Hellblade: Senua’s Sacrifice - Motion capture in the making
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- Опубликовано: 5 сен 2024
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Hellblade: Senua’s Sacrifice adopts cutting edge motion capture technology. The latest game from Ninja Theory Studios employs live motion capture and Emma Boyle from Techradar had a day with the devs. She was also turned into a video game character making her movements translate into real-time gameplay quality footage. Check out our video to see all the action and for the full article, head over to TechRadar.com: www.techradar.c...
Knowing thats she‘s actually not an actress but ninja theory‘s video editor is even more impressive
Well she's definitely an actress now lol
She's reprieving the role for Hellblade 2! Yay! You can't have Senua without Melina Juergans.
TheRisky9 Well, that was to be expected😂
She's perfect for the role she knows exactly the kinds of facial expressions she wants in the game
That explains the over acting
After playing the game, it hurts my heart to see Senua smiling.
Hurts to see her t-posing kind of
Why does it hurt to see senua smile?
I played the game in one sitting and this makes me happy
martial arts,music and history That’s why they’re saying, it’s like when people say “it pulls at their heartstrings”
@@nerdothn892 one sitting ? Played on easy
@@TsuQiGranDrong Nope. I played on Auto setting, finished in 5 or so hours, not a single death. The game is not that hard.
Having played the game first, seeing Senua dancing with the demon warrior thing has me wheezing
what do u think of the trailer for the new Senua game?
It has you wheezing? Are you dumb?
galleyman put your helmet on window licker
For people saying why is this so different. Or everyone uses this. The difference is that this is realtime meaning they can see the result of body and facial animations in realtime aka in front of them on the tv when usually other studios go through an at least a couple of months of priccessing before the animations are ready to be seen
Rdr2 uses same thing just check out actors interview, you really think indie studio would have better setup than AAA. They are saying that just for hyping the game
@@billmanning9172 Lol, just because Rockstar are a bigger company doesn't mean they use the same setup. One isn't better than the other. Everything is viable and it depends on the companies needs and workflow.
Rockstar don't actually do this. They don't do real time motion capture. Which is fine because not every studio does it or needs to do it.
There's loads of videos of Ninja Theory's tech because they are one of the few studios who actually have a real time world running from the game. So it's literally like making a movie. It means less takes for the director.
Rockstar just use mesh models and then later use the mocap data and slap on some art. With Ninja Theory, the art is already there.
Rockstar spent just over years mocapping EVERYTHING for Red Dead Redemption 2.
@@Samirxkhan I didn't expect an essay in reply but they do have same live mo cap to animation setup just check out the interview of actor who plays Arthur Morgan.
@The Laughing Man So according to your logic rockstar would use motion capture after game's release, do you even understand what you are saying?
@@billmanning9172 Your assuming that the only limitations a company faces in creating a video game, is merely resources. That's completely untrue!
In order for any company big or small to make money, you have to have three things: product, process, and people. You have to have a product people want, a process to make it cost effective, and people with talent and skill to follow that process. Following me so far?
What happens a lot of time in corporations (and I know because I work for one) is that they develop a particular process and that process is used, more or less for every single product. Falllout 4 went through a very similar development cycle and schedule as Skyrim. In fact, if we broke these games down to their process map (uh... that's basically the tasks, time and budge), it would probably be nearly identical. And if we threw in Fallout 3 and Oblivion's process map, we'll still see a lot of the same.
And this isn't inherently bad. It's a great way to control costs (because time is money) and offset delays (We know how long it will take to create the textures because we have a specific process that all developers use to build their textures.) If a company is not careful, it will become so process oriented, it will start to create a lot of cookie cutter games that kind play and feel the same. We see this with Ubisoft and EA. But if you get a good company like Rockstar, that can usually balance this methodical project management in a way that still allows creativity. But it also creates a brand aesthetic. You can tell a game that was made by Rockstar versus a game made by EA or Nintendo. They are different because they have a different process. (This will be important later.)
So, can Rockstar have done Hellblade? The answer is no. Not in a million years. That's because Rockstar already has certain processes and methods laid out in how they design and program games that are profitable and maintains their brand aesthetic and integrity. In order to do it, they would have to change their process and that can very difficult on a corporate environment. They would have to redesign their motion capture, their production schedules, and their overall approach. All to develop a method of motion capture, they're not even sure it will work, for a game concept that if done wrong, is going to actually offend people, and on paper, probably doesn't even look like it actually would save all that much money. Why would they do all that, if what they're doing is already working and the market (ie the consumers like you and me) are already satisfied with the end result.
So, how come Ninja Theory could do it? Well, you know that saying "Necessity is the mother of invention?" If this game did not succeed, it would have definitely bankrupted Ninja Theory. Unlike Rockstar which has its own capital set aside to create a game, Ninja Theory had to go into debt through loans to create Hellblade. This created a need to limit their spending as much as possible. And when you have to limit spending, you get very creative. If you asked Tameen if he intended to shoot Hellblade in one room, with one continual shot, using his video editor as his actress, he would have probably said "no way." But you do whatever you can to make it work. You're going to try things that you assumed was too expensive before (or was told was too expensive), with a prayer that you were wrong.
Sorry that's an essay, but I feel the need to really make case on why Indy games are so important and why they can do what bigger developers can't.
HER FUCKING EYES ARE AMAZING
Dude it ain't thirst, im just admiring something beautiful.
A lot of effort(and tech..) has gone into this game...and the results are just amazing.
She's so cute
WAT?
@Ulrik Moller melina juergens
@@notnef what about the girl with the cap tho?
@@Hzq_ali emma boyle, she's the reporter for TechRadar
Going straight from motion capture immediately to in game rendering is awesome to watch.
One of the best experiences I've ever played, can't wait for the second one
Soon! 🎉 very soon brother!
What do you think now
just the way the guy is sitting there whilest explaining this stuff makes him somehow look so genuin about what he is talking
i love how he says about binaural microphones that they "let you record the positions of the voices... very well"
as opposed to "at all, unlike other techniques", or "perfectly".
this is what natural modesty and thoughtfullness look like.
That angry face looks so cute in the thumbnail 😆
Yup
Dimitri Brown I thought it was a edgy 10 year old
one of the most beautiful and best games i have ever played... fantastic work guys
Idk why but Senua smiling is the cutest
In a few years, they'll create a mocap system where the actor is wearing a VR headpiece, to fully immerse in the world.
Ivan Soedjono this would be so insanely good. It would help so much the actors get even more involved on their characters, because it would be real in some sense
I think they did that with the making of Toy Story 4
Edit: It was the 2019 lion king movie that made use of VR to visualize sets and camera motions
This game if u play with headphones is chilling and you can really see that all their work paid off
It's nice to see Senua smile. Even though it's b-roll.
THIS IS THE MOST AMAZING GAME OF ALL TIME.... and im a MGS fan for live. but i think this game its just reach perfection , story , gaming , mood , lenght , story , ending . all
2:44
...the "final touches"...
I see you, homie.
Stoners rise up
Low key im absolutely in love with her
Personally, i really like the game. It looks great to me :-)
0:05 Lol! Senua and one of the Northmen are having a relaxing chat about life
Senua: So you guys killed my manz, huh?
Northmen: (Nods his head) Yeah, bro!
Dude I want to see that as a full game or dlc that would be perfect
Senua rolling around with the demon in the mud and then dancing, I just can't...agsnjsnsiwns...so cute! ❤😁
You and the team deserve the award... Congrats for the multiple The Game Awards 2017!!!
"I'm not an actor..."
I love her
3:13 i love how they are having fun messing with her head :D
Why the fuck does everyone want a Hollywood looking girl to play a warrior. To me she looks believable and she looks like a girl that surpasses the damsel in distress.
They are really killing it with Hellblade 2 :O god damn that trailer :D
This game is amazing!!!
I wish the game would have these funny behind the scenes in the menu as extras...
okay why is there no extras where she is dancing.
She’s beautiful 😍😍
Great work guys, this technology is incredible. By the way, the actress is stunning!
Im ready for Hellblade II
Loved this game, but a game breaking bug two levels before the end crushed me. But after watching this I am gonna give it another go a year later. And it's truly amazing to me the way they track real life movements for the characters now. We've come a long way since pong. Lol
To think these guys have Microsoft money behind them and have been given total freedom hellblade 2 is going to be absolutely brilliant!!!
This is great and all but I wanted to see more of Senua!!!
Mass Effect Andromeda: we have the best VA and motion capture in the history of gaming!
God of War: not impressed stare😕.
Senua: am I a joke to you?
really??? I mean, Characters in MEA are expression-less. Just blank face, all of them.
Loved this one y'all!! Can't wait for the next hellblade!!
Cant wait to get this kit for myself one day and direct a movie hahaha. This looks like so much fun.
Why a lot of People write that her character in game is ugly. This girl without make up and with this blue mask actually would look like Senua so im confused reading comments.
I like both Senua and her actor.
She's so beautiful
I fucking love this game soo much :)
Helped me along in so many ways
Cannot wait to buy this game
"Kain made a sacrifice"
Hellblade Senua's Sacrifice is a unique game. I can recommend it to every-One. And Melina Juergens is really a Beautiful woman (!)
I want set up like that in my room for any ps5 games in the future
I love this game. It just doesn't fuck around. Everything is about immersion. You never leave this world until it's over.
That girl, it's so beautiful
Sir
Pls tel me how do connect vfx dress and computer monitor tel me yo step by step
anyone know the polycount for Senua's VR character excluded the hairs?
Great game. I hope second part will be even better :)
hell yeah !! hellblade 2 on my Xbox series x it's going to be awesome !!!
That is so cool!! Looks funny when they're walking around all Jolly like your not some scare crow and a psychologically insane woman.
Look at all these coverage the game is getting. Hopefully they succeed.
Whaaaat why didn't they say in the game trailer that it has binaural audio !?!? That's so friggin hype right now, duuuh what a thing to miss out
i think a lot of people are misunderstanding something here. the capturing method itself is nothing new and has been done a gazillion times already. however, what is new is that its all done in real-time. the actors act in a fully rendered 3d world in real-time. the director doesnt have to look at grey shapes and boxes, but can actually see the nearly finished product while filming. he can quickly make changes on the spot and improvise. its amazing how far technology has come in the last decade. usually you would expect this from a big hollywood production and not from a small indie game studio.
3dio mic for positional audio the staple of the ASMR world.
Love this game hyped for 2 😍😍😍
This game is absolutely amazing. One thing will make even better. Add choices in the game. Like in Detroit. Bad choices lead to bad ending, good unpredictable ones will lead to grate surprising ending. Please do it in part 2
no one has done realtime face recording ever? have you ever played L.A. Noir? o_O that was THE first to use this tech.... -_-
what is the mic for binaural recording?
3Dio
Best game over history
E.SS. ir nah that's a bit too much. It was good but not legendary
You're clearly a noob millennial. No game has ever come close to Ocarina of Time
@@user-ms7ez6tu7b if ocarina of time had graphics like this maybe then yes, the game itself is awesome though.
@@user-ms7ez6tu7b The witcher 3: Has entered the chat
Ocarina of time: Has left the chat
See valravn dancing make me happy lol
amazing stuff
what's the name of girl with hat?
the sound in headphone is amazing, but in a hometheater no
Amazing
This redeems NinjaTheory for making DmC
So weird seeing Sonya smile and dancing with monsters
Beautiful eyes for real
What’s that guy wearing on his head?
This would be soo epic for gaming.
this is amazing.
imagine an mmo type thing where every1 has a real face
This should be the next gen controller we need this!!!
This comment section is dumber than usual.
Geralt of Rivia I know right? It's driving me crazy
This crazy game drew in crazy people.
There was sth going between the actress and the editor hehehe. Looks like a new baby blade is on the way.
Senua's world brighter my future
Druth scenes is awesome
Awesome, awesome game.
And their video editor gets several awards including BAFTAS and beats loads of "famous real actors" that had to been real "punch in the gut" plus "middle finger" to all of them.
Also I think this is ONLY time I seen Senua smiling..... and was...... strange....
no wonder people mention asmr lol they used the best binaural mic for asmr. nice one
3:29 ASMR
Me encanta la estética de este juego😻
The tracking seemed light on the eyes and heavy on the gums.
The carácter look like that one in avengers
jogo incrivel, amei, parabens♥
She kinda looks like Abigaile Johnson.
so and why we can not this use for VR ??? tel me
I would think that it's because with VR you want audio that changes position as you move your head and you can't do that with a binaural microphone like that. With binaural audio it's always stationary.
VR is for pussies
Not to be rude to the developer who modelled or scanned the face but can they try modelling the face again? the actress looks stunning but something about Senua has always looked somewhat “dopey” to me
Anyone here after the reveal of the sequel?
This technology used in the game is great
But it needs further development for ease of movement of the player
This is not the kinda of comment section Ik it’s suspiciously too positive still a masterpiece lmao
How to buy all instruments
❤️👏 My favorite game. :)
NO MAMES PINCHE JUEGO!
Ya quiero la segunda parte!
Yey
speechless
Still Waiting DmC 2...