Kingdom Rush AI Improvement Mod: Smarter Soldiers

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  • Опубликовано: 21 дек 2024

Комментарии • 68

  • @haribo_42
    @haribo_42 Месяц назад +142

    Now we need a smarter enemies mod

    • @DanQZ
      @DanQZ  Месяц назад +47

      Funny story, I did actually consider and discuss it with some people a few weeks back, but we had a hard time figuring out what could be in a "Smarter Enemies" mod but also still leave Kingdom Rush in a recognizable state.

    • @Danthepanman1
      @Danthepanman1 Месяц назад +28

      They just walk straight to the exit instead of going the longest path

    • @furryfan1416
      @furryfan1416 Месяц назад +16

      @@DanQZ waves that change depending on what towers you have build, forcing to diversify a bit? idk havent really played the game lol

    • @birdyisblue
      @birdyisblue Месяц назад +16

      ​@@DanQZ send them to college

    • @TeslaX106
      @TeslaX106 Месяц назад +2

      @@DanQZ oh that's easy. They don't show up.

  • @plagueknight3056
    @plagueknight3056 Месяц назад +61

    This mod is one of the best quality of life improvements we've had yet, truly impressive!

    • @DanQZ
      @DanQZ  Месяц назад +1

      Thanks dude

  • @furryfan1416
    @furryfan1416 Месяц назад +19

    really feels like a passion project for a game someone spends a punch of time in ngl. well done.

  • @KM5-98
    @KM5-98 Месяц назад +21

    Nice showcase, I enjoyed hearing you explain all the changes you made

  • @VeznanEnjoyer
    @VeznanEnjoyer Месяц назад +11

    Such a cool mod ! 🎉 Glad people are still innovating

  • @duncanbrewster439
    @duncanbrewster439 Месяц назад +13

    Awesome changes and great explanations!

  • @ParamecioLord
    @ParamecioLord 10 дней назад +2

    You indeed worked smarter AND harder than Ironhide. I hope other modders see this and incorporate your AI improvements in their own mods.

    • @DanQZ
      @DanQZ  10 дней назад +2

      Thanks! I think most of Ironhide's design decisions were intentional though; there's no way they didn't think about adding smart targeting. It's just a different preference in gameplay

    • @ParamecioLord
      @ParamecioLord 10 дней назад

      @DanQZ True, as you said, they probably thought that this adds to the difficult and forces the player ato be more mindful of positioning and isolating certain types of enemies.

  • @therealmorganofficial
    @therealmorganofficial Месяц назад +35

    Epic!

  • @kindatim
    @kindatim 18 дней назад +1

    Amazing idea and realization! It has forever been a pet peeve of mine that pretty much none of the big enemy removal abilities actually target big enemies and just default to basic furthest progressed.
    The ragers' poison having actual smart targetting but still wasting arrows because of their shooting speed is also something that bugged me for a long time.
    Artillery target densest is a nice touch, as well.
    Lovely work, I would love to try this out in game 💜

  • @zackzoom8779
    @zackzoom8779 17 дней назад +3

    This reminds me of Dante, Ironhide goes over the edge to make him great to play by giving him one of the best ai on heroes ever.

  • @thunderxp4456
    @thunderxp4456 Месяц назад +5

    Hey, I've seen you post snippets of it in the iron hide server! Good job on this!

  • @kanseidorifto2430
    @kanseidorifto2430 Месяц назад +14

    "Introducing a new frontier of Kingdom Rush modding..."
    BRO, I DIDN'T KNOW IT HAD MODDING TO BEGIN WITH

    • @DanQZ
      @DanQZ  Месяц назад +7

      Yeah, there's all sorts of mods like all towers, and rebalancing mods, and mods with crazy new enemy waves and abilities. But those are, as far as I know, all numerical changes and reusing vanilla AI code. I have never heard of a mod that messes with AI before, so I think this a frontier of modding that nobody has ever gone down before.

    • @kanseidorifto2430
      @kanseidorifto2430 Месяц назад +1

      @@DanQZ It is most insanely impressive as well, hats off to you for this work

    • @DanQZ
      @DanQZ  Месяц назад +2

      @@kanseidorifto2430 Thanks dude!

  • @keithnoir1
    @keithnoir1 Месяц назад +11

    I dont know who you are but love from Italy ❤️ gonna test this mod instantly

  • @RenPK62
    @RenPK62 Месяц назад +5

    That's really amazing. WoW

  • @deathandkill5816
    @deathandkill5816 6 дней назад

    That's mod looks crazy i will definitly try it thanks🔥🔥

  • @art00OO0O0
    @art00OO0O0 Месяц назад +5

    Wow really good mod❤

  • @Paragon-rq7vl
    @Paragon-rq7vl Месяц назад +7

    What Kingdom Rush was always intended to be

    • @zackzoom8779
      @zackzoom8779 17 дней назад +2

      Too much work, just buff a tower damage to 9999 and call it a day😅

  • @sandronecromancer
    @sandronecromancer 28 дней назад +1

    Kingdom Rush: not-frustrating edition
    Love the changes and ideas! I wish they implemented them in the core game (I can let kr1 off the hook since it wasn't that serious when it all started)

    • @DanQZ
      @DanQZ  28 дней назад +2

      I think the games are balanced around the dumb AI, since you can to a certain extent manipulate enemy order using your units. However, that turns high level Kingdom Rush gameplay into a ton of "mitigate dumb AI" minigames, which I just don't think is fun.

    • @zackzoom8779
      @zackzoom8779 17 дней назад +1

      ​​​@@DanQZYeah, it's why the games are easier to beat, just by using towers that deal high damage to a single or multiple targets. Unique towers are not worth the effort to learn and use

  • @biglad1311
    @biglad1311 23 дня назад +1

    I don't even own a pc to play this but its still really cool

  • @str3ss834
    @str3ss834 Месяц назад +2

    The instant kill now only effects enemies that are harder to kill

  • @ConfusedCatt
    @ConfusedCatt Месяц назад +2

    Very cool!

  • @General_JacksonYT
    @General_JacksonYT Месяц назад +1

    I thought it was referring to the barracks and reinforcements being smarter somehow😅

  • @smangy5442
    @smangy5442 Месяц назад +2

    very cool

  • @gliscaradu1424
    @gliscaradu1424 22 дня назад

    good shit!

  • @lorencitomax4212
    @lorencitomax4212 Месяц назад +5

    How did you made the mod?

    • @DanQZ
      @DanQZ  Месяц назад +5

      Voduke's Archives has links to decrypted game files which you can download, modify, then copy paste it into the steam .exe files using a program like 7zip. If youre interested in modding, Id highly recommend joining the server which I have linked in the description. There's a lot of people there who are very knowledgeable on all sorts of stuff.

    • @sandronecromancer
      @sandronecromancer 28 дней назад

      ​@@DanQZ do any mods work with the GOG version?

    • @DanQZ
      @DanQZ  28 дней назад

      @@sandronecromancer I'm not sure. Tell me if it doesn't, so I'll know what to do for the next iteration of this mod

  • @Kevin_Tapia
    @Kevin_Tapia Месяц назад +1

    Didn't see axethrowers, does totem of spirits target spellcasters?

    • @DanQZ
      @DanQZ  Месяц назад +2

      I forgor that ability existed 💀
      Whenever I get the chance to update the mod, that's definitely getting added, thanks for the heads up

    • @Kevin_Tapia
      @Kevin_Tapia Месяц назад

      @@DanQZ ah nice haha

    • @pauloneguy18
      @pauloneguy18 День назад

      oh, i also wanted to see them smarter, bc their totem targeting is awful - totems get wasted very often bc they are just being put on the first enemy (the closest to the exit one) that axe throwers see in their range somewhere on the path.. so instead, the totem of weakness should priorities to be placed directly at chokepoints (at the densiest, like necromancer's plague) and the totem of silence on the spellcasters

  • @chaitanyagupta6668
    @chaitanyagupta6668 Месяц назад

    Another interesting mod. Hmm...

  • @Plaguedwithdeath
    @Plaguedwithdeath Месяц назад

    This is where I would download the mod, IF I COULD! (Average Apple L)

  • @hugofernando7539
    @hugofernando7539 4 дня назад

    Hi. How to play this mod with "KR1 ReBBBalanced towers and heroes (+ ImpossiBBBle difficulty"? Is it possible?

    • @DanQZ
      @DanQZ  3 дня назад +1

      Unfortunately it's not possible yet, but it might be eventually

  • @asylbekzholdas4760
    @asylbekzholdas4760 Месяц назад

    Love your voice

  • @alparslan284
    @alparslan284 Месяц назад +2

    Wish I could play this on mobile

    • @DanQZ
      @DanQZ  Месяц назад +1

      I hope so at some point! Unfortunately at the moment, I don't know how to do that yet and I don't really have the time to continue working on the mod.

  • @zackzoom8779
    @zackzoom8779 17 дней назад

    Kingdom rush gameplay is soo good, but the mechanics make it unsatisfying to master certain towers and heroes. Bosses aren't affected by abilities at all.
    Would be nice to be affected, but with reduced effect.

  • @meaninglesswords1082
    @meaninglesswords1082 Месяц назад

    10:45 Why not just put your archmages in the back and use your other towers to filter out weak enemies?

    • @DanQZ
      @DanQZ  Месяц назад

      That's a good idea to mitigate its overkill, but it unfortunately still means youre forced to make strange decisions based on bad ai. The archmage is by far best as a dps tower and not a leak catcher lol

    • @zackzoom8779
      @zackzoom8779 17 дней назад

      ​@@DanQZIts ability also needs to be changed. The tower with the strongest control ability in my opinion, but its ability is not worth it at all.

  • @ricardoescamilla4661
    @ricardoescamilla4661 Месяц назад +1

    Wow

  • @hunganhtran6158
    @hunganhtran6158 8 дней назад

    Can i use this mod on Android?

    • @DanQZ
      @DanQZ  7 дней назад +1

      It only works on Windows for now, hopefully I’ll get to porting to other systems at some point

  • @hafidzsiddiq9827
    @hafidzsiddiq9827 Месяц назад

    No android?

    • @DanQZ
      @DanQZ  Месяц назад

      Unfortunately not; I don't know how to do it atm and I dont have much free time to keep working on it. Once I can find some time, I'll try to do that!

    • @hafidzsiddiq9827
      @hafidzsiddiq9827 29 дней назад

      ​@@DanQZthanks

  • @griffincrump5077
    @griffincrump5077 Месяц назад +2

    Very nice!