so glad I didn't skip the gym today. anyway here's your next fix of DRAMA. I know you were fiending for it like machamp fiends for his roids. natty my ass. www.smogon.com/forums/threads/dpp-ou-post-spl-xv-survey-results-and-discussion.3746024/ www.smogon.com/forums/threads/why-we-should-suspect-test-no-guard-dynamicpunch-or-machamp.3746032/
Yeah, I don't play DPP (but I'm thinking that maybe I should give it a shot), but dynamic punch induce the RNG element. I can see some value in keeping no guard around, because you know that if machamp gets to attack, whatever it picks is going to hit (and hit hard). Also, you know that whatever you choose will hit as well.
The correct option is to ban Dynamic Punch IMO, since banning Machamp is stupid because this is a clear case of the No Guard Dynamic Punch dynamic being uncompetitive rather than Machamp itself, and while No Guard has use outside of Dynamic Punch (Stone Edge, for example) Dynamic Punch exists in the Metagame solely for this dynamic alone
Another big thing to consider about rachi vs machamp hax is that Machamp doesn’t need to be faster than his opponent in order for him to introduce that RNG.
They refuse to "ban moves" but moves like double team are banned. Maybe they argue it's due to a ruleset but said ruleset was completely fabricated for the fun of the game. I don't see how banning the move DynamicPunch would negatively effect anyone that cares about consistency.
If Machamp is a problem, so is Jirachi. But we know how against smogon is towards complex bans such as Dynamicpunch + No Guard or Iron Head/ Body Slam + Serene Grace
To be fair it isn't any different from allowing Latios in OU but without Draco Meteor or Lugia in OU but without Recover + Toxic. Why stop at OU when you can do the same in other tiers. Why stop at Iron Head and Dpunch, when you can ban Waterfall and Twave too.
@@redwarrior118because dpp is an established Meta game and it is too difficult to get the old gen players to agree to what you are proposing I agree, bringing Ubers down and nerfing them by taking moves or changing levels or stats is the same cookie cutter surgeon like accuracy that we would propose with a dynamic punch or iron head ban, but it would improve the game of DPP because we are trying to remove an unfair element that already exists and keep a piece in the game that is beneficial whereas if we dropped Latos without Draco meteor, we are just adding an element we want for fun not competitive potential that’s the difference and that is why it’s so hard to get bureaucracy to push through because everyone in the old gen or at least 66% would have to agree to that change
Most people don't even want a complex ban for Jirachi, they just want an Iron Head ban. But the council refuses to consider banning a move over banning a mon, and said they would only consider suspecting Jirachi as a whole. Same with Machamp. People didn't propose a complex ban, they proposed banning JUST No Guard, or JUST Dynamic Punch. Council says no.
I remeber when Gen 7 was the current gen thinking scarf kiss and rachi were stupid with flinch mechanics and people told me to get good. So glad to see I wasn’t wrong
@@LordBeauand then in gen 8, we got kings rock banned cuz of cloyster despite it only coming out to a 33% flinch chance which was barely higher than any regular mon using iron head or air slash lol. Despite the fact that flinch was much easier to handle. And then we had it again in Gen 9 despite proto speed guys being everywhere Flinch has a very inconsistent history it seems.
@@fulltimeslackerii8229 there's a difference between cloyster getting a 33% chance to flinch from 0% being an issue, especially on a shell smash set, and a choice scarfer getting a 60% chance to flinch in a generation with many much better choice scarfers
Gen 4 Machamp: "Hahaha, nothing is going to stop my status hax spam! It will last throughout the OU ages!" Conkeldurr 1 gen later: "I'm about to end this man's whole OU career."
I mean Conkeldurr did his job but better. The enemy pokemon being unable to move wasn't because of paralysis, no no no, it was because it was f'king dead. In his eyes the best status was being fainted
@@tiagoferreira234 Imagine if Conk also got the No Guard ability. But then again, confusion has been nerfed from 50% self hit rate to a 33% self hit rate starting from Gen 7. So, it wouldn't be a problem.
If Conk existed in Gen 4, Machamp might still be better. Its favorite move to spam is base 75 drain punches (60 in gen 4) so Machamp hits harder on average while confusing. Conk can run Hammer Arm or Superpower for a stronger hit but both options are less reliable due to accuracy and stat drops. Machamp's speed also hits some pretty important benchmarks
ban sleep, I've been saying this since 2008. sleep clause is absolute nonsense that I can't even replicate in cartridge battles (yes I actually did those).
DynamicPunch Machamp is like the final boss of the classic in-game NPC strat of "Swagger or Flatter or Confuse Ray on every mon, you'll hit yourself eventually"
Man, satisfaction with smogon dpp. That's a hell of an acid trip. Lunar Future literally started because DPP OU was shit, and most of the DPP council got on every game development hiring blacklist because DPP OU was shit. LOL. LMAO even.
So I will preface this with, I do not play the tier (or any tier of pokemon) on smogon. But to me the issue seems to be that you are suggesting that the coinflips land in machamps favour to consistently. Which means the issue here is not that their are coinflips (otherwise we would ban all moves that dont bypass accuracy checks so no attack would ever miss) but that despire their consistency that machamps RNG is insufficiently reliable. We dont talk about banning focus blast inspite of the fact that it only works 70% of the time, and people run 85% accuracy moves with joy if they come with enough power. Thus it seems to me that the question is, how reliable would Machamps dynamic punch need to be to stop qualifying as RNG ? where is the threshold for when a move is to inconsistent to be acceptable ? because it would seem to me the curve of acceptable probabilties is U shaped. Either its random effect almost never happens and no one cares, or it happens perfectly consistently and its just how the move is, but when its in that 40%-60% zone its inconsistent enough that neither player can properly predict what "Should" happen.
The Machamp set you describe aroubd the 45 minute mark... damn. It really feels like banning No Gaurd creates a much better Gen 4 OU meta than banning Machamp would.
champ isn't really the problem so much as no guard invalidating dynamic punch's intended drawback: it's a 50/50 to either miss or hit and guarantee confusion. take away the 50% miss chance and it's just a free confuse off a 100 BP move anyways.
When you start saying shit like “paralysis clause” you need to take a minute and remember that there are other things to do in life that you might also enjoy rather than modifying a game until it’s completely unrecognizable. There’s a point where you’ve put so much ketchup on something that you have to ask yourself if you should have ordered something you actually liked in the first place.
Take away Machamp, then Breloom Spore next on chopping block. Let's just ban every pokemon besides Jirachi, Latios, TTar. DPP going to end up just being Gen 5 OU 2.0
@@Dragostorm21 It was OP in doubles and in fact thats why it got nerfed That said yeah doubles used alternate speed control and doubles let you practically get full para on demand with Fake Out
While obviously a lot of mons fill similar archetypes in Unova thanks to needing a new regional dex (unlike future games being free to pick ~200 old and making 70-110 new), it's funny that the next generation introduced a stronger Machamp without No Guard
(Yes, we can be technical and say that out speeding certain tanky mons with less/no investment and/or higher DEF/lower HP can make Machamp fit some places, but Champ fell far from OU while Conk has stayed pretty useful, though also not too long in OU)
I’m a stinker and I like using lead Machamp, but I agree it can be absurdly frustrating to deal with and it isn’t the most sportsmanlike character to use. I think if tiring action happens they should just ban No Guard though.
maybe im speaking from ignorance but i really do feel like there's people that in one breath would say that something like parafusion is overpowered then in another say "Well don't use stone edge if you don't want to miss". While it might be ultimately your decision to take the chance to miss a move, I would also argue it's also your decision to risk staying in while paralyzed and confused. Don't get paralyzed and confused if you don't want to miss out on a turn :)
Actually I think someone should just bring Machoke to a tournament just to prove the point ahead of time that saying it wouldn’t be uncompetitive on other mons is stupid
Idk, I’m admittedly a pretty novice player competitively but seems like Gengar should be a decent answer to this Machamp, I realize that’s a narrow thought process but it (as well as other ghosts) CAN switch into Dynamic Punch….also there’s Lum berry…..I guess ultimately I’d hate to see Machamp banned, sure it’s annoying but i don’t think it’s THAT hard to play around……SO MUCH about Pokémon can straight up be “unfair” anyway It wouldn’t be the end of the world but I mostly lean toward keeping Machamp around
Thank god I'm not the only person who feels this way re: tiering policy. At this point, it's religious adherence to archaic standards for the sake of it when those standards no longer suffice for accomplishing the task at hand to the highest standard. And what's even worse about this stubborn mentality is that a lot of argument about it comes down to "how do you decide something that granular anyway," and we have an answer for that now with how the Terastallization suspect was run at the start of Gen 9, where the standard action/no action vote is the basic principle, but there's a further selection where if the tier votes in favor of action, there's already votes in place for what action in specific to take that were developed prior to voting. Granted, older tiers might have a rough go of it with their smaller playerbases, but I think that's all the more reason to get into the habit of it with current gens so that when it's not current anymore, there's not as much granular-type pruning left to do, if that makes any sense.
Is it possible to implement a way to make the combination of No Guard + Dynamic Punch illegal or does that kinda still leave you with guts dpunch being super annoying? I'm thinking like how in gen 2 Skarmory couldn't have certain move combos allowed because they didn't exist in cartridge because of breeding or something specific like event pokemon as example. Still as mentioned it does leave guts dpunch as a thing but this stops Machoke from taking over for Machamp.
I believe just banning Dynamic Punch would be enough now that Ive finished the video, cuz banning both is unnecessary and I think No Guard Cross Chop would be give Machamp its own niche as a strong bulky fighting type that cant be easily revenge killed, I dont think the high crit chance would be such a big deal
The reason i have found myself playing only adv and gen 6 from older gens is the rage inducing losses from repeated flinches and confusuions coming about in gen 4 ou. Management of rng is a skill i dont dought that at all but the emphasis of it in the tier repulses players that dont have a defined love for the tier
But ironically, balance started to get worse with stealth rock making bug and ice even worse, and later generations adding to the power creep problem and adding overpowered gimmicks.
Eh, focus punch (gen 3) was probably the first move clearly designed for pvp rather than campaign. Garchomp is designed to be a broken boss monster rather than a fair threat in multi-player. In gen 3 i don't think they accidentally made anything too strong except wobb and maybe lati's.
Just remove Dpunch from the move list for Machamp in DPP if it's a problem. Remove Serene Grace or Iron Head from Jirachi, nobody gives a f about some DS cartridge from 20 years ago
What if we introduced a Hax Clause? (Modding the game to prevent status effects from proc'ing twice in a row). It's a crazy suggestion but Sleep Clause and Freeze Clause aren't possible in cartridge either, just something to reduce the impact of repeated status effects.
so glad I didn't skip the gym today. anyway here's your next fix of DRAMA. I know you were fiending for it like machamp fiends for his roids. natty my ass.
www.smogon.com/forums/threads/dpp-ou-post-spl-xv-survey-results-and-discussion.3746024/
www.smogon.com/forums/threads/why-we-should-suspect-test-no-guard-dynamicpunch-or-machamp.3746032/
Machamp is corny, I love that mon
smh people really believing it's possible to achieve Machamp's physique natty
Every day we go to the gym, we're leveling up our EVs
It's funny how no guard is an ability which removes RNG and its most famous use case is to add RNG
Yeah, I don't play DPP (but I'm thinking that maybe I should give it a shot), but dynamic punch induce the RNG element. I can see some value in keeping no guard around, because you know that if machamp gets to attack, whatever it picks is going to hit (and hit hard). Also, you know that whatever you choose will hit as well.
“Everyone has a plan until they get Dynamicpunched by Machamp” -Mike Tyson
Mach Tychamp
we should make dynamic punch miss half the time
That’d be insane
People not getting the joke:
Waiter! Waiter! More Smogon Tiering Drama from Blazin Kickin Chicken please!!!
Let me get that Smogon foolishness
6:47
You've been hit by
You've been struck by
Machamp's Dynamic Punch
brb building a machamp-machoke team to go cheese wins at 1120 elo
I literally did this and the rest of my team was mons that typically run bulky sets on scarf. 2007 ass gimmick. It actually worked at low ladder
The world is a cruel and unjust place. There is no harmony in the universe. The only constant is suffering
-> OMG 1 hour of BKC
Why does this read like a green text xd
Cause it basically is a simpler green text
Unfortunately Dynamicpunch has been the coolest move in the game for two decades, leaving critics in the dirt
Leave it to BKC to put out a 1hr video on something that could be explained in 8 minutes. I absolutely love it.
and we all love it
Man, Machamp is so broken that BKC hurt himself in his confusion at the moment he started really talking about it at 6:20
Machamp REALLY never misses.
The correct option is to ban Dynamic Punch IMO, since banning Machamp is stupid because this is a clear case of the No Guard Dynamic Punch dynamic being uncompetitive rather than Machamp itself, and while No Guard has use outside of Dynamic Punch (Stone Edge, for example) Dynamic Punch exists in the Metagame solely for this dynamic alone
Another big thing to consider about rachi vs machamp hax is that Machamp doesn’t need to be faster than his opponent in order for him to introduce that RNG.
They refuse to "ban moves" but moves like double team are banned. Maybe they argue it's due to a ruleset but said ruleset was completely fabricated for the fun of the game. I don't see how banning the move DynamicPunch would negatively effect anyone that cares about consistency.
Machamp is kinda sexy we should let him be in every tier in every game
Attempting to ladder in dpp is soul crushing because of how swingy paraspam makes games.
If Machamp is a problem, so is Jirachi. But we know how against smogon is towards complex bans such as Dynamicpunch + No Guard or Iron Head/ Body Slam + Serene Grace
The real enemy as usual is bureocracy
To be fair it isn't any different from allowing Latios in OU but without Draco Meteor or Lugia in OU but without Recover + Toxic. Why stop at OU when you can do the same in other tiers. Why stop at Iron Head and Dpunch, when you can ban Waterfall and Twave too.
@@redwarrior118because dpp is an established Meta game and it is too difficult to get the old gen players to agree to what you are proposing I agree, bringing Ubers down and nerfing them by taking moves or changing levels or stats is the same cookie cutter surgeon like accuracy that we would propose with a dynamic punch or iron head ban, but it would improve the game of DPP because we are trying to remove an unfair element that already exists and keep a piece in the game that is beneficial whereas if we dropped Latos without Draco meteor, we are just adding an element we want for fun not competitive potential that’s the difference and that is why it’s so hard to get bureaucracy to push through because everyone in the old gen or at least 66% would have to agree to that change
An easy way to shed light on Dynamicpunch + No Guard specifically would be to prove Machoke can be just as potent as Machamp with it.
Most people don't even want a complex ban for Jirachi, they just want an Iron Head ban. But the council refuses to consider banning a move over banning a mon, and said they would only consider suspecting Jirachi as a whole. Same with Machamp. People didn't propose a complex ban, they proposed banning JUST No Guard, or JUST Dynamic Punch. Council says no.
Erm… machamp is so clearly unproblematic… everyone just needs to start using lead venomoth
I remeber when Gen 7 was the current gen thinking scarf kiss and rachi were stupid with flinch mechanics and people told me to get good. So glad to see I wasn’t wrong
Tbf it’s very easy to be faster than those scarfers in gen 7
scarf togekiss also has like no longevity lol
@@LordBeauand then in gen 8, we got kings rock banned cuz of cloyster despite it only coming out to a 33% flinch chance which was barely higher than any regular mon using iron head or air slash lol. Despite the fact that flinch was much easier to handle. And then we had it again in Gen 9 despite proto speed guys being everywhere
Flinch has a very inconsistent history it seems.
@@fulltimeslackerii8229 there's a difference between cloyster getting a 33% chance to flinch from 0% being an issue, especially on a shell smash set, and a choice scarfer getting a 60% chance to flinch in a generation with many much better choice scarfers
Gen 4 Machamp: "Hahaha, nothing is going to stop my status hax spam! It will last throughout the OU ages!"
Conkeldurr 1 gen later: "I'm about to end this man's whole OU career."
I mean Conkeldurr did his job but better. The enemy pokemon being unable to move wasn't because of paralysis, no no no, it was because it was f'king dead. In his eyes the best status was being fainted
@@tiagoferreira234 Imagine if Conk also got the No Guard ability. But then again, confusion has been nerfed from 50% self hit rate to a 33% self hit rate starting from Gen 7. So, it wouldn't be a problem.
If Conk existed in Gen 4, Machamp might still be better. Its favorite move to spam is base 75 drain punches (60 in gen 4) so Machamp hits harder on average while confusing. Conk can run Hammer Arm or Superpower for a stronger hit but both options are less reliable due to accuracy and stat drops. Machamp's speed also hits some pretty important benchmarks
Machamp is the only pokemon with No Guard in the gen, if No Guard is banned then Guts Machamp can still exist
Breloom is the most broken thing in dpp. Spore is a pain in the ass in teambuilder
Breloom is awful, I hate seeing it hit the field.
Is DPP going to turn into the anti rng metagame?
ban sleep, I've been saying this since 2008. sleep clause is absolute nonsense that I can't even replicate in cartridge battles (yes I actually did those).
Breaking cartridge mechanics is important. Otherwise, switching would be unfair in generation 3.
Agreed please ban spore
DynamicPunch Machamp is like the final boss of the classic in-game NPC strat of "Swagger or Flatter or Confuse Ray on every mon, you'll hit yourself eventually"
Add some evasion mooves too lol
Man, satisfaction with smogon dpp. That's a hell of an acid trip.
Lunar Future literally started because DPP OU was shit, and most of the DPP council got on every game development hiring blacklist because DPP OU was shit.
LOL. LMAO even.
6:49 “machamp has confused me” yes, yes he will.
This reminds me of BW VGC when people, especially Ray Rizzo… were spamming the hell out of Thundy with prankster Twave and Swagger
Needs more bisexual lighting
Trisexual lighting
bro how did my heatran from 50% lose 3/4 times to a jirachi off IRON HEAD alone, i cant stand it
Machad disrupting the smog tiering as a funny little goobing joke
So I will preface this with, I do not play the tier (or any tier of pokemon) on smogon. But to me the issue seems to be that you are suggesting that the coinflips land in machamps favour to consistently. Which means the issue here is not that their are coinflips (otherwise we would ban all moves that dont bypass accuracy checks so no attack would ever miss) but that despire their consistency that machamps RNG is insufficiently reliable. We dont talk about banning focus blast inspite of the fact that it only works 70% of the time, and people run 85% accuracy moves with joy if they come with enough power.
Thus it seems to me that the question is, how reliable would Machamps dynamic punch need to be to stop qualifying as RNG ? where is the threshold for when a move is to inconsistent to be acceptable ? because it would seem to me the curve of acceptable probabilties is U shaped. Either its random effect almost never happens and no one cares, or it happens perfectly consistently and its just how the move is, but when its in that 40%-60% zone its inconsistent enough that neither player can properly predict what "Should" happen.
I'm not against a complex ban, perhaps no creatine or a limit too whey concentrate instead of isolite would be a dynamic shift in machamps presence.
The Machamp set you describe aroubd the 45 minute mark... damn.
It really feels like banning No Gaurd creates a much better Gen 4 OU meta than banning Machamp would.
champ isn't really the problem so much as no guard invalidating dynamic punch's intended drawback: it's a 50/50 to either miss or hit and guarantee confusion. take away the 50% miss chance and it's just a free confuse off a 100 BP move anyways.
15 years later and people still crying over gen 4 ou
Bro got smoked by champ and has to crusade against it.
When you start saying shit like “paralysis clause” you need to take a minute and remember that there are other things to do in life that you might also enjoy rather than modifying a game until it’s completely unrecognizable.
There’s a point where you’ve put so much ketchup on something that you have to ask yourself if you should have ordered something you actually liked in the first place.
Yeah, I agree. I predicted this shit when Sleep got banned. Just wait until they ban flinch.
What's your take on making old gen tiers viability-based instead of just freezing them?
Take away Machamp, then Breloom Spore next on chopping block. Let's just ban every pokemon besides Jirachi, Latios, TTar. DPP going to end up just being Gen 5 OU 2.0
What i wanna know is, how has paralysis gone 30 years being this broken?
It did eat nerfs
@@Dragostorm21 wasn't good enough. The problem was and still is a 1/4 chance to not play the game
@@samanthaw.8560 I agree, but it doesn't seem to be op in doubles and unfortunately that's what they balance around mostly
@@Dragostorm21 It was OP in doubles and in fact thats why it got nerfed
That said yeah doubles used alternate speed control and doubles let you practically get full para on demand with Fake Out
@@screwtokaiba I meant in the present, i know that which genie commited most vgc crimes (it's not lando-t)
Yesss Yesssssss Smogon Tiering Dramaaaaaaaaaaaaaaa version DPP
from this video i have gathered that
1. machamp is broken
2. breloom is better than machamp
therefore, breloom must be banned immediately
machamp is bad in gen 1 ou
Yay!
it's bad in gen 1 NU
You want it for porygon
While obviously a lot of mons fill similar archetypes in Unova thanks to needing a new regional dex (unlike future games being free to pick ~200 old and making 70-110 new), it's funny that the next generation introduced a stronger Machamp without No Guard
(Yes, we can be technical and say that out speeding certain tanky mons with less/no investment and/or higher DEF/lower HP can make Machamp fit some places, but Champ fell far from OU while Conk has stayed pretty useful, though also not too long in OU)
What is your opinion on sand attack in ADV
Im a big fan of machamp, togekiss, and jirachi.
I’m a stinker and I like using lead Machamp, but I agree it can be absurdly frustrating to deal with and it isn’t the most sportsmanlike character to use. I think if tiring action happens they should just ban No Guard though.
the FBI wouldnt be able to torture this info out of me
a PC video without any lag...... what a day.
BKC
bring back garchomp and salamance is the only solution. ALSO THEY BANNED FROLASS! wtf
maybe im speaking from ignorance but i really do feel like there's people that in one breath would say that something like parafusion is overpowered then in another say "Well don't use stone edge if you don't want to miss". While it might be ultimately your decision to take the chance to miss a move, I would also argue it's also your decision to risk staying in while paralyzed and confused. Don't get paralyzed and confused if you don't want to miss out on a turn :)
Actually I think someone should just bring Machoke to a tournament just to prove the point ahead of time that saying it wouldn’t be uncompetitive on other mons is stupid
the variance DP Machamp bring is not as much broken as it is annoying,.
Idk, I’m admittedly a pretty novice player competitively but seems like Gengar should be a decent answer to this Machamp, I realize that’s a narrow thought process but it (as well as other ghosts) CAN switch into Dynamic Punch….also there’s Lum berry…..I guess ultimately I’d hate to see Machamp banned, sure it’s annoying but i don’t think it’s THAT hard to play around……SO MUCH about Pokémon can straight up be “unfair” anyway
It wouldn’t be the end of the world but I mostly lean toward keeping Machamp around
Payback from Machamp OHKOs, Shadow Ball is doing 65%
Thank god I'm not the only person who feels this way re: tiering policy. At this point, it's religious adherence to archaic standards for the sake of it when those standards no longer suffice for accomplishing the task at hand to the highest standard.
And what's even worse about this stubborn mentality is that a lot of argument about it comes down to "how do you decide something that granular anyway," and we have an answer for that now with how the Terastallization suspect was run at the start of Gen 9, where the standard action/no action vote is the basic principle, but there's a further selection where if the tier votes in favor of action, there's already votes in place for what action in specific to take that were developed prior to voting. Granted, older tiers might have a rough go of it with their smaller playerbases, but I think that's all the more reason to get into the habit of it with current gens so that when it's not current anymore, there's not as much granular-type pruning left to do, if that makes any sense.
Is it possible to implement a way to make the combination of No Guard + Dynamic Punch illegal or does that kinda still leave you with guts dpunch being super annoying? I'm thinking like how in gen 2 Skarmory couldn't have certain move combos allowed because they didn't exist in cartridge because of breeding or something specific like event pokemon as example. Still as mentioned it does leave guts dpunch as a thing but this stops Machoke from taking over for Machamp.
Reminds me a lot of Scald on ORAS
I believe just banning Dynamic Punch would be enough now that Ive finished the video, cuz banning both is unnecessary and I think No Guard Cross Chop would be give Machamp its own niche as a strong bulky fighting type that cant be easily revenge killed, I dont think the high crit chance would be such a big deal
This smogon tiering drama is all a facade to try to make you forget that Breloom is the most broken mon in the tier. We should ban loom
if we drop rachi from dpp, it'll be more of a tier than bw without drill i think
The reason i have found myself playing only adv and gen 6 from older gens is the rage inducing losses from repeated flinches and confusuions coming about in gen 4 ou. Management of rng is a skill i dont dought that at all but the emphasis of it in the tier repulses players that dont have a defined love for the tier
I’m glad to know he’s broken I thought I was just bad and always made machamp weak teams
As a Machamp spammer on ladder, this will be a beauty
Machamp and Venusaur are two of my favorite pokemon...
I wish their optimal strategies werent rng
there are exactly 2 pokemon that can safely switch into & beat machamp; slowbro & spiritomb
I don't think that that's enough pokemon
1 hour of bkc playing dpp on cart when....
I think clef is more broken than machamp. Immune to everything?
Btw you should play some dpp :) showdown live video
The natural path here is people realising Complex Bans are just a good thing
Ban no guard+dynamic punch and serene grace+iron head
Or maybe we could just accept that RNG is a part of the game? Not saying unban Attract or Swagger, but we have to draw a line somewhere.
Ban Dynamic Punch from GSC as well.
If Jirachi goes I hate to see even more Ttar on the ladder
I ate kfc today
DDP was when GF starting to give a shit about balance if u think about it
But ironically, balance started to get worse with stealth rock making bug and ice even worse, and later generations adding to the power creep problem and adding overpowered gimmicks.
Eh, focus punch (gen 3) was probably the first move clearly designed for pvp rather than campaign. Garchomp is designed to be a broken boss monster rather than a fair threat in multi-player. In gen 3 i don't think they accidentally made anything too strong except wobb and maybe lati's.
You got your wish bro
F yeah. Lead machamp!
reverb fart
This “it rewards bad players” thing reeks of a guy who just got confuse spammed by a machamp…
Do DPP community support this?
ngl I love using Machamp but I absolutely think it has to go, probably even more than Jirachi. a lead Machamp can easy clear 2-3 mons
Parafusion baybeee! 😅👌
Just remove Dpunch from the move list for Machamp in DPP if it's a problem. Remove Serene Grace or Iron Head from Jirachi, nobody gives a f about some DS cartridge from 20 years ago
A COMPLEX BAN 😮 THINK OF THE NEWBIES WHO WILL GET CONFUSED AND SCARED BY THE RULES!!! - smogon tiering policy (probably)
nobody gives af somehow 30k people will watch this video
Baypack Kills Children 😭😭😭
BKC: Ban everything!!
no guard dynamic punch has always been the single biggest thing i hated about dpp ou so i'd definitely be very very happy to see it gone
Chachamp
What if we introduced a Hax Clause? (Modding the game to prevent status effects from proc'ing twice in a row). It's a crazy suggestion but Sleep Clause and Freeze Clause aren't possible in cartridge either, just something to reduce the impact of repeated status effects.
THIS POKE IS SO STUPID RAGGHHHHHH
get good use dusknoir
Keep no guard Machamp, and dynamic punch.
These MFs will do anything before banning Speed Boost in ADV
If they ban rachi, clef, and champ i might actually play dpp lol
clef is based bro
Champ is fine, ban clef you dolts
Early
Get Machamp OUT get Jirachi OUT keep Clefable in 😌