Yes. The only time I did a veteran gamplay as germany I put every allied and URSS buffed and tried to make historical dates, ISP using paratroopers against the allies and using early war just go around the "difficult" part
Yes but it is really hard to make an AI that is good at playing the game while not making it predictable. A good AI would also need massive resources to run at the same rate as a humain. And in the case of hoi4 you would need one AI for all of the other nations. Most PCs wouldn’t support it. Those buff are the best options they have to increase difficulty while not spending half the development ressources in AI.
@@jeremielarin1979 there’s enough mods that make the ai much better. I don’t see how paradox would have an issue outdoing some guy in his basement making a mod.
Civilian mode is for the first 300 hours while you try to figure out what the all buttons do. Recruit is for the next 200 hours while you try to figure out how Navy works. the normal difficulty is for one you achieve enlightenment and realize that Navy is unknowable and doesn’t really matter
Lmao, I was halfway through and thinking, bro, I have no clue how navy works I steal all the minors navy never research tech and then watch as my stolen navy gets immediately destroyed if it’s not on strike force and watch as my convoys get infinitely raided
Welp I went straight in on recruit and failed for my first 200 or so hours then I got my crap together, and I can sort of play the game at 600 hours (I've got nearly 600 hours currently!).
yeah.. i really like the mod but what i also dont like is how the war plays out to me. like, im totally winning, and suddenly a couple more countries just randomly join the war, countries that are all over the world, so that i have to cross the entire globe for that, and they also dont give up after the peace conference. like.. come on. at that point its no fun but just tedious. and then i stop playing. and then i dont want to do the super long build up again to end up the same way. like, how can yo make that that doesnt happen?
The way I see it, Civilian is for screwing around with friends who don’t know how to play the game very well, while Regular is the only other difficulty that matters if you’re trying to play a serious-ish game
Playing Civilian is where you can curb stomp the Japanese navy as Australia. Playing Elite is where you get curb stomped by Romania playing as Soviet Union. Playing Regular is where Braun can’t micro the side of a barn.
I personally only do regular difficulty in ironman for achievements or when I wanna learn a nation and veteran for any extra challenge to play a defence game. I put civilian on if I wanna mess around with different mechanics in the game.
My condolences. I think I’m 3 years and 1000 hours in the hole now. I’ve grasped most of the game, never gonna play mp so I don’t care to learn naval play, but that’s about it.
But in EU4 the AI does everything to nerf everything you try to conquer, Trying to conquer italy, hold up, France already has 2 allies there, Spain has another ally, England has allies. Like Clearly by pure luck France decided to have all their diplomatic slots in Italy.
I played a lot of civilian when I first started playing cause you can just ignore large parts of the game to focus on the essentials. But I do kinda agree that you shouldn't use it for too long cause I didn't bother learning how to build division templates for wayyy to long and found that I missed out on an interesting part of the game because of it :P
I never mess with the 'difficulty' setting. When I play with friends and we want a challenge, we boost the specific major nations we will be facing to a certain degree using the 'Custom Game Rules' section. Works a bit better to make it more difficult as the AI actually gets bonuses to pretty much everything rather than just supply and fuel and it has the added benefit of not nerfing yourself into the ground. Mods are definitely a good option though to make the AI seem 'smarter'
What i personally think is way more fun is using the country buff sliders, i do this in coop games, the debuffs are really unfun and annoying but buffing the majors is much more fun
funny thing is that I think GT7's SOPHI AI concept could be a huge step forward for RTS and grand strat games, a much better option for boosting difficulty is playing around with the sliders for the major powers in the settings.
You don't understand the proper procedure on playing map games on hard difficulties. 1. Decide just playing games for fun isn't good enough for you. 2. Open map game with hard difficulty. 3. Have no fun but stress out while you have no way to raise enough troops to even defend your borders let alone conquer anything and the AI thrwarts your every move, not with any intelligence but with huge buffs. 4. Proceed to complain about how hard and "unhistorical" it is. 5. Angrily close map game. 6. Reopen map game and repeat.
I personally like also buffing the enemy nation tags in the game settings. At that level of buffing the UK will tac bomb you into the floor and the ai will have basically 0 supply consumption. As dumb as it sounds it's fun to test your skills, especially if you don't cheese and play historically.
I have a very difficult challenge for you. Can you do a world conquest while not being able to take any demands in a peace deal unless the rest of the world is on the losing side of the peace deal (thus only then doing the world conquest). Rules are simple : you are not allowed any kind of demand in a peace deal unless every single tile of the world is available to demand. You can still participate in wars with any allies you want but if you enter a peace deal with them you have to exit without any demands. Any kind of strat is allowed.
I like to use the indivual country buff slider for when I want to play a nation im aready good at with a bigger foe to beat. Buffing the axis for a UK game can be quite fun
It would be a better comparison to not manually justify but only go to war as the focuses you pick send you to war (so basically going the path the game tries to send you down).
The combination of elite difficulty max buffed france uk usa ussr slider in settings and impossible expert AI is insane, but I got through it and survived
I've used civilian difficultly when I first started playing the game, to learn the ropes of it, but after that I never went of regular. No point really
Hey ISP, I did watch an AI only game that was on Elite and it was just the Great War 2 as the ai couldn’t kill the ai so it took till 51 for Germany to fall.
Something I do to challenge myself sometimes is historical, elite difficulty, max buff the nations I’ll be going to war with. Is it pain? Yes. But sometimes I like the challenge… maybe I should download black ice instead?
The most I’ll do is just use the sliders in custom settings to buff the ai, gives them a few more divisions and makes it so that a single breakthrough doesn’t just result in the death of their country.
Always play civilian when you play minor and go for big conquest.. It is still suffering, but not that much.. You cant play without resources.. It just adds little bit before you hit the cap of no production.
Iirc the hardest literally routes several countries with low PP (I think the US is one) because you don't have the PP to do literally essential decisions and are permanently in the negative.
I can at least see recruit (though civilian was wild) for some players. I've definitely considered using it for the mod overhaul nations that REALLY suck but have a fun focus I want to try. The higher difficulty ones.... Yeah. Not for me.
Veteran and Elite difficulties aren't exactly "difficulty" settings so much as they are tedium settings. The production and research debuffs, admittedly, do make things a bit more troubling, but in a game where you are able to defeat Italy as goddamn Aussa, I don't think the debuffs matter nearly as much as the game would have you believe - really, it just makes your attacks less potent, leading towards a slower capitulation of your enemies. Civilian and Recruit difficulties, however, are reasonable since they're designed for newer players who need cheats to survive.
The main difference is supply In civilian, you have all the supply, resources, equipment production you need, and can get away with wasting a lot, while having all the fuel you need while able to research anything, and the AI has debuffs In elite, you need to carefully choose what you produce, your fuel, resources, research, supply, are all limited and need to be carefully rationed and used, while the AI has near infinite buffs
I actually played with civilian difficulty forever until i started to win constantly. I was 700hours in at that point, after which i have gone to 2200 on normal difficulty. I would have probably dropped the game quite quickly without it
I like playing elite with maxing out Axis powers in customization which makes it more like historical because you have to drain Axis manpower before you have a chance to capitulate Germany. If you know what you’re doing, most other ways to play are too easy and you snowball so early you can tell you can’t lose.
I'm not really good at the game, but I wanted to play as Ethiopia and beat Italy, even on civilian I kept losing tiles, I just couldn't win even when using cheats
Honestly, you could install any mods that give more sliders to buff countries (ANB: All Nations Boostable, Road to 56, so on) to make the game harder But you can always rely on AI stupidity and the ability to exploit it to win (Even if you don't intend to, the AI willl do something stupid) Sidenote, installing the above two mods and buffing a nation to the max makes them consume no fuel, supply, and have 90% attack and defense amongst every other buff imaginable It's not really a challenge as you pretty much need very good divisions and that's it, can't just nilly willy infantry only stuff (Expert AI mod does allow you to alter all the divisions the AI can produce, add the sliders and play on elite difficulty, and now there's a challenging AI Although it's still stupid, so...)
I did a game of Poland, historical tree on elite difficulty, spoilers: it was p a i n. Mostly due to -30% production efficiency cap I had to play veeery defensevly, fort up couple of particular provinces, (which I could barely build with heavily restricted civ industry) and SPAM Last Stand with one division in army trick NON STOP to survive. Had to restart a couple of times. All and all, it was a nice challenge for sure. And don't do this with democratic path, you miss out on a lot of good army buffs from sanation path (you can go democratic this way too with sanation left)
Imagine if difficulty sliders instead made the AI better. AI will build better divisions, upgrade and build equipment more efficiently, and go for encirclements starting on Elite for example would be honestly very cool, instead it's just the most artificial of difficulty I have ever seen. It's the equivalent of the just turning every boss in Elden Ring into Malenia.
Anybody who wants an actual challenge should try Expert AI Its not an actual challenge mind you, it just means the AI builds a decent economy, decent planes and tanks, and half decent divisions (no idea why they only build 24 width tanks even when set to build 35 width). It just allows for less of a curb stomp, my usual 20/1 KD with the allies as Germany was brought down to 10/1 KD
3:02 The US declaring neutrality as soon as you land in the UK is god tier timing.
hi
Early donald trump election that time
I had games where they signed the Neutrality Act while I was occupying 40% of their country.
Roosevelt: yeah fan im skipping the one out
9:40 "Ive brute forced as far as we can probably go there but the equipment.. it aint looking too good" - German high command 1942
"Already, I can see that supply WEAKENING coming up to Moscow" - the German high command, late October 1941
Well there is me 90% of games with any nation right there
Using the country sliders to buff your enemies is generally a more fun way to challenge yourself than the difficulty setting imo
Yes. The only time I did a veteran gamplay as germany I put every allied and URSS buffed and tried to make historical dates, ISP using paratroopers against the allies and using early war just go around the "difficult" part
@@hmm689that’s why this is “slop”
what buffing them and using elite at the same time
Дать ИИ читы ≠ делать интересный геймплей
@@absent_sucksProbably has some issues because then their supply consumption is greater than -100% in the negative direction
Make a good AI that can counter the player: ❌
Debuff the player: ✅
Paradox 🤝Creative Assembly
Yes but it is really hard to make an AI that is good at playing the game while not making it predictable. A good AI would also need massive resources to run at the same rate as a humain.
And in the case of hoi4 you would need one AI for all of the other nations. Most PCs wouldn’t support it.
Those buff are the best options they have to increase difficulty while not spending half the development ressources in AI.
@@jeremielarin1979 hoi3 had better ai and if i remember right it didn't eat that much cpu, so i didn't know what are you talking about
@@aCat602don't
@@jeremielarin1979 there’s enough mods that make the ai much better. I don’t see how paradox would have an issue outdoing some guy in his basement making a mod.
Civilian mode is for the first 300 hours while you try to figure out what the all buttons do. Recruit is for the next 200 hours while you try to figure out how Navy works. the normal difficulty is for one you achieve enlightenment and realize that Navy is unknowable and doesn’t really matter
Lmao, I was halfway through and thinking, bro, I have no clue how navy works I steal all the minors navy never research tech and then watch as my stolen navy gets immediately destroyed if it’s not on strike force and watch as my convoys get infinitely raided
Elite is for when you learn navy proper lol
Welp I went straight in on recruit and failed for my first 200 or so hours then I got my crap together, and I can sort of play the game at 600 hours (I've got nearly 600 hours currently!).
@@Writer-Two after 5k you realize the navy is just there for ego boosting if you do anything besides sub spam on aggressive.
Appreciate as a noob
confession:
I play on recruit difficulty in Kaiserreich/Kaiserredux, precisely for the higher political power gain
With how KR/KX likes to screw your pp and stability, I wouldn't blame you for going a step further and dropping it to civilian.
Major skill issue. Get good
The Kaiser stubbed his toe in the shower, -10k Political power, -∞ Stability, France Declares War.
yeah.. i really like the mod but what i also dont like is how the war plays out to me. like, im totally winning, and suddenly a couple more countries just randomly join the war, countries that are all over the world, so that i have to cross the entire globe for that, and they also dont give up after the peace conference. like.. come on. at that point its no fun but just tedious. and then i stop playing. and then i dont want to do the super long build up again to end up the same way. like, how can yo make that that doesnt happen?
@zero.Identity use toolpack, it's your single player session, have fun and make reasonable peace deals.
HOI4 really needs an AI overhaul. Maybe then the difficulty slider would mean something.
let an ai control your savegame for 5 ingame hours and congrats you now have 30 field marshal orders spread over 35 generals all with 1 division
The way I see it, Civilian is for screwing around with friends who don’t know how to play the game very well, while Regular is the only other difficulty that matters if you’re trying to play a serious-ish game
Bring back the rat
I keep seeing comments about this rat, what is the rat 😭
@@BigBingus771 It's from his HOI4 IRL video:ruclips.net/video/E8pGgyVQdWw/видео.html
@@BigBingus771RAT!!!!!
Playing Civilian is where you can curb stomp the Japanese navy as Australia.
Playing Elite is where you get curb stomped by Romania playing as Soviet Union.
Playing Regular is where Braun can’t micro the side of a barn.
11:31 modern difficulty. Not so much upgrade the AI as just give it more resources and cheat.
"Civilian difficulty is basically cheating"
Me: haha yeah😅 *struggles on civilian difficulty sometimes*
Was looking for this... same here
Desk mod revisited please
thats a throwback and a half holy shit
Theres a secret, hidden, even higher difficulty/easier difficulty, go into custom game rules and slide the "strengthen " slider up
ISP slop is the last place I'd expect to hear a foo fighters reference 7:48
I personally only do regular difficulty in ironman for achievements or when I wanna learn a nation and veteran for any extra challenge to play a defence game. I put civilian on if I wanna mess around with different mechanics in the game.
Day 7 of asking ISP to collab with Drew and Alex one last time
No balls
Drew went to reddit hell I don’t think he would do a collab
@@reedcoffman3210 still worth asking, the nostalgia would be sick
@@reedcoffman3210 Huh?
@@typicaluser697 He just does Tiktok and Reddit reaction videos nowadays, the lowest form of RUclips content.
I kinda like playing as the Soviets on max difficulty with max buffed Germany. It actually makes the war challenging.
Max dificulty as Soviets should just be Stalin with a machinegun.
I play recruit and still struggle. I've been playing this game for a decade and I still don't understand how it works
Go on civilian or buff your nation through game rules
Same bro
My condolences. I think I’m 3 years and 1000 hours in the hole now. I’ve grasped most of the game, never gonna play mp so I don’t care to learn naval play, but that’s about it.
I’ve played since the launch and past 2 years started only playing on Elite. Once you notice the same things over and over again it’s beyond easy.
How is that even possible blud
But in EU4 the AI does everything to nerf everything you try to conquer, Trying to conquer italy, hold up, France already has 2 allies there, Spain has another ally, England has allies. Like Clearly by pure luck France decided to have all their diplomatic slots in Italy.
You just got unlucky. That isn’t normal
4:00 lmao that quote in the box for veteran is great
I get rolled on recruit 😂 this game looks so fun, I’ve been watching you and Bo for years, but damn I’m not smart enough for it
Shoulda played Black Ice difficulty smh
Me: So the difficulty sets how smart the AI is, right?
The AI: **Pulls 90,000 tanks out of its ass and magically gains 500% attack.**
I played a lot of civilian when I first started playing cause you can just ignore large parts of the game to focus on the essentials.
But I do kinda agree that you shouldn't use it for too long cause I didn't bother learning how to build division templates for wayyy to long and found that I missed out on an interesting part of the game because of it :P
I would not consider civilian difficulty cheating. More like training mode.
I never mess with the 'difficulty' setting. When I play with friends and we want a challenge, we boost the specific major nations we will be facing to a certain degree using the 'Custom Game Rules' section. Works a bit better to make it more difficult as the AI actually gets bonuses to pretty much everything rather than just supply and fuel and it has the added benefit of not nerfing yourself into the ground. Mods are definitely a good option though to make the AI seem 'smarter'
The old music hits deep. Brings me back to the old days of Jeremy Gorbachev and the blind guy from Kaiserreich Cuba.
Ohhh, isp is an easy mode gamer.
The slop that I've waited is here
What i personally think is way more fun is using the country buff sliders, i do this in coop games, the debuffs are really unfun and annoying but buffing the majors is much more fun
-o and welcome to SLOP
funny thing is that I think GT7's SOPHI AI concept could be a huge step forward for RTS and grand strat games, a much better option for boosting difficulty is playing around with the sliders for the major powers in the settings.
"o. and welcome to slloooppp." thanks for the welcome, mr sorrow.
I think another collab with Alex the Rambler would go hard, I Rmember your collab videos from back in the day and honestly miss that stuff lol
You don't understand the proper procedure on playing map games on hard difficulties.
1. Decide just playing games for fun isn't good enough for you.
2. Open map game with hard difficulty.
3. Have no fun but stress out while you have no way to raise enough troops to even defend your borders let alone conquer anything and the AI thrwarts your every move, not with any intelligence but with huge buffs.
4. Proceed to complain about how hard and "unhistorical" it is.
5. Angrily close map game.
6. Reopen map game and repeat.
map games are just drugs for nerds like us
@@DrSeuss-sf3cn Schools really should have warned us.
THE OG MUSIC ITS BACK
I personally like also buffing the enemy nation tags in the game settings.
At that level of buffing the UK will tac bomb you into the floor and the ai will have basically 0 supply consumption.
As dumb as it sounds it's fun to test your skills, especially if you don't cheese and play historically.
"O" and welcome to SLOP.
Such wise words...
I Subscribed to Every ISP RUclips Channel (Needs More Rat)
I have a very difficult challenge for you. Can you do a world conquest while not being able to take any demands in a peace deal unless the rest of the world is on the losing side of the peace deal (thus only then doing the world conquest).
Rules are simple :
you are not allowed any kind of demand in a peace deal unless every single tile of the world is available to demand. You can still participate in wars with any allies you want but if you enter a peace deal with them you have to exit without any demands. Any kind of strat is allowed.
civilian or recruit difficulty is just the experience of playing as the AI in the later game.
I like to use the indivual country buff slider for when I want to play a nation im aready good at with a bigger foe to beat. Buffing the axis for a UK game can be quite fun
Well, you did it. It’s now the minimum standard and we will never expect anything less until the end of time.
It would be a better comparison to not manually justify but only go to war as the focuses you pick send you to war (so basically going the path the game tries to send you down).
The combination of elite difficulty max buffed france uk usa ussr slider in settings and impossible expert AI is insane, but I got through it and survived
I find that the difficulty slider is useful when in mods, particually OWB or KX. helps with the mid/late game stream rolling
7:49 nice foo fighters reference
I've used civilian difficultly when I first started playing the game, to learn the ropes of it, but after that I never went of regular. No point really
Apparently the Recruit difficulty is the most popular difficulty to play so makes sense why they made civilian.
Hey ISP, I did watch an AI only game that was on Elite and it was just the Great War 2 as the ai couldn’t kill the ai so it took till 51 for Germany to fall.
Something I do to challenge myself sometimes is historical, elite difficulty, max buff the nations I’ll be going to war with. Is it pain? Yes. But sometimes I like the challenge… maybe I should download black ice instead?
The most I’ll do is just use the sliders in custom settings to buff the ai, gives them a few more divisions and makes it so that a single breakthrough doesn’t just result in the death of their country.
Me as a noob who plays on civilian or recruit a lot 😭😭😭
Always play civilian when you play minor and go for big conquest.. It is still suffering, but not that much..
You cant play without resources.. It just adds little bit before you hit the cap of no production.
The backround music is a war crime.
god I love slop
3:37 love the Teams notification
What’s ISP up to
Ramp up the difficulty level and the country sliders up for SLOP, iSorrow!
A fun challenge I do is playing on elite and also buffing the allies and the Soviet union all the way to see if you can win
Iirc the hardest literally routes several countries with low PP (I think the US is one) because you don't have the PP to do literally essential decisions and are permanently in the negative.
Hi isp happy friday
The discord designed AI mod turns the AI in a dankus tryhard simulator
OH MY GOD TURTLE BEACH IS BACK NO WAY
the fact that the player gets nerged on higher difficulties is insane to me
I can at least see recruit (though civilian was wild) for some players. I've definitely considered using it for the mod overhaul nations that REALLY suck but have a fun focus I want to try. The higher difficulty ones.... Yeah. Not for me.
Should have tried the lowest difficulty with the hardest nation to see how easy it is to beat the game that way.
I always play civilian because I’m lazy and don’t usually cheat but the only main difference I notice between civilian and regular is the pp gain
Veteran and Elite difficulties aren't exactly "difficulty" settings so much as they are tedium settings. The production and research debuffs, admittedly, do make things a bit more troubling, but in a game where you are able to defeat Italy as goddamn Aussa, I don't think the debuffs matter nearly as much as the game would have you believe - really, it just makes your attacks less potent, leading towards a slower capitulation of your enemies.
Civilian and Recruit difficulties, however, are reasonable since they're designed for newer players who need cheats to survive.
The main difference is supply
In civilian, you have all the supply, resources, equipment production you need, and can get away with wasting a lot, while having all the fuel you need while able to research anything, and the AI has debuffs
In elite, you need to carefully choose what you produce, your fuel, resources, research, supply, are all limited and need to be carefully rationed and used, while the AI has near infinite buffs
iSlopProductions
* Cries in still bad player on civilian difficulty at 574 hours *
I felt the same when playing MD. Luckily, someone thought the same thing and made a good elite difficulty mod🎉 (as the AI need more pp)
Hey ISP, play civilian difficutly + Max buff. Let's see how easy the game would be for you
THE RAT? We require it
I just saw reel with Petoria mod for hoi4... you have to do it isp ❤
I actually played with civilian difficulty forever until i started to win constantly. I was 700hours in at that point, after which i have gone to 2200 on normal difficulty.
I would have probably dropped the game quite quickly without it
Please do a all majors full buffed slider game
In Hoi4 I never bother but in CK2 I always play on Very Easy because it doesn't affect the achievments
I like playing elite with maxing out Axis powers in customization which makes it more like historical because you have to drain Axis manpower before you have a chance to capitulate Germany. If you know what you’re doing, most other ways to play are too easy and you snowball so early you can tell you can’t lose.
Vice versa if you realllly want a challenge.
You forgot to max buff the germany for the civilian difficulty playthrough
I'm not really good at the game, but I wanted to play as Ethiopia and beat Italy, even on civilian I kept losing tiles, I just couldn't win even when using cheats
I pretty much always play on recruit becuase my brain isn't very good and losing a campaign that takes hours is annoying.
I usually just play veteran, its a good slight bit harder for me.
Some delicious early morning sloppies yum 👀
Imagine the research speed in Veteran as Ethiopia
Me who still gets my ass handed to me on Recruit: “Interesting.”
Okay now use the buff slider in settings on all the AI except you
Honestly, you could install any mods that give more sliders to buff countries (ANB: All Nations Boostable, Road to 56, so on) to make the game harder
But you can always rely on AI stupidity and the ability to exploit it to win
(Even if you don't intend to, the AI willl do something stupid)
Sidenote, installing the above two mods and buffing a nation to the max makes them consume no fuel, supply, and have 90% attack and defense amongst every other buff imaginable
It's not really a challenge as you pretty much need very good divisions and that's it, can't just nilly willy infantry only stuff
(Expert AI mod does allow you to alter all the divisions the AI can produce, add the sliders and play on elite difficulty, and now there's a challenging AI
Although it's still stupid, so...)
If the difficulty slider just adds cheats to the computer then the Devs are failures.
PLAY ELITE WITH FRANCE. I WANT TO SEE THE POLITICAL POWER GAIN
I play civilian difficulty & its still too hard
i know the mechanics, but i play civilian, because i play countries like Switzerland and Mongolia.
You should do a video where you have to play hoi like i do on a potato lowest graphics settings high res textures off etc
I did a game of Poland, historical tree on elite difficulty, spoilers: it was p a i n.
Mostly due to -30% production efficiency cap I had to play veeery defensevly, fort up couple of particular provinces, (which I could barely build with heavily restricted civ industry) and SPAM Last Stand with one division in army trick NON STOP to survive. Had to restart a couple of times. All and all, it was a nice challenge for sure.
And don't do this with democratic path, you miss out on a lot of good army buffs from sanation path (you can go democratic this way too with sanation left)
Oh, and pp is also a huge issue, which makes democratic PSL path almost unplayable on this difficulty
Imagine if difficulty sliders instead made the AI better. AI will build better divisions, upgrade and build equipment more efficiently, and go for encirclements starting on Elite for example would be honestly very cool, instead it's just the most artificial of difficulty I have ever seen. It's the equivalent of the just turning every boss in Elden Ring into Malenia.
Anybody who wants an actual challenge should try Expert AI
Its not an actual challenge mind you, it just means the AI builds a decent economy, decent planes and tanks, and half decent divisions (no idea why they only build 24 width tanks even when set to build 35 width). It just allows for less of a curb stomp, my usual 20/1 KD with the allies as Germany was brought down to 10/1 KD
Drink every time he says insane.
So, the difficulty choices either hobble or help the AI. But how does that work with your AI Allies? It’ll help the Enemy AI, but hobble your ally AI?
I hop on civilian literally everytime I'm not doing achievements cuz this game is annoying(I have spent way to much time playing it)