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A Review of Judgment
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- Опубликовано: 18 авг 2024
- Review code provided by publisher PR.
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In which I discuss new release Judgment and how, while it definitely sticks to a formula, that might not matter so much when said formula has remained so unique over the last decade or so.
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Intro text animation by Draz - / @drazgames
finally, we have a protagonist representing the most opressed group of all: Detective Gamers
Judges raise up
And then in Yakuza 7, we got a GAMER
@@rubyy.7374 That's pretty depressing if u think about it. U start off as a 40 something year old EX criminal homeless man with no education or job history and probably a virgin.
@@1ProAssassin and end up with a lot of unemployed friends and criminals
The break out thing that this game accomplishes is that you don't need to play half a dozen games to get where characters come from. Literally no overlap of characters. It's a jump in point if there ever was one.
That's why everyone fell head over heals for Yakuza 0. Honestly I wouldn't call it a good "Jump in point" because it has almost nothing to do with the stories taking place before or after it. I would say Yakuza 0 is the best jump in point if you want to play the older games and the Kiwami remakes after. Yakuza 7 also is a great spot to start because like judgment it has a new cast and tone, but unlike judgment the story is heavily tied to what happened in the previous Kiryu saga games. Like a dragon is honestly my favorite in the series having played all the western releases and this point. But honestly I played all the Kiryu games out of order and never had much of an issue XD except Haruko, her story was hard to follow out of order.
@@davenic2471 I like the fact that there are jump in points now. Its good at welcoming new players c:
Yakuza 0 is Kiryu's intro, Judgment has no relation to other games other than the place and gangs, and then imo the best one is Yakuza 0 since the old characters are there but if you're new, you're just as clueless as Ichiban
And ayyyyyyyy me too! I wen't i to this game completely out of order
Kiryu and Nishiki are succesful rock stars in this game, you can't change my mind
After this game I prefer Yagami and Kaito for the best bros
>nishiki
>kiryu
>together again
>FeelsBadMan
I'm really thinking about getting into this series. Marvel's Spider Man reminded me of those fun, contained PS2 titles that are so good they feel like movies from the 80's. Yakuza seems to give off that exact vibe.
Yakuza always have this retro old school vibe. Like a successor to Shenmue. They are polished in their own way, but have that unique JRPG feel in the menus and attention to detail. Fantastic series .
Marvel's Spider-Man the PS4 game? I'm like 80% into this one. And in comparison to Yakuza Zero and Kiwami which I already play, I would say Spider-Man is a popcorn movie with super hero. It is good, each element is polished. It is nice to play it is fun.
But Yakuza is something different. Have you played Sleeping Dogs? If not I highly recommend it.
I tried Y-5 on PS3 and dropped it. Give the series another chance with Yakuza Zero (good place to start in my opinion). And this game has a lot of flaws (mostly small technical stuff). It also have cut scenes which fall into 3 categories: fully voiced and animated, or static with text. Some dialogs have voice over some others are just walls of text with characters standing in front of each other. You have to get into the world to love it. And when I got into the world it was a great game I spend like 160h in. Yakuza have a nice twisted story (spider-man i comparison is a average comic book story, while yakuza is a nice crime novel).
Regardless of platform Yakuza Zero and Kiwami are frequent on sales (with PC having lower prices) - so since these games are specific, you might try them when they are on sale to limit the "loss" in case you will not like the game.
Still I highly recommend Yakuza Zero! It was a prequel developed later. Kiwami is a remake of PS2 game, and when I played it it was more of the same with new story line. Still enjoyed it but it did not have such impact as Zero on me.
Have a nice time gaming!
@@dantess2693 well nagoshi worked on shinmu so
Yakuza Sleeping Dogs Ace Attorney!
La noire
One question: In your view, is this better than Sleeping Dogs? I've not played any of the Yakuza games or Sleeping Dogs, so basically I'm deciding between this and Sleeping Dogs. The only thing I do know is Judgment is a much more recent game than S.D and I'm not a frequent gamer. Thanks in advance!
@@enterthebruce91 I've never played Judgement yet (because it isin't on PC and my PS4 is so old it might be from the ice age) but I have played the rest of the Yakuza series AND Sleeping Dogs
But if i'm to choose, its Judgement
Its more entertaining and diverse combat wise and theres alot of minigames just as the video suggests. Its story is also hella fuckin' good along with side-missions that are always a blast- Yakuza series never fails in entertaining
Now for sleeping dogs, its gameplay is pretty simple, its like assassins creed or arkham knight. But with a mix of actual combos like Yakuza to make the combat diverse and it isin't just you spamming square and circle when the game tells you to- Theres still strategy and varied combat (especially in outfits) BUT the biggest difference here is that its more GTA sandbox like
I don't know what you want from a game, but if you want Jackie Chan hand to hand combat at its fullest then its Judgement but if its mass murder with different but limited moveset martial arts then its Sleeping Dogs
Both in my opinion have a really good story and I never expected their twists at all so the story is in the "Good af" section
But what wins in my book is Judgement- and its just that I easy got tired of sleeping dogs. Mass murder to me just gets dull quick
@@CrystallizedBlackSkull Appreciate the response. I actually picked up both games. I really enjoyed sleeping dogs (ps4 version) and I'm not too far into judgment but I'm enjoying it so far. Thanks Zack!
You’re right, I actually think a LOT of games would benefit from removing the objective marker.
I remember reading an interesting article by a guy trying to play the Assassin's Creed game set in Italy with objective markers and some other GUI turned off for max immersion (just because the game allowed it)... and having to abandon it eventually because the game didn't give you enough in-world information for you to find your way to places. They contrasted their experiences with one of the Witcher games, which had innovations such as signs at crossroads telling you where each road led, and NPCs telling you "head right at the so-and-so landmark" when delivering the quest loredump. I suppose objective markers is just a bandaid for the "whoops, we didn't design this objective properly" problem these days...
They could at least make it an option so that you can remove it or keep if if you do want it.
GameDevYal So true, my brain literally starts shutting down when I see an “objectives list.” I also hate the blips on the mini map but with the way games are usually designed these days it’s hard to distinguish the landscapes or mete out their significance. I was scared of the blip when I played Breath of the Wild until I veered off and ignored the objective for about 70 hours, climbing mountains, dying to Lynells, and suddenly this magical feeling opened my sensibilities back up; in the very least, objectives should help players have a basis for continuing the main story but the gameplay and world should be able to stand on its own merits without all the “objectives.” I’m playing Bloodborne right now where so many areas are actually optional that it’s actually liberating to play through everything.
@@saintsundere I was thinking about this the other day. Shenmue had no objective markers. you actually had to learn to navigate form exploring, clues from npcs, or actually looking at the posted maps and trying to figure them out. and with the passage of actual in game time, you also had to take into consideration when something might be open, where npcs might be at that time and whatever appointments you might have. ive played that game so many times but i still find things i havent seen before by deviating from my "schedule".
They should. And there should be a "fuck, I'm desperate please show me where to go" option for those who can't hang
*Relatively Minor Spoilers for Yakuza 0*
8:05 I really appreciated a moment near the end of the Yakuza 0 main story, where you had to go look for Makoto, and there was no objective marker. I was really tempted to just look up her location online, but then I thought better of it and told myself, "No, I'll just try to figure this out myself." I knew she was last seen near West Park, so I went up there and found a guy who had seen her. I figured that if he saw her, there had to be someone else nearby who did as well. I found another person who said he found a cute blind girl wandering near a rough part of town, so I thought, "Where would I consider a rough part of town in a city like Kamurocho? Hmm... maybe around Ebisu Pawn." I went just northeast of Ebisu Pawn and found a man who heard a girl talking about going to some lot, and I immediately realized, "Oh! Of course. She went to the Empty Lot." I really appreciated this moment when the game let go of the reins and let me find what I needed to find by doing a little bit of investigation. It was a welcome change of pace, and still fit well in with the game and helped us to try to get inside the player character's head, I felt.
I found her bcuz i went to the wrong path, while trying to fix my zap gun at Tiger and Dragon, lmao.
"Disgraced lawyer turned hardboiled detective" omfg this really is ace attorney XD
Close. Disgraced lawyer becomes a hobo (who sidelines as a pianist) is more accurate in Phoenix's case.
I really hate how painfully slow the sensitivity is when you're in the first person investigation mode
When will the games industry give us what we want and put Yakuza characters in Smash Bros
Never
Nintentards are to busy asking for characters no one wants
Kiryu would be too op
youthnando91 yeah no one wanted Banjo right?
How about Sega makes VF6 with kiryu
@@loganroberts1582
Not really
Only Americans
I don't know if this is actually the case in Judgement since I don't have access to the game at this point, but the concept of "decisions you can only make while drunk" is an angle that I'm honestly surprised I haven't seen in RPGs or Immersive Sims yet. Most of the time there is no reason for a player to indulge a character's bad habits outside of maybe the occasional buffs/debuffs, so having your character being a raging drunk and actually making that have an impact on how you interact with the world could be great.
Your verdict on the game is very on point indeed, the detective part of the game is annoying. But man, the attention to detail and the story and writing are on the pinnacle of the yakuza series, rivalling my favourite yakuza 2 and 4. So this game is a solid 9.5/10 for me.
I recommend Tim Rogers interviews with the director and translator for some strong insight into the Yakuza team's dev process and why they iterate fairly rapidly and keep things fairly similar.
Key take away is they want to make games about 'human drama'
Where do I find that? Is it a video or article?
I'm glad they continued their games by continuing with their new yakuza engine but moving to a new character+storyline entirely rather than just continuing to pull kiryu out of retirement
OH NO TAILING MISSIONS! EJECT! EJECT!
UnitingMilk surprisingly the tailing missions are that bad, at least not as bad as chapter 3 in MGS4 (god, I hate that part of the game).
But yeah, I’m also glad they decided to go with a new cast of characters and everything. Kiryu is a great character but his story is done.
Well, they still pulled Kiryu from retirement lol
Happy that your content quality stays as good as it already is / is getting even better!
Love your reviews - they always have way more personality than the average reviews that are out there.
Keep it going - Greetings from Germany!
The “no objective marker” point was really good. I didn’t even think of it, but there is one sub case where you get a call and find out a client has bee abducted and taken to someone’s office. I went “oh, where’s the objective mark- oh no” and I won’t say what was the right answer, but when I naturally figured it out I was so pleased.
Sega-chan please get this amazing game on the PC
I’m still waiting on the localization for 3,4&5 hd
THEY WILL!
... For Stadia.
I’m happy it didn’t change much personally. I was disappointed that Yakuza would be over due to the actor’s personal life (from what I understand, correct me if I’m wrong) so I’m very glad it’s going to be the same caliber and have a lot of the same beats
Damn straight dude. You nailed it yet again.
I just finished Judgment and I think Yagami is now my favorite "yakuza" protagonist... well alongside Ichiban.
Tomorrow it comes out in Aus and I am already plenty ready to pick it up yeh yeh
"You won't see Yagami dancing around"
How this aged poorly lmao
How did it age poorly
@@aussieseal9979 Play Lost Judgement.
I wish Shenmue had been made by this team. Then it probably would’ve had much better story and less tedium.
Never get tired of the music you use on your videos. You make the pieces yourself if Im not mistaken, right? Great stuff
Ace Attorney is awesome.
When your judging judgement
This team gameplay formula would make great Jessica jones, and Luke cage games. Example Jessica jones is a detective, use judgement mechanics for her game, and kuriy kazama beast style for luke cage. Goro majima mad dog style for daredevil.
That's exactly what i thought while playing
Decided to play this now that it's available on PlayStation Plus. My god I've never been this obsessed with a video game before. It genuinely brings joy to me everytime I sit down to play. The kind of joy I felt first starting out playing on my PS2.
"People hoping thinga change and it isin't just relentlessly beating people up"
*Y7 is JRPG*
"No not like that" Lmao like CoD, hilarious. But imo Yakuza 7 is an amazing game and does what it aims to do well- play through the eyes of a weaker but dragon quest inspired protagonist and I welcome this change
Just hope that when Ichi gets stronger, he gets his entrance on being able to fight without friends in a beat em' up fashion _WHEN THE TIME IS RIGHT._ And man I hope they do it right. Like they make sure you get the feeling of "Wow this dude is really not used to fighting crowds like Kiryu does. And his fighting style is pretty rugged" something like thay
Great vid dude! I love your coverage of the Yakuza series and those spin off ones? Anyways, you covered all my concerns about this game and I'm super hyped to dive into Judgement!
Yeah I get what you're saying about the ancillary detective mechanics tacked on. I'm still enjpying Judgement as its own thing after being super later to the Yakuza party even in the face of some minor distractions.
Yeah. They feel more like they're there to serve the story/atmosphere as opposed to being deep mechanics of their own.
I actually like most of the tailing missions except for the one with an underabundance of cover.
Whew I think I'm burnt out on Yukuza. I've been playing these games pretty hard since Zero.
@sol badguy lmao
@sol badguy you clearly can't read or comprehend what you read
I feel you, but the stories are so good. I went Yakuza 0, then Kiwami 1 back to back. Took a break....then played 3, 4, 5 back to back to back....(didnt care for 4, but appreciate it)...by then I was burnout by the super long Y5 (great game, unnecessary portions though), but ready for Y6 about a month later which was kind of blah for me because of the way the story and combat was handled.
I thought I was burnt out, but then Kiwami 2 hit and I loved it.
And also bikes!
Kirisake Tenderness!!!
I have never played Yakuza, and started with Judgment because of its FIGS localisation. I have to agree that the actual detective parts of the game were perhaps the worst part, but I rather disagree when it comes to the efficacy of the Yakuza gameplay inclusions. I really liked the tone of the story, but felt that the brawling aspects were completely discordant with the idea of a detective story. I wanted desperately to have gameplay that wasn't just beating up waves upon waves of people, yet that was the crux the game rested on. Ultimately, Judgement still does an excellent job of telling its story, but the gameplay feels like something completely different. I would like to see them really try to break with the formula in the future.
cant hear judgement without thinking about that song
Breaking the law
BRRAKING ZA LAWWW BREAKING ZA WORRLD KOWASEEEE
1:41
Which minigame is that?
Anyway, how do you buy the E-book? Is it only in VR?
sonic
sonic
Sonic. But in all seriousness it's the VR minigame where bowling used to be and the book can be bought on a crowdfunding site you unlock later on in chapter 6
It's called Sonic- I mean Motor Raid, and you can find it at club sega on theater Square.
Anybody else watched this at 0.75x speed? It's perfect, my mans speaking a little fast imo
Who knows, maybe Judgment was an experiment of some sort to see how the Yakuza series should go about change in the future -- subtle, integrated changes like those regarding Yagami's gameplay-based characterization, or lifting gameplay elements wholesale from other genres like the "detective" QTEs or environmental scanning.
Of course, that's probably reading too much into things. Still, it would explain the discrepancy between the two ways Judgment approaches its "detective" angle.
I played a lot of 0-7 on pc, i got a ps5 about a week ago and finished Judgment today, might be favourite Yakuza game but I don't like the re used heat actions and boss movesets
Starting Lost Judgment tomorrow, very excited
Thank you for making this video!
The way you pronounce japanese words with your accent is so funny lol
I didn't play any of the Yakuza games, but I got this when it was on sale. The closest I ever got to a game like this before was probably the fairly recent Shenmue remaster.
Detectives rise up
Really like channel,especially reviews because Hamish is critical even if he really like game. I would like to see more reviews... Heck if you have more free time this channel would grow really fast.
So I got into yakuza games because of sleeping dogs of all games and God this looks like sleeping dogs turned to 11
You really focused on the alcohol role in the game huh
Yeah, one thing that I find very annoying about the general conversation around games is that if you innovate once, and you put out a unique game, people will be constantly dogging you to reinvent the industry each and every time you come out with a new game. It's a totally unreasonable expectation. Whereas if you never innovate, and you put out nothing but factory-made multiplayer shooters each year, nobody says a word.
I mean, instead of beating the true innovative developers down, can't you instead focus that energy in the direction of developers who have never innovated? If you're complaining about a developer who is offering something that you can't get anywhere else, then don't you think you're focusing your criticisms in the wrong place? I see this constantly, and it pisses me off. Funnily enough, the people doing this are probably THE reason we rarely see innovation, because they let the devs who don't innovate off for free, and doom the devs who do innovate with their misplaced rhetoric.
I loved this game…Completed 3 times…❤️❤️❤️❤️🙂🙃🥰
I think you can turn off the marker by turning off the mini map
I’d like to see you do a comparison video on Sleeping Dogs and the Yakuza series (or perhaps even Judgement). I’ve never played any Yakuza games but the two seem similar in key aspects, particularly the mix of serious and light-hearted (even wacky) moments and of course the focus on martial arts combat
The most immediate difference is that the protagonist of Sleeping Dogs, Wei Chen, is an undercover cop. Also, the tone is far more serious overall, even if there is humor and some whacky side content. When people die in Sleeping Dogs, they generally die gruesomely, on screen, and Wei gets really fucked up by it.
Yeah okay but what's the music used in this video tho?
Can you make a video on recommendations for the 2019 Steam Summer Sale?
Which arcade games can you play in Club Sega?
Is this better than like a dragon
This could’ve been light yagami if he didn’t have a death note
How's the dub?
There's no better way to design tailing missions and I think they are necessary for this kind of game.
To be honest I disagree with a lot of these points, to me the "mini games (QTEs)" add a bit of variety to the game.
I don't know, it sounds very fanboy-y (although I don't defend the games that much) but even what Yakuza games does badly ends up being weirdly fun and very "PS2 era", that's somehow nostalgic. Like the whole car sequence in Yakuza 0 is so bad that it's good. The graphics sucks, the shooting mechanics sucks but it's almost a freaking parody of itself.
All in all, I liked the on rails running mini games, I liked the drone and even though I didn't think it's GOOD, the tailing mechanics are not better or worse than any other game that does it. Assassin's Creed was built upon this "mechanic" and sure, we're tired of it but Yakuza is so good that I'm not going to complain about it, I really don't mind them.
Like a Dragon
What?
Caukka
"the less heroic desire of wanting to get paid"
That offset between them would be better if Kenzan didn't already introduce a non-canon version of Kiryu who was all about the value of making money.
I wanna play this but worried it'll spoil the story to Yakuza 6, which I've not played yet cause I wanna play Yakuza 3, 4 & 5
Don't worry, you can go into Judgment with no prior Yakuza knowledge. Some hints here and there that they take place in the same universe, but nothing that'll spoil the stories of that series for you.
@@WritingOnGames Thanks very much for the clarification. Mind you there's so many games coming out right now I don't know if I can fit Judgment into my schedule. But its on the list. The MASSIVE list
@@TheBeird whats your list of backlog?
The Exiled Not so much a backlog, but E3 showed there are a LOT of games coming out this year and it’s a bit overwhelming. Not too mention costly of both time and money.
Don’t get me wrong, of all the problems to have in one’s life right now, it’s hardly important. Just shocked at the selection we’ve all got this year and beginning of next. Hopefully Yakuza 3 4 & 5 are among them
Don't worry. Judgment is a spin off. You don't need previous knowledge of the other Yakuza games to jump in its story and characters.
Free Pierre Taki
Dude, seriously, who do I contact about getting review copies? I'm sick of all the RUclipsrs I watch getting the Yakuza games earlier than me when I was the first one I knew of that even knew these games existed! xD Extremely jealous and can't wait to play this tomorrow! =D
I just wish the buttons for the chase sequences weren't so unintuitive. I'm like "Oh hey I need to jump over this thing coming up" and instinctively mash x like an idiot. It's the pettiest gripe but I freaking adore most of the game
I love your videos mate. Quality content as always, but I prefer not to beat around the bush on this particular subject. This damn team's been making the same fucking game for over a decade, & I'm not saying this as someone who magically discovered Yakuza 0. I've played this franchise since the first ps2 game. SEGA has a history of mishandling its IPs to such a degree, that it's a miracle this shitty company is still alive today.
They couldn't even help themselves when they got the Fist OTNS license. Just slapped the skin on a Yakuza game, and called it a day. At a point, when the best the devs can do is go back, and remake the older titles, you really have to wonder how redundant you can get. Why would any other dev want to copy the Yakuza formula? Devs like Rockstar are lightyears ahead with open world immersion, and NPC interactions. Once you wash away the joy of a stylised look into contemporary Japanese culture, you get to see a dated title PS2 level animations, and map design. The sum of all parts fit, but nothing individually holds its own. The combat is dated as hell with little to no challenge. You're still watching endless cutscenes, and scrolling walls of exposition. Gameplay isn't remotely seamless, and it's riddled with QTEs. if this formula was followed by any other reputable dev, they'd be laughed out of the room.
Once you peel back the layers, and get past the allure: You'd be borderline shocked at how dated a lot of the game design is in the Yakuza games. It's almost hilarious that some people screech about Activision and EA annual releases, but latch onto SEGA rehashes without any ounce of self awareness.
GTA 5 was garbage compared to Yakuza. GTA 5 won't even let you sell cars in the singleplayer...In a game called GRAND THEFT AUTO....
Secondary Note: GTA 4 lets you sell cars in the form of Brucie. Fuck rockstar.
あ
itsRightThereMan お
_Where's my review of Hitman 2? _*_I thought it was an exciting prospect for you..._*
*sad bald noises*
Next video.
SPOILERS!!
I'd never thought I'd say that the main villains of a Yakuza game are a bunch of weak, unintimidating, evil doctors.
Basically, it's Yakuza with a janky detective gimmick.
Why're you pronouncing foreign names like you do your own language? XD Honestly, it's a bit of a torture.
Dumb comment.