@@toyoprev ah, anyway cool video. and are gmod for the viewmodel, is more up the position than the hl2, the hl2 have a viewmodel down position (sorry for my bad english)
The Gman in Ravenholm one was semi true though. Valve originally had him appear there however they ultimately scrapped it but the small room he was supposed to be in remained. This is why Ravenholm is the only chapter in the game not to have him because Valve cut his appearance there since it was kinda awkward.
@@genericwhitekidthesecond4330 There is a Gman sighting in the chapter though. When you reach the trainyard and can no longer go further due to the train crash, Gman can be seen on the other side of the wreckage walking into a tunnel. People tend to forget that Ravenholm as a chapter doesn't end until after you meet up with Leon and get the car.
I don't think it's "misinformation" per se, i think this is just like kinda ARG/creepypasta esque stuff, like the stuff Stellar 1 used to make, i really like it
I know this is a joke (the player's HUD is a different shade of yellow and the guns have no ammo icon) but these secrets actually feel natural, like Valve themselves would put them there. Good stuff lol
@@toyoprev take my opinion with a grain of salt, but I fear that something like this is a bit of a gimmick, and too impersonal to you as a creator for it to stick all that well to just your channel - you risk being overtaken by more 'content-farmy' types who would immediately jump on the trend
You can notice at 1:35 when he hit the zombie with the crowbar, it collided with the corpse and caused a hit mark. In HL2, when you kill NPC’s they become ragdolls, and in Gmod, they become ”Corpses”.
@@destroyuttobots In Garry's Mod, you can toggle the behavior of the dead body between a clientside ragdoll with no collision and a serverside ragdoll with collision. Either way, I'm pretty sure all the manually placed ragdolls in HL2 are serverside prop_physics entities that have collision, so this checks out if it were to be real, because they might as well have placed a prop_ragdoll there instead of a zombie NPC lol
@@toyoprev btw if you do something like this again gmod has a cvar "sv_defaultdeployspeed", you can set it to 1 for the hl2 feel whereas its usually 4 by default in gmod
Very cool stuff! Ive never seen these before and I've played HL2 many many times. I'm surprised I got recommended this video after such a short upload time. Good stuff
Hey, I didn't know whether to wait to tell you this but... I faked all of these secrets in GMod. I made this video with the plan of tricking someone into thinking they were real, and I guess I succeeded.
@@toyoprev I was able to tell it's Gmod within the first ten seconds due to the fast deploy animations and slow gravity gun prong closing, so I was immediately suspicious.
This is the kind of thing you’d see uploaded on one of Anomidae’s alt accounts with something relating to the Interloper mystery hidden 6 minutes into the video
Also here’s some commands to make it more authentic for the future: sv_defaultdeployspeed 1 - makes the weapon switch speed slower hud_deathnotice_time 0 - disables the killfeed in the top right sv_gravity 800 - increases the gravity to that of the original HL2
And on the workshop there’s a few mods you can download to do things like bring back the HEV voice, ammo pickup indicators, make your camera fall to the ground when you die like in HL2, and to replace the viewmodel weapons with the original low quality HL2 versions
I found a few spots to get out of the map were when the end of the road section and the flying thing takes your dune buggy, you go down the side of the cliff and there is fighting by the light house, you can make your way back up and see just the guns in the air shooting. Also at the end of water hazald when you kill the helicopter, clear the complex by the dam, if you set up barrels by the far cliff(by the pipe to the all knowing vortigant) into a pyramid that blows up it can put you on top of the cliff and you can run around in forbidden territory. Also, in water hazard, there is a point where they are rolling burning barrels down a ramp you go up and down the left side, you can use a barrel to get into blocked area of you walk out on the divider onto the overhead bridge.
Im a huge half life fan and know almost everything about it, but I never knew about the Gman sighting you just showed and im surprised honestly. I know about the other Gman sightings in the Game but not the one in Ravenholm, thank you for sharing it with us
This brought me heaps of nostalgia, and it would be hilarious if you wasted someones time with the melon in a crate. I love this format, its authentic as hell. Keep doing it!
You made me remember that when we get the revolver there are some containers and you can exit the map through there, I don't remember exactly how but there is a kind of hole in the ground that allows you to see outside the map. It is hidden among the containers.
There's another hidden melon in the chapter "Water Hazard”, the section where you need to fight your way to the combine’s lookout guarded by the flying gunship and numerous civil protection metrocops. After you walk over the gravel and then through the shipping container that contains two supply crates, but before you go inside the warehouse, there’s a nearly empty area behind a wire fence. Stack climb or noclip past the fence then look in a corner for one of the large waste containers. A melon is hidden in it. If you see two red "Northern Petrol" shipping containers at the back of this area you're in the right place.
6:59 There's a hidden melon in Water Hazard, at the storage facility gate where the helicopter first shows up. It's in the dumpster outside the fence before you head inside the warehouse, pretty easy to parkour out to once you deal with the helicopter.
Cool! Didn't know any of those! I figured out, that you can re-enter the lighthouse after leaving to the cliff pass. You need to take the crates with you before jumping down. Ones you did, you can get back up and see shots firing out of mid air. Should should try that. Also there is another G-man on a TV whith strange music. I don't remeber where but it was in destroyed City 17, maybe in "Follow Freeman" or after the museum strider fight. Ah yes and you can find a Vortigaunt, living in a cave, after you destroyed the helicopter.
If you noclip through the fence, before entering the elevator with Mossman, and move forward into the next room, the same guy you noticed in that other room behind the pillar, will be floating a little in the air.
One of my favorite secrets are in Episode Two, when u throw a grenade/explosive at alyx [this is near where u get the car] if you kill her it's actually a combine sniper
As soon as I saw epic kill! I immediately went to check the upload date. Videos like this take me back as a kid looking up hl2 videos on youtube. Enjoyed this very much, good job.
Theres also another hidden zombie but i forgot the location all i know its somewhere near a tunnel and the zombie is hiding inside a tunnel and that its in a cage which is breakable and would only attack if the cage was broken
@@toyoprev so i found the location its in the route kanal at that sleeping guy once you get the new auto gun at your left theres a vent cage and a tunnel with a explosive barrel and then you will see the zombie
When I first plated half life 2 which was last month I thought I was playing gmod since I played it first. Now this made me not realize this was gmod lol
Even tho I, from the start, suspected for these facts to be false, because I would've likely seen them being pointed out by other people in their own videos, I still think you did a good on everything in your video. I appreciate that facts are subtle
I need to spread some knowledge, the grenade used in Half-Life 1 is an MK2 pineapple frag grenade, and in Half-Life 2 it's an MK3A2 frag grenade And Headcrab biology, the way headcrabs control their now in agonising pain victim, the headcrab has a 'beak' where the victims head goes, the headcrab latches on, plants itself onto thw victim and uses its beak to break through the top of the skull, controling the brain while keeping them alive, and yes the victim is still conscious through all of this, just imagine having your stomach ripped open, finger bones growing out your skin, any other pain like sharp objects the headcrabs sends you through and having your head smashed open and you can't stop the pain until the headcrab dies or detaches, Also as we know from Half-Life 2, the victims voice is backwards so how does the HEV zombie and the zombine speak normally? *HEV:* the hev zombie voicelines is just the HEV automated system. *Zombine:* this is a little more complicated, there are a few suggestions of how this is but I believe, leart from Half-Life Alyx and Half-Life 2, I belive the combine soldiers had their vocal cords replaced with a radio, so zombines can still speak, but the radio would be damaged, and as shown in a fan animation for Half-Life 2 *_'who makes really good animations'_* "Sector is not secure." This shows at combine soldiers can possibly still connect to zombines radios. And one last thing, I think the reason why zombies can pull out grenades, we already know the headcrabs control their host from their brains, possibly some memorys are also retained but I think a more reasonable answer, combine soldiers don't train, _at least I think,_ they have computer chips or something in their brains that hold battle tactics and any necessary things the "Extremely weak branch of the combine" know And yes Gordon cannot take down the combine, if that portal at the end of Half-Life 2, as Eli said "It will be the 7 hour war all over again, but this time we wouldnt last 7 minutes." Every combine synth and genetically modified combine and the normal civil protection, just human volunteers, if the civil protection does good they get to see their familys for an hour or "non mechanical reproduction." All combine we see are weak earth watchers, Also I could go on hours talking about this but I can't be bothered, any questions you have just ask me and I'll write another paragraph or sentence to explain.
I am a fan for all of the Half Life games and I did not know a single one of these secrets, tbh I thought you were going to talk about the combine soldier in chapter 3 that works like the hidden zombie, also why would they hide a melon in a box all the way out there
Damn I replayed the Black Mesa East secret like 20 times, before watching on. Good 'secret' ;) BTW, back in Idunno 2005 maybe? I uploaded a vid about chapter water hazard where you have a straight part with drop ships dropping some CP's there is this broken Breencast screen showing G-man with a skull above his head. It flashed by in bright red for a brief second, I was so intrigued by this and never found out how or why it was there (I remember that it is shown again somewhere later in the game).
I did learn something new, thanks. Similarly to the hidden zombie, there's a hidden Combine soldier in one of the sewers of Route Canal - you can get him by tossing a grenade (found in a secret) into an opening high in the ceiling. Sadly, it's hard to describe exactly where this is...
wait.. Are you playing in g-mod? because like you selecting the weapons and they are picking up fast. idk how to say it. and a bunch of sounds changed: flashlight and e.t.c. or this is like hl2 with mods?
This is in GMod. I made this video to try and trick stupid people, but no one who watched this video was that stupid. So this whole video is just a big failure
So... This video is fake, but there's a catch! The gman in the window did actually exist in an earlier build of the game, but it was removed before steam pipe. So that "secret" actually does exist after all
To be perfectly honest I didn't know there was that window in Ravenholm. Sure Gman isn't there but window actually is. Maybe at some point Valve wanted to have some kind of spook there.
i remember when i was trying to build a ladder out of barrels in the sewers (where was a lot of manhacks), because i forgot about valve on the bottom, barrels just keep exploding and killing me, and i wasn's even trying to get out of the map! but here is sure, 100% legit ladders, would not explode.
I was like “aw man, I forgot I used to love watching these” then i got to comments UPLOADED 4 MONTHS AGO 💀💀💀 Forreal great video, I’m glad some of yall are stilling making this stuff
sorry for the reupload i found a typo like 20 seconds after i made it public
Is the secret zombie real?
@@dylanzlol7293 sorry they're all fake I made this video to trick people
"Typo! Typo!! We have a typo here! ...See? Nobody cares. Nice hat."
@@toyoprev ah, anyway cool video. and are gmod for the viewmodel, is more up the position than the hl2, the hl2 have a viewmodel down position (sorry for my bad english)
Can you make a arg?
No talking, low fps, zero fancy editing, this is so perfect thank you.
Your welcome
I thought it was an old video. Fantastic! Love it
reminds me of when I searched for secrets at my fav games in youtube of 2000's
Thus is low fps?
I mean its a 30fps video...
- Mister RUclips scroller?
- … Yes?
- 2006 sends its regards
Love the mafia reference
Mr sand man give me a dream
💥
I somehow immediately read this comment in vito and tommy's voice in my head lmao
*The car's ready for you now, Dr. Freeman.*
The car's ready for you now, Dr. Freeman.
The car's ready for you now, Dr. Freeman.
The car's rea-
@@blacktemplar1139 -dy for you now, Dr. Freeman.
@@toyoprevThe car's ready for you now Dr Freeman
Watching at 240p really sells it. Feels like watching a vid from when the game released
144p is better
Nobody:
White people when they see a video recorded from a potato: YOOO this is NOSTALGIC as FUCK bro!
Why specifically white people
,
🗿.
@@thegiantratthatmakesalloft9415 Brother... I am Asian...
Me when I intentionally spread misinformation on the internet:
The Gman in Ravenholm one was semi true though.
Valve originally had him appear there however they ultimately scrapped it but the small room he was supposed to be in remained. This is why Ravenholm is the only chapter in the game not to have him because Valve cut his appearance there since it was kinda awkward.
Wait, most of this is false? You bastard lmaooo
@@genericwhitekidthesecond4330 There is a Gman sighting in the chapter though. When you reach the trainyard and can no longer go further due to the train crash, Gman can be seen on the other side of the wreckage walking into a tunnel. People tend to forget that Ravenholm as a chapter doesn't end until after you meet up with Leon and get the car.
I don't think it's "misinformation" per se, i think this is just like kinda ARG/creepypasta esque stuff, like the stuff Stellar 1 used to make, i really like it
@@FrahdChikunFunny to think that the whole trainyard fight is still 'ravenholm'.
I cant believe my stupid ass fell for the Gman sighting in ravenholm
Your not the only one, others were tricked by that too
Same...i opened the game straight away just for that XD
Fun fact: in hl2 beta in that window gman spawns for a few seconds, so this is 50% real xd
Bruh all this effort just to show us a melon in a plastic box.
Press F to pay respect for this legend
F
I honestly thought for a horrible moment there he wasn’t going to smash the watermelon off the wall. Thankfully he did ❤
I know this is a joke (the player's HUD is a different shade of yellow and the guns have no ammo icon) but these secrets actually feel natural, like Valve themselves would put them there. Good stuff lol
Thanks I aimed to make them feel like that
the two-handed ar2 also sells it
And the sounds of explosions are from HL1
This was made in gmod
@@1ShepardCZhow are the sounds from hl1 I didnt have any mods installed that changed the sounds
Even though this vid just came out some 3 days ago, it really does feel like a trip back to the late 2000's
Yep
Did you click on it immediately too?
@@leorevolt9865 literally the moment I saw it, it brought me in like a fly to a zapper
Ok I'll make more videos like this then
@@toyoprev take my opinion with a grain of salt, but I fear that something like this is a bit of a gimmick, and too impersonal to you as a creator for it to stick all that well to just your channel - you risk being overtaken by more 'content-farmy' types who would immediately jump on the trend
Bros audio is about 20 years in the past too
"Did you see it?'
Me, after replaying it 400,000 times:...
...
...
...
no.
I hate my life
@@toyoprev I hate your life too
@@toyoprev you never say what we're supposed to be seeing.
Ok I guess next time I have to add arrows because people are too lazy to look for themselves
@@toyoprev people replay it over and over looking for whatever you're trying to show, and you think they're lazy?
I love the feel of this video
It's very 2009
there isnt a gman in that windows, I checked
The weapons deploy speed thingy is really fast. Probably gmod.
Correct
You should use sv_defaultdeployspeed 1 and Viewmodel Lagger, The explosions you use are from hl1
You can notice at 1:35 when he hit the zombie with the crowbar, it collided with the corpse and caused a hit mark. In HL2, when you kill NPC’s they become ragdolls, and in Gmod, they become ”Corpses”.
@@destroyuttobots
In Garry's Mod, you can toggle the behavior of the dead body between a clientside ragdoll with no collision and a serverside ragdoll with collision. Either way, I'm pretty sure all the manually placed ragdolls in HL2 are serverside prop_physics entities that have collision, so this checks out if it were to be real, because they might as well have placed a prop_ragdoll there instead of a zombie NPC lol
@@toyoprev btw if you do something like this again gmod has a cvar "sv_defaultdeployspeed", you can set it to 1 for the hl2 feel whereas its usually 4 by default in gmod
my dumbass rlly just redownloaded half life to check bruh
you mean you still didnt have it?
@@s0nnyburnett ive 100% it and played many hours lol :P theres not much to do anymore
@@dabbboiii5314 is fake?
@@ezequiel4373 what ?
@@dabbboiii5314 ive completed it like 82 times already and its not boring
Every people say thats is fake, but your effort and patience is unique, love that man
Thx
I can’t believe I fell for a troll video. You really did take me back to 2008 🤣🤣🤣
We need more of these kind of gaming videos, no 5 min opening rant, no “word from our sponsor” just straight to what we’re here to see.
@@revyisbestponyI agree
Really loved the mood of this video, the low framerate is such a nice touch. Really pulled me back to 2005
Love the old youtube vibes. Genuinely feels like something I'd watch in 2008, now the only thing missing is a jumpscare
I still kick myself in the foot sometimes for not including a jumpscare
@@toyoprevI already shit my pants with that gman
Very cool stuff! Ive never seen these before and I've played HL2 many many times. I'm surprised I got recommended this video after such a short upload time. Good stuff
Hey, I didn't know whether to wait to tell you this but... I faked all of these secrets in GMod. I made this video with the plan of tricking someone into thinking they were real, and I guess I succeeded.
@@toyoprev pain
great work hahahaha, i never would have guessed
@@toyoprev honestly the shit fps really sells it. I was wondering whether or not to feel bad for someone who runs hl2 at 10fps 20 years later lmao
@@toyoprev I was able to tell it's Gmod within the first ten seconds due to the fast deploy animations and slow gravity gun prong closing, so I was immediately suspicious.
@@boxfigs1710 I didn't know those differences even existed between HL2 and GMod
Valve has starved us out of so much Half Life content that I find a hidden melon in a box interesting. Great video.
I love melons
This is the kind of thing you’d see uploaded on one of Anomidae’s alt accounts with something relating to the Interloper mystery hidden 6 minutes into the video
Also here’s some commands to make it more authentic for the future:
sv_defaultdeployspeed 1 - makes the weapon switch speed slower
hud_deathnotice_time 0 - disables the killfeed in the top right
sv_gravity 800 - increases the gravity to that of the original HL2
And on the workshop there’s a few mods you can download to do things like bring back the HEV voice, ammo pickup indicators, make your camera fall to the ground when you die like in HL2, and to replace the viewmodel weapons with the original low quality HL2 versions
Thanks so much@@tpd1864blake
1:25 I'm pretty sure this easter egg is inspired by a classic GM videos (which is an Gmod ARG) and it's probably not in the actual game.
Yep they're all fake. I wanted to include the classic GM videos one for a little bit of consistency
I found a few spots to get out of the map were when the end of the road section and the flying thing takes your dune buggy, you go down the side of the cliff and there is fighting by the light house, you can make your way back up and see just the guns in the air shooting. Also at the end of water hazald when you kill the helicopter, clear the complex by the dam, if you set up barrels by the far cliff(by the pipe to the all knowing vortigant) into a pyramid that blows up it can put you on top of the cliff and you can run around in forbidden territory. Also, in water hazard, there is a point where they are rolling burning barrels down a ramp you go up and down the left side, you can use a barrel to get into blocked area of you walk out on the divider onto the overhead bridge.
@@mbcoll8154 I must try those
Im a huge half life fan and know almost everything about it, but I never knew about the Gman sighting you just showed and im surprised honestly. I know about the other Gman sightings in the Game but not the one in Ravenholm, thank you for sharing it with us
lol
me when i purposefully spread misinformation on the internet
There’s also a hidden watermelon inside of a dumpster in Water Hazard in the same area you get the magnum
Correct I have also been to that area
I miss when the internet was all content like this. Keep the legacy alive man!
I will
Absolutely incredible. 20 years later and we’re still discovering new Easter eggs. Great work on this.
This brought me heaps of nostalgia, and it would be hilarious if you wasted someones time with the melon in a crate.
I love this format, its authentic as hell. Keep doing it!
Okay
You made me remember that when we get the revolver there are some containers and you can exit the map through there, I don't remember exactly how but there is a kind of hole in the ground that allows you to see outside the map. It is hidden among the containers.
There's another hidden melon in the chapter "Water Hazard”, the section where you need to fight your way to the combine’s lookout guarded by the flying gunship and numerous civil protection metrocops. After you walk over the gravel and then through the shipping container that contains two supply crates, but before you go inside the warehouse, there’s a nearly empty area behind a wire fence. Stack climb or noclip past the fence then look in a corner for one of the large waste containers. A melon is hidden in it. If you see two red "Northern Petrol" shipping containers at the back of this area you're in the right place.
Finally a hl video that is not 15 years old
I know right
Real or not still felt good to have another taste of when this was still a new and exciting game.
6:59 There's a hidden melon in Water Hazard, at the storage facility gate where the helicopter first shows up. It's in the dumpster outside the fence before you head inside the warehouse, pretty easy to parkour out to once you deal with the helicopter.
Yep I've heard all about this one
needs more UNREGISTERED HYPERCAM 2
Yeah I forgot about that
i have a strong feeling the car is ready for Dr. Freeman
Cool! Didn't know any of those! I figured out, that you can re-enter the lighthouse after leaving to the cliff pass. You need to take the crates with you before jumping down. Ones you did, you can get back up and see shots firing out of mid air. Should should try that.
Also there is another G-man on a TV whith strange music. I don't remeber where but it was in destroyed City 17, maybe in "Follow Freeman" or after the museum strider fight.
Ah yes and you can find a Vortigaunt, living in a cave, after you destroyed the helicopter.
Thanks, I'll have to try that one out soon. The gman TV is at the start of anticitzen one when passing through the destroyed apartments.
If you noclip through the fence, before entering the elevator with Mossman, and move forward into the next room, the same guy you noticed in that other room behind the pillar, will be floating a little in the air.
@@TheMISTERAMD hmm good to know
I watched so many videos like this at the time, thank you
One of my favorite secrets are in Episode Two, when u throw a grenade/explosive at alyx [this is near where u get the car] if you kill her it's actually a combine sniper
@@msmraptoryt yea, when you have to travel to the bottom of the ravine to get over to the car, I've seen that one before
Wouldn't be surprised if the watermelon is a reference to "Buckaroo Banzai...".
As soon as I saw epic kill! I immediately went to check the upload date. Videos like this take me back as a kid looking up hl2 videos on youtube. Enjoyed this very much, good job.
Theres also another hidden zombie but i forgot the location all i know its somewhere near a tunnel and the zombie is hiding inside a tunnel and that its in a cage which is breakable and would only attack if the cage was broken
Is it in water hazard?
@@toyoprev i think so the zombie is just inside in prone mode you break cage it charges at you
@@toyoprev so i found the location its in the route kanal at that sleeping guy once you get the new auto gun at your left theres a vent cage and a tunnel with a explosive barrel and then you will see the zombie
@@Juancarlos-g7n ok I'm going to try it out later today
@@Juancarlos-g7ndo you know what map specifically it is? i cant seem to find it
When I first plated half life 2 which was last month I thought I was playing gmod since I played it first. Now this made me not realize this was gmod lol
It's quite obvious that watermelon was air droped by the Banzai research institute.
What's happen in 3:30
i dotn know, some chess going on
Cheap citizen from china
2007 RUclips incarnate
The citizen actally has a sad back story i cant remember it but there is a lore video that explains it
Even tho I, from the start, suspected for these facts to be false, because I would've likely seen them being pointed out by other people in their own videos, I still think you did a good on everything in your video. I appreciate that facts are subtle
At least you didn't spoil secrets #6 through #437.
I need to spread some knowledge,
the grenade used in Half-Life 1 is an MK2 pineapple frag grenade, and in Half-Life 2 it's an MK3A2 frag grenade
And
Headcrab biology, the way headcrabs control their now in agonising pain victim, the headcrab has a 'beak' where the victims head goes, the headcrab latches on, plants itself onto thw victim and uses its beak to break through the top of the skull, controling the brain while keeping them alive, and yes the victim is still conscious through all of this, just imagine having your stomach ripped open, finger bones growing out your skin, any other pain like sharp objects the headcrabs sends you through and having your head smashed open and you can't stop the pain until the headcrab dies or detaches,
Also as we know from Half-Life 2, the victims voice is backwards so how does the HEV zombie and the zombine speak normally?
*HEV:* the hev zombie voicelines is just the HEV automated system.
*Zombine:* this is a little more complicated, there are a few suggestions of how this is but I believe, leart from Half-Life Alyx and Half-Life 2, I belive the combine soldiers had their vocal cords replaced with a radio, so zombines can still speak, but the radio would be damaged, and as shown in a fan animation for Half-Life 2 *_'who makes really good animations'_* "Sector is not secure." This shows at combine soldiers can possibly still connect to zombines radios. And one last thing, I think the reason why zombies can pull out grenades, we already know the headcrabs control their host from their brains, possibly some memorys are also retained but I think a more reasonable answer, combine soldiers don't train, _at least I think,_ they have computer chips or something in their brains that hold battle tactics and any necessary things the "Extremely weak branch of the combine" know
And yes Gordon cannot take down the combine, if that portal at the end of Half-Life 2, as Eli said "It will be the 7 hour war all over again, but this time we wouldnt last 7 minutes." Every combine synth and genetically modified combine and the normal civil protection, just human volunteers, if the civil protection does good they get to see their familys for an hour or "non mechanical reproduction." All combine we see are weak earth watchers,
Also I could go on hours talking about this but I can't be bothered, any questions you have just ask me and I'll write another paragraph or sentence to explain.
Thanks for this insightful information
3:17 bro what the hell is that or who
>I don't think anyones ever seen this before
you failed.
fake 😭😭 nice idea to put gman in the place where he was standing in beta (i know its it is gmod because gravity gun has different physics)
Well I cant really do anything about the physics but thx for the comment
Yes, that is from gmod because you can't run and hold an object with g-gun at the same time.
@@toyoprev but you can make hands positionmore half life 2 with one addon
I am a fan for all of the Half Life games and I did not know a single one of these secrets, tbh I thought you were going to talk about the combine soldier in chapter 3 that works like the hidden zombie, also why would they hide a melon in a box all the way out there
They hid a melon out a ways in water hazard too. But, all of these are fake. Sorry
I actually believed it, must be why I never heard of them@@toyoprev
I got bamboozled into redownloading half life 2 just to see if these were legit
@@daleanmonster4218 sorry
@@toyoprev its fine hl2 is one of my favorite games anyway
@@daleanmonster4218 agree
Damn I replayed the Black Mesa East secret like 20 times, before watching on. Good 'secret' ;)
BTW, back in Idunno 2005 maybe? I uploaded a vid about chapter water hazard where you have a straight part with drop ships dropping some CP's there is this broken Breencast screen showing G-man with a skull above his head. It flashed by in bright red for a brief second, I was so intrigued by this and never found out how or why it was there (I remember that it is shown again somewhere later in the game).
I did learn something new, thanks.
Similarly to the hidden zombie, there's a hidden Combine soldier in one of the sewers of Route Canal - you can get him by tossing a grenade (found in a secret) into an opening high in the ceiling. Sadly, it's hard to describe exactly where this is...
It's in the narrow sewer area right after the water puzzle, if I'm correctly remembering
The beginning of the map d1_canals_05.
Is that an arm sticking out of the column?
wait.. Are you playing in g-mod? because like you selecting the weapons and they are picking up fast. idk how to say it. and a bunch of sounds changed: flashlight and e.t.c.
or this is like hl2 with mods?
This is in GMod. I made this video to try and trick stupid people, but no one who watched this video was that stupid. So this whole video is just a big failure
@@toyoprev don't be ridiculous, keep goin bro.
@@GamingScout123 well I was gonna keep going anyways thanks for the support
The car is ready for you now Dr Freeman
Put a bandicam or fraps watermark on top and it'll be golden
I don't know how it crossed my mind to not do that
0:39 holy f*cking shit.... its only beginning of tthe video and im done...
The G-Man part was actually creepy and i never knew he was there the whole , big easter egg , Thanks for showing , pretty cool 👌
haha i nerver heard anyone mention that gman looking out the window
great find
So... This video is fake, but there's a catch! The gman in the window did actually exist in an earlier build of the game, but it was removed before steam pipe. So that "secret" actually does exist after all
nice video! i didnt know any of those secrets. maybe we're supposed to take the water melon to the end of the game just like chompsky?
I had no idea that the G-man was watching me through that window.
Well now you know
this is gmod your not fooling me with that 2 handed ar2
A quick change of weapons also shows that this is the year. And sprint with an object in your hands
This video sucks I should probably delete it
@@toyoprevno don't
This video sucks I should probably NOT delete it
@@toyoprev lol
Legend says that if you find 7 melons in Half Life 2, Gabe will release Half Life 3
Thanks to the speedrunners, you're not the only one who found a melon in Highway 17
Here's another secret. In d1_canals_05, that's the earliest appearance of a combine soldier. He is well hidden.
Are you sure abput the second one, about the zombie standing up there in that part when you threw granade at him?
Pretty sure I mean I tested it and it happened so... Maybe I'm on a different build though
To be perfectly honest I didn't know there was that window in Ravenholm. Sure Gman isn't there but window actually is. Maybe at some point Valve wanted to have some kind of spook there.
In the beta there was originally going to be a gman sighting there
How did you pitch up a viewmodel position?
"THE CARS READY FOR YOU DOCTOR FREEMAN"🗣🗣🗣🗣🔥🔥🔥🔥🔥
well the last secret just killed me...
im gonna try these when my older brother lets me use the computer
i bet, someone, somewhere out there, has made a marlon webb quote JUST for that one water meLOOOOON
Hehe, you have turned me back 15 years ago for a moment😂
3:26 Sorry, just what am I looking at here?
Edit: nvm, I thought you were showing me another hidden Gman instead of random citizen
why is eli wearing the ep2 shirt 3:41
Because he felt like it
@@toyoprevbecause gordon took too long dinding easter eggs and not getting to black mesa east on time
I think it’s because he used the Garry’s mod versions of half life 2
i remember when i was trying to build a ladder out of barrels in the sewers (where was a lot of manhacks), because i forgot about valve on the bottom, barrels just keep exploding and killing me, and i wasn's even trying to get out of the map! but here is sure, 100% legit ladders, would not explode.
All that building of drums and boxes and the consistent bleat of "The cars ready for you now Dr Freeman!" just for a melon?😄
I love melons
@@toyoprev Melons are nice :)
freeman in window is crazy so hard to notice
What editing software do you use to make these videos
Adobe Premiere Rush
0:36
Dude, when you jumped on the barrel and looked up, it looked like a jumpscare, honestly xd
Honestly it kind of is
okay i believed them all until i got to the comments
gg bro
For some reason I'm still getting comments from people thinking this is real
@@toyoprev Bruh, this wasn't real?? 😑
This video feels like its in the wrong timeline
Entertaining though, sells that 2000s experience
It's not that hard... Just don't use any complex editing or transitions
Love the mono audio
Me too
cool (I saw the viewmodel sway and HUD)
This reminds me of a video I saw about a guy who carried the Gnome Chompski in Episode 2
Pinsplash?
fairly certain theres a melon in a dumpster behind a fence in water hazard
@@mrsquid_ already found it in another video but thanks
you made the hardest route to the melon btw lmao
Also there's a watermelon hidden in one of the maps of water harazard
Thanks for telling me I did not know that
I was like “aw man, I forgot I used to love watching these” then i got to comments UPLOADED 4 MONTHS AGO 💀💀💀 Forreal great video, I’m glad some of yall are stilling making this stuff
What can I say, people like nostalgia
Thanks for this vid dude. Ive beaten Half-Life 2 like 100 times and I still got tricked. 😂😂 Awesome video!
Glad some people can find the funny side of this video. Thanks
5 Secrets in Half-Life 2 episode 1
0:40 oh my god room is real, but gman is not, why?
i was thinking about that same thing lol
20 years later, and it’s been second nature to me after the first Half Life and its expansion packs….💯👌😎