I love that the eldritch cannon can both have legs and fit in your hand. The look on my DM when I told him "I throw my pistol after the hag and it gets up and chases her" was priceless. :D
So I cna make an artificer with Wand of Conducting! The greatest common magic item ever! It specifically says if you keep using your action to conduct, the orchestra keeps playing. can I give the wand legs and have it conduct itself as its own action?
@@druid_zephyrus Give it to a familiar (it's action to use) or Homumculi (your bonus action). As long as they're waving their hand, or what passes for such, wand should keep doing music.
@@ericpeterson8732 I have nothing against orchestras. I love them. I dont want to use charges and keep the music playing. Did you know that there is a Rick Astley: Never Gonna Give You Up, Orchestral version? My fellow players will now know! hahaha
"The Artificer is not Fantasy" - Anyone who has never read or even heard about the Kalevala. The Kalevala is the national Epic of the Finnish people. In the Kalevala there's a charcter called Ilmarinen, a Hero Smith who crafts all sorts of magical items. The most famous of these is the Sampo, an artefact that can create Salt, grain and gold out of thin air. Another figure from the Kalevala that's of interest to D&D players is Väinämöinen, basically the ultimate Bard. Kullervo is another charcter that has inspired authors.
the story of the sampo always intrigued me, but i never got around to truly finding out it's origin! this is awesome to know, and awesome to possibly use in a campaign
@@Archimonde259 what also urks me is people who get pissy when it's not based off of generic european fantasy. so many other countries and cultures have a weath of mythology. hell, things like Elves and Dwarves came from Norse, but sometimes it feels like people either don't know that, or just forget.
Anyone who says that, show them Ancient Greek technology and then force them to apologise for being an idiot who thinks reading Tolkien makes them an expert on history of old technology. FFS, two of the Eldritch Cannon's forms are literally based on a Ballista and Greek Fire, I don't need to tell you where they came from.
@@swguygardner its the difference between a mech you pilot and a power amour you wear So in that sense Oz piloted the suit from the inside with his head exposed
Artificer has easily become one of my favorite classes just because of the sheer penchant for chaos every single subclass has. And the Artillarist force field cannon is super busted.
@@tohanwi eh, it's not that big of a deal. If you like that kind of stuff, then you do. Furries aren't bad folk like people for some reasom still pin them as.
@@darienb1127 bwahaha true that fam, i'm just being snarky...that said I'm now going to play an racoon furry artificer that has a cannon, ... hmmm, oh, and at 10 he multiclasses into a wildshape druid, damn, the whole thing is a pretty awesome idea...
Pair the Shocking Grasp hand buzzer with either Acid Splash or Poison Spray flavored as coming out of flower you wear on you lapel. Become an Alchemist. Play the Joker.
If you wanna get real nuts, multi class Armorer Artificer with either Assassin or Arcane trickster - 3/X. Be a rogue with a shield, heavy armor, no stealth disadvantage, and at least 2 Infusions to be even thicker!
@@JTheVisionaryVA We play with Constroids, which allows extra racial arms and nano-cloud minions. Pairs well with Artificer. Heavily armoured, 4 armed, multiple minions that can heal you… creates fun situations.
@@empoleonmaster6709 When Davvy says, "Attune your ears to the grinding gears" that is a direct line from a song by a group known as Steam Powered Giraffe
You can play a Gnome or Halfling Battlesmith and ride your Steel Defender around as a mount. We have one in our current party and she hits like a freight train using a lance, the piercer feat, and the infusion that lets you add int to your attack rolls
I have a ludesan halfling that indeed rides her familiar. But it is a seven foot humanoid with a seat attached. She has returning item and she throws light hammers. Best battle Smith I've ever played
Thats not an infusion, its the 3rd level battle smith feature "Battle Ready". It also only lets you use that if the weapon is magic. You also don't add your INT to attack rolls and damage, you substitute it for your dex or strength. If you guys have been adding it on top of dex or strength this whole time, you either are interpreting it incorrectly, or somebody has been misleading you on how their mechanics work.
I HAVE THE SAME BUILD! I went full AC tank with a dip into forge cleric and war magic wizard and my spells are all support and buff and it's so fun being a melee powerhouse and midrange support
Also important, Tool Expertise isn't just Thieves' tools and Artisans tools, it works with all tools you're proficient with, which can include Herbalism Kits, Boats, Dice, and Trumpets
One of the A-tier big bads of my campaign I’m running is going to be an Artificer who passed themselves off as a ranger with an animal companion. This guide is going to come in handy once the party finally gets to her.
I want to play an artificer in a colonialism-style campaign where one of the factions is a native Shifter population (yes, I want to have a campaign that steal a race from Eberron and uses it in a homebrew setting, sue me). The idea of an artificer with a musket that shoots lighting-charged lead balls is hilarious, plus, the steel defender could look like a mechanical, four legged spider monster.
seems like a cool character idea. and I dont think a lot of people are going to have a problem with you using a race from Eberron most people are probably pretty open to any dnd race in their games.
@@maximillionchaoswolf I was kind of joking with the sue bit, but now that I think about it, the idea is so much cooler than before, with this whole crafter/technician character who can make anything wandering around the campaign setting with a mechanical spider following him around. Just would need to figure out a motivation for the character, but that will have to come when/if I actually make the character.
This class gets really fun when you can get your hands on a workshop. I once played it on a high sea campaign as an Artillerist and just spent my hole time turning our ship into a mega death weapon with a ton of guns and lost of cool features.
Artificer is so much fun. My favorite character I've played is a lizardfolk Artificer Warlock Combo. She is a cyborg and her patron is an Evil AI in her head. Having warlock slots to spend your long lasting buff spells with so you can keep your Artificer spell slots for combat is so nice
4:25 Having played a game where by pure coincidence everyone chose to play a ranger (for the lolz), I can tell you that party composition DOES indeed matter.
Highly depends on the party size, yes you need a healer and some sort of big damage dealer all the other spots can be whatever, but yes in a 3 person game it does matter
@@leahbeah1585 We were five; we are now two. Things did not go well ( I would like to say that they did not go according to plan, but it would imply that there was a plan) . But it was fun as hell!
This also is super reliant on the DM and the campaign at hand. An all ranger party could be awesome for a monster hunter style campaign (lots of tracking, planning, learning about the monster, and then hitting it where it hurts), but less awesome in other campaigns...now I want to play a monster hunter style campaign....
With the flavor of a scientist-esque character in a fantasy setting: I'd argue they make a lot of sense in most D&D settings. You have modrons, golems, animated armors, that sort of thing. But more to the point, engineers in mythology (that inspires fantasy) isn't anything new. For example, Greek Mythology has robots in it.
One of my players is playing a Tiefling Artificer who’s basically all of the western tropes in one. He plans to eventually become an artillerist and use his gun shooting and yeehawing to save Elturel from the clutches of Zariel.
my character is a lizardfolk artificer who took cunning artisan to the max, and makes things other lizardfolk could only dream of from bones and leather.
I'm playing as an alchemist right now. I wanted to lean hard into being the "doctor" and use my downtime regularly for creating basic potions, oil, poison, etc with my toolkits. It takes a bit to come online but I'm liking it more than I thought I would.
3:21 best part about that is that when the Ravenloft book drops you will be legally allowed to play a Hexborn (effectively a 5e Hagspawn) Artificer. Time to animate literally everything.
I am so glad you had the reflavoring section because I literally had this conversation with my friends yesterday and how sad I was that the only aesthetic that people seem to think it has is steampunk or cyberpunk
Actually, one of the interesting things is that an Artificer makes even more sense in a low-fantasy setting because the artificer would be the one literally making legendary magical items (not ones of legendary rarity, but the artificer would be your go-to guy if you needed magic swag to take on some sort of beasty that you can't handle with mundane gear) Need a magical weapon because you found out the monster you're hunting is resistant to mundane weapons? Infusion that turns your weapon into a +1 weapon as long as the artificer wants (then he just gives you a time limit and BAM! Instant time crunch window to defeat the monster before time runs out) Limited capability to craft magic items? Infusion to jury rig a particularly useful one until you no longer need it!
It's spicy yet it does make sense if they're not trying to make philosopher's stones they're making roofies. Either you're gonna live forever or feel like it for the next hour...
Meanwhile hope DC dose a infusion guide video cause infusions are one of the big things you can do as a artificer. And idk if im dumb but did DC forgot about how artificer can shove spells into a item like having a dagger with fireball shoved in it.
Considering all of the subclasses use some kind of tool kit for their abilites, i'd love to see some other subclasses with oddball tools. Maybe one based around chef's tools, cobblers tools could be a bit like a rouge, stonecutting tools could be based off of Dawrven magic that lets you Conjure and create cover for you allies mid battle. If you guys have any mor ideas, i'd love to hear it
I've had a great idea for an alchemist that instead of doing potions, has special ink that he crafts that allows him to cast using little anime-ass talismans. He'd have pouches separated by level, with others just plastered on his shield that would be used for Cantrips... I want to play this boi so badly, he's such a nerd, and would be so interesting.
the chef tool ability stacks really well with the chef feat so you can give people an extra +1 for each hit die on a short rest AND give them an extra d8 on top of that
Make an Artificer. It's a Goblin (think smart-scrappy goblin). It's not just ONE Goblin, it's MANY Goblin. They're all Goblin. Character gets hit? A Goblin takes the hit, another Goblin pops up from a hole under the previous Goblin. IF Alchemist: you don't cast spells; it's literally Goblins covered in weird chemicals that charge at wherever you throw your spells. IF Battlesmith: It's many Goblins grabbing each other into a composite-Goblin. Each Goblin grabs onto another Goblin with a hand and uses the other hand to hold a piece of metal. IF Artillerist: Many Goblins move around a Goblin-Catapult that throws a suicidal Goblin covered in explosives at whateve needs to not exist. IF Battlesmith: A Goblin on those large leg extensions ordering around other Goblins that are covered in metal, like one of those two-person costumes, but armored. Enjoy the look of your entire table as they struggle to not fall off their chairs.
Ikea is a very good comparison. I am actually running what I dubbed the Ikea Arcane Trickster, all the fun of that subclass with none of the limits on spell choice.
I love my battlesmith sniper with her convinient goblinbot that has markings on his side to help me hit that long ranged sharpshooter shots with the heavy crossbow
So far I’ve had fun with my artificer.Simic hybrid alchemist by the name of Sydney Glaspy. They radiate so much chaotic energy the party regularly forgets that they’re ostensibly the healer.
I'm glad you pointed out that it dosent have to be steampunk. My artificer is just someone who makes magic items. As in imbues magic into items. Not someone who makes magic machines (this also fits the artificer into more fantasy campaigns.
I don't have a problem with the artificer inherently unless it's a low magic setting. When I pitched a low magic homebrew setting way back when there was no official artificer, 3 of the 5 players independently and immediately wanted to play one in the setting. I told them no on the grounds I was not doing unofficial content, and only 1 of my players didn't play a caster and they were a Tiefling so they could cast things too albeit limited. And that pretty much sums up why I don't like Tasha's, if you give a person the option to do something that is the obvious strong choice, they're going to do it. When TCoE came out, in the 4 games I was in (14 total other players), 11 people wanted to either kill of their character or switch subclass so they could play something busted from Tasha's asap (3 of which became wild soul barbarians).
I think artificer with all it's subclasses is the most versate class in both playstyle and roleplay. For a one shot I played a warforged Battle Smith and roleplayed that I was a cleric who simply did not believe in divinity, named Heretic. And for an upcoming campaign, I'll be playing as (STOP READING if you recognize the name "Smiley") an Armorer who is actually a gnome inside of a suit of heavy armor that’s designed to look like a Warforged, in order to keep their identity hidden after killing their abusive spouse! Anyways I'm real passionate about artificer and great video as always davvy
Get a bunch of wand sheathes and make some wands of Scorching Ray (might need to fiddle with homebrew crafting rules sry) while storing more Scorching Rays in your enhanced arcane focus-infused wand (Spell-Storing Item), and be a high enough level to caste Haste (or get someone to cast it on you), and you're a veritable blaster half-caster.
My Rock Gnome Artillerist has a tiny Eldritch Cannon with legs that clamps onto the underside of the flying Homunculus Infusion. It flies above the party and the Protector cannon can give temporary hitpoints while the Flamethrower cannon can flame downwards from 15-20 feet height to hit opponents inside a 15'×15' square area.
Love the Battle smith I made my Gnome one and instead using the Steel Defender as a companion it became my mount. At mid game my DM allowed me to attach a Heavy Crossbow on the steel defender as a modification, cuz normally I won’t be able to use one as a gnome and basically have a gnome on a turret ontop a mechanical Warthog running around the battlefield shooting enemies.
Fun idea, but artillerist can be an AMAZING tank. Their bonus action to grab thp every round is basically like getting a concentration free heroism+ spell for themselves. Add some heavy armour proficiency and you’ve got a nigh unstoppable tanky dude. At the hider levels, it’ll even get you a permanent +2 ac, ironically making it the best for being a tough dude.
one flavor I did for a battlesmith arti is that the pet was a living spell, bigsby to be specific. And it was a quirk of their aberrant dragonmark to enable this pet.
Yes, Artificer are a steampunk class... as in Greek steampunk (if you're confused on what I mean with this, think the Dwemer from TES), and the Ancient Greeks are pre-medieval. Fun bit of trivia: Two of the Eldritch Cannon's forms are based on Greek weaponry, with the Arcane Ballista being well... a Ballista while the Flamethrower is based on Greek Fire.
As another sidenote, if you're playing as a Kobold Battle Smith, you can use your Steel Defender as a mount and ride into battle, having it constantly dodge and make your DM pull out it's hair while the enemy gets disadvantage while you get advantage due to pack tactics. "Hi ho Nipper, away!"
You can build the battle smith as a tank. at level 9 my artificers AC is 22. On top of that at level 7 you can give anyone a bonus to saves within 30ft because of big brain power. Love this class so much.
My artificer is a sap slinger. They have tiny orbs that they chuck out of a sling(just for flavor) that are filled with failed homunculus sap. its still 100% what ever the spell say's it does, but it's fun to think about a gulp of sap rapping around a orcs arm and catching it on fire. (heat metal) or healing word where the slap crawls down the wounded characters throat or into there wound and heal them from the inside out.
I love this class. so far, i have a iron man knockoff (armorer) a Alphonse elric knockoff (also armorer, but soul was transplanted from elf into newly built warforged) and still in the works are a shield user (like shield hero) and the most original of all, a Alchemist who wants to create a healing potion so powerful, it can raise the dead (and make a fountain of youth) (I say knockoff. But really it's more of a "inspiration".)
Tasha's did not erase the paragraph about replicating items from XGtE. It broadened it by letting you replicate any common magic item from any source instead of just the ones from XGtE.
This was probably addressed by someone else's comment but here's my two cents. In the Rising from the Last War Artificer, it does say any Common Item from Xanathar's, but in Tasha's it changed it to any "common magic items in the game, not including potions or scrolls". So arguably, this is better.
I eventually got to play an artificer, because "you like to play weird characters, and I can't do much about it, so if you want to try it out - go ahead". My first mission - pretending to be a drow prisoner; I can't make use of most of my abilities, and I need to come up with some crazy reasoning for how I cast my spells (I'm not supposed to be able to cast them without tools at all, but the DM allowed it as long as I can explain what in the world I do to get this result)... And I love it! Makgivering the way out of situations isn't something that really works in 5e, but as long as I still cast spells under the hood, I feel comfortable going full-on. I'm not even sure if I want to return to the style I intended for this character after she gets her stuff back.
PUBLIC SERVICE ANNOUNCEMENT: Because Eldritch Cannons count as objects, and Homunculus can fly it's possible to have an invisible flying drone by RAW. Here's the breakdown of how it works by RAW: Invisibility turns a creature you touch Invisible anything it's wearing or carrying is also invisible, the effect ends if the creature attacks. Eldritch Cannons are objects so they turn invisible while carried by an invisible creature. Humunculi are a creature with 30 ft flying speed you can get via Artificer Infusion as a second level artificer, alternatively use the Wizard's Familiar with a flying speed. You may now enjoy the chaos and DM tears.
0:06 GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY H
My eldritch cannons are either cute little Bob-omb-like buddies or massive comical tools of destruction pulled from hammer-space. There is no in-between.
I love that the eldritch cannon can both have legs and fit in your hand. The look on my DM when I told him "I throw my pistol after the hag and it gets up and chases her" was priceless. :D
This is the greatest thing I've read all day
Borderlands guns in a nutshell.
What i did was mount it on my shoulder. Congrats, you are now doom guy
Everybody is gansta untill the gun starts walkin'
@@wyattolson3670 sounds like it would be loud
Slight correct, Davvy. Artificer in Tasha’s can replicate ANY COMMON MAGIC ITEM. They didn’t remove the section, they expanded it!
So I cna make an artificer with Wand of Conducting! The greatest common magic item ever!
It specifically says if you keep using your action to conduct, the orchestra keeps playing. can I give the wand legs and have it conduct itself as its own action?
@@adamkaris Except that Artys can choose the "Replicate Magic Item" Infusion and choose *any* Common magic item. Wand of Conducting is amongst these.
@@druid_zephyrus Give it to a familiar (it's action to use) or Homumculi (your bonus action).
As long as they're waving their hand, or what passes for such, wand should keep doing music.
@@druid_zephyrus what do you have against orchestras?
@@ericpeterson8732 I have nothing against orchestras. I love them. I dont want to use charges and keep the music playing.
Did you know that there is a Rick Astley: Never Gonna Give You Up, Orchestral version?
My fellow players will now know! hahaha
"The Artificer is not Fantasy" - Anyone who has never read or even heard about the Kalevala.
The Kalevala is the national Epic of the Finnish people.
In the Kalevala there's a charcter called Ilmarinen, a Hero Smith who crafts all sorts of magical items. The most famous of these is the Sampo, an artefact that can create Salt, grain and gold out of thin air.
Another figure from the Kalevala that's of interest to D&D players is Väinämöinen, basically the ultimate Bard.
Kullervo is another charcter that has inspired authors.
the story of the sampo always intrigued me, but i never got around to truly finding out it's origin! this is awesome to know, and awesome to possibly use in a campaign
"Artificer isn't fantasy" and Final Fantasy 7 is one of best selling rpgs of all time, and is based around technology.
Not to mention the Dwarves of Norse mythology (and pretty much every fantasy game ever) are also literally artificers
@@Archimonde259 what also urks me is people who get pissy when it's not based off of generic european fantasy. so many other countries and cultures have a weath of mythology. hell, things like Elves and Dwarves came from Norse, but sometimes it feels like people either don't know that, or just forget.
Anyone who says that, show them Ancient Greek technology and then force them to apologise for being an idiot who thinks reading Tolkien makes them an expert on history of old technology. FFS, two of the Eldritch Cannon's forms are literally based on a Ballista and Greek Fire, I don't need to tell you where they came from.
5:06 Emma is hilarious and her joining this channel was one of the bright spots of 2020.
just wondering... what channel is she from? or is she just someone hired that appears in other series
@@MiniCerberus991 I think she's Davvy's editor.
"Attune your ears to the grinding gears"
Always love a good steam powered giraffe reference
The scoped wand in the thumbnail is amazing
I just noticed that. That's amazing
Call it a Witch Sight.
My best artificer was named Oz he was a rock gnome who wears a infiltrator suit to pass himself off as an unarmed fighter elf
...How? Mechanically, I mean O.o
@@swguygardner the suit did not have a helmet, was 6 feet tall, was bronze colored like Oz's skin, and took one level in fighter for the style
@@troperhghar9898 if the suit was 6ft tall, how did your gnome wear it?
Pay no attention to the gnome beneath the...elf suit...
@@swguygardner its the difference between a mech you pilot and a power amour you wear
So in that sense Oz piloted the suit from the inside with his head exposed
Artificer has easily become one of my favorite classes just because of the sheer penchant for chaos every single subclass has. And the Artillarist force field cannon is super busted.
But why use heal cannon when can use flamethrower with legs?
Resistance or immunity to Fire Damage. In that case just make a Force Ballista cannon
You made three jokes about divorce in the span of a minute. Did one of your characters go through a divorce? Were they trying to fix it with magic?
That true polymorph moment,..... welp I guess I'm attractive to furries .... .... shit
@@tohanwi one of us! One of us!
@@darienb1127 oh, oh noooo. Lol
@@tohanwi eh, it's not that big of a deal. If you like that kind of stuff, then you do. Furries aren't bad folk like people for some reasom still pin them as.
@@darienb1127 bwahaha true that fam, i'm just being snarky...that said I'm now going to play an racoon furry artificer that has a cannon, ... hmmm, oh, and at 10 he multiclasses into a wildshape druid, damn, the whole thing is a pretty awesome idea...
"Attune your ears to the grinding gears."
I got this joke because I JUST got into listening to that song.
Steam Powered Giraffe were definetly built by an artificer.
@@OrbitalBliss Build by? The three of them are artificers!
@@superk-boy5299 Built by and being artificers aren't mutually exclusive descriptors.
LA LA DA DA DA DA DA!
@@SharowbladyeGaymerPorate braAAAAAAAAS GOGGLES
I now want to play an artificer with a hand buzzer that casts shocking grasp.
Armourer then since infiltrator get lightning gauntlets, not to sure about the buzzsaw, i dont think there are any infusions for that.
@@belgarath6388 nono I mean like the prank hand buzzer
@@tiazoh Ah, yeah you can do that with infiltrator, especially since at highter levels the armour becomes part of the wielders body.
Don't even need the Armorer subclass. Flavor that cantrip as a joy buzzer to your heart's content!
Pair the Shocking Grasp hand buzzer with either Acid Splash or Poison Spray flavored as coming out of flower you wear on you lapel. Become an Alchemist. Play the Joker.
Used to be a rogue main, now I've had a taste of infusions and I'm not the same anymore.
If you wanna get real nuts, multi class Armorer Artificer with either Assassin or Arcane trickster - 3/X. Be a rogue with a shield, heavy armor, no stealth disadvantage, and at least 2 Infusions to be even thicker!
Be both. what's better than a thief that can make his own items to use with fast hands
I wanna play an assassin artillerist.
360 no scope baby!
Arcane trickster artificer multiclass.
@@JTheVisionaryVA We play with Constroids, which allows extra racial arms and nano-cloud minions. Pairs well with Artificer.
Heavily armoured, 4 armed, multiple minions that can heal you… creates fun situations.
I caught that Steam Powered Giraffe reference, Davvy. Nice one
What reference am I missing, could someone please educate me?
@@empoleonmaster6709 When Davvy says, "Attune your ears to the grinding gears" that is a direct line from a song by a group known as Steam Powered Giraffe
was looking in the comments for this, davvy truly is a man of culture
"Got your indoors ingrind sandwich?"...😉
That's a good band
You can play a Gnome or Halfling Battlesmith and ride your Steel Defender around as a mount. We have one in our current party and she hits like a freight train using a lance, the piercer feat, and the infusion that lets you add int to your attack rolls
I have a ludesan halfling that indeed rides her familiar. But it is a seven foot humanoid with a seat attached.
She has returning item and she throws light hammers. Best battle Smith I've ever played
Thats not an infusion, its the 3rd level battle smith feature "Battle Ready". It also only lets you use that if the weapon is magic. You also don't add your INT to attack rolls and damage, you substitute it for your dex or strength. If you guys have been adding it on top of dex or strength this whole time, you either are interpreting it incorrectly, or somebody has been misleading you on how their mechanics work.
@@companyoflosers I think there DM is cool altering the rules a bit maybe. so... rules lawyering XD
I HAVE THE SAME BUILD! I went full AC tank with a dip into forge cleric and war magic wizard and my spells are all support and buff and it's so fun being a melee powerhouse and midrange support
Also important, Tool Expertise isn't just Thieves' tools and Artisans tools, it works with all tools you're proficient with, which can include Herbalism Kits, Boats, Dice, and Trumpets
Ah yes, the magesty of bagpipes shall reign.
One of the A-tier big bads of my campaign I’m running is going to be an Artificer who passed themselves off as a ranger with an animal companion. This guide is going to come in handy once the party finally gets to her.
Love emma's "I can make this joke" you go girl!!!
I want to play an artificer in a colonialism-style campaign where one of the factions is a native Shifter population (yes, I want to have a campaign that steal a race from Eberron and uses it in a homebrew setting, sue me). The idea of an artificer with a musket that shoots lighting-charged lead balls is hilarious, plus, the steel defender could look like a mechanical, four legged spider monster.
seems like a cool character idea. and I dont think a lot of people are going to have a problem with you using a race from Eberron most people are probably pretty open to any dnd race in their games.
@@maximillionchaoswolf I was kind of joking with the sue bit, but now that I think about it, the idea is so much cooler than before, with this whole crafter/technician character who can make anything wandering around the campaign setting with a mechanical spider following him around. Just would need to figure out a motivation for the character, but that will have to come when/if I actually make the character.
What in the Lovecraftian Cat Name is a "colonialism-style campaign"?
👀
This class gets really fun when you can get your hands on a workshop. I once played it on a high sea campaign as an Artillerist and just spent my hole time turning our ship into a mega death weapon with a ton of guns and lost of cool features.
I had my share of playing a warforged armorer artificer (yep, I went full Iron Man), and man, it's wicked fun.
Artificer is so much fun. My favorite character I've played is a lizardfolk Artificer Warlock Combo. She is a cyborg and her patron is an Evil AI in her head. Having warlock slots to spend your long lasting buff spells with so you can keep your Artificer spell slots for combat is so nice
4:25 Having played a game where by pure coincidence everyone chose to play a ranger (for the lolz), I can tell you that party composition DOES indeed matter.
Highly depends on the party size, yes you need a healer and some sort of big damage dealer all the other spots can be whatever, but yes in a 3 person game it does matter
But yeah all rangers is pretty bad
@@leahbeah1585 We were five; we are now two. Things did not go well ( I would like to say that they did not go according to plan, but it would imply that there was a plan) . But it was fun as hell!
This also is super reliant on the DM and the campaign at hand. An all ranger party could be awesome for a monster hunter style campaign (lots of tracking, planning, learning about the monster, and then hitting it where it hurts), but less awesome in other campaigns...now I want to play a monster hunter style campaign....
Oh god. I can just picture the DM’s face when five Gloomstalker Archers teleport in to give the BBEG a wedgie.
With the flavor of a scientist-esque character in a fantasy setting: I'd argue they make a lot of sense in most D&D settings. You have modrons, golems, animated armors, that sort of thing.
But more to the point, engineers in mythology (that inspires fantasy) isn't anything new. For example, Greek Mythology has robots in it.
One of my players is playing a Tiefling Artificer who’s basically all of the western tropes in one. He plans to eventually become an artillerist and use his gun shooting and yeehawing to save Elturel from the clutches of Zariel.
my character is a lizardfolk artificer who took cunning artisan to the max, and makes things other lizardfolk could only dream of from bones and leather.
A Stone-Age survival-flavored artificer would actually be dope as hell
I'm playing as an alchemist right now. I wanted to lean hard into being the "doctor" and use my downtime regularly for creating basic potions, oil, poison, etc with my toolkits. It takes a bit to come online but I'm liking it more than I thought I would.
3:21 best part about that is that when the Ravenloft book drops you will be legally allowed to play a Hexborn (effectively a 5e Hagspawn) Artificer.
Time to animate literally everything.
That’s it, I’m making an artificer with the life goal of making a steam powered giraffe
Well, if you chose battlesmith, your steel guardian could be in the form of a small giraffe ...
"Any sufficiently analyzed magic is indistinguishable from science."--Girl Genius.
I am so glad you had the reflavoring section because I literally had this conversation with my friends yesterday and how sad I was that the only aesthetic that people seem to think it has is steampunk or cyberpunk
Me (turning a davvychappy video on, and then washing my hands).
Davvy: and now to thank my patrons.
Me: Oh shi-
Davvy: PERRY PERRY CHICKEN!
the man made a steam powered giraffe reference 23 seconds in
Actually, one of the interesting things is that an Artificer makes even more sense in a low-fantasy setting because the artificer would be the one literally making legendary magical items (not ones of legendary rarity, but the artificer would be your go-to guy if you needed magic swag to take on some sort of beasty that you can't handle with mundane gear)
Need a magical weapon because you found out the monster you're hunting is resistant to mundane weapons? Infusion that turns your weapon into a +1 weapon as long as the artificer wants (then he just gives you a time limit and BAM! Instant time crunch window to defeat the monster before time runs out)
Limited capability to craft magic items? Infusion to jury rig a particularly useful one until you no longer need it!
(in Buzz Lightyear voice) "I don't think this man has ever been to Texas Roadhouse."
keep up the good work, Emma! We love your work and support you!
"attune your ears to the grinding gears"
steam powered giraffe??
Davy: *makes roofy joke*
Me: "oh boy we spicy today"
It's spicy yet it does make sense if they're not trying to make philosopher's stones they're making roofies. Either you're gonna live forever or feel like it for the next hour...
Meanwhile hope DC dose a infusion guide video cause infusions are one of the big things you can do as a artificer. And idk if im dumb but did DC forgot about how artificer can shove spells into a item like having a dagger with fireball shoved in it.
my artificer infusing aid on his dagger so he can stab people back to health.
@@9876-i5b That isn't passive aggressive at all.
Edit: I would totally use this though.
You can't have fireball in your item, as it's only 1st and 2nd level spells that can be put in your Spell-Storing Item.
Considering all of the subclasses use some kind of tool kit for their abilites, i'd love to see some other subclasses with oddball tools. Maybe one based around chef's tools, cobblers tools could be a bit like a rouge, stonecutting tools could be based off of Dawrven magic that lets you Conjure and create cover for you allies mid battle. If you guys have any mor ideas, i'd love to hear it
I've had a great idea for an alchemist that instead of doing potions, has special ink that he crafts that allows him to cast using little anime-ass talismans. He'd have pouches separated by level, with others just plastered on his shield that would be used for Cantrips... I want to play this boi so badly, he's such a nerd, and would be so interesting.
the chef tool ability stacks really well with the chef feat so you can give people an extra +1 for each hit die on a short rest AND give them an extra d8 on top of that
we support emma and her authority to make jokes!
Wait who's emma?
@@danilocarvalho8419 i presume his editor?
@@MonkeyWhoWouldBeKing Yes, Emma is his editor who is totally not enslaved and trapped in Davy's basement. Send help for Emma
5:08 Learning this made my day, Emma you're an icon!
Make an Artificer. It's a Goblin (think smart-scrappy goblin). It's not just ONE Goblin, it's MANY Goblin. They're all Goblin. Character gets hit? A Goblin takes the hit, another Goblin pops up from a hole under the previous Goblin.
IF Alchemist: you don't cast spells; it's literally Goblins covered in weird chemicals that charge at wherever you throw your spells.
IF Battlesmith: It's many Goblins grabbing each other into a composite-Goblin. Each Goblin grabs onto another Goblin with a hand and uses the other hand to hold a piece of metal.
IF Artillerist: Many Goblins move around a Goblin-Catapult that throws a suicidal Goblin covered in explosives at whateve needs to not exist.
IF Battlesmith: A Goblin on those large leg extensions ordering around other Goblins that are covered in metal, like one of those two-person costumes, but armored.
Enjoy the look of your entire table as they struggle to not fall off their chairs.
You my friend have the mind of a Slaad or Fey.
@@nicolaezenoaga9756 I like to call it "creative insanity".
6:14 - Slyest Powerthirst reference I've ever seen.
Ikea is a very good comparison. I am actually running what I dubbed the Ikea Arcane Trickster, all the fun of that subclass with none of the limits on spell choice.
Don't think that i missed that Steam Powered Giraffe reference
*looks at the emma mention* good for you
I love my battlesmith sniper with her convinient goblinbot that has markings on his side to help me hit that long ranged sharpshooter shots with the heavy crossbow
as a dm, I want to say thank you. This video the first one I can say made sense to me, and now I can let my player use this class more better 👍
I really want to play an artificer whose entire schtick is focused on novelty joke items, e.g. shocking grasp hand buzzer and faerie fire glitter bomb
So far I’ve had fun with my artificer.Simic hybrid alchemist by the name of Sydney Glaspy. They radiate so much chaotic energy the party regularly forgets that they’re ostensibly the healer.
Davvy's speaking a lot about marriage... are you ok Davvy??
"I'm trans i can make this joke -Emma" that put such a smile on my face
I love how so many DnD videos I'm seeing as I'm getting into DnD use card art from MtG, where I'm an enfranchised player.
I'm glad you pointed out that it dosent have to be steampunk. My artificer is just someone who makes magic items. As in imbues magic into items. Not someone who makes magic machines (this also fits the artificer into more fantasy campaigns.
I played a alchemist called dr cadegen plage doctor extraordinaire and only slightly experimenting on his colleagues
It's funny, just yesterday I was looking through your videos to find this as I have a friend making an artificer and was going to send her this vid.
“Attune your ears to the grinding gears”
Davey did you just reference Steam Powered Giraffe?
"I'm trans, I can make this joke" is the most trans thing to say. I am also trans, so I can make this statement
How dare a somebody else make a trans joke if they're not trans!!!
It's like the english making fun of the french!!!
I don't have a problem with the artificer inherently unless it's a low magic setting. When I pitched a low magic homebrew setting way back when there was no official artificer, 3 of the 5 players independently and immediately wanted to play one in the setting. I told them no on the grounds I was not doing unofficial content, and only 1 of my players didn't play a caster and they were a Tiefling so they could cast things too albeit limited. And that pretty much sums up why I don't like Tasha's, if you give a person the option to do something that is the obvious strong choice, they're going to do it. When TCoE came out, in the 4 games I was in (14 total other players), 11 people wanted to either kill of their character or switch subclass so they could play something busted from Tasha's asap (3 of which became wild soul barbarians).
0:06 NO, HE SAID IT! IT'S EVERYWHERE, WE'RE DOOMED!
I think artificer with all it's subclasses is the most versate class in both playstyle and roleplay. For a one shot I played a warforged Battle Smith and roleplayed that I was a cleric who simply did not believe in divinity, named Heretic. And for an upcoming campaign, I'll be playing as (STOP READING if you recognize the name "Smiley") an Armorer who is actually a gnome inside of a suit of heavy armor that’s designed to look like a Warforged, in order to keep their identity hidden after killing their abusive spouse! Anyways I'm real passionate about artificer and great video as always davvy
I truly appreciate your Steam punk giraffe reference at the start.... Now going to continue watching the rest of it
was that a Steam Powered Giraffe reference or is "attune your ears to the grinding gears" a more common phrase than I originally thought
Did you make a steam powered giraffe reference?
You are a man of fine taste
I’m using a lvl 3 armor artificer with 2 level of spore Druid. Who travels between the shadowfell and feywild
Are you getting enough sleep to continuously keep doing this every weekend?
I don't need sleep, I only need attention.
In my world, wizardry magic is called magology and is a type of science.
My favourite Artificer was a Warforged Artillerist whose cannon manifested on his arm like Megatron's fusion cannon. It was great
Get a bunch of wand sheathes and make some wands of Scorching Ray (might need to fiddle with homebrew crafting rules sry) while storing more Scorching Rays in your enhanced arcane focus-infused wand (Spell-Storing Item), and be a high enough level to caste Haste (or get someone to cast it on you), and you're a veritable blaster half-caster.
I feel like for a "magical" steel defender something like animated sculpture would work better than a forest spirit
My Rock Gnome Artillerist has a tiny Eldritch Cannon with legs that clamps onto the underside of the flying Homunculus Infusion. It flies above the party and the Protector cannon can give temporary hitpoints while the Flamethrower cannon can flame downwards from 15-20 feet height to hit opponents inside a 15'×15' square area.
Love the Battle smith I made my Gnome one and instead using the Steel Defender as a companion it became my mount. At mid game my DM allowed me to attach a Heavy Crossbow on the steel defender as a modification, cuz normally I won’t be able to use one as a gnome and basically have a gnome on a turret ontop a mechanical Warthog running around the battlefield shooting enemies.
So, you're telling me that Tediore made an Artificer Subclass? Neat
Fun idea, but artillerist can be an AMAZING tank. Their bonus action to grab thp every round is basically like getting a concentration free heroism+ spell for themselves. Add some heavy armour proficiency and you’ve got a nigh unstoppable tanky dude. At the hider levels, it’ll even get you a permanent +2 ac, ironically making it the best for being a tough dude.
one flavor I did for a battlesmith arti is that the pet was a living spell, bigsby to be specific. And it was a quirk of their aberrant dragonmark to enable this pet.
Flash of Genius is the best thing ever, can confirm. It's even better now that my Artificer read a tome of clear thought!
Yes, Artificer are a steampunk class... as in Greek steampunk (if you're confused on what I mean with this, think the Dwemer from TES), and the Ancient Greeks are pre-medieval. Fun bit of trivia: Two of the Eldritch Cannon's forms are based on Greek weaponry, with the Arcane Ballista being well... a Ballista while the Flamethrower is based on Greek Fire.
10 minutes before the session starts, perfect tming
GOT MY SHOUT OUT!!!!
As another sidenote, if you're playing as a Kobold Battle Smith, you can use your Steel Defender as a mount and ride into battle, having it constantly dodge and make your DM pull out it's hair while the enemy gets disadvantage while you get advantage due to pack tactics. "Hi ho Nipper, away!"
You can build the battle smith as a tank. at level 9 my artificers AC is 22. On top of that at level 7 you can give anyone a bonus to saves within 30ft because of big brain power. Love this class so much.
My artificer is a sap slinger. They have tiny orbs that they chuck out of a sling(just for flavor) that are filled with failed homunculus sap. its still 100% what ever the spell say's it does, but it's fun to think about a gulp of sap rapping around a orcs arm and catching it on fire. (heat metal) or healing word where the slap crawls down the wounded characters throat or into there wound and heal them from the inside out.
I love this class. so far, i have a iron man knockoff (armorer) a Alphonse elric knockoff (also armorer, but soul was transplanted from elf into newly built warforged) and still in the works are a shield user (like shield hero) and the most original of all, a Alchemist who wants to create a healing potion so powerful, it can raise the dead (and make a fountain of youth)
(I say knockoff. But really it's more of a "inspiration".)
I NEEDED THIS SOOO MUCH!
The glorious day finally came. On behalf of Solwyn the Armorer of House Cannith, thank you.
Hey Davvy? What does a robot do in a strip joint when its in a hurry?
...
It nuts and bolts
I heard that quote of SPG at the beginning~ Love that band
Seeing a skin I can never get pop up in a Davvy video at 6:25 has made me feel personally attacked
Tasha's did not erase the paragraph about replicating items from XGtE. It broadened it by letting you replicate any common magic item from any source instead of just the ones from XGtE.
This was probably addressed by someone else's comment but here's my two cents.
In the Rising from the Last War Artificer, it does say any Common Item from Xanathar's, but in Tasha's it changed it to any "common magic items in the game, not including
potions or scrolls".
So arguably, this is better.
I heard those Steam Powered Giraffe references Davvy you fellow man of culture.
I eventually got to play an artificer, because "you like to play weird characters, and I can't do much about it, so if you want to try it out - go ahead". My first mission - pretending to be a drow prisoner; I can't make use of most of my abilities, and I need to come up with some crazy reasoning for how I cast my spells (I'm not supposed to be able to cast them without tools at all, but the DM allowed it as long as I can explain what in the world I do to get this result)... And I love it! Makgivering the way out of situations isn't something that really works in 5e, but as long as I still cast spells under the hood, I feel comfortable going full-on. I'm not even sure if I want to return to the style I intended for this character after she gets her stuff back.
Makes an SPG reference in the 1st 30 seconds of the video.. you sir, have good taste & my attention!
Great video overall
I wish that you'd mentioned at when you reach 14th level you can ignore level race and class prerequisites for magic items
PUBLIC SERVICE ANNOUNCEMENT: Because Eldritch Cannons count as objects, and Homunculus can fly it's possible to have an invisible flying drone by RAW.
Here's the breakdown of how it works by RAW:
Invisibility turns a creature you touch Invisible anything it's wearing or carrying is also invisible, the effect ends if the creature attacks.
Eldritch Cannons are objects so they turn invisible while carried by an invisible creature.
Humunculi are a creature with 30 ft flying speed you can get via Artificer Infusion as a second level artificer, alternatively use the Wizard's Familiar with a flying speed.
You may now enjoy the chaos and DM tears.
0:06 GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY H
My eldritch cannons are either cute little Bob-omb-like buddies or massive comical tools of destruction pulled from hammer-space. There is no in-between.
*busts through door*
Wait
*Flips a table*
You mean to tell me
*Crashes through a wall*
DAVVY HAS NEW CONTENT???
*punches a small goblin child*
3:30 is a pretty dangerous joke