How to Add a 3D Object with Shadow in DaVinci Resolve

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  • Опубликовано: 18 окт 2024

Комментарии • 27

  • @EchoTango
    @EchoTango 9 месяцев назад

    This is the best tutorial i have found on dropp shadows for 3d objects ! thank you so much!

  • @easenmir4099
    @easenmir4099 4 года назад +1

    Thanks Ehsan for this, I needed it

    • @EhsanMajd
      @EhsanMajd  4 года назад

      Your welcome my friend

  • @johnmong8063
    @johnmong8063 4 года назад +1

    It look hard to pull of at first but the way you showed is so easy, have to try it

    • @EhsanMajd
      @EhsanMajd  4 года назад

      Glad you find it helpful, share your results

  • @andresosorno_filmmakercolorist
    @andresosorno_filmmakercolorist 4 месяца назад

    THANK YOU SIR...GRACIAS SEÑOR

  • @mukhalledmajed8649
    @mukhalledmajed8649 Год назад

    wonderful

  • @minarlya6518
    @minarlya6518 3 года назад

    thanks for the instance trick cuz i deal with so many copies of the same thing. might save alotta time

  • @philoeduc3413
    @philoeduc3413 4 года назад

    thanks ..very good work

  • @daveward8143
    @daveward8143 4 года назад +2

    You can save a lot of time by opening up the blend mode drop down in the ground plane and selecting multiply under the software render settings. Make sure you have the final 3d render set to software and not open GL. Also, I find it works better if after setting the points for the ground plane and orientation I select Aligned again.

    • @EhsanMajd
      @EhsanMajd  4 года назад

      Thanks Dave, I'll check it for sure, hope to see you here again

    • @EhsanMajd
      @EhsanMajd  4 года назад +1

      I've just check it and it's doing exactly the same, thanks again for the tip, I will mention it in my next video

    • @daveward8143
      @daveward8143 4 года назад +1

      @@EhsanMajd my pleasure. Also, if you choose only one point for your orientation position all objects, lights etc will use that as a default position when you add them. It becomes the new 0,0,0 in the scene.

    • @EhsanMajd
      @EhsanMajd  4 года назад

      @@daveward8143 Thanks again man

  • @RealGaryGibson
    @RealGaryGibson 3 года назад

    Very cool!

  • @mohsendastyari5941
    @mohsendastyari5941 3 года назад

    Thanks to Ehsan, it is very useful. But I have a problem with the Persian type in the text. Is it possible to fix it or should I forget it?

  • @doubledark2
    @doubledark2 4 года назад +1

    thanks for another great tut. A while back you mentioned doing a tutorial on multicam editing; is that something you are still considering to do?

    • @EhsanMajd
      @EhsanMajd  4 года назад

      You’re welcome, yes, it should be out in the next 2 weeks

  • @GerardLambot
    @GerardLambot 2 года назад

    Thanks for this tutorial.
    It works fine for me...until I exit the program and relaunch it.
    When I open it again my 3D object is doubled.
    The instance copy is shifted.
    I tried several times and I still have the same problem.
    Do you have any idea where my error could come from?

  • @intrinsiccinema7374
    @intrinsiccinema7374 3 года назад

    great video

  • @shoaibgondal8973
    @shoaibgondal8973 3 года назад

    good job

  • @thugpics
    @thugpics 2 года назад

    Each time I add a camera tracker a pop up comes telling me to buy some stuff . In simple terms I can't add a camera tracker node ..... Why help me

  • @MG-wt3di
    @MG-wt3di 3 года назад

    Hi Ehsan! Which font did you use in the thumbnail to this video? Thank you!

  • @simonanthonytrudeau7898
    @simonanthonytrudeau7898 3 года назад

    You could change the color of your ground plane and then key it out. Instead of creating a copy of the model, which makes the scene heavy to process!
    Cheers!

  • @tiennadjino
    @tiennadjino 3 года назад

    So hard