How Fast Can You Get Infinite Lives in Every Mario Game??
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- Опубликовано: 21 сен 2024
- HI wow hahaha how do full lenght videos work
this isn't zelda but boy howdy im cooking up more zelda videos dont worry
mario maro gaming woot, this was supposed to be my "mario wonder tie-in vidoe" but now a month has passed since wonder came out so im a little late to the party!!! but here i am, enjoy
Edited by: me!
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In 3d world and land you can grind lives faster by jamming yourself below two low ceilings in both games
yeah, to be honest, even with the cutscenes, I think if the 1-1 is speedrunned quickly enough, you can grind with one of the fastest ways
true I have done it in 3D world
I’ve seen someone do it in 3D World, but not in 3D Land.
Were is that Place in 3D-Land?
You do it in the little coin tunnel
Crazy how we went from Super Mario 3D World and skipped Odyssey straight to Wonder. 10 years flew by just like that
10 years?! I didn’t release how much time passed!
11*
wait wot
There is no live system in odyssey
@@minuhugoboss how
3d world genuinely surprised me. you can do it so much faster than that and ive literally never seen the method you used
Yeah, the 3 tile gap is too wide and results in really slow jumps lol
Same
Same
Same
Same
You can get the lives WAY faster in 3d world then what you did. The difference is you have to enter the door in the cave leading to some long question mark blocks.
By bouncing on the shell in their you get lives BLAZING FAST
Fun fact the effect stacks in multiplayer
In SMW if you throw a shell up at the edge of a question mark block, it can sometimes clone the block. This can ALSO get the shell stuck in between the blocks, constantly hitting each of them and spawning whatever was in them. This means if you do it on a yoshi block you can spawn a ridiculous amount of 1-up mushrooms. This trick is much faster than the method used, but much more finicky
another generally more consistent strat is to use the same ghost house that leads to the top secret area, as the secret exit grants you 4 lives, if you do mess up you can go back to the secret area (with Yoshi since you dont lose him if you die) to get 1 life and regain your power ups to continue the strat
Quick correction. In Super Mario Bros 3, that's not the Tanooki Suit. That's the Racoon Leaf (or Racoon Suit).
The Tanooki suit is a full body outfit that lets you turn into a statue, and you can't get it until World 4.
Otherwise, awesome! My favorite was Super Mario Bros. 2. That's simple, and easy, and I never thought about it before.
Yo Thanks for mentioning that. I've been playing Mario games my whole life and still didn't know that!
Actually it's just called the Super Leaf, and is just the tanooki tail+ears :) vs the tanooki suit, sort of like the Super bell and it's Lucky bell counterpart, the latter for both is a full suit AND can turn into a statue.
Right. The Super Leaf. Not Racoon Leaf. But it is called Racoon Mario when he turns into it.
But still, the "Tanooki Suit" and "Tanooki Mario" are totally different. Although they share some abilities.
@@milesaway1980 very true, we can also agree that the p-wing was still way over powered 😆 fun fact you could combine them if you used a p wing and got the tanooki suit in the level
@@jameskleinfunnyguy I think I remember reading that the P Wing was meant to be overpowered so players could get a helping hand if they weren't any good.
It was how the original Racoon Suit worked before they balanced it by making you run.
But they kept the programming for a good boost item.
In Super Mario World, in the first castle. Climbing the chain link fence does not count as touching the floor, and clImbing down onto enemies counts as jumping on them. I haven’t tested if getting the two and resetting the level is faster than “stomping” the enemies in the castle and resetting, but something to consider.
Or you can use the “eat a berry while powering up” glitch or block duplication on the vine block (the vine one is really really hard).
In the Island 2 one you can also chain stomp the koopas out of their shells before throwing the empty shell for a few more at a time.
All your ideas are slow go to the little cave with a shell jump and throw it at the wall and profit
The fastest way is rush to the water level on island 2, get inside the upper pipe to get a shell, exit, and throw the shell in the "U" wall, then you can keep hitting the shell like in mario bros 1 for infinite lives. Easier if you hold down since that way you dont gain much height while swimming.
Might not be the fastest from the start, but in vanilla secret 2 get the silver p switch just passed the halfway point and bring it back to the two piranha plants that are jumping out of pipes. Activate the p switch and run to the left. All the green koopas will be turned silver coins. I think it nets 51 lives each time and takes about a minute
Mario 1's "castle" sprite representing 100 lives and up *is* actually a crown and unlike most of the glitchy characters that can replace numbers was put in the game intentionally
Mario Sunshine's Yoshis are the only thing that can melt the Mango Chutney over Mission 5's entrance
16:45 It physically PAINED me seeing her do a mediocre 1-up trick in THE SAME AREA as the MOST powerful 1-up trick in all of the Mario franchise, it's even easier to do *aaaaaa*
Her*
@@bonkers5451 oh sorry I was barely paying attention when I made this because just seeing it hurt
In SMB1, the castle icon shows up as early as 10 lives. There are two crowns for 20 lives. I’m pretty sure the crown was fairly intentional.
I think it's a bug that they have enjoyed enough to leave it.
It's 100% intentional.
Super Mario Odyssey is almost 7 years old now. Let that sink in.
Goddamnit! 😢
Fun video! Your commentary really adds to the experience; good explanations for all the tricks you used, and fun to see you make use of your speedrunning skills even in the games you weren’t as familiar with :)
For Super Mario World you can bang out 99 lives quickly in Vanilla Secret 2. Get to the checkpoint. Go left and get the o switch. Bring it back to midpoint and trigger it by the pipe and then run to the start of the levels. All the Koopas are now coins. 2 rounds of the level should get you to 99
That's what I used to do when playing as a kid
One "Mario" game that wasn't include is Yoshi's Island on the SNES. An infinite 1ups trick is possible in this game.
You don't gain lives by stomping things, but Koopa shells (and a few other enemies) can score 1ups by killing enough enemies. And there's many pipes in the game that continually spit out Shyguys if Yoshi has less then 6 Eggs.
The earliest 1up farm I can think off is in 1-7. Those round armadillo things can score one ups, by merely being in ball form (they randomly do so while idling). And there's a shyguy pipe next to a small pit you can place an armadillo into. Then you just afk until 99 lives. It's rather slow (a 1up every 5 seconds) and there's no lives counter (lives also go past 100 in this game).
Had to dig through the comments to see if anyone else noticed; Thank You!
fun fact, in smb1, the little crown sprite that appears when you get over 10 lives is intentional! the other sprites weird sprites like the blue one arent tho afaik
source: trust me bro on skibidi
@@ihavetinyweewee His skibidi source is right you know?
I don’t think it is
It’s a glitch
10???
I'm surprised this approach wasn't mentioned, so I'm assuming it was too difficult to get to in time, but worth bringing up just in case there's something to eek out of it.
Super Mario World, Vanilla Secret 2, get in the level, run to the middle of the level where you see a bunch of Spinys, avoiding killing any Koopas on the way. Grab the P block and run back to the pipes just before the beginning of the stage. Hit the block to turn the Koopas from the start of the stage into coins. Collect as many as you can and you'll get 50+ lives. If you do this twice, you get 99. The next challenge is getting there as quickly as possible.
Fastest route I can think of is Donut plains via donut secret 1 to avoid scrolling screens in Donut Plains 2. All other steps use the most direct route possible, with either a yoshi+blue-shell or a cape flight trick in Vanilla Dome 1 to get past the red block stairs.
Second best level for sheer number of lives I'm aware of is Chocolate Island 4 for a grand total of 12 lives... not comparable.
0:03 not a glitch it’s a feature.
Mojang be like
@@Totallysaneperson1 L0L!!!!!!
@@Ty-Jack :)
0:02
I got a fake ass minecraft ad on this it's not important just thought I would say it
you know in super mario land you can get infinite lives in 1-1. all you got to do is go to the section before the second power-up block (were you get the superball flower for the first time), go on top of the ? block and jump to get a life. Then go collect coins until you get to the ? block pyramid, then jump in the pit beside that. Since you don't lose coins when you die, you can rince and repeat until you get 100 coins. It is a very slow process, but it is still infinite lives.
In super Mario 1. The crown wasn't a piece of random data. It was the last piece of graphic added there by Mario's creator. It was placed there for anyone to successfully reach over 99
Really? It looks like glitched graphics for me.
My favorite here has got to be the Super Mario Land one, specifically because it takes longer to accumulate those lives than it does to finish the entire game
As far as I’m aware, the crown in the original SMB is intentional; it was mentioned in the official 30th anniversary encyclopedia. The sprite isn’t used anywhere else in the game, while all the other random ones are.
your 1up sfx is too loud
Here's an idea turn your volume down
@stanflo39 the 1up sfx is significantly louder than any other element in the video, so turning the volume down would make it so that the 1up sfx would be the only thing i could reasonably hear
Nobody said for your complaints it's his video he'll do what he wants with it when you make content you do what you want with it
Yea too loud
Bro then maybe watch the vid when your parents aren’t sleeping?
These are actually (almost) all good categories for people proficient at these games.
Mario 64 DS has a spot where you can easily grind lives in hazey maze, you get a mushroom that makes you big in the maze and then hust walk in circles on the monty moles.
Oh really now!?!?!?! Thank you sir, I'm on a mission! 🫡🤝
I love how you picked Mario Land as the game featured in this video. That grind must've taken a part of you with it
amazing video! but just pointing out something really quick, in 3d world, you can get to 99 live a WHOLE LOT quicker. just take the shell in 1-2, go to that little cave opening to the left of where you did it, throw the shell, crouch jump, and you should be at 99 in about like maybe in 60 seconds!
3:11 “were pretty desperate” 😩💅
It's really impressive that you were able to learn all those strats in Super Mario Sunshine with almost no experience playing it, and then with a little bit of practice, get 99 lives in 41 minutes!
The reason you can only jump on a shell once is because while its moving the game takes it as you stopping it (by jumping on it), but while it is stationary the game takes it as you kicking it which will not give you that jump. Hope this helps explain it!
Painkiller overdose%
I feel bad for laughing at this 💀
go away no life transphobe
In 3d word, you can enter, and in the first are there's a large wall and a secret area below, take a shell and go into the tunnel and throw it to the side and jump, you'll take damage but the low ceiling will make you hit it way faster.
I usually got infinite lives in Super Mario World 1-2, i think. There is a pipe near the end to a sub world that has a floating ?-block which you can hit with jumping off yoshi. There is no limit to how often you can go back and in the same pipe again and get the same life again. Its like 15 seconds per life at most and seems more comfortable to use.
It wasn't mentioned, but in Galaxy 2, you can get some extra lives by collecting star bits, which would make it a little faster
There’s a better way to grind lives in nsmb2 here’s how:
#1 unlock the floating box level in world 3
#2 get a golden flower it’s necessary in order to get insane stats
#3 get a tanooki suit, there are some in the level just don’t lose it
#4 after the checkpoint you will find 2 ? Blocks with a gap, jump in the gap to unlock a secret little activity
#5 drop the gold flower you’ve been saving right onto the golden ring
#6 (this may take a bit of tries) precisely hit the red Joppa so it’s shell hits the floor next to the vine
#7 jump into the gold ring turning into gold Mario
#8 hop on the vine and have Mario hover right over the shell
#8 the shell will go back and forth giving you coins and lives
Hope this helps
thats not a Tanooki Suit you are wearing.
Who’s gonna tell em
@@bonkers5451 Not it!
You may have skipped Super Mario World 2: Yoshi's Island.
Breadbear when he sees this video: wait what?!? HE ENDED MY CAREER
In SMW there's a glitch in Forest of Illusion 1 where you can use the cape to infinitely bounce on a bunch of Wigglers and reset them to their normal state when going far enough offscreen, glitching out the amount of lives you receive per bounce
In my professional opinion, World 7 in NSMBWII has bullet bill encounters, so you can get not only infinite lives but also infinite mushrooms
For Mario 64, you could have just gone up to the roof, get the 3 1-ups (maybe some from the trees), entered the castle, then do it again, instead of getting to BitDW to unlock the vanish cap
Look sir, theythems!
Thank you for the wise insight CringyCringesCringemasCringe. By the way do you want to play tic tac toe with me?
?
@@Breadstockimage They thought the uploader "looked trans" and was DEEPLY disturbed by this observation.
@@quillllly Looks, sounds, has an adam's apple the size of a softball. Confirmed male.
in SM64, there’s the ability to just get infite lives by grabbing the 1up mushroom from Bob-Omb Battlefield and then exiting the level. If you are willing to wait, there are also 2 1ups really early into Bowser in the Fire Sea that you can grab and then die, repeat until you have the 1ups you want
There’s a faster way in Mario 3D land. You have to go in the little hole with the koopa and then it gets lives WAY faster
"I'm a chuckster!" *PROCEEDS TO YEET MARIO*
Great video! Some of these aren’t the fastest and you forgot a few Mario games (and spinoffs that might count, idk how technical your definition of “Mario game” is), but this video is really interesting! 👍
In New Super Mario Bros. U, you can also bring the shell to the end of the level (try not to kill it), where there's a staircase, go to the top of the staircase, still holding the shell until the Koopa reemerges, then you can do the classic 1-Up trick there.
I would complain about the lack of New Super Luigi U, but I mean, that's a luigi game, not a mario game, so, you win this time
i just really didn’t wanna do it 😭👍👍
so many games…..
In sunshine, you can actually collect "infinite" lives with a throwing pianta in Delfino plaza.
You collect 50 coins, get a life, pay 1 coin, get out of the building without collect the shine, get 1 more coin, get a life, repeat. I think you have to repeat at some point to get to 99, but still, waaay faster.
if you've done the lblj (lobby backwards long jump) in sm64 the run would have been way more faster
It's not in this list because it's not a traditional Mario bros, but in Wario Land (Mario Land 3), you could technically use an in-game cheat to edit your lives, probably beating all the games. Without it, i think it would be something like beating the boss of Sorbet Land over and over, I'd assume
Finally 3d land getting justice by featuring in a video like this
17:02 - For me, it took 2:08 to reach 99 lives, and 4:23 to reach 👑👑👑 (1110 lives) by using a "1-up trick" everyone was talking about. This is the faster way to reach it then you did. Unless if you wanted it fairly, then I won't complain it.
You can actually get 99 lives in 3D World WAY MORE FASTER than the "3 tile gap". Use the shell in the tunnel of the same 2nd level next to the "3 tile gap" to get 99 lives throw the shell and jump. That method is way faster since the tunnel makes Mario and his friends bonk their head as they jump on the shell.
i don’t usually watch ‘how fast can i do x in y game’ videos but i always click for katymay ❤️🔥
With all his lives Mario can do everything he wants right now
this was comfy and fun to listen to..!
When you jump on a moving shell you stop it and bounce off it. When you land on a shell that isn’t moving you kick it and fall through it. Thats why you can’t just bounce off shells in small gaps in games like NSMBUDX
For all the Isaac fans, the item glitched crown is based on the visual bug of sprites displaying as numbers in the first Mario. With it sometimes displaying a crown and some terrain tile
You used a Friday Night Funkin' arrow in the video. You've chosen the dark side.
Speedrunner physiognomy checks out
I think my favorite part about this whole video is Mario just stopping and having an existential crisis staring at the leftover coins in the room after spending almost 2 hours grinding them in Super Mario Land lmfao
ok this is a nice and interseting video. but im not gonna subject myeslf to hearing that way too loud life up noise between every transistion from game to game.
In super Mario world go to forest of illusion 1, beat the level, play it to the half way point, there’s a box with the items that change and if you time it right get the star and kill all the enemies. The wigglers are worth 2 lives each. Exit the level with start and select and you’ll go back to the half point everytime as long as you don’t complete the stage
0:51 _Flashbacks to Super Mario Frustration_
"Oh thank god I got 'W Blue Sky' Lives, holy..."
In Super Mario 64 DS there's a spot in the hazy maze cave where 2 monte moles infinitely respawn and a mega mushroom in a block around the corner. If you get the mushroom and alternate between killing the 2 moles you can get 30-40 1 ups before the power up ends.
It's crazy to call doing something for 1 hour a "grind".
My favorite method for grinding lives in SMB3 is the first Boom Boom Fortress in World 7. And honestly it might be faster then the method if you get both flutes then warp to world 4 then warp to 7 from 4.
In Mario World I like I like the Forest Maze level with the Lakitu carrying a 1UPShroom at the start.
In Super Mario World, Vanilla Secret 2 would be much faster. If you bum rush the levels before it, once you grab the light blue p-switch and backtrack to where the koopa troopas are, infinite lives become your beck and call.
11:04 basically this glitch you have a null sprite in Yoshi's mouth a joint ground pound is supposed to act like Mario Maker's own Pow block. Destroying all the enemies on the screen, only thing is Yoshi's mouth keeps that shell intact despite it being read as destroyed.
In Super Mario 64DS there's a really cool infinite lives trick you can do in Whomp's Fortress by getting a Mega Mushroom, taking the teleporter near the Thwomp, and then simply running into the wooden plank while it's upright!
mario
Luigi
Wario
Waluigi
Yoshi
Mario been doin' drugs again...
It physically pains my soul to see his version of the 3d world trick, YOU COULD DO IT SO MUCH FASTER there's a little notch right next to you, you could do in like 40 seconds.
Mario speedrun: Immortality Category.
13:36, that koopa on the right looks like he's traumatized from you jumping on his friend for max lives
in 3d world is a strat way faster and more dangerous:
you go to 1-2 (i recommend cat or fire ball power up in character and in inventory for more resistance) then, you grab a koopa shell, and go to the secret zone in the almost start of the level, go to the small hallway where you leave the secret room, look in the direction of one of the walls, throw the shell and jump immediately, you will gain an INCREDIBLE amount of lifes.
You can only do it with the baby yoshi because you actually bounce on the baby yoshi infintely, but because its hitbox is lower than the shell you actually go through the shell, and then jump on the baby yoshi
In SMW, I always get a bunchnof lives in the first Forest of Illusion. There's a sectiok with a ton of enemies and a star available from the changing block . You get that and run through the enemies, then check out of the stage and repeat if needed.
That's the trick I always used.
Go to the checkpoint, hit the block as a leaf, grab as a star, kill as many goons as possible grabbing 1up and 3ups, then restart, either by pit, or pausing and hitting select.
Likely takes too long to get there in a speedrun, but when just starting a regular session, a few runs through there are more useful for stocking up lives and items than going all the way back to the Top Secret Area, especially when Star Road and your choice of Yoshi variant is just a few button presses away on the world map.
For Mario Sunshine, Delfino Iland Yoshi spray frit juice, which is needed to clear the much thicker paint that was blocking the level entrance.
0:44 Shigeru Miyamoto and Takashi Tezuka once said in an interview that the castle-lookin' object in the lives counter is actually a crown, representing 10 or 100 lives. 3D...World? and Land, too? also had the crown thing as well, if I remember correctly.
I’ve spent prob thousands of hours playing the Mario series and I didn’t know about most of these, super creative strats and nice video!
edit: I also really like how you used actual glitches to go faster unlike other videos of this formula which play casually. It’s a cool twist on the original concept :D
Well now I just want to know about how many weird symbols it will display.
For Super Mario Sunshine, to enter the level, you need Yoshi to projectile vomit onto the yellow moving goop. No I’m not joking.
In Mario Sunshine, you get rid of the cheese with Yoshi by dissolving it with fruit juice
16:50-16:57 y'know there's a faster way to do so, and that's by entering the little hole that leads to a small room, then grab a shell, the enter the small hole, just within it, and throw the shell, then get bouncing! this is probably a WAY faster way to do so, but on a side note, it can be pretty difficult, so try two player mode, then it goes SKYROCKETING to 99, thank me in my appreciation.
As soon as I saw your trick for Mario Land 2, I immediately booted the game up to see how it compares to the 99 lives trick on the very first level. After nearly 7 minutes and with 29 lives, I admit defeat.
In Super Mario World, there’s actually a glitch where if you try to get Yoshi to eat a 1-up while sprinting towards it, you can get +2. Along with the +1 from the Koopas, this may have sped up the process a bit
Yeah I think that happens because Mario collects the 1-UP while Yoshi swallows the 1-UP, that can also happen with wigglers and damages Mario
OH MY- PLEASE STOP WITH THE EARRAPE SOUND ĘĘeIIiaaAUuE AFTER GETTING 99 LIFES
Turn your headphones down? It's not even loud
DING
I had a similar idea to test which Mario games can - or cannot - perform the bouncing 1up shell trick. There are the obvious ones that cannot do this (SMB2/US) and ones that may prove extremely difficult without special circumstances or rules (360-degree 3D games like 64 and Galaxy), but if the game allows you to jump off a shell repeatedly, it should work...right?
yoshi sprays the goop on top of the mushroom in mario sunshine 7-5 :D
heres a fact, 1 ups are Mario's past bodys rotting and growing mushrooms, so what if mario in the thumbnail knew that and used it to his advantage, he be feastin on the mystery corpse mooshrums toonight
In super mario 64 there's a secret life mushroom in the tree near the waterfall right outside at the castle
If you use the star world warps, which isnt too much slower than what you did, you not only are able to get to bowser, but get to chocolate island, which contains the definitive life grinding level. Not to mention you can get a blue (the best) yoshi at the start of star road/world/point made 2 (citation needed), finish the level, and then move on until you get to the one for the forest of illusion (i cant remember if one is at chocolate island its been a minute) speedrun the few levels, and then dash through chocolate island until you reach the proper level.
Actually, there is a 1-UP outside in SM64, so you can get it, go inside the castle, come out, rinse and repeat, it takes about 20 seconds for each 1-UP
If we Multiply 20 seconds by 99 1-UP's, it is EXACTLY 33 minutes
But we already start with 5 lives (0 counts as one I think), so it is 20 seconds times 95 1-UP's, That means if you played perfectly like a dang robot, you would get 99 lives in 31 minutes and 40 seconds
Doing this gives you an extra life in real life. Do this in every available fangame you can get your hands on and you get copyrighted and deleted from life
In the mario world one, in the same level you were in there is i think a purple pipe. Enter it with a yoshi, there will be flying blocks. One of them contains a 1-up. It's always in the same box, too. What i did is jump up with yoshi then jump off of yoshi to reach the block, get back on yoshi, exit, re-enter by backtracking for a few seconds. The box with the 1-up will regenerate, so you can repeat this for as many lives as you want
Don't quote me on this, it's been absolutely ages since I've played Sunshine, but I think the way Yoshi contributes to you making it into that level is by having him eat a fruit and then spit on the stuff blocking your way causes it to disappear?? It was something like that I think, but I feel like my awful memory could really be failing me here lmao
So is that why in the modern games, going above 999 lives gives a crown. Since in Mario Bros. going over 99 lives gives a glitched icon that looks like a crown! Never noticed that.
So, you know the part of the second level of 3D world where there are two brick blocks you have to ground-pound to get to, and there’s a koopa troopa inside? The tunnel that is there can be used.