16 Other Cool Details in Super Mario Bros. Wonder

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  • Опубликовано: 26 окт 2024

Комментарии • 88

  • @Novum228
    @Novum228 9 месяцев назад +11

    I really love the amount of detail Nintendo put into this game. Makes it feel more alive than the NSMB series

  • @SomeGalNamedEve
    @SomeGalNamedEve 11 месяцев назад +16

    Everybody's (rightfully) talking about all the details shown off in the video, but can we take a second to talk about the choice of outro? I love it lmao

  • @alangivens
    @alangivens Месяц назад +2

    1:46 Patrick:"Don't forget the pelvic woo."

  • @lundylow
    @lundylow 11 месяцев назад +50

    The flowers spouting random lines reminds me of how Super Mario 3 was supposed to be kind of a stage play. They feel like loud audience members.

  • @denischen8196
    @denischen8196 11 месяцев назад +149

    The start of the music in KO arenas and the Mario Bros arcade game is actually a reference to Eine Kleine Nachtmusik, composed by Wolfgang Amadeus Mozart.

    • @Rudolphhhhhh
      @Rudolphhhhhh 11 месяцев назад +30

      Hmm, more precisely, this is a reference to Mario Bros whose music is a reference to Mozart's music. So, the fact of making a reference to Mozart's music was not the goal of Super Mario Bros Wonder.

    • @Lex6d6
      @Lex6d6 11 месяцев назад +14

      Yeah, because back in the day videogames budget was pretty low and developers tend to use classical pieces in order to avoid to pay rights and composers.

    • @hypanusamericanus9058
      @hypanusamericanus9058 11 месяцев назад +1

      But the Phase 2 start is an original piece that got remixed in Wonder.

    • @josephcarrigan2792
      @josephcarrigan2792 11 месяцев назад

      Beat me to it

    • @じょせふ-v2z
      @じょせふ-v2z 11 месяцев назад

      Ok boomer

  • @esmooth919
    @esmooth919 11 месяцев назад +21

    The speed run community for this game is going to be insane!

  • @daughter-of-sappho
    @daughter-of-sappho 11 месяцев назад +7

    another fact that I don't think I've seen yet is that the music adds percussion while your moving, but takes away the drums while your standing still. sorta similar to how the gen 5 pokemon games did some of their music

  • @BonneterPenguinRedStinger
    @BonneterPenguinRedStinger 11 месяцев назад +25

    Spines aren't the only one immune to Bubbles thanks to their spikes, Pokeys share the same immunity as well

  • @Goomba1309
    @Goomba1309 11 месяцев назад +18

    5:39 Wait till Nathaniel Bandy finds out about this...
    (For context, he recently did a video where he completed the game while collecting every single coin)

  • @RandomDSdevel_WCFaWF
    @RandomDSdevel_WCFaWF 11 месяцев назад +2

    Regarding trivia piece #11, younger players may remember this music from the original _Mario Bros._ from copies that got included as bonus (multiplayer) content in several Game Boy Advance _Mario_ games, particularly the _Super Mario Advances_ series of ports. I certainly remember it!

  • @thrillhouse_vanhouten
    @thrillhouse_vanhouten 11 месяцев назад +10

    Excellent work as always. Thank you for sharing these! Some I'd already found, but most were new to me!

  • @CartoonyAndor
    @CartoonyAndor 9 месяцев назад +1

    Great video! The attention to detail just keeps makes this game better and better! Good catches! Tho the music ones… well I’m a big Mario nerd! Even then, I didn’t catch the arcade one at first, so thanks for that! I knew it sounded familiar.
    Edit me here, just realized I used like four exclamation marks in a row lol

  • @notquitenil
    @notquitenil 11 месяцев назад +7

    The change in animation for Fast Dash is actually yet another reference! It's supposed to look like the animation for sprinting at top speed in the original Mario World 3. I'll never forget how adorably silly it looked trying to get to top speed to work a Tanuki Suit.

    • @khyen
      @khyen 11 месяцев назад +6

      Mario World 3?

    • @jclkaytwo
      @jclkaytwo 11 месяцев назад +5

      ​​@@khyenyou, know, the classic...
      Super Mario World 3: Poochy's Island

    • @khyen
      @khyen 11 месяцев назад +2

      @@jclkaytwo makes sense

    • @vittosphonecollection57289
      @vittosphonecollection57289 11 месяцев назад +1

      I mean it has become more like a standard thing now. SMG, Odyssey, World and the Movie did it.
      The NSMB series also did it but in those games their hands are always closed.

    • @Thecoolgamer64974
      @Thecoolgamer64974 10 месяцев назад

      Mario world 3?

  • @Liamonade-8357
    @Liamonade-8357 11 месяцев назад +4

    On condarts away, there is a much faster infinite 1-up trick, but it’s harder, first you go to the six bricks and kill the con dart above it. Then ground pound cancel once with the top 2 bricks and once with the far left brick, then get the koopa troopa and hold the shell so your player is balancing, and kick the shell up, then jump into the left wall

  • @VideoGameAnimationStudy
    @VideoGameAnimationStudy 11 месяцев назад

    So many context specific animations!

  • @Kabslantivity2000
    @Kabslantivity2000 9 месяцев назад +1

    Speedruns boutta go crazy with #5

  • @BryanOliver-pf5jz
    @BryanOliver-pf5jz 8 месяцев назад

    I love the small things in games like this when people like you point them out with help of the lovely people in the comment section of these videos

  • @Jr-Reed
    @Jr-Reed 11 месяцев назад +1

    This channel's videos are always so good

  • @IvanFranco120
    @IvanFranco120 11 месяцев назад +1

    Vine Grab Bossting is gonna be strat for speedruners...
    Also, liked the butterflies details.

  • @rickyricardo4331
    @rickyricardo4331 11 месяцев назад

    It's these tiny little details that makes this GOtY material!

  • @user-sn1hi7my7x
    @user-sn1hi7my7x 11 месяцев назад +3

    It's amazing that we don't notice the micro details Nintendo puts into their games. Work that doesn't necessarily need to be done, but shows dedication to making the game as best as can be.

  • @BradTheDead
    @BradTheDead 11 месяцев назад +1

    I've done that vine thing by accident on occasion, and it's killed me every time

  • @jonathantheyorkie
    @jonathantheyorkie 11 месяцев назад +1

    Here is another cool detail. The airship theme partly came from the super Mario maker 1985 style airship theme, same one in super Mario odyssey airship theme at the beginning.

  • @trayson
    @trayson 11 месяцев назад

    >pulls off trick
    wow that's a really cool detail!

  • @vittosphonecollection57289
    @vittosphonecollection57289 11 месяцев назад +1

    So, other than rails and super speed, now Mario has Magnet Dash aswell 😂😂.
    (And roll since Odyssey (continued roll since Odyssey, I know it actually originated since 3D Land))

  • @Miimbambop
    @Miimbambop 11 месяцев назад +1

    The animation change for fast dash also applies to walking btw. It looks so silly lol

  • @painuchiha2694
    @painuchiha2694 11 месяцев назад

    Incredible video as usual 🔥

  • @bluedekrass
    @bluedekrass 11 месяцев назад +5

    One of the loading screen tips tells you that you can't bubble up (any) spiky enemies. So yeah obviously, since Spiny has spikes on his shell, he's considered to be... well, spiky enemies.
    (Not trying to dunk you or anything, just pointing out that there's a point in the game where it directly tells you this particular behavior)

  • @MrNutkip
    @MrNutkip 11 месяцев назад +2

    Damn I felt old during that Mario Sunshine music bit

  • @jaredtalavera4710
    @jaredtalavera4710 8 месяцев назад

    4:10 How could I not remember this music? After all, I was an early '00s kid!

  • @WCircuit7224
    @WCircuit7224 11 месяцев назад

    So many 1-up tricks it's awesome

  • @guilhermeredtfox
    @guilhermeredtfox 11 месяцев назад

    Nice video! Do you plan on featuring other games on your channel?

  • @ArcadeTheatre
    @ArcadeTheatre 11 месяцев назад

    So many great details

  • @Ossaor
    @Ossaor 11 месяцев назад +1

    What does "galvanized expression" mean? Awesome video btw

  • @yannatoko9898
    @yannatoko9898 11 месяцев назад +4

    The fact that some people might not know the music from Super Mario Sunshine is insane to me.

  • @El_tortugoDEV
    @El_tortugoDEV 11 месяцев назад

    Speedruners be eatin' good with the grapling vine trick

  • @atilacamurca
    @atilacamurca 11 месяцев назад +4

    Have you tried to move in the overworld when there is no path. The character move the head to the direction you've try to move.

    • @cjlite0210
      @cjlite0210 11 месяцев назад

      That was like the first thing I noticed when I started playing XD

  • @Jinjania_
    @Jinjania_ 9 месяцев назад

    I remember doing that vine tech once accidentally, but when I couldn’t replicate it I just forgot about it lol

  • @esmooth919
    @esmooth919 11 месяцев назад

    That Vine tech is crazy! Unfortunately, I don't think I'm good enough to pull that off

  • @youyououmf8200
    @youyououmf8200 11 месяцев назад +1

    You didn't talk bout the mario world's music in a break time level

  • @aceofhearts832
    @aceofhearts832 11 месяцев назад

    I can’t wait to ceave to fully dissect this game

  • @fridaynightfunkinfan5627
    @fridaynightfunkinfan5627 11 месяцев назад

    4:29 Nice shot! Also, 5:08 I never put that together!

  • @Rid99786
    @Rid99786 9 месяцев назад

    if you hold down with a koopa shell and let go of hold then does it lay the shell in front of you?

  • @gateofhate828
    @gateofhate828 11 месяцев назад

    I haven't played Mario Wonder yet, is there really an OST with Smooth McGroove?

  • @Juanelidiota
    @Juanelidiota 11 месяцев назад +1

    6:26 is it the same animation as jet run?

    • @LooygiBros
      @LooygiBros  11 месяцев назад

      Nope, jet run has the same animation as the normal dash :)

  • @JoseMat2953
    @JoseMat2953 11 месяцев назад

    4:59-5:30 I was wondering why those jingles sounded familiar.

  • @GiovanniBruno
    @GiovanniBruno 11 месяцев назад +3

    A galera aqui é boa jogando Mario!

  • @MarioFan383
    @MarioFan383 11 месяцев назад

    I literally thought I was the only one that noticed this! 5:18

  • @GhoulishCard1319
    @GhoulishCard1319 11 месяцев назад

    grappling vine is the best badge

  • @BusyMEOW
    @BusyMEOW 11 месяцев назад

    Wowie Zowie! 😺

  • @light6666
    @light6666 11 месяцев назад

    ill call the vine tech "air hump" (giving the animation so dont blame it on me)

  • @DAJTheYouTuber_2007
    @DAJTheYouTuber_2007 10 месяцев назад

    4:33
    I'M A CHUCKSTER!

  • @thegamesguy2263
    @thegamesguy2263 11 месяцев назад

    I believe that there is a typo at 6:30

  • @nerdboy628
    @nerdboy628 11 месяцев назад

    6:27 you misspelled FASH DASH
    i like it better that way though

  • @McGoomba
    @McGoomba 11 месяцев назад

    1:08 I just woke up

  • @merimkastrat5846
    @merimkastrat5846 11 месяцев назад +1

    I appreciate some animations are also from the classics. The sprinting animation from Super Mario Bros 3. and Super Mario World.
    The regular jump animation for Mario is based from Super Mario Bros. 2 cover.
    Imo, what I wish theres a bonus theme from Super Mario World. Or Bowser’s theme also based from Super Mario World.
    Super Mario World needs a bit more references imo.

  • @20Thomas10
    @20Thomas10 11 месяцев назад +2

    6:32 Typo (fast, not fash).

    • @MrBeklager
      @MrBeklager 11 месяцев назад +1

      Tipo

    • @steakosaurus
      @steakosaurus 11 месяцев назад +1

      typo (typo, not tipo)

    • @20Thomas10
      @20Thomas10 11 месяцев назад +2

      @@MrBeklager Tipo.

    • @20Thomas10
      @20Thomas10 11 месяцев назад +1

      @@steakosaurus oh right

  • @pan6991
    @pan6991 11 месяцев назад +1

    At 1:03 my thought was he was gonna say "what's the matter you frickin stupid?" Like scout and then I saw "what's the matter" and I was like 😮

  • @caianclasen6622
    @caianclasen6622 11 месяцев назад

    funny, grappling vine times my game spider-man...

  • @Peartato59
    @Peartato59 11 месяцев назад +1

    6:27 not the Fash Dash!
    7:18 it’s also funny how you show a very difficult 1-up trick right as you pass one of the easiest infinite 1-up tricks in the game

  • @Kabslantivity2000
    @Kabslantivity2000 9 месяцев назад +1

    16
    12
    10

  • @youmissedthejokebro
    @youmissedthejokebro 11 месяцев назад +2

    Point 5 is good for speedruning

  • @justprime-yq1gi
    @justprime-yq1gi 11 месяцев назад

    Zelda wind waker still exists

  • @JayKaysian
    @JayKaysian 11 месяцев назад +2

    Last