This Beaver Townbuilder Just Got A Massive Update! - Timberborn: Wonders of Water [Sponsored]
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- Опубликовано: 12 окт 2024
- Get Timberborn on Steam: gsght.com/c/ke...
Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
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Couple of tips: Beavers can swim, so you can just use a staircase into the water for building things like dams/leevees/flood gates. And dams exist, they act like a flood gates and set the water level to .75 meters, and are much cheaper.
I get a real kick out of the fact that they start off knowing how to build lumber mills that operate from water wheel power (and they have a fully developed knowledge of how to transfer that power over long distances) and water pumps, but stairs are something they have to research =P
You need to prioritise getting a dam to retain water.
Warehouses used to be able to store any solid goods. In practice, they would fill up with "junk" goods that you had far too much of, so to be effective you used to have to set limits on each warehouse, which was terrible UX. At least this way you can easily tell whether you need more storage for any particular good. As it is, you don't have any plank storage, which you will need in order for the builders to collect planks in rubble.
I do wish the game wouldn't let you build buildings that require resources that you haven't created yet.
Buildings do have some amount of internal storage but unfortunately you can't see how much if it's empty.
Rather than lowering workplace priority, you can also just turn workplaces off with the pause icon or press P.
You don't actually have to demolish leftovers from lumberjacking, you can just plant over them.
Where you built your first floodgate, what you might have been able to do is to build a dam the day before the drought, so that the lake would hold water for a day or two. (You would have had to demolish the dam again to let the lake refill after the drought, whereas the floodgate will let you set the right height to refill automatically.)
The amount water lasts depends on its depth, although hydration also depends to some extent on depth so even if you have deeper water on a very long drought it will eventually drop far enough to hydrate a lesser distance.
game is so good and now even better
Just downloaded the update, seeing what i can get up to now.
Love this game.
wait, do you not build dams at all ?
Because I always record for ~1-2 hours, I've never had a reason to do so. The early droughts are fairly short and the dam prices are kinda high, so it never really made practical sense for me to rush the construction of one.
@@wanderbots I usually do it the other way around and have a dam ready before the first drought since you start with dam building block already unlocked and 25 wood is not that much for a dam piece, especially if you use the shortest possible route, it also doesn't need planks or anything else so you can start building right after forester is up (pausing the lumber mill to stop turning logs into planks, also there is a button to pause a building)
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