Housing Buoyancy Primer for Underwater Image-Makers
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- Опубликовано: 6 сен 2024
- Adjusting an underwater housing's buoyancy and trim can help improve imaging productivity. Depending on the type of diving being carried out, some divers prefer to dive with a neutrally or negatively buoyant housing. Alex and Adam discuss the importance of buoyancy and how to add buoyancy to a housing if required.
Many thanks to Inon (www.inon.jp) for sponsoring this episode.
See Alex's work at www.amustard.com
Wetpixel is the source for all things to do with underwater imaging: wetpixel.com
Adam, it’s comforting to see that other people are equally unsure how to pronounce the name Inon 😂
I think the difference is a "trans-Atlantic" thing!
Great video again guys. I was wondering if you could cover the very exciting topic of reliable insurance for your underwater equipment worldwide? I’m having a nightmare choosing
I think the right place for this discussion is on the Wetpixel Forum (wetpixel.com/forums/index.php). There are simply too many national and regional differences to provide any specific advice, and we lack the specialist knowledge to do so, beyond our own (limited) experiences.
Thanks Adam. Another great job👍🏻🦑🦈
Glad you enjoyed it
Another item that can help, particularly when using a large glass dome, is an external monitor -- it can be positioned above the housing to offset any imbalance. Would be great to see an episode on external monitors (tho I'm not sure I've seen evidence that either of you use them... )
We don't use them, although I have used one a fair bit for filming. To be honest, pushing a big dome through the water is hard enough work for me, so adding a monitor doesn't make sense (to me ) unless I need to frame and check critical focus while shooting video.
Question. If I have dual double arm strobe arms. Where do I put the floats? On the arms closer to the camera or closer to the strobes?
Hi Michael - post your question on the Wetpixel forums: wetpixel.com/forums/
There will be someone on there that will know!