FFXIV: Last Footage From 1.0

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  • Опубликовано: 5 сен 2024
  • This is just footage of the night that the servers were going down and how 1.0 ended at 2 AM CST.
    After the servers went down and all of us logged out, they released the epic ending to it here on RUclips. Here's the link:
    • FINAL FANTASY XIV: A R...
    All copyright goes to Square Enix.

Комментарии • 72

  • @JoshuaVerscha
    @JoshuaVerscha 3 месяца назад +91

    Remember. Remember us. Remember that we once lived.

  • @GengarCollects
    @GengarCollects 4 месяца назад +60

    For anyone curious, the event music is the reprised version of “Answers.” Also referred to as the “Hymn of Dalamud.” Someone even made an hour long version of it. 🙂

  • @gwendeerlin
    @gwendeerlin 4 месяца назад +61

    Thanks for uploading this. When you look up the end of 1.0 it's always the same group of people standing outside looking at the sky. Nice to see what other areas looked like!

  • @TheDeliveryMoogle
    @TheDeliveryMoogle 10 месяцев назад +84

    Even though 1.0 was quite bad and ran terribly even on high end computers of the time must have been cool to experience these final moments and seeing all these adventurers fighting the inevitable fighting right up until the end

    • @velvetfair21
      @velvetfair21  10 месяцев назад +32

      It was a very emotional moment for me for sure after I disconnected for the final time.

    • @davidpoa7775
      @davidpoa7775 10 месяцев назад +16

      ​@@velvetfair21massive respect to (ffxiv legacy players)yous all for sticking with the game to the very end even some seeing the hidden beauty within legacy 14 and giving the developers to keep a little hope for the game to encourage them to keep trying at least once more and giving way for one of the best mmos of the early decades 😊❤

    • @SakuraShuuichi
      @SakuraShuuichi 10 месяцев назад +2

      @@velvetfair21 I remember it fondly, I kinda miss some of the ui stuff and a lot of the people i played with, but arr was for the better.

    • @Spirit-FilledMindset
      @Spirit-FilledMindset 10 месяцев назад +11

      I loved FFXI. And I played FFXIV beta. But when this was released, they literally fixed nothing from beta. It wasn't until I saw the documentary that confirmed exactly that. I could only take a month of the boringness of the grind. Got to about 22 PUG and quit after a month or so. You literally could only do about 6 levequests a day for decent XP and then had to grind the rest. The levequests took you into caverns that were just copy pasted stuff. The lag between menus was horrific. To heal someone, you had to have a weapon out (meaning you were attacking a monster) and then still be facing who you wanted to heal, if I remember correctly. I just couldn't handle it anymore. But looking back now after playing from ARR and on, I wish I could go back and experience what I didn't get to. How Yoshi P and the writers took from the lore and forged a new story from it is simply amazing. I never realized how much was in the game. From original 1.0, it felt like you got a few MSQ up to 15 and that was it. I ran to Ishgard gates for some pictures just before I quit because I thought I might be able to get in, similar to Jeuno being a hub. I didn't realize that there were so many other cool zones that we know of today that were open to be explored during that time.

    • @TheXev
      @TheXev 3 месяца назад

      I remember my friend playing the final RAID from 1.0 It was nuts. I'd love to see more footage of the old 1.0 days. I was going to buy in, but after things went south I decided to wait.

  • @silvyxiv
    @silvyxiv 6 месяцев назад +51

    the eeriness of the sounds in uldah give me chills lol wish i got to experience this back then

  • @Iowsbub
    @Iowsbub 10 месяцев назад +21

    Didn't even know they spawned mobs in Ul'dah for this. Thanks again for the footage!

  • @the_dark_soul_of_man
    @the_dark_soul_of_man 10 месяцев назад +15

    Dunno why you came up in my feed, but thank you for recording this piece of FFXIV history.

  • @FolicanisAmicaris
    @FolicanisAmicaris 3 месяца назад +9

    There's something so scary about hearing Answers play, it really is the Calamity huh

  • @Micahlopl
    @Micahlopl 10 месяцев назад +15

    An amazing piece of history. Thanks for preserving it

  • @Omio9999
    @Omio9999 10 месяцев назад +21

    My only hope is to be able to wander the Fields of Carteneau once more, and see the scars for myself.
    Thank you for this gaze into history.

  • @victerrynk
    @victerrynk 4 месяца назад +11

    I was there Gandalf, I was there 3000 years ago.

    • @AntiNihilist
      @AntiNihilist Месяц назад

      I was just 5 years ago dude.

    • @CianaCorto
      @CianaCorto 4 дня назад

      @@AntiNihilist This was 11 years ago.

  • @KenjiX438
    @KenjiX438 11 лет назад +22

    I remember this! I was in a field of it must have been 50 different other players in PvP and we were in the middle of battle when the cutscene happened but while I was fighting I heard Erie ominous music in the background "Answers" what a dark day for us even though the game is terrible it felt like I am I getting for all of the players

  • @unmeclambda4233
    @unmeclambda4233 4 месяца назад +7

    Oh my, a "Marth Lowell" Among the people. A Fire Emblem fan back then !

  • @Krystamyth
    @Krystamyth 10 лет назад +16

    I would do anything to go back in time and have joined the game when this happened...

    • @velvetfair21
      @velvetfair21  10 лет назад +17

      As laggy as it was, especially with being kicked out several times due to the massive amount of people trying to get back in and crashing in one specific area where the main event was happening...naw..it was just horrible, lol. It was worth it though staying til the end.

  • @girla9480
    @girla9480 Месяц назад +1

    I'm so glad these videos are still up so I can see what the game was like back then. I wouldn't want to play it in that state, but it does look like it had its charm, plus I'm a sucker for gaming history.

  • @CronyneWARE
    @CronyneWARE 10 месяцев назад +7

    This is plain cool to see. You've done your part v3lvetf4ir preserving a piece of history.

  • @KitsuneRogue
    @KitsuneRogue 3 месяца назад

    It's always so surreal to stumble upon recordings of this event in the game I love's history. While I was never a player of 1.X, only getting my first taste of it during 3.X, I've held an active sub to this game ever since.

  • @lovelydumpling
    @lovelydumpling 10 месяцев назад +18

    Were there any 1.0 fans that really liked Louisoix and were really sad he died here?

    • @ricky_pigeon
      @ricky_pigeon 4 месяца назад +9

      Spoilers:
      Yes, super sad even today when you watch that first trailer. He was a badass, then we got the twins, ofc we were sad. Coils is still one of the best places for story in my opinion.
      It was cool to see Cid again, i remember wondering if he died.
      When Papalymo died that made me really sad too because he was a big part of what i remember in 1.0, if i remember correctly he was in the first cutscene with Yda. I started in Gridania, not sure if everyone saw the same. Mother Miounne was also involved a lot when i started, she was like a guide, i might be wrong with this last bit but i'm sure she used to look younger in 1.0.

  • @AIopekis
    @AIopekis Месяц назад +1

    This was such a cool way for them to handle remaking FFXIV. I only started playing a few months ago, but I love it and getting to see stuff like this is really neat. It kind of makes me wish I had gotten into the game back then because I was aware of it, but I just never really got into MMOs until recently. Of course, that's easier to say knowing the direction the game went. I'm sure at the time there were plenty of people who were glad they never got involved with it. lol

  • @Lechqu
    @Lechqu 4 месяца назад +4

    Enemies stormed Uldah? That’s pretty sick

  • @onetwothreetwentytwo30
    @onetwothreetwentytwo30 11 лет назад +9

    this is so fucking scary this is a nightmare

  • @KeziaTv
    @KeziaTv 3 месяца назад +2

    Crazy how much better the u.i looks here than now

  • @ben_sisko2149
    @ben_sisko2149 10 месяцев назад +7

    The sound design for 1.0 was fantastic.

    • @ricky_pigeon
      @ricky_pigeon 4 месяца назад +2

      the music was great too, i loved the battle music. the city music was great too but they got repetitive fast. The sound/music was great then but its also good now, but the cutscene cinematics were better, was way more animation involved in the story telling.

  • @GameslordXY
    @GameslordXY 4 месяца назад +2

    Wasn't there an EPIC cutscene?
    I watched some other area where players gathered together like this and instead of a sudden server error, there was an EPIC Cutscene

    • @velvetfair21
      @velvetfair21  4 месяца назад +1

      I probably didn't see that after the servers shut down but a video did drop on the official channel.

    • @ColorOfSakura
      @ColorOfSakura 4 месяца назад +8

      The cutscene was only posted to the FFXIV Official Channels AFTER the servers went down. The video you're referencing has been cleverly edited to make it seem like the cutscene played as the servers went offline, but in reality, that didn't actually happen. 1.0's servers were famously unstable and were barely able to handle the sheer number of people online at the time the servers went down. There would have been no way for them to stream a CG cutscene to all the online players simultaneously like that.

  • @KenjiX438
    @KenjiX438 11 лет назад +3

    Armageddon* let's just hope I never have to see anything like that ever again and with Final Fantasy 14 a realm reborn it was a huge turnaround the game is freaking amazing!!

  • @WakoDoodle
    @WakoDoodle 5 месяцев назад +9

    I wonder if this is how ff11 felt when ff14 1.0 was announced?

    • @dragumkirisute1998
      @dragumkirisute1998 4 месяца назад +6

      Nah, I think most people went back to 11 like a month or 2 after 1.0 was launched if memory serves. It was bad lol

    • @namenotfound8747
      @namenotfound8747 3 месяца назад +5

      People weren't brothered too much. Since a lot of us started at FF11 at launch as well and saw many MMOs come and go. When FF14 came out, people would run there FF11 for a couple hrs. then FF14. When FF14 was closed. People just went back to FF11 and some moved on because they were over FF11. when FF14ARR released I played it for a few months then didn't play it for 10 years before coming back. If you look at the credits in ARR, everyone who who there at the start had their names placed on the credits. My name is there under YunaA.

  • @Lola_3934
    @Lola_3934 4 месяца назад +1

    Always wondered what happened to the characters from 1.0, if their data was sent to the ARR or people need to create once again new character. I've heard that these players got the scions tattoo for customization.

    • @velvetfair21
      @velvetfair21  4 месяца назад +10

      We had to create new characters but we did get the Legacy tattoo and had our names in the credits of A Realm Reborn.

  • @GoodGirlPeruru
    @GoodGirlPeruru Месяц назад

    I think the one thing i can (almost) completely mourn the loss of from 1.0 was the interface's visual design and layout. Not its backend mind you, god no- they had the absolutely braindead idea to make the UI completely server side and it was fuckin awful.
    But design wise? It was incredible. The sound design was impactful and snappy, the round hotbar icons and the shade of blue and silver was uniquely Final Fantasy but also uniquely interesting and styled unlike any other FF game, the placement and integration of item and skill information windows was *never* intrusive and blended in well with other interface elements to create a much more seamless experience, the ability to make UI elements _longer_ but not larger, shorter but not smaller, the most important windows were accessible without submenus and the ones that weren't as important had the main menu, the use of the whole screen and the gap for the gear/character window slots, the placement of every window felt purposeful and not at all like it was designed to be discarded for your preference at the earliest convenience.
    The only issue is that some areas in the game did fall into the problem of list menus within list menus... but that's not something that the game today isn't also guilty of at times, yknow? Something could have been made from this that's infinitely more interesting than what we ended up getting.

  • @Xport9
    @Xport9 3 месяца назад

    I hope ya'll saved this video in your harddrives. This is an artifact.

  • @jean_leflambeur3534
    @jean_leflambeur3534 4 месяца назад

    AWesome video, thanks for sharing!

  • @KenjiX438
    @KenjiX438 11 лет назад +2

    but we knew it was coming

  • @NatiiixLP
    @NatiiixLP 4 месяца назад

    I wonder if this video was recorded at 5 FPS, got incorrectly transcoded at some point, or if OP was simply playing at 5 FPS because that how awfully optimised the 1.0 engine was.

    • @velvetfair21
      @velvetfair21  4 месяца назад +5

      No, this is how it was for me since I didn't have the best computer back then. With all those players and mobs around, it was very chaotic.

    • @NatiiixLP
      @NatiiixLP 4 месяца назад +1

      @@velvetfair21 Ahaha, I bet. Thanks for the context. I wouldn't even blame your computer. At that time, most people seemed to have shared a similar experience in terms of the game's performance. It looks quite pretty, though, that much I must admit.

  • @rickydargence5948
    @rickydargence5948 4 месяца назад

    Honestly KINO.

  • @Catzzye
    @Catzzye 10 месяцев назад +2

    What does CS mean :O

    • @Jamalboseman
      @Jamalboseman 10 месяцев назад +2

      Cutscene in final fantasy for short

  • @lesanjisan2989
    @lesanjisan2989 3 месяца назад

    How long did the servers go down back then?

    • @velvetfair21
      @velvetfair21  3 месяца назад +3

      The servers went down on November 11th, 2022 then 9 months later 2.0 was officially released.

  • @babarrett1
    @babarrett1 4 месяца назад +1

    I’m so confused…. Why does visually 1.0 look worse than 6.0 and yet somehow also look better than 6.0? I’m sooooo confused

    • @OFreakshowO
      @OFreakshowO 4 месяца назад +5

      The game back then ran on an entirely different engine. It had (iirc) way better lighting than current FFXIV (but with Dawntrail's release we'll get better lighting, ayyyy). The old engine also allowed a ton of animations to be done with motion capture. Look at 1.0 cutscenes and you will see that the animations looked way better than current FFXIV.
      However, the engine apparently was terrible for an MMORPG, making fights very clunky and PCs back then were struggling a ton with the game's lack of optimization. So yeah, it looked pretty but it played like ass.

    • @ricky_pigeon
      @ricky_pigeon 4 месяца назад +7

      i played 1.0, one reason is the high polygon count, way more detail in the streets too, also the maps didn't have as much loading screens. Uldah was one giant city for example, not split up like it is today.

  • @elitebelt
    @elitebelt 4 месяца назад +9

    This is something sorely missing from 2.0+ FFXIV. To date, there hasnt been a single massive event like this that fundamentally breaks the natural order of the game. It doesnt have to be on a scale of like, the entirety of Eorzea being thrown into chaos, but surely they could've done something interesting and similar to this by now?

    • @MegumiKeehl
      @MegumiKeehl 4 месяца назад +3

      i get what you mean. events like spawning enemies into safe points is such a cool concept.

    • @ricky_pigeon
      @ricky_pigeon 4 месяца назад +4

      yep right on limsa aetherite, i want to see it.

    • @tony8076
      @tony8076 3 месяца назад +2

      Xiv is great and all but it seems like after 1.0 they really ditched any concept of RPG within their MMO. I'm a very new player but I went back and played XI and wished XIV had more of the player choice and open ended gameplay that XI had. People like to call XIV an RPGMMO but I really can't agree with that when all you're really able to do is superficial role-playing by pretending and purely going through a story with no actual choices as to what you're character is.

    • @ricky_pigeon
      @ricky_pigeon 3 месяца назад +2

      @@tony8076 i played 1.0 and no there was no concept of rpg where your choices mattered in that either.

    • @melissas4874
      @melissas4874 3 месяца назад

      I would be nice if something like this happened - like the zombie event in WoW before Wrath.

  • @velvetfair21
    @velvetfair21  11 лет назад +2

    Lmfao. xD

  • @rostbern
    @rostbern 10 месяцев назад +2

    That would be great for g4m3rs if SqEx let us try 1.0 since modern mid-range computers can hadle 1.0's optimization quite well at least at bearable 30fps (believe devs can fix a little bit of it). I know game was terrible in many way especially in UI (i liked it someway), but i liked how it looked and its real oped world XD (i wish 7.0 will finally get whole map back together in one piece)

    • @Bonwikk
      @Bonwikk 6 месяцев назад

      1.0 is open world,realy?

    • @rostbern
      @rostbern 6 месяцев назад +2

      @@Bonwikk yeah you could go from gridania to central shroud without loading screen. Just through long bridge.

    • @brandonwhittaker85
      @brandonwhittaker85 5 месяцев назад +3

      They could make an FF14 “classic” but they would need to fix a lot of 1.0’s many issues.

    • @Lola_3934
      @Lola_3934 4 месяца назад

      @@rostbern if they do that in 7.0 it would be amazing, WoW is much older and there are few places that are "closed" whole world is open, it would be also cool if we won't hit ceiling while flying, though in SHB and EW zones it's much better, but in these ARR it feels like the cage.

  • @comical4609
    @comical4609 4 месяца назад

    Framerate's pretty bad.