I’m in Canada this week for the F1 gp so the setup is not as good as usual but I didn’t think that was a reason to skip class! Hope these portfolio tips help you get to your goal 😘
Yea Marc it helped. I love you and your videos. Thanks for the consistent uploads too! I will be buying the art class when my bank account is stacked. 😘
Just a thought as far as a topic for future videos, I was talking with some other artists on a forum, and we were discussing how you go through phases of thinking your art is pretty good, then you think it's garbage, then you think it's good, then it's garbage again, etc. Someone said that's because your artistic eye adjusts faster than your skills do. So your artistic eye starts to recognize where you need work, I guess? I'd love to hear a video on your perspective on this!
Gosh your english is really good :D Ive been watching some of your old videos, and its such a difference. Also, this is my absolutely favourite art channel on the tube. Bless you
The knowledge you provided was the perfect birthday gift for me! Thank you, Marc! ✨ This video came out just in time, as I was wondering these things about building a good portfolio
This is one thing that annoys me about the school I’m currently in. I’m wanting to exclusively focus on becoming a masterful character artist, as I follow many East Asian character artists (both illustrators and concept artists). Right now, it’s my weakest thread, and I want to make it my strongest so that I can build a brand and business off of my own characters (a la RossDraws or WLOP sort of deal). My school, however, because of the condensed study period (7 and a half months) doesn’t allow for me to really focus on that, and I’m always essentially fainting after school out of mental exhaustion. The biggest thing that annoys me is that it’s a jack of all trades school of sorts. Which no longer fits my interests. (Also, if you’re wondering what level I want to reach for character art, search up “Jin Kwang Park”, “Lee Kimsan” and “Christophe Young” on ArtStation. That’s my goal). Just makes me worry: I’m 21 and only (roughly) two months ago did I have the epiphany and sudden drive to accomplish this as my self-fulfilling and career goal. Which means that so many others are already massively ahead of me. I worry I’m too late to the bandwagon, so to speak.
dude, youre 21!!!! thats like a little art baby, youve got alllllll the time in the world !!!! I can assure you, age dosnt matter one bit ( I guess if youre 60+ applying for junior art jobs at competetive companies that might be kinda tough) but otherwise, youve got ur whole life ahead of you!!! please dont ever get discoraged because somone else got ur dream job at like 12 yrs old, cause you arnt them, you are you. its nice to look up to people but at the end of the day your path dosnt have to be like theirs to get the same result, life isnt a math equation, its much more random and chaotic than that. I'll leave you with a nice quote that I roughly translated from my grandma " The most valuable trees take the longest to grow, the easies to chop down is the fastest to go up "
Hey Marc. I(34m) am loving your videos. They have really helped me out. I'm essentially just beginning in art/digital art in an effort to be able to submit a couple things for review while applying to a a school. as it stands i do not have the skills yet to submit anything. but i did want to let you know, your videos are indeed helping me. while i am doing your learn to draw in 30 days, i am also watching as many of your videos as i can so that i can learn and understand as i continue along this journey. i've been practicing for about a week now. yesterday i decided to see how much of what i learned can i actually apply. needless to say i was actually surprised with my results. yes it still looks like a average elementary school drawing, but it is better than anything i could do a week ago. i am not a student of your class as of yet as my funds are directed towards other projects at this time, but i do look forward to picking it up in the future. anyway, i just wanted to let you know that you are doing fantastic with your videos. i look forward to seeing more of them and rewatching things as i'm learning. thanks again.
Really good advice!, Marc! Thanks for all these amazing Tips! However. I wonder , what if you really have a lot of interests in different fields such as Illustration, Concept Art and Animation. For instance, I'm currently at this point where I'm transitioning from Illustration to Animation, making my own projects, doing my own Concept Art for those projects, my own BGs etc. Would you keep it all in one portfolio or would you recommend to keep it separate?
find good examples, junior artists who I can look up their portfolio because they fit into the companies needs, someone who got the job. Well...Mr. Brunnet you are one of those artists, a super saiyan artist who's portfolio I look at because you and I have been inspired by eastern pop culture. Since your work has elements from pop culture, I study that, and remix it with my work, all in the end to learn from a grandmaster who is teaching me on how to make my work better by using what I like. Artists get better by studying artists who have gone beyond super saiyan two. Enjoy the F1.
The most hilarious part is when you see a company/person(one man company) and their concept artist has literally worse skills than you (and I’m saying it with exactly zero self confidence and years of drawing behind my back, so you can imagine, if even I say that…) How in earth do I compare then? I don’t want to walk backwards….but I’m not needed. I’m often losing hope, not just on art field, but anywhere else. I have the schooling and the experience even, and I just see someone worse getting hired, and I’m entirely ignored. Multiple cases. My channel is not art based tho, but I have a portfolio, which sometimes I update, same goes to cv. And yet, useless. I’m thankful for this video, it has excellent tips, but where on earth should I keep digging for work, this is the question after the portfolio thing was cleared.
Hi Mark. I would like to ask for advice on exercises, you recommend performing exercises without touching the tablet with your hand, but to do this, I need to lift my shoulder and use it, respectively, it is much more inconvenient than trying to use my shoulder and elbow while touching the brush with the tablet (after all, I have a simple horizontal table without the possibility of somehow tilt the tablet) and in this regard, I am worried about whether my successes are an illusion. And so I can't figure out in any way whether I should continue as convenient, or somehow re-equip my workplace within the existing (small) budget in order to somehow get rid of excessive tension while performing exercises according to the instructions.
I don't have a portfolio yet. Just some random drawings from over the years that look way worse than these. I'll never get hired unless I get my ass in gear. Sadge Thanks for the tips!
Helpful video as always, teacher! Also, could you maybe do a video or just little mentioning about watermakrs?? As someone who just starts my journey with digital art, I was thinking about it a lot: how should it look like? Should it be just my nickname or something more and where should I put it? How big or small should it be? Should I put it as some artists on my full art (which would make the fanart barely visible but at least I would know no one would steal it) or just in the corner for people to potentially erase it and not even mention I've made it or anything. Or maybe should it be on a character I drew with little opacity and matching colors of the character? I feel like not many people talk about it and to me it's a bit confusing 😅
Marc may I ask you something. You state that you've been going through multiple portfolios since those days at Blizzard. Since back then, which is more than a decade, would you say there are time-related differences in what is considered good or bad in portfolios? Like, a feature in your portfolio that would be considered good back then, but nowadays isn't?
look at Trent kaniuga he posts alot about portfolio and what not to include. The video is called infinite jobs for artists. Alot of people from art school have no idea what to put in their portfolio so they never get hired.
do you think company requirements have changed due to the too saturated industry, quality standards, midjourney (ai), etc... ? what I have experienced companies are looking for something different from years ago.... what do you think?
The industry is def not too saturated, basically every studio has open positions. All my art recruiter buddies still look for the exact same thing- good portfolios showing a solid grasp on fundamentals. The applicants they get are just too often subpar
I have to choose specialization at my uni - graphic design. Everyone telling me that I should chose UX/UI because it's ez to find, good paid job, but with all of my heart I want to study in specialization game developer. What should I do? I know it's hard to find job in game dev, but I'm not bad artist there's only 4, maby 5 ppl at my lvl or higher in drawing and graphic design on my year, so maby I have chance to find something. Marc what should I do?
Marc, I hear that studios are focusing on 3D artists and animators more so than 2D which is frustrating for 2D artists who are feeling shut out in a shrinking market. What are your thoughts on this? Do you have an industry insider info on the matter? Thanks as always for the helpful content!
That's only natural, unfortunately. It's all about supply and demand after all. For every one 3D or animation specialist out there you can find ten 2D artists. Meanwhile the actual workload for animations and 3D in a game development cycle is much bigger than for the concept art (unless we are talking about a card game like hearthstone) and thus needs more workers. I studied at a game development focused academy for several years and in all of the classes every year I would notice an almost 15 to 5 ratio of concept artist students vs all other roles combined (programmers, 3D modelers, lighting artists, etc.) I have also been following the job boards for the past 2 years now and I see most studios posting an opening for animation and 3D artist practically every month, while a concept art position opens up at most once or twice per year. Edit: I realize I sound a bit like a doomsayer in this post so let me add that I was just trying to be informative. Definitely do not give up on your passion as an artist - there are always ways to get into the industry if you have the artskills and the knowhow. And even outside the gaming industry there are many ways to make a living as an artist - you just need to be informed and keep up a good mental discipline.
@@InkStep I've never heard of game development focused academies. How did you find and choose one? I'd guess in my country we just lump anything about that in with general arts education, but i'm really curious what kind of curriculum they have for those more specialized programs 👀
@@threnoidia In my country we had a branch of ARC Academy open ~5 years ago and I signed up for that right away. It's the same as going to any regular uni but only for 2 years. All our teachers were hired professionals from the industry and it was quite the interesting experience overall. The curriculum for the art course (which is what I was in) is basically studying every creative role in a AAA studio - game design, concept art, 3d modelling, level design, story writing, etc. While visiting all the lectures was required so that we can gain good first time experience and perspective in all those fields, everyone was free to work only on the assignments they were interested in (so concept artists for example basically never did their 3d or level design homework so that they can focus on drawing a lot instead xD). The last half of the 2nd year we all gathered together and developed a game demo in order for all the students to put their skills to practice in an actual development pipeline. It was by far the highlight of the whole course and what truly got me into wanting to pursue a career as a game dev. I definitely recommend going to a place like that to anyone who is interested in the gaming industry but has next to no idea how it actually works. It will give you a very realistic and hands on view on what being a developer in any of the many possible roles is like nowadays.
Holy sheet the lv that you had around 19 its freaking sick, i would just die of happiness if i received an email like that, i dont know if gonna be able to get an job of this (more with 26 years old i feel old) but i might try for a little more maybe i can be able to do it.
Do you happen to have a video on how to shade with paint brush styles? I’ve been trying to use paint brushes on clip studio yet I can’t get anything right and it just looks bad
Hi Marc. I picked up Semester 1 of Art School today. I look forward to seeing how my own art changes and develops, as I progress through the lessons and assignments. Thanks for the hard work you put into making them. Question: For those who have purchases the first semester is a discount offered on the price for the full art school program to reflect the semester that was already purchased? Also, My CubeBrush ID is WNxSpectre.
Unless you're applying for a big studio, you should include everything just keep it quality, organized, undestsdnable. . For a variety of reasons, big studios want very specialized people. so if that's the case you really want to focus on one thing. Showing other art will be useful too if they happen to like your style, but make the area your focusing on obvious.
Marc just wanna say thanks a lot for your content, my favorite no doubt is the obsevation skill, is one of the best things I ever learned, even some of my friends tell me that I've improved a lot and still can't believe how far I go. Thanks for your videos!
You keep saying you dont need a degree to get these art jobs, maybe back when you entered the industry, but man, these companies do require a bachelors degree or a significant amount of years of experience, or both.
That is indeed what they'll say to politely decline your application, yes. It makes sense of course, if you are not at the level they need, then some more education will surely help. But it's still not a requirement anywhere. I'm still very much in touch with all my friends in the industry, it's not a thing and hasn't been a thing in a lonooong time (20+ years)
At the rate I'm drawing it'll probably take me 50 year to build a portfolio 😂. i just recently realized i have been working on one drawing for almost a year now 😅
Sir. I'm still practicing gesture drawing while not looking at them. Creating male and female poses from my mind. Any words of wisdom. Good luck Mr marc
Design isn't about how pretty the render looks it's mainly about problem solving until you fulfill yours or your client's vision, that level of specificity isn't achievable with current ai tech so even if you use ai, design is still something you have to solve with knowledge and creativity.
I’m in Canada this week for the F1 gp so the setup is not as good as usual but I didn’t think that was a reason to skip class! Hope these portfolio tips help you get to your goal 😘
Yea Marc it helped. I love you and your videos. Thanks for the consistent uploads too! I will be buying the art class when my bank account is stacked. 😘
Who's your favorite team/driver?
I'll hazard a guess that a guy named Marc cheers for...Merc. 😝
@@chadestioco hopefully they do well in quali today. But I wouldn't be mad about an Alonso on the front row
I was thinking whats the deal with that Arnold Schwarzenegger sound 😂😂
I love this man, he is one of the best art teachers ı have ever seen 🎨❤
Wish me luck Marco
Good luck! Where are you applying?
Im not Marc but good luck buddy!
Good luck bruv
Good luck! You can do it!!
🍀 I bestow upon you a four leaf clover!
Just a thought as far as a topic for future videos, I was talking with some other artists on a forum, and we were discussing how you go through phases of thinking your art is pretty good, then you think it's garbage, then you think it's good, then it's garbage again, etc. Someone said that's because your artistic eye adjusts faster than your skills do. So your artistic eye starts to recognize where you need work, I guess? I'd love to hear a video on your perspective on this!
I need this so I now what the animation and gameing industry are looking for out of an employee or I can see how they hire people.
You’re art school has helped me grow so much in the last few months
Gosh your english is really good :D Ive been watching some of your old videos, and its such a difference.
Also, this is my absolutely favourite art channel on the tube. Bless you
This seems to be the best and most smartest advice on this subject I've ever heard and presented in a way that actually makes sense. Thanks Mark.
Thanks for all your advice, they have been vital to improve my drawing
Be honest, it was your stunning good looks wasn't it?
The knowledge you provided was the perfect birthday gift for me! Thank you, Marc! ✨
This video came out just in time, as I was wondering these things about building a good portfolio
Happy birthday!
Happy Birthday! Hope you had a good day
i dont draw much im mostly doing 3d Art but i always come back to this ch to take good advices from experienced people specially portfolio.
This is one thing that annoys me about the school I’m currently in. I’m wanting to exclusively focus on becoming a masterful character artist, as I follow many East Asian character artists (both illustrators and concept artists). Right now, it’s my weakest thread, and I want to make it my strongest so that I can build a brand and business off of my own characters (a la RossDraws or WLOP sort of deal).
My school, however, because of the condensed study period (7 and a half months) doesn’t allow for me to really focus on that, and I’m always essentially fainting after school out of mental exhaustion. The biggest thing that annoys me is that it’s a jack of all trades school of sorts. Which no longer fits my interests.
(Also, if you’re wondering what level I want to reach for character art, search up “Jin Kwang Park”, “Lee Kimsan” and “Christophe Young” on ArtStation. That’s my goal).
Just makes me worry: I’m 21 and only (roughly) two months ago did I have the epiphany and sudden drive to accomplish this as my self-fulfilling and career goal. Which means that so many others are already massively ahead of me. I worry I’m too late to the bandwagon, so to speak.
I feel you dude, my school's tight sceduel doesn't allow me to work on my art skills as well since i also just Dip on my bed after class
dude, youre 21!!!! thats like a little art baby, youve got alllllll the time in the world !!!! I can assure you, age dosnt matter one bit ( I guess if youre 60+ applying for junior art jobs at competetive companies that might be kinda tough) but otherwise, youve got ur whole life ahead of you!!! please dont ever get discoraged because somone else got ur dream job at like 12 yrs old, cause you arnt them, you are you. its nice to look up to people but at the end of the day your path dosnt have to be like theirs to get the same result, life isnt a math equation, its much more random and chaotic than that. I'll leave you with a nice quote that I roughly translated from my grandma " The most valuable trees take the longest to grow, the easies to chop down is the fastest to go up "
Agree 100%
When I look at applications. It's a frantic rush to find their website link XD
That's about it :D
Thank you!!! I was just thinking about setting one up.
Hey Marc. I(34m) am loving your videos. They have really helped me out. I'm essentially just beginning in art/digital art in an effort to be able to submit a couple things for review while applying to a a school. as it stands i do not have the skills yet to submit anything. but i did want to let you know, your videos are indeed helping me. while i am doing your learn to draw in 30 days, i am also watching as many of your videos as i can so that i can learn and understand as i continue along this journey. i've been practicing for about a week now. yesterday i decided to see how much of what i learned can i actually apply. needless to say i was actually surprised with my results. yes it still looks like a average elementary school drawing, but it is better than anything i could do a week ago. i am not a student of your class as of yet as my funds are directed towards other projects at this time, but i do look forward to picking it up in the future. anyway, i just wanted to let you know that you are doing fantastic with your videos. i look forward to seeing more of them and rewatching things as i'm learning. thanks again.
Thank you 🌸
Really good advice!, Marc! Thanks for all these amazing Tips!
However. I wonder , what if you really have a lot of interests in different fields such as Illustration, Concept Art and Animation.
For instance, I'm currently at this point where I'm transitioning from Illustration to Animation, making my own projects, doing my own Concept Art for those projects, my own BGs etc. Would you keep it all in one portfolio or would you recommend to keep it separate?
depends what your goal is! as a work portfolio this often limits you to smaller studios/projects where they need jacks of a trade
Weird request, but would it be possible for you to show us how to render a slime girl? Been trying to wrap my head around it but it isn't clicking
Marc, do you think you could make a break down video on how you draw heads in complex angles?
you are an amazing artist and thankyou for your effort towards us
I needed this Marc. Thank you so very very much.
find good examples, junior artists who I can look up their portfolio because they fit into the companies needs, someone who got the job. Well...Mr. Brunnet you are one of those artists, a super saiyan artist who's portfolio I look at because you and I have been inspired by eastern pop culture. Since your work has elements from pop culture, I study that, and remix it with my work, all in the end to learn from a grandmaster who is teaching me on how to make my work better by using what I like. Artists get better by studying artists who have gone beyond super saiyan two. Enjoy the F1.
Great video Marc! Happy father’s day! :)
Time to get started then
Really helpful tips here 😊
Appreciate you the most🥇
I’m watching this on my break at work(restaurant) and I cannot focus in class today lol gotta watch it later
The most hilarious part is when you see a company/person(one man company) and their concept artist has literally worse skills than you (and I’m saying it with exactly zero self confidence and years of drawing behind my back, so you can imagine, if even I say that…)
How in earth do I compare then? I don’t want to walk backwards….but I’m not needed. I’m often losing hope, not just on art field, but anywhere else. I have the schooling and the experience even, and I just see someone worse getting hired, and I’m entirely ignored. Multiple cases. My channel is not art based tho, but I have a portfolio, which sometimes I update, same goes to cv. And yet, useless.
I’m thankful for this video, it has excellent tips, but where on earth should I keep digging for work, this is the question after the portfolio thing was cleared.
Frick I'm lateeee, this is a very important video for me right now so thank you so much teach!!
Hi Mark. I would like to ask for advice on exercises, you recommend performing exercises without touching the tablet with your hand, but to do this, I need to lift my shoulder and use it, respectively, it is much more inconvenient than trying to use my shoulder and elbow while touching the brush with the tablet (after all, I have a simple horizontal table without the possibility of somehow tilt the tablet) and in this regard, I am worried about whether my successes are an illusion. And so I can't figure out in any way whether I should continue as convenient, or somehow re-equip my workplace within the existing (small) budget in order to somehow get rid of excessive tension while performing exercises according to the instructions.
I've been illegally attending ur class without paying ur fee xD
😧 how dare…
The timing of this video is crazy
I don't have a portfolio yet. Just some random drawings from over the years that look way worse than these.
I'll never get hired unless I get my ass in gear. Sadge
Thanks for the tips!
Helpful video as always, teacher! Also, could you maybe do a video or just little mentioning about watermakrs?? As someone who just starts my journey with digital art, I was thinking about it a lot: how should it look like? Should it be just my nickname or something more and where should I put it? How big or small should it be? Should I put it as some artists on my full art (which would make the fanart barely visible but at least I would know no one would steal it) or just in the corner for people to potentially erase it and not even mention I've made it or anything. Or maybe should it be on a character I drew with little opacity and matching colors of the character? I feel like not many people talk about it and to me it's a bit confusing 😅
Marc may I ask you something. You state that you've been going through multiple portfolios since those days at Blizzard. Since back then, which is more than a decade, would you say there are time-related differences in what is considered good or bad in portfolios? Like, a feature in your portfolio that would be considered good back then, but nowadays isn't?
look at Trent kaniuga he posts alot about portfolio and what not to include. The video is called infinite jobs for artists. Alot of people from art school have no idea what to put in their portfolio so they never get hired.
Would you ever consider doing Portfolio reviews?
he did those for a bit but sadly stopped
do you think company requirements have changed due to the too saturated industry, quality standards, midjourney (ai), etc... ? what I have experienced companies are looking for something different from years ago.... what do you think?
The industry is def not too saturated, basically every studio has open positions. All my art recruiter buddies still look for the exact same thing- good portfolios showing a solid grasp on fundamentals. The applicants they get are just too often subpar
I’m trying to build my portfolio, and this was really helpful
I have to choose specialization at my uni - graphic design. Everyone telling me that I should chose UX/UI because it's ez to find, good paid job, but with all of my heart I want to study in specialization game developer. What should I do? I know it's hard to find job in game dev, but I'm not bad artist there's only 4, maby 5 ppl at my lvl or higher in drawing and graphic design on my year, so maby I have chance to find something. Marc what should I do?
Marc, I hear that studios are focusing on 3D artists and animators more so than 2D which is frustrating for 2D artists who are feeling shut out in a shrinking market. What are your thoughts on this? Do you have an industry insider info on the matter? Thanks as always for the helpful content!
That's only natural, unfortunately. It's all about supply and demand after all. For every one 3D or animation specialist out there you can find ten 2D artists. Meanwhile the actual workload for animations and 3D in a game development cycle is much bigger than for the concept art (unless we are talking about a card game like hearthstone) and thus needs more workers.
I studied at a game development focused academy for several years and in all of the classes every year I would notice an almost 15 to 5 ratio of concept artist students vs all other roles combined (programmers, 3D modelers, lighting artists, etc.)
I have also been following the job boards for the past 2 years now and I see most studios posting an opening for animation and 3D artist practically every month, while a concept art position opens up at most once or twice per year.
Edit: I realize I sound a bit like a doomsayer in this post so let me add that I was just trying to be informative. Definitely do not give up on your passion as an artist - there are always ways to get into the industry if you have the artskills and the knowhow. And even outside the gaming industry there are many ways to make a living as an artist - you just need to be informed and keep up a good mental discipline.
@@InkStep I've never heard of game development focused academies. How did you find and choose one? I'd guess in my country we just lump anything about that in with general arts education, but i'm really curious what kind of curriculum they have for those more specialized programs 👀
@@threnoidia In my country we had a branch of ARC Academy open ~5 years ago and I signed up for that right away. It's the same as going to any regular uni but only for 2 years. All our teachers were hired professionals from the industry and it was quite the interesting experience overall.
The curriculum for the art course (which is what I was in) is basically studying every creative role in a AAA studio - game design, concept art, 3d modelling, level design, story writing, etc.
While visiting all the lectures was required so that we can gain good first time experience and perspective in all those fields, everyone was free to work only on the assignments they were interested in (so concept artists for example basically never did their 3d or level design homework so that they can focus on drawing a lot instead xD).
The last half of the 2nd year we all gathered together and developed a game demo in order for all the students to put their skills to practice in an actual development pipeline. It was by far the highlight of the whole course and what truly got me into wanting to pursue a career as a game dev.
I definitely recommend going to a place like that to anyone who is interested in the gaming industry but has next to no idea how it actually works. It will give you a very realistic and hands on view on what being a developer in any of the many possible roles is like nowadays.
İnanılmaz çiziyorsun senin gibi olmak istiyorum bir tablet siparişi verdim ve bugün başlıyorum
Nice portfolio sir 💯💯💯🔥🔥🔥🔥
Hi, I have a question.
What do you think about 'photobashing'?
Holy sheet the lv that you had around 19 its freaking sick, i would just die of happiness if i received an email like that, i dont know if gonna be able to get an job of this (more with 26 years old i feel old) but i might try for a little more maybe i can be able to do it.
Good advice Marc! Taking notes!! 😊
Thank you for the tips
Me wanting to become a Game Artist
I gotta practice before i get there but ill make it
I've learn alot how
to learm faster in science, it was much easier to draw now
Just curious Adam, what your gaming setup 👀
Sick I'm early to a vid that's that first I'm saving this
Do you happen to have a video on how to shade with paint brush styles? I’ve been trying to use paint brushes on clip studio yet I can’t get anything right and it just looks bad
Hi Marc. I picked up Semester 1 of Art School today. I look forward to seeing how my own art changes and develops, as I progress through the lessons and assignments. Thanks for the hard work you put into making them.
Question: For those who have purchases the first semester is a discount offered on the price for the full art school program to reflect the semester that was already purchased? Also, My CubeBrush ID is WNxSpectre.
Does your course already have subtitles in Spanish?
Is there a art class for people who use pencil and paper
What if you like Both character and landscapes? I like making illustrations but i also have concept of those illustrations and characters
Unless you're applying for a big studio, you should include everything just keep it quality, organized, undestsdnable. .
For a variety of reasons, big studios want very specialized people. so if that's the case you really want to focus on one thing. Showing other art will be useful too if they happen to like your style, but make the area your focusing on obvious.
Marc just wanna say thanks a lot for your content, my favorite no doubt is the obsevation skill, is one of the best things I ever learned, even some of my friends tell me that I've improved a lot and still can't believe how far I go. Thanks for your videos!
an other amazing video
So to get noticed by companies ( gaming ones or comic ones) can i make my own website where i put my artworks and will it help me get noticed ?
YOU ARE IN MY WALLS AGAIN I SWEAR😭😭
Is it possible to be get the job as a game artist even i don't graduate college?
Sorry if this sounds dumb, but where can i find those portfolios? I never saw a video saying where they are and i wanted to see them
Thing here is…. Where to submit?
Yes sir, i got it professor! 📝
Someone at this level wouldn't get hired by a AAA studio today
How about scenarios ?
Marc, when are you going to put subtitles in Spanish for your course? 😭
You keep saying you dont need a degree to get these art jobs, maybe back when you entered the industry, but man, these companies do require a bachelors degree or a significant amount of years of experience, or both.
That is indeed what they'll say to politely decline your application, yes. It makes sense of course, if you are not at the level they need, then some more education will surely help.
But it's still not a requirement anywhere. I'm still very much in touch with all my friends in the industry, it's not a thing and hasn't been a thing in a lonooong time (20+ years)
HELLO MARC
Nice
At the rate I'm drawing it'll probably take me 50 year to build a portfolio 😂.
i just recently realized i have been working on one drawing for almost a year now 😅
the truth is overwatch made marc bald. and overwatch 2 gonna make it regrow
Thank you for the tips! What happened to your voice tho?
different mic since I'm travelling!
Hi Marc, on your yt video description it says your art class costs 162 dollars but when i click the link it costs 400 dollars. Has the price gone up?
Thanks for considering it! 162 is the amount of the discount :)
ohh okay thank you
Do you have discord server
Halllooo I'M EARRLY
Sir. I'm still practicing gesture drawing while not looking at them. Creating male and female poses from my mind. Any words of wisdom.
Good luck Mr marc
yo
No Sir. I will not sell you an alcohol.
portfolio tip: don't be an idiot and go for a position woth low competition like icon design or enviroment
nice)
I don't think putting Blizzard on your videos would do you any good anymore sir. Just saying.
9hi
Work for activision blizzard? Nah, hard pass
Jesus loves you Ephesians 4:29
Didnt text 2 image gen Ai's killed the junior Concept Art jobs already? :/
Ello I'm the 5th viewer.
good thing nobody needs this nonsense since AI is a thing now
Lol u wish
First !
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Jesus is Lord , John 14:6
What does this has to do with the video?
Is this still relivant? Is not midjorney replaced designers?)
Design isn't about how pretty the render looks it's mainly about problem solving until you fulfill yours or your client's vision, that level of specificity isn't achievable with current ai tech so even if you use ai, design is still something you have to solve with knowledge and creativity.
Yo is that Spawn? I love Spawn man! I'm playing him right now im Mortal Kombat!
This is super helpful, ty!