Hi, I'd like to make a portfolio and improve my skill in drawing both with pencil and wacom... I want to be a concept artist but I don't know how to start I have to finish a school or just start drawing and make portfolio? If I watch all of your video is it enough for a start? Now I'm a student at Obuda Uni. Studying industrial design. Iam 25. I wanna work on games or movies.
@MrGiraeff I also want to become a Concept artist in the future to work on games or movies :D. I finished my bachelor in environmental sciences and started the Art School program of Mark Brunet; I really recommend it, it also has a great community. But if you prefer Trent's way of teaching go for it!
As a 26 year old artist trying to get on my first job and dealing with anxiety feeling like I'm running late... stories like yours bring me peace of mind because feels like I'm actually ok
@@artjournalofJ Never lose hope my brother. When I was your age I was depressed, with no degree, with a dead end job, living at home with a severe back injury. Everything turned fine and my life changed radically, but you must apply yourself in all aspects of your life. Learn to read, to workout, to keep a healthy diet and by diet I not only mean food. You can do it as long as you are breathing. 30 is very young. Never lose faith!
Thank you for sharing. This give me hope. I’m 33 and I want to support himself with my art. I’m not sure if I should go find an art job or build an audience first. I feel working for others would be a good opportunity to learn before going independent.
I actually got out of the hospital yesterday after a NDE with kidney failure lol. So this year I’m focusing on my own studio, and getting self employed.
I actually got an internship as a concept artist @ Blizzard Entertainment for Summer 2023, and even though I got my dream job, I want to keep pushing! (CANT wait to be on the Overwatch team, by the way. Sweetest people lol.) I absolutely love that you posted this today. I feel like even though I’m satisfied with my achievement, I want to keep learning a ton of new materials. VFX, Animation, Pixel in Indie works, more illustrative skills.. and of course a more rigorous understanding of character design. This gave me inspiration to actually make more of this year even if 3-4 months out of it are going to be tough as all hell lol. (Still excited for the challenge though- oh my gosh.) Thank you though, Trent!! You’ve helped me along my early journey.
This is what I'd love to do.. I just have no idea how to start I'm not the greatest at art but I'd love to do this and work on games. Do you have any tips on how to start?
@memori I’m a illustrator 38 years old my dream is work at game industry but I didn’t achieve it yet, I would like to see your work to have some idea witch level is good to have chance to get into the industry. Is great to see how someone live the dream you inspired me. All best luck in hope you learn a lot from you team. I’m sorry for my bad English
I've been at it for 8yrs now, made a bit of pocket change commission here and there. It's so heart breaking to think I suck that much even after I graduated fine arts and years spend. I'm not capable of grinding like others, I quickly fall flat from grinding, and 10x more energy required to get back up. But this 2023, I made a goal to complete 100 character sketch and turn it into a pdf sketchbook collection, Im currently at character no. 5, and planning on making simple content around this project. It really doesn't matter what content I make relating to the project at the moment. But I've started making short video, only made 1 for youtube yet, the rest are reels in instagram. I'm also not that smart, and not that great at art, so I will just look for people who are willing to support my work through growing my social media this year, and if it fails I might just quit art. Trent you are one of my biggest inspiration (since 2015 the first vid I watched from you was kungfulio) and made me actually really believed that I could make it back in the day, but it's all on me for being sucky. I just hope things get better this year.
I know that feeling too. I started drawing pretty late, when I was 29. I have drawn almost religiously to try and make up time and it is insanely discouraging to see how much I need to grow. My art isn't bad per-say but I'm no master. After 4 years of self teaching the grind is getting noticeable. I just watched your youtube short and you DO NOT SUCK. Maybe you are bad at marketing your skill set but that is not the same as you not having skill.
@@mitchellsink2584 Nice art Mitchell! I checked your RUclips channel & like your style. I've just very recently pivoted my gaming channel into an art channel 😃🎨✅
Your art is amazing! keep at it, show your process on RUclips of your characters for sure!!! Grinding is hard, so make the work fun for yourself in some way:) If you share your love for it, I feel like people will follow for that bc you can tell when someone really likes what they do.
I struggle with a grindset mentality due to mental health. I've been working hard on my mental health and I've slowly been able to put more hours in a day without becoming emotionally fatigued. I like the work hard message in Trent's videos as a lot of artists need to hear it. But it is worth paying attention to what, precisely, stops you from meeting that work load. For me is was being hyper critical which just wore me out.
My 2023 goals: - To add new items to my Etsy shop and find new ways to use my art in different products. (and to reach at least 100 sales) - To improve my art in terms of composition. - To be more active on social media (primarily RUclips and Tiktok) - To make my own website. - To be proactive and to reach out to small studios and indie devs and writers offering my skills.
I needed this so so bad. My motivation is underground, mostly because of my health and the fact that I’m alone in this. Edit: my goals are to make a brand new portfolio and get that job in a studio, making myself a name. I also want to implement 3D in my workflow as it’s a welcomed skill.
I had Covid, then it turned into pneumonia I feel ya! Maybe what I had is not as serious as your situation but I did not at all feel like really doing much of anything while I was ill (was sick for a few weeks then thought I was better than right after started developing pneumonia and was sick again for a few weeks.).
My art goals are to Make a webtoon, create a childrens book, try out a unity game development a non shooter ones, because i don't like the violence, maybe try out to make a how to design books, also try with toy design from sketch to 3d models and try to pitch it to some company
Trent, I don’t think I’ve ever commented on any RUclips video in my life. I spend most of my time working on my own artwork while listening to other artists talk or teach or chat, so I mostly lurk. I have decided to come out of lurking status to specifically let you know that I have been encouraged by your videos. I watched this one today and even as I clicked play, I was thinking in the back of my mind how sad it is that I haven’t set any art goals yet for this year or really wanted to think of it. Usually I am very excited to plan. I think I have just been beaten down to the point of not having any hope anymore about my career. I have pretty much decided that, after years of trying to improve my skills, I still must suck. I can only assume that my work isn’t professional enough or likable enough because I can’t get anywhere. I have two personal projects …a children’s book that I am nearly finished with and an illustrated chapter book that I really enjoy working on, but I’m not sure I can muster enough confidence to finish them. I know that sounds so lame, but I am 46 years old and have spent the past 10 years trying to improve my skills after I had an art degree from years before. I have to remind myself that I have been raising and homeschooling my four kids which is like 3 full time jobs I feel, but I still think I should see some signs that I am headed in the right direction and that is not what I am seeing. I used to have confidence, I have read every book about creativity and productivity I have listened to podasts, RUclips artists I admire, taken online classes from mentors, I have entered contests and failed over and over and over and I have tried to build up an instagram following only to get lower and lower and lower amounts of response even from my own friends and family. I guess I should take the hint and give up. The only thing that has given me an inkling of my old fire was this video today. I hope I can kindle it into a drive to try yet again. Thanks for all you do. I appreciate it.
For the love of God finish your 2 personal projects! You owe at least that to yourself and the effort you have put in already. I also say this because one of my favorite authors said in an interview, "If I hadn't started writing Eragon, no if I had never finished Eragon I wouldn't be here today." ~Christopher Paolini So please finish your projects. :)
I also say finish your projects because in high school I had and art teacher who was really pushing me towards art. I listened to society and didn't continue with anything art even though I enjoyed it immensely and had sorta a talent for it. I went to college and got a different degree and well I am not in a job that requires that degree. Heck I am doing a job I was capable of while in college without a degree and getting paid peanuts. Here I am at 30 going back to art and oh how I wished I had listened sooner.
As an art director with my own design studio in the game industry who is regularly looking at artist portfolios I would say keep your portfolio to 5 pieces, 8 at the maximum. Art directors of very busy people and we don't have time to look over 10 or 15 pieces for every single artist we're considering. 3 to 5 pieces of killer art in your portfolio I think are just as effective as 10 or 15.
Picked up drawing again about a month ago. Haven’t drawn since I was in high school and I’m 33 now. Been really feeling it tho and am gonna give it substantial time and see where it takes me. Would love to simply get confident enough to draw pictures for people as gifts or whatever and feel proud of them. Startin’ small ✌️
one of my biggest goals for this year is relaying my foundation, becoming a better artist, learning new mediums, and becoming a stronger artist in general. also just found your page 5 mins ago, I really needed this, thanks man!
Well Im still a student so career wise I cant really do anything yet. What Im planning to do is build a portfolio in the first half of the year which will hopefully make experienced people already in the industry take me more seriously as a student, so I can network. I also want to build a portfolio so that theyll accept me into a solid looking art school that I found. Im also planning to make an online comic or just some worldbuilding online about this universe and story I have in my head and I want to get things related to that in motion by the end of the year. I also wanna win this years comic con illustration competition and overall be a looooooot more active in the art community this year. I wanna find people I can grow alongside with. Yeah… thats about it.
My art goals this year is to be consistent, accept that I'm going to fail alot along the way but not letting that stop me, and to get better with the art fundamentals so that I can become a concept artist. A character concept artist to be more specific but I'm willing to try other things as well.
Hi Trent my objective for this year is to finally to start working at video game studio. on a side note keep improving my art skill and expand my comfort zone .
I want to finally sit down and have daily and structured practice to get my fundamentals to a good level. By the end of the year I want my fundamentals to be rock solid so I am ready to move on to more difficult lessons and to keep improving.
I loved your advice about moving to the country to lower living costs, in order to be able to work slightly less hours and spend more time on passion projects. That’s exactly what I’ve done, and now I get a day a week to work for passion, not bills. Love your way of thinking, life is not all about having the most expensive stuff.
I've spent 5 years learning how to draw. I know I have a lot to learn still, but I believe I am good enough to start publishing Illustrations in books. I would love to finish my TTRPG gaming module and publish it via kickstarter or something along those lines. I am grateful for the health and well being of my wife and children. I am also grateful to amazing artists like Trent and other that share their craft and teach new people about this career/hobby.
My art goal for 2023 is to get better at figure drawing. I need to better understand anatomy and movement to give some weight to some of the poses I have been drawing. I would also like to dive deeper into digital art. My girlfriend had bought me a drawing tablet for Christmas and I have been extremely intimidated at jumping into it. I don’t even know where to start because I don’t know the basics of Photoshop, and lots of “beginner tutorials” assume I know the basics. So needless to say I will be jumping around the internet to teach myself.
My goal is to create finished pieces and not just sketches. I like to draw anthropomorphic characters. I want to expand upon the world that these characters live in, giving them some environment and showing what kinds of technology and tools they use in their daily lives. I want to communicate the characters' emotions and give insight into what some of their spiritual beliefs are. I want to grow beyond just a basic rendering of somewhat realistic proportions and start to push the shape language in more interesting directions.
I would like to start producing more work, indie comics , illustration work at least try and get SOMETHING out there for people to see, that’s my plan for 2023. Thanks for your videos Trent, they are a life preserver in the choppy seas of freelancing!
Started my digital art journey in April last year and started posting my art (character designs) online in various FB groups and created an Artstation portfolio as well as a Deviant Art one and a FB page for my art. This year I'm focusing on building an audience and improving my rendering skills, which I find I'm doing with every new piece I'm doing and being more consistent in my posting of my art, I'm also debating whether I should create instagram and twitter art page or not. Ultimately I wanna be an independent creator, creating my own stories and art for those stories
This year I have a plan not to be too greedy for succes. Last year was the best year of my life and I achieved lot of things i planned from years, so this year I have plan to: Growing slowly, spending more time with my family, more time for my projects (creating concept of my game for publisher), stabilaze my position in new work. Trent You made great work ! Thank You!
I am working as an outsource manager. nothing better than you having multiple portfolios clearly adressing a theme, everything properly sorted and showing your range
I've just learned from my therapy reprocessing to reduce my stress by avoiding any unnecessary self-pressure, which also came from too many big plans I promised to accomplish to myself but failed to, due to my worsened mental health and vulnerable state I was in for almost the whole last year, so I'm just doing my best by focusing a few resolutions and one, two plans this year for now. Namely, applying and preparing for a booth at a smaller convention in my city to sell some merch and do some networking (really eager to explore this direction this year after I assisted another friend during their own booth session last year) and completing at least 1 short-story/short-page manga chapter until the end of the year. Gotta get those steps done first before making any more new plans. Thank you for your insight throughout the years and for being such an on-point navigator, Trent!
I want to shake off the fear of failure and stop procrastinating. Once I do sit down to actually do it, drawing feels like meditation and fills me with joy even when the art doesn't turn out right. I want to be a character illustrator but ironically I'm very intimidated by drawing the human figure. I believe that I'm thinking too much and instead I have to find a way to stop overthinking and just draw. Thank you so much for the insiprational video! Happy New Year!
The last 3 years I have been following the path of an independent artist, and i've been doing well. Feels good to realize I am already doing many of the things you have mentioned in this video, but the 1 thing i need to improve upon is creating more rapidly, and posting more often! Things are definitely on a great trajectory, I just have to keep doing more of what I'm already doing! Thanks so much man!! Love your work, and your messages are always sharp as a katana!! Just recently got a new PC.. my son and I are consoler gamers, but we're going to download Steam just so we can play Twilight Monk!! We loved the audio books and bought the World of Twilight Monk vol. 1 book :)
hey Trent, Thanks for the information your always providing incite in the field, For my self I look to turn pro and work in video games. In order to do this I need a portfolio that represent's skill that a company for video game's want to see!! I feel comfortable in my skill's however the way I portray that to someone who is looking to hire need's work and focus!! I already have my first character portfolio piece which I am confident in, as well as various Environment's though would like to add more. I have worked on video game project's and set to release a game within the next 2 month, so I feel once released this will help to prove myself to potential employer's!! Hope you have a nice day, Ryan Middleton
My goal for this year is to finally enter the game industry as a concept artist. I’ve finished art college, have a pretty solid portfolio, and am ready in my life to enter. Now it’s just a matter of sending enough applications out, networking, and being in the right place at the right time
1:55 well... finally getting hired by a game studio or art house to make environment/prop concept art. Now that in 2023 university isn't a burden feels like the time is coming for me.
Needed this, thanks! Goals: 1. Start posting comedic art vids (sounds like shameless self promo but its a huge goal lmao) 2. Start indie game project 3. Merge my 3D and 2D art skills into 1 workflow
Okay: my goals for 2023-- writing, drawing & publishing a comic I've been developing; writing and publishing a children's book, designing a line of greeting cards, a calendar, oracle deck & planner oriented towards older Black women, creating merch to go with all those products, doing more freelance work, including a Werewolf comic that may be in the future. Oh!! And to start learning animation! :-D
My art goal for 2023 is to be as consistent with practicing as possible. I rly like environments art so i guess i will mostly stick to that. What really pushed me into this was when there was a recruiter from blizzard and netflix come to our uni. She basically told every artist in the conference room that we compete against people who draw everyday and we already lose against the competition just by not drawing consistently enough. That seriously snapped me back to reality and my improvement is definitely at a better pace now.
The focus of the beginning of the year is to ship a short movie we started with my partner 3 years ago. Happy new year everyone, Trent! I wish you the best for 2023, have fun !
Excellent video to start the year - Thank you Trent! My goals: Short Term - Get my portfolio to the point that it can be shared and network with other digital artists (IG, Discord, etc) and apply to my first job. Mid Term - take a class, continue to educate myself, expand my network and land consistent work with a studio. Long Term - polish my strengths and weaknesses, fine tune my craft and elevate myself to be an inspiration to a team of talented artists. Saludos!
I need to make a sculpt of Ching Yeh's work. It will be my ticket into a better education and a portfolio piece so strong, it will be a great foundation for my portfolio. So I want to learn 3D Sculpting. Get that workflow down from sculpt to texturing to rendering.
As an artist this year I have two goals. Goal one: start my journey on teaching myself art fundamentals, character and environmental design/concept art & then practising them. Practising my creativity. I've done a lot of research for this, but my fear of inadequacy, avoidance, and mental health struggles have made starting very daunting. I'm only partway through this video, but i find myself very grateful i stumbled upon it. Writing this down has helped reignite the ember that was my determination. Goal two: I'm creating a homebrew dnd campaign at the moment based off a fantasy world I created for two of my original stories. I want to illustrate or at the very least do concept art for my designs. Environments/biomes, npcs, cities, objects/armour/weapons/clothing, mounts, magic, monsters/creatures, pets/familars, and my players characters. I'm aiming to have at least a few art pieces done of each category I just listed by the end of this year! Thank you for the encouragement
I'm a couple months behind, but I have a goal and have already started on it. My goal: Get a publishing deal for a comic book. In January, I enrolled in a CGMA comic class. I just finished a couple days ago, and have a good foundation for a pitch but I need to work on it still before I push it out. Here's what I want to complete this year to reach my goal of getting a publishing deal: 1. Complete 20-30 pages of my comic (I have 6 done currently) 2. Gather an audience (I'm mainly considering RUclips, but Instagram might be a good outlet too). 3. Continue working on my comic while trying to get a publishing deal so I don't get caught with a tight deadline. 4. Continue my art education. Thank you Trent for all you do. I've always loved your artwork, and your videos have been an inspiration for me to continue learning since I graduated from college.
I have already established a goal. I want to learn how to draw properly this year so I can draw whatever I want without thinking „omg, this is sooo bad, i dont want to show it to anyone”. The next year I want to make a living out of it either it will be social media Drawing or Job.
I'm 20. I've always been an athlete and an artist on the side, just for fun. I've recently realized I want to pursue art and really find what I want to do with it. Graphic novels/comics, various types of character design, and many other options interest me. But now, im transferring in to a really good art school and using my D1 level athletics for scholarship so that I can pursue this. I just want to focus on getting better, and good enough to do SOMETHING. Then, along that road, I'll be able to find my fit. I'm excited.
Improve my art skills significantly. Get better at digital art mainly painting. Start 3D modeling and sculpting. (Z Brush and Maya) Make a online presence and a portfolio. Make my own creator owned short comics. Start applying for jobs after college. (2.5years left) Damn holy shit I have to double down
I currently work part time for an animation studio and part time as a freelance illustrator. My goals for the next two years are too broad and I need to narrow down, but at the moment I have three big ones: 1. Improve my concept and environment art skills to make myself even more employable 2. Become an exhibiting artist (traditional, non-digital art) 3. Improve my story boarding skills for both comic book art and animation. I know, I know, it’s too much!
Hi, thank you for your vidéo trent ! I've been a freelancer for 2 years. I'm just beginning to identify what I really like to do and what I don't like to do. This is what I want to set up for 2023. I'm on my way to discover my dream, slowly but surely :)
My goal this year is to go from a plain "concept artist" to a "good concept" artist, one that (indie) game studio's would like to hire. You once said that there are a lot of concept artists, but that there is a shortage of actual good ones. I want to level up my art rendering skills, and I want my concepts to be easy to read for 3D artists who have to work from them. I signed up for an art mentorship, but I am also currently taking part in a 1-year challenge where I draw specific topics every month. All of these topics are focussing on improving my weaknesses and getting better at what I already do.
Art goals for 2023 for me are to step back more from taking on the one off commission and focus instead on my project and my skillset development such as textures, special effects and environments. I haven't had time between private commissions for the past like 2 years which means that I'm probably massively underpricing myself but I have a graphic novel I'm wanting to work on. I want to actually create a professional portfolio. I'm going to keep creating my merch and going to in person shows which I went to my first one last year and had a blast and did really well which leads to a more viable income and more passive income for me. I'm signed up for 3 more and have already done one for this year so that train is going strong. I'm also trying to get a better balance of my work/fun life balance. While I love creating art all the time I need to learn to step back and actually enjoy time that doesn't have to do with art.
Thanks for making this video on setting goals. 1. Improve character rendering 2. improve character design. 3. Work in a game studio. 4. Do work for Aquatic Moon : )
My ultimate goal is to create my own comics. To get there my plan is to grow my audience and create comission work while I develope my books. Im currently unemployed and need to finance the dreams, dont need comissions specifically but to do that but start have financial success in art one step at a time is the goal in the moment, however that needs to happen.
Thank you for posting this and I wish I could hit the "like" button more than one on this! Thanks for the reminder of being hopefully and mapmaking/course correcting!
my general goal for 2023 is to get better at my drawing fundamentals since i'm still a student and learning. But I also want to get a solid understanding of what makes a good character design so good, and the other way around. On top of that I want to learn how to draw/paint basic landscapes from reference photos, using correct perspective and knowing a bit better of what elements to use where That is my general goal for 2023, I believe that I'll be able to achieve this if I put in the time and effort, as always great videos Trent!
heyooo im way late but my goal for this year this goes to next year too and it is to grow my portfolio and start being able to view and make characters from a concept artist perspective. I'm gonna start dedicating time to making characters and items that tell a story, not just studying and practicing like I have been. Im going to grow my portfolio and start adding custom characters and items from multiple perspectives that demonstrate story telling and consistency. Ive always wanted to be a concept artist but now I'm really starting to take it seriously and focus on the concept side rather than just art. I plan to make 3 characters a week that demonstrate my growth and storytelling while reinforcing the fundamentals . Thank youuuu trenttt.
This is it, 2023, the year I actually make a portfolio that gets me into the game industry ! I'm currently gathering all the pro artists that I like into a Gdoc so I can study them, what their portfolio look like, what type of content, do I want to specialize more into characters or environment? Can I reach similar quality in terms of drawing? etc etc all these questions needs an answer so I can lock my target I want to find the thing I love to create and that is also something needed by the industry
I have a job, but Im now out of the production part of art. Ive made it to where i always wanted, but i need to relight my passion to work on my own stuff for fun at night. I just need to do it after working a 8 or 10 hr day. I need a little "Art preworkout"! I need to do this and work on my own book project to keep myself happy creating. I love helping all the artist during the day and ill never give that up. But i need a little art time at night for myself. Im finding this inspirational.
Hey there! In 2023 my goal is to find an internship/ job where I can apply the skills from college, mainly because I do miss the community that I had before and it motivated me to do better, grow as a person and do more work than I usually do on my own. If I don't get that opportunity than Ill continue with my longtime goal to also build a studio and RUclips channel to help other folks out like RUclips has done for me. Overall just focus on MAKING GOOD ART. I listened to the Neil Gaiman speech and overall it has helped me get out of the slump I was in. Finding exactly what I want to do in the workplace has been hard/ but I also found that not making a decision at all is also making a decision to hold yourself back. Therefore I will no longer to hold myself back work wise, bring the best I've got and niche down to focus on moving forward. On the other hand I will treat people like how I want to be treated, with kindness and respect; no longer making excuses for other people for their behavior and only move forward with individuals I can trust and same will of course apply to me. Maybe then, 2023 will not be as bad of a year as 2022 has been. Can't wait for the next video, thank you for reading if you read thus far you're awesome!
My goal for 2023 is to get a studio job where I can put my skill on the table and be helpful, and hopefully grow more as an artist. I have my gigs, but they are pretty local, almost all of them came from the people I know personally, so I can't wait to get my hands on a studio project, that can be anything, character design, enviroment design, props, icons, ui/ux.
actually finding start up capital and investors to start publishing fulltime. organizing my art into a proper marketable form actually having faith in my work enough that the fighters and haters wont affect me psychologically. do more coloring and digital colored work. actually doing more traditional colored work. finishing an artbook
I want to get a career I can live off of in art. I've always loved comics and have been thinking of getting a comic off the ground, and have been heavily focused in improving my art in general. I either want to go deeper in the comic territory or become a concept artist, those are my two main dreams in regards to art.
Trent I really appreciate your words of wisdom. I had a job at a mobile games studio doing concept art and it was the happiest I'd ever been working. Unfortunately our project was canned and now its been over a year and I am working as a bg designer for animation and freelancing on some game art on the side. I'm feeling stuck and I know I am a good concept artist but I feel like no studio that I want to work at will give me the time of day. I think I need to just keep pushing and I am grateful for my sucky job because its pushing me more and more everyday to try harder, take more classes, and take what I want in life. Thank you for reminding me of that!
I will shift to making most of my money from art by making personally directed projects, and I will at least double or triple my artist revenue for this year compared to last year. I made almost all revenue from commissions last year, and it was almost enough to cover living expenses. I am grateful to all my customers and wish for their continued support in my newer ventures.
My goals for 2023 would be : Pass school and complete my 3D Animation for video games program. Finish 3 Portfolios ! 1st 3D Animation demo reel 2nd VFX demo reel 3rd Concept Art Portfolio I am in love with the process of concept art however any job in the video game industry would be a dream come true, I started learning late so ive been grinding overtime every single day to make up for the lost time. I must admit 1 year of daily grinding goes a loong way so thank you Trent for your videos they keep me motivated and help me through the sleepless nights !
My goal this year is to A) become more confident in my art in general and B) work on becoming more independent/contract focused and C) building my portfolio and my fantasy world so I can hopefully begin to turn it into some sort of game
My goal this year is to stay dived into my art. I invest so much time and money to still be in and out. This year I stay in so I can improve the way I see it.
I’m turning 30 this year and finally answered the call to do art. I was previously a graphic designer so some skills will overlap. But I’m starting from scratch and relearning art this year while doing part-time work. I just wish I had the courage to start sooner, but I’m grateful to realize this now and get started!
I'm grateful for the fact that I'm getting married in the beginning of the year . Although I dont have a career in Concept art yet , I'm fully aware of my roadblocks ahead and I'm glad I have a very supportive parents and fiance to help me through it.
art career goals cos the video said so 8P: getting back into the personal commission game, building out a prop + character portfolio next to uni and job.
My goal this year is to build my personal brand as an artist and create more content consistently. I am transitioning from traditional art to digital art, so this is going to be a huge challenge and learning curve for me... I want to teach my art and share tips, encourage people to put their work out there.
My goal for 2023 is to finally break the crippling fear of failure. After I failed my art degree because of my only 2D course I get panic attacks everytime I start drawing. I'm so sick of it... So I want to finally beat it and get myself to a skillpoint where I just enjoy what I'm doing
My career goal is to Build an audience on my platforms, specifically youtube. I'm planning on putting my art as a cover image and bg for my singing covers and coming out with original songs. I plan to combine my love of art and singing together and make something that's (hopefully) cool.
2023 goals: Self publishing 2 comics. One fan based as a marketing/webcomic stunt to build a base, the other a novel adaptation and original IP. Big year!
I don't think I'm ready for a career in art yet. Took a 8 year break from drawing (still doodled but very rarely) so my road map for 2023 is just to get my art legs and just practice with the new drawing tablet. I'm only 26 and it was my dream to be a concept artist when I was in high-school. I think now is a better time than any to pursue it
I'm grateful for your video content, Trent. Not only you show art tips and tricks, but also show other perspectives about life and talk about interesting mindsets that sometimes one haven't considered yet. As for my goals for 2023, I plan on getting back at 3D animation, specifically for games in action and platformer genre, and thrive in this field. I will write down on a notebook my roadmap in more detail and be sure to look back at it when things feel sidetracked. And as always, write down actionable, realistic things I know are in my control, otherwise one could often get frustrated if things go out of your control. I wish you all the best in your future projects, Trent!
My personal main goal right now is creating some kind proper online presence/landing page that I can refer people to(I have a twitter but its super messy) with a website, proper email etc. and publishing some kind of finished artistic product. Right now that product is making a game since I'm also interested in programming but I could see this change over the year. My Secondary goal would be to build a fanbase/art connections, probably through fanart since that seems like the easiest way to go (and I have a few IPs im passionate about). As a sort of "dream" I think making an actual living off of my art either as a product of reaching those goals or even while working towards them could be neat but I'm kind of pulled more towards programming as an occupation right now so it's not a goal I HAVE to reach this year. I'll probably do some more thinking on this point during january and finalize my goals after that.
I am a 17yo newbie artist who thanks to you recently discovered that concept art is literally my dream job. I have just a couple pencil drawings I'm really proud of under my belt and want to use this year to gain as much experience as possible. I kind of just want to get myself out there to have any chance of getting noticed, though I am not confident in my ability to stand out at all. I just watched your video about setting impossible goals for yourself and was really inspired, so I'll attempt to make a graphic novel out of the story that has been cooking in my head for a while and get as far as I possibly can this year. Wish me luck!
I find it so refreshing that you are using Sketchbook which is free. It this to show that you ain't a Adobe mindless fanboy. As Graphic designer that used PS 3.5 at work, in 2023 I don't understand why people think they have to use PS for illustrating and paying rent for it. I want to transition to artist and graphic design but I have to bring $100k/annually to make that jump. Working for other people wouldn't bring me that so I'm thinking to do a channel of teaching drawing, but also illustrate children books myself and print on demand apparel related to the channel and books. Also could you do a video tutorial of your process for Sketchbook illustrating? Have you tried Krita, Affinity Photo and Clip Studio Paint?
Hello. This year I would like to build my audience. I have decided that the best way for me to do that is to quit things I have known are not working (even if I wish they did), learn about marketing, study colors in my art, and follow through on the concepts/ideas I have already presented. This will also help build a page that looks more cohesive. I've gotten several feedbacks this yeah that honestly made me question if I should just stop, especially at my age. But after several videos, you and others, and debates I decided to change priority instead. So thank you for making videos!
I need to kick myself in the ass and get back into animation. It's what I spent my life trying to do prior to this and it's the only way I'm ever going to make any of my projects work in the long run.
Seeing this a few months late, but I just rediscovered your channel buried in the subscriptions list. I don’t think it’s too late in the year for goal setting though. I’m a stay at home Mom who is getting things going to teach and demonstrate living history. At the same time I’m pursuing improving my digital art skills through drawing a comic. I’m looking to improve the skills that are lacking (landscape, buildings, items, etc) by building a file of concept art for my comic. I have a tentative goal of looking for an art based job I can work from home, but either way I’m looking forward to learning!
Hi Trent, today you made me cry on my work :') I'm working on a project and do almost every art and UI for a mobile game, and it's my second job after 1,5y. of not-working. It was really hard time, so after getting this job I was just happy to make my own money and buy stuff. So today I realized (not for the first time, I knew it, but it's just hit me harder this time) that money it's the one thing that I'm thinking of. I don't even know if I wanna be an artist for a job, it's just barely one thing that I can do good and get paid for. I'm almost 25, and it's both so much and not - I have plenty of time, but plenty of time spend to just try smth. Idk what do I want from my professional path and I don't know how to understand it, neither what do I want from my life except comfort and a puppy. Just thank you, I'll try to figure it out somehow. (really enjoying your art and videos
Right now my main goals for art right now is to improve on how my artstyle and artwork is right now while I'm in college, As well trying to find good ways to get a start in the comics and animation industries,right now I'm trying to find some internships I could possibly apply later in the year ,If not some time next to get my foot in the door somehow
My plan for this year is to create stronger images to add to my (small by the way), portfolio. To get more comfortable with digital art, both PC and iPad. Oh, I’m 52 this year so I think it’s time I got more serious otherwise I’ll be delivering groceries for the rest of my life! 😂
Want to produce music, 18 now but I’ve kinda focused on only that for the past couple years This year I want to get into digital art, my parents are artists so as a kid I’d compare too much but I want a new creative hobby to learn Art will prob help me not burn out for sure. Don’t usually comment on random stuff I just found but I found this inspiring for everything, music, art, or whatever so cheers :)
i really enjoyed and needed this to help motivate me. i have been wanting to get into gaming design and drawing, but am unsure if i want environment, skins, splash art, ect. i reallly want to learn but im afriad my art style isnt good enough. im going to be a adult in june this year so i want to figure something out fast but REALLY cant afford a school to get a degree at. i have friends who help support me and also want to do the same thing so my idea is to see if all 4 of us can work together and get things put together to try to create some thing together. but if i cant get in anywhere to a school i know i wont be accepted in to the studios i want. i just know i need to start taking things seriously this year. thank u for the help trent!!!
Hi ! My goal for 2023 is getting an internship as a 2D Game Artist at an indie studio. Therefore I wanna build a proper portfolio and learn the process of rendering as good as I can. Your videos motivate me a lot and I'm glad I found your channel!
I'm currently working with an indie team on a game to be released sometime in the first half of 2023. I'm also in my graduating semester of college with a BA in art... my goals are to polish off my concept art and illustration portfolio and get hired at either a local or up and coming studio! I would love to focus on fantasy themed games.
I'm trying to transition from doing musician art to going into gaming concept or environmental illustrations. My goal is to build my knowledge, keep drawing, and land a job doing these things. I don't know how but I'm gunna try to get these jobs lol
Alright, my goal for 2023 is to grow comfortable with drawing every day and practice laying ideas down fast Being a comic book artist has been my dream ever since I was little, and I want to start taking steps towards it
Hi, I taking your advice Mr. Kaniuga. So my art goals this year (a letter to myself). First just start drawing and post more. Stop trying to perfect a drawing and accept that I will have alot of bad drawing might as well get it out. And that it will improve overtime from learning from mistake and continue getting constructive criticism. Second start on progressing the comic I want to make, it will evolve overtime or it will fail, it may not be your magnum opus but might the stepping stone to it. Third when you get the money invest on equipment to make art prints, stickers and keychain. You've always wanted to sell at your art during the conventions you see online. Try it if you didn't make much profit. Think of what happened, why did you think they didn't sell well, was it the lack of marketing in social media.
Hi, I'd like to make a portfolio and improve my skill in drawing both with pencil and wacom... I want to be a concept artist but I don't know how to start I have to finish a school or just start drawing and make portfolio? If I watch all of your video is it enough for a start? Now I'm a student at Obuda Uni. Studying industrial design. Iam 25. I wanna work on games or movies.
I recommend watching one of my workshops on concept art such as my character design course, or my facility workshop. www.gumroad.com/trentk
@@TrentKaniuga thank you definitely I will
Trent do you believe its realistic for artists to strive for jobs at this time with the advent if ai?
@MrGiraeff I also want to become a Concept artist in the future to work on games or movies :D. I finished my bachelor in environmental sciences and started the Art School program of Mark Brunet; I really recommend it, it also has a great community. But if you prefer Trent's way of teaching go for it!
@@alexandrem4777 thank you so much i will check it for myself
I got my first job as an artist at 34 (I am 36 now) and still improving. Be patient.
As a 26 year old artist trying to get on my first job and dealing with anxiety feeling like I'm running late... stories like yours bring me peace of mind because feels like I'm actually ok
@@jullcepts8780 yeah dude keep learning.
Yup, im close to 30 and I almost Lost hope. This really cheers up mate. Thanks!
@@artjournalofJ Never lose hope my brother. When I was your age I was depressed, with no degree, with a dead end job, living at home with a severe back injury. Everything turned fine and my life changed radically, but you must apply yourself in all aspects of your life. Learn to read, to workout, to keep a healthy diet and by diet I not only mean food. You can do it as long as you are breathing. 30 is very young. Never lose faith!
Thank you for sharing. This give me hope. I’m 33 and I want to support himself with my art. I’m not sure if I should go find an art job or build an audience first. I feel working for others would be a good opportunity to learn before going independent.
I actually got out of the hospital yesterday after a NDE with kidney failure lol. So this year I’m focusing on my own studio, and getting self employed.
All the best 🥳
Get well soon brother 👍
Get well soon brother ❤️
I actually got an internship as a concept artist @ Blizzard Entertainment for Summer 2023, and even though I got my dream job, I want to keep pushing!
(CANT wait to be on the Overwatch team, by the way. Sweetest people lol.)
I absolutely love that you posted this today. I feel like even though I’m satisfied with my achievement, I want to keep learning a ton of new materials.
VFX, Animation, Pixel in Indie works, more illustrative skills.. and of course a more rigorous understanding of character design. This gave me inspiration to actually make more of this year even if 3-4 months out of it are going to be tough as all hell lol. (Still excited for the challenge though- oh my gosh.)
Thank you though, Trent!! You’ve helped me along my early journey.
Yes. The Overwatch team is something special over there at Blizz. They were fantastic to work with! Congrats on the internship btw!
This is literally my dream too? How did you do it? 😮
This is what I'd love to do.. I just have no idea how to start I'm not the greatest at art but I'd love to do this and work on games. Do you have any tips on how to start?
@memori I’m a illustrator 38 years old my dream is work at game industry but I didn’t achieve it yet, I would like to see your work to have some idea witch level is good to have chance to get into the industry. Is great to see how someone live the dream you inspired me. All best luck in hope you learn a lot from you team. I’m sorry for my bad English
I've been at it for 8yrs now, made a bit of pocket change commission here and there. It's so heart breaking to think I suck that much even after I graduated fine arts and years spend. I'm not capable of grinding like others, I quickly fall flat from grinding, and 10x more energy required to get back up.
But this 2023, I made a goal to complete 100 character sketch and turn it into a pdf sketchbook collection, Im currently at character no. 5, and planning on making simple content around this project. It really doesn't matter what content I make relating to the project at the moment. But I've started making short video, only made 1 for youtube yet, the rest are reels in instagram. I'm also not that smart, and not that great at art, so I will just look for people who are willing to support my work through growing my social media this year, and if it fails I might just quit art.
Trent you are one of my biggest inspiration (since 2015 the first vid I watched from you was kungfulio) and made me actually really believed that I could make it back in the day, but it's all on me for being sucky. I just hope things get better this year.
I know that feeling too. I started drawing pretty late, when I was 29. I have drawn almost religiously to try and make up time and it is insanely discouraging to see how much I need to grow. My art isn't bad per-say but I'm no master. After 4 years of self teaching the grind is getting noticeable.
I just watched your youtube short and you DO NOT SUCK. Maybe you are bad at marketing your skill set but that is not the same as you not having skill.
@@mitchellsink2584 Nice art Mitchell! I checked your RUclips channel & like your style. I've just very recently pivoted my gaming channel into an art channel 😃🎨✅
Your art is amazing! keep at it, show your process on RUclips of your characters for sure!!! Grinding is hard, so make the work fun for yourself in some way:) If you share your love for it, I feel like people will follow for that bc you can tell when someone really likes what they do.
I struggle with a grindset mentality due to mental health. I've been working hard on my mental health and I've slowly been able to put more hours in a day without becoming emotionally fatigued. I like the work hard message in Trent's videos as a lot of artists need to hear it. But it is worth paying attention to what, precisely, stops you from meeting that work load. For me is was being hyper critical which just wore me out.
My 2023 goals:
- To add new items to my Etsy shop and find new ways to use my art in different products. (and to reach at least 100 sales)
- To improve my art in terms of composition.
- To be more active on social media (primarily RUclips and Tiktok)
- To make my own website.
- To be proactive and to reach out to small studios and indie devs and writers offering my skills.
I needed this so so bad. My motivation is underground, mostly because of my health and the fact that I’m alone in this.
Edit: my goals are to make a brand new portfolio and get that job in a studio, making myself a name. I also want to implement 3D in my workflow as it’s a welcomed skill.
As someone who had to suffer through ilness for almost 3 years and had to keep working at the same time, I feel for you. Hang in there, fellow artist!
I had Covid, then it turned into pneumonia I feel ya! Maybe what I had is not as serious as your situation but I did not at all feel like really doing much of anything while I was ill (was sick for a few weeks then thought I was better than right after started developing pneumonia and was sick again for a few weeks.).
My art goals are to Make a webtoon, create a childrens book, try out a unity game development a non shooter ones, because i don't like the violence, maybe try out to make a how to design books, also try with toy design from sketch to 3d models and try to pitch it to some company
Trent, I don’t think I’ve ever commented on any RUclips video in my life. I spend most of my time working on my own artwork while listening to other artists talk or teach or chat, so I mostly lurk. I have decided to come out of lurking status to specifically let you know that I have been encouraged by your videos. I watched this one today and even as I clicked play, I was thinking in the back of my mind how sad it is that I haven’t set any art goals yet for this year or really wanted to think of it. Usually I am very excited to plan. I think I have just been beaten down to the point of not having any hope anymore about my career. I have pretty much decided that, after years of trying to improve my skills, I still must suck. I can only assume that my work isn’t professional enough or likable enough because I can’t get anywhere. I have two personal projects …a children’s book that I am nearly finished with and an illustrated chapter book that I really enjoy working on, but I’m not sure I can muster enough confidence to finish them. I know that sounds so lame, but I am 46 years old and have spent the past 10 years trying to improve my skills after I had an art degree from years before. I have to remind myself that I have been raising and homeschooling my four kids which is like 3 full time jobs I feel, but I still think I should see some signs that I am headed in the right direction and that is not what I am seeing. I used to have confidence, I have read every book about creativity and productivity I have listened to podasts, RUclips artists I admire, taken online classes from mentors, I have entered contests and failed over and over and over and I have tried to build up an instagram following only to get lower and lower and lower amounts of response even from my own friends and family. I guess I should take the hint and give up. The only thing that has given me an inkling of my old fire was this video today. I hope I can kindle it into a drive to try yet again.
Thanks for all you do. I appreciate it.
For the love of God finish your 2 personal projects! You owe at least that to yourself and the effort you have put in already. I also say this because one of my favorite authors said in an interview, "If I hadn't started writing Eragon, no if I had never finished Eragon I wouldn't be here today." ~Christopher Paolini So please finish your projects. :)
I also say finish your projects because in high school I had and art teacher who was really pushing me towards art. I listened to society and didn't continue with anything art even though I enjoyed it immensely and had sorta a talent for it. I went to college and got a different degree and well I am not in a job that requires that degree. Heck I am doing a job I was capable of while in college without a degree and getting paid peanuts. Here I am at 30 going back to art and oh how I wished I had listened sooner.
As an art director with my own design studio in the game industry who is regularly looking at artist portfolios I would say keep your portfolio to 5 pieces, 8 at the maximum. Art directors of very busy people and we don't have time to look over 10 or 15 pieces for every single artist we're considering. 3 to 5 pieces of killer art in your portfolio I think are just as effective as 10 or 15.
Picked up drawing again about a month ago. Haven’t drawn since I was in high school and I’m 33 now. Been really feeling it tho and am gonna give it substantial time and see where it takes me. Would love to simply get confident enough to draw pictures for people as gifts or whatever and feel proud of them. Startin’ small ✌️
one of my biggest goals for this year is relaying my foundation, becoming a better artist, learning new mediums, and becoming a stronger artist in general.
also just found your page 5 mins ago, I really needed this, thanks man!
Well Im still a student so career wise I cant really do anything yet. What Im planning to do is build a portfolio in the first half of the year which will hopefully make experienced people already in the industry take me more seriously as a student, so I can network. I also want to build a portfolio so that theyll accept me into a solid looking art school that I found. Im also planning to make an online comic or just some worldbuilding online about this universe and story I have in my head and I want to get things related to that in motion by the end of the year. I also wanna win this years comic con illustration competition and overall be a looooooot more active in the art community this year. I wanna find people I can grow alongside with. Yeah… thats about it.
My art goals this year is to be consistent, accept that I'm going to fail alot along the way but not letting that stop me, and to get better with the art fundamentals so that I can become a concept artist. A character concept artist to be more specific but I'm willing to try other things as well.
Hi Trent my objective for this year is to finally to start working at video game studio. on a side note keep improving my art skill and expand my comfort zone .
I want to finally sit down and have daily and structured practice to get my fundamentals to a good level. By the end of the year I want my fundamentals to be rock solid so I am ready to move on to more difficult lessons and to keep improving.
I loved your advice about moving to the country to lower living costs, in order to be able to work slightly less hours and spend more time on passion projects. That’s exactly what I’ve done, and now I get a day a week to work for passion, not bills. Love your way of thinking, life is not all about having the most expensive stuff.
I've spent 5 years learning how to draw. I know I have a lot to learn still, but I believe I am good enough to start publishing Illustrations in books. I would love to finish my TTRPG gaming module and publish it via kickstarter or something along those lines. I am grateful for the health and well being of my wife and children. I am also grateful to amazing artists like Trent and other that share their craft and teach new people about this career/hobby.
My art goal for 2023 is to get better at figure drawing. I need to better understand anatomy and movement to give some weight to some of the poses I have been drawing.
I would also like to dive deeper into digital art. My girlfriend had bought me a drawing tablet for Christmas and I have been extremely intimidated at jumping into it. I don’t even know where to start because I don’t know the basics of Photoshop, and lots of “beginner tutorials” assume I know the basics. So needless to say I will be jumping around the internet to teach myself.
My goal is to create finished pieces and not just sketches. I like to draw anthropomorphic characters. I want to expand upon the world that these characters live in, giving them some environment and showing what kinds of technology and tools they use in their daily lives. I want to communicate the characters' emotions and give insight into what some of their spiritual beliefs are. I want to grow beyond just a basic rendering of somewhat realistic proportions and start to push the shape language in more interesting directions.
I would like to start producing more work, indie comics , illustration work at least try and get SOMETHING out there for people to see, that’s my plan for 2023. Thanks for your videos Trent, they are a life preserver in the choppy seas of freelancing!
Started my digital art journey in April last year and started posting my art (character designs) online in various FB groups and created an Artstation portfolio as well as a Deviant Art one and a FB page for my art. This year I'm focusing on building an audience and improving my rendering skills, which I find I'm doing with every new piece I'm doing and being more consistent in my posting of my art, I'm also debating whether I should create instagram and twitter art page or not. Ultimately I wanna be an independent creator, creating my own stories and art for those stories
This year I have a plan not to be too greedy for succes. Last year was the best year of my life and I achieved lot of things i planned from years, so this year I have plan to: Growing slowly, spending more time with my family, more time for my projects (creating concept of my game for publisher), stabilaze my position in new work.
Trent You made great work ! Thank You!
I am working as an outsource manager. nothing better than you having multiple portfolios clearly adressing a theme, everything properly sorted and showing your range
I've just learned from my therapy reprocessing to reduce my stress by avoiding any unnecessary self-pressure, which also came from too many big plans I promised to accomplish to myself but failed to, due to my worsened mental health and vulnerable state I was in for almost the whole last year, so I'm just doing my best by focusing a few resolutions and one, two plans this year for now. Namely, applying and preparing for a booth at a smaller convention in my city to sell some merch and do some networking (really eager to explore this direction this year after I assisted another friend during their own booth session last year) and completing at least 1 short-story/short-page manga chapter until the end of the year. Gotta get those steps done first before making any more new plans.
Thank you for your insight throughout the years and for being such an on-point navigator, Trent!
*This came at EXACTLY the right time for me. Thanks Trent!* ✅✅🎨🎨😃😃🎨🎨✅✅
I want to shake off the fear of failure and stop procrastinating. Once I do sit down to actually do it, drawing feels like meditation and fills me with joy even when the art doesn't turn out right. I want to be a character illustrator but ironically I'm very intimidated by drawing the human figure. I believe that I'm thinking too much and instead I have to find a way to stop overthinking and just draw. Thank you so much for the insiprational video! Happy New Year!
My road map is constantly changing. My goal is to live comfortably after I retire from the army while doing what I love.
The last 3 years I have been following the path of an independent artist, and i've been doing well. Feels good to realize I am already doing many of the things you have mentioned in this video, but the 1 thing i need to improve upon is creating more rapidly, and posting more often! Things are definitely on a great trajectory, I just have to keep doing more of what I'm already doing! Thanks so much man!! Love your work, and your messages are always sharp as a katana!!
Just recently got a new PC.. my son and I are consoler gamers, but we're going to download Steam just so we can play Twilight Monk!! We loved the audio books and bought the World of Twilight Monk vol. 1 book :)
hey Trent,
Thanks for the information your always providing incite in the field,
For my self I look to turn pro and work in video games.
In order to do this I need a portfolio that represent's skill that a company for video game's want to see!!
I feel comfortable in my skill's however the way I portray that to someone who is looking to hire need's work and focus!!
I already have my first character portfolio piece which I am confident in, as well as various Environment's though would like to add more.
I have worked on video game project's and set to release a game within the next 2 month, so I feel once released this will help to prove myself to potential employer's!!
Hope you have a nice day,
Ryan Middleton
1) draw and write a few children's books based on mythology
2) a weekly comic strip
3) learning Clip art studio
My goal for this year is to finally enter the game industry as a concept artist. I’ve finished art college, have a pretty solid portfolio, and am ready in my life to enter. Now it’s just a matter of sending enough applications out, networking, and being in the right place at the right time
1:55 well... finally getting hired by a game studio or art house to make environment/prop concept art. Now that in 2023 university isn't a burden feels like the time is coming for me.
Needed this, thanks!
Goals:
1. Start posting comedic art vids (sounds like shameless self promo but its a huge goal lmao)
2. Start indie game project
3. Merge my 3D and 2D art skills into 1 workflow
Okay: my goals for 2023-- writing, drawing & publishing a comic I've been developing; writing and publishing a children's book, designing a line of greeting cards, a calendar, oracle deck & planner oriented towards older Black women, creating merch to go with all those products, doing more freelance work, including a Werewolf comic that may be in the future. Oh!! And to start learning animation! :-D
My art goal for 2023 is to be as consistent with practicing as possible. I rly like environments art so i guess i will mostly stick to that. What really pushed me into this was when there was a recruiter from blizzard and netflix come to our uni. She basically told every artist in the conference room that we compete against people who draw everyday and we already lose against the competition just by not drawing consistently enough. That seriously snapped me back to reality and my improvement is definitely at a better pace now.
The focus of the beginning of the year is to ship a short movie we started with my partner 3 years ago. Happy new year everyone, Trent! I wish you the best for 2023, have fun !
Excellent video to start the year - Thank you Trent!
My goals:
Short Term - Get my portfolio to the point that it can be shared and network with other digital artists (IG, Discord, etc) and apply to my first job.
Mid Term - take a class, continue to educate myself, expand my network and land consistent work with a studio.
Long Term - polish my strengths and weaknesses, fine tune my craft and elevate myself to be an inspiration to a team of talented artists.
Saludos!
I need to make a sculpt of Ching Yeh's work. It will be my ticket into a better education and a portfolio piece so strong, it will be a great foundation for my portfolio.
So I want to learn 3D Sculpting. Get that workflow down from sculpt to texturing to rendering.
As an artist this year I have two goals.
Goal one: start my journey on teaching myself art fundamentals, character and environmental design/concept art & then practising them. Practising my creativity. I've done a lot of research for this, but my fear of inadequacy, avoidance, and mental health struggles have made starting very daunting. I'm only partway through this video, but i find myself very grateful i stumbled upon it. Writing this down has helped reignite the ember that was my determination.
Goal two: I'm creating a homebrew dnd campaign at the moment based off a fantasy world I created for two of my original stories. I want to illustrate or at the very least do concept art for my designs. Environments/biomes, npcs, cities, objects/armour/weapons/clothing, mounts, magic, monsters/creatures, pets/familars, and my players characters. I'm aiming to have at least a few art pieces done of each category I just listed by the end of this year!
Thank you for the encouragement
I'm a couple months behind, but I have a goal and have already started on it.
My goal: Get a publishing deal for a comic book.
In January, I enrolled in a CGMA comic class. I just finished a couple days ago, and have a good foundation for a pitch but I need to work on it still before I push it out. Here's what I want to complete this year to reach my goal of getting a publishing deal:
1. Complete 20-30 pages of my comic (I have 6 done currently)
2. Gather an audience (I'm mainly considering RUclips, but Instagram might be a good outlet too).
3. Continue working on my comic while trying to get a publishing deal so I don't get caught with a tight deadline.
4. Continue my art education.
Thank you Trent for all you do. I've always loved your artwork, and your videos have been an inspiration for me to continue learning since I graduated from college.
I have already established a goal. I want to learn how to draw properly this year so I can draw whatever I want without thinking „omg, this is sooo bad, i dont want to show it to anyone”. The next year I want to make a living out of it either it will be social media Drawing or Job.
I'm 20. I've always been an athlete and an artist on the side, just for fun. I've recently realized I want to pursue art and really find what I want to do with it. Graphic novels/comics, various types of character design, and many other options interest me. But now, im transferring in to a really good art school and using my D1 level athletics for scholarship so that I can pursue this. I just want to focus on getting better, and good enough to do SOMETHING. Then, along that road, I'll be able to find my fit. I'm excited.
Improve my art skills significantly.
Get better at digital art mainly painting.
Start 3D modeling and sculpting. (Z Brush and Maya)
Make a online presence and a portfolio.
Make my own creator owned short comics.
Start applying for jobs after college.
(2.5years left)
Damn holy shit I have to double down
I currently work part time for an animation studio and part time as a freelance illustrator. My goals for the next two years are too broad and I need to narrow down, but at the moment I have three big ones:
1. Improve my concept and environment art skills to make myself even more employable
2. Become an exhibiting artist (traditional, non-digital art)
3. Improve my story boarding skills for both comic book art and animation.
I know, I know, it’s too much!
Hi, thank you for your vidéo trent !
I've been a freelancer for 2 years. I'm just beginning to identify what I really like to do and what I don't like to do. This is what I want to set up for 2023. I'm on my way to discover my dream, slowly but surely :)
My goal this year is to go from a plain "concept artist" to a "good concept" artist, one that (indie) game studio's would like to hire. You once said that there are a lot of concept artists, but that there is a shortage of actual good ones. I want to level up my art rendering skills, and I want my concepts to be easy to read for 3D artists who have to work from them.
I signed up for an art mentorship, but I am also currently taking part in a 1-year challenge where I draw specific topics every month. All of these topics are focussing on improving my weaknesses and getting better at what I already do.
Art goals for 2023 for me are to step back more from taking on the one off commission and focus instead on my project and my skillset development such as textures, special effects and environments. I haven't had time between private commissions for the past like 2 years which means that I'm probably massively underpricing myself but I have a graphic novel I'm wanting to work on. I want to actually create a professional portfolio. I'm going to keep creating my merch and going to in person shows which I went to my first one last year and had a blast and did really well which leads to a more viable income and more passive income for me. I'm signed up for 3 more and have already done one for this year so that train is going strong. I'm also trying to get a better balance of my work/fun life balance. While I love creating art all the time I need to learn to step back and actually enjoy time that doesn't have to do with art.
Thanks for making this video on setting goals. 1. Improve character rendering 2. improve character design. 3. Work in a game studio. 4. Do work for Aquatic Moon : )
My ultimate goal is to create my own comics. To get there my plan is to grow my audience and create comission work while I develope my books. Im currently unemployed and need to finance the dreams, dont need comissions specifically but to do that but start have financial success in art one step at a time is the goal in the moment, however that needs to happen.
Thank you for posting this and I wish I could hit the "like" button more than one on this! Thanks for the reminder of being hopefully and mapmaking/course correcting!
most videos i've seen have music in the background. this calming narration with golden nuggets of wisdom is great. tip of the hat my friend.
my general goal for 2023 is to get better at my drawing fundamentals since i'm still a student and learning. But I also want to get a solid understanding of what makes a good character design so good, and the other way around. On top of that I want to learn how to draw/paint basic landscapes from reference photos, using correct perspective and knowing a bit better of what elements to use where
That is my general goal for 2023, I believe that I'll be able to achieve this if I put in the time and effort, as always great videos Trent!
heyooo im way late but my goal for this year this goes to next year too and it is to grow my portfolio and start being able to view and make characters from a concept artist perspective. I'm gonna start dedicating time to making characters and items that tell a story, not just studying and practicing like I have been. Im going to grow my portfolio and start adding custom characters and items from multiple perspectives that demonstrate story telling and consistency. Ive always wanted to be a concept artist but now I'm really starting to take it seriously and focus on the concept side rather than just art. I plan to make 3 characters a week that demonstrate my growth and storytelling while reinforcing the fundamentals
. Thank youuuu trenttt.
I'd like to create more of my own world building and find peace in the mindspace that I can create stuff that I like and I find fullfilling.
This is it, 2023, the year I actually make a portfolio that gets me into the game industry !
I'm currently gathering all the pro artists that I like into a Gdoc so I can study them, what their portfolio look like, what type of content, do I want to specialize more into characters or environment? Can I reach similar quality in terms of drawing? etc etc all these questions needs an answer so I can lock my target
I want to find the thing I love to create and that is also something needed by the industry
I have a job, but Im now out of the production part of art. Ive made it to where i always wanted, but i need to relight my passion to work on my own stuff for fun at night. I just need to do it after working a 8 or 10 hr day. I need a little "Art preworkout"!
I need to do this and work on my own book project to keep myself happy creating. I love helping all the artist during the day and ill never give that up. But i need a little art time at night for myself. Im finding this inspirational.
Hey there! In 2023 my goal is to find an internship/ job where I can apply the skills from college, mainly because I do miss the community that I had before and it motivated me to do better, grow as a person and do more work than I usually do on my own. If I don't get that opportunity than Ill continue with my longtime goal to also build a studio and RUclips channel to help other folks out like RUclips has done for me. Overall just focus on MAKING GOOD ART. I listened to the Neil Gaiman speech and overall it has helped me get out of the slump I was in. Finding exactly what I want to do in the workplace has been hard/ but I also found that not making a decision at all is also making a decision to hold yourself back. Therefore I will no longer to hold myself back work wise, bring the best I've got and niche down to focus on moving forward. On the other hand I will treat people like how I want to be treated, with kindness and respect; no longer making excuses for other people for their behavior and only move forward with individuals I can trust and same will of course apply to me. Maybe then, 2023 will not be as bad of a year as 2022 has been. Can't wait for the next video, thank you for reading if you read thus far you're awesome!
My goal for 2023 is to get a studio job where I can put my skill on the table and be helpful, and hopefully grow more as an artist. I have my gigs, but they are pretty local, almost all of them came from the people I know personally, so I can't wait to get my hands on a studio project, that can be anything, character design, enviroment design, props, icons, ui/ux.
actually finding start up capital and investors to start publishing fulltime.
organizing my art into a proper marketable form
actually having faith in my work enough that the fighters and haters wont affect me psychologically.
do more coloring and digital colored work.
actually doing more traditional colored work.
finishing an artbook
I want to get a career I can live off of in art. I've always loved comics and have been thinking of getting a comic off the ground, and have been heavily focused in improving my art in general. I either want to go deeper in the comic territory or become a concept artist, those are my two main dreams in regards to art.
Improving my storyboarding(pro level) and being able to make game ready characters comfortably( from sculpting to rigging to make the clothing).
Trent I really appreciate your words of wisdom. I had a job at a mobile games studio doing concept art and it was the happiest I'd ever been working. Unfortunately our project was canned and now its been over a year and I am working as a bg designer for animation and freelancing on some game art on the side. I'm feeling stuck and I know I am a good concept artist but I feel like no studio that I want to work at will give me the time of day. I think I need to just keep pushing and I am grateful for my sucky job because its pushing me more and more everyday to try harder, take more classes, and take what I want in life. Thank you for reminding me of that!
I will shift to making most of my money from art by making personally directed projects, and I will at least double or triple my artist revenue for this year compared to last year.
I made almost all revenue from commissions last year, and it was almost enough to cover living expenses. I am grateful to all my customers and wish for their continued support in my newer ventures.
My goals for 2023 would be :
Pass school and complete my 3D Animation for video games program.
Finish 3 Portfolios !
1st 3D Animation demo reel
2nd VFX demo reel
3rd Concept Art Portfolio
I am in love with the process of concept art however any job in the video game industry would be a dream come true, I started learning late so ive been grinding overtime every single day to make up for the lost time. I must admit 1 year of daily grinding goes a loong way so thank you Trent for your videos they keep me motivated and help me through the sleepless nights !
My goal this year is to A) become more confident in my art in general and B) work on becoming more independent/contract focused and C) building my portfolio and my fantasy world so I can hopefully begin to turn it into some sort of game
My goal this year is to stay dived into my art. I invest so much time and money to still be in and out. This year I stay in so I can improve the way I see it.
I’m turning 30 this year and finally answered the call to do art. I was previously a graphic designer so some skills will overlap. But I’m starting from scratch and relearning art this year while doing part-time work. I just wish I had the courage to start sooner, but I’m grateful to realize this now and get started!
You can do it!, never late!. Im 33 and starting learning digital art.
I'm grateful for the fact that I'm getting married in the beginning of the year . Although I dont have a career in Concept art yet , I'm fully aware of my roadblocks ahead and I'm glad I have a very supportive parents and fiance to help me through it.
art career goals cos the video said so 8P: getting back into the personal commission game, building out a prop + character portfolio next to uni and job.
My goal this year is to build my personal brand as an artist and create more content consistently.
I am transitioning from traditional art to digital art, so this is going to be a huge challenge and learning curve for me... I want to teach my art and share tips, encourage people to put their work out there.
My goal for 2023 is to finally break the crippling fear of failure.
After I failed my art degree because of my only 2D course I get panic attacks everytime I start drawing.
I'm so sick of it... So I want to finally beat it and get myself to a skillpoint where I just enjoy what I'm doing
My career goal is to Build an audience on my platforms, specifically youtube. I'm planning on putting my art as a cover image and bg for my singing covers and coming out with original songs. I plan to combine my love of art and singing together and make something that's (hopefully) cool.
2023 goals: Self publishing 2 comics. One fan based as a marketing/webcomic stunt to build a base, the other a novel adaptation and original IP. Big year!
I don't think I'm ready for a career in art yet. Took a 8 year break from drawing (still doodled but very rarely) so my road map for 2023 is just to get my art legs and just practice with the new drawing tablet. I'm only 26 and it was my dream to be a concept artist when I was in high-school. I think now is a better time than any to pursue it
I'm grateful for your video content, Trent. Not only you show art tips and tricks, but also show other perspectives about life and talk about interesting mindsets that sometimes one haven't considered yet.
As for my goals for 2023, I plan on getting back at 3D animation, specifically for games in action and platformer genre, and thrive in this field. I will write down on a notebook my roadmap in more detail and be sure to look back at it when things feel sidetracked. And as always, write down actionable, realistic things I know are in my control, otherwise one could often get frustrated if things go out of your control.
I wish you all the best in your future projects, Trent!
My personal main goal right now is creating some kind proper online presence/landing page that I can refer people to(I have a twitter but its super messy) with a website, proper email etc. and publishing some kind of finished artistic product. Right now that product is making a game since I'm also interested in programming but I could see this change over the year.
My Secondary goal would be to build a fanbase/art connections, probably through fanart since that seems like the easiest way to go (and I have a few IPs im passionate about).
As a sort of "dream" I think making an actual living off of my art either as a product of reaching those goals or even while working towards them could be neat but I'm kind of pulled more towards programming as an occupation right now so it's not a goal I HAVE to reach this year. I'll probably do some more thinking on this point during january and finalize my goals after that.
I am a 17yo newbie artist who thanks to you recently discovered that concept art is literally my dream job. I have just a couple pencil drawings I'm really proud of under my belt and want to use this year to gain as much experience as possible. I kind of just want to get myself out there to have any chance of getting noticed, though I am not confident in my ability to stand out at all. I just watched your video about setting impossible goals for yourself and was really inspired, so I'll attempt to make a graphic novel out of the story that has been cooking in my head for a while and get as far as I possibly can this year. Wish me luck!
I find it so refreshing that you are using Sketchbook which is free. It this to show that you ain't a Adobe mindless fanboy. As Graphic designer that used PS 3.5 at work, in 2023 I don't understand why people think they have to use PS for illustrating and paying rent for it.
I want to transition to artist and graphic design but I have to bring $100k/annually to make that jump. Working for other people wouldn't bring me that so I'm thinking to do a channel of teaching drawing, but also illustrate children books myself and print on demand apparel related to the channel and books.
Also could you do a video tutorial of your process for Sketchbook illustrating? Have you tried Krita, Affinity Photo and Clip Studio Paint?
Hello. This year I would like to build my audience. I have decided that the best way for me to do that is to quit things I have known are not working (even if I wish they did), learn about marketing, study colors in my art, and follow through on the concepts/ideas I have already presented. This will also help build a page that looks more cohesive.
I've gotten several feedbacks this yeah that honestly made me question if I should just stop, especially at my age. But after several videos, you and others, and debates I decided to change priority instead. So thank you for making videos!
Thanks Trent i really needed to hear encouraging words like these. Time to make a plan.
I need to kick myself in the ass and get back into animation. It's what I spent my life trying to do prior to this and it's the only way I'm ever going to make any of my projects work in the long run.
Seeing this a few months late, but I just rediscovered your channel buried in the subscriptions list. I don’t think it’s too late in the year for goal setting though. I’m a stay at home Mom who is getting things going to teach and demonstrate living history.
At the same time I’m pursuing improving my digital art skills through drawing a comic. I’m looking to improve the skills that are lacking (landscape, buildings, items, etc) by building a file of concept art for my comic. I have a tentative goal of looking for an art based job I can work from home, but either way I’m looking forward to learning!
My art goal for 2023
Is to start drawing again and get back to the groove of it and ultimately improve on my skill set.
Hi Trent, today you made me cry on my work :')
I'm working on a project and do almost every art and UI for a mobile game, and it's my second job after 1,5y. of not-working. It was really hard time, so after getting this job I was just happy to make my own money and buy stuff. So today I realized (not for the first time, I knew it, but it's just hit me harder this time) that money it's the one thing that I'm thinking of. I don't even know if I wanna be an artist for a job, it's just barely one thing that I can do good and get paid for. I'm almost 25, and it's both so much and not - I have plenty of time, but plenty of time spend to just try smth.
Idk what do I want from my professional path and I don't know how to understand it, neither what do I want from my life except comfort and a puppy.
Just thank you, I'll try to figure it out somehow.
(really enjoying your art and videos
Industrial design student pivot into -> environments, props, weapon/tool design.
Confident skillset: Perspective, engineering, visual communication
Challenges being faced: increased output, visual library, graphic design
Right now my main goals for art right now is to improve on how my artstyle and artwork is right now while I'm in college, As well trying to find good ways to get a start in the comics and animation industries,right now I'm trying to find some internships I could possibly apply later in the year ,If not some time next to get my foot in the door somehow
I want to start uploading my work on a regular basis, train my skills and get a first commision
I’m grateful I still have my family with me ☺ despite being a bit of a workaholic
My plan for this year is to create stronger images to add to my (small by the way), portfolio. To get more comfortable with digital art, both PC and iPad. Oh, I’m 52 this year so I think it’s time I got more serious otherwise I’ll be delivering groceries for the rest of my life! 😂
Want to produce music, 18 now but I’ve kinda focused on only that for the past couple years
This year I want to get into digital art, my parents are artists so as a kid I’d compare too much but I want a new creative hobby to learn
Art will prob help me not burn out for sure. Don’t usually comment on random stuff I just found but I found this inspiring for everything, music, art, or whatever so cheers :)
i really enjoyed and needed this to help motivate me. i have been wanting to get into gaming design and drawing, but am unsure if i want environment, skins, splash art, ect. i reallly want to learn but im afriad my art style isnt good enough. im going to be a adult in june this year so i want to figure something out fast but REALLY cant afford a school to get a degree at. i have friends who help support me and also want to do the same thing so my idea is to see if all 4 of us can work together and get things put together to try to create some thing together. but if i cant get in anywhere to a school i know i wont be accepted in to the studios i want. i just know i need to start taking things seriously this year. thank u for the help trent!!!
Hi ! My goal for 2023 is getting an internship as a 2D Game Artist at an indie studio. Therefore I wanna build a proper portfolio and learn the process of rendering as good as I can. Your videos motivate me a lot and I'm glad I found your channel!
Your content is, to me, more life wisdom than purely art. Thanks for the help, I change course but always blame myself, thanks.
I’m coming off active duty and plan to continue building my art from a hobby that makes money to a full time job.
For 2023, just gotta get my first book done and have my RUclips channel started 🤷♂️
I'm currently working with an indie team on a game to be released sometime in the first half of 2023. I'm also in my graduating semester of college with a BA in art... my goals are to polish off my concept art and illustration portfolio and get hired at either a local or up and coming studio! I would love to focus on fantasy themed games.
I'm trying to transition from doing musician art to going into gaming concept or environmental illustrations. My goal is to build my knowledge, keep drawing, and land a job doing these things. I don't know how but I'm gunna try to get these jobs lol
Alright, my goal for 2023 is to grow comfortable with drawing every day and practice laying ideas down fast
Being a comic book artist has been my dream ever since I was little, and I want to start taking steps towards it
Hi, I taking your advice Mr. Kaniuga. So my art goals this year (a letter to myself). First just start drawing and post more. Stop trying to perfect a drawing and accept that I will have alot of bad drawing might as well get it out. And that it will improve overtime from learning from mistake and continue getting constructive criticism. Second start on progressing the comic I want to make, it will evolve overtime or it will fail, it may not be your magnum opus but might the stepping stone to it. Third when you get the money invest on equipment to make art prints, stickers and keychain. You've always wanted to sell at your art during the conventions you see online. Try it if you didn't make much profit. Think of what happened, why did you think they didn't sell well, was it the lack of marketing in social media.