine. But this game doesn't make any sense. Dodging just doesn't work. Dodging into the attack doesn't work. Dodging away from the attack doesn't work. Dodging perpendicular to the attack doesn't work. I've tried timing the dodge for every part of the dodge animation, and have yet to discover WHERE any I-frames are. What am I missing here?
Hey guys, are you having problems with Vulgrim's shop? I can't buy enhancements from him. - Xbox One
Does thus game have enemy lock on mechanics??
forgotten weapons
Please, can you tell me the name of the music u use on the video?
Where the fuck did you find all them enhancements.. I have four near the end of the game
Thanks for the video. But I am getting very aggravated i cant remember name of the song. Please help lol