Can you feel your heart burning? 😁 Can you feel the struggle within? 😜 The fear within me is beyond anything your soul can make. 🥰 You cannot kill me in a way that matters. 🤗❤
This is legitimately one of my favourite copypastas ever and really inspired me with my own D&D worldbuilding, leading to me making a whole story about a fungal god and mushroom necromancers
My strength is waning 😘 The war will not end 🤣 The last battle was only the first 😎 I need to scream or else they won't find me 🤔 But I have no voice to scream with 😻💋
Imagine playing a changeling moondruid and getting to also create as many personalities to roleplay as you want, on top of all the complexity of the options mentioned in this video... Same here btw, well not forever DM, but just finished my year long first campaign and got to play again Ps, really not looking to sound like i have a wrinkly brain, not claiming i'm any good at playing the character either, but it's fun
Is there an opposite approach for forever DMs like me who when they finally get to be a player want to track as little as possible and just play fighters? 😄
The adherence to raw nature is what sticks with me. Druids accept the cruelty of nature, and that opens it up to a lot of dark themes. Would love to see a druid that recognizes their place is the top of the food chain. Could be a manifest destiny/humanity first/"everything is a closed system anyway and no matter what I do, it's still natural" theme
This is why spores and wildfire druids are so interesting Spores druids represent the cyclical way of nature. You live, and you die, and then you rot so that other things can live and die and rot. It's poetic in a way, and could work well for a druid who's main schtick is that nature is an unbreakable cycle, similar to how grave domain clerics protect the cycle of life and death, rather than pervert it with undeath. Wildfire druids, on the other hand, are a good representation of nature's fury, the raw destructive power nature possesses, and how, in an instant, you can be snuffed out like a candle. A wildfire druid would work very well as an eco-terrorist in a more modern setting, seeking to tear down civilisation to let nature thrive once more. Hell, dreams druids explicitly draw their power from the summer and winter courts of the feywild. The fey are dark and fickle creatures on their own, and that could play into that by having a dreams druid who reflects that, by them being just as twisted, fickle and cunning as the fey are.
I read the druid description the other month when making one. Had a long talk with my DM/GM about the fact that druids have the whole balance of nature and a lot of their forms are predatory, therefore there can be circles that see others as lesser and... prey on them. Some food for thought ;D Also, if a Druid A "changes into that animal" and Druid B sees them, my GM has ruled that because Druid A is officially that animal other than in mind/personality, Druid B can now become that animal. Therefore, if one member of a circle were to go see a T-Rex, come back and show the other members of their circle, you now have a grove of T-Rex druids. Likewise a magic show with a shapeshifting druid? Amazing. Other DM/GMs may rule differently though, so although mine is happy with that at our table, it's best to double check with yours.
I actually played a warforged druid named Gardener, who had originally been built as a gardening robot. I played this years before this video was made. He was neat since warforged have living stuff inside of them so he had a living tree inside him with leaves and stuff, but also metal parts.
Still hoping for Circle of the Chimera to become a thing. The idea of a Druid combining animal traits is so cool to me. Dunno how one could possibly balance the incalculable number of creations the player base would concoct, but a man can dream
Best way to balance something like imo would a fail vs succeed mechanic on mixing animal forms. Fails would make every single negative of the mix the biggest portion, while success does the same with the positives, then to figure out the difficulty mark of fail or success be from what you are trying to mix, a wolf and a dog are naturally very similar so much easier to succeed, while a dragon and a spider are extremely different so much easer to fail. It would still be quite a bit of work to balance out which aspect of each form takes precedent both from how the player wants to fuse the two, and how their stat blocks blend from those chosen points.
You could limit it to one specific chimera that you embody. Set the number of hybrids as a level state, ie level 2 you can have a 2 animal chimera, level 5 add 1, level 8 add 1, etc. That or you can force limit the parts, ie my Chimera has the arms of an ape, whether that's a dexterous spider monkey hands or a powerful gorilla ones depends on what you want when you shift. That way you have a limited range of options that can keep things interesting without exploding in possibilities.
in 3.5 D&D there was a Urban Druid alternate class that could change into objects with their "urban shape" class feature. there were jokes back in the day of the Warforged Urban Druid's iconic battle cry of "Roll out!" before changing into a self driving carriage.
so... a mimic-@$$ druid, then? (excuse my surface level DnD knowledge)... would be really funny if the actual mimics originated from the urban druids' f*ck-ups
I once created and played an Urban Druid, taking the whole street rat thing too literally, in essence he was a military spy that learned to hide in plain sight like the animals of a city do. It's amazing how many animals call a city home, but we don't realize it because hiding from humans is top priority for survival. It was a fun twist for sure.
I played a druid like that once, acted like a scout all the time. Ask what animals are in the cave. "none" " bullshit, there are enough little spiders or roaches or something?" Now I'm a small spider. Spot me. See where that gets you.
I love that, when describing the Circle of Stars Druid, you used footage from FFXIV and the Astrologian class because this is EXACTLY the vibe I'm trying to get for my character.
I can't help but mention I think Autognome really fits that story for Gracie, especially considering they are 100% a Construct and are made with pure servitude in mind as they are created and suddenly gain sentience (and maybe sapience). Also just to get it out the way; Natural Recovery and Arcane Recovery are identical, the only difference is Natural Recovery comes back on a Long Rest while Arcane Recovery is 1/Day. ***Edit.*** I absolutely love the Solarpunk Druid/Circle of The City idea you discussed here a ton. I wish I could think of a way to reflavor something without having to homebrew a subclass in (Some groups just don't want any homebrew subclasses/classes at all), but its really rad and inspiring! Amazing job on that one.
As a perma druid I do agree that they tend to get hard to make very unique. However I never thought it was hard lol. I tend to pick my animals when I need them instead of looking through everything first. For example I took the spell locate object and thought it would be cool to stick something light to someone as a tracker. I then added giant spider to my list of homies for the webbing. I find this makes it considerably easy.
that solar punk druid idea is absolutely lovely ! It has so much potential, since usual druids often alienates the party. It's quite difficult to roleplay when your own character doesnt recognize their teammates identity, values and goals. The solarpunk druid idea is so smart, instead of bringing people to nature its much more interesting as a roleplay perspective to bring nature to them.
I honestly never had that problem I was always bringing nature to them. Then for the teammates it's really based on what they're trying to do. Not everybody needs the click from the get go or at all. As long as they don't screw over the druid, the druid doesn't mind what they do
Cant you be a pragatic druid that is against the really bad pollution but wants to seek alternatives and something something history that people want that too often enough, with an old friend, or from a community where they did that. And why he lik i pragmatic and wants to recreate that,, if they arent screwed over too much. Like why would a druid hate all people, they could have had friends.
@@marocat4749 Druids being "neutral" doesn't mean empty, neutral is basically pragmatic due to most likely living and seeing the circle of life first hand. They can be aloof hippes that can turn into a bear and eat you.
A star walks into a black hole but doesn't seen phased. The black hole then turns to the star and says, "I don't think you understand the gravity of this situation."
Druids also have like a million different summoning spells and more summoning through some of their subclasses, so you have to learn even more statblocks. Also, the sheer variety in everything is what made Druid so appealing when I was new to D&D, so for some people I’d actually recommend it. Druid has been my favorite class since I started.
My first ever DnD character was a Moon Druid. It was hard to get a handle on at first, but I really grew to love it. I love everything about this, thank you Pointy Hat!
I played a wild elf moon druid as my first 5e character. I mostly used an app to track my prepared spells, an app to track my wild shapes. Looked up "best druid spells" for an idea to prep originally. What made playing my druid easy was his approach to combat was more Barbarian than a full caster. Cast a buff on an ally or prep Call Lightning, bonus action wild shape. Subsequent turns kill bad guys, bonus action Call Lightning if you aren't using your bonus action.
So I was playing a Moon druid and this was pretty early on in the campaign. There was this tower that we had to gab the McGuffin from (forgot what this was a couple years ago). Anyway the tower was like 300 feet (91 meters) up. The monsters were these flying creatures that had Flyby. Basically the design of this dungeon was the PCs would be on top of the tower with minimal cover to hide behind but the creatures would fly in, make an attack, and fly away with out taking damage from an opportunity attack. Melee based attacker had a really bad time of it. Me, "I wild shape into a Giant Spider." They would attack then fly out over the drop-off and I'd target them with my Web attack which restrains them. *pew, restrained, whistling noise, HUGE splat *pew, restrained, whistling noise, HUGE splat *pew, restrained, whistling noise, HUGE splat It was hilarious, as a Giant Spider I took out at least 4 of the 8 creatures just with my web.
Unpopular opinion: I LOVE the Circle of the Land Druid subclass. The druid spell list lets you create just the right flavor of abilities you're looking for- it's easy to make a druid themed around big cats, venomous snakes, caverns of bioluminescent worms, or thousands of other ideas just based on spell selection. I don't love the "ignoring natural difficult terrain" bit, but I think some critics underestimate how great bumping up the quality and quantity of spellcasting is! I'm excited to check out the Solar Druid and solarpunk more generally :)
I like how you didn't even finish Arch Druid with that they also get infinite wild shapes and get subtle spell on all their spells forever, the strongest mechanical 20th level ability tied with Greater divine intervention imo.
Yeah you literally turn into a water or air elemental every turn for infinite hp, because nothing can hit you hard enough to wipe out your hp pool, and you are immune to 1/2 of the conditions.
I picked Druid for my first character. You do have to do a little bit of research if you wanna get the most out of your character, but it's been so much fun.
@godiswatchingyee2633 There a very Swiss army knife type of caster. They have a spell for any situation. You can be supportive, you can be a tank, you can be a healer, you can control the battlefield. But you can't do all of those things at once so you have to prepare spells based on what kind of situation you're gonna be in. Has your party angered the holy empire and they're sending paladins to rock your shit? Heat metal. Subclasses also will determine what sort of strategies your character will be best at. I picked a moon druid so I can charge in as a direwolf and soak up damage then change back and heal the warlock who failed his dex save on a fireball.
...I actually teared up a bit at your description of the Urban Circle Druid. It sounds like a blast to play, and I love the philosophy behind it. As a Forever DM™️ with players MUCH smarter than me, I often find it difficult to get excited about a homebrew player option because I already have a hard enough time challenging my players mechanically. But this just sounds like so much fun that I don't really care. Whether the subclass is mechanically strong or just okay, it sounds like a character I would love to play when I next get the chance.
I also got a bit emotional at the Urban Circle Druid description! Glad I'm not the only one haha. Says a lot about the state of the world and our desire for change... Solarpunk is a brilliant inspiration for Druid characters - and I'd love to play a Solarpunk inspired game!
@@JJ_439 I didn't even know it was a thing until this video. I'm definitely going to check it out. But I'm glad I'm not the only one who got hit hard by the concept. It's a great concept.
I started getting emotional hearing the story of Gracie. Idk why I started getting so emotional, I was just really touched and it hit me out of nowhere 😅
Honestly my biggest issue with Wildshape is that the CR scaling doesn't go high enough fast enough. I want to turn into all sorts of animals that are BARELY a higher CR than the cap for Moon Druid.
Currently my campaign has 'achievements,' that buff certain aspects. One let's all Druids scale level based on the Moon Druid cr, while Moon Druids get the same scaling as Polymorph. This achievement also let's party members retain their mental stats (int, wis, cha) when affected by polymorph.
Yeah I think that's why they released the Druid subclasses for Tasha's. If you want to play an "optimized" druid that uses wildshape to turn into a beast for combat the only good option is really just Circle of the Moon. Also I just want to say, there's way better options outside of Beasts, which is why I love 3rd party content and homebrewed content that allows you to extend beyond beasts to things kind of "beast adjacent" like plants and monstrosities.
@@snazzyfeathers some of the best combat options aren't always the most obvious. Laying down a debilitating control spell like Sleet Storm then wild shape into a badger and burrow under ground. Makes it near impossible for the enemy to force you to break concentration.
@@kylethomas9130 Oh for sure you can cast a spell and wildshape for concentration bonuses, but I'm talking about pure combat. Like wildshaping and then just going to town in your new form without spells. I could play a Moon Druid for that but I just wish the scaling was better for all Druids, not just a single subclass.
Because non-moon druids are not meant to use wild shape for combat, but for utility. The alternate uses for wildshape that non-land druids get for combat supports this.
You know it didn't even take that much, the DnD movie made their druid a tiefling and I was ALL about that! It felt fresh, even though she had a lot of the usual nature tropes.
my latest character is a tiefling druid heavily inspired by her, but I multiclassed into sorcerer to make use of the charisma increase and gain some nice offensive cantrips. The backstory bears some superficial resemblance to hers but at 4500 words long it is more a coincidence than unimaginative, I started writing it before I watched the movie anyway, she just gave me a solid base to work on and channel my ideas into.
I watched this video today not for the first time and I cannot get over the beauty of solarpunk. Every time I tear up, no joke! I'm so happy you introduced me to this genre and of course your work on the new druid subclass is so interesting and fun to play. Really amazing work!
My first character was a druid, it kind of made me really exctatic about the game having so many options. It was awesome. Now all the other classes feel a bit .. bear .. in comparison
As an avid fan of druids and the crazy spells and shapeshifting they get I would like to see your opinions on them. Edit: So I might’ve been playing druid wrong this entire time and did not know that they couldn’t wear metal. I never assumed that a metal spoon made you hate nature so I just went with it
Most people ignore it as really it's more of a roleplay option that originates from older editions. Playing a druid who uses metal armor and tools is fine to do.
To quote the Sage Advice Compendium written by the designers of the game: "**What happens if a druid wears metal armor?** The druid explodes. Well, not actually. Druids have a taboo against wearing metal armor and wielding a metal shield. The taboo has been part of the class’s story since the class first appeared in Eldritch Wizardry (1976) and the original Player’s Handbook (1978). The idea is that druids prefer to be protected by animal skins, wood, and other natural materials that aren’t the worked metal that is associated with civilization. Druids don’t lack the ability to wear metal armor. They choose not to wear it. This choice is part of their identity as a mystical order. Think of it in these terms: a vegetarian can eat meat, but chooses not to. A druid typically wears leather, studded leather, or hide armor, and **if a druid comes across scale mail made of a material other than metal, the druid might wear it**. If you feel strongly about your druid breaking the taboo and donning metal, talk to your DM. Each class has story elements mixed with its game features; the two types of design go hand in hand in D&D, and the story parts are stronger in some classes than in others. Druids and paladins have an especially strong dose of story in their design. If you want to depart from your class’s story, your DM has the final say on how far you can go and still be considered a member of the class. As long as you abide by your character’s proficiencies, you’re not going to break anything in the game system, but you might undermine the story and the world being created in your campaign." What I read of this tells me, if you want to play a Druid who wears standard metal armors like say Scale Mail, Half-Plate, Breastplate it won't be broken mechanically it just will come in conflict with your character's/settings lore and story. Talk with your DM about wearing metal armor or working to compromise by finding Scale/Half-Plate/Breastplate made of non-metal so you could wear that.
A wooden shield with hide or leather can be sufficient AC, also inexpensive to replace if you keep fighting Black Puddings or similar monsters. My biggest problem playing a druid was my character kept accruing gold they didn't need to spend on stuff, because you spend much less money on spell components than other casters.
I originally posted this in response to the vid, but I'll put it here too to let you know that you are playing druids exactly correctly. "3:59 This is not correct - Druids *CAN* wear metal armor, and there is no penalty for doing so. It's not an explicit rule or limitation (anymore), which is also confirmed by Jeremy Crawford . Instead, it's written as the choice of the druid (JC also says a druid would choose not to wear metal)... but thankfully, my druid can simply disagree with his bogus opinion that _MY_ druid would not choose to wear metal armor (especially since he uses metal weapons). 1. The metal limitation originally applied to ALL metal gear, including weapons, in reference to old Celtic lore fucking with magic. This happened at the same time when Clerics could only use blunt weapons. None of that shit is valid or relevant anymore, especially since druids can use metal weapons. 2. After the change away from the above, metal never had any sort of "interference property" against druids. It was purely at the discretion of the deity the druid worshipped, with Mielikki explicitly allowing her druids to use all the gear her rangers could use aka metal armor. This means the limitation is entirely contingent on the whims of the deity in question. Period. An earth god should have no issue with the use of the *naturally occurring mineral* . 3. Metal armor is far more natural than leather armor. The same way druids have no problem with potions; extracting and refining natural components to craft things, they would have no problem using completely natural metal, which is merely the concentration of a given mineral. Leather armor, on the other hand, goes through a far more unnatural process where the substance of the hide is literally chemically altered into something quite different from the original animal hide. As such, something as mild as the blending of metals to create alloys, wouldn't pose a problem either. For all the reasons above, it doesn't make sense to claim that druids can't wear metal armor in D&D." As another commentor, Finalplayer14 mentioned, "it just will come in conflict with your character's/settings lore and story" ---- This means there is *no* conflict if it is in fact _not_ at odds with my character's lore. As he mentioned, just talk to your DM. Especially because it's not an actual rule, and there are exactly zero penalties for wearing metal armor anyway... except for Heat Metal... In short, your druid can simply choose to be fine with metal armor, and voilà, he can wear metal armor.
As a brazilian fan of DnD and RPG in general, i just have to say THANK YOU for all your work on these videos and all the free little presents you give to us and to the rest of the community. I know im going to use some of these, and i just NEEDED to make this commentary on the video about one of my top 3 favorite classes~ love ya lots
I love how you characterize druids as hippies while I’m sitting over here with my Celtic a** ritualist of a druid reminding my dm why Hadrian’s wall exists. Rome was scared of something in those highlands and it sure wasn’t hippies.
Rome was afraid of Germania not the Celtic highlands. They didn't concur beyond the highland lines because they considered it a wasteland and would gain nothing from its domination.
Awesome. There is so much cool lore about Celtic magicians. That can benefit both the druid and bard classes. There is a fresh spin. I even like to add an Ovate class. Ovates are an obscure thing in Celtic magic. I think they are cool. So I imagine that as its own class. Druids have a ton of wisdom and training. They also have lots of advice for the kings of Celtic society. Druids are powerful enough to seem threatening or intimidating to the Romans.
I tend to ignore the metallic armour restriction since it says will not and not can not, instead making a refusal to obey the rule part of my backstory with me being banished or just unpopular with my druid circle. This helps remove a lot of the problems with having a druid in the group, giving me a reason to join the party beyond the dm having to make the enemy someone who threatens nature, by making me a lone druid who is bored and lonely and joins the group because they belong better amongst adventurers than anyone else, also as part of the backstory they have been part of a similar group before, making them even more likely to want to join because they have experience at it, also they are a nice person and want to help.
Idk why, but I wish that there was a more plant focused druid. Yeah, you have circle of the land druids, but I'd really love a class, where you can shape into plants instead of animals, it makes you make potions from plants maybe, you know more about plants, ect. Ran into that issue with a character I wanted to turn into a dnd Character from amother rp setting, and realizing that I couldn't really put her as a druid, eventho she is the living embodiment of cottagecore
Agreed on that! Beasts and Plants would be a nice buff to the Druid as a whole across all subclasses. You could argue that "nature" exists outside of just beasts and plants as well. Kind of like eldritch stuff, being able to turn into abberations and monstrosities would be really cool
It gets even more fun/complicated when you do Moon Druid with Polymorph~ I had a lot of fun layering Giant Constrictor Snake on Tyrannosaurus Rex with the Tough and Resilient Feat.
I’m going for the stereotypical Wood Elf Moon Druid Totem Babarian, but threw in some Astral Monk & magic items. He’ll end up resisting all damage, immune to all conditions other than Stunned (incapacitated that goes with it) Deafened & Charmed (Elves have Adv), along with his lowest save being a +5 at Adv. If your DM allows it & does a lvl 20 one shot would definitely recommend trying it. Try the Polymorph into Contagion (Slimy Doom) with Fire Elemental combo to perm stun also. Druids can be monsters aha.
I like the idea of a Circle of Rebirth, which sounds nice enough. It's about the continuation of life after death, but specifically through the process of consumption, circle of life and all. I like the idea of them being aloud to sacrifice a creature, or eat its heart, and then gain special bonuses while wildshaping in that form, or to heal their party members by sacrificing some of their own hp.
Warforged druid is honestly such a fun concept! I play a warforged circle of Spores druid in my weekly campaign. Its basically like being a Transformer. Its also fun to throw in the existential crisis of dealing with being an inorganic metal creature who always feels so close to nature but has such a disconnect from yourself, being full of emotion but being incapable of expressing it outwardly due to having static facial features, and struggling with being sentient while others may view you as a mindless automaton in passing. Its a weird dichotomy between nature and construct and its honestly one of the more relatable characters that I've gotten to play as someone who irl struggles with self-esteem, anxiety, and being extremely introverted.
One of the reasons I loved Kugrash from The Unsleeping City is because he's a trash druid in NYC but mechanically is Circle of the Shepard. Characters like that really add a unique take to class archetypes.
I ADORE this idea for druids! I've had a city in my D&D world that largely revolves around solarpunk ideologies, and serves as a university town, and a Circle of the City druid would be a perfect addition to it! I also love that you defined the difference between different 'punks', as I feel that a lot of time solarpunk is used just for the aesthetic and less for the themes of fighting for the planet. Thank you for another awesome video!!
For anyone interested in solarpunk, I highly recommend the game "I was a Teenage Exocolonist." The cutsey name and colorful aesthetics conceals a surprisingly deep and dark, yet optimistic story.
How dark? I love the idea and aesthetic but it feels like most media portrays Solarpunk as too utopian for me personally. Most seems to portray it as a sort of environmental art project that functions as an ersatz substitute for real nature without ever really delving into the issues that would come with that.
Antonio: "You don't see warforged druids every day!" Me: *first character was a Warforged Druid* Also, watching the Chobani ad also makes me extremely happy. It is such a stunning example of solarpunk and I am there with you Antonio! No shame in watching it for the good feels.
Antonio:"You don't see warforged druids everyday." *insert the Buzz Lightyear isle scene from Toy Story 2* Note:A warforged druid was also my first ever character I am not excluded from this joke
Solar Punk Urban Druid is similar to a character I tried to play in a short lived campaign. "Cutter" as she was called was a Tinker Gnome Druid who wanted to bring some of the nature she experienced in some of her travels to the City. Her family were responsible for a number of inventions and innovations that fuelled progress in the city so she was somewhat of the black sheep
My druid boy, Smirk the Tiefling (circle of dreams), is treated sort of similarly to the Solorpunk concept despite having been raised in isolation in the forest -- he see's humanoids as social animals that live in a sort of hive like structure and whenever he arrives in a city he looks to find ways to make the green parts to work with the people (turn parks into lush gardens with food, herbs, and medicine) with spaces still available for play. Set up planters on their balcony for carrots and potatoes and herbs. Got a barrier tattoo and dresses more like a Bard in bright flowy fabrics. Humanity IS part of nature, and Civilization is part of humanity -- He's a warden of nature, but also, being a Circle of Dreams druid, a druid of the liminal spaces of the mind between sleep and awake, he's of the place of creation, art, imagination. His magic theming, because dreams is one of the Fey classes (along with Shepherd) started out mostly fey and surreal dreamlike wonder (like healing word was a small spectral pixie appearing before him to fly into the chest of the injured party once, and a circle of mushrooms popping up and bursting into sparkles another time around the target), but as the campaign went on and we're being stalked by his Aunts (... Turns out his mom was a Night Hag turned to the side of good and his dad was an Eladrin, and Smirk was born in the feywild and sent to the Material plane as a baby for his own protection as the rest of his mom's coven hunted them down cause for some reason Smirk is a key involved in the release of/prevention of the release of Tiamat, whom his aunts work for), and he encounters more and more demons and devils, his magic is slowly shifting to have a more nightmarish quality -- Sharp thorns and plants made out of twisted rusty metal, his staff of the woodlands shifted to look like a twisted gnarled ent hand as soon as he attuned to it. He's still a sweet boy, but more and more encounters with his 'family' and the stress of their mission to stop the cult of the dragon queen (Or maybe the actions of the cult itself) is slowly warping his magic and appearance to be more Haglike in nature.
The thing I love about druid players is that like... while druids can be mean, most druids end up being the heart and soul of the party. They tend to be the kindest and sweetest. But also they're the type of people where you cross them and they will insure that your punishment is painful
Personally I went Wildfire Druid as a Yuan-ti Pureblood Outlander. Effectively, he was from a Japanese cultural analog and while the people of his homeland venerate nature, they do so in the form of venerating the living spirits there of. Often times getting them to help in exchange for favors/gifts. So my druid's wildfire spirit was sort of along the lines of a warlock patron in their culture, and since it was a fire spirit, the idea was that it needs to consume fuel. The fuel however has to have significance. It feeds on the spirit of the object, not just its physical form. So he had a stash of keepsakes. Things that actually mean a lot to him emotionally. Each time he used the spirit's influence, he'd pay.
Love the solar-punk idea for druid. Funnily enough, my current character is a warforged moon druid, though his story is that he used to be a fighter who through some magical/divine meddling got wrecked pretty badly while also having the wooden structures inside his body magically reanimated. Dude now has a small oak tree sprouting from his head and his mangled limbs are being held to his body by vines. He's pretty sure that the thing that's keeping him alive will also eventually kill him if it keeps growing, and his druidic powers manifest in ways that involve plants sprouting from his body and doing stuff. So it's got an Eldritch horror vibe going on. He's also trying to survive a zombie apocalypse, so fun times!
@@Eel-f5s The concept of the magitech construct with the warforged doesn’t vibe a lot with me. In my personal opinion, it conflicts with the fantasy elements, introducing some elements aligned with sci-fi, and the mechanics of the warforged as both a construct while still a living being feel convoluted to me. As for the druid, I am not a fan of shapeshifting personally. So the core element of the class, which is wild shape, ruffles some feathers to me. Also, the wild shape mechanics are open for abuse due to the way hitpoints are treated in it. Finally, the fact that players that want to do well as druids need to have stat blocks for the relevant animals leads to two main scenarios: 1) either the player knows these stat blocks by heart or have them available with them, which sometimes can catch a DM off-guard depending on the situation they created (which, granted, is not a great problem); or, 2) the player wants to transform into something but doesn’t have the stat block at hand (or has one which is not entirely accurate), leading the DM to have to aid with this during combat usually.
Love this! When I made my druid, I followed a similar thought thread about wanting one who wasn't just a tree hugger. So I decided to write a druid that actively dislikes any magic from the Outer Planes. Gods, Devils, doesn't matter. They didn't like any of them, since they felt those forces were what harmed nature far more than civilisation ever did. The druid's goal was basically akin to Atheism. A firm belief that the civilised and natural worlds could coexist, but only if the extraplanar influences were removed from the equation. Was one of my favourite characters.
i just discovered your channel and when you said "this isn't first-player friendly because you need to manage many animals" i immediately thought this is my favorite class, i don't care what other classes do, and i will play it when i'll finally have friends (to play dnd with)
@@welkin7321 Problem with playing with "randoms" is that there's a risk of encountering a player or DM from hell, which can really sour someone's experience of the game, especially if its their first time.
I played a druid recently that did something similar to your solar punk druid. It took place in a world with these absolutely massive trees that people had begun living in. Most people lived in the canopies or underground in the roots. The main farming product and light sources were mushrooms. I played a circle of spores druid who loves the mushrooms and was focused on making them thrive and live alongside the people. Her main focus was trying to find out why the mushrooms didn't naturally grow to the same sizes as the trees (and animals) in the area and figuring out how to change that. She was a lot of fun and rarely felt or played like a standard druid.
I am in the middle of homebrewing a campaign for my two nieces (10 and 11) and my husband (yeah the age difference is SUPER fun to DM), and I was struggling with what world to create for them for a new arc....oh you've given me SO many ideas with solarpunk!! You should totally stream so newbie DMs like me can ask you a hundred questions :) Thank you again for being awesome!
Wow, the solarpunk theme is amazing. Never heard of it, but it feels nice. A druid connected to cities and technology, not only nature it's fun to play. I understand the grape on New Year's Eve reference. Some people on Latin America use to eat grapes (or pomegranate) on New Years Eve to bring good luck. You have to eat 12 grapes, on for each month.
And pomegranate is linked to the myth of Persephone who had to spend half the year below ground (ie winter) and half the year above ground (summer). Eating the pomegranate represents hope for the return to life & growth during the depths of winter.
Honestly, after the solar punk section, this actually did remind me of the meditation episode for avatar, the last Airbender, where the monk states “all things are connected, even metal is just earth that has been purified” as Toph begins to metal bend, to be honest, if I were to make a druid subclass, it would definitely just be the Druid version of an artificer, potions, & poisons, & enchantments on weapons galore hang on let me write that down
Some of my best players are druids often and it can be overwhelming for them, but you’re absolutely right at the heart of this is how they help people. An amazing video as always! Please continue to produce such amazing content. You’re both funny and insightful.
Thank you Fey for your incredible art! ❤ Also, thank you Hat for your awesome videos! I've been watching them for the past couple hours while I play Sims. 😊
I have an idea that can push this idea further, imagine you can take the warforged druid and the city druid circle and use that to create a character that is a sentient terraforming machine helping the planet and it's people thrive whilst living in harmony.
I love druid specifically because they're so complex. Thar they allow for the largest variety of creative solutions. As an example if you're wandering into a potentially dangerous area you could wildshape into a mastiff as they have advantage on hearing and smell based perception checks
Its so nice to see the circle of stars get some love! Its easily been my favorite class to play so far, but I wanted to point out that RAW Cosmic Omen is in fact limited by your proficiency bonus. That's still several uses a day that come in very handy, but I don't think any DM would let you use it without limit.
Absolutely my favorite D&D channel on RUclips. You always seem to inspire me and help me put some cool new stuff in my campaign. Thank you and never stop doing what you're doing.
i absolutely adore the idea of robotic druids. this class idea really reminds me of the main character from the 8th episode of love death and robots… very cool! i love it
Just wanted to stop by and say that this video was, again, fantastic. I feel your issues with druids are completely valid and the new subclass looks so sick. I also wanted to gush about using your previous Barbarian subclass, the Way of the Spirit for my newest character in my most recent campaign. I went with a Harengon Barbarian and I love him. Thank you for all you do, pointy
I have watched 2 of your videos and you have quickly become my fav dndtuber. Youi talk about the class and make sure we understand all of it before working out the problems you have with it by making a RAW working character showing how we can be original without changing anything and then giving us a homebrew subclass so we can choice between vanilla and homebrew. Thank you for making such great videos
If you wanna do a bunch of work, you could get with your DM to make a new Circle. One thing I want to do is make a Circle of Chaos druid, a druid whom uses the elements to transform the plains back to their natural form to allow a new world to be able to be born.
Urban druid in 3.5 was cool, you get an animated object as a pet that gets larger as you level. I had a walking chair, that became a table, I had to argue with my dm to let me use a house on wheels as a pet
Something I would love to see is a guide to making cults in DnD. They are very popular and cool, but can often feel bland, and a little messy. Writing them is weird. Just a thought, I love your videos!
YAS! New year, new video. Tis a good start ✨ Edit: I wish my tiefling Circle of the Moon druid lasted a little more in my campaign. Would have loved to go a little more into the Druids. Now I can't WAIT to use this into another campaign :3 Also wish to let you know I'm currently playing a Path of the Spirits Barbarian in my Pirates Homebrew
My friend actually played a Warforged Star Druid and it was a super cool concept :D Made me happy to see Gracie. Likewise a big fan of Solarpunk, makes me appreciate that they made the Ravnica dnd book that includes Golgari, Selesnya, and Simic for 3 interesting twists on druids. And as always, love your vids and enthusiasm!
Hard agree on the coolness and importance of Solarpunk. Hope we get some kind of genre defining Media soon! Also love your robot druid concept, I recently saw some concept art of it on Pinterest and thought that it was awesome
I could also envision a druid of the deep, of sorts. - With abilities centered around fire and earth, their duties being to preserve the caverns below the grounds, and the very earth and stone that is the foundation of the world. They'd be at odds with anyone or anything trying to mine or excavate, they'd wear armor fashioned only of metals and ores that have fallen off of mineral nodes and veins in natural occurrences such as quakes, or weapons forged of obsidian chunks. - Or flame scimitars. - They could go for that wild shaping into elementals of earth or fire, otherwise. As for what they would do, perhaps they go at odds with duergar who try to excavate the depths, or seek out buried temples and dungeons and ruins with the purpose of burying them back into the earth. Have them join a party of adventurers to find out these dungeons, remove the magical relics that draw people to them, only to then collapse their roofs and bury them forever, that the earth may once more churn them down to bedrock. Or picture a kobold druid who communes with the earth to guide their community to only mine what the earth is willing to let go of, acting as agents of nature's will to reshape itself, you could flavor it in all manner of ways that have nothing to do with forests and trees and animals and life. Nature is more than just the living beings that grow atop the earth.
(Note that Cosmic Omen has a clear limit, proficiency bonus times per day.) I hear you about Samey-Druids, to be honest. When I took on a Druid build I decided to go in a weird direction, making a cursed former dragon who is now stuck as a kobold who can't cast arcane spells, and druid magic is just a sneaky way to get some magic and try to undo his curse, working towards making a little dragon wildfire spirit, the Conjure Draconic Spirit spell, and Shapechange to turn back into a dragon. Check it out if you're curious. 🙂 ruclips.net/video/WhN9Zg_CIoo/видео.html
One of my favorite characters to play was a Spores Druid, but I instead reflavored everything about her to be a stoner, so her circle of spores was just her lighting up a fat blunt and her enemies getting hotboxed. I really hope I get to use her again at some point!
I can't believe I missed your channel for so long. What you are doing is incredible. I've been binge watchig your videos for a while and every single one of them is inspiring an amazing rabbit hole of ideas for future adventures and oneshots. Keep up the good work. I'm glad I finaly found you.
That’s a really cool idea for a subclass. I’m soon going to start playing a Druid with Anthropologist background, that sees people and culture as not separate from nature (similar to the ideas of Murray Bookchin and Social Ecology), and this subclass might be perfect for them! If my DM would prefer me stick to the normal options, I’ll probably choose Circle of the Land, as that seems to fit their character best.
My Druid is based on Discworld Witches. So she uses Headology to bamboozle monsters and extreme violence on those that won’t listen. She’s also a Circle of Spores Druid and her spores are Nac Mac Feegle who live in her hair. It’s extremely fun to have the Feegles around.
@@boseidonoThe Feegles were just the Spore powers with every instance of Necrotic changes to Slashing or Bludgeoning, depending on whether they were head butting or not. She was good with people and I seem to be able to get Headology off well. I think we changed the Animate Dead fungus thing into an Extra Attack because I wanted to hit people.
I always love every video you make. This is one of the best of the bunch though. I have an NPC Dwarven Wizard/Cleric who regretfully became a necromancer years ago, and Gracie would fit perfectly into this dwarf's forest cottage hideout. The dwarf decided to live alone far from civilization to prevent himself and his undead plants harming innocent people, but the zombie flowers and vampire vines get along great with Gracie! The two now spend their days gardening together, sharing stories, and making plans to help Gracie find her origins. Its not much yet, but I literally thought of this right after the video ended so I have only been working out this pairing for a couple minutes. Anyway, I just wanted to comment for analytics. Thanks for all your videos
I almost wish I played 5e just for the Urban Circle subclass, it sounds so sick. It also sounds totally like Liet Kynes from Dune, which is a massive W.
Love that good Solarpunk genre! I keep wanting to run a solarpunk campaign, but I have a hard time pinning down how to create conflict with its utopian view. Anyway, loved the video!
there are always psychopaths that just want to see the world burn. the "outcasts" of the society. people that fall through the cracks and become disillusioned with the life most people are living and want to "enlighten" society by causing destruction and pandemonium. utopia may not be utopia for all people, it could have authoritarian undertones too. alternatively, invaders from another realm, country, planet that can't coexist for some reason, and start destroying the utopia for their own purposes. or maybe a secret society that has existed for eons, biding its time to bring about its idea of utopia, finally believes the time is ripe and starts activating cells around the world to enact their plans for global domination. just a few ideas that came to mind, all of them based off some sort of fiction i've read/watched, but could be a conflict in a utopia.
Easy, have the villains be egocentric power maniacs wanting to turn the Solarpunk utopia into a Cyberpunk distopia. (you know, like the corporate powers we have on the real world) They can sell the idea that the current situation of the Solarpunk world takes away the freedoms and obstructs progress, they can sell the dream of immortality to the elder and sick through a nanobot "medicine" that turns them into zombies, and more. Notice the use of the word "Sell", it's all about profit and controll through profit for more profit and more control.
My Druid character is a Plantmancer that lives in a haunted swamp with corrosive water, bleeding trees, demon wasps, will o wisps, etc. he can grow sentient giant magma tomatoes that chase enemies like a rabid dog chasing a bone, and other plants. He can make plant zombies too. I was actually inspired by the Plants vs Zombies game. This is for our dark fantasy campaign. His brother is a alchemist Barbarian based on Jekyll and Hyde.
Mechanically, NEVER underestimate the pure power spike you'd get for Druid from a 1-2lv dip into Monk. Since wild shape says class abilities can carry over, it means a LOT of the monk features apply to wild shape. Most notably a movement speed and AC boost from unarmored movement and defense respectively. How the martial arts intersect with WS is a bit questionable, but if a DM allows it, you're getting a chunky dps boost from that too
But it also keeps you from getting archdruid, which is absurdly powerful, and throws you back in your spell progression. Almost noone will ever see their character reach lvl 20, though, so it might be of very little concern.
@@blobjorn3248 I disagree: The most broken "builds" are monoclasses (Peace and Twilight Cleric, newer Sorcerers, Eldritch Knights/Arcane Trickster Shadow Blade abuses, Armorer and Battle Smith Artificer...) Multiclassing is a suboptimal choice in most cases imo, but often very fun. Exceptions are exceptionally powerful dips like Hexblade and Paladins. EDIT: Also, the GM has the last word. If someone multiclasses to break the game, the GM can always say no.
@@blobjorn3248 Multiclassing is in the Player Handbook. Even a rules lawyer can’t logically reject it. And if your DM does reject it they’re a cunt. Why would you dampen creativity and options for the people who you want to give a fun experience to? It’s a DMs job to improvise. Improvising combat difficulty is part of that.
@@xandroy1273 Yeah, I joined a campaign recently and realized 2 Monk levels for my Druid would be super useful, and though infinite wild shape is busted af, I won’t reach level 20 for years, if I ever do. The no metal armor thing makes Monk’s unarmored defense super helpful, especially since Wis is your casting stat. And +10 move is always great. I think those are way more valuable considering the amount of time spent not being level 20. But if I were doing a level 20 one shot I’d consider pure Druid. Infinite wild shape makes you borderline invincible.
I might be wrong with 5e but druids can only be one of the 5 neutral alignments. I've always liked the idea of an evil druid though taking land back from those that settled it and reverting it back.
@@codiejanssen6492 To be fair, the rules only apply to the Faerune setting, and even then they are just guidelines. You can made a evil druid if you want.
Started playing my first Druid a couple months ago and i gotta say its one of my favorite classes keeping track of everything is tricky but thats why i use my phone for stat block character sheets ect.
druids can be tricky to play, but i also adore them for it, because they open up so many interesting multiclass options at low levels. moon druids compatibility with other classes i feel kinda make up for the lack of diversity within the class
I love druids, I like the challenge. I like the environmental hazard and arsonist energy. My first character was a druid, in fact my 3 first characters were druids. But tbf I am very ambitious and the type to get really set on something and just deciding that I will master it no matter what. Determined to the extent of being stubborn.
Antonio I just have to say that I love your stuff and the consistent CACKLES your videos force me to experience. The writing is really good, the art is good, and the memes? The RPDR references? You're a winner baybay
I like to use paintings and explorer journal sketches of exotic animals as loot for parties that have druids so that they can technically "see" animals that won't appear in the setting. Like the equivalent of letting a wizard find a scroll :)
Hi Pointy Hat! I just wanted to drop a comment to say thank you so much for the videos and the free content you provide. You gave me, a budding DM, so much inspiration and also hope that there are awesome people out there who just want to help others to have fun. I totally support what you're doing and looking forward to your coming videos!
Can you feel your heart burning? 😁 Can you feel the struggle within? 😜 The fear within me is beyond anything your soul can make. 🥰 You cannot kill me in a way that matters. 🤗❤
This is legitimately one of my favourite copypastas ever and really inspired me with my own D&D worldbuilding, leading to me making a whole story about a fungal god and mushroom necromancers
Y’know, you might be right about that.
But you’re going to wish I could. 😘
Tbh this subclass makes me think of a druid that carries around a plank to wack people with and to use if they want the benefits of constructed ground
Hey, when are you going to upload the restless?
My strength is waning 😘 The war will not end 🤣 The last battle was only the first 😎 I need to scream or else they won't find me 🤔 But I have no voice to scream with 😻💋
Druid feels like a class made for forever DMs who finally get into a game as a player
basically me...
Imagine playing a changeling moondruid and getting to also create as many personalities to roleplay as you want, on top of all the complexity of the options mentioned in this video...
Same here btw, well not forever DM, but just finished my year long first campaign and got to play again
Ps, really not looking to sound like i have a wrinkly brain, not claiming i'm any good at playing the character either, but it's fun
Why is this so true?
Is there an opposite approach for forever DMs like me who when they finally get to be a player want to track as little as possible and just play fighters? 😄
that honestly explains so much.
The adherence to raw nature is what sticks with me. Druids accept the cruelty of nature, and that opens it up to a lot of dark themes. Would love to see a druid that recognizes their place is the top of the food chain. Could be a manifest destiny/humanity first/"everything is a closed system anyway and no matter what I do, it's still natural" theme
This is why spores and wildfire druids are so interesting
Spores druids represent the cyclical way of nature. You live, and you die, and then you rot so that other things can live and die and rot. It's poetic in a way, and could work well for a druid who's main schtick is that nature is an unbreakable cycle, similar to how grave domain clerics protect the cycle of life and death, rather than pervert it with undeath.
Wildfire druids, on the other hand, are a good representation of nature's fury, the raw destructive power nature possesses, and how, in an instant, you can be snuffed out like a candle. A wildfire druid would work very well as an eco-terrorist in a more modern setting, seeking to tear down civilisation to let nature thrive once more.
Hell, dreams druids explicitly draw their power from the summer and winter courts of the feywild. The fey are dark and fickle creatures on their own, and that could play into that by having a dreams druid who reflects that, by them being just as twisted, fickle and cunning as the fey are.
I read the druid description the other month when making one. Had a long talk with my DM/GM about the fact that druids have the whole balance of nature and a lot of their forms are predatory, therefore there can be circles that see others as lesser and... prey on them.
Some food for thought ;D
Also, if a Druid A "changes into that animal" and Druid B sees them, my GM has ruled that because Druid A is officially that animal other than in mind/personality, Druid B can now become that animal. Therefore, if one member of a circle were to go see a T-Rex, come back and show the other members of their circle, you now have a grove of T-Rex druids.
Likewise a magic show with a shapeshifting druid? Amazing.
Other DM/GMs may rule differently though, so although mine is happy with that at our table, it's best to double check with yours.
@@sev1120you just described by Firbolg wildfire Druid, he hates humans and anything mechanical
That would fall under the Archfey influence. Powerful nonaligned spirits that represent nature in all it's extremes.
I had a carnivore druid that only ate meat. Me and the ranger got along great
I actually played a warforged druid named Gardener, who had originally been built as a gardening robot. I played this years before this video was made.
He was neat since warforged have living stuff inside of them so he had a living tree inside him with leaves and stuff, but also metal parts.
Still hoping for Circle of the Chimera to become a thing.
The idea of a Druid combining animal traits is so cool to me. Dunno how one could possibly balance the incalculable number of creations the player base would concoct, but a man can dream
Best way to balance something like imo would a fail vs succeed mechanic on mixing animal forms. Fails would make every single negative of the mix the biggest portion, while success does the same with the positives, then to figure out the difficulty mark of fail or success be from what you are trying to mix, a wolf and a dog are naturally very similar so much easier to succeed, while a dragon and a spider are extremely different so much easer to fail. It would still be quite a bit of work to balance out which aspect of each form takes precedent both from how the player wants to fuse the two, and how their stat blocks blend from those chosen points.
You could limit it to one specific chimera that you embody. Set the number of hybrids as a level state, ie level 2 you can have a 2 animal chimera, level 5 add 1, level 8 add 1, etc.
That or you can force limit the parts, ie my Chimera has the arms of an ape, whether that's a dexterous spider monkey hands or a powerful gorilla ones depends on what you want when you shift. That way you have a limited range of options that can keep things interesting without exploding in possibilities.
Late reply but there is a druid archetype in grimhollow's player guide called Circle of Mutation that is basically that.
You mean like B'wana Beast?
You should look at the Grim Hollow Druid subclasses.
in 3.5 D&D there was a Urban Druid alternate class that could change into objects with their "urban shape" class feature. there were jokes back in the day of the Warforged Urban Druid's iconic battle cry of "Roll out!" before changing into a self driving carriage.
I think I’m gonna make a 5e version of this now. Thanks
@@bananabanana484yessssssssssssssss
Or become a trashcan firing off spells and slap down your battletech minature
so... a mimic-@$$ druid, then? (excuse my surface level DnD knowledge)... would be really funny if the actual mimics originated from the urban druids' f*ck-ups
3.5 remains unparalleled. Broken often, but so much you could do, so much creativity.
I once created and played an Urban Druid, taking the whole street rat thing too literally, in essence he was a military spy that learned to hide in plain sight like the animals of a city do. It's amazing how many animals call a city home, but we don't realize it because hiding from humans is top priority for survival. It was a fun twist for sure.
I played a druid like that once, acted like a scout all the time. Ask what animals are in the cave. "none" " bullshit, there are enough little spiders or roaches or something?" Now I'm a small spider. Spot me. See where that gets you.
I love that, when describing the Circle of Stars Druid, you used footage from FFXIV and the Astrologian class because this is EXACTLY the vibe I'm trying to get for my character.
There's a Final Fantasy XIV compendium online that has Astrologian and the weapon. It's a really interesting and well balanced buff oriented class
I can't help but mention I think Autognome really fits that story for Gracie, especially considering they are 100% a Construct and are made with pure servitude in mind as they are created and suddenly gain sentience (and maybe sapience). Also just to get it out the way; Natural Recovery and Arcane Recovery are identical, the only difference is Natural Recovery comes back on a Long Rest while Arcane Recovery is 1/Day.
***Edit.*** I absolutely love the Solarpunk Druid/Circle of The City idea you discussed here a ton. I wish I could think of a way to reflavor something without having to homebrew a subclass in (Some groups just don't want any homebrew subclasses/classes at all), but its really rad and inspiring! Amazing job on that one.
It really reminds me of the Jewish myth of the Golem and of Robo in Chrono Trigger...
Gracie feels like Pinocchio
Autogonmes are just the updated Warforged renamed. But yes, Gracie would definitely be perfect for one.
@@andrewdowns3673 different lore and settings, but they do have a near identical feel.
As a perma druid I do agree that they tend to get hard to make very unique. However I never thought it was hard lol. I tend to pick my animals when I need them instead of looking through everything first. For example I took the spell locate object and thought it would be cool to stick something light to someone as a tracker. I then added giant spider to my list of homies for the webbing. I find this makes it considerably easy.
that solar punk druid idea is absolutely lovely ! It has so much potential, since usual druids often alienates the party. It's quite difficult to roleplay when your own character doesnt recognize their teammates identity, values and goals. The solarpunk druid idea is so smart, instead of bringing people to nature its much more interesting as a roleplay perspective to bring nature to them.
Yessss, I love it
I honestly never had that problem I was always bringing nature to them. Then for the teammates it's really based on what they're trying to do. Not everybody needs the click from the get go or at all. As long as they don't screw over the druid, the druid doesn't mind what they do
I forgot the god name but it's the god that allow that you can wear metal. But that God might be a good god to worship if your a solar punk druid.
Cant you be a pragatic druid that is against the really bad pollution but wants to seek alternatives and something something history that people want that too often enough, with an old friend, or from a community where they did that. And why he lik i pragmatic and wants to recreate that,, if they arent screwed over too much. Like why would a druid hate all people, they could have had friends.
@@marocat4749 Druids being "neutral" doesn't mean empty, neutral is basically pragmatic due to most likely living and seeing the circle of life first hand. They can be aloof hippes that can turn into a bear and eat you.
A star walks into a black hole but doesn't seen phased. The black hole then turns to the star and says, "I don't think you understand the gravity of this situation."
Oh
#copypaste
I have seen this joke on the past 3 dnd videos I've watched
Why is this everywhere now
You again...
Druids also have like a million different summoning spells and more summoning through some of their subclasses, so you have to learn even more statblocks.
Also, the sheer variety in everything is what made Druid so appealing when I was new to D&D, so for some people I’d actually recommend it. Druid has been my favorite class since I started.
Solarpunk is so cool, and you explained it perfectly. There’s a bright future somewhere, we just need to reach it
My first ever DnD character was a Moon Druid. It was hard to get a handle on at first, but I really grew to love it. I love everything about this, thank you Pointy Hat!
If I play dnd, I’ll probably go for a Druid, I absolutely love the vibe they give
I played a wild elf moon druid as my first 5e character. I mostly used an app to track my prepared spells, an app to track my wild shapes. Looked up "best druid spells" for an idea to prep originally.
What made playing my druid easy was his approach to combat was more Barbarian than a full caster.
Cast a buff on an ally or prep Call Lightning, bonus action wild shape. Subsequent turns kill bad guys, bonus action Call Lightning if you aren't using your bonus action.
So I was playing a Moon druid and this was pretty early on in the campaign. There was this tower that we had to gab the McGuffin from (forgot what this was a couple years ago). Anyway the tower was like 300 feet (91 meters) up. The monsters were these flying creatures that had Flyby. Basically the design of this dungeon was the PCs would be on top of the tower with minimal cover to hide behind but the creatures would fly in, make an attack, and fly away with out taking damage from an opportunity attack. Melee based attacker had a really bad time of it.
Me, "I wild shape into a Giant Spider."
They would attack then fly out over the drop-off and I'd target them with my Web attack which restrains them.
*pew, restrained, whistling noise, HUGE splat
*pew, restrained, whistling noise, HUGE splat
*pew, restrained, whistling noise, HUGE splat
It was hilarious, as a Giant Spider I took out at least 4 of the 8 creatures just with my web.
@@raph3699 Haven't played either, but now want to play a robot druid
Ya they are not as hard as people say they are. I think it is because I had really good dm’s
Unpopular opinion: I LOVE the Circle of the Land Druid subclass. The druid spell list lets you create just the right flavor of abilities you're looking for- it's easy to make a druid themed around big cats, venomous snakes, caverns of bioluminescent worms, or thousands of other ideas just based on spell selection. I don't love the "ignoring natural difficult terrain" bit, but I think some critics underestimate how great bumping up the quality and quantity of spellcasting is! I'm excited to check out the Solar Druid and solarpunk more generally :)
I like how you didn't even finish Arch Druid with that they also get infinite wild shapes and get subtle spell on all their spells forever, the strongest mechanical 20th level ability tied with Greater divine intervention imo.
Yeah you literally turn into a water or air elemental every turn for infinite hp, because nothing can hit you hard enough to wipe out your hp pool, and you are immune to 1/2 of the conditions.
@@hurnn1543 power word kill
@@XZaiter they still need to drop you below 100 hitpoints for that to work. And good luck doing that when your hitpoints are always refreshing
@@sev1120elementals dont have a lot more then 100. Air have less then 100, fire - 102, water have something - 114, earth - 126
@@XZaiter Also how many monsters have Power word kill as an ability?
I picked Druid for my first character. You do have to do a little bit of research if you wanna get the most out of your character, but it's been so much fun.
like what if i can ask?
@godiswatchingyee2633 There a very Swiss army knife type of caster. They have a spell for any situation. You can be supportive, you can be a tank, you can be a healer, you can control the battlefield. But you can't do all of those things at once so you have to prepare spells based on what kind of situation you're gonna be in. Has your party angered the holy empire and they're sending paladins to rock your shit? Heat metal.
Subclasses also will determine what sort of strategies your character will be best at. I picked a moon druid so I can charge in as a direwolf and soak up damage then change back and heal the warlock who failed his dex save on a fireball.
...I actually teared up a bit at your description of the Urban Circle Druid. It sounds like a blast to play, and I love the philosophy behind it. As a Forever DM™️ with players MUCH smarter than me, I often find it difficult to get excited about a homebrew player option because I already have a hard enough time challenging my players mechanically. But this just sounds like so much fun that I don't really care. Whether the subclass is mechanically strong or just okay, it sounds like a character I would love to play when I next get the chance.
I also got a bit emotional at the Urban Circle Druid description! Glad I'm not the only one haha. Says a lot about the state of the world and our desire for change...
Solarpunk is a brilliant inspiration for Druid characters - and I'd love to play a Solarpunk inspired game!
@@JJ_439 I didn't even know it was a thing until this video. I'm definitely going to check it out. But I'm glad I'm not the only one who got hit hard by the concept. It's a great concept.
@@danieljohnson9917 Andrewism and The Penultimate Conquest have some good videos about Solarpunk! :)
I started getting emotional hearing the story of Gracie. Idk why I started getting so emotional, I was just really touched and it hit me out of nowhere 😅
Honestly my biggest issue with Wildshape is that the CR scaling doesn't go high enough fast enough. I want to turn into all sorts of animals that are BARELY a higher CR than the cap for Moon Druid.
Currently my campaign has 'achievements,' that buff certain aspects.
One let's all Druids scale level based on the Moon Druid cr, while Moon Druids get the same scaling as Polymorph. This achievement also let's party members retain their mental stats (int, wis, cha) when affected by polymorph.
Yeah I think that's why they released the Druid subclasses for Tasha's. If you want to play an "optimized" druid that uses wildshape to turn into a beast for combat the only good option is really just Circle of the Moon. Also I just want to say, there's way better options outside of Beasts, which is why I love 3rd party content and homebrewed content that allows you to extend beyond beasts to things kind of "beast adjacent" like plants and monstrosities.
@@snazzyfeathers some of the best combat options aren't always the most obvious. Laying down a debilitating control spell like Sleet Storm then wild shape into a badger and burrow under ground. Makes it near impossible for the enemy to force you to break concentration.
@@kylethomas9130 Oh for sure you can cast a spell and wildshape for concentration bonuses, but I'm talking about pure combat. Like wildshaping and then just going to town in your new form without spells. I could play a Moon Druid for that but I just wish the scaling was better for all Druids, not just a single subclass.
Because non-moon druids are not meant to use wild shape for combat, but for utility. The alternate uses for wildshape that non-land druids get for combat supports this.
You know it didn't even take that much, the DnD movie made their druid a tiefling and I was ALL about that! It felt fresh, even though she had a lot of the usual nature tropes.
my latest character is a tiefling druid heavily inspired by her, but I multiclassed into sorcerer to make use of the charisma increase and gain some nice offensive cantrips. The backstory bears some superficial resemblance to hers but at 4500 words long it is more a coincidence than unimaginative, I started writing it before I watched the movie anyway, she just gave me a solid base to work on and channel my ideas into.
I was expecting you make a mineral based druid class, but this solarpunk version is way cooler than i expected :0
Mineral based druid is awesome. I'm going to work on that now.
Definitely want a Geomancer druid. Maybe give them Tremor Sense.
@@kylethomas9130 Giving me FFT vibes.
@@kylethomas9130 Geomancer in DnD has a history of being a somewhat different beast, check the 3.5e prestige class if you're wondering about it
I love Gracie so much. She must be protected at all cost.
I know right! I want to hug her!
Not to be dramatic, but I would die for her
Gracie will realize her pinnocio dreams, I'll make damn sure of it!!
That's how the unbridled power of nature felt.
Hm, maybe that's why Gracie was chosen.
I adore her. She kind of reminds me of the flower-tending robots from Mario Odyssey.
I watched this video today not for the first time and I cannot get over the beauty of solarpunk. Every time I tear up, no joke! I'm so happy you introduced me to this genre and of course your work on the new druid subclass is so interesting and fun to play. Really amazing work!
what is that movie or show that he is using in those clips around 22:46 basically the ones he uses to show what solarpunk is kind of like?
@@henrypozo5793 it's an edited version of an ad named Dear Alice for some dairy company
My first character was a druid, it kind of made me really exctatic about the game having so many options. It was awesome. Now all the other classes feel a bit .. bear .. in comparison
HAH
Nice
You could almost say it's unBEARable!
absolutely agree.
As an avid fan of druids and the crazy spells and shapeshifting they get I would like to see your opinions on them.
Edit: So I might’ve been playing druid wrong this entire time and did not know that they couldn’t wear metal. I never assumed that a metal spoon made you hate nature so I just went with it
Most people ignore it as really it's more of a roleplay option that originates from older editions. Playing a druid who uses metal armor and tools is fine to do.
To quote the Sage Advice Compendium written by the designers of the game:
"**What happens if a druid wears metal armor?** The druid explodes. Well, not actually. Druids have a taboo against wearing metal armor and wielding a metal shield. The taboo has been part of the class’s story since the class first appeared in Eldritch Wizardry (1976) and the original Player’s Handbook (1978). The idea is that druids prefer to be protected by animal skins, wood, and other natural materials that aren’t the worked metal that is associated with civilization. Druids don’t lack the ability to wear metal armor. They choose not to wear it. This choice is part of their identity as a mystical order. Think of it in these terms: a vegetarian can eat meat, but chooses not to. A druid typically wears leather, studded leather, or hide armor, and **if a druid comes across scale mail made of a material other than metal, the druid might wear it**. If you feel strongly about your druid breaking the taboo and donning metal, talk to your DM. Each class has story elements mixed with its game features; the two types of design go hand in hand in D&D, and the story parts are stronger in some classes than in others. Druids and paladins have an especially strong dose of story in their design. If you want to depart from your class’s story, your DM has the final say on how far you can go and still be considered a member of the class. As long as you abide by your character’s proficiencies, you’re not going to break anything in the game system, but you might undermine the story and the world being created in your campaign."
What I read of this tells me, if you want to play a Druid who wears standard metal armors like say Scale Mail, Half-Plate, Breastplate it won't be broken mechanically it just will come in conflict with your character's/settings lore and story. Talk with your DM about wearing metal armor or working to compromise by finding Scale/Half-Plate/Breastplate made of non-metal so you could wear that.
A wooden shield with hide or leather can be sufficient AC, also inexpensive to replace if you keep fighting Black Puddings or similar monsters.
My biggest problem playing a druid was my character kept accruing gold they didn't need to spend on stuff, because you spend much less money on spell components than other casters.
It's a old bs rule that doesn't actually have a mechanical effect in 5e. Openly admitted by the devs to be a unneeded relic. Feel free to ignore it
I originally posted this in response to the vid, but I'll put it here too to let you know that you are playing druids exactly correctly.
"3:59
This is not correct - Druids *CAN* wear metal armor, and there is no penalty for doing so. It's not an explicit rule or limitation (anymore), which is also confirmed by Jeremy Crawford .
Instead, it's written as the choice of the druid (JC also says a druid would choose not to wear metal)... but thankfully, my druid can simply disagree with his bogus opinion that _MY_ druid would not choose to wear metal armor (especially since he uses metal weapons).
1. The metal limitation originally applied to ALL metal gear, including weapons, in reference to old Celtic lore fucking with magic. This happened at the same time when Clerics could only use blunt weapons. None of that shit is valid or relevant anymore, especially since druids can use metal weapons.
2. After the change away from the above, metal never had any sort of "interference property" against druids. It was purely at the discretion of the deity the druid worshipped, with Mielikki explicitly allowing her druids to use all the gear her rangers could use aka metal armor. This means the limitation is entirely contingent on the whims of the deity in question. Period.
An earth god should have no issue with the use of the *naturally occurring mineral* .
3. Metal armor is far more natural than leather armor. The same way druids have no problem with potions; extracting and refining natural components to craft things, they would have no problem using completely natural metal, which is merely the concentration of a given mineral. Leather armor, on the other hand, goes through a far more unnatural process where the substance of the hide is literally chemically altered into something quite different from the original animal hide. As such, something as mild as the blending of metals to create alloys, wouldn't pose a problem either.
For all the reasons above, it doesn't make sense to claim that druids can't wear metal armor in D&D."
As another commentor, Finalplayer14 mentioned, "it just will come in conflict with your character's/settings lore and story" ---- This means there is *no* conflict if it is in fact _not_ at odds with my character's lore. As he mentioned, just talk to your DM. Especially because it's not an actual rule, and there are exactly zero penalties for wearing metal armor anyway... except for Heat Metal...
In short, your druid can simply choose to be fine with metal armor, and voilà, he can wear metal armor.
As a brazilian fan of DnD and RPG in general, i just have to say THANK YOU for all your work on these videos and all the free little presents you give to us and to the rest of the community. I know im going to use some of these, and i just NEEDED to make this commentary on the video about one of my top 3 favorite classes~ love ya lots
I love how you characterize druids as hippies while I’m sitting over here with my Celtic a** ritualist of a druid reminding my dm why Hadrian’s wall exists. Rome was scared of something in those highlands and it sure wasn’t hippies.
Rome was afraid of Germania not the Celtic highlands. They didn't concur beyond the highland lines because they considered it a wasteland and would gain nothing from its domination.
The soldiers of Rome were very superstitious and believed the celts of Britain capable of magic. The leadership didn’t fear them, the soldiers did.
*mumbling in mud and rock language intensifies*
Awesome. There is so much cool lore about Celtic magicians. That can benefit both the druid and bard classes. There is a fresh spin. I even like to add an Ovate class. Ovates are an obscure thing in Celtic magic. I think they are cool. So I imagine that as its own class. Druids have a ton of wisdom and training. They also have lots of advice for the kings of Celtic society. Druids are powerful enough to seem threatening or intimidating to the Romans.
I tend to ignore the metallic armour restriction since it says will not and not can not, instead making a refusal to obey the rule part of my backstory with me being banished or just unpopular with my druid circle. This helps remove a lot of the problems with having a druid in the group, giving me a reason to join the party beyond the dm having to make the enemy someone who threatens nature, by making me a lone druid who is bored and lonely and joins the group because they belong better amongst adventurers than anyone else, also as part of the backstory they have been part of a similar group before, making them even more likely to want to join because they have experience at it, also they are a nice person and want to help.
Idk why, but I wish that there was a more plant focused druid.
Yeah, you have circle of the land druids, but I'd really love a class, where you can shape into plants instead of animals, it makes you make potions from plants maybe, you know more about plants, ect.
Ran into that issue with a character I wanted to turn into a dnd Character from amother rp setting, and realizing that I couldn't really put her as a druid, eventho she is the living embodiment of cottagecore
Agreed on that! Beasts and Plants would be a nice buff to the Druid as a whole across all subclasses. You could argue that "nature" exists outside of just beasts and plants as well. Kind of like eldritch stuff, being able to turn into abberations and monstrosities would be really cool
My Druid character is really more into plants than animals in general, so this’d be nice
Honestly we just need more creature plant spells
It gets even more fun/complicated when you do Moon Druid with Polymorph~ I had a lot of fun layering Giant Constrictor Snake on Tyrannosaurus Rex with the Tough and Resilient Feat.
I’m going for the stereotypical Wood Elf Moon Druid Totem Babarian, but threw in some Astral Monk & magic items. He’ll end up resisting all damage, immune to all conditions other than Stunned (incapacitated that goes with it) Deafened & Charmed (Elves have Adv), along with his lowest save being a +5 at Adv. If your DM allows it & does a lvl 20 one shot would definitely recommend trying it. Try the Polymorph into Contagion (Slimy Doom) with Fire Elemental combo to perm stun also. Druids can be monsters aha.
I like the idea of a Circle of Rebirth, which sounds nice enough. It's about the continuation of life after death, but specifically through the process of consumption, circle of life and all. I like the idea of them being aloud to sacrifice a creature, or eat its heart, and then gain special bonuses while wildshaping in that form, or to heal their party members by sacrificing some of their own hp.
Warforged druid is honestly such a fun concept! I play a warforged circle of Spores druid in my weekly campaign. Its basically like being a Transformer. Its also fun to throw in the existential crisis of dealing with being an inorganic metal creature who always feels so close to nature but has such a disconnect from yourself, being full of emotion but being incapable of expressing it outwardly due to having static facial features, and struggling with being sentient while others may view you as a mindless automaton in passing. Its a weird dichotomy between nature and construct and its honestly one of the more relatable characters that I've gotten to play as someone who irl struggles with self-esteem, anxiety, and being extremely introverted.
That's really cool. I especially like how you mentioned how you relate to it, and I feel ya. Thankyou for sharing ^.^
One of the reasons I loved Kugrash from The Unsleeping City is because he's a trash druid in NYC but mechanically is Circle of the Shepard. Characters like that really add a unique take to class archetypes.
I ADORE this idea for druids! I've had a city in my D&D world that largely revolves around solarpunk ideologies, and serves as a university town, and a Circle of the City druid would be a perfect addition to it! I also love that you defined the difference between different 'punks', as I feel that a lot of time solarpunk is used just for the aesthetic and less for the themes of fighting for the planet. Thank you for another awesome video!!
I agree, it's kind of ironic that the most well known example of the anti-capitalist solarpunk is an add made by a corporation.
For anyone interested in solarpunk, I highly recommend the game "I was a Teenage Exocolonist." The cutsey name and colorful aesthetics conceals a surprisingly deep and dark, yet optimistic story.
How dark? I love the idea and aesthetic but it feels like most media portrays Solarpunk as too utopian for me personally. Most seems to portray it as a sort of environmental art project that functions as an ersatz substitute for real nature without ever really delving into the issues that would come with that.
Antonio: "You don't see warforged druids every day!"
Me: *first character was a Warforged Druid*
Also, watching the Chobani ad also makes me extremely happy. It is such a stunning example of solarpunk and I am there with you Antonio! No shame in watching it for the good feels.
Aren't warforged druids just dinobots from transformers? :'D
Antonio:"You don't see warforged druids everyday."
*insert the Buzz Lightyear isle scene from Toy Story 2*
Note:A warforged druid was also my first ever character I am not excluded from this joke
Ah, someone hasn't learned about the one known as T-wig.
It's a Chobani ad?! Dangit. I was hoping that was a show with 6 seasons with 20 episodes each!
Solar Punk Urban Druid is similar to a character I tried to play in a short lived campaign. "Cutter" as she was called was a Tinker Gnome Druid who wanted to bring some of the nature she experienced in some of her travels to the City. Her family were responsible for a number of inventions and innovations that fuelled progress in the city so she was somewhat of the black sheep
My druid boy, Smirk the Tiefling (circle of dreams), is treated sort of similarly to the Solorpunk concept despite having been raised in isolation in the forest -- he see's humanoids as social animals that live in a sort of hive like structure and whenever he arrives in a city he looks to find ways to make the green parts to work with the people (turn parks into lush gardens with food, herbs, and medicine) with spaces still available for play. Set up planters on their balcony for carrots and potatoes and herbs. Got a barrier tattoo and dresses more like a Bard in bright flowy fabrics. Humanity IS part of nature, and Civilization is part of humanity -- He's a warden of nature, but also, being a Circle of Dreams druid, a druid of the liminal spaces of the mind between sleep and awake, he's of the place of creation, art, imagination.
His magic theming, because dreams is one of the Fey classes (along with Shepherd) started out mostly fey and surreal dreamlike wonder (like healing word was a small spectral pixie appearing before him to fly into the chest of the injured party once, and a circle of mushrooms popping up and bursting into sparkles another time around the target), but as the campaign went on and we're being stalked by his Aunts (... Turns out his mom was a Night Hag turned to the side of good and his dad was an Eladrin, and Smirk was born in the feywild and sent to the Material plane as a baby for his own protection as the rest of his mom's coven hunted them down cause for some reason Smirk is a key involved in the release of/prevention of the release of Tiamat, whom his aunts work for), and he encounters more and more demons and devils, his magic is slowly shifting to have a more nightmarish quality -- Sharp thorns and plants made out of twisted rusty metal, his staff of the woodlands shifted to look like a twisted gnarled ent hand as soon as he attuned to it.
He's still a sweet boy, but more and more encounters with his 'family' and the stress of their mission to stop the cult of the dragon queen (Or maybe the actions of the cult itself) is slowly warping his magic and appearance to be more Haglike in nature.
The thing I love about druid players is that like... while druids can be mean, most druids end up being the heart and soul of the party. They tend to be the kindest and sweetest. But also they're the type of people where you cross them and they will insure that your punishment is painful
My circle of dreams Druid just has a substance abuse problem
@@boiqi "hey man, you should try some of this stuff. It'll give you crazy dreams, dude!"
Personally I went Wildfire Druid as a Yuan-ti Pureblood Outlander. Effectively, he was from a Japanese cultural analog and while the people of his homeland venerate nature, they do so in the form of venerating the living spirits there of. Often times getting them to help in exchange for favors/gifts.
So my druid's wildfire spirit was sort of along the lines of a warlock patron in their culture, and since it was a fire spirit, the idea was that it needs to consume fuel. The fuel however has to have significance. It feeds on the spirit of the object, not just its physical form. So he had a stash of keepsakes. Things that actually mean a lot to him emotionally. Each time he used the spirit's influence, he'd pay.
Your shrek joke gave me an idea, ogre Druid that doesn’t want people in its swamp
Love the solar-punk idea for druid.
Funnily enough, my current character is a warforged moon druid, though his story is that he used to be a fighter who through some magical/divine meddling got wrecked pretty badly while also having the wooden structures inside his body magically reanimated. Dude now has a small oak tree sprouting from his head and his mangled limbs are being held to his body by vines.
He's pretty sure that the thing that's keeping him alive will also eventually kill him if it keeps growing, and his druidic powers manifest in ways that involve plants sprouting from his body and doing stuff. So it's got an Eldritch horror vibe going on. He's also trying to survive a zombie apocalypse, so fun times!
I normally hate both warforged and druids, but I freaking loved Gracie’s concept! Awesome job making this combination so cool and interesting to me!
You mean both druids and warforged? Or just the combination of both?
@@mikonyx7712 I don’t like either of them normally. But this specific combination worked for me for some reason.
@@Flasais there a reason you dislike them? just curious, is all
@@Eel-f5s The concept of the magitech construct with the warforged doesn’t vibe a lot with me. In my personal opinion, it conflicts with the fantasy elements, introducing some elements aligned with sci-fi, and the mechanics of the warforged as both a construct while still a living being feel convoluted to me.
As for the druid, I am not a fan of shapeshifting personally. So the core element of the class, which is wild shape, ruffles some feathers to me. Also, the wild shape mechanics are open for abuse due to the way hitpoints are treated in it. Finally, the fact that players that want to do well as druids need to have stat blocks for the relevant animals leads to two main scenarios: 1) either the player knows these stat blocks by heart or have them available with them, which sometimes can catch a DM off-guard depending on the situation they created (which, granted, is not a great problem); or, 2) the player wants to transform into something but doesn’t have the stat block at hand (or has one which is not entirely accurate), leading the DM to have to aid with this during combat usually.
My last character was a warforged druid, but used Circle of Wildfire.
Love this! When I made my druid, I followed a similar thought thread about wanting one who wasn't just a tree hugger. So I decided to write a druid that actively dislikes any magic from the Outer Planes. Gods, Devils, doesn't matter. They didn't like any of them, since they felt those forces were what harmed nature far more than civilisation ever did.
The druid's goal was basically akin to Atheism. A firm belief that the civilised and natural worlds could coexist, but only if the extraplanar influences were removed from the equation. Was one of my favourite characters.
i just discovered your channel and when you said "this isn't first-player friendly because you need to manage many animals" i immediately thought this is my favorite class, i don't care what other classes do, and i will play it when i'll finally have friends (to play dnd with)
if you really want to get into the game, there are online spaces you can try to fjnd people to play with! an example is r/LFG
@@welkin7321
Problem with playing with "randoms" is that there's a risk of encountering a player or DM from hell, which can really sour someone's experience of the game, especially if its their first time.
I played a druid recently that did something similar to your solar punk druid. It took place in a world with these absolutely massive trees that people had begun living in. Most people lived in the canopies or underground in the roots. The main farming product and light sources were mushrooms. I played a circle of spores druid who loves the mushrooms and was focused on making them thrive and live alongside the people. Her main focus was trying to find out why the mushrooms didn't naturally grow to the same sizes as the trees (and animals) in the area and figuring out how to change that. She was a lot of fun and rarely felt or played like a standard druid.
I am in the middle of homebrewing a campaign for my two nieces (10 and 11) and my husband (yeah the age difference is SUPER fun to DM), and I was struggling with what world to create for them for a new arc....oh you've given me SO many ideas with solarpunk!! You should totally stream so newbie DMs like me can ask you a hundred questions :) Thank you again for being awesome!
Wow, the solarpunk theme is amazing. Never heard of it, but it feels nice. A druid connected to cities and technology, not only nature it's fun to play.
I understand the grape on New Year's Eve reference. Some people on Latin America use to eat grapes (or pomegranate) on New Years Eve to bring good luck. You have to eat 12 grapes, on for each month.
And pomegranate is linked to the myth of Persephone who had to spend half the year below ground (ie winter) and half the year above ground (summer). Eating the pomegranate represents hope for the return to life & growth during the depths of winter.
Honestly, after the solar punk section, this actually did remind me of the meditation episode for avatar, the last Airbender, where the monk states “all things are connected, even metal is just earth that has been purified” as Toph begins to metal bend, to be honest, if I were to make a druid subclass, it would definitely just be the Druid version of an artificer, potions, & poisons, & enchantments on weapons galore hang on let me write that down
Circle of Fungi was done in spore taste...
En cuanto haga de DM en una campaña minimamente moderna Gracie será un NPC seguro.
(edit)P. S.: Thank you Fey for your incredible work.
Some of my best players are druids often and it can be overwhelming for them, but you’re absolutely right at the heart of this is how they help people.
An amazing video as always! Please continue to produce such amazing content. You’re both funny and insightful.
Thank you Fey for your incredible art! ❤
Also, thank you Hat for your awesome videos! I've been watching them for the past couple hours while I play Sims. 😊
Thank you Faye for your incredible work!
Pointy Hat, you are a gem! Love your work and I wish you all the success in this year!
I had no idea solarpunk was a thing and now I'm obsessed!!! Doing the lords work you are for inspiring D&D players and DMs
I have an idea that can push this idea further, imagine you can take the warforged druid and the city druid circle and use that to create a character that is a sentient terraforming machine helping the planet and it's people thrive whilst living in harmony.
So Wall-E
@@xingli2831Yes.
@@xingli2831 wall-e is a trash compactor robot with feelings, not a sentient terraforming machine. Go watch the movie again.
I love druid specifically because they're so complex. Thar they allow for the largest variety of creative solutions.
As an example if you're wandering into a potentially dangerous area you could wildshape into a mastiff as they have advantage on hearing and smell based perception checks
Its so nice to see the circle of stars get some love! Its easily been my favorite class to play so far, but I wanted to point out that RAW Cosmic Omen is in fact limited by your proficiency bonus. That's still several uses a day that come in very handy, but I don't think any DM would let you use it without limit.
Absolutely my favorite D&D channel on RUclips. You always seem to inspire me and help me put some cool new stuff in my campaign. Thank you and never stop doing what you're doing.
i absolutely adore the idea of robotic druids. this class idea really reminds me of the main character from the 8th episode of love death and robots… very cool! i love it
As a lover of both Druids and Solarpunk this made my day. Thank you. And thank you to Fey as well the drawings are great!
Just wanted to stop by and say that this video was, again, fantastic. I feel your issues with druids are completely valid and the new subclass looks so sick.
I also wanted to gush about using your previous Barbarian subclass, the Way of the Spirit for my newest character in my most recent campaign. I went with a Harengon Barbarian and I love him. Thank you for all you do, pointy
I have watched 2 of your videos and you have quickly become my fav dndtuber. Youi talk about the class and make sure we understand all of it before working out the problems you have with it by making a RAW working character showing how we can be original without changing anything and then giving us a homebrew subclass so we can choice between vanilla and homebrew. Thank you for making such great videos
If you wanna do a bunch of work, you could get with your DM to make a new Circle. One thing I want to do is make a Circle of Chaos druid, a druid whom uses the elements to transform the plains back to their natural form to allow a new world to be able to be born.
Thanks Fey! Also, I would die to protect Gracie. She's a very good girl that deserves all of the happiness in the world!
Hey, I just wanted to say your character concept and the solarpunk druid subclass are both truly beautiful, thanks so much for your amazing work!
Urban druid in 3.5 was cool, you get an animated object as a pet that gets larger as you level. I had a walking chair, that became a table, I had to argue with my dm to let me use a house on wheels as a pet
Something I would love to see is a guide to making cults in DnD. They are very popular and cool, but can often feel bland, and a little messy. Writing them is weird. Just a thought, I love your videos!
Love to see an artificer subclass from you I feel like it'd be super cool
YAS! New year, new video. Tis a good start ✨
Edit: I wish my tiefling Circle of the Moon druid lasted a little more in my campaign. Would have loved to go a little more into the Druids. Now I can't WAIT to use this into another campaign :3
Also wish to let you know I'm currently playing a Path of the Spirits Barbarian in my Pirates Homebrew
I'm at work right now but this is my favorite class and I can't wait to see what you've come up with!
My friend actually played a Warforged Star Druid and it was a super cool concept :D Made me happy to see Gracie. Likewise a big fan of Solarpunk, makes me appreciate that they made the Ravnica dnd book that includes Golgari, Selesnya, and Simic for 3 interesting twists on druids. And as always, love your vids and enthusiasm!
Hard agree on the coolness and importance of Solarpunk. Hope we get some kind of genre defining Media soon! Also love your robot druid concept, I recently saw some concept art of it on Pinterest and thought that it was awesome
Thank you Fey for the cool and naturally blending art
I could also envision a druid of the deep, of sorts. - With abilities centered around fire and earth, their duties being to preserve the caverns below the grounds, and the very earth and stone that is the foundation of the world.
They'd be at odds with anyone or anything trying to mine or excavate, they'd wear armor fashioned only of metals and ores that have fallen off of mineral nodes and veins in natural occurrences such as quakes, or weapons forged of obsidian chunks. - Or flame scimitars. - They could go for that wild shaping into elementals of earth or fire, otherwise.
As for what they would do, perhaps they go at odds with duergar who try to excavate the depths, or seek out buried temples and dungeons and ruins with the purpose of burying them back into the earth. Have them join a party of adventurers to find out these dungeons, remove the magical relics that draw people to them, only to then collapse their roofs and bury them forever, that the earth may once more churn them down to bedrock.
Or picture a kobold druid who communes with the earth to guide their community to only mine what the earth is willing to let go of, acting as agents of nature's will to reshape itself, you could flavor it in all manner of ways that have nothing to do with forests and trees and animals and life. Nature is more than just the living beings that grow atop the earth.
(Note that Cosmic Omen has a clear limit, proficiency bonus times per day.)
I hear you about Samey-Druids, to be honest. When I took on a Druid build I decided to go in a weird direction, making a cursed former dragon who is now stuck as a kobold who can't cast arcane spells, and druid magic is just a sneaky way to get some magic and try to undo his curse, working towards making a little dragon wildfire spirit, the Conjure Draconic Spirit spell, and Shapechange to turn back into a dragon. Check it out if you're curious. 🙂
ruclips.net/video/WhN9Zg_CIoo/видео.html
One of my favorite characters to play was a Spores Druid, but I instead reflavored everything about her to be a stoner, so her circle of spores was just her lighting up a fat blunt and her enemies getting hotboxed. I really hope I get to use her again at some point!
Death is just ... your opinion, man
I played a beast barbarian /spores druid that was a satyr stoner bro. It was a lot of fun when the setting was basically fantasy college.
Amazing
Personally bringing a whole binder of notes on the various wild shapes and spells is my favorite part of playing a druid lol
I can't believe I missed your channel for so long. What you are doing is incredible. I've been binge watchig your videos for a while and every single one of them is inspiring an amazing rabbit hole of ideas for future adventures and oneshots. Keep up the good work. I'm glad I finaly found you.
The Urban Circle might be my favorite creation of yours yet! Great job as always!
That’s a really cool idea for a subclass. I’m soon going to start playing a Druid with Anthropologist background, that sees people and culture as not separate from nature (similar to the ideas of Murray Bookchin and Social Ecology), and this subclass might be perfect for them! If my DM would prefer me stick to the normal options, I’ll probably choose Circle of the Land, as that seems to fit their character best.
My first Dnd Character was a druid - nobody had told me before how complicated this class was ...
My Druid is based on Discworld Witches.
So she uses Headology to bamboozle monsters and extreme violence on those that won’t listen.
She’s also a Circle of Spores Druid and her spores are Nac Mac Feegle who live in her hair.
It’s extremely fun to have the Feegles around.
It's soooooooo badasss!!!
how does the gm handle your character? what rules did you set about it
@@boseidonoThe Feegles were just the Spore powers with every instance of Necrotic changes to Slashing or Bludgeoning, depending on whether they were head butting or not.
She was good with people and I seem to be able to get Headology off well.
I think we changed the Animate Dead fungus thing into an Extra Attack because I wanted to hit people.
I always love every video you make. This is one of the best of the bunch though. I have an NPC Dwarven Wizard/Cleric who regretfully became a necromancer years ago, and Gracie would fit perfectly into this dwarf's forest cottage hideout. The dwarf decided to live alone far from civilization to prevent himself and his undead plants harming innocent people, but the zombie flowers and vampire vines get along great with Gracie! The two now spend their days gardening together, sharing stories, and making plans to help Gracie find her origins. Its not much yet, but I literally thought of this right after the video ended so I have only been working out this pairing for a couple minutes.
Anyway, I just wanted to comment for analytics. Thanks for all your videos
I almost wish I played 5e just for the Urban Circle subclass, it sounds so sick. It also sounds totally like Liet Kynes from Dune, which is a massive W.
The Solarpunk Druid rhymes a lot with Saffron from Potionomics. Its a really cute game and I think you'd like her as a druidic case study!
Agreed! Great game
Wow, your ideas are so inspired and fresh. Very big compliments for another amazing video
Love that good Solarpunk genre! I keep wanting to run a solarpunk campaign, but I have a hard time pinning down how to create conflict with its utopian view. Anyway, loved the video!
there are always psychopaths that just want to see the world burn. the "outcasts" of the society. people that fall through the cracks and become disillusioned with the life most people are living and want to "enlighten" society by causing destruction and pandemonium. utopia may not be utopia for all people, it could have authoritarian undertones too.
alternatively, invaders from another realm, country, planet that can't coexist for some reason, and start destroying the utopia for their own purposes.
or maybe a secret society that has existed for eons, biding its time to bring about its idea of utopia, finally believes the time is ripe and starts activating cells around the world to enact their plans for global domination.
just a few ideas that came to mind, all of them based off some sort of fiction i've read/watched, but could be a conflict in a utopia.
@@pharynx007 Oh! These are wonderful ideas.
@@ericksemones9681 thanks, though like i said, they're all basically idea's taken from books and shows I've seen 😆
Easy, have the villains be egocentric power maniacs wanting to turn the Solarpunk utopia into a Cyberpunk distopia. (you know, like the corporate powers we have on the real world) They can sell the idea that the current situation of the Solarpunk world takes away the freedoms and obstructs progress, they can sell the dream of immortality to the elder and sick through a nanobot "medicine" that turns them into zombies, and more. Notice the use of the word "Sell", it's all about profit and controll through profit for more profit and more control.
I love solarpunk and I'm so happy everytime I see it mentioned, thank you so much for helping spread this amazing genre
My Druid character is a Plantmancer that lives in a haunted swamp with corrosive water, bleeding trees, demon wasps, will o wisps, etc. he can grow sentient giant magma tomatoes that chase enemies like a rabid dog chasing a bone, and other plants. He can make plant zombies too. I was actually inspired by the Plants vs Zombies game. This is for our dark fantasy campaign. His brother is a alchemist Barbarian based on Jekyll and Hyde.
Mechanically, NEVER underestimate the pure power spike you'd get for Druid from a 1-2lv dip into Monk. Since wild shape says class abilities can carry over, it means a LOT of the monk features apply to wild shape. Most notably a movement speed and AC boost from unarmored movement and defense respectively. How the martial arts intersect with WS is a bit questionable, but if a DM allows it, you're getting a chunky dps boost from that too
But it also keeps you from getting archdruid, which is absurdly powerful, and throws you back in your spell progression. Almost noone will ever see their character reach lvl 20, though, so it might be of very little concern.
Multiclassing is, and always has been and optional rule.
If the DM allows this optional rule, they are inviting broken builds.
@@blobjorn3248 I disagree: The most broken "builds" are monoclasses (Peace and Twilight Cleric, newer Sorcerers, Eldritch Knights/Arcane Trickster Shadow Blade abuses, Armorer and Battle Smith Artificer...) Multiclassing is a suboptimal choice in most cases imo, but often very fun. Exceptions are exceptionally powerful dips like Hexblade and Paladins.
EDIT: Also, the GM has the last word. If someone multiclasses to break the game, the GM can always say no.
@@blobjorn3248 Multiclassing is in the Player Handbook. Even a rules lawyer can’t logically reject it.
And if your DM does reject it they’re a cunt. Why would you dampen creativity and options for the people who you want to give a fun experience to?
It’s a DMs job to improvise. Improvising combat difficulty is part of that.
@@xandroy1273 Yeah, I joined a campaign recently and realized 2 Monk levels for my Druid would be super useful, and though infinite wild shape is busted af, I won’t reach level 20 for years, if I ever do. The no metal armor thing makes Monk’s unarmored defense super helpful, especially since Wis is your casting stat. And +10 move is always great. I think those are way more valuable considering the amount of time spent not being level 20.
But if I were doing a level 20 one shot I’d consider pure Druid. Infinite wild shape makes you borderline invincible.
"Preserve nature by ensuring humanity lives in symbiosis with it"
*Lawful Evil Druid merging people physically into trees*
I might be wrong with 5e but druids can only be one of the 5 neutral alignments. I've always liked the idea of an evil druid though taking land back from those that settled it and reverting it back.
@@codiejanssen6492 To be fair, the rules only apply to the Faerune setting, and even then they are just guidelines.
You can made a evil druid if you want.
Evil druids could push the narrative of invasive species or imbalance. Just because something is “part of nature” doesn’t guarantee harmony.
Started playing my first Druid a couple months ago and i gotta say its one of my favorite classes keeping track of everything is tricky but thats why i use my phone for stat block character sheets ect.
druids can be tricky to play, but i also adore them for it, because they open up so many interesting multiclass options at low levels.
moon druids compatibility with other classes i feel kinda make up for the lack of diversity within the class
I wonder what our fandom name should be 🤔. Haberdashers? Hatter's? Pointy people? Smoochies? Something else entirely? What are your thoughts?
I love druids, I like the challenge. I like the environmental hazard and arsonist energy. My first character was a druid, in fact my 3 first characters were druids. But tbf I am very ambitious and the type to get really set on something and just deciding that I will master it no matter what. Determined to the extent of being stubborn.
Antonio I just have to say that I love your stuff and the consistent CACKLES your videos force me to experience. The writing is really good, the art is good, and the memes? The RPDR references? You're a winner baybay
The RPDR references and the dorohedoro clips got me 😂
Can you do a video on monks please, maybe make them a bit more powerful so they can keep up with wizards and fighters
I like to use paintings and explorer journal sketches of exotic animals as loot for parties that have druids so that they can technically "see" animals that won't appear in the setting. Like the equivalent of letting a wizard find a scroll :)
There's a cap to cosmic omen, you can only do it a proficiency bonus number of times per long rest
Hi Pointy Hat! I just wanted to drop a comment to say thank you so much for the videos and the free content you provide. You gave me, a budding DM, so much inspiration and also hope that there are awesome people out there who just want to help others to have fun. I totally support what you're doing and looking forward to your coming videos!