Personally, I go for the verticle plasma missiles, a shotgun and the melee spike. You can soften ACs up with the missiles or clear small areas of them. You can eliminate smaller enemies in 1 shot up close and kick anything that lives. On stagger, that charged spike does BIG damage. I pair that with the medium reverse legs and whatever has the most blue stats for arms, head, torso and thrusters.
This one was for the people. Once I figure out how to not have save data reset every time I turn the game on, I want to make more interesting and viable builds.
Yo have you tried out a missile build on quad legs yet, there insane and pretty fun to use been using one and so far it's carrying me through the campaign
Personally, I go for the verticle plasma missiles, a shotgun and the melee spike.
You can soften ACs up with the missiles or clear small areas of them.
You can eliminate smaller enemies in 1 shot up close and kick anything that lives.
On stagger, that charged spike does BIG damage.
I pair that with the medium reverse legs and whatever has the most blue stats for arms, head, torso and thrusters.
Last vid was fire bro 💯
This one was for the people. Once I figure out how to not have save data reset every time I turn the game on, I want to make more interesting and viable builds.
@@DigdugDak908👍🏾
Yo have you tried out a missile build on quad legs yet, there insane and pretty fun to use been using one and so far it's carrying me through the campaign
A "missle boat" AC? They are fun haha
I'm glad weight balancing is not a thing in this generation, that seemed like a chore xD