That double Koopa shell trick in Lost Levels' 6-1 is absolutely WILD! I love it. Also, I had no idea that the girder lifts in SMB1 didn't count as ground. That's fascinating. Brilliant video. ❤️
No one's gonna talk about how the Koopa just disappeared in 5:51? Edit: For #2, it's like a don't land on the ground after leaving the ground condition.
You can also get a massive stomp combo in the first castle of Super Mario World! As Koopas climb on the fence, all you have to do is butt stomp any koopa that's climbing and keep going without touching the floor in the first section. Great way to start off a playthrough of SMW!
Nice, but I'm surprised the Donut Plains first secret level, from SMW, isn't on this list. If you take a shell from the pipe area into the water, you can drop it into one of the pits near the exit pipe and bop it repeatedly for lots of 1-ups. Or, if you're small, you can take it to the area where there are two Grab Blocks on either side of a Dragon Coin. Drop it in that gap and just fall on top of it, and you'll automatically start racking up lives. I think this may be the only way in the GBA version of the game to rack up 999 lives in one go.
0:14 20: Super Mario World 0:37 19: Super Mario Bros: The Lost Levels 1:08 18: Super Mario Bros 3 1:32 17: Super Mario World 2:06 16: Super Mario World 2: Yoshi's Island 2:30 15: Super Mario 3D World 3:02 14: Super Mario World 3:24 13: Super Mario World (GBA) 3:53 12: Super Mario World 4:10 11: Super Mario Bros Wonder 4:30 10: Super Mario Galaxy 4:59 9: Super Mario Bros. Wonder 5:19 8: Super Mario World 5:59 7: Super Mario 3D World 6:48 6: Super Mario Odyssey 7:49 5: Super Mario Bros 8:04 4: Super Mario Bros: The Lost Levels 8:25 3: Super Mario Bros 8:57 2: Super Mario Bros Wonder 9:52 1: Super Mario 3D World + Bowser's Fury
3:33 Can’t you do that in the original on the SNES? Also IMO, SMW’s music and sfx quality kinda sucks on the GBA. Even compared to the other “Advance” titles. Anyway, 4:56 try to get that without touching the ground. 6:05 The way that most enemies in this game flatten doesn’t make sense, because they’re not on the ground.
How many tries did it take for No. 15 for No. 9 for No. 2 and for No. 1?👏 No. 13 isn't possible in the original version? Too bad No. 6 doesn't have actual 1-Up's... No. 4 is really cool! No. 3 doesn't really give you much...
I'm glad Odyssey got a shoutout. It doesnt have 1-ups, but it still has the tricks!
The ended scene was really cute and cool!
Real ones will remember going to Supermassive Galaxy whenever they needed to restock their life counter in Galaxy 2.
20 ways to farm lives in Mario games
20 ways to abuse koopas in mario games
You don’t need to farm lives in any of these games except Lost Levels really. It’s just for fun.
That summarizes the video
@@V0ID0625Koopas weren't involved in some of these, like Piranha Plant Circus
@@seanmcbayEither way, I can't avoid getting 99 lives in Super Mario World, I think that game is the one with the most tricks to earn infinite lives
That double Koopa shell trick in Lost Levels' 6-1 is absolutely WILD! I love it.
Also, I had no idea that the girder lifts in SMB1 didn't count as ground. That's fascinating.
Brilliant video. ❤️
Thank you neilt ❤️
The wonder ones were especially cool!
No one's gonna talk about how the Koopa just disappeared in 5:51?
Edit: For #2, it's like a don't land on the ground after leaving the ground condition.
Yeah
Que asombroso vídeo lo voy a poner en práctica cada una de ellas, gracias a ti recupere mis vidas perdidas
You can also get a massive stomp combo in the first castle of Super Mario World! As Koopas climb on the fence, all you have to do is butt stomp any koopa that's climbing and keep going without touching the floor in the first section. Great way to start off a playthrough of SMW!
Nice, but I'm surprised the Donut Plains first secret level, from SMW, isn't on this list. If you take a shell from the pipe area into the water, you can drop it into one of the pits near the exit pipe and bop it repeatedly for lots of 1-ups. Or, if you're small, you can take it to the area where there are two Grab Blocks on either side of a Dragon Coin. Drop it in that gap and just fall on top of it, and you'll automatically start racking up lives. I think this may be the only way in the GBA version of the game to rack up 999 lives in one go.
Very creative!
YOU ARE A SUPER PLAYER!!!
1:12 vine 1-up conservation works in Super Mario Maker (Wii U), but not Super Mario Maker 2 (Switch)
0:14 20: Super Mario World
0:37 19: Super Mario Bros: The Lost Levels
1:08 18: Super Mario Bros 3
1:32 17: Super Mario World
2:06 16: Super Mario World 2: Yoshi's Island
2:30 15: Super Mario 3D World
3:02 14: Super Mario World
3:24 13: Super Mario World (GBA)
3:53 12: Super Mario World
4:10 11: Super Mario Bros Wonder
4:30 10: Super Mario Galaxy
4:59 9: Super Mario Bros. Wonder
5:19 8: Super Mario World
5:59 7: Super Mario 3D World
6:48 6: Super Mario Odyssey
7:49 5: Super Mario Bros
8:04 4: Super Mario Bros: The Lost Levels
8:25 3: Super Mario Bros
8:57 2: Super Mario Bros Wonder
9:52 1: Super Mario 3D World + Bowser's Fury
5:29 nice bro
Loving the ranking system
Surprised the wiggler glitch in SMW wasn't in this. It was also a way to max out your score.
Do anyone remember the infinite 1 ups glitch in super mario 64 ds?
Yes. It was only posible on certain revisions of the game.
Does #20 work with advance 2?
What about the one in the first level of Lost Levels? Also what level in Smb 3 was that?
The SMB3 level shown in the video was world 4-5.
3:30 This one is much easier in Choco island 5.
There is one of the best 1up glitches in sma2 smw
I wonder how many times the one-up jingle plays in this video.
3:33 Can’t you do that in the original on the SNES? Also IMO, SMW’s music and sfx quality kinda sucks on the GBA. Even compared to the other “Advance” titles. Anyway, 4:56 try to get that without touching the ground. 6:05 The way that most enemies in this game flatten doesn’t make sense, because they’re not on the ground.
8:10
I'm shocked this didn't crash the game
What about the 1-2 glitch on Mario 3D world?
That glitch is OP
Wait, the Buzzy Beetle trick only works in Super Mario Advance 2? Did that level get its ceiling shrunk down or something?
In the original Super Mario World the combo counter doesn't build up when juggling a shell with the cape :)
Huh! And here I thought I knew that game inside and out. Cheers!
How many tries did it take for No. 15 for No. 9 for No. 2 and for No. 1?👏
No. 13 isn't possible in the original version?
Too bad No. 6 doesn't have actual 1-Up's...
No. 4 is really cool!
No. 3 doesn't really give you much...
Nobody's talking about 3D's world 1-2 infinite live glitch?
Hot max lives with that
0:45 ??!?
Trick #13 works only in GBA version SMW
Cool use of Maker for transitions
What about the crazy 1-up glitch in NSMBWii's 1-3?
ruclips.net/video/daFtFfS8UTQ/видео.html
Complete smbw al 100%
You forgot this one which is possible in both versions of Super Mario 3D World: ruclips.net/video/7YNc2Ho6U_E/видео.htmlsi=fuKfRfGLIPdlT29_
sm64ds with mega mushroom is faster
Awesome