That left dart at the start is a tad easier to get if you use the tip of the hair and lining it up with the ridge between the dark and light grey tile above his head.
Thank you, this strat rocks! I never encountered the RNG problems other people reported. 80 gets completely smoked. I wonder if there's just some AI problem where sometimes the alch doesn't throw the buff immediately at the start of the round. I used Sauda's abilities a few times throughout the run. 24, 40 (completely unnecessary), 50 on the second moab (probably unneccessary), 76, and 78. If there was an opportunity to use leaping sword instead of a trap, I did so. Sometimes, though, there was too much going on in Sauda's spot to spare the split second she needs to jump. I also used a couple of sword charges in the 90s for cleanup at the end, and I used both abilities on 100. Leaping sword immediately, sword charge when the BAD popped. First attempt I gold bordered. Lost on 38 because I clicked the left trap a microsecond too late. Then I was a bit lazy with some of the timing in the 40s. Also, I was like half asleep at that point. I don't recall losing any rounds at all past 50. Next run was a clean black border after a good night's sleep with no issues. I think one of the reasons why this strat works so well (compared to, say, Ravine) is that the bloon movement is consistent, the traps give you a helping hand for some key rounds, and the game is nice enough to only concentrate the hard rounds on two of the lanes. With Ravine, you're juggling all those lanes through the 90s. Like, you set up this massive defense to deal with 98, and then a whole other massive defense to deal with 99. Here, Sauda and Tack Zone/Ujugg handle both 98 and 99. When I first encountered this map in Hard I thought I would never beat it. Fun map, thanks for helping me crush it. I've done muddles, buddles, quad, ouch, ravine, and now this. I'm working backwards difficulty wise, lol. Next up is Workshop, then Sanctuary, then Flooded Valley, I think.
Guide works great as long as you have good placement and use Sauda leap on 43 since it sometimes leak balloons on the left side, using both abilities on round 98 + 100 also make it a lot easier
you got some great strats. I wish this was out when I did this map. this one and sanctuary gave me a lot of trouble. I appreciate the time you put in to make these and even redo them for the newer updates. sadly a lot of everyone's older update chimps videos don't work anymore. thanks to everyone who comments on older update videos letting newer players know if something needs changed or if the strat no longer works. thanks again Doreo for all the vids. I like watching the newer strats. some youd never think would work together lol.👍👍
I've done these maps and yet, I always find myself back to a daddy Doreo guide and watch it in its entirety... I hate to break this news to you, but I diagnose you as goated with the sauce 😔
Lost on 98 for that too late left trap... you can add it in the video that's very important... or maybe just 1 sauda ability... btw this is the best dark daungeon guide all over youtube
Lost on 49 because i thought since you started the round i was good then as i unpause i hear “activate the right trap” and as i hear that i scream nooooo and the you failed f u banned shows up
Still works with update 45, but I held off on getting the middle spike to a 420 - I just upgraded the middle path to a faster production until round 95 as there are some cost differences that meant I was a few hundred $$ short when placing and upgrading the magic monkey early on. Thanks. I have been trying to get this one for ages.
Got some minor RNG on 45, the Alchemist didn't pop the last Fortified Lead for some reason, but I just used Leaping Sword and it was fine. Later testing revealed that placement mattered, so the guide still works, I just screwed up lol.
RNG bonk me so hard in the first run. I lost $2 somewhere in the first 25 round and the 1st MOAB at round 50 kill me. Still got a black border at the second run though. Thank you for the guide
I actually lost on round 80 due to bad brew timing. So for everyone doing this. Just use a sauda ability on round 80 as the zomg breaks down. Very frustrating this late in the game. Just want to give you all a heads up :)
thanks for the guide, still kinda works for 45.2, just due to alch price nerf the upgrade is always a little behind and had to use Sauda lvl3 abilities a few times as mid game dragon breath wizard upgrade is always a bit behind schedule and right side would leak otherwise, also used abilities for 98 and 100 just in case, no idea if necessary
Still works in update 45 guys ! Just lost on round 80 on some random rng retried round and used same defence and it worked the next time? Got red chimps badge will do again for black
Had to repeat a few times to get it, died first on 50, another time on 53, another on 80, and another on 98. Seems the buffs and clumps cause alot of issues for consistency, but finally got my last black border.
works on 45.1! You only have to buy 2 0-1-4 boomerangs (instead of 0-2-4). And then don’t buy the glue splatter on the mid-bottom glue gunner. After that you can buy the upgrade for the top-right boomerangs.
45.3 if the alchemist is not on close I leaked to leads in the middle on 37, and then had rng to a camo on the right on 42, 100 had to leaping sword the ddts. But it got me there so thanks
For some reason my left side spactory fired to the right instead of below it, but it still worked just the same so if anyone else's does that you're probably fine as long as it still hits both lanes
Leaked a single fking zebra on R100. Lovely strat with the misplaced overdrive, and placing an alch before said overdrive so that theres no room for said overdrive. Could I have fixed the stupid order? Yes. Did i? No.
At round 49 I had 4$ more than you, at 55 only 3$ more for you, any explanation for that? Could also ruin somebodies run as sometimes you can just BARLEY afford upgrades
@@doreoisbadthat’s probably it, also very nice guide got it first try until I lost at round 80 probably because tack zone didn’t have alch buff. It’s fine tho shouldn’t be a problem to do this again
@@ViljoArmholt-l4d some people would say I'm good at the game, but I would say that other than earlygames, I just try random stuff and it works somehow
Is this the no bitches, no micro, no bathroom breaks and no spelling mistakes guide?
@@gabrielpelak5366 idiot% world record speedrun
@@doreoisbad Wow daddy Doreo
@@gabrielpelak5366 or just no-fun%
Hi , with your guides I got all black border except this one , can't wait for it
( The bloody puddles one was a banger , got it first try)
@@BogdanChannel14 I hope it ends up working!
@@doreoisbad yes bro all ur guides rely on hopes and prayers
That left dart at the start is a tad easier to get if you use the tip of the hair and lining it up with the ridge between the dark and light grey tile above his head.
@@moistmercenary I guess that helps yeah
Lost at 80 placing the alchemist too early. its crazy how specific chimps can be
Thank you, this strat rocks! I never encountered the RNG problems other people reported. 80 gets completely smoked. I wonder if there's just some AI problem where sometimes the alch doesn't throw the buff immediately at the start of the round.
I used Sauda's abilities a few times throughout the run. 24, 40 (completely unnecessary), 50 on the second moab (probably unneccessary), 76, and 78. If there was an opportunity to use leaping sword instead of a trap, I did so. Sometimes, though, there was too much going on in Sauda's spot to spare the split second she needs to jump. I also used a couple of sword charges in the 90s for cleanup at the end, and I used both abilities on 100. Leaping sword immediately, sword charge when the BAD popped.
First attempt I gold bordered. Lost on 38 because I clicked the left trap a microsecond too late. Then I was a bit lazy with some of the timing in the 40s. Also, I was like half asleep at that point. I don't recall losing any rounds at all past 50. Next run was a clean black border after a good night's sleep with no issues.
I think one of the reasons why this strat works so well (compared to, say, Ravine) is that the bloon movement is consistent, the traps give you a helping hand for some key rounds, and the game is nice enough to only concentrate the hard rounds on two of the lanes. With Ravine, you're juggling all those lanes through the 90s. Like, you set up this massive defense to deal with 98, and then a whole other massive defense to deal with 99. Here, Sauda and Tack Zone/Ujugg handle both 98 and 99.
When I first encountered this map in Hard I thought I would never beat it. Fun map, thanks for helping me crush it. I've done muddles, buddles, quad, ouch, ravine, and now this. I'm working backwards difficulty wise, lol. Next up is Workshop, then Sanctuary, then Flooded Valley, I think.
Guide works great as long as you have good placement and use Sauda leap on 43 since it sometimes leak balloons on the left side, using both abilities on round 98 + 100 also make it a lot easier
you got some great strats. I wish this was out when I did this map. this one and sanctuary gave me a lot of trouble. I appreciate the time you put in to make these and even redo them for the newer updates. sadly a lot of everyone's older update chimps videos don't work anymore. thanks to everyone who comments on older update videos letting newer players know if something needs changed or if the strat no longer works. thanks again Doreo for all the vids. I like watching the newer strats. some youd never think would work together lol.👍👍
I've done these maps and yet, I always find myself back to a daddy Doreo guide and watch it in its entirety... I hate to break this news to you, but I diagnose you as goated with the sauce 😔
@@slimbeardy28 thanks a ton bro ♥️
I just wanna say thank you, thanks to your guides i have almost all expert black borders, gonna do this one later!
@@upho4364 I'm glad I could've helped!
@@doreoisbad lol
Thank you for this guide !
Single Play was pretty "easy" (3 tries) !
COOP was catastrophic ... even with a partner who knew how !
😉
The rare microless strategy that got steonger after a major patch
@@chellejohnson9789 no op towers used therefore op guide trust
I randomly died at round 80, but this is still the best guide. Thank you so much.
Thank you very much for this guide! Was able to get the black border on this map.
@@chaoslordmissingno I'm glad I could help!
Lost on 98 for that too late left trap... you can add it in the video that's very important... or maybe just 1 sauda ability... btw this is the best dark daungeon guide all over youtube
Lost on 49 because i thought since you started the round i was good then as i unpause i hear “activate the right trap” and as i hear that i scream nooooo and the you failed f u banned shows up
Same thing happened to me but its fine.
Still works with update 45, but I held off on getting the middle spike to a 420 - I just upgraded the middle path to a faster production until round 95 as there are some cost differences that meant I was a few hundred $$ short when placing and upgrading the magic monkey early on. Thanks. I have been trying to get this one for ages.
Got some minor RNG on 45, the Alchemist didn't pop the last Fortified Lead for some reason, but I just used Leaping Sword and it was fine. Later testing revealed that placement mattered, so the guide still works, I just screwed up lol.
baby solver ftw!
@@ennui_dios op
@@doreoisbad nah op is when ujugg phases into the wall
RNG bonk me so hard in the first run. I lost $2 somewhere in the first 25 round and the 1st MOAB at round 50 kill me.
Still got a black border at the second run though. Thank you for the guide
but how do you lose 2 dollars? you have to pop all the bloons
I actually lost on round 80 due to bad brew timing. So for everyone doing this. Just use a sauda ability on round 80 as the zomg breaks down. Very frustrating this late in the game. Just want to give you all a heads up :)
I messed up 78 but this guide was so good that the collection event gave me moab dom and sun temple instas
thanks for the guide, still kinda works for 45.2, just due to alch price nerf the upgrade is always a little behind and had to use Sauda lvl3 abilities a few times as mid game dragon breath wizard upgrade is always a bit behind schedule and right side would leak otherwise, also used abilities for 98 and 100 just in case, no idea if necessary
I somehow died on round 53 from the last moab on the middle track. No idea how it happened as when I retried the round it was fine.
love these recent strats!
@@kakacake8752 I'm glad at least someone likes them lol
@@doreoisbad why would someone not like an extremly lazy and bb friendly strat. The bloody strat was by far the easiest way ive ever done gg!
Still works in update 45 guys ! Just lost on round 80 on some random rng retried round and used same defence and it worked the next time? Got red chimps badge will do again for black
THANK YOU SO MUCH! I DID IT!
You are amazing man!
Had to repeat a few times to get it, died first on 50, another time on 53, another on 80, and another on 98. Seems the buffs and clumps cause alot of issues for consistency, but finally got my last black border.
works on 45.1! You only have to buy 2 0-1-4 boomerangs (instead of 0-2-4). And then don’t buy the glue splatter on the mid-bottom glue gunner. After that you can buy the upgrade for the top-right boomerangs.
For me it still works without any changes !
😉
W strat black bordered it first try only close round was round 98 but i just used the first sauda ability to make it safer and did it
watch out, you can die on round 80 to alc buff timings on the tack zone
45.3 if the alchemist is not on close I leaked to leads in the middle on 37, and then had rng to a camo on the right on 42, 100 had to leaping sword the ddts. But it got me there so thanks
For some reason my left side spactory fired to the right instead of below it, but it still worked just the same so if anyone else's does that you're probably fine as long as it still hits both lanes
@@syvird7526 yeah I forgot to mention that but that does happen if you place it pixel perfect in the corner
A blue leaked on the right on 42
Going to do this in coop, tell my wife I loved her
i love seeing no geraldo
Honestly, this is epic.
You have a Spillway guide one? Thanks in advance! Been following your guides lezzgooooo
I got golden border because round 50, for some reason a pink bloon went to fast in the middle where dspike didnt put for some reason
dude i died on 80 with the tack zone 😭
twice
@@sorenliden I died on 80 aswell, leaked insides from 3 moabs. After retrying the round tack zone just wrecked the round ¯\_(ツ)_/¯
Leaked a single fking zebra on R100. Lovely strat with the misplaced overdrive, and placing an alch before said overdrive so that theres no room for said overdrive.
Could I have fixed the stupid order? Yes. Did i? No.
man im too impatient i wish you would say if a trap is gonna be used before the round :P lost to that twice
Guess the little nerf on Sauda in new update is enough to make this not work.
I wouldn't immediately assume that, but maybe
edit: apparently someone else got it to work this patch
amazing guide i love you
I died on round i think it was round 49 due to bad luck but besides that, it still works for v45
died r80, tack zone somehow did not manage to kill the zomg. i did not appear to have done anything different at all from you.
@@ecbrd8478 yeah others have commented something similar, ig it might be alch placement or something idk
thanks a lot man got in in coop and sinlge player
27:04 bro was getting yelled at 🤣🤣
@@ennui_dios nah I just had something quick to do
4 minute adhd version with full abilities and micro when
Had to restart because at 11:56 you said wizard 1-0-2 when you made it 0-1-2 i listen to your audio while i play.
2-2-0 Glue ❤
how tf i die on round 80 to the zomg then i retry round and it does it no problem😥
lmao, a blue bloon sneaked by Sauda on 42...
died on round 100 cuz i bought ring of fire instead of over drive... thats on me tho, worked the next attempt XD
Why the glacial is orphan 😪
died on round 100 to a single black balloon because I misclicked the alch and couldn't put overdrive :( got the red border tho
Awesome, thanks man!
@@xarrox123 thanks for the support!
Loosing on round 100 hurts
220 glue op, unironically
@@tryhard_straiker nah I'm just trolling mostly but here it was clutch
Let him cook
At round 49 I had 4$ more than you, at 55 only 3$ more for you, any explanation for that? Could also ruin somebodies run as sometimes you can just BARLEY afford upgrades
@@sacrumes9154 I have no idea, maybe the regrow bug?
@@doreoisbadthat’s probably it, also very nice guide got it first try until I lost at round 80 probably because tack zone didn’t have alch buff. It’s fine tho shouldn’t be a problem to do this again
Siest Strate
Does this work on update 45?
@@ViljoArmholt-l4d it should, but I'm making an updated version in just a few days hopefully so if you want to just wait for that
@doreoisbad Wow! Great timing For me Then. :)
Big fan of your hard work For us noobs. Btw
How do you find these solutions so quickly? Chimps is hard.
@@ViljoArmholt-l4d some people would say I'm good at the game, but I would say that other than earlygames, I just try random stuff and it works somehow
Nerf Doreo
wtf 220 glue op
@@BirdzBTD 220 glue needs nerf
bad rng made me lost 80 😢
is UJUGG the BIGGEST baller?
NO, he is NOT, his BALLING abilities will NEVER compare to OBYN!!!
NO, ujugg will NEVER be as BALLER as OBYN!!!
@@yeetus_s6144 true, OBYN IS THE BIGGEST BALLER!!!
It’s not even the second biggest baller cause arctic knight exists
@@Car-rp8dg i never said ujugg is the second best
Kewl
w
great guide its crazy like if you can do this much on different tracks then the 1 or 2 lane maps should be a breeze