Half-Life - Security Grunts with Randomised Faces

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  • Опубликовано: 18 сен 2024
  • Today I doubled the number of face models available to my new "Black Mesa grunts" and started reskinning them.
    I've been able to implement random selection of facial features and helmets when they spawn. Hopefully I can add more faces and make them look quite varied, as well as altering the standard "HECU commander" faces more :)

Комментарии • 17

  • @SerMattzio
    @SerMattzio  Месяц назад +1

    Been so long since I worked on this project. Life had been so crazy guys. I have been starting a new business too. Hopefully I will be updating the channel soon, 3 years have passed so fast. Best wishes to everyone.

  • @atomato5989
    @atomato5989 3 года назад

    This is nice! I don’t have much to say, other than that it’s nice to see some variety.

  • @andyfernandez8270
    @andyfernandez8270 3 года назад +3

    Good Job 👌

  • @butterdogestarwars6709
    @butterdogestarwars6709 3 года назад +1

    Cool

  • @Colm124
    @Colm124 2 года назад

    How a need for opposing force

  • @LNSO2006
    @LNSO2006 3 года назад +1

    You should do a randomized faces but with normal guards

  • @f-good6191
    @f-good6191 3 года назад +2

    0:25 super heavy barney ? )))

    • @SerMattzio
      @SerMattzio  3 года назад

      This is indeed super heavy barney haha ;)

  • @omgaustria-hungary1192
    @omgaustria-hungary1192 3 года назад

    Bolloxed better play your mod when it’s done.

  • @elcombineelite2285
    @elcombineelite2285 2 года назад

    Link pls

  • @MofeGantes
    @MofeGantes 4 месяца назад

    Link

  • @falqar1.6
    @falqar1.6 3 года назад

    Nice, are you making a mod?

    • @SerMattzio
      @SerMattzio  3 года назад +4

      That is certainly the eventual plan, at least once COVID is out of the way...

    • @falqar1.6
      @falqar1.6 3 года назад

      @@SerMattzio cool